@thatopen/components 2.0.4 → 2.0.6

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@@ -1,436 +1,283 @@
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  declare namespace OBC {
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- import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
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- import { Components } from "../Components";
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- import { SimpleWorld } from "./src";
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- export declare class Worlds extends Component implements Updateable, Disposable {
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- /**
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- * A unique identifier for the component.
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- * This UUID is used to register the component within the Components system.
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- */
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- static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
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- /**
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- * Event triggered after the update process of all worlds.
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- * Subscribers can listen to this event to perform actions post-update.
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- */
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- readonly onAfterUpdate: Event<unknown>;
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- /**
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- * Event triggered before the update process of all worlds.
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- * Subscribers can listen to this event to perform actions pre-update.
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- */
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- readonly onBeforeUpdate: Event<unknown>;
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- /**
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- * Event triggered when the Worlds component is disposed.
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- * Subscribers can listen to this event to perform cleanup actions.
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- */
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- readonly onDisposed: Event<unknown>;
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- readonly onWorldCreated: Event<World>;
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- readonly onWorldDeleted: Event<string>;
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- /**
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- * A collection of worlds managed by this component.
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- * The key is the unique identifier (UUID) of the world, and the value is the World instance.
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- */
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- list: Map<string, World>;
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- /**
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- * A flag indicating whether the Worlds component is enabled.
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- * If false, the update process will be skipped.
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- */
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+ import { Component, Disposable, Event, Components } from "../../core";
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+ export declare class Exploder extends Component implements Disposable {
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+ static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
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  enabled: boolean;
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+ height: number;
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+ groupName: string;
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+ /** {@link Disposable.onDisposed} */
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+ readonly onDisposed: Event<unknown>;
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+ list: Set<string>;
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  constructor(components: Components);
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- /**
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- * Creates a new instance of a SimpleWorld and adds it to the list of worlds.
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- *
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- * @template T - The type of the scene, extending from BaseScene. Defaults to BaseScene.
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- * @template U - The type of the camera, extending from BaseCamera. Defaults to BaseCamera.
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- * @template S - The type of the renderer, extending from BaseRenderer. Defaults to BaseRenderer.
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- *
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- * @throws {Error} - Throws an error if a world with the same UUID already exists in the list.
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- */
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- create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
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- delete(world: World): void;
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  dispose(): void;
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- update(delta?: number): void | Promise<void>;
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+ set(active: boolean): void;
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  }
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- import { Component, Disposable, World, Event } from "../Types";
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- import { SimpleRaycaster } from "./src";
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- import { Components } from "../Components";
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- export declare class Raycasters extends Component implements Disposable {
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- static readonly uuid: "d5d8bdf0-db25-4952-b951-b643af207ace";
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+ import * as THREE from "three";
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+ import * as FRAGS from "@thatopen/fragments";
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+ import { FragmentsGroup } from "@thatopen/fragments";
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+ import { Component, Components, Disposable, Event } from "../../core";
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+ /**
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+ * A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
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+ * it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
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+ */
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+ export declare class BoundingBoxer extends Component implements Disposable {
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+ static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
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+ /** {@link Component.enabled} */
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  enabled: boolean;
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- list: Map<string, SimpleRaycaster>;
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- onDisposed: Event<unknown>;
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+ /** {@link Disposable.onDisposed} */
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+ readonly onDisposed: Event<unknown>;
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+ private _absoluteMin;
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+ private _absoluteMax;
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+ private _meshes;
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  constructor(components: Components);
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- get(world: World): SimpleRaycaster;
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- delete(world: World): void;
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+ static getDimensions(bbox: THREE.Box3): {
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+ width: number;
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+ height: number;
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+ depth: number;
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+ center: THREE.Vector3;
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+ };
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+ static newBound(positive: boolean): THREE.Vector3;
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+ static getBounds(points: THREE.Vector3[], min?: THREE.Vector3, max?: THREE.Vector3): THREE.Box3;
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+ /** {@link Disposable.dispose} */
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  dispose(): void;
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+ get(): THREE.Box3;
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+ getSphere(): THREE.Sphere;
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+ getMesh(): THREE.Mesh<THREE.BoxGeometry, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
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+ reset(): void;
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+ add(group: FragmentsGroup): void;
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+ addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh, itemIDs?: Iterable<number>): void;
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+ private static getFragmentBounds;
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  }
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- import { Component, Disposable, Event } from "../Types";
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- /**
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- * The entry point of the Components library.
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- * It can:
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- * - Create and access all the components of the library.
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- * - Update all the updatable components automatically.
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- * - Dispose all the components, preventing memory leaks.
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- */
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- export declare class Components implements Disposable {
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- static readonly release = "1.4.21";
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- /** {@link Disposable.onDisposed} */
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- readonly onDisposed: Event<void>;
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- /** The list of components created in this app. */
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- readonly list: Map<string, Component>;
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- /** If disabled, the animation loop will be stopped. */
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+ import * as THREE from "three";
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+ import * as FRAGS from "@thatopen/fragments";
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+ import { Disposable, Component, Event, Components } from "../../core";
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+ export interface Classification {
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+ [system: string]: {
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+ [className: string]: FRAGS.FragmentIdMap;
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+ };
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+ }
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+ export declare class Classifier extends Component implements Disposable {
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+ static readonly uuid: "e25a7f3c-46c4-4a14-9d3d-5115f24ebeb7";
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+ /** {@link Component.enabled} */
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  enabled: boolean;
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- private _clock;
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- add(uuid: string, instance: Component): void;
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- /**
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- * Retrieves a component. If it already exists in this app, it returns the instance of the component. If it
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- * doesn't exist, it will instance it automatically.
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- *
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- * @param Component - The component to get or create.
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- */
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- get<U extends Component>(Component: new (components: Components) => U): U;
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- constructor();
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- /**
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- * Initializes the library. It should be called at the start of the app after
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- * initializing the scene, the renderer and the
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- * camera. Additionally, if any component that need a raycaster is
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- * used, the {@link raycaster} will need to be initialized.
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- */
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- init(): void;
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- /**
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- * Disposes the memory of all the components and tools of this instance of
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- * the library. A memory leak will be created if:
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- *
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- * - An instance of the library ends up out of scope and this function isn't
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- * called. This is especially relevant in Single Page Applications (React,
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- * Angular, Vue, etc).
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- *
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- * - Any of the objects of this instance (meshes, geometries, etc) is
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- * referenced by a reference type (object or array).
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- *
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- * You can learn more about how Three.js handles memory leaks
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- * [here](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
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- *
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- */
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+ list: Classification;
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+ /** {@link Disposable.onDisposed} */
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+ readonly onDisposed: Event<unknown>;
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+ constructor(components: Components);
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+ private onFragmentsDisposed;
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  dispose(): void;
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- private update;
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- private static setupBVH;
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+ remove(guid: string): void;
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+ find(filter?: {
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+ [name: string]: string[];
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+ }): FRAGS.FragmentIdMap;
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+ byModel(modelID: string, group: FRAGS.FragmentsGroup): void;
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+ byPredefinedType(group: FRAGS.FragmentsGroup): Promise<void>;
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+ byEntity(group: FRAGS.FragmentsGroup): void;
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+ byIfcRel(group: FRAGS.FragmentsGroup, ifcRel: number, systemName: string): Promise<void>;
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+ bySpatialStructure(model: FRAGS.FragmentsGroup): Promise<void>;
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+ setColor(items: FRAGS.FragmentIdMap, color: THREE.Color, override?: boolean): void;
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+ resetColor(items: FRAGS.FragmentIdMap): void;
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+ protected saveItem(group: FRAGS.FragmentsGroup, systemName: string, className: string, expressID: number): void;
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  }
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- import { Component, Disposable, World, Event } from "../Types";
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- import { GridConfig, SimpleGrid } from "./src";
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- import { Components } from "../Components";
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- export declare class Grids extends Component implements Disposable {
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- static readonly uuid: "d1e814d5-b81c-4452-87a2-f039375e0489";
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- list: Map<string, SimpleGrid>;
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+ import * as FRAGS from "@thatopen/fragments";
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+ import { Components, Component } from "../../core";
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+ export declare class Hider extends Component {
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+ static readonly uuid: "dd9ccf2d-8a21-4821-b7f6-2949add16a29";
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+ enabled: boolean;
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+ constructor(components: Components);
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+ set(visible: boolean, items?: FRAGS.FragmentIdMap): void;
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+ isolate(items: FRAGS.FragmentIdMap): void;
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+ private updateCulledVisibility;
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+ }
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+ import * as WEBIFC from "web-ifc";
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+ import { Components, Disposable, Event, Component } from "../../core";
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+ import { IfcStreamingSettings, StreamedGeometries, StreamedAsset } from "./src";
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+ export declare class IfcGeometryTiler extends Component implements Disposable {
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+ static readonly uuid: "d9999a00-e1f5-4d3f-8cfe-c56e08609764";
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+ onGeometryStreamed: Event<{
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+ buffer: Uint8Array;
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+ data: StreamedGeometries;
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+ }>;
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+ onAssetStreamed: Event<StreamedAsset[]>;
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+ onProgress: Event<number>;
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+ onIfcLoaded: Event<Uint8Array>;
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+ /** {@link Disposable.onDisposed} */
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  readonly onDisposed: Event<unknown>;
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- config: Required<GridConfig>;
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- /** {@link Component.enabled} */
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+ settings: IfcStreamingSettings;
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  enabled: boolean;
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+ webIfc: WEBIFC.IfcAPI;
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+ private _spatialTree;
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+ private _metaData;
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+ private _visitedGeometries;
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+ private _streamSerializer;
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+ private _geometries;
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+ private _geometryCount;
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+ private _civil;
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+ private _groupSerializer;
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+ private _assets;
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+ private _meshesWithHoles;
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  constructor(components: Components);
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- create(world: World): SimpleGrid;
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- delete(world: World): void;
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  dispose(): void;
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+ streamFromBuffer(data: Uint8Array): Promise<void>;
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+ streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
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+ private readIfcFile;
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+ private streamIfcFile;
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+ private streamAllGeometries;
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+ private cleanUp;
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+ private getMesh;
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+ private getGeometry;
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+ private streamAssets;
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+ private streamGeometries;
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  }
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- import { Components } from "../Components";
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- import { MeshCullerRenderer, CullerRendererSettings } from "./src";
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- import { Component, Event, Disposable, World } from "../Types";
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+ import { Fragment, FragmentsGroup } from "@thatopen/fragments";
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+ import * as THREE from "three";
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+ import * as FRAGS from "@thatopen/fragments";
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+ import { Component, Components, Event, Disposable } from "../../core";
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+ import { RelationsMap } from "../../ifc/IfcRelationsIndexer/src/types";
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  /**
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- * A tool to handle big scenes efficiently by automatically hiding the objects
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- * that are not visible to the camera.
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+ * Object that can efficiently load binary files that contain
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+ * [fragment geometry](https://github.com/ThatOpen/engine_fragment).
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  */
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- export declare class Cullers extends Component implements Disposable {
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- /**
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- * A unique identifier for the Cullers component.
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- */
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- static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
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- /**
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- * Indicates whether the Cullers component is enabled.
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- */
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- private _enabled;
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- /**
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- * A map of MeshCullerRenderer instances, keyed by their world UUIDs.
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- */
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- list: Map<string, MeshCullerRenderer>;
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- /**
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- * An event that is triggered when the Cullers component is disposed.
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- */
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+ export declare class FragmentsManager extends Component implements Disposable {
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+ static readonly uuid: "fef46874-46a3-461b-8c44-2922ab77c806";
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+ /** {@link Disposable.onDisposed} */
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  readonly onDisposed: Event<unknown>;
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- /**
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- * Gets the enabled state of the Cullers component.
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- *
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- * @returns The current enabled state.
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- */
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- get enabled(): boolean;
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- /**
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- * Sets the enabled state of the Cullers component.
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- * Also sets the enabled state of all MeshCullerRenderer instances.
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- *
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- * @param value - The new enabled state.
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- */
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- set enabled(value: boolean);
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- constructor(components: Components);
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- /**
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- * Creates a new MeshCullerRenderer for the given world.
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- * If a MeshCullerRenderer already exists for the world, it will return the existing one.
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- *
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- * @param world - The world for which to create the MeshCullerRenderer.
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- * @param config - Optional configuration settings for the MeshCullerRenderer.
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- *
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- * @returns The newly created or existing MeshCullerRenderer for the given world.
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- */
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- create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
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- delete(world: World): void;
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- /** {@link Disposable.dispose} */
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- dispose(): void;
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- }
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- import * as THREE from "three";
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- import { Components } from "../Components";
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- import { SimpleCamera } from "..";
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- import { NavigationMode, NavModeID, ProjectionManager } from "./src";
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- /**
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- * A flexible camera that uses
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- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
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- * easily control the camera in 2D and 3D. It supports multiple navigation
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- * modes, such as 2D floor plan navigation, first person and 3D orbit.
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- */
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- export declare class OrthoPerspectiveCamera extends SimpleCamera {
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- /**
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- * The current {@link NavigationMode}.
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- */
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- _mode: NavigationMode | null;
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- readonly projection: ProjectionManager;
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- readonly threeOrtho: THREE.OrthographicCamera;
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- readonly threePersp: THREE.PerspectiveCamera;
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- protected readonly _userInputButtons: any;
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- protected readonly _frustumSize = 50;
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- protected readonly _navigationModes: Map<NavModeID, NavigationMode>;
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- private previousSize;
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- get mode(): NavigationMode;
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+ readonly onFragmentsLoaded: Event<FragmentsGroup>;
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+ readonly onFragmentsDisposed: Event<{
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+ groupID: string;
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+ fragmentIDs: string[];
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+ }>;
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+ /** All the created [fragments](https://github.com/ThatOpen/engine_fragment). */
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+ readonly list: Map<string, Fragment>;
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+ readonly groups: Map<string, FragmentsGroup>;
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+ /** {@link Component.enabled} */
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+ enabled: boolean;
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+ baseCoordinationModel: string;
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+ private _loader;
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+ /** The list of meshes of the created fragments. */
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+ get meshes(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[];
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  constructor(components: Components);
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  /** {@link Disposable.dispose} */
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  dispose(): void;
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+ disposeGroup(group: FragmentsGroup): void;
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  /**
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- * Sets a new {@link NavigationMode} and disables the previous one.
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- *
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- * @param mode - The {@link NavigationMode} to set.
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- */
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- set(mode: NavModeID): void;
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- /**
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- * Make the camera view fit all the specified meshes.
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- *
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- * @param meshes the meshes to fit. If it is not defined, it will
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- * evaluate {@link Components.meshes}.
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- * @param offset the distance to the fit object
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+ * Loads a binar file that contain fragment geometry.
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+ * @param data - The binary data to load.
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+ * @param config - Optional configuration for loading.
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+ * @param config.coordinate - Whether to apply coordinate transformation. Default is true.
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+ * @param config.properties - Ifc properties to set on the loaded fragments. Not to be used when streaming.
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+ * @returns The loaded FragmentsGroup.
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  */
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- fit(meshes: Iterable<THREE.Mesh>, offset?: number): Promise<void>;
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+ load(data: Uint8Array, config?: Partial<{
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+ coordinate: boolean;
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+ name: string;
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+ properties: FRAGS.IfcProperties;
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+ relationsMap: RelationsMap;
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+ }>): FragmentsGroup;
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  /**
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- * Allows or prevents all user input.
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- *
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- * @param active - whether to enable or disable user inputs.
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+ * Export the specified fragments.
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+ * @param group - the fragments group to be exported.
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+ * @returns the exported data as binary buffer.
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  */
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- setUserInput(active: boolean): void;
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- private disableUserInput;
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- private enableUserInput;
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- private newOrthoCamera;
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- private setOrthoPerspCameraAspect;
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+ export(group: FragmentsGroup): Uint8Array;
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+ coordinate(models?: FragmentsGroup[]): void;
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  }
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- import * as THREE from "three";
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- import { Components } from "../Components";
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- import { Component } from "../Types";
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+ import * as WEBIFC from "web-ifc";
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+ import * as FRAGS from "@thatopen/fragments";
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+ import { IfcFragmentSettings } from "./src";
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+ import { Component, Components, Event, Disposable } from "../../core";
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+ export declare class IfcLoader extends Component implements Disposable {
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+ static readonly uuid: "a659add7-1418-4771-a0d6-7d4d438e4624";
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+ readonly onIfcStartedLoading: Event<void>;
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+ readonly onSetup: Event<void>;
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+ /** {@link Disposable.onDisposed} */
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+ readonly onDisposed: Event<string>;
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+ settings: IfcFragmentSettings;
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+ enabled: boolean;
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+ webIfc: WEBIFC.IfcAPI;
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+ private _material;
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+ private _spatialTree;
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+ private _metaData;
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+ private _fragmentInstances;
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+ private _civil;
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+ private _visitedFragments;
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+ private _materialT;
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+ constructor(components: Components);
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+ dispose(): void;
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+ setup(config?: Partial<IfcFragmentSettings>): Promise<void>;
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+ load(data: Uint8Array, coordinate?: boolean): Promise<FRAGS.FragmentsGroup>;
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+ readIfcFile(data: Uint8Array): Promise<number>;
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+ private getAllGeometries;
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+ cleanUp(): void;
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+ private getMesh;
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+ private getGeometry;
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+ private autoSetWasm;
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+ }
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+ import * as WEBIFC from "web-ifc";
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+ import { AsyncEvent, Component, Disposable, Event } from "../../core";
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+ import { PropertiesStreamingSettings } from "../IfcGeometryTiler";
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+ export declare class IfcPropertiesTiler extends Component implements Disposable {
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+ static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
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+ onPropertiesStreamed: AsyncEvent<{
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+ type: number;
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+ data: {
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+ [id: number]: any;
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+ };
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+ }>;
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+ onProgress: AsyncEvent<number>;
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+ onIndicesStreamed: AsyncEvent<Map<number, Map<number, number[]>>>;
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+ /** {@link Disposable.onDisposed} */
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+ readonly onDisposed: Event<string>;
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+ enabled: boolean;
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+ settings: PropertiesStreamingSettings;
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+ webIfc: WEBIFC.IfcAPI;
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+ dispose(): Promise<void>;
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+ streamFromBuffer(data: Uint8Array): Promise<void>;
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+ streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
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+ private readIfcFile;
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+ private streamIfcFile;
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+ private streamAllProperties;
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+ private cleanUp;
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+ }
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+ import * as WEBIFC from "web-ifc";
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+ import * as FRAG from "@thatopen/fragments";
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+ import { Component, Components } from "../../core";
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245
  /**
240
- * A tool to safely remove meshes and geometries from memory to
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- * [prevent memory leaks](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
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+ * Object to export all the properties from an IFC to a JS object.
