@storylet-studio/runtime 0.8.1 → 0.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -23,944 +23,24 @@ __export(index_exports, {
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  Engine: () => Engine,
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  Flow: () => Flow,
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  describeBundle: () => describeBundle,
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- makePrng: () => makePrng,
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- shuffleInPlace: () => shuffleInPlace
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+ makePrng: () => import_expr.makePrng,
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+ shuffleInPlace: () => import_expr.shuffleInPlace
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  });
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  module.exports = __toCommonJS(index_exports);
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- // ../../../expr/packages/expr/src/ast.ts
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- function deserialiseAst(node) {
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- switch (node[0]) {
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- case "b":
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- return { kind: "bool", value: node[1] };
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- case "n":
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- return { kind: "number", value: node[1] };
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- case "s":
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- return { kind: "string", value: node[1] };
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- case "sv":
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- return { kind: "scopedvar", scope: node[1], name: node[2] };
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- case "u":
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- return { kind: "unary", op: node[1], operand: deserialiseAst(node[2]) };
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- case "bin":
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- return { kind: "binary", op: node[1], left: deserialiseAst(node[2]), right: deserialiseAst(node[3]) };
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- case "call": {
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- const args = node.slice(2).map(deserialiseAst);
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- return { kind: "call", name: node[1], args };
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- }
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- case "fd":
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- return { kind: "flagdelta", sign: node[1], name: node[2] };
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- }
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- }
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-
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- // ../../../expr/packages/expr/src/evaluate.ts
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- var EvalError = class extends Error {
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- constructor(message) {
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- super(message);
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- this.name = "EvalError";
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- }
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- };
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- function evaluate(node, ctx, dialect) {
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- const missingPolicy = new Map(
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- dialect.scopes.map((s) => [s.token, s.missing ?? "false"])
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- );
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- const rec = (n) => {
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- switch (n.kind) {
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- case "bool":
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- return n.value;
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- case "number":
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- return n.value;
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- case "string":
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- return n.value;
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- case "scopedvar": {
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- const scope = ctx.scopes[n.scope];
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- if (scope === void 0) {
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- return false;
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- }
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- const val = typeof scope.get === "function" ? scope.get(n.name) : scope[n.name];
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- if (val === void 0) {
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- if (missingPolicy.get(n.scope) === "throw") {
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- throw new EvalError(`@${n.scope}.${n.name} is not declared on the current ${n.scope}.`);
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- }
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- return false;
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- }
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- return val;
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- }
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- case "call": {
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- if (n.name === "advance" && !dialect.functions[n.name]) {
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- const arg = n.args[0];
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- if (n.args.length !== 1 || arg === void 0) {
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- throw new EvalError(`advance() takes exactly 1 argument, got ${n.args.length}`);
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- }
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- const ladder = ladderOf(arg, ctx);
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- if (ladder === void 0) {
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- throw new EvalError("advance() needs a quality reference (@scope.name of a quality property)");
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- }
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- const current = stageIndex(rec(arg), ladder, "advance");
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- return ladder[Math.min(current + 1, ladder.length - 1)];
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- }
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- const def = dialect.functions[n.name];
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- if (!def) throw new EvalError(`unknown function '${n.name}'`);
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- return def.eval(n.args, { evaluate: rec, ctx });
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- }
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- case "flagdelta":
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- throw new EvalError("flagdelta node is only valid as an argument to a flag-delta function");
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- case "unary": {
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- if (n.op === "not") {
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- const val2 = rec(n.operand);
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- if (typeof val2 !== "boolean") throw new EvalError(`'not' requires a boolean operand, got ${typeof val2}`);
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- return !val2;
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- }
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- const val = rec(n.operand);
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- if (typeof val !== "number") throw new EvalError(`unary '-' requires a numeric operand, got ${typeof val}`);
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- return -val;
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- }
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- case "binary": {
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- if (n.op === "and") {
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- const l = rec(n.left);
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- if (typeof l !== "boolean") throw new EvalError(`'and' requires boolean operands, left is ${typeof l}`);
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- if (!l) return false;
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- const r = rec(n.right);
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- if (typeof r !== "boolean") throw new EvalError(`'and' requires boolean operands, right is ${typeof r}`);
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- return r;
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- }
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- if (n.op === "or") {
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- const l = rec(n.left);
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- if (typeof l !== "boolean") throw new EvalError(`'or' requires boolean operands, left is ${typeof l}`);
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- if (l) return true;
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- const r = rec(n.right);
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- if (typeof r !== "boolean") throw new EvalError(`'or' requires boolean operands, right is ${typeof r}`);
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- return r;
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- }
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- const left = rec(n.left);
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- const right = rec(n.right);
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- const lLadder = ladderOf(n.left, ctx);
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- const rLadder = ladderOf(n.right, ctx);
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- const ladder = lLadder ?? rLadder;
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- if (ladder !== void 0) {
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- if (lLadder && rLadder && !sameLadder(lLadder, rLadder)) {
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- if (n.op === ">" || n.op === ">=" || n.op === "<" || n.op === "<=") {
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- throw new EvalError(`'${n.op}' compares two different qualities, whose stage orders are unrelated`);
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- }
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- }
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- switch (n.op) {
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- case ">":
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- return stageIndex(left, ladder, ">") > stageIndex(right, ladder, ">");
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- case ">=":
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- return stageIndex(left, ladder, ">=") >= stageIndex(right, ladder, ">=");
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- case "<":
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- return stageIndex(left, ladder, "<") < stageIndex(right, ladder, "<");
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- case "<=":
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- return stageIndex(left, ladder, "<=") <= stageIndex(right, ladder, "<=");
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- case "+":
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- case "-":
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- case "*":
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- case "/":
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- throw new EvalError(`'${n.op}' cannot be applied to a quality - a stage is a position, not a number; use advance() to move it`);
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- default:
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- break;
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- }
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- }
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- switch (n.op) {
164
- case "==":
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- return valueEquals(left, right);
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- case "!=":
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- return !valueEquals(left, right);
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- case ">":
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- assertNumbers(left, right, ">");
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- return left > right;
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- case ">=":
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- assertNumbers(left, right, ">=");
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- return left >= right;
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- case "<":
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- assertNumbers(left, right, "<");
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- return left < right;
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- case "<=":
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- assertNumbers(left, right, "<=");
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- return left <= right;
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- case "+":
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- if (typeof left === "number" && typeof right === "number") return left + right;
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- if (typeof left === "string" && typeof right === "string") return left + right;
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- throw new EvalError(`'+' requires two numbers or two strings, got ${typeof left} and ${typeof right}`);
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- case "-":
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- assertNumbers(left, right, "-");
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- return left - right;
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- case "*":
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- assertNumbers(left, right, "*");
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- return left * right;
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- case "/":
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- assertNumbers(left, right, "/");
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- if (right === 0) throw new EvalError("division by zero");
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- return left / right;
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- }
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- }
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- }
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- };
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- return rec(node);
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- }
200
- function valueEquals(a, b) {
201
- if (Array.isArray(a) || Array.isArray(b)) {
202
- if (!Array.isArray(a) || !Array.isArray(b)) return false;
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- if (a.length !== b.length) return false;
204
- const x = [...a].sort();
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- const y = [...b].sort();
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- for (let i = 0; i < x.length; i++) if (x[i] !== y[i]) return false;
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- return true;
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- }
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- return a === b;
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- }
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- function assertNumbers(l, r, op) {
212
- if (typeof l !== "number" || typeof r !== "number") {
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- throw new EvalError(`'${op}' requires numeric operands, got ${typeof l} and ${typeof r}`);
214
- }
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- }
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- function ladderOf(node, ctx) {
217
- if (node.kind !== "scopedvar" || ctx.qualities === void 0) return void 0;
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- return ctx.qualities(node.scope, node.name);
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- }
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- function stageIndex(value, ladder, op) {
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- if (typeof value !== "string") {
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- throw new EvalError(`'${op}' on a quality compares stages, got ${typeof value}`);
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- }
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- const i = ladder.indexOf(value);
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- if (i < 0) throw new EvalError(`"${value}" is not a stage of this quality (stages: ${ladder.join(", ")})`);
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- return i;
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- }
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- var sameLadder = (a, b) => a.length === b.length && a.every((x, i) => x === b[i]);
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-
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- // ../../../expr/packages/expr/src/prng.ts
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- function toUint32(seed) {
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- if (Number.isNaN(seed) || !Number.isFinite(seed)) return 0;
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- const modded = Math.trunc(seed) % 4294967296;
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- return modded < 0 ? modded + 4294967296 : modded;
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- }
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- function makePrng(seed) {
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- let s = toUint32(seed);
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- return {
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- next() {
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- s = s + 1831565813 >>> 0;
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- let t = Math.imul(s ^ s >>> 15, 1 | s);
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- t = t + Math.imul(t ^ t >>> 7, 61 | t) ^ t;
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- return ((t ^ t >>> 14) >>> 0) / 4294967296;
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- },
245
- state() {
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- return s;
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- }
248
- };
249
- }
250
- function shuffleInPlace(arr, prng) {
251
- for (let i = arr.length - 1; i > 0; i--) {
252
- const j = Math.floor(prng.next() * (i + 1));
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- [arr[i], arr[j]] = [arr[j], arr[i]];
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- }
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- }
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-
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- // ../../../expr/packages/expr-specificity/src/index.ts
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- var CHECK_FLAGS_COUNTING_CALL = {
259
- name: "check_flags",
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- count: (node) => Math.max(1, node.args.length - 1)
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- };
262
- var DEFAULT_COUNTING_CALLS = [CHECK_FLAGS_COUNTING_CALL];
263
- function matchedSpecificity(node, evalTruthy, opts) {
264
- const countingCalls = opts?.countingCalls ?? DEFAULT_COUNTING_CALLS;
265
- return walk(node, opts?.want ?? true, evalTruthy, countingCalls);
266
- }
267
- function walk(node, want, evalTruthy, countingCalls) {
268
- if (node.kind === "binary" && (node.op === "and" || node.op === "or")) {
269
- const l = walk(node.left, want, evalTruthy, countingCalls);
270
- const r = walk(node.right, want, evalTruthy, countingCalls);
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- const behaveAsAnd = node.op === "and" === want;
272
- if (behaveAsAnd) return l > 0 && r > 0 ? l + r : 0;
273
- return Math.max(l, r);
274
- }
275
- if (node.kind === "unary" && node.op === "not") {
276
- return walk(node.operand, !want, evalTruthy, countingCalls);
277
- }
278
- if (node.kind === "call") {
279
- const rule = countingCalls.find((c) => c.name === node.name);
280
- if (rule) {
281
- const operands = rule.count(node);
282
- const holds = evalTruthy(node);
283
- if (want) return holds ? operands : 0;
284
- return holds ? 0 : 1;
285
- }
286
- }
287
- return evalTruthy(node) === want ? 1 : 0;
288
- }
289
-
290
- // ../dialect/src/engine-scopes.ts
291
- var ENGINE_SCOPES = [
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- { token: "patter", engine: "Patterplay", means: "Patter's shared globals" },
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- { token: "story", engine: "Storylet Engine", means: "the Storylet Engine's shared @story properties" }
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- ];
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-
296
- // ../dialect/src/index.ts
297
- var NEVER_PLAYED = 9999;
298
- var host = (h) => h.ctx.host ?? {};
299
- var stringArg = (fn, args, h, i) => {
300
- const v = h.evaluate(args[i]);
301
- if (typeof v !== "string" || v === "") {
302
- throw new EvalError(`${fn}() argument ${i + 1} must be a non-empty string`);
303
- }
304
- return v;
305
- };
306
- var flagsArg = (fn, args, h) => {
307
- if (args.length === 0) {
308
- throw new EvalError(`${fn}() requires at least one argument (the flags property)`);
309
- }
310
- const v = h.evaluate(args[0]);
311
- if (Array.isArray(v)) return v;
312
- if (v === false) return [];
313
- throw new EvalError(`${fn}() first argument must be a flags property`);
314
- };
315
- var OWN_SCOPES = ["story", "world", "box", "deck", "hand"];
316
- var EXTERNAL_SCOPES = ENGINE_SCOPES.map((s) => s.token).filter((t) => !OWN_SCOPES.includes(t));
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- var storyletsDialect = {
318
- // A missing property in a PRESENT scope is always an error: every property
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- // is declared with a default, so absence means a publish bug, a drifted
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- // save, or a foreign scope the host never fed (schema 6.2). The same holds
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- // for another engine's scope: `@patter.glod` is a typo, and it says so the
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- // first time the card is evaluated rather than quietly reading false.
