@supersoniks/concorde 4.9.98-visual-stack.0 → 4.9.98-visual-stack.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build-infos.json +1 -1
- package/concorde-3d.bundle.js +201 -152
- package/concorde-3d.es.js +14687 -13905
- package/concorde-core.bundle.js +1 -1
- package/concorde-core.es.js +1 -1
- package/concorde-hugging-face-infer.bundle.js +1 -1
- package/concorde-hugging-face-infer.es.js +1 -1
- package/concorde-shader.bundle.js +31 -20
- package/concorde-shader.es.js +2773 -2547
- package/concorde-webgpu.bundle.js +43 -32
- package/concorde-webgpu.es.js +1819 -1553
- package/dist/concorde-3d.bundle.js +201 -152
- package/dist/concorde-3d.es.js +14687 -13905
- package/dist/concorde-core.bundle.js +1 -1
- package/dist/concorde-core.es.js +1 -1
- package/dist/concorde-hugging-face-infer.bundle.js +1 -1
- package/dist/concorde-hugging-face-infer.es.js +1 -1
- package/dist/concorde-shader.bundle.js +31 -20
- package/dist/concorde-shader.es.js +2773 -2547
- package/dist/concorde-webgpu.bundle.js +43 -32
- package/dist/concorde-webgpu.es.js +1819 -1553
- package/dist/js/core/components/functional/3d/3d.js +90 -2
- package/dist/js/core/components/functional/3d/3d.js.map +1 -1
- package/dist/js/core/components/functional/3d/constants.js +1 -0
- package/dist/js/core/components/functional/3d/constants.js.map +1 -1
- package/dist/js/core/components/functional/3d/ensure.js +6 -3
- package/dist/js/core/components/functional/3d/ensure.js.map +1 -1
- package/dist/js/core/components/functional/3d/form-params.js +2 -0
- package/dist/js/core/components/functional/3d/form-params.js.map +1 -1
- package/dist/js/core/components/functional/3d/life.js +2 -1
- package/dist/js/core/components/functional/3d/life.js.map +1 -1
- package/dist/js/core/components/functional/3d/out-publish.js +3 -2
- package/dist/js/core/components/functional/3d/out-publish.js.map +1 -1
- package/dist/js/core/components/functional/3d/playback.js +6 -1
- package/dist/js/core/components/functional/3d/playback.js.map +1 -1
- package/dist/js/core/components/functional/3d/post-bind.js +207 -0
- package/dist/js/core/components/functional/3d/post-bind.js.map +1 -0
- package/dist/js/core/components/functional/3d/post-channels.js +39 -0
- package/dist/js/core/components/functional/3d/post-channels.js.map +1 -0
- package/dist/js/core/components/functional/3d/post-fx.js +495 -0
- package/dist/js/core/components/functional/3d/post-fx.js.map +1 -0
- package/dist/js/core/components/functional/3d/props.js +142 -0
- package/dist/js/core/components/functional/3d/props.js.map +1 -1
- package/dist/js/core/components/functional/3d/reload.js +2 -0
- package/dist/js/core/components/functional/3d/reload.js.map +1 -1
- package/dist/js/core/components/functional/3d/runtime.js +80 -3
- package/dist/js/core/components/functional/3d/runtime.js.map +1 -1
- package/dist/js/core/components/functional/3d/scene-runtime.js +1 -1
- package/dist/js/core/components/functional/3d/scene-runtime.js.map +1 -1
- package/dist/js/core/components/functional/3d/tune.js +21 -0
- package/dist/js/core/components/functional/3d/tune.js.map +1 -1
- package/dist/js/core/components/functional/3d/updated.js +13 -1
- package/dist/js/core/components/functional/3d/updated.js.map +1 -1
- package/dist/js/core/components/functional/shader/gl-runtime.js +128 -14
- package/dist/js/core/components/functional/shader/gl-runtime.js.map +1 -1
- package/dist/js/core/components/functional/shader/shader.js +154 -57
- package/dist/js/core/components/functional/shader/shader.js.map +1 -1
- package/dist/js/core/components/functional/shader/shadertoy-prelude.js +39 -5
- package/dist/js/core/components/functional/shader/shadertoy-prelude.js.map +1 -1
- package/dist/js/core/components/functional/shader/types.js +58 -7
- package/dist/js/core/components/functional/shader/types.js.map +1 -1
- package/dist/js/core/components/functional/webgpu/gl-fallback.js +27 -6
- package/dist/js/core/components/functional/webgpu/gl-fallback.js.map +1 -1
- package/dist/js/core/components/functional/webgpu/gpu-runtime.js +115 -13
- package/dist/js/core/components/functional/webgpu/gpu-runtime.js.map +1 -1
- package/dist/js/core/components/functional/webgpu/helpers.js +8 -2
- package/dist/js/core/components/functional/webgpu/helpers.js.map +1 -1
- package/dist/js/core/components/functional/webgpu/webgpu.js +34 -1
- package/dist/js/core/components/functional/webgpu/webgpu.js.map +1 -1
- package/dist/js/core/utils/mediaRef.js +37 -0
- package/dist/js/core/utils/mediaRef.js.map +1 -1
- package/dist/types/core/components/functional/3d/3d.d.ts +26 -3
- package/dist/types/core/components/functional/3d/3d.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/constants.d.ts +1 -1
- package/dist/types/core/components/functional/3d/constants.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/ensure.d.ts +3 -0
- package/dist/types/core/components/functional/3d/ensure.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/form-params.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/life.d.ts +2 -0
- package/dist/types/core/components/functional/3d/life.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/out-publish.d.ts +1 -0
- package/dist/types/core/components/functional/3d/out-publish.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/playback.d.ts +9 -0
- package/dist/types/core/components/functional/3d/playback.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/post-bind.d.ts +52 -0
- package/dist/types/core/components/functional/3d/post-bind.d.ts.map +1 -0
- package/dist/types/core/components/functional/3d/post-channels.d.ts +40 -0
- package/dist/types/core/components/functional/3d/post-channels.d.ts.map +1 -0
- package/dist/types/core/components/functional/3d/post-fx.d.ts +73 -0
- package/dist/types/core/components/functional/3d/post-fx.d.ts.map +1 -0
- package/dist/types/core/components/functional/3d/props.d.ts +42 -0
- package/dist/types/core/components/functional/3d/props.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/reload.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/runtime.d.ts +16 -1
