@tencent-rtc/mcp 1.3.3 → 1.3.5

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Files changed (105) hide show
  1. package/package.json +1 -1
  2. package/resource/doc/chatuikit/android/features/theme.md +363 -0
  3. package/resource/doc/chatuikit/{android/client_api_Android.md → faq/android_sdk/client-api.md} +0 -2
  4. package/resource/doc/chatuikit/faq/common/product.md +8 -0
  5. package/resource/doc/chatuikit/faq/flutter_sdk/faq.md +53 -0
  6. package/resource/doc/chatuikit/{iOS/client_api_iOS.md → faq/ios_sdk/client-api.md} +0 -2
  7. package/resource/doc/chatuikit/flutter/features/theme.md +379 -0
  8. package/resource/doc/chatuikit/flutter/integration.md +413 -0
  9. package/resource/doc/chatuikit/flutter/workflow.md +941 -0
  10. package/resource/doc/chatuikit/iOS/features/theme.md +416 -0
  11. package/resource/doc/chatuikit/iOS/workflow.md +0 -0
  12. package/resource/doc/chatuikit/react/components/chat-setting.md +86 -0
  13. package/resource/doc/chatuikit/react/components/contact-list.md +1093 -0
  14. package/resource/doc/chatuikit/react/components/search.md +745 -0
  15. package/resource/doc/chatuikit/vue/components/chat-setting.md +64 -0
  16. package/resource/doc/chatuikit/vue/components/contact-list.md +679 -0
  17. package/resource/doc/chatuikit/vue/components/search.md +1384 -0
  18. package/resource/doc/livekit/live/android/workflow.md +137 -6
  19. package/resource/doc/livekit/live/ios/live-audience-list.md +339 -0
  20. package/resource/doc/livekit/live/ios/live-audio-effect.md +370 -0
  21. package/resource/doc/livekit/live/ios/live-barrage.md +517 -0
  22. package/resource/doc/livekit/live/ios/live-base-beauty.md +247 -0
  23. package/resource/doc/livekit/live/ios/live-co-guest-interaction.md +518 -0
  24. package/resource/doc/livekit/live/ios/live-gift.md +783 -0
  25. package/resource/doc/livekit/live/ios/live-host-interaction.md +815 -0
  26. package/resource/doc/livekit/live/ios/live-integration.md +931 -0
  27. package/resource/doc/livekit/live/ios/live-live-list.md +485 -0
  28. package/resource/doc/livekit/live/ios/workflow.md +454 -0
  29. package/resource/doc/rtcengine/web/plugin/20-advanced-customized-capture-rendering.md +87 -0
  30. package/resource/doc/rtcengine/web/plugin/21-advanced-auto-play-policy.md +87 -0
  31. package/resource/doc/rtcengine/web/plugin/22-advanced-audio-mixer.md +175 -0
  32. package/resource/doc/rtcengine/web/plugin/23-advanced-support-detection.md +221 -0
  33. package/resource/doc/rtcengine/web/plugin/24-advanced-network-quality.md +140 -0
  34. package/resource/doc/rtcengine/web/plugin/25-advanced-device-change.md +99 -0
  35. package/resource/doc/rtcengine/web/plugin/26-advanced-publish-cdn-stream.md +451 -0
  36. package/resource/doc/rtcengine/web/plugin/27-advanced-small-stream.md +151 -0
  37. package/resource/doc/rtcengine/web/plugin/28-advanced-beauty.md +322 -0
  38. package/resource/doc/rtcengine/web/plugin/29-advanced-water-mark.md +149 -0
  39. package/resource/doc/rtcengine/web/plugin/30-advanced-cross-room-link.md +96 -0
  40. package/resource/doc/rtcengine/web/plugin/31-advanced-plugins-overview.md +330 -0
  41. package/resource/doc/rtcengine/web/plugin/34-advanced-proxy.md +248 -0
  42. package/resource/doc/rtcengine/web/plugin/35-advanced-ai-denoiser.md +81 -0
  43. package/resource/doc/rtcengine/web/plugin/36-advanced-virtual-background.md +242 -0
  44. package/resource/doc/rtcengine/web/plugin/37-advanced-voice-changer.md +99 -0
  45. package/resource/doc/rtcengine/web/plugin/39-advanced-video-decoder.md +33 -0
  46. package/resource/doc/rtcengine/web/plugin/40-advanced-video-mixer.md +379 -0
  47. package/resource/doc/rtcengine/web/plugin/41-advanced-small-stream-auto-switcher.md +91 -0
  48. package/resource/doc/rtcengine/web/plugin/42-advanced-realtime-transcriber.md +315 -0
  49. package/resource/doc/rtcengine/web/plugin/43-advanced-face-detection.md +180 -0
  50. package/tools/chat/get-native-chat-feature-detail.js +30 -0
  51. package/tools/chat/get-native-chat-feature-detail.js.map +1 -0
  52. package/tools/chat/get-native-chat-integration.js +30 -12
  53. package/tools/chat/get-native-chat-integration.js.map +1 -1
  54. package/tools/common/get-faq.js +2 -4