242
247
  */
243
- export declare class Disposer extends Component {
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- private _disposedComponents;
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+ export declare class IfcJsonExporter extends Component {
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+ static readonly uuid: "b32c4332-cd67-436e-ba7f-196646c7a635";
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250
  /** {@link Component.enabled} */
246
251
  enabled: boolean;
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- static readonly uuid: "76e9cd8e-ad8f-4753-9ef6-cbc60f7247fe";
248
252
  constructor(components: Components);
249
253
  /**
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- * {@link Component.uuid}.
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- * @return the list of UUIDs of deleted components.
252
- */
253
- get(): Set<string>;
254
- /**
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- * Removes a mesh, its geometry and its materials from memory. If you are
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- * using any of these in other parts of the application, make sure that you
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- * remove them from the mesh before disposing it.
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- *
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- * @param object - the [object](https://threejs.org/docs/#api/en/core/Object3D)
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- * to remove.
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- *
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- * @param materials - whether to dispose the materials of the mesh.
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- *
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- * @param recursive - whether to recursively dispose the children of the mesh.
265
- */
266
- destroy(object: THREE.Object3D, materials?: boolean, recursive?: boolean): void;
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- /**
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- * Disposes a geometry from memory.
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- *
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- * @param geometry - the
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- * [geometry](https://threejs.org/docs/#api/en/core/BufferGeometry)
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- * to remove.
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+ * Exports all the properties of an IFC into an array of JS objects.
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+ * @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
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+ * @param modelID ID of the IFC model whose properties to extract.
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+ * @param indirect whether to get the indirect relationships as well.
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+ * @param recursiveSpatial whether to get the properties of spatial items recursively
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+ * to make the location data available (e.g. absolute position of building).
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  */
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- disposeGeometry(geometry: THREE.BufferGeometry): void;
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- private disposeGeometryAndMaterials;
276
- private disposeChildren;
277
- private static disposeMaterial;
261
+ export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
278
262
  }
279
- import * as THREE from "three";
280
- import { Component, Createable, Disposable, Event, Hideable, World } from "../Types";
281
- import { SimplePlane } from "./src";
282
- import { Components } from "../Components";
283
- /**
284
- * A lightweight component to easily create and handle
285
- * [clipping planes](https://threejs.org/docs/#api/en/materials/Material.clippingPlanes).
286
- *
287
- * @param components - the instance of {@link Components} used.
288
- * E.g. {@link SimplePlane}.
289
- */
290
- export declare class Clipper extends Component implements Createable, Disposable, Hideable {
291
- static readonly uuid: "66290bc5-18c4-4cd1-9379-2e17a0617611";
292
- /** {@link Createable.onAfterCreate} */
293
- readonly onAfterCreate: Event<SimplePlane>;
294
- /** {@link Createable.onAfterDelete} */
295
- readonly onAfterDelete: Event<SimplePlane>;
296
- /** Event that fires when the user starts dragging a clipping plane. */
297
- readonly onBeforeDrag: Event<void>;
298
- /** Event that fires when the user stops dragging a clipping plane. */
299
- readonly onAfterDrag: Event<void>;
300
- readonly onBeforeCreate: Event<unknown>;
301
- readonly onBeforeCancel: Event<unknown>;
302
- readonly onAfterCancel: Event<unknown>;
303
- readonly onBeforeDelete: Event<unknown>;
304
- /** {@link Disposable.onDisposed} */
305
- readonly onDisposed: Event<string>;
306
- /**
307
- * Whether to force the clipping plane to be orthogonal in the Y direction
308
- * (up). This is desirable when clipping a building horizontally and a
309
- * clipping plane is created in its roof, which might have a slight
310
- * slope for draining purposes.
311
- */
312
- orthogonalY: boolean;
313
- /**
314
- * The tolerance that determines whether an almost-horizontal clipping plane
315
- * will be forced to be orthogonal to the Y direction. {@link orthogonalY}
316
- * has to be 'true' for this to apply.
317
- */
318
- toleranceOrthogonalY: number;
319
- Type: new (...args: any) => SimplePlane;
320
- list: SimplePlane[];
321
- /** The material used in all the clipping planes. */
322
- private _material;
323
- private _size;
324
- private _enabled;
325
- private _visible;
326
- /** {@link Component.enabled} */
327
- get enabled(): boolean;
328
- /** {@link Component.enabled} */
329
- set enabled(state: boolean);
330
- /** {@link Hideable.visible } */
331
- get visible(): boolean;
332
- /** {@link Hideable.visible } */
333
- set visible(state: boolean);
334
- /** The material of the clipping plane representation. */
335
- get material(): THREE.MeshBasicMaterial;
336
- /** The material of the clipping plane representation. */
337
- set material(material: THREE.MeshBasicMaterial);
338
- /** The size of the geometric representation of the clippings planes. */
339
- get size(): number;
340
- /** The size of the geometric representation of the clippings planes. */
341
- set size(size: number);
342
- constructor(components: Components);
343
- /** {@link Disposable.dispose} */
344
- dispose(): void;
345
- /** {@link Createable.create} */
346
- create(world: World): void;
347
- /**
348
- * Creates a plane in a certain place and with a certain orientation,
349
- * without the need of the mouse.
350
- *
351
- * @param world - the world where this plane should be created.
352
- * @param normal - the orientation of the clipping plane.
353
- * @param point - the position of the clipping plane.
354
- * navigation.
355
- */
356
- createFromNormalAndCoplanarPoint(world: World, normal: THREE.Vector3, point: THREE.Vector3): SimplePlane;
357
- /**
358
- * {@link Createable.delete}
359
- *
360
- * @param world - the world where the plane to delete is.
361
- * @param plane - the plane to delete. If undefined, the first plane
362
- * found under the cursor will be deleted.
363
- */
364
- delete(world: World, plane?: SimplePlane): void;
365
- /** Deletes all the existing clipping planes. */
366
- deleteAll(): void;
367
- private deletePlane;
368
- private pickPlane;
369
- private getAllPlaneMeshes;
370
- private createPlaneFromIntersection;
371
- private getWorldNormal;
372
- private normalizePlaneDirectionY;
373
- private newPlane;
374
- private updateMaterialsAndPlanes;
375
- private _onStartDragging;
376
- private _onEndDragging;
377
- }
378
- import { MiniMap } from "./src";
379
- import { Component, Updateable, World, Event, Disposable } from "../Types";
380
- import { Components } from "../Components";
381
- export declare class MiniMaps extends Component implements Updateable, Disposable {
382
- static readonly uuid: "39ad6aad-84c8-4adf-a1e0-7f25313a9e7f";
383
- readonly onAfterUpdate: Event<unknown>;
384
- readonly onBeforeUpdate: Event<unknown>;
385
- readonly onDisposed: Event<unknown>;
386
- enabled: boolean;
387
- list: Map<string, MiniMap>;
388
- constructor(components: Components);
389
- create(world: World): MiniMap;
390
- delete(id: string): void;
391
- dispose(): void;
392
- update(): void;
393
- }
394
- import * as WEBIFC from "web-ifc";
395
- import * as FRAG from "@thatopen/fragments";
396
- import { Component, Components } from "../../core";
397
- /**
398
- * Object to export all the properties from an IFC to a JS object.
399
- */
400
- export declare class IfcJsonExporter extends Component {
401
- static readonly uuid: "b32c4332-cd67-436e-ba7f-196646c7a635";
402
- /** {@link Component.enabled} */
403
- enabled: boolean;
404
- constructor(components: Components);
405
- /**
406
- * Exports all the properties of an IFC into an array of JS objects.
407
- * @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
408
- * @param modelID ID of the IFC model whose properties to extract.
409
- * @param indirect whether to get the indirect relationships as well.
410
- * @param recursiveSpatial whether to get the properties of spatial items recursively
411
- * to make the location data available (e.g. absolute position of building).
412
- */
413
- export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
414
- }
415
- export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
416
- import * as WEBIFC from "web-ifc";
417
- import { FragmentsGroup } from "@thatopen/fragments";
418
- import { Component, Disposable, Event, Components } from "../../core";
419
- type BooleanPropTypes = "IfcBoolean" | "IfcLogical";
420
- type StringPropTypes = "IfcText" | "IfcLabel" | "IfcIdentifier";
421
- type NumericPropTypes = "IfcInteger" | "IfcReal";
422
- interface ChangeMap {
423
- [modelID: string]: Set<number>;
424
- }
425
- interface AttributeListener {
426
- [modelID: string]: {
427
- [expressID: number]: {
428
- [attributeName: string]: Event<String | Boolean | Number>;
429
- };
430
- };
431
- }
432
- export declare class IfcPropertiesManager extends Component implements Disposable {
433
- static readonly uuid: "58c2d9f0-183c-48d6-a402-dfcf5b9a34df";
263
+ import * as WEBIFC from "web-ifc";
264
+ import { FragmentsGroup } from "@thatopen/fragments";
265
+ import { Component, Disposable, Event, Components } from "../../core";
266
+ type BooleanPropTypes = "IfcBoolean" | "IfcLogical";
267
+ type StringPropTypes = "IfcText" | "IfcLabel" | "IfcIdentifier";
268
+ type NumericPropTypes = "IfcInteger" | "IfcReal";
269
+ interface ChangeMap {
270
+ [modelID: string]: Set<number>;
271
+ }
272
+ interface AttributeListener {
273
+ [modelID: string]: {
274
+ [expressID: number]: {
275
+ [attributeName: string]: Event<String | Boolean | Number>;
276
+ };
277
+ };
278
+ }
279
+ export declare class IfcPropertiesManager extends Component implements Disposable {
280
+ static readonly uuid: "58c2d9f0-183c-48d6-a402-dfcf5b9a34df";
434
281
  /** {@link Disposable.onDisposed} */
435
282
  readonly onDisposed: Event<string>;
436
283
  readonly onRequestFile: Event<unknown>;
@@ -485,236 +332,35 @@ export declare class IfcPropertiesManager extends Component implements Disposabl
485
332
  setAttributeListener(model: FragmentsGroup, expressID: number, attributeName: string): Promise<Event<String | Number | Boolean>>;
486
333
  }
487
334
  export {};
488
- import * as FRAGS from "@thatopen/fragments";
489
- import { Components, Component } from "../../core";
490
- export declare class Hider extends Component {
491
- static readonly uuid: "dd9ccf2d-8a21-4821-b7f6-2949add16a29";
492
- enabled: boolean;
493
- constructor(components: Components);
494
- set(visible: boolean, items?: FRAGS.FragmentIdMap): void;
495
- isolate(items: FRAGS.FragmentIdMap): void;
496
- private updateCulledVisibility;
497
- }
498
- import * as THREE from "three";
499
- export declare class MaterialsUtils {
500
- static isTransparent(material: THREE.Material): boolean;
501
- }
502
- import * as THREE from "three";
503
- import * as FRAGS from "@thatopen/fragments";
335
+ import * as WEBIFC from "web-ifc";
504
336
  import { FragmentsGroup } from "@thatopen/fragments";
505
- import { Component, Components, Disposable, Event } from "../../core";
337
+ import { Disposable, Event, Component, Components } from "../../core";
338
+ import { RelationsMap, ModelsRelationMap, InverseAttribute } from "./src/types";
506
339
  /**
507
- * A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
508
- * it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
340
+ * Indexer for IFC entities, facilitating the indexing and retrieval of IFC entity relationships.
341
+ * It is designed to process models properties by indexing their IFC entities' relations based on predefined inverse attributes, and provides methods to query these relations.
509
342
  */
510
- export declare class BoundingBoxer extends Component implements Disposable {
511
- static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
512
- /** {@link Component.enabled} */
513
- enabled: boolean;
343
+ export declare class IfcRelationsIndexer extends Component implements Disposable {
344
+ static readonly uuid: "23a889ab-83b3-44a4-8bee-ead83438370b";
514
345
  /** {@link Disposable.onDisposed} */
515
- readonly onDisposed: Event<unknown>;
516
- private _absoluteMin;
517
- private _absoluteMax;
518
- private _meshes;
519
- constructor(components: Components);
520
- static getDimensions(bbox: THREE.Box3): {
521
- width: number;
522
- height: number;
523
- depth: number;
524
- center: THREE.Vector3;
525
- };
526
- static newBound(positive: boolean): THREE.Vector3;
527
- static getBounds(points: THREE.Vector3[], min?: THREE.Vector3, max?: THREE.Vector3): THREE.Box3;
528
- /** {@link Disposable.dispose} */
529
- dispose(): void;
530
- get(): THREE.Box3;
531
- getSphere(): THREE.Sphere;
532
- getMesh(): THREE.Mesh<THREE.BoxGeometry, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
533
- reset(): void;
534
- add(group: FragmentsGroup): void;
535
- addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh, itemIDs?: Iterable<number>): void;
536
- private static getFragmentBounds;
537
- }
538
- import * as THREE from "three";
539
- import * as FRAGS from "@thatopen/fragments";
540
- import { Disposable, Component, Event, Components } from "../../core";
541
- export interface Classification {
542
- [system: string]: {
543
- [className: string]: FRAGS.FragmentIdMap;
544
- };
545
- }
546
- export declare class Classifier extends Component implements Disposable {
547
- static readonly uuid: "e25a7f3c-46c4-4a14-9d3d-5115f24ebeb7";
548
- /** {@link Component.enabled} */
346
+ readonly onDisposed: Event<string>;
549
347
  enabled: boolean;
550
- list: Classification;
551
- /** {@link Disposable.onDisposed} */
552
- readonly onDisposed: Event<unknown>;
553
- constructor(components: Components);
554
- private onFragmentsDisposed;
555
- dispose(): void;
556
- remove(guid: string): void;
557
- find(filter?: {
558
- [name: string]: string[];
559
- }): FRAGS.FragmentIdMap;
560
- byModel(modelID: string, group: FRAGS.FragmentsGroup): void;
561
- byPredefinedType(group: FRAGS.FragmentsGroup): Promise<void>;
562
- byEntity(group: FRAGS.FragmentsGroup): void;
563
- byIfcRel(group: FRAGS.FragmentsGroup, ifcRel: number, systemName: string): Promise<void>;
564
- bySpatialStructure(model: FRAGS.FragmentsGroup): Promise<void>;
565
- setColor(items: FRAGS.FragmentIdMap, color: THREE.Color, override?: boolean): void;
566
- resetColor(items: FRAGS.FragmentIdMap): void;
567
- protected saveItem(group: FRAGS.FragmentsGroup, systemName: string, className: string, expressID: number): void;
568
- }
569
- import * as THREE from "three";
570
- import { Component, Components } from "../../core";
571
- export interface MeasureEdge {
572
- distance: number;
573
- points: THREE.Vector3[];
574
- }
575
- export declare class MeasurementUtils extends Component {
576
- enabled: boolean;
577
- static uuid: string;
578
- constructor(components: Components);
579
- getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
580
- edges: MeasureEdge[];
581
- indices: Set<number>;
582
- } | null;
583
- static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
584
- private getFaceData;
585
- getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
586
- p1: THREE.Vector3;
587
- p2: THREE.Vector3;
588
- p3: THREE.Vector3;
589
- faceNormal: THREE.Vector3;
590
- };
591
- private round;
592
- }
593
- import { Fragment, FragmentsGroup } from "@thatopen/fragments";
594
- import * as THREE from "three";
595
- import * as FRAGS from "@thatopen/fragments";
596
- import { Component, Components, Event, Disposable } from "../../core";
597
- import { RelationsMap } from "../../ifc/IfcRelationsIndexer/src/types";
598
- /**
599
- * Object that can efficiently load binary files that contain
600
- * [fragment geometry](https://github.com/ThatOpen/engine_fragment).