- package/dist/types/core/components/functional/3d/runtime.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/scene-runtime.d.ts +1 -1
- package/dist/types/core/components/functional/3d/scene-runtime.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/tune.d.ts +5 -0
- package/dist/types/core/components/functional/3d/tune.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/types.d.ts +9 -0
- package/dist/types/core/components/functional/3d/types.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/updated.d.ts.map +1 -1
- package/dist/types/core/components/functional/shader/gl-runtime.d.ts +33 -1
- package/dist/types/core/components/functional/shader/gl-runtime.d.ts.map +1 -1
- package/dist/types/core/components/functional/shader/shader.d.ts +28 -7
- package/dist/types/core/components/functional/shader/shader.d.ts.map +1 -1
- package/dist/types/core/components/functional/shader/shadertoy-prelude.d.ts +16 -2
- package/dist/types/core/components/functional/shader/shadertoy-prelude.d.ts.map +1 -1
- package/dist/types/core/components/functional/shader/types.d.ts +29 -5
- package/dist/types/core/components/functional/shader/types.d.ts.map +1 -1
- package/dist/types/core/components/functional/webgpu/gl-fallback.d.ts +4 -0
- package/dist/types/core/components/functional/webgpu/gl-fallback.d.ts.map +1 -1
- package/dist/types/core/components/functional/webgpu/gpu-runtime.d.ts +14 -0
- package/dist/types/core/components/functional/webgpu/gpu-runtime.d.ts.map +1 -1
- package/dist/types/core/components/functional/webgpu/helpers.d.ts +1 -0
- package/dist/types/core/components/functional/webgpu/helpers.d.ts.map +1 -1
- package/dist/types/core/components/functional/webgpu/webgpu.d.ts +7 -1
- package/dist/types/core/components/functional/webgpu/webgpu.d.ts.map +1 -1
- package/dist/types/core/utils/mediaRef.d.ts +15 -0
- package/dist/types/core/utils/mediaRef.d.ts.map +1 -1
- package/package.json +37 -1
- package/src/core/components/functional/3d/3d.md +34 -1
- package/src/core/components/functional/3d/3d.spec.ts +42 -0
- package/src/core/components/functional/3d/3d.ts +101 -3
- package/src/core/components/functional/3d/constants.ts +1 -0
- package/src/core/components/functional/3d/ensure.ts +11 -3
- package/src/core/components/functional/3d/form-params.ts +2 -0
- package/src/core/components/functional/3d/life.ts +4 -1
- package/src/core/components/functional/3d/out-publish.ts +4 -3
- package/src/core/components/functional/3d/playback.ts +13 -1
- package/src/core/components/functional/3d/post-bind.ts +262 -0
- package/src/core/components/functional/3d/post-channels.spec.ts +36 -0
- package/src/core/components/functional/3d/post-channels.ts +69 -0
- package/src/core/components/functional/3d/post-fx.ts +594 -0
- package/src/core/components/functional/3d/props.ts +45 -0
- package/src/core/components/functional/3d/reload.ts +2 -0
- package/src/core/components/functional/3d/runtime.ts +93 -4
- package/src/core/components/functional/3d/scene-runtime.ts +3 -0
- package/src/core/components/functional/3d/tune.ts +21 -0
- package/src/core/components/functional/3d/types.ts +9 -0
- package/src/core/components/functional/3d/updated.ts +17 -1
- package/src/core/components/functional/shader/gl-runtime.ts +169 -12
- package/src/core/components/functional/shader/shader.md +27 -4
- package/src/core/components/functional/shader/shader.spec.ts +267 -0
- package/src/core/components/functional/shader/shader.ts +177 -55
- package/src/core/components/functional/shader/shadertoy-prelude.ts +49 -5
- package/src/core/components/functional/shader/types.ts +89 -12
- package/src/core/components/functional/webgpu/gl-fallback.ts +28 -4
- package/src/core/components/functional/webgpu/gpu-runtime.ts +154 -18
- package/src/core/components/functional/webgpu/helpers.ts +8 -2
- package/src/core/components/functional/webgpu/webgpu.md +13 -2
- package/src/core/components/functional/webgpu/webgpu.spec.ts +37 -0
- package/src/core/components/functional/webgpu/webgpu.ts +39 -1
- package/src/core/utils/mediaRef.spec.ts +25 -0
- package/src/core/utils/mediaRef.ts +45 -0
- package/src/docs/_misc/visual-stack.md +19 -1
- package/src/docs/components/docs-demo-sources.ts +28 -0
- package/src/docs/docs.ts +2 -0
- package/src/docs/example/docs-3d-post-depth-demo.ts +68 -0
- package/src/docs/example/docs-3d-webgpu-live-demo.ts +83 -0
- package/src/docs/example/docs-harris-webgpu-demo.ts +53 -55
- package/src/docs/search/docs-search.json +252 -2
- package/src/tsconfig.json +27 -0
- package/src/tsconfig.tsbuildinfo +1 -1
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@@ -8,6 +8,88 @@ import { buildFragmentSource } from "./shadertoy-prelude";
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import "./shader";
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import { SonicShader, channelFormValue } from "./shader";
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describe("parseBufferFormat", () => {
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it("accepte rgba8 / rgba16f / rgba32f", async () => {
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const { parseBufferFormat } = await import("./types");
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expect(parseBufferFormat("rgba8")).toBe("rgba8");
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expect(parseBufferFormat("rgba16f")).toBe("rgba16f");
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expect(parseBufferFormat("half")).toBe("rgba16f");
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expect(parseBufferFormat("rgba32f")).toBe("rgba32f");
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expect(parseBufferFormat("float")).toBe("rgba32f");
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expect(parseBufferFormat("")).toBe("rgba8");
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expect(parseBufferFormat("nope")).toBe("rgba8");
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});
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});