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- scopes: [
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- ...OWN_SCOPES.map((token) => ({ token, missing: "throw" })),
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- ...EXTERNAL_SCOPES.map((token) => ({ token, missing: "throw" }))
326
- ],
327
- defaultScope: "story",
328
- functions: {
329
- random: {
330
- minArgs: 2,
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- maxArgs: 2,
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- returnType: "number",
333
- eval(args, h) {
334
- if (args.length !== 2) throw new EvalError("random(a, b) requires exactly 2 arguments");
335
- const nextRandom = host(h).nextRandom;
336
- if (!nextRandom) throw new EvalError("random() called without a PRNG in context");
337
- const a = h.evaluate(args[0]);
338
- const b = h.evaluate(args[1]);
339
- if (typeof a !== "number" || typeof b !== "number") {
340
- throw new EvalError("random(a, b) arguments must be numbers");
341
- }
342
- if (!Number.isInteger(a) || !Number.isInteger(b)) {
343
- throw new EvalError("random(a, b) arguments must be integers");
344
- }
345
- const lo = Math.min(a, b);
346
- const hi = Math.max(a, b);
347
- return Math.floor(nextRandom() * (hi - lo + 1)) + lo;
348
- }
349
- },
350
- check_flags: {
351
- minArgs: 1,
352
- returnType: "boolean",
353
- flagDeltaArgs: true,
354
- eval(args, h) {
355
- const flags = flagsArg("check_flags", args, h);
356
- for (let i = 1; i < args.length; i++) {
357
- const arg = args[i];
358
- if (arg.kind !== "flagdelta") {
359
- throw new EvalError("check_flags() flag args must be +flagName or -flagName");
360
- }
361
- if (arg.sign === "+" ? !flags.includes(arg.name) : flags.includes(arg.name)) {
362
- return false;
363
- }
364
- }
365
- return true;
366
- }
367
- },
368
- set_flags: {
369
- minArgs: 1,
370
- returnType: "flags",
371
- flagDeltaArgs: true,
372
- eval(args, h) {
373
- const result = [...flagsArg("set_flags", args, h)];
374
- for (let i = 1; i < args.length; i++) {
375
- const arg = args[i];
376
- if (arg.kind !== "flagdelta") {
377
- throw new EvalError("set_flags() flag args must be +flagName or -flagName");
378
- }
379
- if (arg.sign === "+") {
380
- if (!result.includes(arg.name)) result.push(arg.name);
381
- } else {
382
- const idx = result.indexOf(arg.name);
383
- if (idx >= 0) result.splice(idx, 1);
384
- }
385
- }
386
- return result.sort();
387
- }
388
- },
389
- count_played: {
390
- minArgs: 1,
391
- maxArgs: 1,
392
- returnType: "number",
393
- eval(args, h) {
394
- const card = stringArg("count_played", args, h, 0);
395
- const fn = host(h).countPlayed;
396
- if (!fn) throw new EvalError("count_played() called without a play log in context");
397
- return fn(card);
398
- }
399
- },
400
- turns_since_played: {
401
- minArgs: 1,
402
- maxArgs: 1,
403
- returnType: "number",
404
- eval(args, h) {
405
- const card = stringArg("turns_since_played", args, h, 0);
406
- const fn = host(h).turnsSincePlayed;
407
- if (!fn) throw new EvalError("turns_since_played() called without a play log in context");
408
- return fn(card);
409
- }
410
- },
411
- count_played_in: {
412
- minArgs: 2,
413
- maxArgs: 2,
414
- returnType: "number",
415
- eval(args, h) {
416
- const dimension = stringArg("count_played_in", args, h, 0);
417
- const value = stringArg("count_played_in", args, h, 1);
418
- const fn = host(h).countPlayedIn;
419
- if (!fn) throw new EvalError("count_played_in() called without a play log in context");
420
- return fn(dimension, value);
421
- }
422
- },
423
- turns_since_played_in: {
424
- minArgs: 2,
425
- maxArgs: 2,
426
- returnType: "number",
427
- eval(args, h) {
428
- const dimension = stringArg("turns_since_played_in", args, h, 0);
429
- const value = stringArg("turns_since_played_in", args, h, 1);
430
- const fn = host(h).turnsSincePlayedIn;
431
- if (!fn) throw new EvalError("turns_since_played_in() called without a play log in context");
432
- return fn(dimension, value);
433
- }
434
- }
435
- }
436
- };
437
-
438
- // ../model/src/index.ts
439
- function gameIdify(text) {
440
- return text.toLowerCase().replace(/['’]/g, "").replace(/[^a-z0-9-]+/g, "-").replace(/-+/g, "-").replace(/^-+|-+$/g, "");
441
- }
442
- function effectiveGameId(entity) {
443
- const pinned = entity.gameId?.trim();
444
- if (pinned) return pinned;
445
- const fromTitle = entity.title ? gameIdify(entity.title) : "";
446
- return fromTitle || entity.id;
447
- }
448
- function valueAddresses(bundle) {
449
- const tags = [];
450
- for (const box of bundle.boxes) {
451
- const boxGameId = effectiveGameId(box);
452
- for (const group of box.tagGroups) {
453
- for (const tag of group.tags) {
454
- const gameId = effectiveGameId(tag);
455
- tags.push({ id: tag.id, gameId, qualified: `${boxGameId}/${gameId}` });
456
- }
457
- }
458
- }
459
- const forms = /* @__PURE__ */ new Map();
460
- for (const tag of tags) {
461
- const list = forms.get(tag.gameId) ?? [];
462
- if (!list.includes(tag.qualified)) list.push(tag.qualified);
463
- forms.set(tag.gameId, list);
464
- }
465
- const print = /* @__PURE__ */ new Map();
466
- const accept = /* @__PURE__ */ new Map();
467
- const repeated = /* @__PURE__ */ new Map();
468
- for (const tag of tags) {
469
- const candidates = forms.get(tag.gameId) ?? [tag.qualified];
470
- const ambiguous = candidates.length > 1;
471
- print.set(tag.id, ambiguous ? tag.qualified : tag.gameId);
472
- if (!accept.has(tag.qualified)) accept.set(tag.qualified, tag.id);
473
- if (!ambiguous && !accept.has(tag.gameId)) accept.set(tag.gameId, tag.id);
474
- if (ambiguous) repeated.set(tag.gameId, candidates);
475
- }
476
- return { print, accept, repeated };
477
- }
478
- function ambiguousValueAddressMessage(segment, name, candidates) {
479
- const forms = candidates.map((q) => `"value.${q}.${name}"`);
480
- const list = forms.length <= 1 ? forms[0] ?? "" : `${forms.slice(0, -1).join(", ")} or ${forms[forms.length - 1]}`;
481
- return `"value.${segment}.${name}" names a tag in ${candidates.length} boxes; write ${list}`;
482
- }
483
- var PLACE_GROUP = "place";
484
- var HOLE_REF = /^@(hand|world|story)\.([a-z][a-z0-9_-]*)$/;
485
- var isHoleRef = (value) => value.startsWith("@");
486
- var parseHoleRef = (value) => {
487
- const m = HOLE_REF.exec(value);
488
- return m === null ? void 0 : { scope: m[1], name: m[2] };
489
- };
490
- var SAVE_SCHEMA = "storylets/save@2";
491
- var SAVE_SCHEMA_V1 = "storylets/save@1";
31
+ // src/engine.ts
32
+ var import_expr2 = require("@wildwinter/expr");
33
+ var import_expr_specificity = require("@wildwinter/expr-specificity");
34
+ var import_dialect = require("@storylet-studio/dialect");
35
+ var import_model = require("@storylet-studio/model");
36
+ var import_model2 = require("@storylet-studio/model");
37
+ var import_scoperegistry = require("@wildwinter/scoperegistry");
492
38
 
493
- // ../../../expr/packages/scoperegistry/src/index.ts
494
- var PropertyBag = class _PropertyBag {
495
- /** The live values record (stable identity across reseed, so an
496
- * EvalContext built over it stays valid). Read-path for evaluation;
497
- * writes go through `set` so the firing rule applies. */
498
- values = {};
499
- decls = /* @__PURE__ */ new Map();
500
- subscribers = /* @__PURE__ */ new Set();
501
- auditors = /* @__PURE__ */ new Set();
502
- /** Name normalisation policy: lowercase by default (the registry's
503
- * long-standing contract); a product whose names are case-significant
504
- * passes identity. */
505
- norm;
506
- /** The address prefix this bag's rows carry, separator included (`@`,
507
- * `@scene.`, `world.`, `deck.<id>.`). Empty means a row's path is its name. */
508
- pathPrefix;
509
- constructor(declarations = [], opts) {
510
- this.norm = opts?.normalise ?? ((n) => n.toLowerCase());
511
- this.pathPrefix = opts?.pathPrefix ?? "";
512
- this.seed(declarations);
513
- }
514
- seed(declarations) {
515
- for (const d of declarations) {
516
- const name = this.norm(d.name);
517
- this.decls.set(name, d);
518
- this.values[name] = structuredClone(d.default ?? defaultFor(d));
519
- }
520
- }
521
- get(name) {
522
- return this.values[this.norm(name)];
523
- }
524
- /** A name as this bag keys it: its normalisation policy applied. The registry
525
- * uses it to key quality ladders and the validation schema the bag's own way,
526
- * so a case-significant (identity) bag is not quietly folded to lower case
527
- * one layer up. */
528
- normalise(name) {
529
- return this.norm(name);
530
- }
531
- /** Write a property. Engine writes (the default) notify subscribers;
532
- * pass `silent: true` for a host write, which reaches only the audit
533
- * hook. Throws on a read-only property unless the caller says it is the
534
- * HOST (`host: true`), for whom `writable: false` was never a rule - it is
535
- * the story's promise, not the game's. `silent` and `host` are separate on
536
- * purpose: one is about who hears the write, the other about who may make
537
- * it. Returns the change. */
538
- set(name, value, opts) {
539
- const n = this.norm(name);
540
- if (!opts?.host && this.decls.get(n)?.writable === false) throw new Error(`'${name}' is read-only`);
541
- const change = {
542
- name: n,
543
- prev: this.values[n],
544
- next: value,
545
- silent: opts?.silent ?? false,
546
- reason: opts?.reason
547
- };
548
- this.values[n] = value;
549
- for (const audit of this.auditors) audit(change);
550
- if (!change.silent) for (const fn of this.subscribers) fn(change);
551
- return change;
552
- }
553
- /** Notified of engine (non-silent) writes. Returns the unsubscribe. */
554
- subscribe(fn) {
555
- this.subscribers.add(fn);
556
- return () => this.subscribers.delete(fn);
557
- }
558
- /** Notified of EVERY write, silent or not. Returns the unsubscribe. */
559
- onAudit(fn) {
560
- this.auditors.add(fn);
561
- return () => this.auditors.delete(fn);
562
- }
563
- /** Examiner rows: the declared surface only (stray values are storage,
564
- * not surface). */
565
- rows() {
566
- return [...this.decls.entries()].map(([name, d]) => rowFor(d, this.get(name), void 0, name, this.pathPrefix));
567
- }
568
- declarations() {
569
- return [...this.decls.values()];
570
- }
571
- /** The one sanctioned copy door: values deep-copied, declarations
572
- * duplicated, the normalisation policy carried, subscriptions NOT
573
- * carried. */
574
- clone() {
575
- const c = new _PropertyBag([], { normalise: this.norm, pathPrefix: this.pathPrefix });
576
- c.decls = new Map(this.decls);
577
- Object.assign(c.values, structuredClone(this.values));
578
- return c;
579
- }
580
- /** Clear and re-seed from new declarations, in place (the values record
581
- * keeps its identity, so contexts built over it stay valid). */
582
- reseed(declarations) {
583
- for (const k of Object.keys(this.values)) delete this.values[k];
584
- this.decls.clear();
585
- this.seed(declarations);
586
- }
587
- /** Bare values, ready to embed in a product's save. */
588
- save() {
589
- return structuredClone(this.values);
590
- }
591
- /** Lay saved values over the current ones (call after a fresh seed:
592
- * orphans land as strays, new declarations keep their defaults; the
593
- * product decides whether to prune). Does not fire events. */
594
- load(values) {
595
- for (const [k, v] of Object.entries(values)) this.values[this.norm(k)] = v;
596
- }
597
- };
598
- function rowFor(d, value, writable, name, pathPrefix = "") {
599
- const rowName = name ?? d.name.toLowerCase();
600
- return {
601
- name: rowName,
602
- path: pathPrefix + rowName,
603
- type: d.type,
604
- value,
605
- default: d.default ?? defaultFor(d),
606
- ...d.values !== void 0 ? { values: d.values } : {},
607
- // `stages` was added to the row so an examiner could offer a quality's ladder
608
- // instead of a free-text box, and then never populated here: every quality row
609
- // this function built came out without one. Fixed 2026-09-02.