601
- */
602
- export declare class FragmentsManager extends Component implements Disposable {
603
- static readonly uuid: "fef46874-46a3-461b-8c44-2922ab77c806";
604
- /** {@link Disposable.onDisposed} */
605
- readonly onDisposed: Event<unknown>;
606
- readonly onFragmentsLoaded: Event<FragmentsGroup>;
607
- readonly onFragmentsDisposed: Event<{
608
- groupID: string;
609
- fragmentIDs: string[];
610
- }>;
611
- /** All the created [fragments](https://github.com/ThatOpen/engine_fragment). */
612
- readonly list: Map<string, Fragment>;
613
- readonly groups: Map<string, FragmentsGroup>;
614
- /** {@link Component.enabled} */
615
- enabled: boolean;
616
- baseCoordinationModel: string;
617
- private _loader;
618
- /** The list of meshes of the created fragments. */
619
- get meshes(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[];
620
- constructor(components: Components);
621
- /** {@link Disposable.dispose} */
622
- dispose(): void;
623
- disposeGroup(group: FragmentsGroup): void;
624
- /**
625
- * Loads a binar file that contain fragment geometry.
626
- * @param data - The binary data to load.
627
- * @param config - Optional configuration for loading.
628
- * @param config.coordinate - Whether to apply coordinate transformation. Default is true.
629
- * @param config.properties - Ifc properties to set on the loaded fragments. Not to be used when streaming.
630
- * @returns The loaded FragmentsGroup.
631
- */
632
- load(data: Uint8Array, config?: Partial<{
633
- coordinate: boolean;
634
- properties: FRAGS.IfcProperties;
635
- relationsMap: RelationsMap;
636
- }>): FragmentsGroup;
637
- /**
638
- * Export the specified fragments.
639
- * @param group - the fragments group to be exported.
640
- * @returns the exported data as binary buffer.
641
- */
642
- export(group: FragmentsGroup): Uint8Array;
643
- coordinate(models?: FragmentsGroup[]): void;
644
- }
645
- import * as WEBIFC from "web-ifc";
646
- import * as FRAGS from "@thatopen/fragments";
647
- import { IfcFragmentSettings } from "./src";
648
- import { Component, Components, Event, Disposable } from "../../core";
649
- export declare class IfcLoader extends Component implements Disposable {
650
- static readonly uuid: "a659add7-1418-4771-a0d6-7d4d438e4624";
651
- readonly onIfcStartedLoading: Event<void>;
652
- readonly onSetup: Event<void>;
653
- /** {@link Disposable.onDisposed} */
654
- readonly onDisposed: Event<string>;
655
- settings: IfcFragmentSettings;
656
- enabled: boolean;
657
- webIfc: WEBIFC.IfcAPI;
658
- private _material;
659
- private _spatialTree;
660
- private _metaData;
661
- private _fragmentInstances;
662
- private _civil;
663
- private _visitedFragments;
664
- private _materialT;
665
- constructor(components: Components);
666
- dispose(): void;
667
- setup(config?: Partial<IfcFragmentSettings>): Promise<void>;
668
- load(data: Uint8Array, coordinate?: boolean): Promise<FRAGS.FragmentsGroup>;
669
- readIfcFile(data: Uint8Array): Promise<number>;
670
- private getAllGeometries;
671
- cleanUp(): void;
672
- private getMesh;
673
- private getGeometry;
674
- private autoSetWasm;
675
- }
676
- import { Component, Disposable, Event, Components } from "../../core";
677
- export declare class Exploder extends Component implements Disposable {
678
- static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
679
- enabled: boolean;
680
- height: number;
681
- groupName: string;
682
- /** {@link Disposable.onDisposed} */
683
- readonly onDisposed: Event<unknown>;
684
- list: Set<string>;
685
- constructor(components: Components);
686
- dispose(): void;
687
- set(active: boolean): void;
688
- }
689
- import * as WEBIFC from "web-ifc";
690
- import { FragmentsGroup } from "@thatopen/fragments";
691
- import { Disposable, Event, Component, Components } from "../../core";
692
- import { RelationsMap, ModelsRelationMap, InverseAttribute } from "./src/types";
693
- /**
694
- * Indexer for IFC entities, facilitating the indexing and retrieval of IFC entity relationships.
695
- * It is designed to process models properties by indexing their IFC entities' relations based on predefined inverse attributes, and provides methods to query these relations.
696
- */
697
- export declare class IfcRelationsIndexer extends Component implements Disposable {
698
- static readonly uuid: "23a889ab-83b3-44a4-8bee-ead83438370b";
699
- /** {@link Disposable.onDisposed} */
700
- readonly onDisposed: Event<string>;
701
- enabled: boolean;
702
- readonly onRelationsIndexed: Event<{
703
- modelID: string;
704
- relationsMap: RelationsMap;
705
- }>;
706
- private _relToAttributesMap;
707
- private _inverseAttributes;
708
- private _ifcRels;
709
- /**
710
- * Holds the relationship mappings for each model processed by the indexer.
711
- * The structure is a map where each key is a model's UUID, and the value is another map.
712
- * This inner map's keys are entity expressIDs, and its values are maps where each key is an index
713
- * representing a specific relation type, and the value is an array of expressIDs of entities
714
- * that are related through that relation type. This structure allows for efficient querying
715
- * of entity relationships within a model.
716
- */
717
- readonly relationMaps: ModelsRelationMap;
348
+ readonly onRelationsIndexed: Event<{
349
+ modelID: string;
350
+ relationsMap: RelationsMap;
351
+ }>;
352
+ private _relToAttributesMap;
353
+ private _inverseAttributes;
354
+ private _ifcRels;
355
+ /**
356
+ * Holds the relationship mappings for each model processed by the indexer.
357
+ * The structure is a map where each key is a model's UUID, and the value is another map.
358
+ * This inner map's keys are entity expressIDs, and its values are maps where each key is an index
359
+ * representing a specific relation type, and the value is an array of expressIDs of entities
360
+ * that are related through that relation type. This structure allows for efficient querying
361
+ * of entity relationships within a model.
362
+ */
363
+ readonly relationMaps: ModelsRelationMap;
718
364
  constructor(components: Components);
719
365
  private onFragmentsDisposed;
720
366
  /**
@@ -817,227 +463,905 @@ export declare class IfcRelationsIndexer extends Component implements Disposable
817
463
  */
818
464
  dispose(): void;
819
465
  }
820
- export type { InverseAttribute } from "./src/types";
821
- import * as THREE from "three";
822
- export declare function obbFromPoints(vertices: ArrayLike<number>): {
823
- center: THREE.Vector3;
824
- halfSizes: THREE.Vector3;
825
- rotation: THREE.Matrix3;
826
- transformation: THREE.Matrix4;
827
- };
828
- import * as WEBIFC from "web-ifc";
829
- import { AsyncEvent, Component, Disposable, Event } from "../../core";
830
- import { PropertiesStreamingSettings } from "../IfcGeometryTiler";
831
- export declare class IfcPropertiesTiler extends Component implements Disposable {
832
- static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
833
- onPropertiesStreamed: AsyncEvent<{
834
- type: number;
835
- data: {
836
- [id: number]: any;
837
- };
838
- }>;
839
- onProgress: AsyncEvent<number>;
840
- onIndicesStreamed: AsyncEvent<Map<number, Map<number, number[]>>>;
466
+ export type { InverseAttribute, RelationsMap } from "./src/types";
467
+ import { Component, Disposable, Event } from "../Types";
468
+ /**
469
+ * The entry point of the Components library.
470
+ * It can:
471
+ * - Create and access all the components of the library.
472
+ * - Update all the updatable components automatically.
473
+ * - Dispose all the components, preventing memory leaks.
474
+ */
475
+ export declare class Components implements Disposable {
476
+ static readonly release = "1.4.21";
841
477
  /** {@link Disposable.onDisposed} */
842
- readonly onDisposed: Event<string>;
478
+ readonly onDisposed: Event<void>;
479
+ /** The list of components created in this app. */
480
+ readonly list: Map<string, Component>;
481
+ /** If disabled, the animation loop will be stopped. */
843
482
  enabled: boolean;
844
- settings: PropertiesStreamingSettings;
845
- webIfc: WEBIFC.IfcAPI;
846
- dispose(): Promise<void>;
847
- streamFromBuffer(data: Uint8Array): Promise<void>;
848
- streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
849
- private readIfcFile;
850
- private streamIfcFile;
851
- private streamAllProperties;
852
- private cleanUp;
483
+ private _clock;
484
+ add(uuid: string, instance: Component): void;
485
+ /**
486
+ * Retrieves a component. If it already exists in this app, it returns the instance of the component. If it
487
+ * doesn't exist, it will instance it automatically.
488
+ *
489
+ * @param Component - The component to get or create.
490
+ */
491
+ get<U extends Component>(Component: new (components: Components) => U): U;
492
+ constructor();
493
+ /**
494
+ * Initializes the library. It should be called at the start of the app after
495
+ * initializing the scene, the renderer and the
496
+ * camera. Additionally, if any component that need a raycaster is
497
+ * used, the {@link raycaster} will need to be initialized.
498
+ */
499
+ init(): void;
500
+ /**
501
+ * Disposes the memory of all the components and tools of this instance of
502
+ * the library. A memory leak will be created if:
503
+ *
504
+ * - An instance of the library ends up out of scope and this function isn't
505
+ * called. This is especially relevant in Single Page Applications (React,
506
+ * Angular, Vue, etc).
507
+ *
508
+ * - Any of the objects of this instance (meshes, geometries, etc) is
509
+ * referenced by a reference type (object or array).
510
+ *
511
+ * You can learn more about how Three.js handles memory leaks
512
+ * [here](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
513
+ *
514
+ */
515
+ dispose(): void;
516
+ private update;
517
+ private static setupBVH;
853
518
  }
854
- import * as WEBIFC from "web-ifc";
855
- import { Components, Disposable, Event, Component } from "../../core";
856
- import { IfcStreamingSettings, StreamedGeometries, StreamedAsset } from "./src";
857
- export declare class IfcGeometryTiler extends Component implements Disposable {
858
- static readonly uuid: "d9999a00-e1f5-4d3f-8cfe-c56e08609764";
859
- onGeometryStreamed: Event<{
860
- buffer: Uint8Array;
861
- data: StreamedGeometries;
862
- }>;
863
- onAssetStreamed: Event<StreamedAsset[]>;
864
- onProgress: Event<number>;
865
- onIfcLoaded: Event<Uint8Array>;
866
- /** {@link Disposable.onDisposed} */
867
- readonly onDisposed: Event<unknown>;
868
- settings: IfcStreamingSettings;
519
+ import * as THREE from "three";
520
+ import { Component, Components } from "../../core";
521
+ export interface MeasureEdge {
522
+ distance: number;
523
+ points: THREE.Vector3[];
524
+ }
525
+ export declare class MeasurementUtils extends Component {
869
526
  enabled: boolean;
870
- webIfc: WEBIFC.IfcAPI;
871
- private _spatialTree;
872
- private _metaData;
873
- private _visitedGeometries;
874
- private _streamSerializer;
875
- private _geometries;
876
- private _geometryCount;
877
- private _civil;
878
- private _groupSerializer;
879
- private _assets;
880
- private _meshesWithHoles;
527
+ static uuid: string;
881
528
  constructor(components: Components);
882
- dispose(): void;
883
- streamFromBuffer(data: Uint8Array): Promise<void>;
884
- streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
885
- private readIfcFile;
886
- private streamIfcFile;
887
- private streamAllGeometries;
888
- private cleanUp;
889
- private getMesh;
890
- private getGeometry;
891
- private streamAssets;
892
- private streamGeometries;
529
+ getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
530
+ edges: MeasureEdge[];
531
+ indices: Set<number>;
532
+ } | null;
533
+ static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
534
+ private getFaceData;
535
+ getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
536
+ p1: THREE.Vector3;
537
+ p2: THREE.Vector3;
538
+ p3: THREE.Vector3;
539
+ faceNormal: THREE.Vector3;
540
+ };
541
+ private round;
542
+ }
543
+ import * as THREE from "three";
544
+ import { Components } from "../Components";
545
+ import { Component } from "../Types";
546
+ /**
547
+ * A tool to safely remove meshes and geometries from memory to
548
+ * [prevent memory leaks](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
549
+ */
550
+ export declare class Disposer extends Component {
551
+ private _disposedComponents;
552
+ /** {@link Component.enabled} */
553
+ enabled: boolean;
554
+ static readonly uuid: "76e9cd8e-ad8f-4753-9ef6-cbc60f7247fe";
555
+ constructor(components: Components);
556
+ /**
557
+ * {@link Component.uuid}.
558
+ * @return the list of UUIDs of deleted components.
559
+ */
560
+ get(): Set<string>;
561
+ /**
562
+ * Removes a mesh, its geometry and its materials from memory. If you are
563
+ * using any of these in other parts of the application, make sure that you
564
+ * remove them from the mesh before disposing it.
565
+ *
566
+ * @param object - the [object](https://threejs.org/docs/#api/en/core/Object3D)
567
+ * to remove.
568
+ *
569
+ * @param materials - whether to dispose the materials of the mesh.
570
+ *
571
+ * @param recursive - whether to recursively dispose the children of the mesh.
572
+ */
573
+ destroy(object: THREE.Object3D, materials?: boolean, recursive?: boolean): void;
574
+ /**
575
+ * Disposes a geometry from memory.
576
+ *
577
+ * @param geometry - the
578
+ * [geometry](https://threejs.org/docs/#api/en/core/BufferGeometry)
579
+ * to remove.
580
+ */
581
+ disposeGeometry(geometry: THREE.BufferGeometry): void;
582
+ private disposeGeometryAndMaterials;
583
+ private disposeChildren;
584
+ private static disposeMaterial;
585
+ }
586
+ import { Component, Disposable, World, Event } from "../Types";
587
+ import { SimpleRaycaster } from "./src";
588
+ import { Components } from "../Components";
589
+ export declare class Raycasters extends Component implements Disposable {
590
+ static readonly uuid: "d5d8bdf0-db25-4952-b951-b643af207ace";
591
+ enabled: boolean;
592
+ list: Map<string, SimpleRaycaster>;
593
+ onDisposed: Event<unknown>;
594
+ constructor(components: Components);
595
+ get(world: World): SimpleRaycaster;
596
+ delete(world: World): void;
597
+ dispose(): void;
598
+ }
599
+ import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
600
+ import { Components } from "../Components";
601
+ import { SimpleWorld } from "./src";
602
+ export declare class Worlds extends Component implements Updateable, Disposable {
603
+ /**
604
+ * A unique identifier for the component.
605
+ * This UUID is used to register the component within the Components system.
606
+ */
607
+ static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
608
+ /**
609
+ * Event triggered after the update process of all worlds.
610
+ * Subscribers can listen to this event to perform actions post-update.
611
+ */
612
+ readonly onAfterUpdate: Event<unknown>;
613
+ /**
614
+ * Event triggered before the update process of all worlds.
615
+ * Subscribers can listen to this event to perform actions pre-update.
616
+ */
617
+ readonly onBeforeUpdate: Event<unknown>;
618
+ /**
619
+ * Event triggered when the Worlds component is disposed.
620
+ * Subscribers can listen to this event to perform cleanup actions.
621
+ */
622
+ readonly onDisposed: Event<unknown>;
623
+ readonly onWorldCreated: Event<World>;
624
+ readonly onWorldDeleted: Event<string>;
625
+ /**
626
+ * A collection of worlds managed by this component.
627
+ * The key is the unique identifier (UUID) of the world, and the value is the World instance.
628
+ */
629
+ list: Map<string, World>;
630
+ /**
631
+ * A flag indicating whether the Worlds component is enabled.
632
+ * If false, the update process will be skipped.
633
+ */
634
+ enabled: boolean;
635
+ constructor(components: Components);
636
+ /**
637
+ * Creates a new instance of a SimpleWorld and adds it to the list of worlds.
638
+ *
639
+ * @template T - The type of the scene, extending from BaseScene. Defaults to BaseScene.
640
+ * @template U - The type of the camera, extending from BaseCamera. Defaults to BaseCamera.
641
+ * @template S - The type of the renderer, extending from BaseRenderer. Defaults to BaseRenderer.
642
+ *
643
+ * @throws {Error} - Throws an error if a world with the same UUID already exists in the list.