  55. package/tools/common/get-faq.js.map +1 -1
  56. package/tools/definitions/get_native_chat_feature_detail_def.js +32 -0
  57. package/tools/definitions/get_native_chat_feature_detail_def.js.map +1 -0
  58. package/tools/definitions/get_native_chat_uikit_integration_def.js +19 -7
  59. package/tools/definitions/get_native_chat_uikit_integration_def.js.map +1 -1
  60. package/tools/definitions/{get_native_live_extra_features_def.js → get_native_live_uikit_extra_features_def.js} +3 -3
  61. package/tools/definitions/get_native_live_uikit_extra_features_def.js.map +1 -0
  62. package/tools/definitions/{get_native_live_interaction_def.js → get_native_live_uikit_interaction_def.js} +3 -3
  63. package/tools/definitions/get_native_live_uikit_interaction_def.js.map +1 -0
  64. package/tools/definitions/get_web_chat_uikit_component_detail_def.js +49 -10
  65. package/tools/definitions/get_web_chat_uikit_component_detail_def.js.map +1 -1
  66. package/tools/definitions/record_prompt_def.js +42 -11
  67. package/tools/definitions/record_prompt_def.js.map +1 -1
  68. package/tools/definitions/record_result_def.js +1 -1
  69. package/tools/index.js +6 -4
  70. package/tools/index.js.map +1 -1
  71. package/tools/live/{get_native_live_extra_features.js → get_native_live_uikit_extra_features.js} +4 -4
  72. package/tools/live/get_native_live_uikit_extra_features.js.map +1 -0
  73. package/tools/live/{get_native_live_interaction.js → get_native_live_uikit_interaction.js} +4 -4
  74. package/tools/live/get_native_live_uikit_interaction.js.map +1 -0
  75. package/tools/rtcengine/get-rtcengine-web-sdk-integration.js.map +1 -1
  76. package/tools/rtcengine/get-trtc-sdk-faq.js +32 -0
  77. package/tools/rtcengine/get-trtc-sdk-faq.js.map +1 -0
  78. package/tools/rtcengine/get-trtc-web-sdk-faq.js +1 -1
  79. package/tools/rtcengine/get-trtc-web-sdk-integration.js.map +1 -1
  80. package/tools/rtcengine/get-trtc-web-sdk-plugin.js +45 -0
  81. package/tools/rtcengine/get-trtc-web-sdk-plugin.js.map +1 -0
  82. package/utils/handle-component-name.js +0 -16
  83. package/utils/handle-component-name.js.map +1 -1
  84. package/utils/report-cls-client.js +1 -1
  85. package/utils/report-es-client.js +1 -1
  86. package/resource/doc/chatuikit/android/generate_UserSig.md +0 -306
  87. package/resource/doc/chatuikit/android/integrarte_only_tuichat_Android.md +0 -290
  88. package/resource/doc/chatuikit/android/quick_start_Android.md +0 -138
  89. package/resource/doc/chatuikit/android/show_typing_Android.md +0 -43
  90. package/resource/doc/chatuikit/flutter/generate_UserSig.md +0 -306
  91. package/resource/doc/chatuikit/flutter/integrate_tuikit_Flutter.md +0 -133
  92. package/resource/doc/chatuikit/iOS/generate_UserSig.md +0 -306
  93. package/resource/doc/chatuikit/iOS/integrate_only_tuichat_iOS.md +0 -748
  94. package/resource/doc/chatuikit/iOS/quick_start_iOS.md +0 -163
  95. package/resource/doc/chatuikit/iOS/show_typing_iOS.md +0 -52
  96. package/tools/definitions/get_native_live_extra_features_def.js.map +0 -1
  97. package/tools/definitions/get_native_live_interaction_def.js.map +0 -1
  98. package/tools/live/get_native_live_extra_features.js.map +0 -1
  99. package/tools/live/get_native_live_interaction.js.map +0 -1
  100. /package/resource/doc/chatuikit/android/{integrate_tuikit_Android.md → integration.md} +0 -0
  101. /package/resource/doc/chatuikit/{faq/native_sdk/faq.md → android/workflow.md} +0 -0
  102. /package/resource/doc/chatuikit/{flutter/client_api_Flutter.md → faq/flutter_sdk/client-api.md} +0 -0
  103. /package/resource/doc/chatuikit/iOS/{integrate_tuikit_iOS.md → integration.md} +0 -0
  104. /package/resource/doc/chatuikit/react/components/{chatheader.md → chat-header.md} +0 -0
  105. /package/resource/doc/chatuikit/vue/components/{chatheader.md → chat-header.md} +0 -0
@@ -49,7 +49,7 @@ Provides the Agent with a **code generation blueprint** for implementing core fe
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  **Feature Dependency Logic (Important)**:
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  1. **Base First**: Basic live streaming (Broadcasting/Viewing/List) must be completed first using the base tool (`get_native_live_uikit_integration`).