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describe("resolveBufferGlFormat", () => {
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it("reste rgba8 sans extension float", async () => {
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const { resolveBufferGlFormat, resetBufferFormatWarnFlag } = await import(
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"./gl-runtime"
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);
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resetBufferFormatWarnFlag();
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const gl = {
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RGBA8: 0x8058,
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RGBA16F: 0x881a,
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RGBA32F: 0x8814,
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RGBA: 0x1908,
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UNSIGNED_BYTE: 0x1401,
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HALF_FLOAT: 0x140b,
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FLOAT: 0x1406,
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LINEAR: 0x2601,
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NEAREST: 0x2600,
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getExtension: () => null,
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} as unknown as WebGL2RenderingContext;
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const warn = vi.spyOn(console, "warn").mockImplementation(() => {});
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const fmt = resolveBufferGlFormat(gl, "rgba16f");
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expect(fmt.active).toBe("rgba8");
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expect(fmt.float).toBe(false);
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expect(warn).toHaveBeenCalledOnce();
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warn.mockRestore();
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});
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it("accepte rgba16f avec EXT_color_buffer_float", async () => {
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const { resolveBufferGlFormat, resetBufferFormatWarnFlag } = await import(
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"./gl-runtime"
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);
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resetBufferFormatWarnFlag();
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const gl = {
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RGBA8: 0x8058,
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RGBA16F: 0x881a,
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RGBA32F: 0x8814,
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RGBA: 0x1908,
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UNSIGNED_BYTE: 0x1401,
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HALF_FLOAT: 0x140b,
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FLOAT: 0x1406,
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LINEAR: 0x2601,
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NEAREST: 0x2600,
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getExtension: (name: string) =>
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name === "EXT_color_buffer_float" ? {} : null,
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} as unknown as WebGL2RenderingContext;
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const fmt = resolveBufferGlFormat(gl, "rgba16f");
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expect(fmt.active).toBe("rgba16f");
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expect(fmt.float).toBe(true);
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expect(fmt.type).toBe(gl.HALF_FLOAT);
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});
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});
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describe("findPeaks float", () => {
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it("lit des scores Float32 déjà normalisés", async () => {
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const { findPeaks } = await import("./types");
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const w = 8;
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const h = 8;
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const data = new Float32Array(w * h * 4);
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data[(3 * w + 3) * 4] = 0.9;
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data[(3 * w + 4) * 4] = 0.4;
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const peaks = findPeaks(data, w, h, {
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threshold: 0.5,
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maxCount: 2,
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minDistance: 2,
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});
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expect(peaks.length).toBeGreaterThanOrEqual(1);
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expect(peaks[0].score).toBeCloseTo(0.9, 5);
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});
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});
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describe("parseChannelSource", () => {
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it("résout self / buffers / url / fallback", () => {
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expect(parseChannelSource("self", "")).toEqual({ kind: "self" });
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});
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});
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describe("release-offscreen auto / self", () => {
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it("parseReleaseOffscreen", async () => {
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const { parseReleaseOffscreen } = await import("./types");
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expect(parseReleaseOffscreen(null)).toBe("auto");