644
+ */
645
+ create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
646
+ delete(world: World): void;
647
+ dispose(): void;
648
+ update(delta?: number): void | Promise<void>;
649
+ }
650
+ export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
651
+ import * as THREE from "three";
652
+ export declare function obbFromPoints(vertices: ArrayLike<number>): {
653
+ center: THREE.Vector3;
654
+ halfSizes: THREE.Vector3;
655
+ rotation: THREE.Matrix3;
656
+ transformation: THREE.Matrix4;
657
+ };
658
+ import * as THREE from "three";
659
+ export declare class MaterialsUtils {
660
+ static isTransparent(material: THREE.Material): boolean;
661
+ }
662
+ export declare class UUID {
663
+ private static _pattern;
664
+ private static _lut;
665
+ static create(): string;
666
+ static validate(uuid: string): void;
667
+ }
668
+ import { Component, Disposable, World, Event } from "../Types";
669
+ import { GridConfig, SimpleGrid } from "./src";
670
+ import { Components } from "../Components";
671
+ export declare class Grids extends Component implements Disposable {
672
+ static readonly uuid: "d1e814d5-b81c-4452-87a2-f039375e0489";
673
+ list: Map<string, SimpleGrid>;
674
+ readonly onDisposed: Event<unknown>;
675
+ config: Required<GridConfig>;
676
+ /** {@link Component.enabled} */
677
+ enabled: boolean;
678
+ constructor(components: Components);
679
+ create(world: World): SimpleGrid;
680
+ delete(world: World): void;
681
+ dispose(): void;
682
+ }
683
+ import * as WEBIFC from "web-ifc";
684
+ export interface IfcItemsCategories {
685
+ [itemID: number]: number;
686
+ }
687
+ export declare class IfcCategories {
688
+ getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
689
+ }
690
+ import * as THREE from "three";
691
+ import { Component, Components, Event, World } from "../core";
692
+ export interface VertexPickerConfig {
693
+ showOnlyVertex: boolean;
694
+ snapDistance: number;
695
+ previewElement: HTMLElement;
696
+ }
697
+ export declare class VertexPicker extends Component {
698
+ onVertexFound: Event<THREE.Vector3>;
699
+ onVertexLost: Event<THREE.Vector3>;
700
+ components: Components;
701
+ private _pickedPoint;
702
+ private _config;
703
+ private _enabled;
704
+ private _workingPlane;
705
+ set enabled(value: boolean);
706
+ get enabled(): boolean;
707
+ constructor(components: Components, config?: Partial<VertexPickerConfig>);
708
+ set workingPlane(plane: THREE.Plane | null);
709
+ get workingPlane(): THREE.Plane | null;
710
+ set config(value: Partial<VertexPickerConfig>);
711
+ get config(): Partial<VertexPickerConfig>;
712
+ dispose(): void;
713
+ get(world: World): THREE.Vector3 | null;
714
+ private getClosestVertex;
715
+ private getVertices;
716
+ private getVertex;
717
+ }
718
+ export declare const IfcElements: {
719
+ [key: number]: string;
720
+ };
721
+ import * as THREE from "three";
722
+ import { Component, Createable, Disposable, Event, Hideable, World } from "../Types";
723
+ import { SimplePlane } from "./src";
724
+ import { Components } from "../Components";
725
+ /**
726
+ * A lightweight component to easily create and handle
727
+ * [clipping planes](https://threejs.org/docs/#api/en/materials/Material.clippingPlanes).
728
+ *
729
+ * @param components - the instance of {@link Components} used.
730
+ * E.g. {@link SimplePlane}.
731
+ */
732
+ export declare class Clipper extends Component implements Createable, Disposable, Hideable {
733
+ static readonly uuid: "66290bc5-18c4-4cd1-9379-2e17a0617611";
734
+ /** {@link Createable.onAfterCreate} */
735
+ readonly onAfterCreate: Event<SimplePlane>;
736
+ /** {@link Createable.onAfterDelete} */
737
+ readonly onAfterDelete: Event<SimplePlane>;
738
+ /** Event that fires when the user starts dragging a clipping plane. */
739
+ readonly onBeforeDrag: Event<void>;
740
+ /** Event that fires when the user stops dragging a clipping plane. */
741
+ readonly onAfterDrag: Event<void>;
742
+ readonly onBeforeCreate: Event<unknown>;
743
+ readonly onBeforeCancel: Event<unknown>;
744
+ readonly onAfterCancel: Event<unknown>;
745
+ readonly onBeforeDelete: Event<unknown>;
746
+ /** {@link Disposable.onDisposed} */
747
+ readonly onDisposed: Event<string>;
748
+ /**
749
+ * Whether to force the clipping plane to be orthogonal in the Y direction
750
+ * (up). This is desirable when clipping a building horizontally and a
751
+ * clipping plane is created in its roof, which might have a slight
752
+ * slope for draining purposes.
753
+ */
754
+ orthogonalY: boolean;
755
+ /**
756
+ * The tolerance that determines whether an almost-horizontal clipping plane
757
+ * will be forced to be orthogonal to the Y direction. {@link orthogonalY}
758
+ * has to be 'true' for this to apply.
759
+ */
760
+ toleranceOrthogonalY: number;
761
+ Type: new (...args: any) => SimplePlane;
762
+ list: SimplePlane[];
763
+ /** The material used in all the clipping planes. */
764
+ private _material;
765
+ private _size;
766
+ private _enabled;
767
+ private _visible;
768
+ /** {@link Component.enabled} */
769
+ get enabled(): boolean;
770
+ /** {@link Component.enabled} */
771
+ set enabled(state: boolean);
772
+ /** {@link Hideable.visible } */
773
+ get visible(): boolean;
774
+ /** {@link Hideable.visible } */
775
+ set visible(state: boolean);
776
+ /** The material of the clipping plane representation. */
777
+ get material(): THREE.MeshBasicMaterial;
778
+ /** The material of the clipping plane representation. */
779
+ set material(material: THREE.MeshBasicMaterial);
780
+ /** The size of the geometric representation of the clippings planes. */
781
+ get size(): number;
782
+ /** The size of the geometric representation of the clippings planes. */
783
+ set size(size: number);
784
+ constructor(components: Components);
785
+ /** {@link Disposable.dispose} */
786
+ dispose(): void;
787
+ /** {@link Createable.create} */
788
+ create(world: World): void;
789
+ /**
790
+ * Creates a plane in a certain place and with a certain orientation,
791
+ * without the need of the mouse.
792
+ *
793
+ * @param world - the world where this plane should be created.
794
+ * @param normal - the orientation of the clipping plane.
795
+ * @param point - the position of the clipping plane.
796
+ * navigation.
797
+ */
798
+ createFromNormalAndCoplanarPoint(world: World, normal: THREE.Vector3, point: THREE.Vector3): SimplePlane;
799
+ /**
800
+ * {@link Createable.delete}
801
+ *
802
+ * @param world - the world where the plane to delete is.
803
+ * @param plane - the plane to delete. If undefined, the first plane
804
+ * found under the cursor will be deleted.
805
+ */
806
+ delete(world: World, plane?: SimplePlane): void;
807
+ /** Deletes all the existing clipping planes. */
808
+ deleteAll(): void;
809
+ private deletePlane;
810
+ private pickPlane;
811
+ private getAllPlaneMeshes;
812
+ private createPlaneFromIntersection;
813
+ private getWorldNormal;
814
+ private normalizePlaneDirectionY;
815
+ private newPlane;
816
+ private updateMaterialsAndPlanes;
817
+ private _onStartDragging;
818
+ private _onEndDragging;
819
+ }
820
+ import { Components } from "../Components";
821
+ import { MeshCullerRenderer, CullerRendererSettings } from "./src";
822
+ import { Component, Event, Disposable, World } from "../Types";
823
+ /**
824
+ * A tool to handle big scenes efficiently by automatically hiding the objects
825
+ * that are not visible to the camera.
826
+ */
827
+ export declare class Cullers extends Component implements Disposable {
828
+ /**
829
+ * A unique identifier for the Cullers component.
830
+ */
831
+ static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
832
+ /**
833
+ * Indicates whether the Cullers component is enabled.
834
+ */
835
+ private _enabled;
836
+ /**
837
+ * A map of MeshCullerRenderer instances, keyed by their world UUIDs.
838
+ */
839
+ list: Map<string, MeshCullerRenderer>;
840
+ /**
841
+ * An event that is triggered when the Cullers component is disposed.
842
+ */
843
+ readonly onDisposed: Event<unknown>;
844
+ /**
845
+ * Gets the enabled state of the Cullers component.
846
+ *
847
+ * @returns The current enabled state.
848
+ */
849
+ get enabled(): boolean;
850
+ /**
851
+ * Sets the enabled state of the Cullers component.
852
+ * Also sets the enabled state of all MeshCullerRenderer instances.
853
+ *
854
+ * @param value - The new enabled state.
855
+ */
856
+ set enabled(value: boolean);
857
+ constructor(components: Components);
858
+ /**
859
+ * Creates a new MeshCullerRenderer for the given world.
860
+ * If a MeshCullerRenderer already exists for the world, it will return the existing one.
861
+ *
862
+ * @param world - The world for which to create the MeshCullerRenderer.
863
+ * @param config - Optional configuration settings for the MeshCullerRenderer.
864
+ *
865
+ * @returns The newly created or existing MeshCullerRenderer for the given world.
866
+ */
867
+ create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
868
+ delete(world: World): void;
869
+ /** {@link Disposable.dispose} */
870
+ dispose(): void;
871
+ }
872
+ import { MiniMap } from "./src";
873
+ import { Component, Updateable, World, Event, Disposable } from "../Types";
874
+ import { Components } from "../Components";
875
+ export declare class MiniMaps extends Component implements Updateable, Disposable {
876
+ static readonly uuid: "39ad6aad-84c8-4adf-a1e0-7f25313a9e7f";
877
+ readonly onAfterUpdate: Event<unknown>;
878
+ readonly onBeforeUpdate: Event<unknown>;
879
+ readonly onDisposed: Event<unknown>;
880
+ enabled: boolean;
881
+ list: Map<string, MiniMap>;
882
+ constructor(components: Components);
883
+ create(world: World): MiniMap;
884
+ delete(id: string): void;
885
+ dispose(): void;
886
+ update(): void;
887
+ }
888
+ import * as THREE from "three";
889
+ import { Components } from "../Components";
890
+ import { SimpleCamera } from "..";
891
+ import { NavigationMode, NavModeID, ProjectionManager } from "./src";
892
+ /**
893
+ * A flexible camera that uses
894
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
895
+ * easily control the camera in 2D and 3D. It supports multiple navigation
896
+ * modes, such as 2D floor plan navigation, first person and 3D orbit.
897
+ */
898
+ export declare class OrthoPerspectiveCamera extends SimpleCamera {
899
+ /**
900
+ * The current {@link NavigationMode}.
901
+ */
902
+ _mode: NavigationMode | null;
903
+ readonly projection: ProjectionManager;
904
+ readonly threeOrtho: THREE.OrthographicCamera;
905
+ readonly threePersp: THREE.PerspectiveCamera;
906
+ protected readonly _userInputButtons: any;
907
+ protected readonly _frustumSize = 50;
908
+ protected readonly _navigationModes: Map<NavModeID, NavigationMode>;
909
+ private previousSize;
910
+ get mode(): NavigationMode;
911
+ constructor(components: Components);
912
+ /** {@link Disposable.dispose} */
913
+ dispose(): void;
914
+ /**
915
+ * Sets a new {@link NavigationMode} and disables the previous one.
916
+ *
917
+ * @param mode - The {@link NavigationMode} to set.
918
+ */
919
+ set(mode: NavModeID): void;
920
+ /**
921
+ * Make the camera view fit all the specified meshes.
922
+ *
923
+ * @param meshes the meshes to fit. If it is not defined, it will
924
+ * evaluate {@link Components.meshes}.
925
+ * @param offset the distance to the fit object
926
+ */
927
+ fit(meshes: Iterable<THREE.Mesh>, offset?: number): Promise<void>;
928
+ /**
929
+ * Allows or prevents all user input.
930
+ *
931
+ * @param active - whether to enable or disable user inputs.
932
+ */
933
+ setUserInput(active: boolean): void;
934
+ private disableUserInput;
935
+ private enableUserInput;
936
+ private newOrthoCamera;
937
+ private setOrthoPerspCameraAspect;
938
+ }
939
+ import * as FRAGS from "@thatopen/fragments";
940
+ export declare class IfcPropertiesUtils {
941
+ static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
942
+ static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
943
+ [attribute: string]: any;
944
+ } | null>;
945
+ static getRelationMap(model: FRAGS.FragmentsGroup, relationType: number, onElementsFound?: (relatingID: number, relatedIDs: number[]) => Promise<void>): Promise<{
946
+ [relatingID: number]: number[];
947
+ }>;
948
+ static getQsetQuantities(model: FRAGS.FragmentsGroup, expressID: number, onQuantityFound?: (expressID: number) => void): Promise<number[] | null>;
949
+ static getPsetProps(model: FRAGS.FragmentsGroup, expressID: number, onPropFound?: (expressID: number) => void): Promise<number[] | null>;
950
+ static getPsetRel(model: FRAGS.FragmentsGroup, psetID: number): Promise<number | null>;
951
+ static getQsetRel(model: FRAGS.FragmentsGroup, qsetID: number): Promise<number | null>;
952
+ static getEntityName(model: FRAGS.FragmentsGroup, entityID: number): Promise<{
953
+ key: string | null;
954
+ name: string | null;
955
+ }>;
956
+ static getQuantityValue(model: FRAGS.FragmentsGroup, quantityID: number): Promise<{
957
+ key: string | null;
958
+ value: number | null;
959
+ }>;
960
+ static isRel(expressID: number): boolean;
961
+ static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
962
+ static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
963
+ }
964
+ export declare const IfcCategoryMap: {
965
+ [key: number]: string;
966
+ };
967
+ export declare const GeometryTypes: Set<number>;
968
+ import { InverseAttribute } from "./types";
969
+ export declare const relToAttributesMap: Map<number, {
970
+ forRelating: InverseAttribute;
971
+ forRelated: InverseAttribute;
972
+ }>;
973
+ import * as WEBIFC from "web-ifc";
974
+ import { IfcItemsCategories } from "../../../ifc";
975
+ export declare class SpatialStructure {
976
+ itemsByFloor: IfcItemsCategories;
977
+ private _units;
978
+ setUp(webIfc: WEBIFC.IfcAPI): void;
979
+ cleanUp(): void;
980
+ }
981
+ import * as THREE from "three";
982
+ import { Resizeable, Updateable, World, Event, Disposable } from "../../Types";
983
+ export declare class MiniMap implements Resizeable, Updateable, Disposable {
984
+ /** {@link Disposable.onDisposed} */
985
+ readonly onDisposed: Event<unknown>;
986
+ readonly onAfterUpdate: Event<unknown>;
987
+ readonly onBeforeUpdate: Event<unknown>;
988
+ readonly onResize: Event<THREE.Vector2>;
989
+ frontOffset: number;
990
+ overrideMaterial: THREE.MeshDepthMaterial;
991
+ backgroundColor: THREE.Color;
992
+ renderer: THREE.WebGLRenderer;
993
+ enabled: boolean;
994
+ world: World;
995
+ private _lockRotation;
996
+ private _camera;
997
+ private _plane;
998
+ private _size;
999
+ private _tempVector1;
1000
+ private _tempVector2;
1001
+ private _tempTarget;
1002
+ private readonly down;
1003
+ get lockRotation(): boolean;
1004
+ set lockRotation(active: boolean);
1005
+ get zoom(): number;
1006
+ set zoom(value: number);
1007
+ constructor(world: World);
1008
+ dispose(): void;
1009
+ get(): THREE.OrthographicCamera;
1010
+ update(): void;
1011
+ getSize(): THREE.Vector2;
1012
+ resize(size?: THREE.Vector2): void;
1013
+ private updatePlanes;
1014
+ }
1015
+ /**
1016
+ * Simple event handler by
1017
+ * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
1018
+ * Keep in mind that:
1019
+ * - If you want to remove it later, you might want to declare the callback as
1020
+ * an object.
1021
+ * - If you want to maintain the reference to 'this', you will need to declare
1022
+ * the callback as an arrow function.
1023
+ */
1024
+ export declare class Event<T> {
1025
+ /**
1026
+ * Add a callback to this event instance.
1027
+ * @param handler - the callback to be added to this event.
1028
+ */
1029
+ add(handler: T extends void ? {
1030
+ (): void;
1031
+ } : {
1032
+ (data: T): void;
1033
+ }): void;
1034
+ /**
1035
+ * Removes a callback from this event instance.
1036
+ * @param handler - the callback to be removed from this event.
1037
+ */
1038
+ remove(handler: T extends void ? {
1039
+ (): void;
1040
+ } : {
1041
+ (data: T): void;
1042
+ }): void;
1043
+ /** Triggers all the callbacks assigned to this event. */
1044
+ trigger: (data?: T) => void;
1045
+ /** Gets rid of all the suscribed events. */
1046
+ reset(): void;
1047
+ private handlers;
1048
+ }
1049
+ /**
1050
+ * Simple event handler by
1051
+ * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
1052
+ * Keep in mind that:
1053
+ * - If you want to remove it later, you might want to declare the callback as
1054
+ * an object.
1055
+ * - If you want to maintain the reference to 'this', you will need to declare
1056
+ * the callback as an arrow function.
1057
+ */
1058
+ export declare class AsyncEvent<T> {
1059
+ /**
1060
+ * Add a callback to this event instance.
1061
+ * @param handler - the callback to be added to this event.
1062
+ */
1063
+ add(handler: T extends void ? {
1064
+ (): Promise<void>;
1065
+ } : {
1066
+ (data: T): Promise<void>;
1067
+ }): void;
1068
+ /**
1069
+ * Removes a callback from this event instance.
1070
+ * @param handler - the callback to be removed from this event.
1071
+ */
1072
+ remove(handler: T extends void ? {
1073
+ (): Promise<void>;
1074
+ } : {
1075
+ (data: T): Promise<void>;
1076
+ }): void;
1077
+ /** Triggers all the callbacks assigned to this event. */
1078
+ trigger: (data?: T) => Promise<void>;
1079
+ /** Gets rid of all the suscribed events. */
1080
+ reset(): void;
1081
+ private handlers;
1082
+ }
1083
+ import * as THREE from "three";
1084
+ import CameraControls from "camera-controls";
1085
+ import { Event } from "./event";
1086
+ /**
1087
+ * Whether this component has to be manually destroyed once you are done with
1088
+ * it to prevent
1089
+ * [memory leaks](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
1090
+ * This also ensures that the DOM events created by that component will be
1091
+ * cleaned up.
