@supersoniks/concorde 4.9.98-visual-stack.0 → 4.9.98-visual-stack.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build-infos.json +1 -1
- package/concorde-3d.bundle.js +201 -152
- package/concorde-3d.es.js +14687 -13905
- package/concorde-core.bundle.js +1 -1
- package/concorde-core.es.js +1 -1
- package/concorde-hugging-face-infer.bundle.js +1 -1
- package/concorde-hugging-face-infer.es.js +1 -1
- package/concorde-shader.bundle.js +31 -20
- package/concorde-shader.es.js +2773 -2547
- package/concorde-webgpu.bundle.js +43 -32
- package/concorde-webgpu.es.js +1819 -1553
- package/dist/concorde-3d.bundle.js +201 -152
- package/dist/concorde-3d.es.js +14687 -13905
- package/dist/concorde-core.bundle.js +1 -1
- package/dist/concorde-core.es.js +1 -1
- package/dist/concorde-hugging-face-infer.bundle.js +1 -1
- package/dist/concorde-hugging-face-infer.es.js +1 -1
- package/dist/concorde-shader.bundle.js +31 -20
- package/dist/concorde-shader.es.js +2773 -2547
- package/dist/concorde-webgpu.bundle.js +43 -32
- package/dist/concorde-webgpu.es.js +1819 -1553
- package/dist/js/core/components/functional/3d/3d.js +90 -2
- package/dist/js/core/components/functional/3d/3d.js.map +1 -1
- package/dist/js/core/components/functional/3d/constants.js +1 -0
- package/dist/js/core/components/functional/3d/constants.js.map +1 -1
- package/dist/js/core/components/functional/3d/ensure.js +6 -3
- package/dist/js/core/components/functional/3d/ensure.js.map +1 -1
- package/dist/js/core/components/functional/3d/form-params.js +2 -0
- package/dist/js/core/components/functional/3d/form-params.js.map +1 -1
- package/dist/js/core/components/functional/3d/life.js +2 -1
- package/dist/js/core/components/functional/3d/life.js.map +1 -1
- package/dist/js/core/components/functional/3d/out-publish.js +3 -2
- package/dist/js/core/components/functional/3d/out-publish.js.map +1 -1
- package/dist/js/core/components/functional/3d/playback.js +6 -1
- package/dist/js/core/components/functional/3d/playback.js.map +1 -1
- package/dist/js/core/components/functional/3d/post-bind.js +207 -0
- package/dist/js/core/components/functional/3d/post-bind.js.map +1 -0
- package/dist/js/core/components/functional/3d/post-channels.js +39 -0
- package/dist/js/core/components/functional/3d/post-channels.js.map +1 -0
- package/dist/js/core/components/functional/3d/post-fx.js +495 -0
- package/dist/js/core/components/functional/3d/post-fx.js.map +1 -0
- package/dist/js/core/components/functional/3d/props.js +142 -0
- package/dist/js/core/components/functional/3d/props.js.map +1 -1
- package/dist/js/core/components/functional/3d/reload.js +2 -0
- package/dist/js/core/components/functional/3d/reload.js.map +1 -1
- package/dist/js/core/components/functional/3d/runtime.js +80 -3
- package/dist/js/core/components/functional/3d/runtime.js.map +1 -1
- package/dist/js/core/components/functional/3d/scene-runtime.js +1 -1
- package/dist/js/core/components/functional/3d/scene-runtime.js.map +1 -1
- package/dist/js/core/components/functional/3d/tune.js +21 -0
- package/dist/js/core/components/functional/3d/tune.js.map +1 -1
- package/dist/js/core/components/functional/3d/updated.js +13 -1
- package/dist/js/core/components/functional/3d/updated.js.map +1 -1
- package/dist/js/core/components/functional/shader/gl-runtime.js +128 -14
- package/dist/js/core/components/functional/shader/gl-runtime.js.map +1 -1
- package/dist/js/core/components/functional/shader/shader.js +154 -57
- package/dist/js/core/components/functional/shader/shader.js.map +1 -1
- package/dist/js/core/components/functional/shader/shadertoy-prelude.js +39 -5
- package/dist/js/core/components/functional/shader/shadertoy-prelude.js.map +1 -1
- package/dist/js/core/components/functional/shader/types.js +58 -7
- package/dist/js/core/components/functional/shader/types.js.map +1 -1
- package/dist/js/core/components/functional/webgpu/gl-fallback.js +27 -6
- package/dist/js/core/components/functional/webgpu/gl-fallback.js.map +1 -1
- package/dist/js/core/components/functional/webgpu/gpu-runtime.js +115 -13
- package/dist/js/core/components/functional/webgpu/gpu-runtime.js.map +1 -1
- package/dist/js/core/components/functional/webgpu/helpers.js +8 -2
- package/dist/js/core/components/functional/webgpu/helpers.js.map +1 -1
- package/dist/js/core/components/functional/webgpu/webgpu.js +34 -1
- package/dist/js/core/components/functional/webgpu/webgpu.js.map +1 -1
- package/dist/js/core/utils/mediaRef.js +37 -0
- package/dist/js/core/utils/mediaRef.js.map +1 -1
- package/dist/types/core/components/functional/3d/3d.d.ts +26 -3
- package/dist/types/core/components/functional/3d/3d.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/constants.d.ts +1 -1
- package/dist/types/core/components/functional/3d/constants.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/ensure.d.ts +3 -0
- package/dist/types/core/components/functional/3d/ensure.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/form-params.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/life.d.ts +2 -0
- package/dist/types/core/components/functional/3d/life.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/out-publish.d.ts +1 -0
- package/dist/types/core/components/functional/3d/out-publish.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/playback.d.ts +9 -0
- package/dist/types/core/components/functional/3d/playback.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/post-bind.d.ts +52 -0