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expect(parseReleaseOffscreen("auto")).toBe("auto");
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expect(parseReleaseOffscreen("")).toBe(true);
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expect(parseReleaseOffscreen("true")).toBe(true);
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expect(parseReleaseOffscreen("false")).toBe(false);
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});
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it("shouldReleaseWhenOffscreen", async () => {
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const { shouldReleaseWhenOffscreen } = await import("./types");
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expect(shouldReleaseWhenOffscreen("auto", true)).toBe(false);
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expect(shouldReleaseWhenOffscreen("auto", false)).toBe(true);
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expect(shouldReleaseWhenOffscreen(true, true)).toBe(true);
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expect(shouldReleaseWhenOffscreen(false, false)).toBe(false);
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});
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it("channelsUseSelf détecte self", async () => {
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const { channelsUseSelf } = await import("./types");
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expect(
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channelsUseSelf([
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[{ kind: "url", url: "/a.png" }, { kind: "none" }, { kind: "none" }, { kind: "none" }],
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]),
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).toBe(false);
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expect(
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channelsUseSelf([
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[{ kind: "self" }, { kind: "none" }, { kind: "none" }, { kind: "none" }],
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]),
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).toBe(true);
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});
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});
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describe("SonicShader", () => {
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afterEach(() => {
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document.body.innerHTML = "";
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expect(el.shadowRoot?.querySelector("canvas")).toBeTruthy();
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}
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});
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it("changement de canal → rebindChannels, pas rebuild", async () => {
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const el = TestUtils.bootstrap(
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`<sonic-shader style="width:32px;height:32px"></sonic-shader>`,
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true,
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)[0] as SonicShader;
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el.image =
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"void mainImage(out vec4 fragColor, in vec2 fragCoord){ fragColor=vec4(1.0); }";
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await el.updateComplete;
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const rt = {
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isLost: false,
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+
setPassChannels: vi.fn(),
|
|
496
|
+
ensureTextures: vi.fn(async () => {}),
|
|
497
|
+
ensureElementTexture: vi.fn(),
|
|
498
|
+
resize: vi.fn(),
|
|
499
|
+
dispose: vi.fn(),
|
|
500
|
+
setVideosPlaying: vi.fn(),
|
|
501
|
+
};
|
|
502
|
+
const internal = el as unknown as {
|
|
503
|
+
runtime: typeof rt;
|
|
504
|
+
ready: boolean;
|
|
505
|
+
rebuild: () => Promise<void>;
|
|
506
|
+
rebindChannels: () => Promise<void>;
|
|
507
|
+
drawFrame: (now: number) => void;
|
|
508
|
+
};
|
|
509
|
+
internal.runtime = rt;
|
|
510
|
+
internal.ready = true;
|
|
511
|
+
vi.spyOn(internal, "drawFrame").mockImplementation(() => {});
|
|
512
|
+
|
|
513
|
+
const rebuildSpy = vi.spyOn(internal, "rebuild");
|
|
514
|
+
const rebindSpy = vi.spyOn(internal, "rebindChannels");
|
|
515
|
+
rebuildSpy.mockClear();
|
|
516
|
+
rebindSpy.mockClear();
|
|
517
|
+
rt.setPassChannels.mockClear();
|
|
518
|
+
|
|
519
|
+
el.bufferACh1 = "#autre";
|
|
520
|
+
await el.updateComplete;
|
|
521
|
+
await new Promise((r) => setTimeout(r, 0));
|
|
522
|
+
|
|
523
|
+
expect(rebuildSpy).not.toHaveBeenCalled();
|
|
524
|
+
expect(rebindSpy).toHaveBeenCalled();
|
|
525
|
+
expect(rt.setPassChannels).toHaveBeenCalled();
|
|
526
|
+
});
|
|
527
|
+
|
|
528
|
+
it("release-offscreen=auto : conserve le runtime si self hors écran", async () => {
|
|
529
|
+
const el = TestUtils.bootstrap(
|
|
530
|
+
`<sonic-shader release-offscreen="auto" style="width:32px;height:32px"></sonic-shader>`,
|
|
531
|
+
true,
|
|
532
|
+
)[0] as SonicShader;
|
|
533
|
+
await el.updateComplete;
|
|
534
|
+
expect(el.releaseOffscreen).toBe("auto");
|
|
535
|
+
|
|
536
|
+
const dispose = vi.fn();
|
|
537
|
+
const rt = {
|
|
538
|
+
isLost: false,
|
|
539
|
+
dispose,
|
|
540
|
+
setVideosPlaying: vi.fn(),
|
|
541
|
+
setPassChannels: vi.fn(),
|
|
542
|
+
ensureTextures: vi.fn(async () => {}),
|
|
543
|
+
ensureElementTexture: vi.fn(),
|
|
544
|
+
resize: vi.fn(),
|
|
545
|
+
};
|
|
546
|
+
const internal = el as unknown as {
|
|
547
|
+
runtime: typeof rt | null;
|
|
548
|
+
ready: boolean;
|
|
549
|
+
inView: boolean;
|
|
550
|
+
syncVisibility: () => void;
|
|
551
|
+
drawFrame: (now: number) => void;
|
|
552
|
+
};
|
|
553
|
+
internal.runtime = rt;
|
|
554
|
+
internal.ready = true;
|
|
555
|
+
internal.inView = true;
|
|
556
|
+
vi.spyOn(internal, "drawFrame").mockImplementation(() => {});