610
- ...d.stages !== void 0 ? { stages: d.stages } : {},
611
- writable: writable ?? d.writable ?? true
612
- };
613
- }
614
- var lowerCase = (name) => name.toLowerCase();
615
- var SAVE_FRAGMENT_VERSION = 1;
616
- var ScopeRegistry = class {
617
- scopes = /* @__PURE__ */ new Map();
618
- /** Values loaded for keys nobody has registered yet, waiting to be claimed. */
619
- parked = /* @__PURE__ */ new Map();
620
- rev = 0;
621
- /**
622
- * A counter that moves whenever a scope is registered or removed, and at no
623
- * other time: it starts at 0 and each registration or removal adds 1. Values
624
- * changing does not move it. A caller that caches a context built by
625
- * `toEvalContext()` rebuilds it when this moves, because the context's set of
626
- * scopes is fixed when it is built while the values it reads stay live.
627
- */
628
- get revision() {
629
- return this.rev;
630
- }
631
- /**
632
- * Register a scope this registry **owns and stores**. Its bag is seeded from
633
- * each declaration's `default` (or a type default). Owned scopes are
634
- * type-checked (declarations) and serialized by `save`/`load`.
635
- *
636
- * The third argument may be the path prefix alone (the pre-0.7 form) or an
637
- * options object.
638
- */
639
- defineOwned(token, declarations, opts) {
640
- const o = typeof opts === "string" ? { pathPrefix: opts } : opts ?? {};
641
- const bag = new PropertyBag(declarations, {
642
- pathPrefix: o.pathPrefix ?? `${token}.`,
643
- ...o.normalise ? { normalise: o.normalise } : {}
644
- });
645
- return this.mountOwned(token, bag, o.owner !== void 0 ? { owner: o.owner } : void 0);
646
- }
647
- /**
648
- * Attach an EXISTING bag as an owned scope: an engine (or a host) holds the
649
- * bag and this registry reads, writes, lists and saves it like its own.
650
- *
651
- * If values were loaded for this key before anyone registered it, the bag
652
- * claims them now: laid over its seeded defaults by the bag's own `load` rule.
653
- */
654
- mountOwned(token, bag, opts) {
655
- this.assertFree(token, opts?.owner);
656
- this.scopes.set(token, { kind: "owned", bag, ...opts?.owner !== void 0 ? { owner: opts.owner } : {} });
657
- this.rev++;
658
- const waiting = this.parked.get(token);
659
- if (waiting) {
660
- bag.load(waiting);
661
- this.parked.delete(token);
662
- }
663
- return this;
664
- }
665
- /**
666
- * Unregister a scope. With `{ keep: true }` an owned scope's values are parked
667
- * and handed back when the same key is next registered, which is how a live
668
- * reload hands an engine's state to its replacement. Throws on an unknown key.
669
- */
670
- remove(token, opts) {
671
- const e = this.scopes.get(token);
672
- if (!e) throw new Error(`unknown scope '@${token}'`);
673
- if (opts?.keep && e.kind === "owned") this.parked.set(token, e.bag.save());
674
- this.scopes.delete(token);
675
- this.rev++;
676
- return this;
677
- }
678
- /**
679
- * Drop parked values nobody claimed. Parked values are kept in the next save by
680
- * default, so nothing loaded is lost to a flow or deck that simply has not
681
- * reopened yet; a game that knows they are dead drops them here.
682
- *
683
- * With a `prefix`, only keys starting with it are dropped: an engine resetting
684
- * itself drops its own instance keys (`my-engine/`) and leaves every other
685
- * engine's alone.
686
- */
687
- discardParked(prefix) {
688
- if (prefix === void 0) this.parked.clear();
689
- else for (const key of [...this.parked.keys()]) if (key.startsWith(prefix)) this.parked.delete(key);
690
- return this;
691
- }
692
- /** An owned scope's bag (subscribe, audit, rows live there). */
693
- ownedBag(token) {
694
- const e = this.scopes.get(token);
695
- if (!e || e.kind !== "owned") throw new Error(`'@${token}' is not an owned scope`);
696
- return e.bag;
697
- }
698
- /**
699
- * Re-initialise an existing **owned** scope's bag from new declarations,
700
- * clearing its current values. For scope-local state that resets on a context
701
- * change (e.g. entering a new scene / site / deck) without disturbing other
702
- * scopes. Mutates the bag in place, so an `EvalContext` already built from this
703
- * registry stays valid.
704
- */
705
- reseedOwned(token, declarations) {
706
- this.ownedBag(token).reseed(declarations);
707
- return this;
708
- }
709
- /**
710
- * Register a **foreign** scope backed by a host `{ get, set? }` resolver. The
711
- * values live in the host/other engine and are never stored or saved here.
712
- * `declarations` (optional, e.g. imported from a `scopeRegistrySpec`) are used
713
- * only for validation; omit them for an opaque scope.
714
- */
715
- defineForeign(token, resolver, declarations = [], opts = true) {
716
- const o = typeof opts === "boolean" ? { writable: opts } : opts;
717
- this.assertFree(token, o.owner);
718
- const norm = o.normalise ?? lowerCase;
719
- const decls = /* @__PURE__ */ new Map();
720
- for (const d of declarations) decls.set(norm(d.name), d);
721
- this.scopes.set(token, {
722
- kind: "foreign",
723
- resolver,
724
- decls,
725
- scopeWritable: o.writable ?? true,
726
- norm,
727
- ...o.owner !== void 0 ? { owner: o.owner } : {}
728
- });
729
- this.rev++;
730
- return this;
731
- }
732
- has(token) {
733
- return this.scopes.has(token);
734
- }
735
- /** Read a property; undefined if the scope or property is not present. */
736
- get(scope, name) {
737
- const e = this.scopes.get(scope);
738
- if (!e) return void 0;
739
- return e.kind === "owned" ? e.bag.get(name) : e.resolver.get(e.norm(name));
740
- }
741
- /** Write a property (an ENGINE write: the bag's subscribers fire; use
742
- * the bag directly for silent host writes). Throws on an unknown scope.
743
- *
744
- * `writable: false` is the STORY's promise, so a story write is refused and
745
- * a HOST write is not: pass `{ host: true }` from a host's own surface (its
746
- * `setProperty`, its tooling, a coverage driver) and never from the path an
747
- * outcome or effect takes. A foreign scope whose resolver has no `set` is
748
- * refused for everyone, host included - that is not a rule to bypass, it is
749
- * a game that gave no way to write. */
750
- set(scope, name, value, opts) {
751
- const e = this.scopes.get(scope);
752
- if (!e) throw new Error(`unknown scope '@${scope}'`);
753
- if (e.kind === "owned") {
754
- try {
755
- e.bag.set(name, value, opts?.host ? { host: true } : void 0);
756
- } catch {
757
- throw new Error(`'@${scope}.${name}' is read-only`);
758
- }
759
- return;
760
- }
761
- const n = e.norm(name);
762
- if (!e.resolver.set) throw new Error(`'@${scope}.${name}' is read-only`);
763
- if (!opts?.host && !this.foreignWritable(e, n)) throw new Error(`'@${scope}.${name}' is read-only`);
764
- e.resolver.set(n, value);
765
- }
766
- foreignWritable(e, name) {
767
- if (!e.resolver.set) return false;
768
- return e.decls.get(name)?.writable ?? e.scopeWritable;
769
- }
770
- /** Examiner rows across every scope with a declared surface: owned bags
771
- * first, then declared foreign scopes (values read through, writability
772
- * reflecting the resolver). Opaque foreign scopes are not listed. */
773
- listProperties() {
774
- const out = [];
775
- for (const [token, e] of this.scopes) {
776
- const owner = e.owner !== void 0 ? { owner: e.owner } : {};
777
- if (e.kind === "owned") {
778
- for (const row of e.bag.rows()) out.push({ scope: token, ...owner, ...row });
779
- } else {
780
- for (const [n, d] of e.decls) {
781
- out.push({
782
- scope: token,
783
- ...owner,
784
- ...rowFor(d, e.resolver.get(n), this.foreignWritable(e, n), n, `${token}.`)
785
- });
786
- }
787
- }
788
- }
789
- return out;
790
- }
791
- /**
792
- * Build the `EvalContext` expr's `evaluate` consumes: owned scopes as static
793
- * bags, foreign scopes as their resolvers. `host` carries dialect-function
794
- * callbacks (PRNG, tag lookups) and is passed through untouched.
795
- */
796
- toEvalContext(host2, opts) {
797
- const view = this.view(opts?.aliases);
798
- const scopes = {};
799
- for (const [token, e] of view) scopes[token] = e.kind === "owned" ? e.bag.values : e.resolver;
800
- const qualities = this.qualityLadders(view);
801
- return qualities.size === 0 ? { scopes, host: host2 } : {
802
- scopes,
803
- host: host2,
804
- qualities: (scope, name) => {
805
- const e = view.get(scope);
806
- return e ? qualities.get(scope)?.get(normOf(e)(name)) : void 0;
807
- }
808
- };
809
- }
810
- /**
811
- * The scopes an expression sees: every registered key under its own token,
812
- * then each alias token pointing at its key's entry (an alias shadows a key of
813
- * the same name). Keys an engine uses for instance bags (`engine/flow-2/...`)
814
- * are not valid expression tokens, so they are present but unreachable.
815
- */
816
- view(aliases) {
817
- const out = new Map(this.scopes);
818
- for (const [token, key] of Object.entries(aliases ?? {})) {
819
- const e = this.scopes.get(key);
820
- if (!e) throw new Error(`alias '@${token}' names '${key}', which is not registered`);
821
- out.set(token, e);
822
- }
823
- return out;
824
- }
825
- /** Every quality declaration's ladder, keyed scope token then name (the
826
- * scope's own normalisation). */
827
- qualityLadders(view) {
828
- const out = /* @__PURE__ */ new Map();
829
- for (const [token, e] of view) {
830
- for (const [n, d] of declsOf(e)) {
831
- if (d.type !== "quality" || d.stages === void 0) continue;
832
- let m = out.get(token);
833
- if (!m) {
834
- m = /* @__PURE__ */ new Map();
835
- out.set(token, m);
836
- }
837
- m.set(n, d.stages);
838
- }
839
- }
840
- return out;
841
- }
842
- /**
843
- * Build the `ExpressionSchema` expr's validator consumes. Scopes with no
844
- * declarations are **omitted** (opaque - references into them are not flagged);
845
- * declared scopes contribute their property types for validation. Aliases
846
- * apply as they do to `toEvalContext`, so a condition written against `@scene`
847
- * validates against the instance bag the engine names.
848
- */
849
- toSchema(opts) {
850
- const properties = /* @__PURE__ */ new Map();
851
- for (const [token, e] of this.view(opts?.aliases)) {
852
- const decls = declsOf(e);
853
- if (decls.length === 0) continue;
854
- const m = /* @__PURE__ */ new Map();
855
- for (const [n, d] of decls) m.set(n, {
856
- type: d.type,
857
- enumValues: d.values,
858
- ...d.stages !== void 0 ? { stages: d.stages } : {}
859
- });
860
- properties.set(token, m);
861
- }
862
- return { properties };
863
- }
864
- /** Serialize **owned** scopes (foreign scopes are the game's, and the game
865
- * saves them), as bare bags keyed by token, plus any values still parked, so
866
- * a save taken before every engine has re-registered loses nothing. The
867
- * registry knows nothing about game saves: a game embeds this in its own. */
868
- save() {
869
- const out = {};
870
- for (const [token, e] of this.scopes) if (e.kind === "owned") out[token] = e.bag.save();
871
- for (const [token, vals] of this.parked) out[token] = structuredClone(vals);
872
- return out;
873
- }
874
- /**
875
- * Restore from a `save` blob. An owned scope lays its section over its current
876
- * values (the bag's `load` rule). A section for a key nobody has registered
877
- * yet is PARKED and handed over when that key registers, so a game can load
878
- * its registry before its engines have reopened their flows or decks. A
879
- * section for a foreign scope is ignored: those values are the game's.
880
- *
881
- * A load replaces whatever was parked before it: it is a whole restore, and
882
- * residue from an earlier load must not leak into this one.
883
- *
884
- * Changed in 0.7.0: sections for unregistered keys used to be dropped.
885
- */
886
- load(blob, opts) {
887
- if (!opts?.keepParked) this.parked.clear();
888
- for (const [token, vals] of Object.entries(blob)) {
889
- const e = this.scopes.get(token);
890
- if (e?.kind === "owned") e.bag.load(vals);
891
- else if (!e) this.parked.set(token, structuredClone(vals));
892
- }
893
- }
894
- /**
895
- * `save()` wrapped with a version stamp.