- package/dist/types/core/components/functional/3d/post-bind.d.ts.map +1 -0
- package/dist/types/core/components/functional/3d/post-channels.d.ts +40 -0
- package/dist/types/core/components/functional/3d/post-channels.d.ts.map +1 -0
- package/dist/types/core/components/functional/3d/post-fx.d.ts +73 -0
- package/dist/types/core/components/functional/3d/post-fx.d.ts.map +1 -0
- package/dist/types/core/components/functional/3d/props.d.ts +42 -0
- package/dist/types/core/components/functional/3d/props.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/reload.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/runtime.d.ts +16 -1
- package/dist/types/core/components/functional/3d/runtime.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/scene-runtime.d.ts +1 -1
- package/dist/types/core/components/functional/3d/scene-runtime.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/tune.d.ts +5 -0
- package/dist/types/core/components/functional/3d/tune.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/types.d.ts +9 -0
- package/dist/types/core/components/functional/3d/types.d.ts.map +1 -1
- package/dist/types/core/components/functional/3d/updated.d.ts.map +1 -1
- package/dist/types/core/components/functional/shader/gl-runtime.d.ts +33 -1
- package/dist/types/core/components/functional/shader/gl-runtime.d.ts.map +1 -1
- package/dist/types/core/components/functional/shader/shader.d.ts +28 -7
- package/dist/types/core/components/functional/shader/shader.d.ts.map +1 -1
- package/dist/types/core/components/functional/shader/shadertoy-prelude.d.ts +16 -2
- package/dist/types/core/components/functional/shader/shadertoy-prelude.d.ts.map +1 -1
- package/dist/types/core/components/functional/shader/types.d.ts +29 -5
- package/dist/types/core/components/functional/shader/types.d.ts.map +1 -1
- package/dist/types/core/components/functional/webgpu/gl-fallback.d.ts +4 -0
- package/dist/types/core/components/functional/webgpu/gl-fallback.d.ts.map +1 -1
- package/dist/types/core/components/functional/webgpu/gpu-runtime.d.ts +14 -0
- package/dist/types/core/components/functional/webgpu/gpu-runtime.d.ts.map +1 -1
- package/dist/types/core/components/functional/webgpu/helpers.d.ts +1 -0
- package/dist/types/core/components/functional/webgpu/helpers.d.ts.map +1 -1
- package/dist/types/core/components/functional/webgpu/webgpu.d.ts +7 -1
- package/dist/types/core/components/functional/webgpu/webgpu.d.ts.map +1 -1
- package/dist/types/core/utils/mediaRef.d.ts +15 -0
- package/dist/types/core/utils/mediaRef.d.ts.map +1 -1
- package/package.json +37 -1
- package/src/core/components/functional/3d/3d.md +34 -1
- package/src/core/components/functional/3d/3d.spec.ts +42 -0
- package/src/core/components/functional/3d/3d.ts +101 -3
- package/src/core/components/functional/3d/constants.ts +1 -0
- package/src/core/components/functional/3d/ensure.ts +11 -3
- package/src/core/components/functional/3d/form-params.ts +2 -0
- package/src/core/components/functional/3d/life.ts +4 -1
- package/src/core/components/functional/3d/out-publish.ts +4 -3
- package/src/core/components/functional/3d/playback.ts +13 -1
- package/src/core/components/functional/3d/post-bind.ts +262 -0
- package/src/core/components/functional/3d/post-channels.spec.ts +36 -0
- package/src/core/components/functional/3d/post-channels.ts +69 -0
- package/src/core/components/functional/3d/post-fx.ts +594 -0
- package/src/core/components/functional/3d/props.ts +45 -0
- package/src/core/components/functional/3d/reload.ts +2 -0
- package/src/core/components/functional/3d/runtime.ts +93 -4
- package/src/core/components/functional/3d/scene-runtime.ts +3 -0
- package/src/core/components/functional/3d/tune.ts +21 -0
- package/src/core/components/functional/3d/types.ts +9 -0
- package/src/core/components/functional/3d/updated.ts +17 -1
- package/src/core/components/functional/shader/gl-runtime.ts +169 -12
- package/src/core/components/functional/shader/shader.md +27 -4
- package/src/core/components/functional/shader/shader.spec.ts +267 -0
- package/src/core/components/functional/shader/shader.ts +177 -55
- package/src/core/components/functional/shader/shadertoy-prelude.ts +49 -5
- package/src/core/components/functional/shader/types.ts +89 -12
- package/src/core/components/functional/webgpu/gl-fallback.ts +28 -4
- package/src/core/components/functional/webgpu/gpu-runtime.ts +154 -18
- package/src/core/components/functional/webgpu/helpers.ts +8 -2
- package/src/core/components/functional/webgpu/webgpu.md +13 -2
- package/src/core/components/functional/webgpu/webgpu.spec.ts +37 -0
- package/src/core/components/functional/webgpu/webgpu.ts +39 -1
- package/src/core/utils/mediaRef.spec.ts +25 -0
- package/src/core/utils/mediaRef.ts +45 -0
- package/src/docs/_misc/visual-stack.md +19 -1
- package/src/docs/components/docs-demo-sources.ts +28 -0
- package/src/docs/docs.ts +2 -0
- package/src/docs/example/docs-3d-post-depth-demo.ts +68 -0
- package/src/docs/example/docs-3d-webgpu-live-demo.ts +83 -0
- package/src/docs/example/docs-harris-webgpu-demo.ts +53 -55
- package/src/docs/search/docs-search.json +252 -2
- package/src/tsconfig.json +27 -0
- package/src/tsconfig.tsbuildinfo +1 -1
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/**
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* Post-traitement ShaderToy dans le contexte Three de sonic-3d
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* (RenderTarget scène + DepthTexture → passes A–D → image).