|
|
557
|
+
|
|
558
|
+
el.bufferACh0 = "self";
|
|
559
|
+
await el.updateComplete;
|
|
560
|
+
await new Promise((r) => setTimeout(r, 0));
|
|
561
|
+
|
|
562
|
+
internal.inView = false;
|
|
563
|
+
internal.syncVisibility();
|
|
564
|
+
expect(dispose).not.toHaveBeenCalled();
|
|
565
|
+
expect(internal.runtime).toBe(rt);
|
|
566
|
+
});
|
|
567
|
+
|
|
568
|
+
it("release-offscreen=auto : libère hors écran sans self", async () => {
|
|
569
|
+
const el = TestUtils.bootstrap(
|
|
570
|
+
`<sonic-shader release-offscreen="auto" style="width:32px;height:32px"></sonic-shader>`,
|
|
571
|
+
true,
|
|
572
|
+
)[0] as SonicShader;
|
|
573
|
+
await el.updateComplete;
|
|
574
|
+
const dispose = vi.fn();
|
|
575
|
+
const rt = {
|
|
576
|
+
isLost: false,
|
|
577
|
+
dispose,
|
|
578
|
+
setVideosPlaying: vi.fn(),
|
|
579
|
+
};
|
|
580
|
+
const internal = el as unknown as {
|
|
581
|
+
runtime: typeof rt | null;
|
|
582
|
+
ready: boolean;
|
|
583
|
+
inView: boolean;
|
|
584
|
+
syncVisibility: () => void;
|
|
585
|
+
drawFrame: (now: number) => void;
|
|
586
|
+
};
|
|
587
|
+
internal.runtime = rt;
|
|
588
|
+
internal.ready = true;
|
|
589
|
+
internal.inView = false;
|
|
590
|
+
vi.spyOn(internal, "drawFrame").mockImplementation(() => {});
|
|
591
|
+
internal.syncVisibility();
|
|
592
|
+
expect(dispose).toHaveBeenCalledWith(false);
|
|
593
|
+
expect(internal.runtime).toBeNull();
|
|
594
|
+
});
|
|
595
|
+
|
|
596
|
+
it("release-offscreen=true : libère même avec self", async () => {
|
|
597
|
+
const el = TestUtils.bootstrap(
|
|
598
|
+
`<sonic-shader release-offscreen style="width:32px;height:32px"></sonic-shader>`,
|
|
599
|
+
true,
|
|
600
|
+
)[0] as SonicShader;
|
|
601
|
+
await el.updateComplete;
|
|
602
|
+
expect(el.releaseOffscreen).toBe(true);
|
|
603
|
+
|
|
604
|
+
const dispose = vi.fn();
|
|
605
|
+
const rt = {
|
|
606
|
+
isLost: false,
|
|
607
|
+
dispose,
|
|
608
|
+
setVideosPlaying: vi.fn(),
|
|
609
|
+
setPassChannels: vi.fn(),
|
|
610
|
+
ensureTextures: vi.fn(async () => {}),
|
|
611
|
+
ensureElementTexture: vi.fn(),
|
|
612
|
+
resize: vi.fn(),
|
|
613
|
+
};
|
|
614
|
+
const internal = el as unknown as {
|
|
615
|
+
runtime: typeof rt | null;
|
|
616
|
+
ready: boolean;
|
|
617
|
+
inView: boolean;
|
|
618
|
+
syncVisibility: () => void;
|
|
619
|
+
drawFrame: (now: number) => void;
|
|
620
|
+
};
|
|
621
|
+
internal.runtime = rt;
|
|
622
|
+
internal.ready = true;
|
|
623
|
+
internal.inView = true;
|
|
624
|
+
vi.spyOn(internal, "drawFrame").mockImplementation(() => {});
|
|
625
|
+
|
|
626
|
+
el.bufferACh0 = "self";
|
|
627
|
+
await el.updateComplete;
|
|
628
|
+
await new Promise((r) => setTimeout(r, 0));
|
|
629
|
+
|
|
630
|
+
internal.inView = false;
|
|
631
|
+
internal.syncVisibility();
|
|
632
|
+
expect(dispose).toHaveBeenCalledWith(false);
|
|
633
|
+
expect(internal.runtime).toBeNull();
|
|
634
|
+
});
|
|
368
635
|
});
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { css, html, LitElement } from "lit";
|
|
2
2
|
import { customElement, property, state } from "lit/decorators.js";
|
|
3
3
|
import HTML from "@supersoniks/concorde/core/utils/HTML";
|
|
4
|
-
import { revokeMediaUrls, toMediaUrl, mediaElementKey, lookupLiveElement } from "@supersoniks/concorde/core/utils/mediaRef";
|
|
4
|
+
import { revokeMediaUrls, toMediaUrl, mediaElementKey, lookupLiveElement, FrameConsumerRegistry } from "@supersoniks/concorde/core/utils/mediaRef";
|
|
5
5
|
import { PublisherManager } from "@supersoniks/concorde/utils";
|
|
6
6
|
import {
|
|
7
7
|
parseChannelSource,
|
|
@@ -9,6 +9,8 @@ import {
|
|
|
9
9
|
} from "./gl-runtime";
|
|
10
10
|
import {
|
|
11
11
|
PassChannels,
|
|
12
|
+
ReleaseOffscreen,
|
|
13
|
+
ShaderBufferFormat,
|
|
12
14
|
ShaderCompileError,
|
|
13
15
|
ShaderExtractItem,
|
|
14
16
|
ShaderExtractOutput,
|
|
@@ -18,17 +20,61 @@ import {
|
|
|
18
20
|
ShaderRoi,
|
|
19
21
|
ShaderSources,
|
|
20
22
|
SonicShaderOutput,
|
|
23
|
+
channelsUseSelf,
|
|
21
24
|
findPeaks,
|
|
22
25
|
meanRgba,
|
|
26
|
+
parseBufferFormat,
|
|
23
27
|
parseExtractPass,
|
|
24
28
|
parseHoverParam,
|
|
29
|
+
parseReleaseOffscreen,
|
|
25
30
|
roiToPixels,
|
|
31
|
+
rgbaToUint8,
|
|
32
|
+
shouldReleaseWhenOffscreen,
|
|
26
33
|
} from "./types";
|
|
27
34
|
|
|
28
35
|
const tagName = "sonic-shader";
|
|
29
36
|
|
|
30
37
|
const MAX_PATCH_PX = 128;
|
|
31
38
|
|
|
39
|
+
/** Clés qui forcent une recompilation / recreate FBO. */
|
|
40
|
+
const PROGRAM_KEYS = [
|
|
41
|
+
"image",
|
|
42
|
+
"bufferA",
|
|
43
|
+
"bufferB",
|
|
44
|
+
"bufferC",
|
|
45
|
+
"bufferD",
|
|
46
|
+
"common",
|
|
47
|
+
"bufferFormat",
|
|
48
|
+
] as const;
|
|
49
|
+
|
|
50
|
+
/** Clés qui ne font que re-lier les textures (pas de rebuild). */
|
|
51
|
+
const CHANNEL_KEYS = [
|
|
52
|
+
"channel0",
|
|
53
|
+
"channel1",
|
|
54
|
+
"channel2",
|
|
55
|
+
"channel3",
|
|
56
|
+
"imageCh0",
|
|
57
|
+
"imageCh1",
|
|
58
|
+
"imageCh2",
|
|
59
|
+
"imageCh3",
|
|
60
|
+
"bufferACh0",
|
|
61
|
+
"bufferACh1",
|
|
62
|
+
"bufferACh2",
|
|
63
|
+
"bufferACh3",
|
|
64
|
+
"bufferBCh0",
|
|
65
|
+
"bufferBCh1",
|
|
66
|
+
"bufferBCh2",
|
|
67
|
+
"bufferBCh3",
|
|
68
|
+
"bufferCCh0",
|
|
69
|
+
"bufferCCh1",
|
|
70
|
+
"bufferCCh2",
|
|
71
|
+
"bufferCCh3",
|
|
72
|
+
"bufferDCh0",
|
|
73
|
+
"bufferDCh1",
|
|
74
|
+
"bufferDCh2",
|
|
75
|
+
"bufferDCh3",
|
|
76
|
+
] as const;
|
|
77
|
+
|
|
32
78
|
/**
|
|
33
79
|
* Champs méta publiés vers le out-dataProvider.
|
|
34
80
|
* `param0…3` sont exclus du gate « consommateur » : un `sonic-input name="param0"`
|
|
@@ -294,12 +340,32 @@ export class SonicShader extends LitElement {
|
|
|
294
340
|
/** Vitesse d’easing hover on/off (1/s, défaut 10). */
|
|
295
341
|
@property({ type: Number, attribute: "hover-speed" }) hoverSpeed = 10;
|
|
296
342
|
/**
|
|
297
|
-
*
|
|
298
|
-
*
|
|
343
|
+
* Hors viewport : libère textures/FBO (garde le contexte).
|
|
344
|
+
* `auto` (défaut) : ne libère pas si une passe lit `self`.
|
|
345
|
+
* `true` / `false` forcent le comportement.