896
- *
897
- * @deprecated Versioning belongs to the save that embeds the values; no
898
- * engine ever called this. Embed `save()` in your own versioned save.
899
- * Removed at the next breaking release.
900
- */
901
- saveFragment() {
902
- return { version: SAVE_FRAGMENT_VERSION, scopes: this.save() };
903
- }
904
- /**
905
- * Restore from a versioned fragment; an unsupported version throws.
906
- *
907
- * @deprecated See `saveFragment`. Removed at the next breaking release.
908
- */
909
- loadFragment(fragment) {
910
- if (fragment.version !== SAVE_FRAGMENT_VERSION) {
911
- throw new Error(`unsupported owned-state fragment version ${fragment.version} (supported: ${SAVE_FRAGMENT_VERSION})`);
912
- }
913
- this.load(fragment.scopes);
914
- }
915
- /**
916
- * A token is taken once. There is no reserved-token list: a clash surfaces
917
- * here, the moment a game combines its engines, which is the only moment
918
- * anyone knows which engines are present. With owners recorded the error says
919
- * whose token it already is.
920
- */
921
- assertFree(token, owner) {
922
- const e = this.scopes.get(token);
923
- if (!e) return;
924
- const by = e.owner !== void 0 ? ` by ${e.owner}` : "";
925
- const wants = owner !== void 0 ? ` (wanted by ${owner})` : "";
926
- throw new Error(`scope '@${token}' is already registered${by}${wants}`);
927
- }
928
- };
929
- function declsOf(e) {
930
- if (e.kind === "foreign") return [...e.decls.entries()];
931
- return e.bag.declarations().map((d) => [e.bag.normalise(d.name), d]);
932
- }
933
- function normOf(e) {
934
- return e.kind === "foreign" ? e.norm : (n) => e.bag.normalise(n);
935
- }
936
- function defaultFor(d) {
937
- if (d.default !== void 0) return d.default;
938
- switch (d.type) {
939
- case "boolean":
940
- return false;
941
- case "number":
942
- return 0;
943
- case "string":
944
- return "";
945
- case "enum":
946
- return d.values?.[0] ?? "";
947
- case "flags":
948
- return [];
949
- // A quality starts at the first rung of its ladder.
950
- case "quality":
951
- return d.stages?.[0] ?? "";
952
- // Unreachable for a well-typed declaration, and deliberately present anyway: a bundle
953
- // is DATA, and a hand-edited or newer-than-this-build one can carry a type string the
954
- // union does not have. Falling off the switch would seed `undefined`, which is not a
955
- // ScalarValue and travels a long way before it fails. Patterplay's copy of this had the
956
- // guard and this one did not, which is the drift you only find by removing a duplicate.
957
- default:
958
- return false;
959
- }
960
- }
39
+ // src/prng.ts
40
+ var import_expr = require("@wildwinter/expr");
961
41
 
962
42
  // src/engine.ts
963
- var tagKey = (groupId, tagId) => `${groupId}${tagId}`;
43
+ var tagKey = (boxId, groupId, tagId) => `${boxId}${groupId}${tagId}`;
964
44
  var cardIsShared = (card, deckShared) => card.shared ?? deckShared;
965
45
  var sharedCap = (card) => card.sharedCopies ?? card.copies ?? 1;
966
46
  var OWNER = "Storylet Engine";
@@ -1005,7 +85,7 @@ function sectionsOf(p, keyOf, out) {
1005
85
  for (const [id, values] of Object.entries(p[kind])) if (Object.keys(values).length > 0) out[keyOf(kind, id)] = values;
1006
86
  }
1007
87
  }
1008
- var bagFromDecls = (decls, pathPrefix) => new PropertyBag(decls, { normalise: (n) => n, pathPrefix });
88
+ var bagFromDecls = (decls, pathPrefix) => new import_scoperegistry.PropertyBag(decls, { normalise: (n) => n, pathPrefix });
1009
89
  function conditionPasses(v) {
1010
90
  if (typeof v === "boolean") return v;
1011
91
  if (typeof v === "number") return v !== 0;
@@ -1017,22 +97,24 @@ var isShared = (scope, d) => d.shared ?? SCOPE_DEFAULT_SHARED[scope];
1017
97
  var sharedHalf = (scope, decls) => decls.filter((d) => isShared(scope, d));
1018
98
  var flowHalf = (scope, decls) => decls.filter((d) => !isShared(scope, d));
1019
99
  var OWNED_SCOPES = ["box", "deck", "hand", "value"];
100
+ var emptyOwnerIndex = () => ({ gameId: /* @__PURE__ */ new Map(), id: /* @__PURE__ */ new Map(), repeated: /* @__PURE__ */ new Map(), zoneQualified: /* @__PURE__ */ new Map() });
1020
101
  var emptyOwnerIndexes = () => ({
1021
- box: { gameId: /* @__PURE__ */ new Map(), id: /* @__PURE__ */ new Map(), repeated: /* @__PURE__ */ new Map() },
1022
- deck: { gameId: /* @__PURE__ */ new Map(), id: /* @__PURE__ */ new Map(), repeated: /* @__PURE__ */ new Map() },
1023
- hand: { gameId: /* @__PURE__ */ new Map(), id: /* @__PURE__ */ new Map(), repeated: /* @__PURE__ */ new Map() },
1024
- value: { gameId: /* @__PURE__ */ new Map(), id: /* @__PURE__ */ new Map(), repeated: /* @__PURE__ */ new Map() }
102
+ box: emptyOwnerIndex(),
103
+ deck: emptyOwnerIndex(),
104
+ hand: emptyOwnerIndex(),
105
+ value: emptyOwnerIndex()
1025
106
  });
1026
107
  var indexOwner = (index, entity) => {
1027
- const gameId = effectiveGameId(entity);
108
+ const gameId = (0, import_model.effectiveGameId)(entity);
1028
109
  index.gameId.set(entity.id, gameId);
1029
110
  if (!index.id.has(gameId)) index.id.set(gameId, entity.id);
1030
111
  };
1031
112
  var indexValueOwners = (index, bundle) => {
1032
- const addresses = valueAddresses(bundle);
113
+ const addresses = (0, import_model.valueAddresses)(bundle);
1033
114
  for (const [id, segment] of addresses.print) index.gameId.set(id, segment);
1034
115
  for (const [segment, id] of addresses.accept) index.id.set(segment, id);
1035
116
  for (const [gameId, candidates] of addresses.repeated) index.repeated.set(gameId, candidates);
117
+ for (const [segment, zone] of addresses.zoneQualified) index.zoneQualified.set(segment, zone);
1036
118
  };
1037
119
  var handDeclsOf = (internals, hand) => {
1038
120
  if (hand.template !== void 0) {
@@ -1044,6 +126,8 @@ var addressOf = (internals, kind, id) => `${kind}.${internals.owners[kind].gameI
1044
126
  var resolveOwner = (internals, kind, segment) => {
1045
127
  const candidates = internals.owners[kind].repeated.get(segment);
1046
128
  if (candidates !== void 0) return { ambiguous: candidates };
129
+ const zone = internals.owners[kind].zoneQualified.get(segment);
130
+ if (zone !== void 0) return { zone };
1047
131
  const byGameId = internals.owners[kind].id.get(segment);
1048
132
  if (byGameId !== void 0) return { id: byGameId, legacy: false };
1049
133
  if (internals.owners[kind].gameId.has(segment)) return { id: segment, legacy: true };
@@ -1052,7 +136,8 @@ var resolveOwner = (internals, kind, segment) => {
1052
136
  var ownerOrThrow = (internals, kind, segment, name) => {
1053
137
  const owner = resolveOwner(internals, kind, segment);
1054
138
  if (owner === void 0) throw new Error(`no ${kind} store "${segment}"`);
1055
- if ("ambiguous" in owner) throw new Error(ambiguousValueAddressMessage(segment, name, owner.ambiguous));
139
+ if ("ambiguous" in owner) throw new Error((0, import_model.ambiguousValueAddressMessage)(segment, name, owner.ambiguous));
140
+ if ("zone" in owner) throw new Error((0, import_model.zoneQualifiedValueAddressMessage)(segment, owner.zone, name));
1056
141
  return owner;
1057
142
  };
1058
143
  var legacyAddressMessage = (internals, kind, segment, name) => `"${kind}.${segment}.${name}" names the ${kind} by its internal id; write "${addressOf(internals, kind, segment)}.${name}". The internal-id form is refused after the next release.`;
@@ -1070,9 +155,12 @@ var buildPartition = (internals, half) => {
1070
155
  hand: new Map(b.boxes.flatMap((box) => box.hands.map(
1071
156
  (hand) => [hand.id, bagFromDecls(half("hand", handDeclsOf(internals, hand)), at("hand", hand.id))]
1072
157
  ))),
1073
- value: new Map(b.boxes.flatMap((box) => box.tagGroups.flatMap((group) => group.tags.map(
158
+ // Every box's tags, then the project map's zones ONCE (design/project-
159
+ // map-contract.md 3.3): a zone is one bag per partition, whichever boxes'
160
+ // hands are dealt to it.