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*/
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import * as THREE from "three";
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import {
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isFrameSource,
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} from "@supersoniks/concorde/core/utils/mediaRef";
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import {
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buildThreeFragmentSource,
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THREE_FULLSCREEN_VERTEX,
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} from "../shader/shadertoy-prelude";
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import {
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clampPostScale,
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type PostChannelSource,
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type PostChannels,
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type PostPassId,
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type PostSources,
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} from "./post-channels";
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export type PostFxUniforms = {
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time: number;
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timeDelta: number;
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frame: number;
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mouse: [number, number, number, number];
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params: [number, number, number, number];
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near: number;
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far: number;
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};
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export type PostFxConfig = {
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sources: PostSources;
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channels: Map<PostPassId, PostChannels>;
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scale: number;
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};
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export class PostFxCompileError extends Error {
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pass: string;
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infoLog: string;
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constructor(message: string, pass: string, infoLog = "") {
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super(message);
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this.name = "PostFxCompileError";
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this.pass = pass;
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this.infoLog = infoLog;
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}
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}
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type PingPong = {
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targets: [THREE.WebGLRenderTarget, THREE.WebGLRenderTarget];
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index: number;
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};
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type PassMat = {
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material: THREE.RawShaderMaterial;
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uniforms: {
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iResolution: { value: THREE.Vector3 };
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iTime: { value: number };
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iTimeDelta: { value: number };
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iFrameRate: { value: number };
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iFrame: { value: number };
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iChannelTime: { value: Float32Array };
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iChannelResolution: { value: Float32Array };
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iMouse: { value: THREE.Vector4 };
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iDate: { value: THREE.Vector4 };
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iSampleRate: { value: number };
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iChannel0: { value: THREE.Texture | null };
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iChannel1: { value: THREE.Texture | null };
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iChannel2: { value: THREE.Texture | null };
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iChannel3: { value: THREE.Texture | null };
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uParam0: { value: number };
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uParam1: { value: number };
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uParam2: { value: number };
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uParam3: { value: number };
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uNear: { value: number };
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uFar: { value: number };
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};
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};
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const PASS_ORDER: PostPassId[] = [
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"bufferA",
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"bufferB",
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"bufferC",
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"bufferD",
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"image",
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];
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const BLACK = (() => {
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const d = new Uint8Array([0, 0, 0, 255]);
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const t = new THREE.DataTexture(d, 1, 1);
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t.needsUpdate = true;
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t.colorSpace = THREE.NoColorSpace;
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return t;
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})();
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function makeRT(
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withDepth: boolean,
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): THREE.WebGLRenderTarget {
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if (withDepth) {
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const depth = new THREE.DepthTexture(w, h);
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depth.format = THREE.DepthFormat;
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depth.type = THREE.UnsignedIntType;
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depth.minFilter = THREE.NearestFilter;
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depth.magFilter = THREE.NearestFilter;
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const rt = new THREE.WebGLRenderTarget(w, h, {
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minFilter: THREE.LinearFilter,
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magFilter: THREE.LinearFilter,
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format: THREE.RGBAFormat,
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type: THREE.UnsignedByteType,
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depthTexture: depth,
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});
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return rt;
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}
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const rt = new THREE.WebGLRenderTarget(w, h, {
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minFilter: THREE.LinearFilter,
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magFilter: THREE.LinearFilter,
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format: THREE.RGBAFormat,
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}
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function makePingPong(w: number, h: number): PingPong {
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return {
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targets: [makeRT(w, h, false), makeRT(w, h, false)],
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index: 0,
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};
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}
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function disposeRT(rt: THREE.WebGLRenderTarget) {
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rt.depthTexture?.dispose();
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rt.dispose();
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}
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/**
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* Pipeline post FX attaché à un WebGLRenderer Three.
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*/
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export class PostFxPipeline {
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private renderer: THREE.WebGLRenderer;
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private sceneRT: THREE.WebGLRenderTarget | null = null;
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private buffers = new Map<Exclude<PostPassId, "image">, PingPong>();
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private passes = new Map<PostPassId, PassMat>();
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private channels = new Map<PostPassId, PostChannels>();
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private activePasses: PostPassId[] = [];
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private quadScene = new THREE.Scene();
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private quadCam = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
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private quadMesh: THREE.Mesh;
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private width = 0;
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private height = 0;
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private scale = 1;
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159
|
+
private urlTextures = new Map<string, THREE.Texture>();
|
|
160
|
+
private loader = new THREE.TextureLoader();
|
|
161
|
+
private elementResolver: ((key: string) => Element | null) | null = null;
|
|
162
|
+
private elementTextures = new Map<string, THREE.CanvasTexture>();
|
|
163
|
+
private elementLastSeq = new Map<string, number>();
|
|
164
|
+
private enabled = false;
|
|
165
|
+
|
|
166
|
+
constructor(renderer: THREE.WebGLRenderer) {
|
|
167
|
+
this.renderer = renderer;
|
|
168
|
+
const geo = new THREE.PlaneGeometry(2, 2);
|
|
169
|
+
this.quadMesh = new THREE.Mesh(geo, new THREE.MeshBasicMaterial());
|
|
170
|
+
this.quadScene.add(this.quadMesh);
|
|
171
|
+
// PlaneGeometry face +Z ; ortho à z=0 regarde -Z → face arrière culée → noir.
|
|
172
|
+
this.quadCam.position.set(0, 0, 1);
|
|
173
|
+
this.quadCam.lookAt(0, 0, 0);
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
get isEnabled() {
|
|
177
|
+
return this.enabled;
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
setElementResolver(fn: ((key: string) => Element | null) | null) {
|
|
181
|
+
this.elementResolver = fn;
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
/**
|
|
185
|
+
* Compile / (re)configure. `image` vide → désactive (rendu direct).