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- 2. **Interaction Overlay**: If requirements include "Co-guesting", "PK", or "Audience List", the interaction tool (`get_native_live_interaction`) must be called **after** basic features are completed.
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+ 2. **Interaction Overlay**: If requirements include "Co-guesting", "PK", or "Audience List", the interaction tool (`get_native_live_uikit_interaction`) must be called **after** basic features are completed.
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  3. **Empty Project Handling**: If the user requests interaction features in an empty project, the Agent **MUST implement basic features first**, then add interaction capabilities.
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  ---
@@ -135,12 +135,106 @@ Execute `./gradlew assembleDebug` and deliver once verified.
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  * ❌ NOT 0-1 (Float), and NOT 0-100 (Int).
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  * **UI Mapping Formula**: `progress / 100.0f * 9.0f`.
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- #### C. Barrage, Gift & Layout
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+ #### C. Barrage, Gift & Layout (Barrage, Gift & UI)
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  * **Layering Requirements**: Barrage list and full-screen gift animations MUST overlay **on top** of the video layer using `FrameLayout` or `RelativeLayout`.
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  * **Split Screen Prohibited**: Strictly prohibited to split the screen (e.g., video on top, barrage at bottom); MUST use overlay mode.
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- * **Keyboard Adaptation**: Set `android:windowSoftInputMode="adjustNothing"` or `adjustPan` in the Manifest to **prevent video distortion or shifting when the keyboard appears**.
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+ * **Keyboard Adaptation**: Must set `android:windowSoftInputMode="adjustNothing"` or `adjustPan` in the Manifest to **prevent video distortion or shifting when the keyboard appears**.
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+
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+ ##### Barrage Input
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+ * **Position**: Fixed at the bottom left of the screen, in the same row as function buttons (Gift, Co-guest, etc.).
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+ * **Style**: Semi-transparent rounded background + placeholder text "Say something...".
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+ * **Keyboard Adaptation**:
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+ * When the keyboard is raised, the input box **must remain in its original position** and is prohibited from moving up with the keyboard.
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+ * The `LiveCoreView` layout must be fixed to `match_parent`, prohibiting distortion or upward shifting.
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+ * **MUST** set `android:windowSoftInputMode="adjustNothing"` in the Manifest.
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+
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+ ##### Barrage Display Flow
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+ ```
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+ Sending Barrage:
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+ User input → Click Send/Enter → BarrageStore.sendTextMessage(text) → Insert into local barrage list immediately
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+
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+ Receiving Barrage:
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+ Subscribe to BarrageStore.barrageState.barrageList → New message received → Insert into barrage list → Scroll to bottom
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+ ```
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+ * **Data Source**: Subscribe to `BarrageStore.create(liveId).barrageState.barrageList`.
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+ * **Local Echo**: Insert into the local barrage list **immediately** after successful sending, without waiting for server callback.
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+ * **Scrolling Behavior**: Automatically scroll to the bottom when a new message arrives (`recyclerView.scrollToPosition(adapter.itemCount - 1)`).
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+ * **Message Format**: `[Nickname]: [Message Content]`, nickname uses theme color, content uses white.
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+
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  * **Gift Barrage**: **If the user needs gift barrage integration**, when `onReceiveGift` is triggered, a gift message MUST be inserted into the barrage list on **both host and audience sides**. DO NOT display only on the audience side.
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- * **Full-screen Gift**: **If the user needs full-screen gift integration**, upon receiving the gift callback, the full-screen animation MUST be played on the top-level video view on **both host and audience sides**. Hosts MUST also see the special effects of gifts sent by viewers.
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+
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+ ##### Full-screen Gift Animation
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+ **⚠️ MANDATORY**: Full-screen gift animation is a **mandatory requirement** when integrating gift features and cannot be omitted.
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+
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+ * **Layering**: The full-screen gift animation view MUST overlay **on top** of the `LiveCoreView` using a separate `FrameLayout` container.
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+ * **Layout**: Constrained to `match_parent`, covering the entire screen.