161
+ value: new Map((0, import_model.allTagGroups)(b).flatMap((group) => group.tags.map(
1074
162
  (tag) => [tag.id, bagFromDecls(half("value", tag.properties ?? []), at("value", tag.id))]
1075
- ))))
163
+ )))
1076
164
  };
1077
165
  };
1078
166
  var partitionValues = (p) => ({
@@ -1189,6 +277,68 @@ function finishReport(bundle, saved, flows, draft) {
1189
277
  retypedProperties
1190
278
  };
1191
279
  }
280
+ var refuseUnreadableBundle = (bundle) => {
281
+ const schema = bundle.schema;
282
+ if (typeof schema !== "string" || !import_model.BUNDLE_SCHEMAS.includes(schema)) {
283
+ throw new Error(`unsupported bundle schema: ${String(schema)} (this runtime reads ${import_model.BUNDLE_SCHEMAS.join(" and ")})`);
284
+ }
285
+ const problems = [];
286
+ const map = bundle.map?.group;
287
+ const mapName = map !== void 0 ? (0, import_model.effectiveGameId)(map) : void 0;
288
+ if (map !== void 0 && mapName === import_model.PLACE_GROUP) {
289
+ problems.push(`the project map's tag group is called "${import_model.PLACE_GROUP}", which is reserved for a box's own hands`);
290
+ }
291
+ const boxTags = /* @__PURE__ */ new Map();
292
+ for (const box of bundle.boxes) {
293
+ for (const group of box.tagGroups) {
294
+ for (const tag of group.tags) {
295
+ const gameId = (0, import_model.effectiveGameId)(tag);
296
+ if (!boxTags.has(gameId)) boxTags.set(gameId, { box: (0, import_model.effectiveGameId)(box), group: (0, import_model.effectiveGameId)(group) });
297
+ }
298
+ }
299
+ }
300
+ for (const tag of map?.tags ?? []) {
301
+ const zone = (0, import_model.effectiveGameId)(tag);
302
+ const clash = boxTags.get(zone);
303
+ if (clash !== void 0) {
304
+ problems.push(`the project map's zone "${zone}" has the name of tag "${zone}" in box "${clash.box}", group "${clash.group}", so "value.${zone}.<name>" would name two things`);
305
+ }
306
+ }
307
+ for (const box of bundle.boxes) {
308
+ const boxName = (0, import_model.effectiveGameId)(box);
309
+ if (box.usesMap === true) {
310
+ if (map === void 0) {
311
+ problems.push(`box "${boxName}" uses the project map, but the bundle has no map`);
312
+ continue;
313
+ }
314
+ const twin = box.tagGroups.find((g) => (0, import_model.effectiveGameId)(g) === mapName);
315
+ if (twin !== void 0) {
316
+ problems.push(`box "${boxName}" uses the project map and declares its own tag group "${mapName}", the map's name`);
317
+ }
318
+ continue;
319
+ }
320
+ if (map === void 0) continue;
321
+ const names = (where) => {
322
+ problems.push(`box "${boxName}" is not on the project map, but ${where} names the map's tag group "${mapName}"`);
323
+ };
324
+ for (const deck of box.decks) {
325
+ for (const card of deck.cards) {
326
+ if (card.tags?.[map.id] !== void 0) names(`card "${(0, import_model.effectiveGameId)(card)}"`);
327
+ }
328
+ }
329
+ for (const template of box.handTemplates) {
330
+ if (template.bindings?.[map.id] !== void 0 || template.chooses?.includes(map.id) === true) {
331
+ names(`hand template "${(0, import_model.effectiveGameId)(template)}"`);
332
+ }
333
+ }
334
+ for (const hand of box.hands) {
335
+ if (hand.chosen?.[map.id] !== void 0 || hand.rule?.bindings?.[map.id] !== void 0) {
336
+ names(`hand "${(0, import_model.effectiveGameId)(hand)}"`);
337
+ }
338
+ }
339
+ }
340
+ if (problems.length > 0) throw new Error(`bundle refused: ${problems.join("; ")}`);
341
+ };
1192
342
  var Engine = class _Engine {
1193
343
  internals;
1194
344
  seed;
@@ -1205,6 +355,7 @@ var Engine = class _Engine {
1205
355
  * hotSwap puts this engine back exactly as it was. */
1206
356
  sharedMounts = [];
1207
357
  constructor(bundle, opts = {}) {
358
+ refuseUnreadableBundle(bundle);
1208
359
  this.creationOptions = opts;
1209
360
  this.seed = opts.seed ?? 0;
1210
361
  this.onReplacedFlow = opts.onReplacedFlow;
@@ -1229,7 +380,7 @@ var Engine = class _Engine {
1229
380
  flowDecls: { story: [], box: /* @__PURE__ */ new Map(), deck: /* @__PURE__ */ new Map(), hand: /* @__PURE__ */ new Map(), value: /* @__PURE__ */ new Map() },
1230
381
  sharedDecls: { story: [], box: /* @__PURE__ */ new Map(), deck: /* @__PURE__ */ new Map(), hand: /* @__PURE__ */ new Map(), value: /* @__PURE__ */ new Map() },
1231
382
  shared: void 0,
1232
- registry: opts.registry ?? new ScopeRegistry(),
383
+ registry: opts.registry ?? new import_scoperegistry.ScopeRegistry(),
1233
384
  ownsRegistry: opts.registry === void 0,
1234
385
  selfWorld: false,
1235
386
  registryView: () => view(),
@@ -1263,7 +414,7 @@ var Engine = class _Engine {
1263
414
  indexValueOwners(internals.owners.value, bundle);
1264
415
  for (const box of bundle.boxes) {
1265
416
  internals.boxesById.set(box.id, box);
1266
- internals.boxesByGameId.set(effectiveGameId(box), box);
417
+ internals.boxesByGameId.set((0, import_model.effectiveGameId)(box), box);
1267
418
  indexOwner(internals.owners.box, box);
1268
419
  for (const group of box.tagGroups) {
1269
420
  internals.groupsById.set(group.id, { group, box });
@@ -1275,7 +426,7 @@ var Engine = class _Engine {
1275
426
  for (const card of deck.cards) {
1276
427
  const entry = { card, deck, box };
1277
428
  internals.cardsById.set(card.id, entry);
1278
- internals.cardsByGameId.set(effectiveGameId(card), entry);
429
+ internals.cardsByGameId.set((0, import_model.effectiveGameId)(card), entry);
1279
430
  if (card.shared === true) internals.hasShared = true;
1280
431
  }
1281
432
  }
@@ -1284,10 +435,14 @@ var Engine = class _Engine {
1284
435
  }
1285
436
  for (const hand of box.hands) {
1286
437
  internals.handsById.set(hand.id, { hand, box });
1287
- internals.handsByGameId.set(effectiveGameId(hand), { hand, box });
438
+ internals.handsByGameId.set((0, import_model.effectiveGameId)(hand), { hand, box });
1288
439
  indexOwner(internals.owners.hand, hand);
1289
440
  }
1290
441
  }
442
+ if (bundle.map !== void 0) {
443
+ internals.groupsById.set(bundle.map.group.id, { group: bundle.map.group });
444
+ if (bundle.map.group.required === true) internals.requiredGroups.add(bundle.map.group.id);
445
+ }
1291
446
  this.initLadders();
1292
447
  const declSet = (half) => ({
1293
448
  story: half("story", bundle.story.properties),
@@ -1298,9 +453,9 @@ var Engine = class _Engine {
1298
453
  hand: new Map(bundle.boxes.flatMap((box) => box.hands.map(
1299
454
  (hand) => [hand.id, half("hand", handDeclsOf(internals, hand))]
1300
455
  ))),
1301
- value: new Map(bundle.boxes.flatMap((box) => box.tagGroups.flatMap((group) => group.tags.map(
456
+ value: new Map((0, import_model.allTagGroups)(bundle).flatMap((group) => group.tags.map(
1302
457
  (tag) => [tag.id, half("value", tag.properties ?? [])]
1303
- ))))
458
+ )))
1304
459
  });
1305
460
  internals.flowDecls = declSet(flowHalf);
1306
461
  internals.sharedDecls = declSet(sharedHalf);
@@ -1362,8 +517,8 @@ var Engine = class _Engine {
1362
517
  reg.set("world", n, v, { host: true });
1363
518
  } : void 0;
1364
519
  } else {
1365
- internals.worldSet = (n, v, host2) => {
1366
- reg.set("world", n, v, host2 === true ? { host: true } : void 0);
520
+ internals.worldSet = (n, v, host) => {
521
+ reg.set("world", n, v, host === true ? { host: true } : void 0);
1367
522
  };
1368
523
  }
1369
524
  }
@@ -1401,6 +556,7 @@ var Engine = class _Engine {
1401
556
  }
1402
557
  for (const hand of box.hands) internals.ladders.hand.set(hand.id, grab(handDeclsOf(internals, hand)));
1403
558
  }
559
+ for (const tag of b.map?.group.tags ?? []) internals.ladders.value.set(tag.id, grab(tag.properties));
1404
560
  const any = (m) => [...m.values()].some((x) => x.size > 0);
1405
561
  internals.hasQualities = internals.ladders.world.size > 0 || internals.ladders.story.size > 0 || any(internals.ladders.box) || any(internals.ladders.deck) || any(internals.ladders.value) || any(internals.ladders.hand);
1406
562
  }
@@ -1722,13 +878,37 @@ var Engine = class _Engine {
1722
878
  * saves it once itself, beside each engine's envelope. */
1723
879
  saveGame() {
1724
880
  return structuredClone({
1725
- schema: SAVE_SCHEMA,
881
+ schema: import_model2.SAVE_SCHEMA,
1726
882
  content: this.internals.bundle.content,
1727
- ...this.internals.ownsRegistry ? { registry: this.internals.registry.save() } : {},
883
+ ...this.internals.ownsRegistry ? { registry: this.registrySection() } : {},
1728
884
  shared: { spent: [...this.spent].sort() },
1729
885
  flows: Object.fromEntries([...this.flowsById].map(([id, flow]) => [id, flow.snapshot(false)]))
1730
886
  });
1731
887
  }
888
+ /** The registry's values in CANONICAL order, the order a load rebuilds them
889
+ * in: the engine-wide keys as the constructor registered them, then each
890
+ * flow's keys in `flows()` order (each flow's own registration order), then
891
+ * anything else the registry holds (values still waiting for a key), as the
892
+ * registry lists it. The registry itself lists keys in registration order,
893
+ * and a flow replaced in place (`open()` above keeps its slot in
894
+ * `flowsById`) re-registers its keys at the END, so `openFlow("a");
895
+ * openFlow("b"); openFlow("a")` saved b's keys before a's while a load
896
+ * rebuilt a's first: the same run, different `.storyletsave` bytes, and a
897
+ * save loaded and saved again no longer equal to itself. It is the
898
+ * 2026-08-29 rule carried into the section save@2 moved the per-flow values
899
+ * to (2026-10-01). Order does not matter on READ (`partitionsFromSections`
900
+ * sorts by key shape), so a save written in the old order loads as before. */
901
+ registrySection() {
902
+ const all = this.internals.registry.save();
903
+ const out = {};
904
+ const take = (key) => {
905
+ if (Object.prototype.hasOwnProperty.call(all, key) && !Object.prototype.hasOwnProperty.call(out, key)) out[key] = all[key];
906
+ };
907
+ for (const { key } of this.sharedMounts) take(key);
908
+ for (const flow of this.flowsById.values()) for (const key of flow.registeredKeys()) take(key);
909
+ for (const key of Object.keys(all)) take(key);
910
+ return out;
911
+ }
1732
912
  /** ONE flow's blob, to park a visit that is walking away: the same shape
1733
913
  * the envelope carries per flow, and the same shape `openFlow`'s `restore`
1734
914
  * option takes back (design/engine-server.md 4.1). Saving the whole
@@ -1798,11 +978,11 @@ var Engine = class _Engine {
1798
978
  * previewLoad and loadGame share it. */
1799
979
  planLoad(envelope) {
1800
980
  const schema = envelope.schema;
1801
- if (schema !== SAVE_SCHEMA && schema !== SAVE_SCHEMA_V1) throw new Error(`unsupported save schema: ${String(schema)}`);
981
+ if (schema !== import_model2.SAVE_SCHEMA && schema !== import_model2.SAVE_SCHEMA_V1) throw new Error(`unsupported save schema: ${String(schema)}`);
1802
982
  const draft = emptyDraft();
1803
983
  const flowIds = new Set(Object.keys(envelope.flows ?? {}));
1804
984
  let moved;
1805
- if (envelope.schema === SAVE_SCHEMA_V1) {
985
+ if (envelope.schema === import_model2.SAVE_SCHEMA_V1) {
1806
986
  moved = {
1807
987
  shared: envelope.shared?.props ?? emptyPartitionValues(),
1808
988
  flows: new Map(Object.entries(envelope.flows ?? {}).map(([id, f]) => [id, f.props ?? emptyPartitionValues()])),
@@ -1852,7 +1032,7 @@ var Engine = class _Engine {
1852
1032
  }
1853
1033
  const cardName = (cardId) => {
1854
1034
  const entry = internals.cardsById.get(cardId);
1855
- return entry ? effectiveGameId(entry.card) : cardId;
1035
+ return entry ? (0, import_model.effectiveGameId)(entry.card) : cardId;
1856
1036
  };
1857
1037
  const board = {};
1858
1038
  const restored = /* @__PURE__ */ new Map();
@@ -1864,7 +1044,7 @@ var Engine = class _Engine {
1864
1044
  }
1865
1045
  continue;
1866
1046
  }
1867
- const hand = effectiveGameId(known.hand);
1047
+ const hand = (0, import_model.effectiveGameId)(known.hand);
1868
1048
  const kept = [];
1869
1049
  for (const cardId of ids) {
1870
1050
  const entry = internals.cardsById.get(cardId);
@@ -1875,7 +1055,7 @@ var Engine = class _Engine {
1875
1055
  if (otherClaims !== void 0 && cardIsShared(entry.card, entry.deck.shared ?? false)) {
1876
1056
  const held = (otherClaims.get(cardId) ?? 0) + (restored.get(cardId) ?? 0);
1877
1057
  if (held >= sharedCap(entry.card)) {
1878
- draft.evicted.push({ flow: id, hand, card: effectiveGameId(entry.card), reason: "claimed-elsewhere" });
1058
+ draft.evicted.push({ flow: id, hand, card: (0, import_model.effectiveGameId)(entry.card), reason: "claimed-elsewhere" });
1879
1059
  continue;
1880
1060
  }
1881
1061
  restored.set(cardId, (restored.get(cardId) ?? 0) + 1);
@@ -1949,7 +1129,7 @@ var Flow = class {
1949
1129
  this.engine = engine;
1950
1130
  this.internals = internals;
1951
1131
  this.id = id;
1952
- this.prng = makePrng(seed);
1132
+ this.prng = (0, import_expr.makePrng)(seed);
1953
1133
  this.stores = buildPartition(internals, flowHalf);
1954
1134
  const put = (key, bag) => {
1955
1135
  if (bag.declarations().length === 0) return;
@@ -2050,7 +1230,7 @@ var Flow = class {
2050
1230
  node(expr) {
2051
1231
  let node = this.internals.nodeCache.get(expr);
2052
1232
  if (!node) {
2053
- node = deserialiseAst(expr.ast);
1233
+ node = (0, import_expr2.deserialiseAst)(expr.ast);
2054
1234
  this.internals.nodeCache.set(expr, node);
2055
1235
  }
2056
1236
  return node;
@@ -2058,9 +1238,16 @@ var Flow = class {
2058
1238
  /** Tag group names are box-scoped: two boxes may name a group the same way
2059
1239
  * (schema 1 - boxes namespace their groups), so a name is only ever
2060
1240
  * resolved inside the box being asked, never bundle-wide. Ids are
2061
- * project-unique and accepted here too, still confined to the box. */
1241
+ * project-unique and accepted here too, still confined to the box.
