@taole/giftstage 0.3.5 → 0.3.6
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@@ -82,6 +82,9 @@ export declare class SVGABatchRenderer {
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private clipMeshProducerController;
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private clipMeshProducerTasks;
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private clipResourceProducers;
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private clipPreparationOwners;
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private liveClipPreparationControllers;
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private clipTableOwnerCounts;
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private destroyed;
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private clipMeshDestroyed;
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readonly clipAnalysis: SVGAClipAnalysisCache;
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@@ -253,6 +256,8 @@ export declare class SVGABatchRenderer {
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private getFrameClipMode;
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prewarmClipMeshes(entity: Pick<VideoEntity, 'spriteTable'>, options?: SVGAClipPrewarmOptions): Promise<number>;
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prewarmClipMeshesForFrame(entity: Pick<VideoEntity, 'spriteTable'>, frame: number, options?: SVGAClipPrewarmOptions): Promise<number>;
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private retainClipPreparation;
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private prewarmEntityClipMeshes;
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/**
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* Precompiles every immutable Shape group and uploads its static mesh once.
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* Hybrid table promotion waits for this preparation so the first promoted
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package/package.json
CHANGED