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+ * **Dual-side Sync**: Upon receiving the `GiftStore.onReceiveGift` callback, the full-screen animation MUST be played on **both host and audience sides**. Playing only on the audience side is strictly prohibited.
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+
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+ ### 🎨 Default UI/UX Design & Interaction Specifications (Only applies if user doesn't specify)
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+
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+ **⚠️ Note: The following specifications are only executed as default standards when the user does not provide specific UI design or requirements.**
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+
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+ ### 1. Global Aesthetics
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+ * **Immersive Dark**: The background of the live page must be `Color.BLACK`, and the video layer (`LiveCoreView`) must **fill the entire screen** (`match_parent`) and be at the bottom layer.
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+ * **Safe Area**: All floating UIs must consider status and navigation bars, and are strictly prohibited from being blocked by notches or bottom navigation bars.
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+ * **Text Readability**: White text above the video (e.g., barrage, ID) must have a **black shadow** (`setShadowLayer`).
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+ * **Error Prompts**: Use **Toast** uniformly; prohibit the use of modal AlertDialogs that interrupt the user.
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+
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+ ### 2. Component Standards
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+ * **Glass Capsule (Top)**:
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+ * **Style**: **Semi-transparent black background** + **full rounded corners** (`cornerRadius = height / 2`).
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+ * **Application**: Only used at the top left to display "Host Avatar + ID + Popularity".
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+ * **Flat Buttons**:
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+ * **Style**: **"Text + Rounded Rectangle Background"**. Minimalist flat design, background color is semi-transparent black or theme color.
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+ * **Close Button**: Special case, use a circular semi-transparent background icon.
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+ * **Floating Panels**:
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+ * **Style**: Only top rounded corners (`topLeftRadius, topRightRadius`).
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+ * **Taboo**: Solid color backgrounds at the bottom are prohibited; floating feeling must be maintained.
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+
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+ ### 3. Live Room Layout Blueprint
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+ **⚠️ Dynamic Layout Principle: Only render function buttons that the user has actually integrated. If a user did not request a feature (e.g., PK/Beauty), DO NOT add corresponding empty buttons.**
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+
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+ #### A. Top Bar
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+ * **Left [Room Info]**: Wrapped in a **semi-transparent capsule** [Host Avatar | Host Nickname].
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+ * **Right [Control Area]**: Horizontally arranged [Online Audience Count] + [Close Icon (X)].
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+
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+ #### B. Bottom Bar - Dynamically switches based on state
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+ * **Preview Mode**:
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+ * Content **aligned to the right**: [Beauty] [Audio Effects] [Start Live (Main Button)].
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+ * **Anchor Live Mode**:
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+ * **Left**: [Barrage List (Transparent Background)] + [Chat Input Box].
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+ * **Right**: Function array [Beauty] [Audio Effects] [Co-hosting] [PK].
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+ * **Audience Live Mode**:
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+ * **Left**: [Barrage List] + [Chat Input Box].
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+ * **Right**: [Gift] [Apply for Co-guesting].
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+
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+ ### 4. Home Layout & Interaction
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+
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+ #### A. Home Reference Layout
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+ ```
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+ ┌─────────────────────────────┐
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+ │ AtomicXCore Live │
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+ │ │
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+ │ Live Room ID │
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+ │ ┌─────────────────────────┐│
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+ │ │ live_000001 ││ ← Input Box (with left padding, semi-transparent background)
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+ │ └─────────────────────────┘│
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+ │ │
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+ │ Host Broadcasting │
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+ │ (Click to login as anchor001)│
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+ │ │
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+ │ Audience Viewing │
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+ │ (Click to login as user001) │
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+ │ │
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+ │ [ 📋 Live List ] │
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+ └─────────────────────────────┘
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+ ```
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+
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+ #### B. Implicit Login Flow
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+ **No separate login button is required on the home page**; login is automatically completed when a function button is clicked:
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+ * Click "Host Broadcasting" → Login using `anchor001` → Jump to host page.
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+ * Click "Audience Viewing" → Login using `user001` → Jump to audience page.
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+ * Click "Live List" → Login using `user001` → Jump to list page.
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  ---
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@@ -161,13 +255,50 @@ Execute `./gradlew assembleDebug` and deliver once verified.
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  * **Data**: Subscribe to `liveState.liveList`.
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  * **Navigation**: Clicking a list item navigates to the audience page, passing the `liveID`.
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+ ### 4. Co-guest & Co-host Interaction Specifications (`co_guest` & `co_host`)
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+
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+ #### A. Audience Co-guesting (Host passively receives)
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+ * **Host UI**: ❌ **Strictly prohibited** to display a "Co-guest Application" list button in the bottom toolbar or anywhere else.
