@swf2es/context3d 0.1.4 → 0.1.6

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Files changed (2) hide show
  1. package/README.md +4 -4
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -182,10 +182,10 @@ Stage3D positions follow the embedding's `scale`/`salign` placement. Configured
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  buffer sizes remain in pixels; resizing or changing device pixel ratio never
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  implicitly reallocates them. The host clips the viewports, makes the display
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  list transparent while contexts exist, and keeps overlapping players' canvases
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- in separate stacks. With Stage3D opted in, the web host honors ActionScript
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- changes to `Stage.scaleMode` and `Stage.align`. Ordinary playback retains dev's
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- fixed Stage getters, ignored setters and authored dimensions, including its
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- existing embedding alignment when both opposite edges are named. In `noScale`, Stage dimensions follow the
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+ in separate stacks. The web host honors ActionScript changes to
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+ `Stage.scaleMode` and `Stage.align`, with Stage3D opted in or not; only the
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+ opt-in gives the top and left edges precedence when an alignment names both
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+ opposite edges. In `noScale`, Stage dimensions follow the
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  embedding's CSS size and resize events are synchronous after placement updates;
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  other modes report the authored dimensions. Display-list pixels and input use
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  the same viewport, including coordinates outside the authored rectangle.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@swf2es/context3d",
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- "version": "0.1.4",
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+ "version": "0.1.6",
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  "description": "Experimental Context3D resource contracts, AGAL translation and an optional WebGL2 backend",
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  "keywords": [
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  "flash",