|
|
299
346
|
*/
|
|
300
|
-
@property({
|
|
301
|
-
|
|
347
|
+
@property({
|
|
348
|
+
attribute: "release-offscreen",
|
|
349
|
+
converter: {
|
|
350
|
+
fromAttribute: (value: string | null) => parseReleaseOffscreen(value),
|
|
351
|
+
toAttribute: (value: ReleaseOffscreen) => {
|
|
352
|
+
if (value === "auto") return "auto";
|
|
353
|
+
if (value === false) return "false";
|
|
354
|
+
return "";
|
|
355
|
+
},
|
|
356
|
+
},
|
|
357
|
+
})
|
|
358
|
+
releaseOffscreen: ReleaseOffscreen = "auto";
|
|
302
359
|
@property({ type: Number, attribute: "dpr-max" }) dprMax = 2;
|
|
360
|
+
/**
|
|
361
|
+
* Format des buffers A–D : `rgba8` (défaut) | `rgba16f` | `rgba32f`.
|
|
362
|
+
* Attribut reflété `active-buffer-format` = format réellement utilisé.
|
|
363
|
+
*/
|
|
364
|
+
@property({ attribute: "buffer-format" })
|
|
365
|
+
bufferFormat: ShaderBufferFormat | string = "rgba8";
|
|
366
|
+
/** Format actif après repli éventuel (lecture seule, reflect). */
|
|
367
|
+
@property({ attribute: "active-buffer-format", reflect: true })
|
|
368
|
+
activeBufferFormat: ShaderBufferFormat = "rgba8";
|
|
303
369
|
|
|
304
370
|
/** Generic float uniforms `uParam0`…`uParam3` (no shader rebuild). */
|
|
305
371
|
@property({ type: Number, attribute: "param0" }) param0 = 0;
|
|
@@ -399,6 +465,9 @@ export class SonicShader extends LitElement {
|
|
|
399
465
|
private resizeObserver: ResizeObserver | null = null;
|
|
400
466
|
private intersectionObserver: IntersectionObserver | null = null;
|
|
401
467
|
private rebuildToken = 0;
|
|
468
|
+
/** Annule un `rebindChannels` en vol si rebuild / release intervient. */
|
|
469
|
+
private rebindToken = 0;
|
|
470
|
+
private frameConsumers = new FrameConsumerRegistry();
|
|
402
471
|
private ready = false;
|
|
403
472
|
private formPublisher: ReturnType<typeof PublisherManager.get> | null = null;
|
|
404
473
|
private outPublisher: ReturnType<typeof PublisherManager.get> | null = null;
|
|
@@ -479,9 +548,11 @@ export class SonicShader extends LitElement {
|
|
|
479
548
|
}
|
|
480
549
|
this.pendingRevokeUrls = [];
|
|
481
550
|
this.stopLoop();
|
|
551
|
+
this.frameConsumers.clear();
|
|
482
552
|
this.resizeObserver?.disconnect();
|
|
483
553
|
this.intersectionObserver?.disconnect();
|
|
484
554
|
this.rebuildToken++;
|
|
555
|
+
this.rebindToken++;
|
|
485
556
|
this.ready = false;
|
|
486
557
|
this.releasing = true;
|
|
487
558
|
this.runtime?.dispose(true); // libère le slot navigateur
|
|
@@ -505,7 +576,7 @@ export class SonicShader extends LitElement {
|
|
|
505
576
|
this.bindOutPublisher();
|
|
506
577
|
this.bindExtractPublisher();
|
|
507
578
|
requestAnimationFrame(() => {
|
|
508
|
-
if (this.inView || !this.
|
|
579
|
+
if (this.inView || !this.wantsReleaseOffscreen()) {
|
|
509
580
|
void this.ensureRuntime();
|
|
510
581
|
}
|
|
511
582
|
});
|
|
@@ -513,44 +584,19 @@ export class SonicShader extends LitElement {
|
|
|
513
584
|
|
|
514
585
|
protected updated(changed: Map<string, unknown>) {
|
|
515
586
|
if (!this.runtime) return;
|
|
516
|
-
const
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
"bufferB",
|
|
520
|
-
"bufferC",
|
|
521
|
-
"bufferD",
|
|
522
|
-
"common",
|
|
523
|
-
"channel0",
|
|
524
|
-
"channel1",
|
|
525
|
-
"channel2",
|
|
526
|
-
"channel3",
|
|
527
|
-
"imageCh0",
|
|
528
|
-
"imageCh1",
|
|
529
|
-
"imageCh2",
|
|
530
|
-
"imageCh3",
|
|
531
|
-
"bufferACh0",
|
|
532
|
-
"bufferACh1",
|
|
533
|
-
"bufferACh2",
|
|
534
|
-
"bufferACh3",
|
|
535
|
-
"bufferBCh0",
|
|
536
|
-
"bufferBCh1",
|
|
537
|
-
"bufferBCh2",
|
|
538
|
-
"bufferBCh3",
|
|
539
|
-
"bufferCCh0",
|
|
540
|
-
"bufferCCh1",
|
|
541
|
-
"bufferCCh2",
|
|
542
|
-
"bufferCCh3",
|
|
543
|
-
"bufferDCh0",
|
|
544
|
-
"bufferDCh1",
|
|
545
|
-
"bufferDCh2",
|
|
546
|
-
"bufferDCh3",
|
|
547
|
-
];
|
|
548
|
-
if (shaderKeys.some((k) => changed.has(k))) {
|
|
587
|
+
const programChanged = PROGRAM_KEYS.some((k) => changed.has(k));
|
|
588
|
+
const channelChanged = CHANNEL_KEYS.some((k) => changed.has(k));
|
|
589
|
+
if (programChanged) {
|
|
549
590
|
void this.rebuild();
|
|
591
|
+
} else if (channelChanged) {
|
|
592
|
+
void this.rebindChannels();
|
|
550
593
|
}
|
|
551
594
|
if (changed.has("play")) {
|
|
552
595
|
this.syncPlayback();
|
|
553
596
|
}
|
|
597
|
+
if (changed.has("releaseOffscreen") || channelChanged) {
|
|
598
|
+
this.syncVisibility();
|
|
599
|
+
}
|
|
554
600
|
if (
|
|
555
601
|
changed.has("dataProvider") ||
|
|
556
602
|
changed.has("outDataProvider") ||
|
|
@@ -696,6 +742,7 @@ export class SonicShader extends LitElement {
|
|
|
696
742
|
*/
|
|
697
743
|
private releaseRuntime() {
|
|
698
744
|
this.rebuildToken++;
|
|
745
|
+
this.rebindToken++;
|
|
699
746
|
this.stopLoop();
|
|
700
747
|
this.ready = false;
|
|
701
748
|
this.releasing = true;
|
|
@@ -752,6 +799,7 @@ export class SonicShader extends LitElement {
|
|
|
752
799
|
e.preventDefault();
|
|
753
800
|
if (this.releasing) return;
|
|
754
801
|
this.rebuildToken++;
|
|
802
|
+
this.rebindToken++;
|
|
755
803
|
this.stopLoop();
|
|
756
804
|
this.ready = false;
|
|
757
805
|
this.runtime = null;
|
|
@@ -766,7 +814,8 @@ export class SonicShader extends LitElement {
|
|
|
766
814
|
if (this.runtime && !this.runtime.isLost) return;
|
|
767
815
|
this.runtime = null;
|
|
768
816
|
await this.updateComplete;
|
|
769
|
-
if (!this.isConnected || (!this.inView && this.