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+ * **Interaction Logic**: Upon receiving a co-guest application callback, pop up a dialog (`AlertDialog`) directly in the center of the screen:
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+ * **Title**: Co-guest Application
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+ * **Content**: Received a co-guest application from audience [Nickname], accept?
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+ * **Operations**: [Decline] [Accept]
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+
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+ #### B. Host Co-hosting Panel (Pops up when clicking bottom [Co-host] button)
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+ * **Presentation**: Use a bottom floating panel (`BottomSheetDialog` or custom `View` animated up); prohibit `AlertDialog`.
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+ * **UI Layout (Strictly follow illustration)**:
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+ ```
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+ ┌─────────────────────────────────────┐
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+ │ │
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+ │ Initiate Connection [🚪 End Co-host] │ ← Red text
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+ │ │
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+ │ Connected (2 persons) │
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+ │ ┌─────────────────────────────────┐│
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+ │ │ [👤] Li Ziming [💎20] PK... ││ ← Connected users
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+ │ │ [👤] Filinna [💎32] PK... ││
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+ │ └─────────────────────────────────┘│
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+ ├─────────────────────────────────────┤
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+ │ Other Live Users │
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+ │ ┌─────────────────────────────────┐│
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+ │ │ [👤] Li Ziming [💎20] [Cancel Inv] ││ ← Gray-black background button
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+ │ │ [👤] Filinna [💎32] [Invite] ││ ← Blue background button
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+ │ │ [👤] Tie Zhu [💗99] [Invite] ││
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+ │ └─────────────────────────────────┘│
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+ └─────────────────────────────────────┘
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+ ```
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+
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+ #### C. PK Button Interaction Constraints
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+ * **Pre-check**: When clicking the bottom [PK] button, current connection status must be checked (`CoHostStore.connectedUsers.isEmpty()`).
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+ * **Status Handling**:
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+ * **Not connected**: ❌ Prohibit jump, show Toast: `"Please initiate co-hosting first"`.
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+ * **Connected**: ✅ Pop up PK invitation panel.
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+
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  ---
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  ## 📋 Agent Final Checklist
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  - [ ] **Build Verification**: Full `./gradlew assembleDebug` executed and result is SUCCESS.
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  - [ ] **API Accuracy**: Imports not modified, APIs not fabricated, `LiveInfo` field names verified.
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- - [ ] **Store & Listener Compliance**: Listeners are member variables, properly added and removed.
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  - [ ] **Timeout Compliance**: Co-guesting 5-1800s, Co-hosting ≤30s.
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  - [ ] **Extra Feature Compliance**: Audio enums correct, beauty range 0-9, barrage layout overlays, and keyboard adaptation.
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  - [ ] **Gift Compliance**: Full-screen gift animations implemented on both host and audience sides.
@@ -186,4 +317,4 @@ Execute `./gradlew assembleDebug` and deliver once verified.
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  * - ✅ UserSig MUST be generated on a backend service before official launch.
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  * - Reference: https://trtc.io/document/35166?product=live&menulabel=uikit&platform=android
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  */
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- ```
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+ ```
@@ -0,0 +1,339 @@
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+ `LiveAudienceStore` is a module in `AtomicXCore` designed for managing audience information in live streaming rooms. With `LiveAudienceStore`, you can implement a comprehensive audience list and management system for your live streaming application.
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+
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+ ![](https://write-document-release-1258344699.cos.ap-guangzhou.tencentcos.cn/100027182498/9013fb14c6b611f087ad52540099c741.png)
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+
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+
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+ ## Core Features
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+ - **Real-Time Audience List**: Fetch and display the list of users currently in the room.
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+
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+ - **Audience Statistics**: Get the real-time total viewer count.
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+
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+ - **Event Monitoring**: Listen for events when viewers join or leave the room.
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+
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+ - **Role Management**: The host can grant or revoke administrator privileges for viewers.
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+
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+ - **Room Management**: The host or administrator can remove specific viewers from the live room.
