@starreel/mcp 0.1.177 → 0.1.196
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/SKILL.md +20 -3
- package/dist/i18n/tools.en.json +12 -10
- package/dist/i18n/tools.zh-CN.json +22 -20
- package/dist/tools/produce.js +46 -18
- package/openapi.json +230 -25
- package/package.json +1 -1
- package/server.json +2 -2
package/SKILL.md
CHANGED
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@@ -232,17 +232,21 @@ Don't ask the user at every step. Sort work into three tiers:
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video output and final composition; customers may still generate, save and
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select music assets. Music already mixed into native clip audio needs
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separate handling. Quiet pacing suppresses generic climax/valley advice.
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-
**Set the structured era contract for anything non-contemporary.**
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+
**Set the structured era contract for anything non-contemporary or surreal.**
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`setting_brief` is free text: it supplies background but cannot hold the
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frame. The one mechanism that outranks the visual lock is the structured
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contract — `set_era_contract` per episode (`get_era_contract` reads it back),
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one of `modern` / `republican` / `historical` / `fantasy`. Leave it empty and
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+
one of `modern` / `republican` / `historical` / `fantasy` / `surreal`. Leave it empty and
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the platform can only fight drift with prose in the prompt body; contemporary
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objects bleeding into period frames almost always traces back to an empty
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contract. **Xianxia / mythic-otherworld projects must use `fantasy`, not
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`historical`** — the latter demands period-accurate realism and will judge
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glowing energy, floating landforms and non-human forms as "wrong era",
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dragging the look toward literal historical drama. A
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dragging the look toward literal historical drama. **A contemporary world
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with author-defined surreal elements (surreal bodies, urban anomalies) must
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use `surreal`, not `fantasy`** — list each element in `positive`; they are
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treated as world canon, body traits apply to every person in frame including
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crowds, environmental traits apply to the world only. A single scene can break
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away via `update_scene`'s `era_contract` (scene level outranks episode level).
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**When the era check conflicts with a customer-uploaded portrait** (the upload
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itself, or the body / hair / sheet images derived from it), frame generation
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@@ -702,6 +706,19 @@ content that will be rejected.
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lets it through). Relay your QC findings to the user verbatim. Listing a
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`ref` you never opened is signing off on the user's money.
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**Edited a shot or two? Re-review incrementally, not the whole episode.**
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The single-shot tools (`generate_shot_frame`, `regenerate_shot_video`) only
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check the target shot and its two neighbours, so edits elsewhere do not
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invalidate the token for them. When they do get rejected (the shot, a
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neighbour or a shared asset changed), call the same `review_storyboards` /
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`review_frames` / `review_assets` with `base_review_token` set to the
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previous token of that layer (its QC report must already be in with
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`verdict: "pass"`). Only the changed shots and their neighbours are listed
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in `agent_qc.materials` and `findings` (`incremental.applied: true`), and
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your report only has to cover those. If shared assets changed or the base
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is not eligible, the server falls back to a full review and says why in
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`incremental.reason`.
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**Script QC is an assessment with suggestions the user decides on.** At the
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script layer the materials include the user's own draft (`script:original`)
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as well as the rewrite (`script`). Assess the user's draft itself first —
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