1092
+ */
1093
+ export interface Disposable {
1094
+ /**
1095
+ * Destroys the object from memory to prevent a
1096
+ * [memory leak](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
1097
+ */
1098
+ dispose: () => void | Promise<void>;
1099
+ /** Fired after the tool has been {@link Disposable.dispose()} */
1100
+ readonly onDisposed: Event<any>;
1101
+ }
1102
+ /**
1103
+ * Whether the geometric representation of this component can be
1104
+ * hidden or shown in the
1105
+ * [Three.js scene](https://threejs.org/docs/#api/en/scenes/Scene).
1106
+ */
1107
+ export interface Hideable {
1108
+ /**
1109
+ * Whether the geometric representation of this component is
1110
+ * currently visible or not in the
1111
+ * [Three.js scene](https://threejs.org/docs/#api/en/scenes/Scene).
1112
+ */
1113
+ visible: boolean;
1114
+ }
1115
+ /**
1116
+ * Whether this component can be resized. The meaning of this can vary depending
1117
+ * on the component: resizing a
1118
+ * [Renderer](https://threejs.org/docs/#api/en/renderers/WebGLRenderer)
1119
+ * component could mean changing its resolution, whereas resizing a
1120
+ * [Mesh](https://threejs.org/docs/#api/en/objects/Mesh) would change its scale.
1121
+ */
1122
+ export interface Resizeable {
1123
+ /**
1124
+ * Sets size of this component (e.g. the resolution of a
1125
+ * [Renderer](https://threejs.org/docs/#api/en/renderers/WebGLRenderer)
1126
+ * component.
1127
+ */
1128
+ resize: (size?: THREE.Vector2) => void;
1129
+ /** Event that fires when the component has been resized. */
1130
+ onResize: Event<THREE.Vector2>;
1131
+ /**
1132
+ * Gets the current size of this component (e.g. the resolution of a
1133
+ * [Renderer](https://threejs.org/docs/#api/en/renderers/WebGLRenderer)
1134
+ * component.
1135
+ */
1136
+ getSize: () => THREE.Vector2;
1137
+ }
1138
+ /** Whether this component should be updated each frame. */
1139
+ export interface Updateable {
1140
+ /** Actions that should be executed after updating the component. */
1141
+ onAfterUpdate: Event<any>;
1142
+ /** Actions that should be executed before updating the component. */
1143
+ onBeforeUpdate: Event<any>;
1144
+ /**
1145
+ * Function used to update the state of this component each frame. For
1146
+ * instance, a renderer component will make a render each frame.
1147
+ */
1148
+ update(delta?: number): void;
1149
+ }
1150
+ /** Basic type to describe the progress of any kind of process. */
1151
+ export interface Progress {
1152
+ /** The amount of things that have been done already. */
1153
+ current: number;
1154
+ /** The total amount of things to be done by the process. */
1155
+ total: number;
1156
+ }
1157
+ /**
1158
+ * Whether this component supports create and destroy operations. This generally
1159
+ * applies for components that work with instances, such as clipping planes or
1160
+ * dimensions.
1161
+ */
1162
+ export interface Createable {
1163
+ /** Creates a new instance of an element (e.g. a new Dimension). */
1164
+ create: (data: any) => void;
1165
+ /**
1166
+ * Finish the creation process of the component, successfully creating an
1167
+ * instance of whatever the component creates.
1168
+ */
1169
+ endCreation?: (data: any) => void;
1170
+ /**
1171
+ * Cancels the creation process of the component, going back to the state
1172
+ * before starting to create.
1173
+ */
1174
+ cancelCreation?: (data: any) => void;
1175
+ /** Deletes an existing instance of an element (e.g. a Dimension). */
1176
+ delete: (data: any) => void;
1177
+ }
1178
+ /**
1179
+ * Whether this component supports to be configured.
1180
+ */
1181
+ export interface Configurable<T extends Record<string, any>> {
1182
+ /** Wether this components has been already configured. */
1183
+ isSetup: boolean;
1184
+ /** Use the provided configuration to setup the tool. */
1185
+ setup: (config?: Partial<T>) => void | Promise<void>;
1186
+ /** Fired after successfully calling {@link Configurable.setup()} */
1187
+ readonly onSetup: Event<any>;
1188
+ /** Object holding the tool configuration. Is not meant to be edited directly, if you need
1189
+ * to make changes to this object, use {@link Configurable.setup()} just after the tool is instantiated.
1190
+ */
1191
+ config: Required<T>;
1192
+ }
1193
+ /**
1194
+ * An interface to make [three-mesh-bvh](https://github.com/gkjohnson/three-mesh-bvh) compatible with typescript.
1195
+ */
1196
+ export interface BVHGeometry extends THREE.BufferGeometry {
1197
+ boundsTree: Object | undefined;
1198
+ disposeBoundsTree: () => void;
1199
+ }
1200
+ /**
1201
+ * Whether a camera uses the Camera Controls library.
1202
+ */
1203
+ export interface CameraControllable {
1204
+ controls: CameraControls;
1205
+ }
1206
+ import { Base } from "./base";
1207
+ import { World } from "./world";
1208
+ import { Event } from "./event";
1209
+ import { Components } from "../../Components";
1210
+ /**
1211
+ * One of the elements that make a world. It can be either a scene, a camera
1212
+ * or a renderer.
1213
+ */
1214
+ export declare abstract class BaseWorldItem extends Base {
1215
+ readonly worlds: Map<string, World>;
1216
+ readonly onWorldChanged: Event<{
1217
+ world: World;
1218
+ action: "added" | "removed";
1219
+ }>;
1220
+ currentWorld: World | null;
1221
+ protected constructor(components: Components);
1222
+ }
1223
+ import { Base } from "./base";
1224
+ /**
1225
+ * Components are the building blocks of this library. Components are singleton
1226
+ * elements that contain specific functionality. For instance, the SimpleClipper
1227
+ * Component can create, delete and handle 3D clipping planes. Components must be
1228
+ * unique (they can't be instanced more than once), and have a static UUID that
1229
+ * identifies them uniquely. The can be accessed globally using the {@link Components}
1230
+ * instance.
1231
+ */
1232
+ export declare abstract class Component extends Base {
1233
+ /**
1234
+ * Whether this component is active or not. The behaviour can vary depending
1235
+ * on the type of component. E.g. a disabled dimension tool will stop creating
1236
+ * dimensions, while a disabled camera will stop moving. A disabled component
1237
+ * will not be updated automatically each frame.
1238
+ */
1239
+ abstract enabled: boolean;
1240
+ }
1241
+ import { Disposable, Hideable, Resizeable, Updateable, Configurable } from "./interfaces";
1242
+ import { Components } from "../../Components";
1243
+ /**
1244
+ * Base class of the library. Useful for finding out the interfaces it implements.
1245
+ */
1246
+ export declare abstract class Base {
1247
+ components: Components;
1248
+ constructor(components: Components);
1249
+ /** Whether is component is {@link Disposable}. */
1250
+ isDisposeable: () => this is Disposable;
1251
+ /** Whether is component is {@link Resizeable}. */
1252
+ isResizeable: () => this is Resizeable;
1253
+ /** Whether is component is {@link Updateable}. */
1254
+ isUpdateable: () => this is Updateable;
1255
+ /** Whether is component is {@link Hideable}. */
1256
+ isHideable: () => this is Hideable;
1257
+ /** Whether is component is {@link Configurable}. */
1258
+ isConfigurable: () => this is Configurable<any>;
1259
+ }
1260
+ import * as THREE from "three";
1261
+ import { Vector2 } from "three";
1262
+ import { Event } from "./event";
1263
+ import { BaseWorldItem } from "./base-world-item";
1264
+ import { Disposable, Resizeable, Updateable } from "./interfaces";
1265
+ export declare abstract class BaseRenderer extends BaseWorldItem implements Updateable, Disposable, Resizeable {
1266
+ abstract three: THREE.WebGLRenderer;
1267
+ /** {@link Updateable.onBeforeUpdate} */
1268
+ onAfterUpdate: Event<unknown>;
1269
+ /** {@link Updateable.onAfterUpdate} */
1270
+ onBeforeUpdate: Event<unknown>;
1271
+ /** {@link Disposable.onDisposed} */
1272
+ readonly onDisposed: Event<undefined>;
1273
+ readonly onResize: Event<THREE.Vector2>;
1274
+ /**
1275
+ * Event that fires when there has been a change to the list of clipping
1276
+ * planes used by the active renderer.
1277
+ */
1278
+ readonly onClippingPlanesUpdated: Event<unknown>;
1279
+ abstract update(delta?: number): void | Promise<void>;
1280
+ abstract dispose(): void;
1281
+ abstract getSize(): Vector2;
1282
+ abstract resize(size: Vector2 | undefined): void;
1283
+ /**
1284
+ * The list of [clipping planes](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes) used by this
1285
+ * instance of the renderer.
1286
+ */
1287
+ clippingPlanes: THREE.Plane[];
1288
+ /**
1289
+ * Forces the update of the clipping planes and all components that depend
1290
+ * on them that are subscribed to 'onClippingPlanesUpdated'.
1291
+ */
1292
+ updateClippingPlanes(): void;
1293
+ /**
1294
+ * Adds or removes a
1295
+ * [clipping plane](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes)
1296
+ * to the renderer.
1297
+ */
1298
+ setPlane(active: boolean, plane: THREE.Plane, isLocal?: boolean): void;
893
1299
  }
894
1300
  import * as THREE from "three";
895
- import { Component, Components, Event, World } from "../core";
896
- export interface VertexPickerConfig {
897
- showOnlyVertex: boolean;
898
- snapDistance: number;
899
- previewElement: HTMLElement;
900
- }
901
- export declare class VertexPicker extends Component {
902
- onVertexFound: Event<THREE.Vector3>;
903
- onVertexLost: Event<THREE.Vector3>;
904
- components: Components;
905
- private _pickedPoint;
906
- private _config;
907
- private _enabled;
908
- private _workingPlane;
909
- set enabled(value: boolean);
910
- get enabled(): boolean;
911
- constructor(components: Components, config?: Partial<VertexPickerConfig>);
912
- set workingPlane(plane: THREE.Plane | null);
913
- get workingPlane(): THREE.Plane | null;
914
- set config(value: Partial<VertexPickerConfig>);
915
- get config(): Partial<VertexPickerConfig>;
916
- dispose(): void;
917
- get(world: World): THREE.Vector3 | null;
918
- private getClosestVertex;
919
- private getVertices;
920
- private getVertex;
1301
+ import CameraControls from "camera-controls";
1302
+ import { BaseWorldItem } from "./base-world-item";
1303
+ import { CameraControllable } from "./interfaces";
1304
+ export declare abstract class BaseCamera extends BaseWorldItem {
1305
+ abstract enabled: boolean;
1306
+ abstract three: THREE.Camera;
1307
+ abstract controls?: CameraControls;
1308
+ /** Whether is instance is {@link CameraControllable}. */
1309
+ hasCameraControls: () => this is CameraControllable;
921
1310
  }
922
- export declare const IfcElements: {
923
- [key: number]: string;
924
- };
925
- export declare class UUID {
926
- private static _pattern;
927
- private static _lut;
928
- static create(): string;
929
- static validate(uuid: string): void;
1311
+ import * as THREE from "three";
1312
+ import { BaseScene } from "./base-scene";
1313
+ import { BaseCamera } from "./base-camera";
1314
+ import { BaseRenderer } from "./base-renderer";
1315
+ import { Updateable, Disposable } from "./interfaces";
1316
+ export interface World extends Disposable, Updateable {
1317
+ meshes: Set<THREE.Mesh>;
1318
+ scene: BaseScene;
1319
+ camera: BaseCamera;
1320
+ renderer: BaseRenderer | null;
1321
+ uuid: string;
1322
+ isDisposing: boolean;
930
1323
  }
931
1324
  import * as THREE from "three";
932
- import { Resizeable, Updateable, World, Event, Disposable } from "../../Types";
933
- export declare class MiniMap implements Resizeable, Updateable, Disposable {
1325
+ import { Disposable } from "./interfaces";
1326
+ import { Event } from "./event";
1327
+ import { Components } from "../../Components";
1328
+ import { BaseWorldItem } from "./base-world-item";
1329
+ export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
934
1330
  /** {@link Disposable.onDisposed} */
935
1331
  readonly onDisposed: Event<unknown>;
936
- readonly onAfterUpdate: Event<unknown>;
937
- readonly onBeforeUpdate: Event<unknown>;
938
- readonly onResize: Event<THREE.Vector2>;
939
- frontOffset: number;
940
- overrideMaterial: THREE.MeshDepthMaterial;
941
- backgroundColor: THREE.Color;
942
- renderer: THREE.WebGLRenderer;
943
- enabled: boolean;
944
- world: World;
945
- private _lockRotation;
946
- private _camera;
947
- private _plane;
948
- private _size;
949
- private _tempVector1;
950
- private _tempVector2;
951
- private _tempTarget;
952
- private readonly down;
953
- get lockRotation(): boolean;
954
- set lockRotation(active: boolean);
955
- get zoom(): number;
956
- set zoom(value: number);
957
- constructor(world: World);
1332
+ abstract three: THREE.Object3D;
1333
+ protected constructor(components: Components);
1334
+ /** {@link Disposable.dispose} */
958
1335
  dispose(): void;
959
- get(): THREE.OrthographicCamera;
960
- update(): void;
961
- getSize(): THREE.Vector2;
962
- resize(size?: THREE.Vector2): void;
963
- private updatePlanes;
964
- }
965
- export declare const GeometryTypes: Set<number>;
966
- import * as WEBIFC from "web-ifc";
967
- export interface IfcItemsCategories {
968
- [itemID: number]: number;
969
- }
970
- export declare class IfcCategories {
971
- getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
972
- }
973
- import * as FRAGS from "@thatopen/fragments";
974
- export declare class IfcPropertiesUtils {
975
- static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
976
- static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
977
- [attribute: string]: any;
978
- } | null>;
979
- static getRelationMap(model: FRAGS.FragmentsGroup, relationType: number, onElementsFound?: (relatingID: number, relatedIDs: number[]) => Promise<void>): Promise<{
980
- [relatingID: number]: number[];
981
- }>;
982
- static getQsetQuantities(model: FRAGS.FragmentsGroup, expressID: number, onQuantityFound?: (expressID: number) => void): Promise<number[] | null>;
983
- static getPsetProps(model: FRAGS.FragmentsGroup, expressID: number, onPropFound?: (expressID: number) => void): Promise<number[] | null>;
984
- static getPsetRel(model: FRAGS.FragmentsGroup, psetID: number): Promise<number | null>;
985
- static getQsetRel(model: FRAGS.FragmentsGroup, qsetID: number): Promise<number | null>;
986
- static getEntityName(model: FRAGS.FragmentsGroup, entityID: number): Promise<{
987
- key: string | null;
988
- name: string | null;
989
- }>;
990
- static getQuantityValue(model: FRAGS.FragmentsGroup, quantityID: number): Promise<{
991
- key: string | null;
992
- value: number | null;
993
- }>;
994
- static isRel(expressID: number): boolean;
995
- static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
996
- static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
997
- }
998
- export declare const IfcCategoryMap: {
999
- [key: number]: string;
1000
- };
1001
- import * as WEBIFC from "web-ifc";
1002
- import { IfcItemsCategories } from "../../../ifc";
1003
- export declare class SpatialStructure {
1004
- itemsByFloor: IfcItemsCategories;
1005
- private _units;
1006
- setUp(webIfc: WEBIFC.IfcAPI): void;
1007
- cleanUp(): void;
1008
1336
  }
1009
1337
  import * as THREE from "three";
1010
- import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
1011
- import { Components } from "../../Components";
1012
- import { Event, World } from "../../Types";
1338
+ import { Disposable, Event } from "../../Types";
1013
1339
  /**
1014
- * A renderer to determine a mesh visibility on screen
1340
+ * A helper to easily get the real position of the mouse in the Three.js canvas
1341
+ * to work with tools like the
1342
+ * [raycaster](https://threejs.org/docs/#api/en/core/Raycaster), even if it has
1343
+ * been transformed through CSS or doesn't occupy the whole screen.
1015
1344
  */
1016
- export declare class MeshCullerRenderer extends CullerRenderer {
1017
- threshold: number;
1018
- readonly onViewUpdated: Event<{
1019
- seen: Set<THREE.Mesh>;
1020
- unseen: Set<THREE.Mesh>;
1021
- }>;
1022
- colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
1023
- isProcessing: boolean;
1024
- private _colorCodeMeshMap;
1025
- private _meshIDColorCodeMap;
1026
- private _currentVisibleMeshes;
1027
- private _recentlyHiddenMeshes;
1028
- private _intervalID;
1029
- private readonly _transparentMat;
1030
- constructor(components: Components, world: World, settings?: CullerRendererSettings);
1345
+ export declare class Mouse implements Disposable {
1346
+ dom: HTMLCanvasElement;
1347
+ private _event?;
1348
+ private _position;
1349
+ /** {@link Disposable.onDisposed} */
1350
+ readonly onDisposed: Event<unknown>;
1351
+ constructor(dom: HTMLCanvasElement);
1352
+ /**
1353
+ * The real position of the mouse of the Three.js canvas.