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+
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+
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+ ## Core Concepts
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+ <table>
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+ <tr>
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+ <td rowspan="1" colSpan="1" >**Core Concept**</td>
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+
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+ <td rowspan="1" colSpan="1" >**Type**</td>
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+
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+ <td rowspan="1" colSpan="1" >**Core Responsibilities & Description**</td>
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+ </tr>
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+
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+ <tr>
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+ <td rowspan="1" colSpan="1" >`LiveUserInfo`</td>
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+
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+ <td rowspan="1" colSpan="1" >`class`</td>
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+
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+ <td rowspan="1" colSpan="1" >- Data model representing a viewer.<br>- Contains basic profile information such as userID, userName, and avatarURL.</td>
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+ </tr>
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+
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+ <tr>
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+ <td rowspan="1" colSpan="1" >`LiveAudienceState`</td>
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+
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+ <td rowspan="1" colSpan="1" >`struct`</td>
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+
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+ <td rowspan="1" colSpan="1" >- State container for the audience module.<br>- Exposes `audienceList` (StateFlow) for the real-time user list and `audienceCount` for the total viewer count.</td>
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+ </tr>
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+
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+ <tr>
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+ <td rowspan="1" colSpan="1" >`LiveAudienceEvent`</td>
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+
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+ <td rowspan="1" colSpan="1" >`enum`</td>
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+
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+ <td rowspan="1" colSpan="1" >- Event listener for audience changes.<br>- Provides callbacks like `.onAudienceJoined` and` .onAudienceLeft` to handle incremental list updates.</td>
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+ </tr>
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+
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+ <tr>
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+ <td rowspan="1" colSpan="1" >`LiveAudienceStore`</td>
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+
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+ <td rowspan="1" colSpan="1" >`class`</td>
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+
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+ <td rowspan="1" colSpan="1" >- Primary interface for audience management.<br>- Used to fetch list snapshots, perform admin operations (e.g., kicking users), and subscribe to real-time events.</td>
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+ </tr>
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+ </table>
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+
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+
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+ ## Implementation
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+
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+ ### Step 1: Component Integration
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+ - **Video Live Streaming**: Please refer to [Quick Start](https://write.woa.com/document/194571606121816064) to integrate AtomicXCore.
66
+
67
+ - **Voice Chat Room**: Please refer to [Quick Start](https://write.woa.com/document/194571595685527552) to integrate AtomicXCore.
68
+
69
+
70
+ ### Step 2: Initialize and Retrieve the Audience List
71
+
72
+ Get a `LiveAudienceStore` instance linked to the `liveId` and fetch the initial audience snapshot.
73
+ ``` swift
74
+ import Foundation
75
+ import AtomicXCore
76
+ import Combine
77
+
78
+ class AudienceManager {
79
+ private let liveId: String
80
+ private let audienceStore: LiveAudienceStore
81
+ private var cancellables = Set<AnyCancellable>()
82
+
83
+ // Expose the [full] audience list publisher for UI layer subscription
84
+ let audienceListPublisher = CurrentValueSubject<[LiveUserInfo], Never>([])
85
+ // Expose the audience count publisher
86
+ let audienceCountPublisher = PassthroughSubject<UInt, Never>()
87
+
88
+ init(liveId: String) {
89
+ self.liveId = liveId
90
+ // 1. Get the LiveAudienceStore instance by liveId
91
+ self.audienceStore = LiveAudienceStore.create(liveID: liveId)
92
+
93
+ // 2. Subscribe to state and events
94
+ subscribeToAudienceState()
95
+ subscribeToAudienceEvents()
96
+
97
+ // 3. Proactively fetch initial data for the first screen
98
+ fetchInitialAudienceList()
99
+ }
100
+
101
+ /// Proactively fetch a snapshot of the audience list
102
+ func fetchInitialAudienceList() {
103
+ audienceStore.fetchAudienceList { [weak self] result in
104
+ switch result {
105
+ case .success:
106
+ print("Successfully fetched the audience list for the first time")
107
+ // On success, data will be automatically updated via the state subscription channel below
108
+ case .failure(let error):
109
+ print("Failed to fetch the audience list for the first time: \(error.localizedDescription)")
110
+ }
111
+ }
112
+ }
113
+
114
+ // ... subsequent code
115
+ }
116
+ ```
117
+
118
+ ### Step 3: Subscribe to State and Events
119
+
120
+ Observe the `audienceStore` state and listen for events to receive list snapshots and real-time join/leave updates
121
+ ``` swift
122
+ extension AudienceManager {
123
+ /// Subscribe to state to get audience count and list snapshot
124
+ private func subscribeToAudienceState() {
125
+ audienceStore.state
126
+ .subscribe()
127
+ .receive(on: DispatchQueue.main)
128
+ .sink { [weak self] state in
129
+ // state.audienceList is a full snapshot
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+ self?.audienceListPublisher.send(state.audienceList)
131
+ // state.audienceCount is the real-time total
132
+ self?.audienceCountPublisher.send(state.audienceCount)
133
+ }
134
+ .store(in: &cancellables)
135
+ }
136
+
137
+ /// Subscribe to events to handle real-time audience join/leave
138
+ private func subscribeToAudienceEvents() {
139
+ audienceStore.liveAudienceEventPublisher
140
+ .receive(on: DispatchQueue.main)
141
+ .sink { [weak self] event in
142
+ guard let self = self else { return }
143
+
144
+ var currentList = self.audienceListPublisher.value
145
+
146
+ switch event {
147
+ case .onAudienceJoined(let newAudience):
148
+ print("Audience \(newAudience.userName) joined the live room")
149
+ // Incremental update: add the new audience member to the end of the current list
150
+ if !currentList.contains(where: { $0.userID == newAudience.userID }) {
151
+ currentList.append(newAudience)
152
+ self.audienceListPublisher.send(currentList)
153
+ }
154
+
155
+ case .onAudienceLeft(let departedAudience):
156
+ print("Audience \(departedAudience.userName) left the live room")
157
+ // Incremental update: remove the departed audience member from the current list
158
+ currentList.removeAll { $0.userID == departedAudience.userID }
159
+ self.audienceListPublisher.send(currentList)
160
+ }
161
+ }
162
+ .store(in: &cancellables)
163
+ }
164
+ }
165
+ ```
166
+
167
+ ### Step 4: Manage Audience
168
+
169
+ As a host or administrator, you can manage viewers in the live room.