|
|
186
|
+
* Lève `PostFxCompileError` si une passe échoue.
|
|
187
|
+
*/
|
|
188
|
+
setConfig(config: PostFxConfig | null) {
|
|
189
|
+
this.clearPasses();
|
|
190
|
+
if (!config?.sources.image.trim()) {
|
|
191
|
+
this.enabled = false;
|
|
192
|
+
this.disposeTargets();
|
|
193
|
+
return;
|
|
194
|
+
}
|
|
195
|
+
this.scale = clampPostScale(config.scale);
|
|
196
|
+
this.channels = config.channels;
|
|
197
|
+
const sources = config.sources;
|
|
198
|
+
for (const pass of PASS_ORDER) {
|
|
199
|
+
const code =
|
|
200
|
+
pass === "image"
|
|
201
|
+
? sources.image
|
|
202
|
+
: pass === "bufferA"
|
|
203
|
+
? sources.bufferA
|
|
204
|
+
: pass === "bufferB"
|
|
205
|
+
? sources.bufferB
|
|
206
|
+
: pass === "bufferC"
|
|
207
|
+
? sources.bufferC
|
|
208
|
+
: sources.bufferD;
|
|
209
|
+
if (!code.trim()) continue;
|
|
210
|
+
try {
|
|
211
|
+
this.passes.set(pass, this.compilePass(sources.common, code, pass));
|
|
212
|
+
this.activePasses.push(pass);
|
|
213
|
+
} catch (err) {
|
|
214
|
+
this.clearPasses();
|
|
215
|
+
this.enabled = false;
|
|
216
|
+
this.disposeTargets();
|
|
217
|
+
if (err instanceof PostFxCompileError) throw err;
|
|
218
|
+
throw new PostFxCompileError(
|
|
219
|
+
err instanceof Error ? err.message : String(err),
|
|
220
|
+
pass,
|
|
221
|
+
);
|
|
222
|
+
}
|
|
223
|
+
}
|
|
224
|
+
this.enabled = this.activePasses.includes("image");
|
|
225
|
+
if (!this.enabled) {
|
|
226
|
+
this.clearPasses();
|
|
227
|
+
this.disposeTargets();
|
|
228
|
+
} else if (this.width > 0 && this.height > 0) {
|
|
229
|
+
this.ensureTargets(this.width, this.height);
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
resize(pixelW: number, pixelH: number) {
|
|
234
|
+
const w = Math.max(1, Math.round(pixelW * this.scale));
|
|
235
|
+
const h = Math.max(1, Math.round(pixelH * this.scale));
|
|
236
|
+
if (w === this.width && h === this.height && this.sceneRT) return;
|
|
237
|
+
if (this.enabled) this.ensureTargets(w, h);
|
|
238
|
+
else {
|
|
239
|
+
this.width = w;
|
|
240
|
+
this.height = h;
|
|
241
|
+
}
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
/**
|
|
245
|
+
* Rend la scène 3D dans le RT, puis les passes post vers le canvas.
|
|
246
|
+
*/
|
|
247
|
+
render(
|
|
248
|
+
scene: THREE.Scene,
|
|
249
|
+
camera: THREE.Camera,
|
|
250
|
+
frame: PostFxUniforms,
|
|
251
|
+
) {
|
|
252
|
+
if (this.enabled && !this.sceneRT) {
|
|
253
|
+
const size = new THREE.Vector2();
|
|
254
|
+
this.renderer.getDrawingBufferSize(size);
|
|
255
|
+
if (size.x >= 1 && size.y >= 1) this.ensureTargets(size.x, size.y);
|
|
256
|
+
}
|
|
257
|
+
if (!this.enabled || !this.sceneRT || this.width < 1 || this.height < 1) {
|
|
258
|
+
this.renderer.setRenderTarget(null);
|
|
259
|
+
this.renderer.render(scene, camera);
|
|
260
|
+
return;
|
|
261
|
+
}
|
|
262
|
+
this.renderer.setRenderTarget(this.sceneRT);
|
|
263
|
+
this.renderer.clear();
|
|
264
|
+
this.renderer.render(scene, camera);
|
|
265
|
+
|
|
266
|
+
this.updateElementTextures();
|
|
267
|
+
|
|
268
|
+
for (const pass of this.activePasses) {
|
|
269
|
+
if (pass === "image") continue;
|
|
270
|
+
this.drawPass(pass, frame, false);
|
|
271
|
+
}
|
|
272
|
+
this.drawPass("image", frame, true);
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
dispose() {
|
|
276
|
+
this.clearPasses();
|
|
277
|
+
this.disposeTargets();
|
|
278
|
+
for (const t of this.urlTextures.values()) t.dispose();
|
|
279
|
+
this.urlTextures.clear();
|
|
280
|
+
for (const t of this.elementTextures.values()) t.dispose();
|
|
281
|
+