1354
+ */
1355
+ get position(): THREE.Vector2;
1356
+ /** {@link Disposable.dispose} */
1031
1357
  dispose(): void;
1032
- add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1033
- remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1034
- private handleWorkerMessage;
1035
- private getAvailableMaterial;
1358
+ private getPositionY;
1359
+ private getPositionX;
1360
+ private updateMouseInfo;
1361
+ private setupEvents;
1036
1362
  }
1037
- export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
1038
- /// <reference types="node" />
1039
1363
  import * as THREE from "three";
1040
- import { Hideable, Event, World } from "../../Types";
1364
+ import { Hideable, Event, World, Disposable } from "../../Types";
1041
1365
  import { Components } from "../../Components";
1042
1366
  export interface GridConfig {
1043
1367
  color: THREE.Color;
@@ -1075,110 +1399,47 @@ export declare class SimpleGrid implements Hideable, Disposable {
1075
1399
  readonly three: THREE.Mesh;
1076
1400
  private _fade;
1077
1401
  constructor(components: Components, world: World, config: GridConfig);
1078
- [Symbol.dispose](): void;
1079
1402
  /** {@link Disposable.dispose} */
1080
1403
  dispose(): void;
1081
1404
  private setupEvents;
1082
1405
  private updateZoom;
1083
1406
  }
1084
1407
  import * as THREE from "three";
1085
- import { Disposable, Event } from "../../Types";
1086
- /**
1087
- * A helper to easily get the real position of the mouse in the Three.js canvas
1088
- * to work with tools like the
1089
- * [raycaster](https://threejs.org/docs/#api/en/core/Raycaster), even if it has
1090
- * been transformed through CSS or doesn't occupy the whole screen.
1091
- */
1092
- export declare class Mouse implements Disposable {
1093
- dom: HTMLCanvasElement;
1094
- private _event?;
1095
- private _position;
1096
- /** {@link Disposable.onDisposed} */
1097
- readonly onDisposed: Event<unknown>;
1098
- constructor(dom: HTMLCanvasElement);
1099
- /**
1100
- * The real position of the mouse of the Three.js canvas.
1101
- */
1102
- get position(): THREE.Vector2;
1103
- /** {@link Disposable.dispose} */
1104
- dispose(): void;
1105
- private getPositionY;
1106
- private getPositionX;
1107
- private updateMouseInfo;
1108
- private setupEvents;
1109
- }
1110
- import * as THREE from "three";
1111
1408
  import { Components } from "../../Components";
1112
- import { AsyncEvent, Event, World } from "../../Types";
1113
- export interface CullerRendererSettings {
1114
- updateInterval?: number;
1115
- width?: number;
1116
- height?: number;
1117
- autoUpdate?: boolean;
1118
- }
1409
+ import { Event, World, Disposable } from "../../Types";
1410
+ import { Mouse } from "./mouse";
1119
1411
  /**
1120
- * A base renderer to determine visibility on screen
1121
- */
1122
- export declare class CullerRenderer {
1123
- /** {@link Disposable.onDisposed} */
1124
- readonly onDisposed: Event<string>;
1125
- /**
1126
- * Fires after making the visibility check to the meshes. It lists the
1127
- * meshes that are currently visible, and the ones that were visible
1128
- * just before but not anymore.
1129
- */
1130
- readonly onViewUpdated: Event<any> | AsyncEvent<any>;
1131
- /** {@link Component.enabled} */
1132
- enabled: boolean;
1133
- /**
1134
- * Needs to check whether there are objects that need to be hidden or shown.
1135
- * You can bind this to the camera movement, to a certain interval, etc.
1136
- */
1137
- needsUpdate: boolean;
1138
- /**
1139
- * Render the internal scene used to determine the object visibility. Used
1140
- * for debugging purposes.
1141
- */
1142
- renderDebugFrame: boolean;
1143
- components: Components;
1144
- readonly world: World;
1145
- readonly renderer: THREE.WebGLRenderer;
1146
- protected autoUpdate: boolean;
1147
- protected updateInterval: number;
1148
- protected readonly worker: Worker;
1149
- protected readonly scene: THREE.Scene;
1150
- private _width;
1151
- private _height;
1152
- private _availableColor;
1153
- private readonly renderTarget;
1154
- private readonly bufferSize;
1155
- private readonly _buffer;
1156
- protected _isWorkerBusy: boolean;
1157
- constructor(components: Components, world: World, settings?: CullerRendererSettings);
1412
+ * A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
1413
+ * that allows to easily get items from the scene using the mouse and touch
1414
+ * events.
1415
+ */
1416
+ export declare class SimpleRaycaster implements Disposable {
1417
+ /** {@link Component.enabled} */
1418
+ enabled: boolean;
1419
+ components: Components;
1420
+ /** {@link Disposable.onDisposed} */
1421
+ readonly onDisposed: Event<unknown>;
1422
+ /** The position of the mouse in the screen. */
1423
+ readonly mouse: Mouse;
1424
+ readonly three: THREE.Raycaster;
1425
+ world: World;
1426
+ constructor(components: Components, world: World);
1158
1427
  /** {@link Disposable.dispose} */
1159
1428
  dispose(): void;
1160
1429
  /**
1161
- * The function that the culler uses to reprocess the scene. Generally it's
1162
- * better to call needsUpdate, but you can also call this to force it.
1163
- * @param force if true, it will refresh the scene even if needsUpdate is
1164
- * not true.
1430
+ * Throws a ray from the camera to the mouse or touch event point and returns
1431
+ * the first item found. This also takes into account the clipping planes
1432
+ * used by the renderer.
1433
+ *
1434
+ * @param items - the [meshes](https://threejs.org/docs/#api/en/objects/Mesh)
1435
+ * to query. If not provided, it will query all the meshes stored in
1436
+ * {@link Components.meshes}.
1165
1437
  */
1166
- updateVisibility: (force?: boolean) => Promise<void>;
1167
- protected getAvailableColor(): {
1168
- r: number;
1169
- g: number;
1170
- b: number;
1171
- code: string;
1172
- };
1173
- protected increaseColor(): void;
1174
- protected decreaseColor(): void;
1175
- private applySettings;
1438
+ castRay(items?: THREE.Object3D[]): THREE.Intersection | null;
1439
+ castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
1440
+ private intersect;
1441
+ private filterClippingPlanes;
1176
1442
  }
1177
- import { InverseAttribute } from "./types";
1178
- export declare const relToAttributesMap: Map<number, {
1179
- forRelating: InverseAttribute;
1180
- forRelated: InverseAttribute;
1181
- }>;
1182
1443
  import * as THREE from "three";
1183
1444
  import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
1184
1445
  import { Components } from "../../Components";
@@ -1208,40 +1469,221 @@ export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends Base
1208
1469
  dispose(disposeResources?: boolean): void;
1209
1470
  }
1210
1471
  import * as THREE from "three";
1472
+ import { BaseScene, Configurable, Event } from "../../Types";
1211
1473
  import { Components } from "../../Components";
1212
- import { Event, World, Disposable } from "../../Types";
1213
- import { Mouse } from "./mouse";
1474
+ export interface SimpleSceneConfig {
1475
+ directionalLight: {
1476
+ color: THREE.Color;
1477
+ intensity: number;
1478
+ position: THREE.Vector3;
1479
+ };
1480
+ ambientLight: {
1481
+ color: THREE.Color;
1482
+ intensity: number;
1483
+ };
1484
+ }
1214
1485
  /**
1215
- * A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
1216
- * that allows to easily get items from the scene using the mouse and touch
1217
- * events.
1486
+ * A basic 3D [scene](https://threejs.org/docs/#api/en/scenes/Scene) to add
1487
+ * objects hierarchically, and easily dispose them when you are finished with it.
1488
+ * @noInheritDoc
1218
1489
  */
1219
- export declare class SimpleRaycaster implements Disposable {
1220
- /** {@link Component.enabled} */
1490
+ export declare class SimpleScene extends BaseScene implements Configurable<{}> {
1491
+ /** {@link Configurable.isSetup} */
1492
+ isSetup: boolean;
1493
+ three: THREE.Scene;
1494
+ /** {@link Configurable.onSetup} */
1495
+ readonly onSetup: Event<SimpleScene>;
1496
+ config: Required<SimpleSceneConfig>;
1497
+ constructor(components: Components);
1498
+ /** Creates a simple and nice default set up for the scene (e.g. lighting). */
1499
+ setup(config?: Partial<SimpleSceneConfig>): void;
1500
+ }
1501
+ import * as THREE from "three";
1502
+ import { BaseRenderer, Event } from "../../Types";
1503
+ import { Components } from "../../Components";
1504
+ /**
1505
+ * A basic renderer capable of rendering
1506
+ * ([Objec3Ds](https://threejs.org/docs/#api/en/core/Object3D).
1507
+ */
1508
+ export declare class SimpleRenderer extends BaseRenderer {
1221
1509
  enabled: boolean;
1222
- components: Components;
1510
+ /** The HTML container of the THREE.js canvas where the scene is rendered. */
1511
+ container: HTMLElement;
1512
+ three: THREE.WebGLRenderer;
1513
+ protected _canvas: HTMLCanvasElement;
1514
+ protected _parameters?: Partial<THREE.WebGLRendererParameters>;
1515
+ protected _resizeObserver: ResizeObserver | null;
1516
+ protected onContainerUpdated: Event<unknown>;
1517
+ private _resizing;
1518
+ constructor(components: Components, container: HTMLElement, parameters?: Partial<THREE.WebGLRendererParameters>);
1519
+ /** {@link Updateable.update} */
1520
+ update(): void;
1521
+ /** {@link Disposable.dispose} */
1522
+ dispose(): void;
1523
+ /** {@link Resizeable.getSize}. */
1524
+ getSize(): THREE.Vector2;
1525
+ /** {@link Resizeable.resize} */
1526
+ resize: (size?: THREE.Vector2) => void;
1527
+ setupEvents(active: boolean): void;
1528
+ private resizeEvent;
1529
+ private setupRenderer;
1530
+ private onContextLost;
1531
+ private onContextBack;
1532
+ }
1533
+ import * as THREE from "three";
1534
+ import CameraControls from "camera-controls";
1535
+ import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
1536
+ import { Components } from "../../Components";
1537
+ /**
1538
+ * A basic camera that uses
1539
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
1540
+ * easily control the camera in 2D and 3D. Check out it's API to find out
1541
+ * what features it offers.
1542
+ */
1543
+ export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
1544
+ /** {@link Updateable.onBeforeUpdate} */
1545
+ readonly onBeforeUpdate: Event<SimpleCamera>;
1546
+ /** {@link Updateable.onAfterUpdate} */
1547
+ readonly onAfterUpdate: Event<SimpleCamera>;
1548
+ readonly onAspectUpdated: Event<unknown>;
1223
1549
  /** {@link Disposable.onDisposed} */
1224
- readonly onDisposed: Event<unknown>;
1225
- /** The position of the mouse in the screen. */
1226
- readonly mouse: Mouse;
1227
- readonly three: THREE.Raycaster;
1228
- world: World;
1229
- constructor(components: Components, world: World);
1550
+ readonly onDisposed: Event<string>;
1551
+ three: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1552
+ private _allControls;
1553
+ /**
1554
+ * The object that controls the camera. An instance of
1555
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
1556
+ * Transforming the camera directly will have no effect: you need to use this
1557
+ * object to move, rotate, look at objects, etc.
1558
+ */
1559
+ get controls(): CameraControls;
1560
+ /** {@link Component.enabled} */
1561
+ get enabled(): boolean;
1562
+ /** {@link Component.enabled} */
1563
+ set enabled(enabled: boolean);
1564
+ constructor(components: Components);
1230
1565
  /** {@link Disposable.dispose} */
1231
1566
  dispose(): void;
1567
+ /** {@link Updateable.update} */
1568
+ update(_delta: number): void;
1232
1569
  /**
1233
- * Throws a ray from the camera to the mouse or touch event point and returns
1234
- * the first item found. This also takes into account the clipping planes
1235
- * used by the renderer.
1236
- *
1237
- * @param items - the [meshes](https://threejs.org/docs/#api/en/objects/Mesh)
1238
- * to query. If not provided, it will query all the meshes stored in
1239
- * {@link Components.meshes}.
1570
+ * Updates the aspect of the camera to match the size of the
1571
+ * {@link Components.renderer}.
1240
1572
  */
1241
- castRay(items?: THREE.Object3D[]): THREE.Intersection | null;
1242
- castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
1243
- private intersect;
1244
- private filterClippingPlanes;
1573
+ updateAspect: () => void;
1574
+ private setupCamera;
1575
+ private newCameraControls;
1576
+ private setupEvents;
1577
+ private static getSubsetOfThree;
1578
+ }
1579
+ import * as THREE from "three";
1580
+ import * as WEBIFC from "web-ifc";
1581
+ import * as FRAGS from "@thatopen/fragments";
1582
+ export declare class CivilReader {
1583
+ defLineMat: THREE.LineBasicMaterial;
1584
+ read(webIfc: WEBIFC.IfcAPI): {
1585
+ alignments: Map<number, FRAGS.Alignment>;
1586
+ coordinationMatrix: THREE.Matrix4;
1587
+ } | undefined;
1588
+ get(civilItems: any): {
1589
+ alignments: Map<number, FRAGS.Alignment>;
1590
+ coordinationMatrix: THREE.Matrix4;
1591
+ } | undefined;
1592
+ private getCurves;
1593
+ }
1594
+ import * as WEBIFC from "web-ifc";
1595
+ /** Configuration of the IFC-fragment conversion. */
1596
+ export declare class IfcFragmentSettings {
1597
+ /** Whether to extract the IFC properties into a JSON. */
1598
+ includeProperties: boolean;
1599
+ /**
1600
+ * Generate the geometry for categories that are not included by default,
1601
+ * like IFCSPACE.
1602
+ */
1603
+ optionalCategories: number[];
1604
+ /** Whether to use the coordination data coming from the IFC files. */
1605
+ coordinate: boolean;
1606
+ /** Path of the WASM for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
1607
+ wasm: {
1608
+ path: string;
1609
+ absolute: boolean;
1610
+ logLevel?: WEBIFC.LogLevel;
1611
+ };
1612
+ /** List of categories that won't be converted to fragments. */
1613
+ excludedCategories: Set<number>;
1614
+ /** Whether to save the absolute location of all IFC items. */
1615
+ saveLocations: boolean;
1616
+ /** Loader settings for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
1617
+ webIfc: WEBIFC.LoaderSettings;
1618
+ autoSetWasm: boolean;
1619
+ customLocateFileHandler: WEBIFC.LocateFileHandlerFn | null;
1620
+ }
1621
+ import * as WEBIFC from "web-ifc";
1622
+ export declare class IfcMetadataReader {
1623
+ getNameInfo(webIfc: WEBIFC.IfcAPI): Record<string, any>;
1624
+ getDescriptionInfo(webIfc: WEBIFC.IfcAPI): Record<string, any>;
1625
+ }
1626
+ import { IfcFragmentSettings } from "../../IfcLoader/src";
1627
+ /** Configuration of the IFC-fragment streaming. */
1628
+ export declare class IfcStreamingSettings extends IfcFragmentSettings {
1629
+ minGeometrySize: number;
1630
+ minAssetsSize: number;
1631
+ }
1632
+ /** Configuration of the IFC-fragment streaming. */
1633
+ export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
1634
+ propertiesSize: number;
1635
+ }
1636
+ import * as WEBIFC from "web-ifc";
1637
+ import { AsyncEvent, Component, Disposable, Event } from "../../../core";
1638
+ import { PropertiesStreamingSettings } from "./streaming-settings";
1639
+ export declare class FragmentPropsStreamConverter extends Component implements Disposable {
1640
+ static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
1641
+ onPropertiesStreamed: AsyncEvent<{
1642
+ type: number;
1643
+ data: {
1644
+ [id: number]: any;
1645
+ };
1646
+ }>;
1647
+ onProgress: AsyncEvent<number>;
1648
+ onIndicesStreamed: AsyncEvent<number[][]>;
1649
+ /** {@link Disposable.onDisposed} */
1650
+ readonly onDisposed: Event<string>;
1651
+ enabled: boolean;
1652
+ settings: PropertiesStreamingSettings;
1653
+ webIfc: WEBIFC.IfcAPI;
1654
+ dispose(): Promise<void>;
1655
+ streamFromBuffer(data: Uint8Array): Promise<void>;
1656
+ streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
1657
+ private readIfcFile;
1658
+ private streamIfcFile;
1659
+ private streamAllProperties;
1660
+ private getIndices;
1661
+ private cleanUp;
1662
+ }
1663
+ export interface StreamedGeometries {
1664
+ [id: number]: {
1665
+ boundingBox: Float32Array;
1666
+ hasHoles: boolean;
1667
+ geometryFile?: string;
1668
+ };
1669
+ }
1670
+ export interface StreamedAsset {
1671
+ id: number;
1672
+ geometries: {
1673
+ geometryID: number;
1674
+ transformation: number[];
1675
+ color: number[];
1676
+ }[];
1677
+ }
1678
+ import * as WEBIFC from "web-ifc";
1679
+ import * as THREE from "three";
1680
+ export declare class Units {
1681
+ factor: number;
1682
+ complement: number;
1683
+ apply(matrix: THREE.Matrix4): void;
1684
+ setUp(webIfc: WEBIFC.IfcAPI): void;
1685
+ private getLengthUnits;
1686
+ private getScaleMatrix;
1245
1687
  }
1246
1688
  import * as THREE from "three";
1247
1689
  import { Hideable, Disposable, Event, World } from "../../Types";
@@ -1304,249 +1746,22 @@ export declare class SimplePlane implements Disposable, Hideable {
1304
1746
  private newHelper;
1305
1747
  private static newPlaneMesh;
1306
1748
  }
1307
- import * as THREE from "three";
1308
- import { BaseScene, Configurable, Event } from "../../Types";
1309
- import { Components } from "../../Components";
1310
- export interface SimpleSceneConfig {
1311
- directionalLight: {
1312
- color: THREE.Color;
1313
- intensity: number;
1314
- position: THREE.Vector3;
1315
- };
1316
- ambientLight: {
1317
- color: THREE.Color;
1318
- intensity: number;
1319
- };
1320
- }
1321
- /**
1322
- * A basic 3D [scene](https://threejs.org/docs/#api/en/scenes/Scene) to add
1323
- * objects hierarchically, and easily dispose them when you are finished with it.