170
+
171
+ #### 4.1 Kick a Viewer Out of the Live Room
172
+
173
+ Call the `kickUserOutOfRoom` API to remove a specified user from the live room.
174
+ ``` swift
175
+ extension AudienceManager {
176
+ func kick(userId: String) {
177
+ audienceStore.kickUserOutOfRoom(userID: userId) { result in
178
+ switch result {
179
+ case .success:
180
+ print("Successfully kicked user \(userId) out of the room")
181
+ // After a successful kick, you will receive an onAudienceLeft event
182
+ case .failure(let error):
183
+ print("Failed to kick user \(userId) out: \(error.localizedDescription)")
184
+ }
185
+ }
186
+ }
187
+ }
188
+ ```
189
+
190
+ #### 4.2 Manage Admin Roles
191
+
192
+ Use the `setAdministrator` and `revokeAdministrator` APIs to grant or revoke administrator privileges for a user.
193
+ ``` swift
194
+ extension AudienceManager {
195
+ /// Promote user to administrator
196
+ func promoteToAdmin(userId: String) {
197
+ audienceStore.setAdministrator(userID: userId) { result in
198
+ if case .success = result {
199
+ print("Successfully promoted user \(userId) to administrator")
200
+ }
201
+ }
202
+ }
203
+
204
+ /// Revoke user's administrator status
205
+ func revokeAdmin(userId: String) {
206
+ audienceStore.revokeAdministrator(userID: userId) { result in
207
+ if case .success = result {
208
+ print("Successfully revoked administrator status for user \(userId)")
209
+ }
210
+ }
211
+ }
212
+ }
213
+ ```
214
+
215
+ ## Advanced Features
216
+
217
+ ### Display Welcome Message on Entry
218
+
219
+ When a new audience member enters the live room, a welcome message is automatically displayed locally in the barrage/chat area, such as: `"Welcome [User Nickname] to the live room"`.
220
+
221
+ #### Implementation
222
+ 1. Listen for Join Events: Observe the `LiveAudienceEvent.onAudienceJoined` callback in `LiveAudienceStore` to receive real-time notifications when a new user enters.
223
+
224
+ 2. Insert Local Message: Upon triggering the event, extract the user's nickname and immediately call the `appendLocalTip` API in BarrageStore to insert the system message locally.
225
+
226
+ ``` swift
227
+ import Foundation
228
+ import AtomicXCore
229
+ import Combine
230
+
231
+ class LiveRoomManager {
232
+ private let liveId: String
233
+ private let audienceManager: AudienceManager
234
+ private let barrageManager: BarrageManager // Assume you have implemented BarrageManager as described in the barrage documentation
235
+ private var cancellables = Set<AnyCancellable>()
236
+
237
+ init(liveId: String) {
238
+ self.liveId = liveId
239
+ // Initialize two core managers
240
+ self.audienceManager = AudienceManager(liveId: liveId)
241
+ self.barrageManager = BarrageManager(liveId: liveId)
242
+
243
+ // Set up linkage
244
+ setupWelcomeMessageFlow()
245
+ }
246
+
247
+ private func setupWelcomeMessageFlow() {
248
+ // 1. Get the LiveAudienceStore instance
249
+ let audienceStore = LiveAudienceStore.create(liveID: self.liveId)
250
+
251
+ // 2. Get the BarrageStore instance (thanks to internal mechanisms, this will be the same instance)
252
+ let barrageStore = BarrageStore.create(liveID: self.liveId)
253
+
254
+ // 3. Subscribe to audience events
255
+ audienceStore.liveAudienceEventPublisher
256
+ .receive(on: DispatchQueue.main)
257
+ .sink { event in
258
+ // 4. Only handle audience join events
259
+ guard case .onAudienceJoined(let newAudience) = event else {
260
+ return
261
+ }
262
+
263
+ // 5. Create a local tip message
264
+ var welcomeTip = Barrage()
265
+ welcomeTip.messageType = .text
266
+ welcomeTip.textContent = "Welcome \(newAudience.userName) to the live room!"