|
|
817
|
+
if (!this.isConnected || (!this.inView && this.wantsReleaseOffscreen()))
|
|
818
|
+
return;
|
|
770
819
|
|
|
771
820
|
const canvas = this.getCanvas();
|
|
772
821
|
if (!canvas) return;
|
|
@@ -775,6 +824,9 @@ export class SonicShader extends LitElement {
|
|
|
775
824
|
this.errorMessage = "";
|
|
776
825
|
this.runtime = new ShaderToyRuntime(canvas);
|
|
777
826
|
this.runtime.setElementResolver((key) => this.lookupElement(key));
|
|
827
|
+
this.activeBufferFormat = this.runtime.setBufferFormat(
|
|
828
|
+
parseBufferFormat(this.bufferFormat),
|
|
829
|
+
);
|
|
778
830
|
this.bindContextEvents();
|
|
779
831
|
this.syncSize();
|
|
780
832
|
await this.rebuild();
|
|
@@ -784,7 +836,7 @@ export class SonicShader extends LitElement {
|
|
|
784
836
|
}
|
|
785
837
|
|
|
786
838
|
private syncVisibility() {
|
|
787
|
-
if (!this.inView && this.
|
|
839
|
+
if (!this.inView && this.wantsReleaseOffscreen()) {
|
|
788
840
|
this.releaseRuntime();
|
|
789
841
|
return;
|
|
790
842
|
}
|
|
@@ -871,8 +923,72 @@ export class SonicShader extends LitElement {
|
|
|
871
923
|
return [...new Set(keys)];
|
|
872
924
|
}
|
|
873
925
|
|
|
926
|
+
/** Enregistre les producteurs live (`sonic-3d`…) pour play-offscreen auto. */
|
|
927
|
+
private syncFrameConsumers(channels: Map<ShaderPassId, PassChannels>) {
|
|
928
|
+
const els = this.collectElementKeys(channels).map((k) =>
|
|
929
|
+
this.lookupElement(k),
|
|
930
|
+
);
|
|
931
|
+
this.frameConsumers.sync(els);
|
|
932
|
+
}
|
|
933
|
+
|
|
934
|
+
/** Map canaux courante (tous les passes). */
|
|
935
|
+
private collectPassChannels(): Map<ShaderPassId, PassChannels> {
|
|
936
|
+
const channels = new Map<ShaderPassId, PassChannels>();
|
|
937
|
+
for (const pass of [
|
|
938
|
+
"bufferA",
|
|
939
|
+
"bufferB",
|
|
940
|
+
"bufferC",
|
|
941
|
+
"bufferD",
|
|
942
|
+
"image",
|
|
943
|
+
] as ShaderPassId[]) {
|
|
944
|
+
channels.set(pass, this.buildChannels(pass));
|
|
945
|
+
}
|
|
946
|
+
return channels;
|
|
947
|
+
}
|
|
948
|
+
|
|
949
|
+
/** `true` si hors viewport on doit libérer textures/FBO. */
|
|
950
|
+
private wantsReleaseOffscreen(): boolean {
|
|
951
|
+
return shouldReleaseWhenOffscreen(
|
|
952
|
+
this.releaseOffscreen,
|
|
953
|
+
channelsUseSelf(this.collectPassChannels().values()),
|
|
954
|
+
);
|
|
955
|
+
}
|
|
956
|
+
|
|
957
|
+
/**
|
|
958
|
+
* Re-lie les canaux sans recompiler ni vider les FBO (Vague A Lot 2).