1324
- * @noInheritDoc
1325
- */
1326
- export declare class SimpleScene extends BaseScene implements Configurable<{}> {
1327
- /** {@link Configurable.isSetup} */
1328
- isSetup: boolean;
1329
- three: THREE.Scene;
1330
- /** {@link Configurable.onSetup} */
1331
- readonly onSetup: Event<SimpleScene>;
1332
- config: Required<SimpleSceneConfig>;
1333
- constructor(components: Components);
1334
- /** Creates a simple and nice default set up for the scene (e.g. lighting). */
1335
- setup(config?: Partial<SimpleSceneConfig>): void;
1336
- }
1337
1749
  import { NavigationMode } from "./types";
1338
1750
  import { OrthoPerspectiveCamera } from "../index";
1339
1751
  /**
1340
1752
  * A {@link NavigationMode} that allows first person navigation,
1341
- * simulating FPS video games.
1342
- */
1343
- export declare class FirstPersonMode implements NavigationMode {
1344
- private camera;
1345
- /** {@link NavigationMode.enabled} */
1346
- enabled: boolean;
1347
- /** {@link NavigationMode.id} */
1348
- readonly id = "FirstPerson";
1349
- constructor(camera: OrthoPerspectiveCamera);
1350
- /** {@link NavigationMode.set} */
1351
- set(active: boolean): void;
1352
- private setupFirstPersonCamera;
1353
- }
1354
- import * as THREE from "three";
1355
- import CameraControls from "camera-controls";
1356
- import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
1357
- import { Components } from "../../Components";
1358
- /**
1359
- * A basic camera that uses
1360
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
1361
- * easily control the camera in 2D and 3D. Check out it's API to find out
1362
- * what features it offers.
1363
- */
1364
- export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
1365
- /** {@link Updateable.onBeforeUpdate} */
1366
- readonly onBeforeUpdate: Event<SimpleCamera>;
1367
- /** {@link Updateable.onAfterUpdate} */
1368
- readonly onAfterUpdate: Event<SimpleCamera>;
1369
- readonly onAspectUpdated: Event<unknown>;
1370
- /** {@link Disposable.onDisposed} */
1371
- readonly onDisposed: Event<string>;
1372
- three: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1373
- private _allControls;
1374
- /**
1375
- * The object that controls the camera. An instance of
1376
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
1377
- * Transforming the camera directly will have no effect: you need to use this
1378
- * object to move, rotate, look at objects, etc.
1379
- */
1380
- get controls(): CameraControls;
1381
- /** {@link Component.enabled} */
1382
- get enabled(): boolean;
1383
- /** {@link Component.enabled} */
1384
- set enabled(enabled: boolean);
1385
- constructor(components: Components);
1386
- /** {@link Disposable.dispose} */
1387
- dispose(): void;
1388
- /** {@link Updateable.update} */
1389
- update(_delta: number): void;
1390
- /**
1391
- * Updates the aspect of the camera to match the size of the
1392
- * {@link Components.renderer}.
1393
- */
1394
- updateAspect: () => void;
1395
- private setupCamera;
1396
- private newCameraControls;
1397
- private setupEvents;
1398
- private static getSubsetOfThree;
1399
- }
1400
- import * as THREE from "three";
1401
- import { CameraProjection } from "./types";
1402
- import { Event } from "../../Types";
1403
- import { OrthoPerspectiveCamera } from "../index";
1404
- /**
1405
- * Object to control the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1406
- */
1407
- export declare class ProjectionManager {
1408
- /**
1409
- * Event that fires when the {@link CameraProjection} changes.
1410
- */
1411
- readonly onChanged: Event<THREE.PerspectiveCamera | THREE.OrthographicCamera>;
1412
- current: CameraProjection;
1413
- camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1414
- private _component;
1415
- private _previousDistance;
1416
- /** Match Ortho zoom with Perspective distance when changing projection mode */
1417
- matchOrthoDistanceEnabled: boolean;
1418
- constructor(camera: OrthoPerspectiveCamera);
1419
- /**
1420
- * Sets the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1421
- *
1422
- * @param projection - the new projection to set. If it is the current projection,
1423
- * it will have no effect.
1424
- */
1425
- set(projection: CameraProjection): Promise<void>;
1426
- /**
1427
- * Changes the current {@link CameraProjection} from Ortographic to Perspective
1428
- * and vice versa.
1429
- */
1430
- toggle(): Promise<void>;
1431
- private setOrthoCamera;
1432
- private getPerspectiveDims;
1433
- private setupOrthoCamera;
1434
- private getDistance;
1435
- private setPerspectiveCamera;
1436
- }
1437
- import { NavigationMode } from "./types";
1438
- import { OrthoPerspectiveCamera } from "../index";
1439
- /**
1440
- * A {@link NavigationMode} that allows to navigate floorplans in 2D,
1441
- * like many BIM tools.
1442
- */
1443
- export declare class PlanMode implements NavigationMode {
1444
- private camera;
1445
- /** {@link NavigationMode.enabled} */
1446
- enabled: boolean;
1447
- /** {@link NavigationMode.id} */
1448
- readonly id = "Plan";
1449
- private mouseAction1?;
1450
- private mouseAction2?;
1451
- private mouseInitialized;
1452
- private readonly defaultAzimuthSpeed;
1453
- private readonly defaultPolarSpeed;
1454
- constructor(camera: OrthoPerspectiveCamera);
1455
- /** {@link NavigationMode.set} */
1456
- set(active: boolean): void;
1457
- }
1458
- /**
1459
- * The projection system of the camera.
1460
- */
1461
- export type CameraProjection = "Perspective" | "Orthographic";
1462
- /**
1463
- * The extensible list of supported navigation modes.
1464
- */
1465
- export type NavModeID = "Orbit" | "FirstPerson" | "Plan";
1466
- /**
1467
- * An object that determines the behavior of the camera controls
1468
- * and the user input (e.g. 2D floor plan mode, first person mode, etc).
1469
- */
1470
- export interface NavigationMode {
1471
- /** The unique ID of this navigation mode. */
1472
- id: NavModeID;
1473
- /**
1474
- * Enable or disable this navigation mode.
1475
- * When a new navigation mode is enabled, the previous navigation mode
1476
- * must be disabled.
1477
- *
1478
- * @param active - whether to enable or disable this mode.
1479
- * @param options - any additional data required to enable or disable it.
1480
- * */
1481
- set: (active: boolean, options?: any) => void;
1482
- /** Whether this navigation mode is active or not. */
1483
- enabled: boolean;
1484
- }
1485
- import * as THREE from "three";
1486
- import { BaseRenderer, Event } from "../../Types";
1487
- import { Components } from "../../Components";
1488
- /**
1489
- * A basic renderer capable of rendering
1490
- * ([Objec3Ds](https://threejs.org/docs/#api/en/core/Object3D).
1491
- */
1492
- export declare class SimpleRenderer extends BaseRenderer {
1493
- enabled: boolean;
1494
- /** The HTML container of the THREE.js canvas where the scene is rendered. */
1495
- container: HTMLElement;
1496
- three: THREE.WebGLRenderer;
1497
- protected _canvas: HTMLCanvasElement;
1498
- protected _parameters?: Partial<THREE.WebGLRendererParameters>;
1499
- protected _resizeObserver: ResizeObserver | null;
1500
- protected onContainerUpdated: Event<unknown>;
1501
- private _resizing;
1502
- constructor(components: Components, container: HTMLElement, parameters?: Partial<THREE.WebGLRendererParameters>);
1503
- /** {@link Updateable.update} */
1504
- update(): void;
1505
- /** {@link Disposable.dispose} */
1506
- dispose(): void;
1507
- /** {@link Resizeable.getSize}. */
1508
- getSize(): THREE.Vector2;
1509
- /** {@link Resizeable.resize} */
1510
- resize: (size?: THREE.Vector2) => void;
1511
- setupEvents(active: boolean): void;
1512
- private resizeEvent;
1513
- private setupRenderer;
1514
- private onContextLost;
1515
- private onContextBack;
1516
- }
1517
- /**
1518
- * Simple event handler by
1519
- * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
1520
- * Keep in mind that:
1521
- * - If you want to remove it later, you might want to declare the callback as
1522
- * an object.
1523
- * - If you want to maintain the reference to 'this', you will need to declare
1524
- * the callback as an arrow function.
1525
- */
1526
- export declare class Event<T> {
1527
- /**
1528
- * Add a callback to this event instance.
1529
- * @param handler - the callback to be added to this event.
1530
- */
1531
- add(handler: T extends void ? {
1532
- (): void;
1533
- } : {
1534
- (data: T): void;
1535
- }): void;
1536
- /**
1537
- * Removes a callback from this event instance.
1538
- * @param handler - the callback to be removed from this event.
1539
- */
1540
- remove(handler: T extends void ? {
1541
- (): void;
1542
- } : {
1543
- (data: T): void;
1544
- }): void;
1545
- /** Triggers all the callbacks assigned to this event. */
1546
- trigger: (data?: T) => void;
1547
- /** Gets rid of all the suscribed events. */
1548
- reset(): void;
1549
- private handlers;
1753
+ * simulating FPS video games.
1754
+ */
1755
+ export declare class FirstPersonMode implements NavigationMode {
1756
+ private camera;
1757
+ /** {@link NavigationMode.enabled} */
1758
+ enabled: boolean;
1759
+ /** {@link NavigationMode.id} */
1760
+ readonly id = "FirstPerson";
1761
+ constructor(camera: OrthoPerspectiveCamera);
1762
+ /** {@link NavigationMode.set} */
1763
+ set(active: boolean): void;
1764
+ private setupFirstPersonCamera;
1550
1765
  }
1551
1766
  import { NavigationMode } from "./types";
1552
1767
  import { OrthoPerspectiveCamera } from "../index";
@@ -1565,391 +1780,186 @@ export declare class OrbitMode implements NavigationMode {
1565
1780
  set(active: boolean): void;
1566
1781
  private activateOrbitControls;
1567
1782
  }
1783
+ import { NavigationMode } from "./types";
1784
+ import { OrthoPerspectiveCamera } from "../index";
1568
1785
  /**
1569
- * Simple event handler by
1570
- * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
1571
- * Keep in mind that:
1572
- * - If you want to remove it later, you might want to declare the callback as
1573
- * an object.
1574
- * - If you want to maintain the reference to 'this', you will need to declare
1575
- * the callback as an arrow function.
1576
- */
1577
- export declare class AsyncEvent<T> {
1578
- /**
1579
- * Add a callback to this event instance.
1580
- * @param handler - the callback to be added to this event.
1581
- */
1582
- add(handler: T extends void ? {
1583
- (): Promise<void>;
1584
- } : {
1585
- (data: T): Promise<void>;
1586
- }): void;
1587
- /**
1588
- * Removes a callback from this event instance.
1589
- * @param handler - the callback to be removed from this event.
1590
- */
1591
- remove(handler: T extends void ? {
1592
- (): Promise<void>;
1593
- } : {
1594
- (data: T): Promise<void>;
1595
- }): void;
1596
- /** Triggers all the callbacks assigned to this event. */
1597
- trigger: (data?: T) => Promise<void>;
1598
- /** Gets rid of all the suscribed events. */
1599
- reset(): void;
1600
- private handlers;
1601
- }
1602
- import { Base } from "./base";
1603
- /**
1604
- * Components are the building blocks of this library. Components are singleton
1605
- * elements that contain specific functionality. For instance, the SimpleClipper
1606
- * Component can create, delete and handle 3D clipping planes. Components must be
1607
- * unique (they can't be instanced more than once), and have a static UUID that
1608
- * identifies them uniquely. The can be accessed globally using the {@link Components}
1609
- * instance.
1786
+ * A {@link NavigationMode} that allows to navigate floorplans in 2D,
1787
+ * like many BIM tools.
1610
1788
  */
1611
- export declare abstract class Component extends Base {
1612
- /**
1613
- * Whether this component is active or not. The behaviour can vary depending
1614
- * on the type of component. E.g. a disabled dimension tool will stop creating
1615
- * dimensions, while a disabled camera will stop moving. A disabled component
1616
- * will not be updated automatically each frame.
1617
- */
1618
- abstract enabled: boolean;
1789
+ export declare class PlanMode implements NavigationMode {
1790
+ private camera;
1791
+ /** {@link NavigationMode.enabled} */
1792
+ enabled: boolean;
1793
+ /** {@link NavigationMode.id} */
1794
+ readonly id = "Plan";
1795
+ private mouseAction1?;
1796
+ private mouseAction2?;
1797
+ private mouseInitialized;
1798
+ private readonly defaultAzimuthSpeed;
1799
+ private readonly defaultPolarSpeed;
1800
+ constructor(camera: OrthoPerspectiveCamera);
1801
+ /** {@link NavigationMode.set} */
1802
+ set(active: boolean): void;
1619
1803
  }
1620
1804
  import * as THREE from "three";
1621
- import CameraControls from "camera-controls";
1622
- import { Event } from "./event";
1623
- /**
1624
- * Whether this component has to be manually destroyed once you are done with
1625
- * it to prevent
1626
- * [memory leaks](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
1627
- * This also ensures that the DOM events created by that component will be
1628
- * cleaned up.
1629
- */
1630
- export interface Disposable {
1631
- /**
1632
- * Destroys the object from memory to prevent a
1633
- * [memory leak](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
1634
- */
1635
- dispose: () => void | Promise<void>;
1636
- /** Fired after the tool has been {@link Disposable.dispose()} */
1637
- readonly onDisposed: Event<any>;
1638
- }
1639
- /**
1640
- * Whether the geometric representation of this component can be
1641
- * hidden or shown in the
1642
- * [Three.js scene](https://threejs.org/docs/#api/en/scenes/Scene).
1643
- */
1644
- export interface Hideable {
1645
- /**
1646
- * Whether the geometric representation of this component is
1647
- * currently visible or not in the
1648
- * [Three.js scene](https://threejs.org/docs/#api/en/scenes/Scene).
1649
- */
1650
- visible: boolean;
1651
- }
1805
+ import { CameraProjection } from "./types";
1806
+ import { Event } from "../../Types";
1807
+ import { OrthoPerspectiveCamera } from "../index";
1652
1808
  /**
1653
- * Whether this component can be resized. The meaning of this can vary depending
1654
- * on the component: resizing a
1655
- * [Renderer](https://threejs.org/docs/#api/en/renderers/WebGLRenderer)
1656
- * component could mean changing its resolution, whereas resizing a
1657
- * [Mesh](https://threejs.org/docs/#api/en/objects/Mesh) would change its scale.
1809
+ * Object to control the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1658
1810
  */
1659
- export interface Resizeable {
1660
- /**
1661
- * Sets size of this component (e.g. the resolution of a
1662
- * [Renderer](https://threejs.org/docs/#api/en/renderers/WebGLRenderer)
1663
- * component.
1664
- */
1665
- resize: (size?: THREE.Vector2) => void;
1666
- /** Event that fires when the component has been resized. */
1667
- onResize: Event<THREE.Vector2>;
1668
- /**
1669
- * Gets the current size of this component (e.g. the resolution of a
1670
- * [Renderer](https://threejs.org/docs/#api/en/renderers/WebGLRenderer)
1671
- * component.
1672
- */
1673
- getSize: () => THREE.Vector2;
1674
- }
1675
- /** Whether this component should be updated each frame. */
1676
- export interface Updateable {
1677
- /** Actions that should be executed after updating the component. */
1678
- onAfterUpdate: Event<any>;
1679
- /** Actions that should be executed before updating the component. */
1680
- onBeforeUpdate: Event<any>;
1811
+ export declare class ProjectionManager {
1681
1812
  /**
1682
- * Function used to update the state of this component each frame. For
1683
- * instance, a renderer component will make a render each frame.
1813
+ * Event that fires when the {@link CameraProjection} changes.
1684
1814
  */
1685
- update(delta?: number): void;
1686
- }
1687
- /** Basic type to describe the progress of any kind of process. */
1688
- export interface Progress {
1689
- /** The amount of things that have been done already. */
1690
- current: number;
1691
- /** The total amount of things to be done by the process. */
1692
- total: number;
1693
- }
1694
- /**
1695
- * Whether this component supports create and destroy operations. This generally
1696
- * applies for components that work with instances, such as clipping planes or
1697
- * dimensions.