this.elementTextures.clear();
|
|
282
|
+
this.quadMesh.geometry.dispose();
|
|
283
|
+
(this.quadMesh.material as THREE.Material).dispose();
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
private compilePass(
|
|
287
|
+
common: string,
|
|
288
|
+
userCode: string,
|
|
289
|
+
pass: PostPassId,
|
|
290
|
+
): PassMat {
|
|
291
|
+
const fragmentShader = buildThreeFragmentSource(common, userCode);
|
|
292
|
+
const uniforms: PassMat["uniforms"] = {
|
|
293
|
+
iResolution: { value: new THREE.Vector3(1, 1, 1) },
|
|
294
|
+
iTime: { value: 0 },
|
|
295
|
+
iTimeDelta: { value: 0 },
|
|
296
|
+
iFrameRate: { value: 60 },
|
|
297
|
+
iFrame: { value: 0 },
|
|
298
|
+
iChannelTime: { value: new Float32Array(4) },
|
|
299
|
+
iChannelResolution: { value: new Float32Array(12) },
|
|
300
|
+
iMouse: { value: new THREE.Vector4() },
|
|
301
|
+
iDate: { value: new THREE.Vector4() },
|
|
302
|
+
iSampleRate: { value: 44100 },
|
|
303
|
+
iChannel0: { value: BLACK },
|
|
304
|
+
iChannel1: { value: BLACK },
|
|
305
|
+
iChannel2: { value: BLACK },
|
|
306
|
+
iChannel3: { value: BLACK },
|
|
307
|
+
uParam0: { value: 0 },
|
|
308
|
+
uParam1: { value: 0 },
|
|
309
|
+
uParam2: { value: 0 },
|
|
310
|
+
uParam3: { value: 0 },
|
|
311
|
+
uNear: { value: 0 },
|
|
312
|
+
uFar: { value: 0 },
|
|
313
|
+
};
|
|
314
|
+
const material = new THREE.RawShaderMaterial({
|
|
315
|
+
glslVersion: THREE.GLSL3,
|
|
316
|
+
vertexShader: THREE_FULLSCREEN_VERTEX,
|
|
317
|
+
fragmentShader,
|
|
318
|
+
uniforms,
|
|
319
|
+
depthTest: false,
|
|
320
|
+
depthWrite: false,
|
|
321
|
+
toneMapped: false,
|
|
322
|
+
side: THREE.DoubleSide,
|
|
323
|
+
});
|
|
324
|
+
const log = this.validateGlsl(fragmentShader, pass);
|
|
325
|
+
if (log) {
|
|
326
|
+
material.dispose();
|
|
327
|
+
throw new PostFxCompileError(`Compile error (${pass}): ${log}`, pass, log);
|
|
328
|
+
}
|
|
329
|
+
return { material, uniforms };
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
private validateGlsl(fragmentBody: string, pass: PostPassId): string | null {
|
|
333
|
+
void pass;
|
|
334
|
+
const gl = this.renderer.getContext();
|
|
335
|
+
if (!gl) return null;
|
|
336
|
+
const vs = gl.createShader(gl.VERTEX_SHADER);
|
|
337
|
+
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
|
338
|
+
if (!vs || !fs) return "Unable to create shader";
|
|
339
|
+
gl.shaderSource(vs, `#version 300 es\n${THREE_FULLSCREEN_VERTEX}`);
|
|
340
|
+
gl.shaderSource(fs, `#version 300 es\n${fragmentBody}`);
|
|
341
|
+
gl.compileShader(vs);
|
|
342
|
+
gl.compileShader(fs);
|
|
343
|
+
let log = "";
|
|
344
|
+
if (!gl.getShaderParameter(vs, gl.COMPILE_STATUS)) {
|
|
345
|
+
log += gl.getShaderInfoLog(vs) || "vertex compile failed";
|
|
346
|
+
}
|
|
347
|
+
if (!gl.getShaderParameter(fs, gl.COMPILE_STATUS)) {
|
|
348
|
+
log += gl.getShaderInfoLog(fs) || "fragment compile failed";
|
|
349
|
+
}
|
|
350
|
+
gl.deleteShader(vs);
|
|
351
|
+
gl.deleteShader(fs);
|
|
352
|
+
const trimmed = log.trim();
|
|
353
|
+
return trimmed || null;
|
|
354
|
+
}
|
|
355
|
+
|
|
356
|
+
private ensureTargets(w: number, h: number) {
|
|
357
|
+
const ww = Math.max(1, Math.round(w));
|
|
358
|
+
const hh = Math.max(1, Math.round(h));
|
|
359
|
+
this.disposeTargets();
|
|
360
|
+
this.sceneRT = makeRT(ww, hh, true);
|
|
361
|
+
for (const pass of this.activePasses) {
|
|
362
|
+
if (pass === "image") continue;
|
|
363
|
+
this.buffers.set(pass, makePingPong(ww, hh));
|
|
364
|
+
}
|
|
365
|
+
// disposeTargets remettait width/height à 0 → iResolution nul → écran noir.