|
|
959
|
+
*/
|
|
960
|
+
private async rebindChannels() {
|
|
961
|
+
if (!this.runtime || this.runtime.isLost || !this.image.trim()) return;
|
|
962
|
+
if (!this.ready) {
|
|
963
|
+
void this.rebuild();
|
|
964
|
+
return;
|
|
965
|
+
}
|
|
966
|
+
const token = ++this.rebindToken;
|
|
967
|
+
const channels = this.collectPassChannels();
|
|
968
|
+
try {
|
|
969
|
+
const urls = this.collectUrls(channels);
|
|
970
|
+
await this.runtime.ensureTextures(urls);
|
|
971
|
+
for (const key of this.collectElementKeys(channels)) {
|
|
972
|
+
this.runtime.ensureElementTexture(key);
|
|
973
|
+
}
|
|
974
|
+
if (token !== this.rebindToken || !this.runtime || this.runtime.isLost) {
|
|
975
|
+
return;
|
|
976
|
+
}
|
|
977
|
+
this.syncFrameConsumers(channels);
|
|
978
|
+
const aspectHint =
|
|
979
|
+
this.channel0.startsWith("#") ? "" : this.channel0 || urls[0];
|
|
980
|
+
this.applyAspectRatio(aspectHint);
|
|
981
|
+
this.runtime.setPassChannels(channels);
|
|
982
|
+
this.syncSize();
|
|
983
|
+
} catch (err) {
|
|
984
|
+
if (token !== this.rebindToken) return;
|
|
985
|
+
this.emitError(err);
|
|
986
|
+
}
|
|
987
|
+
}
|
|
988
|
+
|
|
874
989
|
private async rebuild() {
|
|
875
990
|
if (!this.runtime || this.runtime.isLost || !this.image.trim()) return;
|
|
991
|
+
this.rebindToken++;
|
|
876
992
|
const token = ++this.rebuildToken;
|
|
877
993
|
this.errorMessage = "";
|
|
878
994
|
const sources: ShaderSources = {
|
|
@@ -883,18 +999,12 @@ export class SonicShader extends LitElement {
|
|
|
883
999
|
bufferC: this.bufferC,
|
|
884
1000
|
bufferD: this.bufferD,
|
|
885
1001
|
};
|
|
886
|
-
const channels =
|
|
887
|
-
for (const pass of [
|
|
888
|
-
"bufferA",
|
|
889
|
-
"bufferB",
|
|
890
|
-
"bufferC",
|
|
891
|
-
"bufferD",
|
|
892
|
-
"image",
|
|
893
|
-
] as ShaderPassId[]) {
|
|
894
|
-
channels.set(pass, this.buildChannels(pass));
|
|
895
|
-
}
|
|
1002
|
+
const channels = this.collectPassChannels();
|
|
896
1003
|
try {
|
|
897
1004
|
this.syncSize();
|
|
1005
|
+
this.activeBufferFormat = this.runtime.setBufferFormat(
|
|
1006
|
+
parseBufferFormat(this.bufferFormat),
|
|
1007
|
+
);
|
|
898
1008
|
const urls = this.collectUrls(channels);
|
|
899
1009
|
await this.runtime.ensureTextures(urls);
|
|
900
1010
|
for (const key of this.collectElementKeys(channels)) {
|
|
@@ -903,6 +1013,7 @@ export class SonicShader extends LitElement {
|
|
|
903
1013
|
if (token !== this.rebuildToken || !this.runtime || this.runtime.isLost) {
|
|
904
1014
|
return;
|
|
905
1015
|
}
|
|
1016
|
+
this.syncFrameConsumers(channels);
|
|
906
1017
|
const aspectHint =
|
|
907
1018
|
this.channel0.startsWith("#") ? "" : this.channel0 || urls[0];
|
|
908
1019
|
this.applyAspectRatio(aspectHint);
|
|
@@ -1312,8 +1423,8 @@ export class SonicShader extends LitElement {
|
|
|
1312
1423
|
: this.runtime.readBufferRect(pass, px.x, px.y, px.w, px.h);
|
|
1313
1424
|
if (!rect) continue;
|
|
1314
1425
|
// Copie : le buffer WebGL peut être réutilisé / invalidé ensuite
|
|
1315
|
-
const rgba =
|
|
1316
|
-
const mean = meanRgba(
|
|
1426
|
+
const rgba = rgbaToUint8(rect.data);
|
|
1427
|
+
const mean = meanRgba(rect.data);
|
|
1317
1428
|
const item: ShaderExtractItem = {
|
|
1318
1429
|
id: roi.id || `${source}-${px.x}-${px.y}`,
|
|
1319
1430
|
x: this.round3(rect.x / bufW),
|
|
@@ -1410,7 +1521,11 @@ export class SonicShader extends LitElement {
|
|
|
1410
1521
|
if (typeof score === "number") item.score = this.round3(score);
|
|
1411
1522
|
if (this.extractBitmaps) {
|
|
1412
1523
|
const token = this.rebuildToken;
|
|
1413
|
-
const url = await rgbaToBlobUrl(
|
|
1524
|
+
const url = await rgbaToBlobUrl(
|
|
1525
|
+
rgbaToUint8(rect.data),
|
|
1526
|
+
rect.width,
|
|
1527
|
+
rect.height,
|
|
1528
|
+
);
|
|
1414
1529
|
if (token !== this.rebuildToken || !this.isConnected) {
|
|
1415
1530
|
if (url) revokeMediaUrls([url]);
|
|
1416
1531
|
return null;
|
|
@@ -1581,10 +1696,12 @@ export class SonicShader extends LitElement {
|
|
|
1581
1696
|
}
|
|
1582
1697
|
}
|
|
1583
1698
|
|
|
1584
|
-
export { parseChannelSource, ShaderToyRuntime, shouldUploadElementFrame } from "./gl-runtime";
|
|
1699
|
+
export { parseChannelSource, ShaderToyRuntime, shouldUploadElementFrame, resolveBufferGlFormat, resetBufferFormatWarnFlag } from "./gl-runtime";
|
|
1585
1700
|
export { buildFragmentSource } from "./shadertoy-prelude";
|
|
1586
1701
|
export type {
|
|
1587
1702
|
ChannelSource,
|
|
1703
|
+
ReleaseOffscreen,
|
|
1704
|
+
ShaderBufferFormat,
|
|
1588
1705
|
ShaderExtractItem,
|
|
1589
1706
|
ShaderExtractOutput,
|
|
1590
1707
|
ShaderExtractPass,
|
|
@@ -1609,11 +1726,16 @@ export {
|
|
|
1609
1726
|
mediaElementKey,
|
|
1610
1727
|
} from "@supersoniks/concorde/core/utils/mediaRef";
|
|
1611
1728
|
export {
|
|
1729
|
+
channelsUseSelf,
|
|
1612
1730
|
findPeaks,
|
|
1613
1731
|
meanRgba,
|
|
1732
|
+
parseBufferFormat,
|
|
1614
1733
|
parseExtractPass,
|
|
1615
1734
|
parseHoverParam,
|
|
1735
|
+
parseReleaseOffscreen,
|
|
1616
1736
|
roiToPixels,
|
|
1737
|
+
rgbaToUint8,
|
|
1738
|
+
shouldReleaseWhenOffscreen,
|
|
1617
1739
|
ShaderCompileError,
|
|
1618
1740
|
} from "./types";
|
|
1619
1741
|
|