1242
+ *
1243
+ * A box on the project map sees ONE namespace: its own groups, then the
1244
+ * map's group (design/project-map-contract.md 3.1). A box that has not
1245
+ * opted in does not see the map's name at all, so a peek naming it there
1246
+ * is the ordinary unknown-group refusal. Own groups first is stated for
1247
+ * determinism only: a bundle that loads never has the two share a name. */
2062
1248
  groupInBox(box, ref) {
2063
- return box.tagGroups.find((g) => effectiveGameId(g) === ref) ?? box.tagGroups.find((g) => g.id === ref);
1249
+ const groups = (0, import_model.groupsOfBox)(this.internals.bundle, box);
1250
+ return groups.find((g) => (0, import_model.effectiveGameId)(g) === ref) ?? groups.find((g) => g.id === ref);
2064
1251
  }
2065
1252
  /** Fold one play into the indexes. O(the card's tags), not O(the log). */
2066
1253
  indexPlay(record) {
@@ -2070,7 +1257,7 @@ var Flow = class {
2070
1257
  if (!entry) return;
2071
1258
  for (const [groupId, tagIds] of Object.entries(entry.card.tags ?? {})) {
2072
1259
  for (const tagId of tagIds) {
2073
- const key = tagKey(groupId, tagId);
1260
+ const key = tagKey(entry.box.id, groupId, tagId);
2074
1261
  this.tagPlayCount.set(key, (this.tagPlayCount.get(key) ?? 0) + 1);
2075
1262
  this.lastPlayInTag.set(key, record);
2076
1263
  }
@@ -2086,8 +1273,10 @@ var Flow = class {
2086
1273
  for (const record of this.playLog) this.indexPlay(record);
2087
1274
  }
2088
1275
  /** `box` is the box whose ask is being evaluated: the play-history
2089
- * functions take a bare group name, so it resolves there (a card's tags
2090
- * reference its own box's group, which keeps the counts box-local).
1276
+ * functions take a bare group name, so it resolves there, and they count
1277
+ * only that box's own plays (the box is in the index key). That was
1278
+ * automatic while every group was a box's; a project-map zone is shared,
1279
+ * and its history is still not (design/project-map-contract.md 3.7, D7).
2091
1280
  * History is THIS flow's: countPlayed answers "have I done this". */
2092
1281
  /** One host per box, built once.
2093
1282
  *
@@ -2112,11 +1301,11 @@ var Flow = class {
2112
1301
  const keyOf = (group, tag) => {
2113
1302
  const found = this.groupInBox(box, group);
2114
1303
  const t = found?.tags.find((v) => v.gameId === tag);
2115
- return found && t ? tagKey(found.id, t.id) : void 0;
1304
+ return found && t ? tagKey(box.id, found.id, t.id) : void 0;
2116
1305
  };
2117
1306
  const since = (record) => {
2118
1307
  const entry = this.internals.cardsByGameId.get(record.card);
2119
- if (!entry) return NEVER_PLAYED;
1308
+ if (!entry) return import_dialect.NEVER_PLAYED;
2120
1309
  return (this.turnCounts.get(entry.box.id) ?? 0) - record.turn;
2121
1310
  };
2122
1311
  return {
@@ -2124,7 +1313,7 @@ var Flow = class {
2124
1313
  countPlayed: (card) => this.playCount.get(card) ?? 0,
2125
1314
  turnsSincePlayed: (card) => {
2126
1315
  const last = this.lastPlayOf.get(card);
2127
- return last ? since(last) : NEVER_PLAYED;
1316
+ return last ? since(last) : import_dialect.NEVER_PLAYED;
2128
1317
  },
2129
1318
  countPlayedIn: (group, tag) => {
2130
1319
  const key = keyOf(group, tag);
@@ -2133,7 +1322,7 @@ var Flow = class {
2133
1322
  turnsSincePlayedIn: (group, tag) => {
2134
1323
  const key = keyOf(group, tag);
2135
1324
  const last = key === void 0 ? void 0 : this.lastPlayInTag.get(key);
2136
- return last ? since(last) : NEVER_PLAYED;
1325
+ return last ? since(last) : import_dialect.NEVER_PLAYED;
2137
1326
  }
2138
1327
  };
2139
1328
  }
@@ -2172,7 +1361,7 @@ var Flow = class {
2172
1361
  return source.kind === "value" ? this.internals.ladders.value.get(source.id)?.get(name) : source.kind === "hand" ? this.internals.ladders.hand.get(source.id)?.get(name) : void 0;
2173
1362
  }
2174
1363
  eval(expr, ctx) {
2175
- return evaluate(this.node(expr), ctx, storyletsDialect);
1364
+ return (0, import_expr2.evaluate)(this.node(expr), ctx, import_dialect.storyletsDialect);
2176
1365
  }
2177
1366
  passes(expr, ctx, where) {
2178
1367
  if (!expr) return true;
@@ -2197,35 +1386,35 @@ var Flow = class {
2197
1386
  let condition;
2198
1387
  if (hand.template !== void 0) {
2199
1388
  const template = this.internals.templatesById.get(hand.template);
2200
- if (!template) throw new Error(`hand "${effectiveGameId(hand)}": unknown template "${hand.template}"`);
1389
+ if (!template) throw new Error(`hand "${(0, import_model.effectiveGameId)(hand)}": unknown template "${hand.template}"`);
2201
1390
  for (const [groupId, tagId] of Object.entries(template.bindings ?? {})) {
2202
1391
  boundTags.set(groupId, tagId);
2203
1392
  }
2204
1393
  for (const [groupId, tagId] of Object.entries(hand.chosen ?? {})) {
2205
- if (isHoleRef(tagId)) {
1394
+ if ((0, import_model.isHoleRef)(tagId)) {
2206
1395
  this.fillHoleFromProperty(hand, groupId, tagId, boundTags, askNames);
2207
1396
  continue;
2208
1397
  }
2209
1398
  boundTags.set(groupId, tagId);
2210
1399
  const found = this.internals.groupsById.get(groupId);
2211
1400
  const tag = found?.group.tags.find((t) => t.id === tagId);
2212
- if (found && tag) askNames[effectiveGameId(found.group)] = effectiveGameId(tag);
1401
+ if (found && tag) askNames[(0, import_model.effectiveGameId)(found.group)] = (0, import_model.effectiveGameId)(tag);
2213
1402
  }
2214
1403
  condition = template.condition;
2215
1404
  } else {
2216
1405
  for (const [groupId, tagId] of Object.entries(hand.rule?.bindings ?? {})) {
2217
- if (isHoleRef(tagId)) {
1406
+ if ((0, import_model.isHoleRef)(tagId)) {
2218
1407
  this.fillHoleFromProperty(hand, groupId, tagId, boundTags, askNames);
2219
1408
  continue;
2220
1409
  }
2221
1410
  boundTags.set(groupId, tagId);
2222
1411
  const found = this.internals.groupsById.get(groupId);
2223
1412
  const tag = found?.group.tags.find((t) => t.id === tagId);
2224
- if (found && tag) askNames[effectiveGameId(found.group)] = effectiveGameId(tag);
1413
+ if (found && tag) askNames[(0, import_model.effectiveGameId)(found.group)] = (0, import_model.effectiveGameId)(tag);
2225
1414
  }
2226
1415
  condition = hand.rule?.condition;
2227
1416
  }
2228
- boundTags.set(PLACE_GROUP, hand.id);
1417
+ boundTags.set(import_model.PLACE_GROUP, hand.id);
2229
1418
  this.bindStateGroups(box, boundTags, askNames);
2230
1419
  return { box, hand, ...condition !== void 0 ? { condition } : {}, boundTags, askNames };
2231
1420
  }
@@ -2235,20 +1424,20 @@ var Flow = class {
2235
1424
  const boundTags = /* @__PURE__ */ new Map();
2236
1425
  const askNames = {};
2237
1426
  for (const [groupRef, tagRef] of Object.entries(criteria)) {
2238
- if (groupRef === PLACE_GROUP) {
1427
+ if (groupRef === import_model.PLACE_GROUP) {
2239
1428
  const hand = this.internals.handsByGameId.get(tagRef) ?? this.internals.handsById.get(tagRef);
2240
1429
  if (!hand) throw new Error(`peek: unknown hand "${tagRef}" in home criteria`);
2241
- boundTags.set(PLACE_GROUP, hand.hand.id);
1430
+ boundTags.set(import_model.PLACE_GROUP, hand.hand.id);
2242
1431
  continue;
2243
1432
  }
2244
1433
  const found = this.groupInBox(box, groupRef);
2245
1434
  if (!found) {
2246
- throw new Error(`peek: unknown tag group "${groupRef}" in box "${effectiveGameId(box)}"`);
1435
+ throw new Error(`peek: unknown tag group "${groupRef}" in box "${(0, import_model.effectiveGameId)(box)}"`);
2247
1436
  }
2248
1437
  const tag = this.tagByGameId(found, tagRef) ?? found.tags.find((t) => t.id === tagRef);
2249
- if (!tag) throw new Error(`peek: unknown tag "${tagRef}" in group "${effectiveGameId(found)}"`);
1438
+ if (!tag) throw new Error(`peek: unknown tag "${tagRef}" in group "${(0, import_model.effectiveGameId)(found)}"`);
2250
1439
  boundTags.set(found.id, tag.id);
2251
- askNames[effectiveGameId(found)] = effectiveGameId(tag);
1440
+ askNames[(0, import_model.effectiveGameId)(found)] = (0, import_model.effectiveGameId)(tag);
2252
1441
  }
2253
1442
  this.bindStateGroups(box, boundTags, askNames);
2254
1443
  return { box, boundTags, askNames };
@@ -2271,9 +1460,9 @@ var Flow = class {
2271
1460
  */
2272
1461
  fillHoleFromProperty(hand, groupId, ref, boundTags, askNames) {
2273
1462
  const found = this.internals.groupsById.get(groupId);
2274
- const groupName = found ? effectiveGameId(found.group) : groupId;
2275
- const where = `hand ${effectiveGameId(hand)}, tag group ${groupName}`;
2276
- const parsed = parseHoleRef(ref);
1463
+ const groupName = found ? (0, import_model.effectiveGameId)(found.group) : groupId;
1464
+ const where = `hand ${(0, import_model.effectiveGameId)(hand)}, tag group ${groupName}`;
1465
+ const parsed = (0, import_model.parseHoleRef)(ref);
2277
1466
  if (!parsed) {
2278
1467
  this.emit({ type: "diagnostic", where, message: `"${ref}" is not a @hand, @world or @story property reference` });
2279
1468
  return;
@@ -2297,13 +1486,13 @@ var Flow = class {
2297
1486
  return;
2298
1487
  }
2299
1488
  const wanted = typeof value === "string" ? value : String(value);
2300
- const tag = found.group.tags.find((t) => effectiveGameId(t) === wanted);
1489
+ const tag = found.group.tags.find((t) => (0, import_model.effectiveGameId)(t) === wanted);
2301
1490
  if (!tag) {
2302
1491
  this.emit({ type: "diagnostic", where, message: `${ref} is "${wanted}", which is not one of the tags of "${groupName}"` });
2303
1492
  return;
2304
1493
  }
2305
1494
  boundTags.set(groupId, tag.id);
2306
- askNames[groupName] = effectiveGameId(tag);
1495
+ askNames[groupName] = (0, import_model.effectiveGameId)(tag);
2307
1496
  }
2308
1497
  /**
2309
1498
  * Bind every `boundBy` group in the box from the property it names.
@@ -2319,28 +1508,28 @@ var Flow = class {
2319
1508
  * is what says otherwise.