|
|
366
|
+
this.width = ww;
|
|
367
|
+
this.height = hh;
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
private disposeTargets() {
|
|
371
|
+
if (this.sceneRT) {
|
|
372
|
+
disposeRT(this.sceneRT);
|
|
373
|
+
this.sceneRT = null;
|
|
374
|
+
}
|
|
375
|
+
for (const pp of this.buffers.values()) {
|
|
376
|
+
disposeRT(pp.targets[0]);
|
|
377
|
+
disposeRT(pp.targets[1]);
|
|
378
|
+
}
|
|
379
|
+
this.buffers.clear();
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
private clearPasses() {
|
|
383
|
+
for (const p of this.passes.values()) p.material.dispose();
|
|
384
|
+
this.passes.clear();
|
|
385
|
+
this.activePasses = [];
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
private drawPass(
|
|
389
|
+
pass: PostPassId,
|
|
390
|
+
frame: PostFxUniforms,
|
|
391
|
+
toScreen: boolean,
|
|
392
|
+
) {
|
|
393
|
+
const pm = this.passes.get(pass);
|
|
394
|
+
if (!pm) return;
|
|
395
|
+
const channels =
|
|
396
|
+
this.channels.get(pass) ||
|
|
397
|
+
([
|
|
398
|
+
{ kind: "scene" },
|
|
399
|
+
{ kind: "none" },
|
|
400
|
+
{ kind: "none" },
|
|
401
|
+
{ kind: "none" },
|
|
402
|
+
] as PostChannels);
|
|
403
|
+
|
|
404
|
+
const res = pm.uniforms.iChannelResolution.value;
|
|
405
|
+
for (let i = 0; i < 4; i++) {
|
|
406
|
+
const tex = this.resolveChannel(pass, channels[i]);
|
|
407
|
+
const u = pm.uniforms[
|
|
408
|
+
`iChannel${i}` as "iChannel0" | "iChannel1" | "iChannel2" | "iChannel3"
|
|
409
|
+
];
|
|
410
|
+
u.value = tex;
|
|
411
|
+
const img = tex.image as { width?: number; height?: number } | undefined;
|
|
412
|
+
const tw =
|
|
413
|
+
(tex as THREE.Texture & { source?: { data?: { width?: number } } })
|
|
414
|
+
.image?.width ||
|
|
415
|
+
img?.width ||
|
|
416
|
+
this.width ||
|
|
417
|
+
1;
|
|
418
|
+
const th =
|
|
419
|
+
(tex as THREE.Texture & { source?: { data?: { height?: number } } })
|
|
420
|
+
.image?.height ||
|
|
421
|
+
img?.height ||
|
|
422
|
+
this.height ||
|
|
423
|
+
1;
|
|
424
|
+
// RenderTargets expose width/height on the target, not texture.image
|
|
425
|
+
let rw = tw;
|
|
426
|
+
let rh = th;
|
|
427
|
+
if (tex === this.sceneRT?.texture) {
|
|
428
|
+
rw = this.width;
|
|
429
|
+
rh = this.height;
|
|
430
|
+
} else if (tex === this.sceneRT?.depthTexture) {
|
|
431
|
+
rw = this.width;
|
|
432
|
+
rh = this.height;
|
|
433
|
+
} else {
|
|
434
|
+
for (const [id, pp] of this.buffers) {
|
|
435
|
+
void id;
|
|
436
|
+
if (tex === pp.targets[0].texture || tex === pp.targets[1].texture) {
|
|
437
|
+
rw = this.width;
|
|
438
|
+
rh = this.height;
|
|
439
|
+
break;
|
|
440
|
+
}
|
|
441
|
+
}
|
|
442
|
+
}
|
|
443
|
+
res[i * 3] = rw;
|
|
444
|
+
res[i * 3 + 1] = rh;
|
|
445
|
+
res[i * 3 + 2] = 1;
|
|
446
|
+
}
|
|
447
|
+
|
|
448
|
+
pm.uniforms.iResolution.value.set(this.width, this.height, 1);
|
|
449
|
+
pm.uniforms.iTime.value = frame.time;
|
|
450
|
+
pm.uniforms.iTimeDelta.value = frame.timeDelta;
|
|
451
|
+
pm.uniforms.iFrameRate.value =
|
|
452
|
+
frame.timeDelta > 0 ? 1 / frame.timeDelta : 60;
|
|
453
|
+
pm.uniforms.iFrame.value = frame.frame;
|
|
454
|
+
pm.uniforms.iMouse.value.set(
|
|
455
|
+
frame.mouse[0],
|
|
456
|
+
frame.mouse[1],
|
|
457
|
+
frame.mouse[2],
|
|
458
|
+
frame.mouse[3],
|
|
459
|
+
);
|
|
460
|
+
const d = new Date();
|
|
461
|
+
pm.uniforms.iDate.value.set(
|
|
462
|
+
d.getFullYear(),
|
|
463
|
+
d.getMonth(),
|
|
464
|
+
d.getDate(),
|
|
465
|
+
d.getHours() * 3600 +
|
|
466
|
+
d.getMinutes() * 60 +
|
|
467
|
+
d.getSeconds() +
|
|
468
|
+
d.getMilliseconds() * 0.001,
|
|
469
|
+
);
|
|
470
|
+
pm.uniforms.uParam0.value = frame.params[0];
|
|
471
|
+
pm.uniforms.uParam1.value = frame.params[1];
|
|
472
|
+
pm.uniforms.uParam2.value = frame.params[2];
|
|
473
|
+
pm.uniforms.uParam3.value = frame.params[3];
|
|
474
|
+
pm.uniforms.uNear.value = frame.near;
|
|
475
|
+
pm.uniforms.uFar.value = frame.far;
|
|
476
|
+
|
|
477
|
+
this.quadMesh.material = pm.material;
|
|
478
|
+
|
|
479
|
+
if (toScreen) {
|
|
480
|
+
this.renderer.setRenderTarget(null);
|
|
481
|
+
} else {
|
|
482
|
+
const pp = this.buffers.get(pass as Exclude<PostPassId, "image">);
|
|
483
|
+
if (!pp) return;
|
|
484
|
+
const write = 1 - pp.index;
|
|
485
|
+
this.renderer.setRenderTarget(pp.targets[write]);
|
|
486
|
+
this.renderer.clear();
|
|
487
|
+
}
|
|
488
|
+
this.renderer.render(this.quadScene, this.quadCam);
|
|
489
|
+
if (!toScreen) {
|
|
490
