@swf2es/context3d 0.1.4 → 0.1.6
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- package/README.md +4 -4
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -182,10 +182,10 @@ Stage3D positions follow the embedding's `scale`/`salign` placement. Configured
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buffer sizes remain in pixels; resizing or changing device pixel ratio never
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implicitly reallocates them. The host clips the viewports, makes the display
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list transparent while contexts exist, and keeps overlapping players' canvases
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in separate stacks.
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in separate stacks. The web host honors ActionScript changes to
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`Stage.scaleMode` and `Stage.align`, with Stage3D opted in or not; only the
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opt-in gives the top and left edges precedence when an alignment names both
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opposite edges. In `noScale`, Stage dimensions follow the
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embedding's CSS size and resize events are synchronous after placement updates;
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other modes report the authored dimensions. Display-list pixels and input use
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the same viewport, including coordinates outside the authored rectangle.
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