267
+
268
+ // 6. Call BarrageStore's API to insert it into the barrage list
269
+ barrageStore.appendLocalTip(message: welcomeTip)
270
+ }
271
+ .store(in: &cancellables)
272
+ }
273
+ }
274
+ ```
275
+
276
+ ## API Documentation
277
+
278
+ For detailed information on all public interfaces, properties, and methods of [LiveAudienceStore](https://tencent-rtc.github.io/TUIKit_iOS/documentation/atomicxcore/liveaudiencestore) and its related classes, refer to the official API documentation included with the [AtomicX Core](https://tencent-rtc.github.io/TUIKit_iOS/documentation/atomicxcore) framework. The relevant Stores used in this document are as follows:
279
+ <table>
280
+ <tr>
281
+ <td rowspan="1" colSpan="1" >**Store/Component**</td>
282
+
283
+ <td rowspan="1" colSpan="1" >**Feature Description**</td>
284
+
285
+ <td rowspan="1" colSpan="1" >**API Documentation**</td>
286
+ </tr>
287
+
288
+ <tr>
289
+ <td rowspan="1" colSpan="1" >LiveCoreView</td>
290
+
291
+ <td rowspan="1" colSpan="1" >Core view component for live video stream display and interaction: responsible for video stream rendering and view widget handling, supporting scenarios such as host streaming, audience co-hosting, and host-to-host connection.</td>
292
+
293
+ <td rowspan="1" colSpan="1" >[API Documentation](https://tencent-rtc.github.io/TUIKit_iOS/documentation/atomicxcore/livecoreview)</td>
294
+ </tr>
295
+
296
+ <tr>
297
+ <td rowspan="1" colSpan="1" >LiveAudienceStore</td>
298
+
299
+ <td rowspan="1" colSpan="1" >Audience management: obtain real-time audience list (ID / name / avatar), count audience numbers, and listen for audience join/leave events.</td>
300
+
301
+ <td rowspan="1" colSpan="1" >[API Documentation](https://tencent-rtc.github.io/TUIKit_iOS/documentation/atomicxcore/liveaudiencestore)</td>
302
+ </tr>
303
+
304
+ <tr>
305
+ <td rowspan="1" colSpan="1" >BarrageStore</td>
306
+
307
+ <td rowspan="1" colSpan="1" >Barrage feature: send text/custom barrage, maintain barrage list, and listen to barrage status in real time.</td>
308
+
309
+ <td rowspan="1" colSpan="1" >[API Documentation](https://tencent-rtc.github.io/TUIKit_iOS/documentation/atomicxcore/barragestore)</td>
310
+ </tr>
311
+ </table>
312
+
313
+
314
+ ## FAQs
315
+
316
+ ### How is the online audience count (audienceCount) in LiveAudienceState updated? What are the timing and frequency?
317
+
318
+ The `audienceCount` is a high-precision estimate. Updates occur based on specific triggers and are subject to system frequency controls:
319
+ - **Active Entry/Exit (Immediate)**:When a user explicitly joins or leaves the room, the count updates immediately in `LiveAudienceState`.
320
+
321
+ - **Unexpected Disconnection (Delayed)**:If a user disconnects abnormally (e.g., app crash, network loss), the system uses a heartbeat mechanism to verify status. The user is marked offline only after 90 seconds of inactivity, triggering a delayed count update.
322
+
323
+ - **Frequency Control & Rate Limiting**: Audience count updates are broadcast as room messages. The system enforces a limit of 40 messages per second per room.
324
+
325
+
326
+ > **Note:**
327
+ >
328
+
329
+ > During high-traffic spikes (e.g., chat floods or rapid gifting), if the message rate exceeds this threshold, the system prioritizes core messages (like chat/barrage). Consequently, audience count update messages may be dropped to maintain stability.
330
+ >
331
+
332
+ - **What does this mean for developers?**
333
+
334
+
335
+ Treat `audienceCount` as a metric for UI display purposes only. Do not rely on it for billing, critical statistics, or scenarios requiring 100% accuracy, as brief delays or data loss may occur during high-concurrency events.
336
+
337
+
338
+
339
+