|
+
const pp = this.buffers.get(pass as Exclude<PostPassId, "image">);
|
|
491
|
+
if (pp) pp.index = 1 - pp.index;
|
|
492
|
+
}
|
|
493
|
+
}
|
|
494
|
+
|
|
495
|
+
private resolveChannel(
|
|
496
|
+
pass: PostPassId,
|
|
497
|
+
source: PostChannelSource,
|
|
498
|
+
): THREE.Texture {
|
|
499
|
+
if (source.kind === "none") return BLACK;
|
|
500
|
+
if (source.kind === "scene") {
|
|
501
|
+
return this.sceneRT?.texture ?? BLACK;
|
|
502
|
+
}
|
|
503
|
+
if (source.kind === "depth") {
|
|
504
|
+
return this.sceneRT?.depthTexture ?? BLACK;
|
|
505
|
+
}
|
|
506
|
+
if (source.kind === "url") {
|
|
507
|
+
return this.getUrlTexture(source.url);
|
|
508
|
+
}
|
|
509
|
+
if (source.kind === "element") {
|
|
510
|
+
return this.getElementTexture(source.key) ?? BLACK;
|
|
511
|
+
}
|
|
512
|
+
const bufferId =
|
|
513
|
+
source.kind === "self"
|
|
514
|
+
? pass === "image"
|
|
515
|
+
? null
|
|
516
|
+
: pass
|
|
517
|
+
: source.buffer;
|
|
518
|
+
if (!bufferId) return BLACK;
|
|
519
|
+
const pp = this.buffers.get(bufferId);
|
|
520
|
+
if (!pp) return BLACK;
|
|
521
|
+
return pp.targets[pp.index].texture;
|
|
522
|
+
}
|
|
523
|
+
|
|
524
|
+
private getUrlTexture(url: string): THREE.Texture {
|
|
525
|
+
let t = this.urlTextures.get(url);
|
|
526
|
+
if (t) return t;
|
|
527
|
+
t = this.loader.load(url);
|
|
528
|
+
t.colorSpace = THREE.NoColorSpace;
|
|
529
|
+
t.flipY = true;
|
|
530
|
+
this.urlTextures.set(url, t);
|
|
531
|
+
return t;
|
|
532
|
+
}
|
|
533
|
+
|
|
534
|
+
private getElementTexture(key: string): THREE.Texture | null {
|
|
535
|
+
const el = this.elementResolver?.(key) ?? null;
|
|
536
|
+
if (!el) return null;
|
|
537
|
+
let canvas: HTMLCanvasElement | null = null;
|
|
538
|
+
let seq = -1;
|
|
539
|
+
if (isFrameSource(el)) {
|
|
540
|
+
canvas = el.getFrameCanvas();
|
|
541
|
+
seq = el.frameSeq;
|
|
542
|
+
} else if (el instanceof HTMLCanvasElement) {
|
|
543
|
+
canvas = el;
|
|
544
|
+
seq = (this.elementLastSeq.get(key) ?? 0) + 1;
|
|
545
|
+
} else if (el instanceof HTMLVideoElement) {
|
|
546
|
+
if (el.readyState < 2) return this.elementTextures.get(key) ?? null;
|
|
547
|
+
// CanvasTexture from video via temporary — use VideoTexture
|
|
548
|
+
let vt = this.elementTextures.get(key) as THREE.VideoTexture | undefined;
|
|
549
|
+
if (!vt) {
|
|
550
|
+
vt = new THREE.VideoTexture(el);
|
|
551
|
+
vt.colorSpace = THREE.NoColorSpace;
|
|
552
|
+
this.elementTextures.set(key, vt as unknown as THREE.CanvasTexture);
|
|
553
|
+
}
|
|
554
|
+
vt.needsUpdate = true;
|
|
555
|
+
return vt;
|
|
556
|
+
} else if (el instanceof HTMLImageElement) {
|
|
557
|
+
let it = this.urlTextures.get(key);
|
|
558
|
+
if (!it && el.complete && el.naturalWidth > 0) {
|
|
559
|
+
it = new THREE.Texture(el);
|
|
560
|
+
it.needsUpdate = true;
|
|
561
|
+
it.colorSpace = THREE.NoColorSpace;
|
|
562
|
+
it.flipY = true;
|
|
563
|
+
this.urlTextures.set(key, it);
|
|
564
|
+
}
|
|
565
|
+
return it ?? null;
|
|
566
|
+
}
|
|
567
|
+
if (!canvas || canvas.width < 1) return this.elementTextures.get(key) ?? null;
|
|
568
|
+
let ct = this.elementTextures.get(key);
|
|
569
|
+
if (!ct) {
|
|
570
|
+
ct = new THREE.CanvasTexture(canvas);
|
|
571
|
+
ct.colorSpace = THREE.NoColorSpace;
|
|
572
|
+
ct.flipY = false;
|
|
573
|
+
this.elementTextures.set(key, ct);
|
|
574
|
+
} else if (ct.image !== canvas) {
|
|
575
|
+
ct.image = canvas;
|
|
576
|
+
}
|
|
577
|
+
const last = this.elementLastSeq.get(key);
|
|
578
|
+
if (last !== seq) {
|
|
579
|
+
ct.needsUpdate = true;
|
|
580
|
+
this.elementLastSeq.set(key, seq);
|
|
581
|
+
}
|
|
582
|
+
return ct;
|
|
583
|
+
}
|
|
584
|
+
|
|
585
|
+
private updateElementTextures() {
|
|
586
|
+
for (const [key, tex] of this.elementTextures) {
|
|
587
|
+
if (tex instanceof THREE.VideoTexture) {
|
|
588
|
+
tex.needsUpdate = true;
|
|
589
|
+
continue;
|
|
590
|
+
}
|
|
591
|
+
void this.getElementTexture(key);
|
|
592
|
+
}
|
|
593
|
+
}
|
|
594
|
+
}
|
|
@@ -34,8 +34,19 @@ export class Sonic3dProps extends LitElement {
|
|
|
34
34
|
@property({ type: Boolean }) pick = false;
|
|
35
35
|
@property({ type: Boolean, reflect: true }) play = true;
|
|
36
36
|
@property({ type: Boolean, attribute: "play-on-hover" }) playOnHover = false;
|
|
37
|
+
/**
|
|
38
|
+
* Garde le RAF / runtime hors viewport (pont live `#id`).
|
|
39
|
+
* Aussi auto si un consommateur a appelé `registerFrameConsumer`.
|
|
40
|
+
*/
|
|
41
|
+
@property({ type: Boolean, attribute: "play-offscreen" })
|
|
42
|
+
playOffscreen = false;
|
|
37
43
|
@property({ type: Boolean, attribute: "release-offscreen" })
|
|
38
44
|
releaseOffscreen = true;
|
|
45
|
+
/**
|
|
46
|
+
* Inertie OrbitControls (`dampingFactor`). `0` = pas d’inertie.
|
|
47
|
+
* Défaut `0.08`.
|
|
48
|
+
*/
|
|
49
|
+
@property({ type: Number }) damping = 0.08;
|
|
39
50
|
@property({ type: Number, attribute: "dpr-max" }) dprMax = 2;
|
|
40
51
|
@property({ type: String, attribute: "aspect-ratio" }) aspectRatio = "";
|
|
41
52
|
@property({ type: String }) dataProvider = "";
|
|
@@ -47,4 +58,38 @@ export class Sonic3dProps extends LitElement {
|
|
|
47
58
|
snapshotInterval = DEFAULT_SNAPSHOT_INTERVAL_MS;
|
|
48
59
|
/** Publie `frameUrl` / `snapshot` (canvas) pour chaînage shader / jsonata. */
|
|
49
60
|
@property({ type: Boolean, attribute: "frame-out" }) frameOut = false;
|
|
61
|
+
|
|
62
|
+
/* —— Post FX (Lot 2) : passes ShaderToy dans le contexte Three —— */
|
|
63
|
+
@property({ attribute: "post-image" }) postImage = "";
|
|
64
|
+
@property({ attribute: "post-buffer-a" }) postBufferA = "";
|
|
65
|
+
@property({ attribute: "post-buffer-b" }) postBufferB = "";
|
|
66
|
+
@property({ attribute: "post-buffer-c" }) postBufferC = "";
|
|
67
|
+
@property({ attribute: "post-buffer-d" }) postBufferD = "";
|
|
68
|
+
@property({ attribute: "post-common" }) postCommon = "";
|
|
69
|
+
@property({ attribute: "post-image-ch0" }) postImageCh0 = "";
|
|
70
|
+
@property({ attribute: "post-image-ch1" }) postImageCh1 = "";
|
|
71
|
+
@property({ attribute: "post-image-ch2" }) postImageCh2 = "";
|
|
72
|
+
@property({ attribute: "post-image-ch3" }) postImageCh3 = "";
|
|
73
|
+
@property({ attribute: "post-buffer-a-ch0" }) postBufferACh0 = "";
|
|
74
|
+
@property({ attribute: "post-buffer-a-ch1" }) postBufferACh1 = "";
|
|
75
|
+
@property({ attribute: "post-buffer-a-ch2" }) postBufferACh2 = "";
|
|
76
|
+
@property({ attribute: "post-buffer-a-ch3" }) postBufferACh3 = "";
|
|
77
|
+
@property({ attribute: "post-buffer-b-ch0" }) postBufferBCh0 = "";
|
|
78
|
+
@property({ attribute: "post-buffer-b-ch1" }) postBufferBCh1 = "";
|
|
79
|
+
@property({ attribute: "post-buffer-b-ch2" }) postBufferBCh2 = "";
|
|
80
|
+
@property({ attribute: "post-buffer-b-ch3" }) postBufferBCh3 = "";
|
|
81
|
+
@property({ attribute: "post-buffer-c-ch0" }) postBufferCCh0 = "";
|
|
82
|
+
@property({ attribute: "post-buffer-c-ch1" }) postBufferCCh1 = "";
|
|
83
|
+
@property({ attribute: "post-buffer-c-ch2" }) postBufferCCh2 = "";
|
|
84
|
+
@property({ attribute: "post-buffer-c-ch3" }) postBufferCCh3 = "";
|
|
85
|
+
@property({ attribute: "post-buffer-d-ch0" }) postBufferDCh0 = "";
|
|
86
|
+
@property({ attribute: "post-buffer-d-ch1" }) postBufferDCh1 = "";
|
|
87
|
+
@property({ attribute: "post-buffer-d-ch2" }) postBufferDCh2 = "";
|
|
88
|
+
@property({ attribute: "post-buffer-d-ch3" }) postBufferDCh3 = "";
|
|
89
|
+
@property({ type: Number }) param0 = 0;
|
|
90
|
+
@property({ type: Number }) param1 = 0;
|
|
91
|
+
@property({ type: Number }) param2 = 0;
|
|
92
|
+
@property({ type: Number }) param3 = 0;
|
|
93
|
+
/** Échelle des cibles post (0.25–1, défaut 1). */
|
|
94
|
+
@property({ type: Number, attribute: "post-scale" }) postScale = 1;
|
|
50
95
|
}
|
|
@@ -2,6 +2,7 @@ import { PublisherManager } from "@supersoniks/concorde/utils";
|
|
|
2
2
|
import { asset } from "./asset";
|
|
3
3
|
import type { FormOrbit } from "./form-params";
|
|
4
4
|
import { frameSource } from "./frame-source";
|
|
5
|
+
import { postBind } from "./post-bind";
|
|
5
6
|
import { playback } from "./playback";
|
|
6
7
|
import type { SceneRuntime } from "./runtime";
|
|
7
8
|
import type { Sonic3dAsset } from "./types";
|
|
@@ -49,6 +50,7 @@ async function run(host: ReloadHost) {
|
|
|
49
50
|
host.runtime.render();
|
|
50
51
|
host.frameSeq++;
|
|
51
52
|
host.syncPlayback();
|
|
53
|
+
postBind.applyConfig(host as never);
|
|
52
54
|
frameSource.maybePublish(host as never);
|
|
53
55
|
host.dispatchEvent(
|
|
54
56
|
new CustomEvent("ready", {
|