1698
- */
1699
- export interface Createable {
1700
- /** Creates a new instance of an element (e.g. a new Dimension). */
1701
- create: (data: any) => void;
1815
+ readonly onChanged: Event<THREE.PerspectiveCamera | THREE.OrthographicCamera>;
1816
+ current: CameraProjection;
1817
+ camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1818
+ private _component;
1819
+ private _previousDistance;
1820
+ /** Match Ortho zoom with Perspective distance when changing projection mode */
1821
+ matchOrthoDistanceEnabled: boolean;
1822
+ constructor(camera: OrthoPerspectiveCamera);
1702
1823
  /**
1703
- * Finish the creation process of the component, successfully creating an
1704
- * instance of whatever the component creates.
1824
+ * Sets the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1825
+ *
1826
+ * @param projection - the new projection to set. If it is the current projection,
1827
+ * it will have no effect.
1705
1828
  */
1706
- endCreation?: (data: any) => void;
1829
+ set(projection: CameraProjection): Promise<void>;
1707
1830
  /**
1708
- * Cancels the creation process of the component, going back to the state
1709
- * before starting to create.
1710
- */
1711
- cancelCreation?: (data: any) => void;
1712
- /** Deletes an existing instance of an element (e.g. a Dimension). */
1713
- delete: (data: any) => void;
1714
- }
1715
- /**
1716
- * Whether this component supports to be configured.
1717
- */
1718
- export interface Configurable<T extends Record<string, any>> {
1719
- /** Wether this components has been already configured. */
1720
- isSetup: boolean;
1721
- /** Use the provided configuration to setup the tool. */
1722
- setup: (config?: Partial<T>) => void | Promise<void>;
1723
- /** Fired after successfully calling {@link Configurable.setup()} */
1724
- readonly onSetup: Event<any>;
1725
- /** Object holding the tool configuration. Is not meant to be edited directly, if you need
1726
- * to make changes to this object, use {@link Configurable.setup()} just after the tool is instantiated.
1831
+ * Changes the current {@link CameraProjection} from Ortographic to Perspective
1832
+ * and vice versa.
1727
1833
  */
1728
- config: Required<T>;
1729
- }
1730
- /**
1731
- * An interface to make [three-mesh-bvh](https://github.com/gkjohnson/three-mesh-bvh) compatible with typescript.
1732
- */
1733
- export interface BVHGeometry extends THREE.BufferGeometry {
1734
- boundsTree: Object | undefined;
1735
- disposeBoundsTree: () => void;
1834
+ toggle(): Promise<void>;
1835
+ private setOrthoCamera;
1836
+ private getPerspectiveDims;
1837
+ private setupOrthoCamera;
1838
+ private getDistance;
1839
+ private setPerspectiveCamera;
1736
1840
  }
1737
1841
  /**
1738
- * Whether a camera uses the Camera Controls library.
1842
+ * The projection system of the camera.
1739
1843
  */
1740
- export interface CameraControllable {
1741
- controls: CameraControls;
1742
- }
1743
- import { Disposable, Hideable, Resizeable, Updateable, Configurable } from "./interfaces";
1744
- import { Components } from "../../Components";
1844
+ export type CameraProjection = "Perspective" | "Orthographic";
1745
1845
  /**
1746
- * Base class of the library. Useful for finding out the interfaces it implements.
1846
+ * The extensible list of supported navigation modes.
1747
1847
  */
1748
- export declare abstract class Base {
1749
- components: Components;
1750
- constructor(components: Components);
1751
- /** Whether is component is {@link Disposable}. */
1752
- isDisposeable: () => this is Disposable;
1753
- /** Whether is component is {@link Resizeable}. */
1754
- isResizeable: () => this is Resizeable;
1755
- /** Whether is component is {@link Updateable}. */
1756
- isUpdateable: () => this is Updateable;
1757
- /** Whether is component is {@link Hideable}. */
1758
- isHideable: () => this is Hideable;
1759
- /** Whether is component is {@link Configurable}. */
1760
- isConfigurable: () => this is Configurable<any>;
1761
- }
1762
- import { Base } from "./base";
1763
- import { World } from "./world";
1764
- import { Event } from "./event";
1765
- import { Components } from "../../Components";
1848
+ export type NavModeID = "Orbit" | "FirstPerson" | "Plan";
1766
1849
  /**
1767
- * One of the elements that make a world. It can be either a scene, a camera
1768
- * or a renderer.
1850
+ * An object that determines the behavior of the camera controls
1851
+ * and the user input (e.g. 2D floor plan mode, first person mode, etc).
1769
1852
  */
1770
- export declare abstract class BaseWorldItem extends Base {
1771
- readonly worlds: Map<string, World>;
1772
- readonly onWorldChanged: Event<{
1773
- world: World;
1774
- action: "added" | "removed";
1775
- }>;
1776
- currentWorld: World | null;
1777
- protected constructor(components: Components);
1853
+ export interface NavigationMode {
1854
+ /** The unique ID of this navigation mode. */
1855
+ id: NavModeID;
1856
+ /**
1857
+ * Enable or disable this navigation mode.
1858
+ * When a new navigation mode is enabled, the previous navigation mode
1859
+ * must be disabled.
1860
+ *
1861
+ * @param active - whether to enable or disable this mode.
1862
+ * @param options - any additional data required to enable or disable it.
1863
+ * */
1864
+ set: (active: boolean, options?: any) => void;
1865
+ /** Whether this navigation mode is active or not. */
1866
+ enabled: boolean;
1778
1867
  }
1779
1868
  import * as THREE from "three";
1780
- import CameraControls from "camera-controls";
1781
- import { BaseWorldItem } from "./base-world-item";
1782
- import { CameraControllable } from "./interfaces";
1783
- export declare abstract class BaseCamera extends BaseWorldItem {
1784
- abstract enabled: boolean;
1785
- abstract three: THREE.Camera;
1786
- abstract controls?: CameraControls;
1787
- /** Whether is instance is {@link CameraControllable}. */
1788
- hasCameraControls: () => this is CameraControllable;
1869
+ import { Components } from "../../Components";
1870
+ import { AsyncEvent, Event, World } from "../../Types";
1871
+ export interface CullerRendererSettings {
1872
+ updateInterval?: number;
1873
+ width?: number;
1874
+ height?: number;
1875
+ autoUpdate?: boolean;
1789
1876
  }
1790
- import * as THREE from "three";
1791
- import { Vector2 } from "three";
1792
- import { Event } from "./event";
1793
- import { BaseWorldItem } from "./base-world-item";
1794
- import { Disposable, Resizeable, Updateable } from "./interfaces";
1795
- export declare abstract class BaseRenderer extends BaseWorldItem implements Updateable, Disposable, Resizeable {
1796
- abstract three: THREE.WebGLRenderer;
1797
- /** {@link Updateable.onBeforeUpdate} */
1798
- onAfterUpdate: Event<unknown>;
1799
- /** {@link Updateable.onAfterUpdate} */
1800
- onBeforeUpdate: Event<unknown>;
1877
+ /**
1878
+ * A base renderer to determine visibility on screen
1879
+ */
1880
+ export declare class CullerRenderer {
1801
1881
  /** {@link Disposable.onDisposed} */
1802
- readonly onDisposed: Event<undefined>;
1803
- readonly onResize: Event<THREE.Vector2>;
1804
- /**
1805
- * Event that fires when there has been a change to the list of clipping
1806
- * planes used by the active renderer.
1807
- */
1808
- readonly onClippingPlanesUpdated: Event<unknown>;
1809
- abstract update(delta?: number): void | Promise<void>;
1810
- abstract dispose(): void;
1811
- abstract getSize(): Vector2;
1812
- abstract resize(size: Vector2 | undefined): void;
1882
+ readonly onDisposed: Event<string>;
1813
1883
  /**
1814
- * The list of [clipping planes](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes) used by this
1815
- * instance of the renderer.
1884
+ * Fires after making the visibility check to the meshes. It lists the
1885
+ * meshes that are currently visible, and the ones that were visible
1886
+ * just before but not anymore.
1816
1887
  */
1817
- clippingPlanes: THREE.Plane[];
1888
+ readonly onViewUpdated: Event<any> | AsyncEvent<any>;
1889
+ /** {@link Component.enabled} */
1890
+ enabled: boolean;
1818
1891
  /**
1819
- * Forces the update of the clipping planes and all components that depend
1820
- * on them that are subscribed to 'onClippingPlanesUpdated'.
1892
+ * Needs to check whether there are objects that need to be hidden or shown.
1893
+ * You can bind this to the camera movement, to a certain interval, etc.
1821
1894
  */
1822
- updateClippingPlanes(): void;
1895
+ needsUpdate: boolean;
1823
1896
  /**
1824
- * Adds or removes a
1825
- * [clipping plane](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes)
1826
- * to the renderer.
1897
+ * Render the internal scene used to determine the object visibility. Used
1898
+ * for debugging purposes.
1827
1899
  */
1828
- setPlane(active: boolean, plane: THREE.Plane, isLocal?: boolean): void;
1829
- }
1830
- import * as THREE from "three";
1831
- import { Disposable } from "./interfaces";
1832
- import { Event } from "./event";
1833
- import { Components } from "../../Components";
1834
- import { BaseWorldItem } from "./base-world-item";
1835
- export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
1836
- /** {@link Disposable.onDisposed} */
1837
- readonly onDisposed: Event<unknown>;
1838
- abstract three: THREE.Object3D;
1839
- protected constructor(components: Components);
1900
+ renderDebugFrame: boolean;
1901
+ components: Components;
1902
+ readonly world: World;
1903
+ readonly renderer: THREE.WebGLRenderer;
1904
+ protected autoUpdate: boolean;
1905
+ protected updateInterval: number;
1906
+ protected readonly worker: Worker;
1907
+ protected readonly scene: THREE.Scene;
1908
+ private _width;
1909
+ private _height;
1910
+ private _availableColor;
1911
+ private readonly renderTarget;
1912
+ private readonly bufferSize;
1913
+ private readonly _buffer;
1914
+ protected _isWorkerBusy: boolean;
1915
+ constructor(components: Components, world: World, settings?: CullerRendererSettings);
1840
1916
  /** {@link Disposable.dispose} */
1841
1917
  dispose(): void;
1842
- }
1843
- import * as THREE from "three";
1844
- import { BaseScene } from "./base-scene";
1845
- import { BaseCamera } from "./base-camera";
1846
- import { BaseRenderer } from "./base-renderer";
1847
- import { Updateable, Disposable } from "./interfaces";
1848
- export interface World extends Disposable, Updateable {
1849
- meshes: Set<THREE.Mesh>;
1850
- scene: BaseScene;
1851
- camera: BaseCamera;
1852
- renderer: BaseRenderer | null;
1853
- uuid: string;
1854
- isDisposing: boolean;
1855
- }
1856
- import * as WEBIFC from "web-ifc";
1857
- /** Configuration of the IFC-fragment conversion. */
1858
- export declare class IfcFragmentSettings {
1859
- /** Whether to extract the IFC properties into a JSON. */
1860
- includeProperties: boolean;
1861
1918
  /**
1862
- * Generate the geometry for categories that are not included by default,
1863
- * like IFCSPACE.
1919
+ * The function that the culler uses to reprocess the scene. Generally it's
1920
+ * better to call needsUpdate, but you can also call this to force it.
1921
+ * @param force if true, it will refresh the scene even if needsUpdate is
1922
+ * not true.
1864
1923
  */
1865
- optionalCategories: number[];
1866
- /** Whether to use the coordination data coming from the IFC files. */
1867
- coordinate: boolean;
1868
- /** Path of the WASM for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
1869
- wasm: {
1870
- path: string;
1871
- absolute: boolean;
1872
- logLevel?: WEBIFC.LogLevel;
1924
+ updateVisibility: (force?: boolean) => Promise<void>;
1925
+ protected getAvailableColor(): {
1926
+ r: number;
1927
+ g: number;
1928
+ b: number;
1929
+ code: string;
1873
1930
  };
1874
- /** List of categories that won't be converted to fragments. */
1875
- excludedCategories: Set<number>;
1876
- /** Whether to save the absolute location of all IFC items. */
1877
- saveLocations: boolean;
1878
- /** Loader settings for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
1879
- webIfc: WEBIFC.LoaderSettings;
1880
- autoSetWasm: boolean;
1881
- customLocateFileHandler: WEBIFC.LocateFileHandlerFn | null;
1931
+ protected increaseColor(): void;
1932
+ protected decreaseColor(): void;
1933
+ private applySettings;
1882
1934
  }
1935
+ export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
1883
1936
  import * as THREE from "three";
1884
- import * as WEBIFC from "web-ifc";
1885
- import * as FRAGS from "@thatopen/fragments";
1886
- export declare class CivilReader {
1887
- defLineMat: THREE.LineBasicMaterial;
1888
- read(webIfc: WEBIFC.IfcAPI): {
1889
- alignments: Map<number, FRAGS.Alignment>;
1890
- coordinationMatrix: THREE.Matrix4;
1891
- } | undefined;
1892
- get(civilItems: any): {
1893
- alignments: Map<number, FRAGS.Alignment>;
1894
- coordinationMatrix: THREE.Matrix4;
1895
- } | undefined;
1896
- private getCurves;
1897
- }
1898
- import * as WEBIFC from "web-ifc";
1899
- export declare class IfcMetadataReader {
1900
- get(webIfc: WEBIFC.IfcAPI, type: number): string;
1901
- }
1902
- import * as WEBIFC from "web-ifc";
1903
- import { AsyncEvent, Component, Disposable, Event } from "../../../core";
1904
- import { PropertiesStreamingSettings } from "./streaming-settings";
1905
- export declare class FragmentPropsStreamConverter extends Component implements Disposable {
1906
- static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
1907
- onPropertiesStreamed: AsyncEvent<{
1908
- type: number;
1909
- data: {
1910
- [id: number]: any;
1911
- };
1937
+ import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
1938
+ import { Components } from "../../Components";
1939
+ import { Event, World } from "../../Types";
1940
+ /**
1941
+ * A renderer to determine a mesh visibility on screen
1942
+ */
1943
+ export declare class MeshCullerRenderer extends CullerRenderer {
1944
+ threshold: number;
1945
+ readonly onViewUpdated: Event<{
1946
+ seen: Set<THREE.Mesh>;
1947
+ unseen: Set<THREE.Mesh>;
1912
1948
  }>;
1913
- onProgress: AsyncEvent<number>;
1914
- onIndicesStreamed: AsyncEvent<number[][]>;
1915
- /** {@link Disposable.onDisposed} */
1916
- readonly onDisposed: Event<string>;
1917
- enabled: boolean;
1918
- settings: PropertiesStreamingSettings;
1919
- webIfc: WEBIFC.IfcAPI;
1920
- dispose(): Promise<void>;
1921
- streamFromBuffer(data: Uint8Array): Promise<void>;
1922
- streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
1923
- private readIfcFile;
1924
- private streamIfcFile;
1925
- private streamAllProperties;
1926
- private getIndices;
1927
- private cleanUp;
1928
- }
1929
- export interface StreamedGeometries {
1930
- [id: number]: {
1931
- boundingBox: Float32Array;
1932
- hasHoles: boolean;
1933
- geometryFile?: string;
1934
- };
1935
- }
1936
- export interface StreamedAsset {
1937
- id: number;
1938
- geometries: {
1939
- geometryID: number;
1940
- transformation: number[];
1941
- color: number[];
1942
- }[];
1943
- }
1944
- import { IfcFragmentSettings } from "../../IfcLoader/src";
1945
- /** Configuration of the IFC-fragment streaming. */
1946
- export declare class IfcStreamingSettings extends IfcFragmentSettings {
1947
- minGeometrySize: number;
1948
- minAssetsSize: number;
1949
- }
1950
- /** Configuration of the IFC-fragment streaming. */
1951
- export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
1952
- propertiesSize: number;
1949
+ colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
1950
+ isProcessing: boolean;
1951
+ private _colorCodeMeshMap;
1952
+ private _meshIDColorCodeMap;
1953
+ private _currentVisibleMeshes;
1954
+ private _recentlyHiddenMeshes;
1955
+ private _intervalID;
1956
+ private readonly _transparentMat;
1957
+ constructor(components: Components, world: World, settings?: CullerRendererSettings);
1958
+ dispose(): void;
1959
+ add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1960
+ remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1961
+ private handleWorkerMessage;
1962
+ private getAvailableMaterial;
1953
1963
  }
1954
1964
  export type RelationsMap = Map<number, Map<number, number[]>>;
1955
1965
  export interface ModelsRelationMap {
@@ -1980,15 +1990,5 @@ import * as THREE from "three";
1980
1990
  export declare class TransformHelper {
1981
1991
  getHelper(geometries: BufferGeometry[]): THREE.Object3D<THREE.Object3DEventMap>;
1982
1992
  }
1983
- import * as WEBIFC from "web-ifc";
1984
- import * as THREE from "three";
1985
- export declare class Units {
1986
- factor: number;
1987
- complement: number;
1988
- apply(matrix: THREE.Matrix4): void;
1989
- setUp(webIfc: WEBIFC.IfcAPI): void;
1990
- private getLengthUnits;
1991
- private getScaleMatrix;
1992
- }
1993
1993
 
1994
1994
  }