2320
1509
  */
2321
1510
  bindStateGroups(box, boundTags, askNames) {
2322
- for (const group of box.tagGroups) {
1511
+ for (const group of (0, import_model.groupsOfBox)(this.internals.bundle, box)) {
2323
1512
  if (group.boundBy === void 0 || boundTags.has(group.id)) continue;
2324
1513
  const ref = /^@(world|story)\.([a-z][a-z0-9_-]*)$/.exec(group.boundBy);
2325
1514
  if (!ref) {
2326
- this.emit({ type: "diagnostic", where: `tag group ${effectiveGameId(group)}`, message: `boundBy "${group.boundBy}" is not a @world or @story property reference` });
1515
+ this.emit({ type: "diagnostic", where: `tag group ${(0, import_model.effectiveGameId)(group)}`, message: `boundBy "${group.boundBy}" is not a @world or @story property reference` });
2327
1516
  continue;
2328
1517
  }
2329
1518
  let value;
2330
1519
  try {
2331
1520
  value = this.getProperty(`${ref[1]}.${ref[2]}`);
2332
1521
  } catch {
2333
- this.emit({ type: "diagnostic", where: `tag group ${effectiveGameId(group)}`, message: `boundBy "${group.boundBy}" names a property that is not declared` });
1522
+ this.emit({ type: "diagnostic", where: `tag group ${(0, import_model.effectiveGameId)(group)}`, message: `boundBy "${group.boundBy}" names a property that is not declared` });
2334
1523
  continue;
2335
1524
  }
2336
1525
  const wanted = typeof value === "string" ? value : String(value);
2337
- const tag = group.tags.find((t) => effectiveGameId(t) === wanted);
1526
+ const tag = group.tags.find((t) => (0, import_model.effectiveGameId)(t) === wanted);
2338
1527
  if (!tag) {
2339
- this.emit({ type: "diagnostic", where: `tag group ${effectiveGameId(group)}`, message: `${group.boundBy} is "${wanted}", which is not one of its tags` });
1528
+ this.emit({ type: "diagnostic", where: `tag group ${(0, import_model.effectiveGameId)(group)}`, message: `${group.boundBy} is "${wanted}", which is not one of its tags` });
2340
1529
  continue;
2341
1530
  }
2342
1531
  boundTags.set(group.id, tag.id);
2343
- askNames[effectiveGameId(group)] = effectiveGameId(tag);
1532
+ askNames[(0, import_model.effectiveGameId)(group)] = (0, import_model.effectiveGameId)(tag);
2344
1533
  }
2345
1534
  }
2346
1535
  // --- @hand composition (schema 3.6) -------------------------------------------
@@ -2357,7 +1546,7 @@ var Flow = class {
2357
1546
  const bag = {};
2358
1547
  const sources = /* @__PURE__ */ new Map();
2359
1548
  for (const [groupId, tagId] of ask.boundTags) {
2360
- if (groupId === PLACE_GROUP) continue;
1549
+ if (groupId === import_model.PLACE_GROUP) continue;
2361
1550
  for (const [name, value] of Object.entries(this.valuesOf("value", tagId))) {
2362
1551
  bag[name] = value;
2363
1552
  sources.set(name, { kind: "value", id: tagId });
@@ -2412,13 +1601,13 @@ var Flow = class {
2412
1601
  * the bound tag or omits the group (wildcard); the home group inverts -
2413
1602
  * a homed card requires a matching home binding (schema 2.4). */
2414
1603
  tagsMatch(card, boundTags) {
2415
- const home = card.tags?.[PLACE_GROUP];
1604
+ const home = card.tags?.[import_model.PLACE_GROUP];
2416
1605
  if (home !== void 0 && home.length > 0) {
2417
- const bound = boundTags.get(PLACE_GROUP);
1606
+ const bound = boundTags.get(import_model.PLACE_GROUP);
2418
1607
  if (bound === void 0 || !home.includes(bound)) return false;
2419
1608
  }
2420
1609
  for (const [groupId, tagId] of boundTags) {
2421
- if (groupId === PLACE_GROUP) continue;
1610
+ if (groupId === import_model.PLACE_GROUP) continue;
2422
1611
  const tags = card.tags?.[groupId];
2423
1612
  if (tags === void 0) {
2424
1613
  if (this.internals.requiredGroups.has(groupId)) return false;
@@ -2436,9 +1625,9 @@ var Flow = class {
2436
1625
  const { box } = ask;
2437
1626
  const handEnv = this.buildHandEnv(ask);
2438
1627
  const verdict = (card, v) => {
2439
- trace?.push({ id: effectiveGameId(card), verdict: v });
1628
+ trace?.push({ id: (0, import_model.effectiveGameId)(card), verdict: v });
2440
1629
  };
2441
- if (!this.passes(ask.condition, this.evalCtx(box, void 0, handEnv), `hand ${ask.hand ? effectiveGameId(ask.hand) : ""} condition`)) {
1630
+ if (!this.passes(ask.condition, this.evalCtx(box, void 0, handEnv), `hand ${ask.hand ? (0, import_model.effectiveGameId)(ask.hand) : ""} condition`)) {
2442
1631
  return { ordered: [], handEnv };
2443
1632
  }
2444
1633
  const gateOk = /* @__PURE__ */ new Map();
@@ -2503,9 +1692,9 @@ var Flow = class {
2503
1692
  let spec = 0;
2504
1693
  if (box.ranking.specificity && card.condition) {
2505
1694
  const node = this.node(card.condition);
2506
- spec = matchedSpecificity(node, (n) => {
1695
+ spec = (0, import_expr_specificity.matchedSpecificity)(node, (n) => {
2507
1696
  try {
2508
- return conditionPasses(evaluate(n, deckCtx, storyletsDialect));
1697
+ return conditionPasses((0, import_expr2.evaluate)(n, deckCtx, import_dialect.storyletsDialect));
2509
1698
  } catch {
2510
1699
  return false;
2511
1700
  }
@@ -2521,13 +1710,13 @@ var Flow = class {
2521
1710
  while (j < scored.length && scored[j].priority === scored[i].priority && scored[j].spec === scored[i].spec) j++;
2522
1711
  if (j - i > 1) {
2523
1712
  const run = scored.slice(i, j);
2524
- shuffleInPlace(run, this.prng);
1713
+ (0, import_expr.shuffleInPlace)(run, this.prng);
2525
1714
  for (let k = 0; k < run.length; k++) scored[i + k] = run[k];
2526
1715
  }
2527
1716
  i = j;
2528
1717
  }
2529
1718
  for (const s of scored) {
2530
- trace?.push({ id: effectiveGameId(s.entry.card), verdict: "dealt", priority: s.priority, specificity: s.spec });
1719
+ trace?.push({ id: (0, import_model.effectiveGameId)(s.entry.card), verdict: "dealt", priority: s.priority, specificity: s.spec });
2531
1720
  }
2532
1721
  return { ordered: scored.map((s) => s.entry), handEnv };
2533
1722
  }
@@ -2543,7 +1732,7 @@ var Flow = class {
2543
1732
  const { card } = entry;
2544
1733
  return {
2545
1734
  id: card.id,
2546
- gameId: effectiveGameId(card),
1735
+ gameId: (0, import_model.effectiveGameId)(card),
2547
1736
  ...card.title !== void 0 ? { title: card.title } : {},
2548
1737
  ...card.purpose !== void 0 ? { purpose: card.purpose } : {},
2549
1738
  ...card.fields !== void 0 ? { fields: card.fields } : {}
@@ -2574,16 +1763,16 @@ var Flow = class {
2574
1763
  const { ordered } = this.runAsk(ask, (card, shared) => this.claimVerdict(card, shared, claimCounts, worldClaims), trace);
2575
1764
  const listed = n === void 0 ? ordered : ordered.slice(0, Math.max(n, 0));
2576
1765
  if (trace) {
2577
- this.capTrace(trace, new Set(listed.map((e) => effectiveGameId(e.card))));
2578
- this.emit({ type: "peek", box: effectiveGameId(box), criteria, cards: trace }, this.turnCounts.get(box.id) ?? 0);
1766
+ this.capTrace(trace, new Set(listed.map((e) => (0, import_model.effectiveGameId)(e.card))));
1767
+ this.emit({ type: "peek", box: (0, import_model.effectiveGameId)(box), criteria, cards: trace }, this.turnCounts.get(box.id) ?? 0);
2579
1768
  }
2580
- return { box: effectiveGameId(box), cards: listed.map((e) => this.view(e)) };
1769
+ return { box: (0, import_model.effectiveGameId)(box), cards: listed.map((e) => this.view(e)) };
2581
1770
  }
2582
1771
  /** Refresh one hand (schema 3.5); returns its new shape. */
2583
1772
  deal(handRef) {
2584
1773
  this.assertOpen();
2585
1774
  const { hand } = this.resolveHand(handRef);
2586
- return this.dealMany([handRef])[effectiveGameId(hand)] ?? [];
1775
+ return this.dealMany([handRef])[(0, import_model.effectiveGameId)(hand)] ?? [];
2587
1776
  }
2588
1777
  /** Re-deal several / all hands (schema 3.5): seeded hand-order shuffle
2589
1778
  * (fairness), evict, seed the ledger from survivors, fill in order.
@@ -2592,7 +1781,7 @@ var Flow = class {
2592
1781
  dealMany(handRefs) {
2593
1782
  this.assertOpen();
2594
1783
  const dealt = (handRefs ?? [...this.internals.handsById.keys()].sort()).map((ref) => this.resolveHand(ref));
2595
- shuffleInPlace(dealt, this.prng);
1784
+ (0, import_expr.shuffleInPlace)(dealt, this.prng);
2596
1785
  for (const { hand, box } of dealt) {
2597
1786
  const ask = this.askForHand(hand, box);
2598
1787
  const handEnv = this.buildHandEnv(ask);
@@ -2605,7 +1794,7 @@ var Flow = class {
2605
1794
  const evicted = [];
2606
1795
  const evict = (cardId, reason) => {
2607
1796
  const known = this.internals.cardsById.get(cardId);
2608
- evicted.push({ card: known ? effectiveGameId(known.card) : cardId, reason });
1797
+ evicted.push({ card: known ? (0, import_model.effectiveGameId)(known.card) : cardId, reason });
2609
1798
  return false;
2610
1799
  };
2611
1800
  const survivors = (this.boardContents.get(hand.id) ?? []).filter((cardId) => {
@@ -2622,7 +1811,7 @@ var Flow = class {
2622
1811
  });
2623
1812
  this.boardContents.set(hand.id, survivors);
2624
1813
  if (this.tracing) {
2625
- for (const e of evicted) this.emit({ type: "evict", hand: effectiveGameId(hand), card: e.card, reason: e.reason }, turn);
1814
+ for (const e of evicted) this.emit({ type: "evict", hand: (0, import_model.effectiveGameId)(hand), card: e.card, reason: e.reason }, turn);
2626
1815
  }
2627
1816
  }
2628
1817
  const claimCounts = this.claims();
@@ -2647,12 +1836,12 @@ var Flow = class {
2647
1836
  worldClaims.set(id, (worldClaims.get(id) ?? 0) + 1);
2648
1837
  }
2649
1838
  if (trace) {
2650
- this.capTrace(trace, new Set(taking.map((e) => effectiveGameId(e.card))));
2651
- this.emit({ type: "deal", hand: effectiveGameId(hand), cards: trace }, this.turnCounts.get(box.id) ?? 0);
1839
+ this.capTrace(trace, new Set(taking.map((e) => (0, import_model.effectiveGameId)(e.card))));
1840
+ this.emit({ type: "deal", hand: (0, import_model.effectiveGameId)(hand), cards: trace }, this.turnCounts.get(box.id) ?? 0);
2652
1841
  }
2653
1842
  }
2654
1843
  return Object.fromEntries(dealt.map(({ hand }) => [
2655
- effectiveGameId(hand),
1844
+ (0, import_model.effectiveGameId)(hand),
2656
1845
  (this.boardContents.get(hand.id) ?? []).map((id) => this.view(this.internals.cardsById.get(id)))
2657
1846
  ]));
2658
1847
  }
@@ -2674,7 +1863,7 @@ var Flow = class {
2674
1863
  keep = box.id;
2675
1864
  }
2676
1865
  return Object.fromEntries([...this.boardContents.entries()].filter(([handId]) => keep === void 0 || this.internals.handsById.get(handId).box.id === keep).map(([handId, ids]) => [
2677
- effectiveGameId(this.internals.handsById.get(handId).hand),
1866
+ (0, import_model.effectiveGameId)(this.internals.handsById.get(handId).hand),
2678
1867
  ids.map((id) => this.view(this.internals.cardsById.get(id)))
2679
1868
  ]));
2680
1869
  }
@@ -2684,7 +1873,7 @@ var Flow = class {
2684
1873
  if (!entry) throw new Error(`unknown card "${cardId}"`);
2685
1874
  const { hand, box } = this.resolveHand(handRef);
2686
1875
  if (!(this.boardContents.get(hand.id) ?? []).includes(entry.card.id)) {
2687
- throw new Error(`card "${effectiveGameId(entry.card)}" is not dealt to hand "${effectiveGameId(hand)}"`);
1876
+ throw new Error(`card "${(0, import_model.effectiveGameId)(entry.card)}" is not dealt to hand "${(0, import_model.effectiveGameId)(hand)}"`);
2688
1877
  }
2689
1878
  return { entry, ask: this.askForHand(hand, box) };
2690
1879
  }
@@ -2696,7 +1885,7 @@ var Flow = class {
2696
1885
  const ctx = this.evalCtx(entry.box, entry.deck, this.buildHandEnv(ask));
2697
1886
  return entry.card.outcomes.map((o) => ({
2698
1887
  id: o.id,
2699
- gameId: effectiveGameId(o),
1888
+ gameId: (0, import_model.effectiveGameId)(o),
2700
1889
  ...o.title !== void 0 ? { title: o.title } : {},
2701
1890
  ...o.purpose !== void 0 ? { purpose: o.purpose } : {},
2702
1891
  ...o.fields !== void 0 ? { fields: o.fields } : {},
@@ -2720,14 +1909,14 @@ var Flow = class {
2720
1909
  const { entry, ask } = this.resolveDealt(cardId, from);
2721
1910
  const bare = outcomeGameId === "";
2722
1911
  if (bare && entry.card.outcomes.length > 0) {
2723
- throw new Error(`card "${effectiveGameId(entry.card)}" has outcomes (${entry.card.outcomes.map((o) => effectiveGameId(o)).join(", ")}); name the one played`);
1912
+ throw new Error(`card "${(0, import_model.effectiveGameId)(entry.card)}" has outcomes (${entry.card.outcomes.map((o) => (0, import_model.effectiveGameId)(o)).join(", ")}); name the one played`);
2724
1913
  }
2725
- const outcome = bare ? void 0 : entry.card.outcomes.find((o) => effectiveGameId(o) === outcomeGameId);
2726
- if (!bare && !outcome) throw new Error(`card "${effectiveGameId(entry.card)}" has no outcome "${outcomeGameId}"`);
1914
+ const outcome = bare ? void 0 : entry.card.outcomes.find((o) => (0, import_model.effectiveGameId)(o) === outcomeGameId);
1915
+ if (!bare && !outcome) throw new Error(`card "${(0, import_model.effectiveGameId)(entry.card)}" has no outcome "${outcomeGameId}"`);
2727
1916
  const handEnv = this.buildHandEnv(ask);
2728
1917
  const ctx = this.evalCtx(entry.box, entry.deck, handEnv);
2729
1918
  if (outcome && !this.passes(outcome.condition, ctx)) {
2730
- throw new Error(`outcome "${outcomeGameId}" on "${effectiveGameId(entry.card)}" is gated shut`);
1919
+ throw new Error(`outcome "${outcomeGameId}" on "${(0, import_model.effectiveGameId)(entry.card)}" is gated shut`);
2731
1920
  }
2732
1921
  const perPlay = entry.box.turn !== void 0 ? 0 : this.internals.bundle.settings.playAdvancesTurns;
2733
1922
  const newTurn = (this.turnCounts.get(entry.box.id) ?? 0) + (opts.advanceTurns ?? perPlay);
@@ -2739,8 +1928,8 @@ var Flow = class {
2739
1928
  const { path, prev } = this.applyWrite(target, value, entry, handEnv);
2740
1929
  if (this.tracing) this.emit({ type: "write", target, path, value, ...prev !== void 0 ? { prev } : {} }, newTurn);
2741
1930
  }
2742
- const outcomeId = outcome ? effectiveGameId(outcome) : "";
2743
- const record = { card: effectiveGameId(entry.card), outcome: outcomeId, turn: newTurn };
1931
+ const outcomeId = outcome ? (0, import_model.effectiveGameId)(outcome) : "";
1932
+ const record = { card: (0, import_model.effectiveGameId)(entry.card), outcome: outcomeId, turn: newTurn };
2744
1933
  this.playLog.push(record);
2745
1934
  this.indexPlay(record);
2746
1935
  if (entry.card.redraw === "never") {
@@ -2755,7 +1944,7 @@ var Flow = class {
2755
1944
  (this.boardContents.get(handId) ?? []).filter((id) => id !== entry.card.id)
2756
1945
  );
2757
1946
  this.turnCounts.set(entry.box.id, newTurn);
2758
- if (this.tracing) this.emit({ type: "play", card: effectiveGameId(entry.card), outcome: outcomeId, turn: newTurn }, newTurn);
1947
+ if (this.tracing) this.emit({ type: "play", card: (0, import_model.effectiveGameId)(entry.card), outcome: outcomeId, turn: newTurn }, newTurn);
2759
1948
  }
2760
1949
  /** One owned property's address, owner segment and all (4.4). */
2761
1950
  address(kind, id) {
@@ -2820,7 +2009,7 @@ var Flow = class {
2820
2009
  if (!box) throw new Error(`unknown box "${boxRef}"`);
2821
2010
  const next = (this.turnCounts.get(box.id) ?? 0) + n;
2822
2011
  this.turnCounts.set(box.id, next);
2823
- if (this.tracing) this.emit({ type: "turns", box: effectiveGameId(box), turn: next }, next);
2012
+ if (this.tracing) this.emit({ type: "turns", box: (0, import_model.effectiveGameId)(box), turn: next }, next);
2824
2013
  }
2825
2014
  // --- state access (host surface + test tooling) ---------------------------------
2826
2015
  /** Every box, bundle order: identity + this flow's clock (the enumeration
@@ -2829,7 +2018,7 @@ var Flow = class {
2829
2018
  this.assertOpen();
2830
2019
  return this.internals.bundle.boxes.map((b) => ({
2831
2020
  id: b.id,
2832
- gameId: effectiveGameId(b),
2021
+ gameId: (0, import_model.effectiveGameId)(b),
2833
2022
  ...b.title !== void 0 ? { title: b.title } : {},
2834
2023
  turn: this.turnCounts.get(b.id) ?? 0
2835
2024
  }));
@@ -2966,7 +2155,7 @@ var Flow = class {
2966
2155
  for (const [boxId, turn] of Object.entries(saved.turns ?? {})) {
2967
2156
  if (this.turnCounts.has(boxId)) this.turnCounts.set(boxId, turn);
2968
2157
  }
2969
- this.prng = makePrng(saved.prng);
2158
+ this.prng = (0, import_expr.makePrng)(saved.prng);
2970
2159
  this.cooldowns = saved.cooldowns ?? {};
2971
2160
  this.playLog = saved.playLog ?? [];
2972
2161
  this.rebuildPlayIndex();
@@ -2978,6 +2167,7 @@ var Flow = class {
2978
2167
  };
2979
2168
 
2980
2169
  // src/describe.ts
2170
+ var import_model3 = require("@storylet-studio/model");
2981
2171
  var summarise = (decls) => decls.map((d) => ({
2982
2172
  name: d.name,
2983
2173
  type: d.type,
@@ -2993,14 +2183,14 @@ var handDecls = (hand, box) => {
2993
2183
  }
2994
2184
  return hand.properties ?? [];
2995
2185
  };
2996
- var movableHoles = (hand, box) => {
2186
+ var movableHoles = (bundle, hand, box) => {
2997
2187
  const filled = hand.template !== void 0 ? hand.chosen : hand.rule?.bindings;
2998
2188
  const out = [];
2999
2189
  for (const [groupId, value] of Object.entries(filled ?? {})) {
3000
- if (!isHoleRef(value)) continue;
3001
- const group = box.tagGroups.find((g) => g.id === groupId);
2190
+ if (!(0, import_model3.isHoleRef)(value)) continue;
2191
+ const group = (0, import_model3.groupsOfBox)(bundle, box).find((g) => g.id === groupId);
3002
2192
  if (group === void 0) continue;
3003
- out.push({ group: effectiveGameId(group), from: value });
2193
+ out.push({ group: (0, import_model3.effectiveGameId)(group), from: value });
3004
2194
  }
3005
2195
  return out;
3006
2196
  };
@@ -3018,17 +2208,18 @@ function describeBundle(bundle) {
3018
2208
  ];
3019
2209
  const totals = { boxes: 0, decks: 0, cards: 0, hands: 0, templates: 0, tagGroups: 0 };
3020
2210
  for (const box of bundle.boxes) {
3021
- const boxGameId = effectiveGameId(box);
2211
+ const boxGameId = (0, import_model3.effectiveGameId)(box);
3022
2212
  const cards = box.decks.reduce((n, deck) => n + deck.cards.length, 0);
3023
2213
  boxes.push({
3024
2214
  gameId: boxGameId,
3025
2215
  ...box.title !== void 0 ? { title: box.title } : {},
2216
+ ...box.usesMap === true ? { usesMap: true } : {},
3026
2217
  ranking: { specificity: box.ranking.specificity },
3027
2218
  ...box.turn !== void 0 ? { turn: { seconds: box.turn.seconds } } : {},
3028
2219
  ...durableCardCount(box) > 0 ? { durableCards: durableCardCount(box) } : {},
3029
2220
  tagGroups: box.tagGroups.map((group) => ({
3030
- gameId: effectiveGameId(group),
3031
- tags: group.tags.map((tag) => effectiveGameId(tag))
2221
+ gameId: (0, import_model3.effectiveGameId)(group),
2222
+ tags: group.tags.map((tag) => (0, import_model3.effectiveGameId)(tag))
3032
2223
  })),
3033
2224
  counts: {
3034
2225
  decks: box.decks.length,
@@ -3046,13 +2237,13 @@ function describeBundle(bundle) {
3046
2237
  totals.tagGroups += box.tagGroups.length;
3047
2238
  for (const hand of box.hands) {
3048
2239
  const template = hand.template !== void 0 ? box.handTemplates.find((t) => t.id === hand.template) : void 0;
3049
- const movable = movableHoles(hand, box);
2240
+ const movable = movableHoles(bundle, hand, box);
3050
2241
  hands.push({
3051
- gameId: effectiveGameId(hand),
2242
+ gameId: (0, import_model3.effectiveGameId)(hand),
3052
2243
  ...hand.title !== void 0 ? { title: hand.title } : {},
3053
2244
  box: boxGameId,
3054
2245
  slots: handSlots(hand, box),
3055
- ...template !== void 0 ? { template: effectiveGameId(template) } : {},
2246
+ ...template !== void 0 ? { template: (0, import_model3.effectiveGameId)(template) } : {},
3056
2247
  ...movable.length > 0 ? { movable } : {}
3057
2248
  });
3058
2249
  }
@@ -3067,14 +2258,23 @@ function describeBundle(bundle) {
3067
2258
  });
3068
2259
  };
3069
2260
  push("box", boxGameId, box.properties);
3070
- for (const deck of box.decks) push("deck", effectiveGameId(deck), deck.properties);
3071
- for (const hand of box.hands) push("hand", effectiveGameId(hand), handDecls(hand, box));
2261
+ for (const deck of box.decks) push("deck", (0, import_model3.effectiveGameId)(deck), deck.properties);
2262
+ for (const hand of box.hands) push("hand", (0, import_model3.effectiveGameId)(hand), handDecls(hand, box));
3072
2263
  for (const group of box.tagGroups) {
3073
2264
  for (const tag of group.tags) {
3074
- push("tag", effectiveGameId(tag), tag.properties ?? [], effectiveGameId(group));
2265
+ push("tag", (0, import_model3.effectiveGameId)(tag), tag.properties ?? [], (0, import_model3.effectiveGameId)(group));
3075
2266
  }
3076
2267
  }
3077
2268
  }
2269
+ const map = bundle.map;
2270
+ if (map !== void 0) {
2271
+ const group = (0, import_model3.effectiveGameId)(map.group);
2272
+ for (const tag of map.group.tags) {
2273
+ const decls = tag.properties ?? [];
2274
+ if (decls.length > 0) properties.push({ scope: "tag", owner: (0, import_model3.effectiveGameId)(tag), group, properties: summarise(decls) });
2275
+ }
2276
+ totals.tagGroups += 1;
2277
+ }
3078
2278
  return {
3079
2279
  identity: {
3080
2280
  schema: bundle.schema,
@@ -3087,13 +2287,16 @@ function describeBundle(bundle) {
3087
2287
  boxes,
3088
2288
  hands,
3089
2289
  properties,
3090
- maps: (bundle.maps ?? []).map((map) => ({
3091
- box: map.box,
3092
- group: map.group,
3093
- zones: map.zones.length,
3094
- backgrounds: map.backgrounds?.length ?? 0,
3095
- sites: map.sites?.length ?? 0
3096
- }))
2290
+ ...map !== void 0 ? {
2291
+ map: {
2292
+ group: (0, import_model3.effectiveGameId)(map.group),
2293
+ tags: map.group.tags.map((tag) => (0, import_model3.effectiveGameId)(tag)),
2294
+ boxes: bundle.boxes.filter((box) => box.usesMap === true).map((box) => (0, import_model3.effectiveGameId)(box)),
2295
+ zones: map.geometry?.zones.length ?? 0,
2296
+ backgrounds: map.geometry?.backgrounds?.length ?? 0,
2297
+ sites: Object.fromEntries(Object.entries(map.geometry?.sites ?? {}).map(([box, sites]) => [box, sites.length]))
2298
+ }
2299
+ } : {}
3097
2300
  };
3098
2301
  }
3099
2302
  // Annotate the CommonJS export names for ESM import in node: