@splinetool/runtime 1.12.98 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (365) hide show
  1. package/README.md +195 -22
  2. package/build/boolean.js +406 -2
  3. package/build/boolean.js.br +0 -0
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  5. package/build/boolean.wasm +0 -0
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1
+ import{a as t}from"./runtime-chunk-RAX4YJZF.js";import{a as e}from"./runtime-chunk-LSURXI4Y.js";import{$ as i,ea as a}from"./runtime-chunk-CTHMLYOZ.js";import{e as n,h as s}from"./runtime-chunk-2Y73BLCY.js";import{a as r}from"./runtime-chunk-QZ35BPGB.js";import{Aa as o,Dc as l,Ec as h,Fc as p,Ja as d,Jc as c,Lc as f,Ma as u,Oc as v,Qe as m,Vc as x,Vd as y,Zc as g,ce as S,dd as b,de as T,ld as P,na as _,nc as z,nd as w,we as R}from"./runtime-chunk-VGN7YHB7.js";var O=new b;O.setAttribute("position",new g(new Float32Array([-1,-1,0,3,-1,0,-1,3,0]),3));var L=class extends T{constructor(t){super({...t,depthTest:!1,depthWrite:!1,glslVersion:z,vertexShader:"\n\t\t\t\tprecision highp float;\n\t\t\t\tin vec3 position;\n\t\t\t\tvoid main() {\n\t\t\t\t\tgl_Position = vec4(position, 1);\n\t\t\t\t}\n\t\t\t"})}customProgramCacheKey(){return""}};function k(){return{shapeInput:()=>"\n\t\t\tconst float posRowCoord = 0.1; \n\t\t\tconst float quatRowCoord = 0.3; \n\t\t\tconst float param1RowCoord = 0.5;\n\t\t\tconst float param2RowCoord = 0.7;\n\t\t\tconst float colorRowCoord = 0.9; \n\t\t\tuniform sampler2D shapesDataTexture;\n\t\t\tvec4 shapePos(float iin) { \n\t\t\t\tvec4 r = texture(shapesDataTexture, vec2(iin, posRowCoord));\n\t\t\t\treturn r;\n\t\t\t}\n\t\t\tvec4 shapeQuat(float iin) {\n\t\t\t\tvec4 r = texture(shapesDataTexture, vec2(iin, quatRowCoord));\n\t\t\t\treturn r;\n\t\t\t}\n\t\t\tvec4 shapeParams1(float iin) {\n\t\t\t\tvec4 r = texture(shapesDataTexture, vec2(iin, param1RowCoord));\n\t\t\t\treturn r;\n\t\t\t}\n\t\t\tvec4 shapeParams2(float iin) {\n\t\t\t\tvec4 r = texture(shapesDataTexture, vec2(iin, param2RowCoord));\n\t\t\t\treturn r;\n\t\t\t}\n\t\t\tvec4 shapeColor(float iin) {\n\t\t\t\tvec4 r = texture(shapesDataTexture, vec2(iin, colorRowCoord));\n\t\t\t\treturn r;\n\t\t\t}\n\t\t",getxyzi:"\n\t\t\t// this code must complement lookup\n\t\t\tfloat xi = mod(gl_FragCoord.x - 0.5, VOXEL_RESOLUTION);\n\t\t\tfloat yi = mod(gl_FragCoord.y - 0.5, VOXEL_RESOLUTION);\n\t\t\tfloat zi = floor((gl_FragCoord.x - 0.5) * INV_VOXEL_RESOLUTION) + floor((gl_FragCoord.y - 0.5) * INV_VOXEL_RESOLUTION) * Z_LAYERS_PER_ROW;\n\t\t",lookup:"\n\t\t\tuniform sampler2D potentialPassTexture;\n\t\t\tuniform sampler2D voxelPassTexture; \n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tvec4 look(float xi, float yi, float zi, sampler2D rt) {\n\t\t\t\tvec2 uv = vec2(\n\t\t\t\t\tmod(zi, Z_LAYERS_PER_ROW) + (xi + 0.5) / VOXEL_RESOLUTION,\n\t\t\t\t\tfloor(zi / Z_LAYERS_PER_ROW) + (yi + 0.5) / VOXEL_RESOLUTION\n\t\t\t\t); \n\t\t\t\tuv /= Z_LAYERS_PER_ROW;\n\t\t\t\treturn texture(rt, uv);\n\t\t\t}\n\t\t",getpart:"\n\t\t\tfloat getpart(inout float a, float b) {\n\t\t\t\tfloat t = floor(a/b);\n\t\t\t\tfloat r = a - t*b;\n\t\t\t\ta = t;\n\t\t\t\treturn r;\n\t\t\t}\n\t\t",triTable:new 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a{constructor(t,e,i){super(t,e,i),this.data=e,this.isShapeBlendEntity=!0,this.needsRebuild=!0,this.customDepthMaterialNeedsUpdate=!1,this._prevShapeData=null,this._prevSpan=-1,this._reach=new Float32Array(96),this._prevReach=new Float32Array(96),this._fieldDirtyFull=!0,this._fieldDirtyMin=new p,this._fieldDirtyMax=new p,this._maxBlendK=0,this._meshSdfBaked=new Map,this._meshSdfWanted=new Map,this._passesRenderer=null,this._npart=-1,this.spatialn=1,this.drawRangeNeedsForceUpdate=!0,this._resolutionLevel=-1,this._authoredResolutionLevel=-1,this.ultraFieldResolution=0,this.resolution=64,this.spatialDivisions=25,this.zLayersPerRow=8,this.basePyramidSize=512,this.pyramidTexture1Width=341,this.pyramidTexture1Height=256,this.pyramidTexture2Width=170,this.pyramidTexture2Height=128,this.numLevels=9,this.pyramidLevelSizes=[1,2,4,8,16,32,64,128,256,512],this.bboxSize=0,this.bboxOffset=0,this.shapesDataTexture={value:void 0},this.spatialscene=new x,this.potentialPassScene=new x,this.voxelPassScene=new x,this._spatialPassRenderTargets=[],this._potentialPassRenderTargets=[],this._voxelPassRenderTargets=[],this._pyramidRenderTargets=[],this.geometry=new b,this.geometry.drawRange.count=0,this.spatialPassUniforms={span:{value:-1},shapesDataTexture:this.shapesDataTexture,npart:{value:this.npart},spatialn:{value:this.spatialn}},this.spatialMesh=new P(O,this.spatialPassMaterial()),this.spatialMesh.frustumCulled=!1,this.spatialscene.add(this.spatialMesh);let a=new w(X.triTable,16,256,u,o);a.needsUpdate=!0;let n=new w(X.numTrisTable,256,1,u,o);n.needsUpdate=!0,this.voxelPassUniforms={potentialPassTexture:{value:void 0},numTrisTable:{value:n}},this.voxelMesh=new P(O,this.voxelPassMaterial()),this.voxelMesh.frustumCulled=!1,this.voxelPassScene.add(this.voxelMesh),this.potentialPassUniforms={shapesDataTexture:this.shapesDataTexture,spatialPassTexture:{value:void 0},npart:{value:this.npart},spatialn:{value:this.spatialn}},this.potentialMesh=new P(O,this.potentialPassMaterial()),this.potentialMesh.frustumCulled=!1,this.potentialPassScene.add(this.potentialMesh),this.marchPassUniforms={triTable:{value:a},potentialPassTexture:{value:void 0},voxelPassTexture:{value:void 0},pyramidTexture1:{value:void 0},pyramidTexture1Size:{value:void 0},pyramidTexture2:{value:void 0},pyramidTexture2Size:{value:void 0}},this.frustumCulled=!1,this.onBeforeShadowPass=t=>{let e=at.call(this);if(0===this.npart)return void(this.geometry.drawRange.count=0);let i=this.material.root;if(i.shadersPatchedForShapeBlend){if(this.customDepthMaterialNeedsUpdate){this.customDepthMaterialNeedsUpdate=!1,this.customDepthMaterial=new S({vertexShader:i.vertexShader,fragmentShader:"\n\t\t\t\t\t\t#include <packing>\n\t\t\t\t\t\tvoid main()\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tgl_FragColor = packDepthToRGBA(gl_FragCoord.z);\n\t\t\t\t\t\t}\n\t\t\t\t\t",uniforms:i.uniforms,defines:this.material.defines}),this.isMeshDepthMaterial=!0,this.customDistanceMaterial=new S({vertexShader:i.vertexShader,fragmentShader:"\n\t\t\t\t\t#include <common>\n\t\t\t\t\t#include <packing>\n\t\t\t\t\tuniform vec3 referencePosition;\n\t\t\t\t\tuniform float nearDistance;\n\t\t\t\t\tuniform float farDistance;\n\t\t\t\t\t\n\t\t\t\t\tvarying vec3 vWPosition;\n\t\t\t\t\tvoid main()\n\t\t\t\t\t{\n\t\t\t\t\t\tfloat dist = length(vWPosition - referencePosition);\n\t\t\t\t\t\tdist = (dist - nearDistance) / (farDistance - nearDistance);\n\t\t\t\t\t\tdist = saturate(dist);\n\t\t\t\t\t\t\n\t\t\t\t\t\tgl_FragColor = packDepthToRGBA( dist );\n\t\t\t\t\t}",uniforms:{nearDistance:{value:0},farDistance:{value:0},referencePosition:{value:new p},opacity:{value:0},...i.uniforms},defines:this.material.defines});let t=this.customDistanceMaterial;t.referencePosition=new p,t.nearDistance=0,t.farDistance=0,t.opacity=1,t.isMeshDistanceMaterial=!0}}else this.patchVertexShaderForShapeBlend(i),i.shadersPatchedForShapeBlend=!0,this.customDepthMaterialNeedsUpdate=!0;this.spatialPassUniforms.npart.value=this.npart,this.spatialPassUniforms.spatialn.value=this.spatialn,this.potentialPassUniforms.npart.value=this.npart,this.potentialPassUniforms.spatialn.value=this.spatialn;let a=this.needsRebuild;if(this.needsRebuild){this.needsRebuild=!1,this.spatialMesh.material.defines.RES=this.resolutionLevel,this.spatialMesh.material.needsUpdate=!0,this.potentialMesh.material.defines.RES=this.resolutionLevel,this.potentialPassUniforms.spatialPassTexture.value=this.spatialPassRenderTarget.texture,this.potentialMesh.material.needsUpdate=!0,this.voxelMesh.material.defines.RES=this.resolutionLevel,this.voxelMesh.material.needsUpdate=!0,this.voxelPassUniforms.potentialPassTexture.value=this.potentialPassRenderTarget.texture,this.marchPassUniforms.potentialPassTexture.value=this.potentialPassRenderTarget.texture,this.marchPassUniforms.voxelPassTexture.value=this.voxelPassRenderTarget.textures[0],this.material.defines.RES=this.resolutionLevel,this.material.defines.LEVELS=this.pyramidLevelSizes.length,this.material.defines.LOOP=this.pyramidLevelSizes.length%2==0?this.pyramidLevelSizes.length-3:this.pyramidLevelSizes.length-2,this.material.defines.HALF=this.pyramidLevelSizes.length%2==0?1:0,this.material.needsUpdate=!0;let t=this.pyramidLevelSizes.length%2==0?0:1,e=this.pyramidLevelSizes.length%2==0?1:0;this.marchPassUniforms.pyramidTexture2.value=this.pyramidRenderTarget[t].texture,this.marchPassUniforms.pyramidTexture2Size.value=new l(this.pyramidRenderTarget[t].width,this.pyramidRenderTarget[t].height),this.marchPassUniforms.pyramidTexture1.value=this.pyramidRenderTarget[e].texture,this.marchPassUniforms.pyramidTexture1Size.value=new l(this.pyramidRenderTarget[e].width,this.pyramidRenderTarget[e].height),Object.assign(this.material.uniforms,this.marchPassUniforms)}if(!e&&!a&&!this.drawRangeNeedsForceUpdate&&this._passesRenderer===t)return;this._passesRenderer=t;let n=t.shadowMap.enabled;t.shadowMap.enabled=!1;let s=t.getRenderTarget();t.setRenderTarget(this.spatialPassRenderTarget),t.render(this.spatialscene,D),t.setRenderTarget(this.potentialPassRenderTarget),t.render(this.potentialPassScene,D),t.setRenderTarget(this.voxelPassRenderTarget),t.render(this.voxelPassScene,D),G.streamCompaction.renderPyramid(this.resolutionLevel,this.pyramidLevelSizes,t,this.voxelPassRenderTarget,this.pyramidRenderTarget).then(t=>{this.material.wireframe&&(3*t>this.geometry.attributes.position.count||this.drawRangeNeedsForceUpdate)&&(this.geometry.dispose(),this.geometry=new b,this.geometry.userData.parameters={width:this.bboxSize,height:this.bboxSize,depth:this.bboxSize,centerOffset:[this.bboxOffset,this.bboxOffset,this.bboxOffset]},this.geometry.attributes.position=new g(new Float32Array(3*t*2),3)),(3*t>this.geometry.drawRange.count||this.drawRangeNeedsForceUpdate)&&(this.geometry.drawRange.count=3*Math.floor(1.2*t),this.markSceneShadowsDirty()),this.drawRangeNeedsForceUpdate=!1}),t.shadowMap.enabled=n,t.setRenderTarget(s)}}markSceneShadowsDirty(){let t=this.parent;if(null!==t){for(;t.parent;)t=t.parent;t.markShadowsDirty?.()}}set npart(t){t!==this._npart&&(this.drawRangeNeedsForceUpdate=!0,this._npart=t,this.spatialn=Math.ceil(t/96))}get npart(){return this._npart}set resolutionLevel(t){let e=Math.min(q?9:8,Math.max(5,t));if(e===this._authoredResolutionLevel)return;this._authoredResolutionLevel=e,this.ultraFieldResolution=Math.pow(2,e);let i=Math.min(8,e);switch(this._resolutionLevel=i,this.resolution=Math.pow(2,i),this.resolutionLevel){case 5:this.pyramidLevelSizes=[1,2,4,6,12,24,48,96,192],this.bboxSize=496,this.bboxOffset=-8;break;case 6:this.pyramidLevelSizes=[1,2,4,8,16,32,64,128,256,512],this.bboxSize=504,this.bboxOffset=-4;break;case 7:this.pyramidLevelSizes=[1,2,4,6,12,24,48,96,192,384,768,1536],this.bboxSize=508,this.bboxOffset=-2;break;case 8:this.pyramidLevelSizes=[1,2,4,8,16,32,64,128,256,512,1024,2048,4096],this.bboxSize=510,this.bboxOffset=-1}this.pyramidTexture1Width=0,this.pyramidTexture2Width=0,this.pyramidTexture1Height=this.pyramidLevelSizes[this.pyramidLevelSizes.length-2],this.pyramidTexture2Height=this.pyramidLevelSizes[this.pyramidLevelSizes.length-3];for(let t=this.pyramidLevelSizes.length-2;t>=0;t--)(this.pyramidLevelSizes.length-2)%2==t%2?this.pyramidTexture1Width+=this.pyramidLevelSizes[t]:this.pyramidTexture2Width+=this.pyramidLevelSizes[t];this.basePyramidSize=this.pyramidLevelSizes[this.pyramidLevelSizes.length-1],this.zLayersPerRow=this.basePyramidSize/this.resolution,this.numLevels=this.pyramidLevelSizes.length-1,this.geometry.userData.parameters={width:this.bboxSize,height:this.bboxSize,depth:this.bboxSize,centerOffset:[this.bboxOffset,this.bboxOffset,this.bboxOffset]},this.needsRebuild=!0,this.customDepthMaterialNeedsUpdate=!0}get resolutionLevel(){return this._resolutionLevel}get spatialPassRenderTarget(){let t=this._spatialPassRenderTargets[this.resolutionLevel];return t||(t=new f(this.spatialDivisions*this.spatialn,this.spatialDivisions**2,{format:d,type:o,stencilBuffer:!1,depthBuffer:!1,generateMipmaps:!1,minFilter:_,magFilter:_}),this._spatialPassRenderTargets[this.resolutionLevel]=t),t}get potentialPassRenderTarget(){let t=this._potentialPassRenderTargets[this.resolutionLevel];return t||(t=new f(this.basePyramidSize,this.basePyramidSize,{format:d,type:o,stencilBuffer:!1,depthBuffer:!1,generateMipmaps:!1,minFilter:_,magFilter:_}),this._potentialPassRenderTargets[this.resolutionLevel]=t),t}get voxelPassRenderTarget(){let t=this._voxelPassRenderTargets[this.resolutionLevel];return t||(t=new f(this.basePyramidSize,this.basePyramidSize,{count:2,stencilBuffer:!1,depthBuffer:!1,generateMipmaps:!1,minFilter:_,magFilter:_}),t.textures[0].format=d,t.textures[0].type=o,t.textures[1].format=u,t.textures[1].type=o,this._voxelPassRenderTargets[this.resolutionLevel]=t),t}get pyramidRenderTarget(){let t=this._pyramidRenderTargets[this.resolutionLevel];return t||(t=[new f(this.pyramidTexture1Width,this.pyramidTexture1Height,{format:d,type:o,stencilBuffer:!1,depthBuffer:!1,magFilter:_,minFilter:_}),new f(this.pyramidTexture2Width,this.pyramidTexture2Height,{format:d,type:o,stencilBuffer:!1,depthBuffer:!1,magFilter:_,minFilter:_})],this._pyramidRenderTargets[this.resolutionLevel]=t),t}updateState(t,e){let i=this.material;super.updateState(t,e),i!==this.material&&(this.needsRebuild=!0),t.geometry&&(this.resolutionLevel=t.geometry.resolutionLevel,this.geometry.userData.parameters={width:this.bboxSize,height:this.bboxSize,depth:this.bboxSize,centerOffset:[this.bboxOffset,this.bboxOffset,this.bboxOffset]}),t.wireframe&&!this.geometry.getAttribute("position")?this.geometry.setAttribute("position",new g(new Float32Array(3*this.geometry.drawRange.count),3)):!t.wireframe&&this.geometry.getAttribute("position")&&this.geometry.deleteAttribute("position")}spatialPassMaterial(){let t=`\n\t\t\tprecision highp float;\n\t\t\tout vec4 pc_FragColor;\n\t\t\tconst float spatialDivisions = ${this.spatialDivisions}.;\n\t\t\tuniform float span;\n\t\t\tuniform float npart;\n\t\t\tuniform float spatialn;\n\t\t\t${X.shapeInput()}\n\n\t\t\tvec3 low, high; \n\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tfloat spatialKey(float lowi) {\n\t\t\t\tfloat t = 0.;\n\t\t\t\tfor (float ii = 23.; ii >= 0.; ii--) {\n\t\t\t\t\tfloat i = ii + lowi;\n\t\t\t\t\tfloat iin = (i + 0.5) / 96.;\n\t\t\t\t\tvec4 shape = shapePos(iin);\n\t\t\t\t\tvec3 d = shape.xyz;\n\t\t\t\t\tfloat op = shape.w;\n\t\n\t\t\t\t\tt *= 2.;\n\t\t\t\t\tt += (\n\t\t\t\t\t\tlow.x < d.x && d.x < high.x &&\n\t\t\t\t\t\tlow.y < d.y && d.y < high.y &&\n\t\t\t\t\t\tlow.z < d.z && d.z < high.z &&\n\t\t\t\t\t\ti < npart || op == -2. \n\t\t\t\t\t) ? 1. : 0.;\n\t\t\t\t}\n\t\t\t\treturn t;\n\t\t\t}\n\n\t\t\t${X.getpart}\n\n\t\t\tvoid main() { \n\t\t\t\t\n\t\t\t\tvec3 div; \n\t\t\t\t\n\t\t\t\tfloat yz = float(gl_FragCoord.y - 0.5); \n\t\t\t\tdiv.y = getpart(yz, spatialDivisions);\n\t\t\t\tdiv.z = yz; \n\n\t\t\t\tfloat lx = float(gl_FragCoord.x - 0.5); \n\t\t\t\tfloat lowi = getpart(lx, spatialn) * 96.;\n\t\t\t\tdiv.x = lx;\n\n\t\t\t\tlow = div / spatialDivisions * 2. - 1. - span;\n\t\t\t\thigh = (div+1.) / spatialDivisions * 2. - 1. + span;\n\n\t\t\t\t\n\t\t\t\tpc_FragColor.x = spatialKey(lowi);\n\t\t\t\tpc_FragColor.y = spatialKey(lowi+24.);\n\t\t\t\tpc_FragColor.z = spatialKey(lowi+48.);\n\t\t\t\tpc_FragColor.w = spatialKey(lowi+72.);\n\t\t\t}\n\t\t`;return new L({name:"Spatial Pass",fragmentShader:t,uniforms:this.spatialPassUniforms})}potentialPassMaterial(){let t=`\n\t\t\tprecision highp float;\n\t\t\tout vec4 pc_FragColor;\n\n\t\t\t${X.shapeInput()}\n\t\t\tuniform sampler2D spatialPassTexture;\n\n\t\t\tconst float res = float(RES);\n\t\t\tconst float VOXEL_RESOLUTION = pow(2., res);\n\t\t\tconst float Z_LAYERS_PER_ROW = ceil(pow(2., res / 2.));\n\t\t\tconst float VOXEL_RESOLUTION_SUB1 = VOXEL_RESOLUTION - 1.;\n\t\t\tconst float INV_VOXEL_RESOLUTION = 1.0 / VOXEL_RESOLUTION;\n\n\t\t\tuniform float npart;\n\t\t\tuniform float spatialn;\n\t\t\tconst float spatialDivisions = ${this.spatialDivisions}.;\n\t\t\tconst float spatialDivisions2 = spatialDivisions * spatialDivisions;\n\t\t\tconst float spatialDivisionsSub1 = spatialDivisions - 1.;\n\n\t\t\t${X.getpart}\n\n\t\t\tvec3 packRGBAToVec3(vec4 color) {\n\t\t\t\tuint r = uint(color.r * 255.);\n\t\t\t\tuint g = uint(color.g * 255.);\n\t\t\t\tuint combined = (r << 8) | g; \n\t\t\t\treturn vec3(float(combined) * 0.00001525902, color.b, color.a); \n\t\t\t}\n\n\t\t\tvoid applyQuaternionToVector(in vec4 q, inout vec3 v) {\n\t\t\t\tv += 2.0 * cross(q.xyz, cross(q.xyz, v) + q.w * v);\n\t\t\t}\n\n\t\t\t\n\n\n\n\t\t\t\n\t\t\tfloat smoothOperation(float op, float sdf, float d, float k) {\n\t\t\t \n\t\t\t \n\t\t\t\t\n\n\t\t\t\tfloat signSubtract = clamp(op, -1., 1.);\n\t\t\t\tfloat signIntersection = 2. * (op - signSubtract) + 1.;\n\t\t\t\tfloat h = clamp(\n\t\t\t\t\t0.5 + signSubtract * 0.5 * (sdf - signSubtract * signIntersection * d) / k,\n\t\t\t\t\t0.0,\n\t\t\t\t\t1.0\n\t\t\t\t);\n\t\t\t\treturn mix(sdf, signSubtract * signIntersection * d, h) - \n\t\t\t\t\t\t\t signSubtract * k * h * (1.0 - h);\n\t\t\t}\n\n\t\t\tfloat sdSphere( vec3 p, float s )\n\t\t\t{\n\t\t\t\treturn length(p)-s;\n\t\t\t}\n\n\t\t\tfloat sdEllipsoid( vec3 p, vec3 r )\n\t\t\t{\n\t\t\t\tfloat k0 = length(p/r);\n\t\t\t\tfloat k1 = length(p/(r*r));\n\t\t\t\treturn k0*(k0-1.0)/k1;\n\t\t\t}\n\n\t\t\tfloat sdBox( vec3 p, vec3 b )\n\t\t\t{\n\t\t\t\tvec3 q = abs(p) - b;\n\t\t\t\treturn length(max(q,0.0)) + min(max(q.x,max(q.y,q.z)),0.0);\n\t\t\t}\n\n\t\t\tfloat sdTorus( vec3 p, vec2 t )\n\t\t\t{\n\t\t\t\tvec2 q = vec2(length(p.xy)-t.x,p.z);\n\t\t\t\treturn length(q)-t.y;\n\t\t\t}\n\n\t\t\tfloat sdCappedTorus( vec3 p, vec2 sc, float ra, float rb)\n\t\t\t{\n\t\t\t\tp.x = abs(p.x);\n\t\t\t\tfloat k = (sc.y*p.x>sc.x*p.y) ? dot(p.xy,sc) : length(p.xy);\n\t\t\t\treturn sqrt( dot(p,p) + ra*ra - 2.0*ra*k ) - rb;\n\t\t\t}\n\n\t\t\tfloat dot2( in vec2 v ) { return dot(v,v); }\n\t\t\tfloat sdCappedCone( vec3 p, float h, float r1, float r2 )\n\t\t\t{\n\t\t\t\tvec2 q = vec2( length(p.xz), p.y );\n\t\t\t\tvec2 k1 = vec2(r2,h);\n\t\t\t\tvec2 k2 = vec2(r2-r1,2.0*h);\n\t\t\t\tvec2 ca = vec2(q.x-min(q.x,(q.y<0.0)?r1:r2), abs(q.y)-h);\n\t\t\t\tvec2 cb = q - k1 + k2*clamp( dot(k1-q,k2)/dot2(k2), 0.0, 1.0 );\n\t\t\t\tfloat s = (cb.x<0.0 && ca.y<0.0) ? -1.0 : 1.0;\n\t\t\t\treturn s*sqrt( min(dot2(ca),dot2(cb)) );\n\t\t\t}\n\n\t\t\tfloat sdCappedCylinder( vec3 p, float h, float r )\n\t\t\t{\n\t\t\t\tvec2 d = abs(vec2(length(p.xz),p.y)) - vec2(r,h);\n\t\t\t\treturn min(max(d.x,d.y),0.0) + length(max(d,0.0));\n\t\t\t}\n\n\t\t\tfloat maxBlend = 0.0;\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tvoid fillSpatialInner(\n\t\t\t\tfloat ii,\n\t\t\t\tfloat activeKey,\n\t\t\t\tvec3 corner,\n\t\t\t\tinout float sdf,\n\t\t\t\tinout float colorDivisor,\n\t\t\t\tinout vec4 trackColor\n\t\t\t) {\n\t\t\t\tfor (float i = 0.; i < 24.; i++) {\n\t\t\t\t\tif (activeKey < 1.) break; \n\t\t\t\t\tactiveKey *= 0.5;\n\t\t\t\t\tif (fract(activeKey) < 0.5) continue;\n\n\t\t\t\t\tfloat iin = (i + ii + 0.5) * ${1/96};\n\t\t\t\t\tvec4 shape = shapePos(iin);\n\t\t\t\t\tvec4 quat = shapeQuat(iin);\n\t\t\t\t\tvec4 params1 = shapeParams1(iin);\n\t\t\t\t\tvec4 params2 = shapeParams2(iin);\n\n\t\t\t\t\tvec3 p = corner - shape.xyz;\n\t\t\t\t\tapplyQuaternionToVector(quat, p);\n\t\t\t\t\tp /= params2.z; // scale\n\t\t\t\t\tfloat d; // d in -1..1 coordinates\n\t\t\t\t\tswitch (int(params1.x)) {\n\t\t\t\t\t\tcase 0: d = sdSphere(p, params1.y); break;\n\t\t\t\t\t\tcase 1: d = sdEllipsoid(p, params1.yzw); break;\n\t\t\t\t\t\tcase 2: d = sdBox(p, params1.yzw); break;\n\t\t\t\t\t\tcase 3: d = sdCappedCylinder(p, params1.y, params1.z); break;\n\t\t\t\t\t\tcase 4: d = sdCappedCone(p, params1.y, params1.z, params1.w); break;\n\t\t\t\t\t\tcase 5: d = sdTorus(p, params1.yz); break;\n\t\t\t\t\t\tcase 6: d = sdCappedTorus(p, params1.yz, params1.w, params2.w); break;\n\t\t\t\t\t\t// Mesh children (type 7) live in a WebGPU-only baked SDF\n\t\t\t\t\t\t// atlas — the GLSL evaluator skips the shape entirely\n\t\t\t\t\t\t// (also closes the latent uninitialized-d default).\n\t\t\t\t\t\tdefault: continue;\n\t\t\t\t\t}\n\t\t\t\t\td -= params2.y; // rounded edge\n\t\t\t\t\td *= params2.z; // scale\n\n\t\t\t\t\tfloat k = params2.x;\n\t\t\t\t\tfloat op = shape.w;\n\n\t\t\t\t\tsdf = smoothOperation(shape.w, sdf, d, k);\n\n\t\t\t\t\tfloat isNegativeOne = step(-1.5, op) * step(op, -0.5); // 1 when op == -1, 0 otherwise\n\t\t\t\t\tfloat colorCull = smoothstep(maxBlend, 0., -d);\n\t\t\t\t\tfloat cullFactor = mix(1.0, colorCull, isNegativeOne);\n\t\t\t\t\ttrackColor *= cullFactor;\n\t\t\t\t\tcolorDivisor *= cullFactor;\n\n\t\t\t\t\tmaxBlend = max(maxBlend, k);\n\n\t\t\t\t\tk += 2. * INV_VOXEL_RESOLUTION; // avoid division by zero, and other color artifacts with very small k\n\t\t\t\t\tfloat nearness = smoothstep(k, 0., d);\n\n\t\t\t\t\tvec4 color = shapeColor(iin);\n\t\t\t\t\tnearness *= float(color.a >= 0.);\n\n\t\t\t\t\tcolorDivisor += nearness;\n\t\t\t\t\ttrackColor += color * nearness;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvec3 div;\n\t\t\t// compute potential from all spheres; collect +ve and =ve values separately\n\t\t\t// work in blocks of A*4 (=96) spheres, using the bit flags in 4 float channel 'activeKey' values\n\t\t\t// TODO check if extra vec3 output useful, not really used at present\n\t\t\tfloat fillSpatial(vec3 corner, inout vec4 trackColor) {\n\t\t\t\tfloat sdf = 1e3; // hack: initialize to large value\n\t\t\t\tfloat colorDivisor = 0.;\n\t\t\t\t// spatialPassTexture holds x=> lowi, x faster moving and y=> z, y faster moving\n\t\t\t\tfloat divyz = (div.y + div.z * spatialDivisions + 0.5) / (spatialDivisions2);\n\t\t\t\tfor (float ii = 0.; ii < spatialn; ii++) {\n\t\t\t\t\tfloat i = ii * 96.;\n\n\t\t\t\t\tvec4 activeKey = texture(spatialPassTexture, vec2((div.x * spatialn + ii + 0.5)/(spatialn * spatialDivisions), divyz));\n\t\t\t\t\tfillSpatialInner(i, activeKey.x, corner, sdf, colorDivisor, trackColor);\n\t\t\t\t\tfillSpatialInner(i+24., activeKey.y, corner, sdf, colorDivisor, trackColor);\n\t\t\t\t\tfillSpatialInner(i+48., activeKey.z, corner, sdf, colorDivisor, trackColor);\n\t\t\t\t\tfillSpatialInner(i+72., activeKey.w, corner, sdf, colorDivisor, trackColor);\n\t\t\t\t}\n\n\t\t\t\ttrackColor /= colorDivisor;\n\t\t\t\treturn mix(sdf, 0.0, step(1e20 - 0.1, sdf));\n\t\t\t}\n\n\t\t\tvoid main() {\n\t\t\t\t${X.getxyzi} \n\n\t\t\t\tvec3 xyzi = vec3(xi,yi,zi);\n\t\t\t\tvec3 corner = xyzi / VOXEL_RESOLUTION_SUB1 * 2. - 1.; \n\n\t\t\t\tdiv = floor(xyzi / VOXEL_RESOLUTION_SUB1 * spatialDivisionsSub1);\n\n\t\t\t\tvec4 c = vec4(0.);\n\t\t\t\tfloat t = fillSpatial(corner, c);\n\n\t\t\t\tpc_FragColor = vec4(t, packRGBAToVec3(c)); \n\t\t\t}\n\t\t`;return new L({name:"PotentialPass",fragmentShader:t,uniforms:this.potentialPassUniforms})}voxelPassMaterial(){let t=`\n\t\t\tprecision highp float;\n\t\t\tlayout(location = 0) out vec4 pc_FragColor;\n\t\t\tlayout(location = 1) out vec4 numTris;\n\n\t\t\tconst float res = float(RES);\n\t\t\tconst float VOXEL_RESOLUTION = pow(2., res);\n\t\t\tconst float VOXEL_RESOLUTION_SUB1 = VOXEL_RESOLUTION - 1.; \n\t\t\tconst float Z_LAYERS_PER_ROW = ceil(pow(2., res / 2.));\n\t\t\tconst float INV_VOXEL_RESOLUTION = 1.0 / VOXEL_RESOLUTION;\n\t\t\tuniform sampler2D numTrisTable; \n\n\t\t\tfloat keyi(float f000, float f100, float f010, float f110, float f001, float f101, float f011, float f111) {\n\t\t\t\treturn (float(f000 < 0.) * 1.) +\n\t\t\t\t\t\t\t (float(f100 < 0.) * 2.) +\n\t\t\t\t\t\t\t (float(f010 < 0.) * 8.) +\n\t\t\t\t\t\t\t (float(f110 < 0.) * 4.) +\n\t\t\t\t\t\t\t (float(f001 < 0.) * 16.) +\n\t\t\t\t\t\t\t (float(f101 < 0.) * 32.) +\n\t\t\t\t\t\t\t (float(f011 < 0.) * 128.) +\n\t\t\t\t\t\t\t (float(f111 < 0.) * 64.);\n\t\t\t}\n\n\t\t\t${X.lookup}\n\n\t\t\tvec3 compNormi(float xi, float yi, float zi) {\n\t\t\t\tfloat dx = look(xi + 1., yi, zi, potentialPassTexture).r - look(xi - 1., yi, zi, potentialPassTexture).r;\n\t\t\t\tfloat dy = look(xi, yi + 1., zi, potentialPassTexture).r - look(xi, yi - 1., zi, potentialPassTexture).r;\n\t\t\t\tfloat dz = look(xi, yi, zi + 1., potentialPassTexture).r - look(xi, yi, zi - 1., potentialPassTexture).r;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tif (dx == 0.0 && dy == 0.0 && dz == 0.0) {\n\t\t\t\t\treturn vec3(0.199, 0.299, 0.399);\n\t\t\t\t}\n\t\t\t\treturn normalize(vec3(dx, dy, dz));\n\t\t\t}\n\n\t\t\tvoid main() {\n\t\t\t\t${X.getxyzi} \n\n\t\t\t\tvec3 normal = compNormi(xi, yi, zi); \n\n\t\t\t\tif (xi >= VOXEL_RESOLUTION_SUB1 || yi >= VOXEL_RESOLUTION_SUB1 || zi >= VOXEL_RESOLUTION_SUB1) {\n\t\t\t\t\tpc_FragColor = vec4(normal, 0.);\n\t\t\t\t\tnumTris = vec4(0.);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tfloat\n\t\t\t\t\tf000 = look(xi, yi, zi, potentialPassTexture).r,\n\t\t\t\t\tf100 = look(xi+1., yi, zi, potentialPassTexture).r,\n\t\t\t\t\tf010 = look(xi, yi+1., zi, potentialPassTexture).r,\n\t\t\t\t\tf110 = look(xi+1., yi+1., zi, potentialPassTexture).r,\n\t\t\t\t\tf001 = look(xi, yi, zi+1., potentialPassTexture).r,\n\t\t\t\t\tf101 = look(xi+1., yi, zi+1., potentialPassTexture).r,\n\t\t\t\t\tf011 = look(xi, yi+1., zi+1., potentialPassTexture).r,\n\t\t\t\t\tf111 = look(xi+1., yi+1., zi+1., potentialPassTexture).r;\n\t\t\t\tfloat key = keyi(f000, f100, f010, f110, f001, f101, f011, f111);\n\n\t\t\t\tpc_FragColor = vec4(normal, key);\n\n\t\t\t\tnumTris = texture(numTrisTable, vec2((key + 0.5) / 256., 0.5));\n\t\t\t}\n\t\t`;return new L({name:"VoxelPass",fragmentShader:t,uniforms:this.voxelPassUniforms})}patchVertexShaderForShapeBlend(t){let e=`\n\t\t#ifdef SHAPEBLEND \n\t\t\tprecision highp sampler2D;\n\n\t\t\tuniform float isol;\n\n\t\t\tuniform sampler2D triTable; \n\t\t\tuniform sampler2D pyramidTexture1;\n\t\t\tuniform vec2 pyramidTexture1Size;\n\t\t\tuniform sampler2D pyramidTexture2;\n\t\t\tuniform vec2 pyramidTexture2Size;\n\n\t\t\tconst vec2 halfPixelOffset = vec2(0.5, 0.5);\n\n\t\t\tconst vec2 rShift = vec2(0., 1.);\n\t\t\tconst vec2 gShift = vec2(1., 1.);\n\t\t\tconst vec2 bShift = vec2(1., 0.);\n\n\t\t\tconst float res = float(RES);\n\t\t\tconst float VOXEL_RESOLUTION = pow(2., res);\n\t\t\tconst float Z_LAYERS_PER_ROW = ceil(pow(2., res / 2.));\n\t\t\tconst float INV_VOXEL_RESOLUTION = 1.0 / VOXEL_RESOLUTION;\n\n\t\t\tconst float scale_factor = 2.;\n\n\t\t\t#if SHAPEBLEND == 5\n\t\t\t\tconst float levelShiftX[7] = float[7](4., 6., 12., 24., 48., 96., 192.);\n\t\t\t\tconst float scale = 8. * scale_factor;\n\t\t\t\tconst vec3 originOffset = vec3(16.);\n\t\t\t#elif SHAPEBLEND == 7\n\t\t\t\tconst float levelShiftX[10] = float[10](4., 6., 12., 24., 48., 96., 192., 384., 768., 1536.); \n\t\t\t\tconst float scale = 2. * scale_factor;\n\t\t\t\tconst vec3 originOffset = vec3(64.);\n\t\t\t#elif SHAPEBLEND == 8\n\t\t\t\tconst float levelShiftX[11] = float[11](4., 8., 16., 32., 64., 128., 256., 512., 1024., 2048., 4096.);\n\t\t\t\tconst float scale = scale_factor;\n\t\t\t\tconst vec3 originOffset = vec3(128.);\n\t\t\t#else\n\t\t\t\tconst float levelShiftX[8] = float[8](4., 8., 16., 32., 64., 128., 256., 512.);\n\t\t\t\tconst float scale = 4. * scale_factor;\n\t\t\t\tconst vec3 originOffset = vec3(32.);\n\t\t\t#endif\n\n\t\t\t${X.lookup}\n\n\t\t\tconst vec3 offsets[24] = vec3[](\n\t\t\t\tvec3(0., 0., 0.), vec3(1., 0., 0.),\n\t\t\t\tvec3(1., 0., 0.), vec3(1., 1., 0.),\n\t\t\t\tvec3(0., 1., 0.), vec3(1., 1., 0.),\n\t\t\t\tvec3(0., 0., 0.), vec3(0., 1., 0.),\n\t\t\t\tvec3(0., 0., 1.), vec3(1., 0., 1.),\n\t\t\t\tvec3(1., 0., 1.), vec3(1., 1., 1.),\n\t\t\t\tvec3(0., 1., 1.), vec3(1., 1., 1.),\n\t\t\t\tvec3(0., 0., 1.), vec3(0., 1., 1.),\n\t\t\t\tvec3(0., 0., 0.), vec3(0., 0., 1.),\n\t\t\t\tvec3(1., 0., 0.), vec3(1., 0., 1.),\n\t\t\t\tvec3(1., 1., 0.), vec3(1., 1., 1.),\n\t\t\t\tvec3(0., 1., 0.), vec3(0., 1., 1.)\n\t\t\t);\n\n\t\t\tvec2 computeShiftedPosition1(vec2 xy, float levelOriginX) {\n\t\t\t\tvec2 xyShifted = xy;\n\t\t\t\txyShifted.x += levelOriginX;\n\t\t\t\treturn (xyShifted + halfPixelOffset) / pyramidTexture1Size;\n\t\t\t}\n\n\t\t\tvec2 computeShiftedPosition2(vec2 xy, float levelOriginX) {\n\t\t\t\tvec2 xyShifted = xy;\n\t\t\t\txyShifted.x += levelOriginX;\n\t\t\t\treturn (xyShifted + halfPixelOffset) / pyramidTexture2Size;\n\t\t\t}\n\n\t\t\tvec4 unpackVec3ToRGBA(vec3 vec) {\n\t\t\t\tuint combined = uint(vec.x * 65535.0 + 0.5); \n\t\t\t\tfloat g = float(combined & uint(0xFF)) * 0.00392156862; \n\t\t\t\tfloat r = float((combined >> 8) & uint(0xFF)) * 0.00392156862; \n\t\t\n\t\t\t\treturn vec4(r, g, vec.y, vec.z);\n\t\t\t}\n\n\t\t\tout vec4 marchColor;\n\t\t\t\n\t\t#endif\n\t\t`;t.vertexShader=e+t.vertexShader.replace("#include <project_vertex>","\n\t\t#ifdef SHAPEBLEND\n\t\t\tfloat triIndex = floor(float(gl_VertexID/3));\n\t\t\tfloat vertexIndex = float(gl_VertexID);\n\t\t\t\n\t\t\t\n\t\t\tfloat levelOriginX1 = pyramidTexture1Size.x - 2.;\n\t\t\tfloat levelOriginX2 = pyramidTexture2Size.x - 1.;\n\t\t\tvec2 xy = vec2(0.);\n\t\t\tvec4 lookUp = texture(pyramidTexture2, computeShiftedPosition2(xy, levelOriginX2));\n\t\t\t\n\t\t\t\n\t\t\tif (triIndex >= lookUp.r) return;\n\t\t\t\n\t\t\t\n\t\t\tfloat start = 0.;\n\t\t\tvec4 triIndexVec = vec4(triIndex);\n\t\t\t\n\t\t\t\n\t\t\tfor (int i = 0; i < LOOP;) {\n\t\t\t\t\n\t\t\t\tvec4 ends = lookUp + vec4(start);\n\t\t\t\tvec4 starts = vec4(ends.gba, start);\n\t\t\t\tvec4 check = vec4(greaterThanEqual(triIndexVec, starts)) * \n\t\t\t\t\t\t\t\t\t\t\tvec4(lessThan(triIndexVec, ends));\n\t\t\t\t\n\t\t\t\t\n\t\t\t\txy *= 2.;\n\t\t\t\txy += check.r * rShift + check.g * gShift + check.b * bShift;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tstart = dot(check, starts);\n\t\t\t\tlevelOriginX2 -= levelShiftX[i];\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tlookUp = texture(pyramidTexture1, computeShiftedPosition1(xy, levelOriginX1));\n\t\t\t\ti++;\n\n\t\t\t\tends = lookUp + vec4(start);\n\t\t\t\tstarts = vec4(ends.gba, start);\n\t\t\t\tcheck = vec4(greaterThanEqual(triIndexVec, starts)) * \n\t\t\t\t\t\t\t\t\t\t\tvec4(lessThan(triIndexVec, ends));\n\t\t\t\t\n\t\t\t\t\n\t\t\t\txy *= 2.;\n\t\t\t\txy += check.r * rShift + check.g * gShift + check.b * bShift;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tstart = dot(check, starts);\n\t\t\t\tlevelOriginX1 -= levelShiftX[i];\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tlookUp = texture(pyramidTexture2, computeShiftedPosition2(xy, levelOriginX2));\n\n\t\t\t\ti++;\n\t\t\t}\n\n\t\t\t#if HALF == 1\n\t\t\t\tvec4 ends = lookUp + vec4(start);\n\t\t\t\tvec4 starts = vec4(ends.gba, start);\n\t\t\t\tvec4 check = vec4(greaterThanEqual(triIndexVec, starts)) * vec4(lessThan(triIndexVec, ends));\n\t\t\t\n\t\t\t\t\n\t\t\t\txy *= 2.;\n\t\t\t\txy += check.r * rShift + check.g * gShift + check.b * bShift;\n\t\t\t\n\t\t\t\t\n\t\t\t\tstart = dot(check, starts);\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\tvec3 gridPos;\n\t\t\tgridPos.x = mod(xy.x, VOXEL_RESOLUTION);\n\t\t\tgridPos.y = mod(xy.y, VOXEL_RESOLUTION);\n\t\t\tgridPos.z = floor(xy.x * INV_VOXEL_RESOLUTION) + \n\t\t\t\t\t\t\t\t\tfloor(xy.y * INV_VOXEL_RESOLUTION) * Z_LAYERS_PER_ROW;\n\t\t\t\n\t\t\t\n\t\t\tvertexIndex -= start * 3.;\n\t\t\tfloat vk = vertexIndex * 0.0625 + 0.03125; \n\t\t\t\n\t\t\t\n\t\t\tvec4 voxel = look(gridPos.x, gridPos.y, gridPos.z, voxelPassTexture);\n\t\t\tfloat key = (voxel.w + 0.5) * 0.00390625; \n\t\t\t\n\t\t\t\n\t\t\tfloat edgeNum = texture(triTable, vec2(vk, key)).x;\n\t\t\tint edgeIndex = int(edgeNum) * 2;\n\t\t\t\n\t\t\t\n\t\t\tvec3 p1 = gridPos + offsets[edgeIndex];\n\t\t\tvec3 p2 = gridPos + offsets[edgeIndex + 1];\n\t\t\t\n\t\t\t\n\t\t\tvec4 potential1 = look(p1.x, p1.y, p1.z, potentialPassTexture);\n\t\t\tvec4 potential2 = look(p2.x, p2.y, p2.z, potentialPassTexture);\n\t\t\t\n\t\t\t\n\t\t\tfloat mu = potential1.r / (potential1.r - potential2.r);\n\n\t\t\tmarchColor = mix(\n\t\t\t\tunpackVec3ToRGBA(potential1.gba),\n\t\t\t\tunpackVec3ToRGBA(potential2.gba),\n\t\t\t\tmu\n\t\t\t);\n\n\t\t\ttransformed = p1 + (p2 - p1) * mu;\n\t\t\ttransformed -= originOffset;\n\t\t\ttransformed *= scale;\n\t\t\tvec4 data1 = look(p1.x, p1.y, p1.z, voxelPassTexture);\n\t\t\tvec4 data2 = look(p2.x, p2.y, p2.z, voxelPassTexture);\n\t\t\tobjectNormal = normalize(mix(data1.xyz, data2.xyz, mu));\n\t\t\ttransformedNormal = normalMatrix * objectNormal;\n\t\t\t#ifndef FLAT_SHADED\n\t\t\t\tvNormal = transformedNormal;\n\t\t\t#endif\n\t\t#endif\n\t\t\n#include <project_vertex>");let i=t.fragmentShader.match(/vec3 diffuseColor[^\n]*\n/);if(!i)return;let a=`\n\t\t#ifdef SHAPEBLEND_C\n\t\t\t#if SHAPEBLEND_C == 1\n\t\t\t\t${i[0].replace(/nodeU0,/g,"marchColor.rgb,").replace(/nodeU\d+(?=,g_uid\d+_calpha\))/g,"marchColor.a")}\n\t\t\t#else\n\t\t\t\t${i[0]}\n\t\t\t#endif\n\t\t#else\n\t\t\t${i[0]}\n\t\t#endif\n\t\t`;t.fragmentShader="in vec4 marchColor;\n"+t.fragmentShader.replace(i[0],a),Object.assign(t.uniforms,this.marchPassUniforms)}initDebugPass(t){console.log("fboToDebug.width",t.width,t.height),this.geometry=new y(t.width,t.height),this.geometry.userData={parameters:{width:4,height:4}};let e={inputTexture:{value:t.textures.length>1?t.textures[1]:t.texture},pyramidTextureSize:{value:void 0}},i=t=>{t.vertexShader="\n\t\t\t\tprecision highp float;\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t\tvoid main() {\n\t\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t\t\tvUv = uv;\n\t\t\t\t}\n\t\t\t",t.fragmentShader="\n\t\t\t\tlayout(location = 1) out vec4 gVelocity;\n\n\t\t\t\tprecision highp float;\n\t\t\t\t\n\t\t\t\tuniform sampler2D inputTexture;\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t\tuniform vec2 pyramidTextureSize;\n\n\t\t\t\tvoid main() {\n\t\t\t\t\t\t\n\t\t\t\t\t\tgl_FragColor = texture(inputTexture, vUv);\n\t\t\t\t\t\tgVelocity = vec4(0.0);\n\t\t\t\t}\n\t\t\t",e.pyramidTextureSize.value=new l(this.pyramidRenderTarget[0].width,this.pyramidRenderTarget[0].height),Object.assign(t.uniforms,e)};this.material.shapeBlendhack=i,this.material.root.shapeBlendhack=i}dispose(){super.dispose(),V()?.release(this)}},j=G;j.streamCompaction=new class{constructor(){this.pyramidPassScene=new x,this.pyramidPassMaterial=new L({name:"PyramidPass"}),this.pyramidPassUniforms={inputTexture:{value:void 0},inputWidth:{value:0},inputHeight:{value:0},inputShiftX:{value:0},outputShiftX:{value:0}},this.pyramidTopLevelReadPixelBuffer=new Float32Array(4),this.pyramidPassMaterial.fragmentShader="\n\t\t\tprecision highp float;\n\t\t\tprecision highp sampler2D;\n\t\t\tlayout(location = 0) out vec4 pc_FragColor;\n\t\t\tuniform sampler2D inputTexture;\n\t\t\tuniform float inputWidth;\n\t\t\tuniform float inputHeight;\n\t\t\tuniform float inputShiftX;\n\t\t\tuniform float outputShiftX;\n\t\t\tconst vec2 half_unit_coord = vec2(0.5);\n\t\t\tconst vec4 one = vec4(1.0);\n\t\t\tvoid main() {\n\t\t\t\tvec2 inputSize = vec2(inputWidth, inputHeight);\n\t\t\t\tvec2 input_pixel_uv = 1. / inputSize;\n\t\t\t\tvec2 coord = gl_FragCoord.xy - half_unit_coord;\n\t\t\t\tcoord.x -= outputShiftX;\n\t\t\t\tcoord = coord * 2. + half_unit_coord;\n\t\t\t\tcoord.x += inputShiftX;\n\n\t\t\t\t\n\t\t\t\tvec2 input_uv = coord / inputSize;\n\t\t\t\tfloat bl = texture(inputTexture, input_uv).r;\n\n\t\t\t\t\n\t\t\t\tinput_uv.x += input_pixel_uv.x;\n\t\t\t\tfloat br = texture(inputTexture, input_uv).r;\n\n\t\t\t\t\n\t\t\t\tinput_uv.y += input_pixel_uv.y;\n\t\t\t\tfloat tr = texture(inputTexture, input_uv).r;\n\n\t\t\t\t\n\t\t\t\tinput_uv.x -= input_pixel_uv.x;\n\t\t\t\tfloat tl = texture(inputTexture, input_uv).r;\n\n\t\t\t\tpc_FragColor.a = bl;\n\t\t\t\tpc_FragColor.b = pc_FragColor.a + br;\n\t\t\t\tpc_FragColor.g = pc_FragColor.b + tr;\n\t\t\t\tpc_FragColor.r = pc_FragColor.g + tl; \n\t\t\t}\n\t\t",this.pyramidPassMaterial.uniforms=this.pyramidPassUniforms,this.pyramidPassMaterial.depthTest=!1,this.pyramidPassMaterial.depthWrite=!1;let t=new P(O,this.pyramidPassMaterial);t.frustumCulled=!1,this.pyramidPassScene.add(t)}renderPyramid(t,e,i,a,n){(new m).min.setScalar(0);let s=e.length-1,r=new c;i.getViewport(r),this.pyramidPassUniforms.inputShiftX.value=0,this.pyramidPassUniforms.outputShiftX.value=0;let o=s-1;for(let s=o;s>=0;s--){let r=s%2==o%2?n[0]:n[1],l=s===o?a:s%2==o%2?n[1]:n[0];this.pyramidPassUniforms.inputTexture.value=l.textures.length>1?l.textures[1]:l.texture,this.pyramidPassUniforms.inputWidth.value="width"in l?l.width:1,this.pyramidPassUniforms.inputHeight.value="height"in l?l.height:1,i.setRenderTarget(r);let h=e[s],p=i.getPixelRatio();i.setViewport(this.pyramidPassUniforms.outputShiftX.value/p,0,h/p,h/p),2===s&&t%2!=0&&i.setViewport(this.pyramidPassUniforms.outputShiftX.value/p,0,3/p,3/p),i.render(this.pyramidPassScene,D);let d=this.pyramidPassUniforms.inputShiftX.value;this.pyramidPassUniforms.inputShiftX.value=this.pyramidPassUniforms.outputShiftX.value,this.pyramidPassUniforms.outputShiftX.value=d,s<o&&(this.pyramidPassUniforms.outputShiftX.value+=e[s+1])}i.setViewport(r);let l=e.length%2==0?0:1;return i.readRenderTargetPixelsAsync(n[l],n[l].width-1,0,1,1,this.pyramidTopLevelReadPixelBuffer).then(()=>this.pyramidTopLevelReadPixelBuffer[0])}};var $=new v,Y=new v,Z=new h,Q=new p,J=new p,tt=new h;function et(t,e=0){let i=this.children.length;for(;i--;){let a=this.children[i];n.is(a)&&it.call(a,t,e+1)}}function it(t,e=0){if(!0!==t(this,e)){let i=this.children.length;for(;i--;){let a=this.children[i];n.is(a)&&it.call(a,t,e+1)}}}function at(){if(void 0===this.shapesDataTexture.value){let t=new w(new Float32Array(1920),96,5,d,o);this.shapesDataTexture.value=t}let n=this.shapesDataTexture.value,l=n.image.data,h=0,p=0,c=this.data.geometry.blendRange,f=$.copy(this.matrixWorld).invert(),u=this._npart,v=0;this._meshSdfWanted.clear();let m=null;if(et.call(this,n=>{if(!1===n.visible)return!0;let o;if(n instanceof t)return;if(n instanceof e||r(n))return;o=n instanceof i?n.object:n;let d=n.data?.cloner;if(s.is(n)&&d&&!d.hideBase&&"radial"!==d.type&&!0!==d.disabled||!(o instanceof a))return;let u=o.geometry.userData.parameters,x=u?.shapeBlendNode??o.dataPatched?.geometry?.shapeBlendNode;if(void 0===x)return;if(Y.multiplyMatrices(f,n.matrixWorld).decompose(J,Z,Q),"TorusGeometry"===u?.type&&360!==u.arc){let t=u.arc*Math.PI/180;t/=4,Z.multiply(tt.set(0,0,Math.sin(t),Math.cos(t)))}let y=x.overrideGlobalBlend?x.blendRange:c;y=y/this.bboxSize*2,l[4*v]=(J.x-this.bboxOffset)/this.bboxSize*2,l[4*v+1]=(J.y-this.bboxOffset)/this.bboxSize*2,l[4*v+2]=(J.z-this.bboxOffset)/this.bboxSize*2,l[4*v+3]=0===x.operation?1:2===x.operation?-1:-2,l[384+4*v]=-Z.x,l[384+4*v+1]=-Z.y,l[384+4*v+2]=-Z.z,l[384+4*v+3]=Z.w;let g=new Float32Array(4),S=0,b=y;if("SphereGeometry"===u?.type)u.width===u.height&&u.width===u.depth?g[0]=0:g[0]=1,g[1]=u.width/this.bboxSize,g[2]=u.height/this.bboxSize,g[3]=u.depth/this.bboxSize,b=Math.max(g[1],g[2],g[3])*Q.x+y;else if("CubeGeometry"===u?.type){S=u.cornerRadius;let t=u.width,e=u.height,i=u.depth;g[0]=2,g[1]=(t-2*S)/this.bboxSize,g[2]=(e-2*S)/this.bboxSize,g[3]=(i-2*S)/this.bboxSize,b=Math.sqrt(t**2+e**2+i**2)/this.bboxSize*Q.x+y}else if("CylinderGeometry"===u?.type){S=u.cornerRadius;let t=u.height,e=u.radiusBottom,i=u.radiusTop;if(i>=e){let a=Math.atan2(i-e,t),n=(Math.PI/2-a)/2;i-=S/Math.tan(n),e-=S*Math.tan(n)}else if(e>i){let a=Math.atan2(e-i,t),n=(Math.PI/2-a)/2;i-=S*Math.tan(n),e-=S/Math.tan(n)}g[1]=(u.height-2*S)/this.bboxSize,e===i?(g[0]=3,g[2]=e/this.bboxSize*2):(g[0]=4,g[2]=e/this.bboxSize*2,g[3]=i/this.bboxSize*2),b=(Math.hypot(g[1],Math.max(Math.abs(g[2]),Math.abs(g[3])))+S/this.bboxSize*2)*Q.x+y}else if("TorusGeometry"===u?.type){if(g[0]=5,g[1]=(u.width-u.depth)/this.bboxSize,g[2]=u.depth/this.bboxSize,360!==u.arc){g[0]=6,g[3]=g[1],l[1152+4*v+3]=g[2];let t=2*Math.atan2(g[2]/2,g[1]),e=u.arc*Math.PI/180/2-t;g[1]=Math.sin(e),g[2]=Math.cos(e)}b=u.width*Q.x/this.bboxSize+y}else{let t=o.geometry;(m??(m=new Set)).add(t.uuid);let e=this._meshSdfBaked.get(t.uuid),i=K(t);if((void 0===e||e.posVersion!==i)&&this._meshSdfWanted.set(t.uuid,t),void 0===e)return;g[0]=7,g[1]=e.slot,g[2]=e.boxHalf.x/this.bboxSize*2,g[3]=e.boxHalf.y/this.bboxSize*2,l[1152+4*v+3]=e.boxHalf.z/this.bboxSize*2,b=Math.hypot(e.boxHalf.x,e.boxHalf.y,e.boxHalf.z)/this.bboxSize*2*Q.x+y}l.set(g,768+4*v),h=Math.max(h,b),p=Math.max(p,y),this._reach[v]=b,l[1152+4*v]=y,l[1152+4*v+1]=S/this.bboxSize*2,l[1152+4*v+2]=Q.x;let T,P,_=Array.isArray(o.material)?o.material[0]:o.material,z=_;if(z?.getShapeBlendBaseColor){let t=z.getShapeBlendBaseColor();T=t,P=t.a}else void 0!==_?.uniforms?.nodeU0?(T=_.uniforms.nodeU0.node.value,P=_.uniforms.nodeU1?.value??1):(T={r:1,g:1,b:1},P=1);0!==x.operation&&!x.useColor&&(P=-1),l[1536+4*v]=T.r,l[1536+4*v+1]=T.g,l[1536+4*v+2]=T.b,l[1536+4*v+3]=P,P<1&&1===this.material.defines?.SHAPEBLEND_C&&(this.material.transparent=!0),v++}),this._meshSdfBaked.size>0){let t=m??new Set;for(let e of this._meshSdfBaked.keys())t.has(e)||this._meshSdfBaked.delete(e)}this.npart=v,this._maxBlendK=p;let x=1.1*h+2/(this.spatialDivisions-1)+4/(this.resolution-1);this.spatialPassUniforms.span.value=x;let y=this._prevShapeData,g=u!==v,S=null===y||this._prevSpan!==x||g,b=S||H,T=this._fieldDirtyMin.set(1/0,1/0,1/0),P=this._fieldDirtyMax.set(-1/0,-1/0,-1/0);if(null!==y){let t=Math.max(v,u);for(let e=0;e<t;e++){let t=!1;for(let i=0;i<5;i++){let a=384*i+4*e;if(l[a]!==y[a]||l[a+1]!==y[a+1]||l[a+2]!==y[a+2]||l[a+3]!==y[a+3]){t=!0;break}}if(!t)continue;if(S=!0,b)break;let i=l[4*e],a=l[4*e+1],n=l[4*e+2],s=y[4*e],r=y[4*e+1],o=y[4*e+2],h=this._reach[e],p=this._prevReach[e];Number.isFinite(i+a+n+h)&&Number.isFinite(s+r+o+p)?(T.x=Math.min(T.x,i-h,s-p),T.y=Math.min(T.y,a-h,r-p),T.z=Math.min(T.z,n-h,o-p),P.x=Math.max(P.x,i+h,s+p),P.y=Math.max(P.y,a+h,r+p),P.z=Math.max(P.z,n+h,o+p)):b=!0}}return H&&(S=!0),this._fieldDirtyFull=b||T.x===1/0,S&&(null===y?this._prevShapeData=new Float32Array(l):y.set(l),this._prevReach.set(this._reach),this._prevSpan=x,n.needsUpdate=!0),S}function nt(t){return at.call(t)}export{k as a,E as b,M as c,F as d,N as e,B as f,V as g,A as h,W as i,K as j,j as k,nt as l};
@@ -0,0 +1 @@
1
+ var e=!(typeof window>"u")&&window.navigator.userAgent.toLowerCase().includes(" electron/"),o=(e&&(()=>{if(typeof window>"u")return;let e=new URLSearchParams(window.location.search).get("desktop-app-version");e?window.localStorage.setItem("desktop-app-version",e):window.localStorage.getItem("desktop-app-version")})(),typeof window>"u"||window.spline,!(typeof window>"u")&&window.navigator.platform.toUpperCase().includes("MAC")),t=!(typeof window>"u")&&(/iPad|iPhone|iPod/.test(window.navigator.userAgent)||o&&"ontouchend"in document),n=!(typeof window>"u")&&window.navigator.userAgent.toLowerCase().indexOf("firefox")>-1,a=!(typeof window>"u")&&("ontouchstart"in window||navigator.maxTouchPoints>0),i=(()=>{if(typeof window>"u")return!1;let e=navigator.userAgent,o=navigator.vendor;return/Safari/i.test(e)&&/Apple Computer/.test(o)})(),r=Number((()=>{if(typeof window>"u")return null;let e=navigator.userAgent.match(/Version\/(\d+\.\d)/);return e&&e[1]})());export{e as a,o as b,t as c,n as d,a as e,i as f,r as g};
@@ -0,0 +1 @@
1
+ function e(e){let t=!1;return e.scene.objects.traverse((e,r)=>{("Mesh"===r.type&&"UIGeometry"===r.geometry.type||"Page"===r.type&&void 0!==r.uiFrame)&&(t=!0)}),t}export{e as a};
@@ -0,0 +1 @@
1
+ var e=null,n=null;function r(n){e=n}function t(){return e}function i(e){n=e}function l(){if(null===n)throw new Error('[spe] Classic (WebGL) particles are not available in this build — it was compiled WebGPU-only. Re-export the scene with renderer "Both" or "WebGL 2", or load the full runtime.');return n}function o(e){return!0===e?.isWebGPUSplineRenderer}export{r as a,t as b,i as c,l as d,o as e};
@@ -0,0 +1 @@
1
+ import{t as e}from"./runtime-chunk-2Y73BLCY.js";import{Ec as t,Fc as a,Fd as s,Gc as i,Ge as r,Ib as n,Oc as h,Tc as o,Wd as l,Xd as d,Zc as c,kd as u,ld as g}from"./runtime-chunk-VGN7YHB7.js";var p=null;function b(e){p=e}function m(){return p}var S=null;function f(e){S=e}function M(){return S}var y=new o;function x(e,t,a){return y.setRGB(e,t,a,n),{r:y.r,g:y.g,b:y.b}}var R=(e,t)=>"number"==typeof e&&Number.isFinite(e)?e:t,w=e=>Array.isArray(e)&&"number"==typeof e[0]&&"number"==typeof e[1]?[e[0],e[1]]:[0,0];function v(e,t,a){let s,i=R(e.angle,0),[r,n]=w(e.offset),[h,o]=w(e.morph),l=e.colors??[],d=e.steps??[],c=Math.min(10,l.length,d.length);if(0===c)return[1,1,1,1];if(1===e.gradientType){let e=3*(t+h)-(t+r)-1,l=3*(a+o)-(a+n)-1;s=Math.hypot(e,l)+i}else if(2===e.gradientType){let e=-1*Math.atan2(t+h-.5+r,a+o-.5+n),l=i/Math.PI/-2+.5*e/Math.PI;s=l-Math.floor(l)}else{let e=.5+h/(0!==t?t:1e-6),l=o/(0!==a?a:1e-6),d=Math.cos(i)*e-Math.sin(i)*l,c=Math.sin(i)*e+Math.cos(i)*l,u=d*d+c*c;s=u>1e-12?(((t-.5+r)/2+d/2)*d+((a-.5+n)/2+c/2)*c)/u:0}let u=l[0][0],g=l[0][1],p=l[0][2],b=l[0][3];for(let t=1;t<c;t++){let a=d[t-1],i=d[t]-a,r=0!==i?Math.min(1,Math.max(0,(s-a)/i)):s>=a?1:0;e.smooth&&(r=r*r*(3-2*r)),u+=(l[t][0]-u)*r,g+=(l[t][1]-g)*r,p+=(l[t][2]-p)*r,b+=(l[t][3]-b)*r}return[u,g,p,b]}function A(e,t){let a=e,s=a?.data?.layers;if(s&&"function"==typeof s.forEach){let e=t,a=[];return s.forEach(t=>{let s=t.data;if(!1===s.visible||!0===s.isMask)return;let i=R(s.alpha,1);if(!(i<=0))if("color"===s.type){let t,r=s.color;"string"==typeof r?t="function"==typeof e?.color?e.color(r):void 0:r&&"number"==typeof r.r&&(t=r),t&&a.push({kind:"color",layer:s,rgb:{...x(t.r,t.g,t.b),a:t.a??1},alpha:i})}else"gradient"===s.type&&a.push({kind:"gradient",layer:s,alpha:i})}),0===a.length?null:(e,t)=>{let s=1,i=1,r=1,n=!0;for(let h of a){let a,o,l,d;if("color"===h.kind)({r:a,g:o,b:l}=h.rgb),d=h.rgb.a;else{let[s,i,r,n]=v(h.layer,e,t);({r:a,g:o,b:l}=x(s,i,r)),d=n}let c=n?1:Math.min(1,Math.max(0,d*h.alpha));s+=(a-s)*c,i+=(o-i)*c,r+=(l-r)*c,n=!1}return{r:s,g:i,b:r}}}if(a?.color&&!0===a.color.isColor){let{r:e,g:t,b:s}=a.color;return()=>({r:e,g:t,b:s})}return null}var j=32,I=16384,W=32*I,H=100;function C(e,t){if("torus"===e){let e=t()*Math.PI*2,a=t()*Math.PI*2,s=Math.cos(e),i=Math.sin(e),r=Math.cos(a),n=Math.sin(a);return{x:(1.4+.7*r)*s,y:-(1.4+.7*r)*i,z:.7*n,nx:r*s,ny:-r*i,nz:n,cr:1,cg:1,cb:1}}if("cylinder"===e){let e=t()*Math.PI*2,a=Math.cos(e),s=Math.sin(e);return{x:.8*a,y:1.6*(t()-.5),z:.8*s,nx:a,ny:0,nz:s,cr:1,cg:1,cb:1}}let a=t()*Math.PI*2,s=2*t()-1,i=Math.acos(s),r=Math.sin(i)*Math.cos(a),n=Math.cos(i),h=Math.sin(i)*Math.sin(a);return{x:r,y:n,z:h,nx:r,ny:n,nz:h,cr:1,cg:1,cb:1}}function O(e){let{geometry:t,matrix:a}=e,s=t.getAttribute("position");if(!s||s.count<3)return null;let r=t.getAttribute("normal"),n=t.getAttribute("uv"),h=t.getAttribute("color"),o=t.getIndex(),l=o?o.count/3:s.count/3;if(l<1)return null;let d=(e,t)=>o?o.getX(3*e+t):3*e+t,c=a?a.elements:null,u=a?(new i).getNormalMatrix(a).elements:null,g=e=>{let t=s.getX(e),a=s.getY(e),i=s.getZ(e);return c?c[0]*t+c[4]*a+c[8]*i+c[12]:t},p=e=>{let t=s.getX(e),a=s.getY(e),i=s.getZ(e);return c?c[1]*t+c[5]*a+c[9]*i+c[13]:a},b=e=>{let t=s.getX(e),a=s.getY(e),i=s.getZ(e);return c?c[2]*t+c[6]*a+c[10]*i+c[14]:i},m=new Float64Array(l),S=0;for(let e=0;e<l;e++){let t=d(e,0),a=d(e,1),s=d(e,2),i=g(t),r=p(t),n=b(t),h=g(a)-i,o=p(a)-r,l=b(a)-n,c=g(s)-i,u=p(s)-r,f=b(s)-n,M=o*f-l*u,y=l*c-h*f,x=h*u-o*c;S+=.5*Math.sqrt(M*M+y*y+x*x),m[e]=S}return S<=0?null:{total:S,sample:(t,a)=>{let s=0,i=l-1;for(;s<i;){let e=s+i>>1;m[e]<t?s=e+1:i=e}let o=s,c=d(o,0),S=d(o,1),f=d(o,2),M=a(),y=a();M+y>1&&(M=1-M,y=1-y);let x,R,w,v=1-M-y,A=g(c)*v+g(S)*M+g(f)*y,j=p(c)*v+p(S)*M+p(f)*y,I=b(c)*v+b(S)*M+b(f)*y;if(r){if(x=r.getX(c)*v+r.getX(S)*M+r.getX(f)*y,R=r.getY(c)*v+r.getY(S)*M+r.getY(f)*y,w=r.getZ(c)*v+r.getZ(S)*M+r.getZ(f)*y,u){let e=u[0]*x+u[3]*R+u[6]*w,t=u[1]*x+u[4]*R+u[7]*w,a=u[2]*x+u[5]*R+u[8]*w;x=e,R=t,w=a}}else{let e=g(c),t=p(c),a=b(c),s=g(S)-e,i=p(S)-t,r=b(S)-a,n=g(f)-e,h=p(f)-t,o=b(f)-a;x=i*o-r*h,R=r*n-s*o,w=s*h-i*n}let W=Math.sqrt(x*x+R*R+w*w)||1,H=1,C=1,O=1;if(h)H=h.getX(c)*v+h.getX(S)*M+h.getX(f)*y,C=h.getY(c)*v+h.getY(S)*M+h.getY(f)*y,O=h.getZ(c)*v+h.getZ(S)*M+h.getZ(f)*y;else if(e.sampleColor){let t=n?n.getX(c)*v+n.getX(S)*M+n.getX(f)*y:.5,a=n?n.getY(c)*v+n.getY(S)*M+n.getY(f)*y:.5,s=e.sampleColor(t,a);s&&(H=s.r,C=s.g,O=s.b)}return{x:A,y:j,z:I,nx:x/W,ny:R/W,nz:w/W,cr:H,cg:C,cb:O}}}}function F(e){let t=Math.min(Math.max(1,Math.floor(e.guideStrands)),I),a=function(e){let t=e>>>0;return()=>{t|=0,t=t+1831565813|0;let e=Math.imul(t^t>>>15,1|t);return 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e{constructor(e,t,a){super(e,t),this.type="HairSystem",this.isHairSystem=!0,this.simRunning=!1,this.previewRequested=!1,this.playModeActive=!1,this.pendingSimSeconds=0,this.simTime=0,this.resetRequested=!0,this.generation=0,this.baseFoundAtRegen=!1,this.baseSourceGeomsAtRegen=[],this.baseSourceHashesAtRegen=[],this.baseColorHashAtRegen=0,this.baseScaleAtRegen=0,this.classicFallbackWarned=!1,this.regenSnapshot=null,this.context=a,this.data=t,this.geometry.setAttribute("position",new c(new Float32Array(0),3)),this.material=new u({colorWrite:!1,depthWrite:!1}),this.frustumCulled=!1,this.scalpMesh=new g(new l(H,48,32),new u({color:5448477})),this.scalpMesh.name="HairScalp",this.add(this.scalpMesh);let s=new r;s.setAttribute("position",new c(new Float32Array(12),3)),s.setIndex([0,2,1,2,3,1]),s.instanceCount=0,this.ribbonMesh=new g(s,new u({visible:!1})),this.ribbonMesh.name="HairRibbons",this.ribbonMesh.frustumCulled=!1,this.ribbonMesh.visible=!1,this.ribbonMesh.matrixAutoUpdate=!1,this.ribbonMesh.updateMatrixWorld=()=>{this.ribbonMesh.matrixWorld.identity()},this.ribbonMesh.updateWorldMatrix=()=>{this.ribbonMesh.matrixWorld.identity()},this.add(this.ribbonMesh),this.activeGuideStrands=t.guideStrands,this.roots=this.buildRoots(),this.regenSnapshot={guideStrands:t.guideStrands,hairLength:t.hairLength,spreadRadius:t.spreadRadius,headShape:t.headShape,baseObjectId:t.baseObjectId},this.applyScalpState(),this.applyShadowState(),this.syncSimRunning()}update(e){!this.simRunning||(this.pendingSimSeconds=Math.min(this.pendingSimSeconds+e/1e3,4*k*2))}get isSimulating(){return(this.simRunning||this.resetRequested)&&this.visible}startPreview(){this.previewRequested=!0,this.syncSimRunning()}stopPreview(){this.previewRequested=!1,this.syncSimRunning()}setPlayMode(e){this.playModeActive=e,e&&this.resetSimulation(),this.syncSimRunning()}resetSimulation(){this.resetRequested=!0,this.pendingSimSeconds=0,this.simTime=0}warnClassicFallbackOnce(){this.classicFallbackWarned||(this.classicFallbackWarned=!0,console.warn("[spline] Hair System strands require the WebGPU renderer — the WebGL fallback shows only the scalp. Reload with ?renderer=webgpu in a WebGPU-capable browser."))}syncSimRunning(){this.simRunning=this.playModeActive||this.previewRequested||this.data.autoPlay}updateState(e,t){super.updateState(e,t),this.updateHairState(e)}updateHairState(e){if((void 0!==e.guideStrands||void 0!==e.hairLength||void 0!==e.spreadRadius||void 0!==e.headShape||void 0!==e.baseObjectId)&&this.regenerate(),(void 0!==e.headShape||void 0!==e.baseObjectId)&&this.applyScalpState(),void 0!==e.headColor){let t=this.scalpMesh.material;!0===t.isMeshBasicMaterial&&t.color.setRGB(e.headColor.r,e.headColor.g,e.headColor.b,n)}(void 0!==e.castShadow||void 0!==e.receiveShadow)&&this.applyShadowState(),void 0!==e.autoPlay&&this.syncSimRunning()}applyShadowState(){let e=this.data.castShadow??!0,t=this.data.receiveShadow??!0;this.scalpMesh.castShadow=e,this.scalpMesh.receiveShadow=t,this.ribbonMesh.castShadow=e,this.ribbonMesh.receiveShadow=t}regenerate(){this.activeGuideStrands=Math.max(1,Math.min(Math.floor(this.data.guideStrands),16384)),this.roots=this.buildRoots(),this.generation++,this.regenSnapshot={guideStrands:this.data.guideStrands,hairLength:this.data.hairLength,spreadRadius:this.data.spreadRadius,headShape:this.data.headShape,baseObjectId:this.data.baseObjectId},this.resetSimulation()}checkDataDrift(){let e=this.data,t=this.regenSnapshot;if(null===t||t.guideStrands!==e.guideStrands||t.hairLength!==e.hairLength||t.spreadRadius!==e.spreadRadius||t.headShape!==e.headShape||t.baseObjectId!==e.baseObjectId){let a=null===t||t.headShape!==e.headShape||t.baseObjectId!==e.baseObjectId;this.regenerate(),a&&this.applyScalpState()}this.syncSimRunning(),this.applyShadowState(),this.checkBaseDrift()}buildRoots(){let{headShape:e,baseObjectId:t,guideStrands:a,hairLength:s}=this.data;if(this.baseFoundAtRegen=!1,this.baseSourceGeomsAtRegen=[],this.baseSourceHashesAtRegen=[],this.baseColorHashAtRegen=0,this.baseScaleAtRegen=0,"object"===e&&t){let e=this.context.scene.find(t);if(e){this.baseFoundAtRegen=!0,e.updateWorldMatrix(!0,!0);let t=this.collectBaseSources(e),i=t?function(e){let t=[];for(let a of e){let e=O(a);e&&t.push(e)}if(0===t.length)return null;let a=new Float64Array(t.length),s=0;for(let e=0;e<t.length;e++)s+=t[e].total,a[e]=s;return s<=0?null:e=>{let i=e()*s,r=0,n=t.length-1;for(;r<n;){let e=r+n>>1;a[e]<i?r=e+1:n=e}let h=0===r?i:i-a[r-1];return t[r].sample(h,e)}}(t.sources):null;if(this.baseSourceGeomsAtRegen=t?.sources.map(e=>e.geometry)??[],this.baseSourceHashesAtRegen=t?.hashes??[],this.baseColorHashAtRegen=t?.colorHash??0,t&&i){let r=this.baseWorldScale(e),n=Math.max(t.radius*r,.001);this.baseScaleAtRegen=r;let h=r;return F({shape:"object",guideStrands:a,hairLength:s,sampler:e=>{let t=i(e);return{...t,x:t.x*h,y:t.y*h,z:t.z*h}},samplerRadius:n})}}}return F({shape:"object"===e?"sphere":e,guideStrands:a,hairLength:s})}collectBaseSources(e){let t=[],a=[],s=0,i=0;L.copy(e.matrixWorld).invert();let r=L.clone(),n=o=>{if(!0===o.isHairSystem||o!==e&&!1===o.visible)return;let l=o.geometry;if(!0===o.isMesh&&l&&(l.getAttribute("position")?.count??0)>=3){let n=o===e?void 0:(new h).multiplyMatrices(r,o.matrixWorld),d=Array.isArray(o.material)?o.material[0]:o.material;t.push({geometry:l,matrix:n,sampleColor:A(d,this.context.shared)??void 0}),a.push(G.matrixHash(n)),i+=function(e,t){let a=e,s=0,i=1,r=e=>{s+=e*i,i+=1},n=a?.data?.layers;if(n&&"function"==typeof n.forEach){let e=t;n.forEach(t=>{let a=t.data;if(!1!==a.visible)if("color"===a.type){let t=a.color,s="string"==typeof t?"function"==typeof e?.color?e.color(t):void 0:t;s&&"number"==typeof s.r&&(r(s.r),r(s.g),r(s.b)),r(R(a.alpha,1))}else if("gradient"===a.type){let e=a;for(let t of e.colors??[])r(t[0]),r(t[1]),r(t[2]),r(t[3]);for(let t of e.steps??[])r(t);r(R(e.angle,0)),r(e.gradientType),r(e.smooth?1:0)}})}else a?.color&&!0===a.color.isColor&&(r(a.color.r),r(a.color.g),r(a.color.b));return s}(d,this.context.shared),null===l.boundingSphere&&l.computeBoundingSphere();let c=l.boundingSphere;if(c){let e=0,t=1;n?(Y.copy(c.center).applyMatrix4(n),e=Y.length(),t=G.matrixMaxScale(n)):e=c.center.length(),s=Math.max(s,e+c.radius*t)}}for(let e of o.children)n(e)};return n(e),0===t.length?null:{sources:t,hashes:a,radius:Math.max(s,.001),colorHash:i}}static matrixHash(e){if(!e)return 0;let t=e.elements,a=0;for(let e=0;e<16;e++)a+=t[e]*(e+1);return a}static matrixMaxScale(e){let t=e.elements,a=Math.hypot(t[0],t[1],t[2]),s=Math.hypot(t[4],t[5],t[6]),i=Math.hypot(t[8],t[9],t[10]);return Math.max(a,s,i,1e-6)}baseWorldScale(e){return L.copy(e.matrixWorld).decompose(Y,P,B),Math.max(Math.abs(B.x),Math.abs(B.y),Math.abs(B.z),1e-6)}get widthWorldScale(){return"object"===this.data.headShape&&this.data.baseObjectId&&this.baseScaleAtRegen>0?this.baseScaleAtRegen:1}checkBaseDrift(){if("object"!==this.data.headShape||!this.data.baseObjectId)return;let e=this.context.scene.find(this.data.baseObjectId);if(!e)return;if(!this.baseFoundAtRegen)return void this.regenerate();e.updateWorldMatrix(!0,!0);let t=this.collectBaseSources(e),a=t?.sources??[],s=t?.hashes??[],i=this.baseSourceGeomsAtRegen,r=this.baseSourceHashesAtRegen,n=a.length!==i.length;if(!n)for(let e=0;e<a.length;e++)if(a[e].geometry!==i[e]||Math.abs(s[e]-r[e])>1e-4*Math.max(Math.abs(r[e]),1)){n=!0;break}if(!n&&"object"===this.data.hairColorSource&&(t?.colorHash??0)!==this.baseColorHashAtRegen&&(n=!0),!n&&a.length>0){let t=this.baseWorldScale(e);n=Math.abs(t-this.baseScaleAtRegen)>.001*Math.max(this.baseScaleAtRegen,1e-6)}n&&this.regenerate()}applyScalpState(){let e=this.data.headShape,t="object"===e&&null!==this.data.baseObjectId;this.scalpMesh.visible=!t,!t&&(this.scalpMesh.geometry.dispose(),this.scalpMesh.geometry="torus"===e?new d(140,70,24,48):"cylinder"===e?new s(80,80,160,48,1):new l(H,48,32))}boneTransform(e,t){let a=this.matrixWorld;if("object"===this.data.headShape&&this.data.baseObjectId){let e=this.context.scene.find(this.data.baseObjectId)?.matrixWorld;e&&(a=e)}L.copy(a).decompose(t,e,B)}raycast(e,t){if(!this.scalpMesh.visible)return;let a=[];this.scalpMesh.raycast(e,a);for(let e of a)e.object=this,t.push(e)}get shadowBoundsRadius(){return this.roots.unitScale*(1.5+2.6*Math.max(this.data.hairLength,0))}updateEntityBoxSize(e,t){let a=this.shadowBoundsRadius;e.set(0,0,0),t.set(a,a,a)}dispose(){super.dispose(),this.scalpMesh.geometry.dispose(),this.scalpMesh.material.dispose(),this.ribbonMesh.geometry.dispose(),this.ribbonMesh.material.dispose?.(),M()?.release(this)}};export{b as a,m as b,f as c,M as d,j as e,I as f,W as g,H as h,k as i,z as j,G as k};
@@ -0,0 +1 @@
1
+ import{b as t}from"./runtime-chunk-N2ZRGNPR.js";import{a as e,c as i}from"./runtime-chunk-VAVYZ35B.js";import{b as s,c as o,d as a,e as n}from"./runtime-chunk-FQNSP44B.js";import{a as r}from"./runtime-chunk-LSURXI4Y.js";import{G as h,a as l}from"./runtime-chunk-CTHMLYOZ.js";import{f as d,g as c}from"./runtime-chunk-MM75L5X4.js";import{h as p}from"./runtime-chunk-2Y73BLCY.js";import{a as m,g as u,h as y}from"./runtime-chunk-QZ35BPGB.js";import{a as v}from"./runtime-chunk-4KZXQGUQ.js";import{a as g}from"./runtime-chunk-Z5OH244S.js";import{c as f}from"./runtime-chunk-TZCHGFVF.js";import{Fa as b}from"./runtime-chunk-OW6T4XFV.js";import{Bc as E,Dc as P,Ec as C,Fc as M,Oc as x,Oe as T,Pc as S,Rc as D,Xc as w,b as R,bd as j,cd as L,dd as G}from"./runtime-chunk-VGN7YHB7.js";var B=200,A=null;function W(t){A=t}function O(){return A}function I(t){let e=!1;return t.scene.objects.forEach(i=>{"Page"===i.data.type&&!e&&i.data.publish.gameControlObject&&b.traverseModuleInstances(t,i.id,(t,i,s)=>{for(let t of s)"GameControl"===t.data.type&&t.data.navmesh.enabled&&(e=!0)})}),e}function F(t){return s?t.metaKey:t.ctrlKey}function k(t,e){return Math.abs(t+3*e)<=2||Math.abs(t+3*window.devicePixelRatio*e)<=2}var V={type:"change"},z={type:"start"},H={type:"end",nonOrbit:!0},Z={type:"end",nonOrbit:!1},U={type:"end",isZoom:!0,nonOrbit:!0},Y={type:"end",changed:!1},X={type:"cameraAnimatingInTimeline"},N=new C,K=new P,_=2*Math.PI,q=new M,Q=new P,J=new M,$=new C,tt=new x,et={type:"requestRender"},it=class extends E{constructor(t,i,s={isPlayMode:!1,isExport:!1},a){super(),this.object=t,this.domElement=i,this.options=s,this.timelineState=a,this.enabled=!0,this.useKeyEvents=!0,this.enableDamping=!1,this.enableZoom=!0,this.enableRotate=!0,this.enablePan=!0,this.autoRotate=!1,this.rotationLimitsMode=0,this.panLimitsMode=0,this.rotationSoftLimit=2,this.panSoftLimit=2,this.hoverRotatePanMode=0,this.zoomLimitsEnabled=!1,this.mouseButtons=[0,5],this.mouseButtonsPlay=[3,4,5],this.touches=[null,R.DOLLY_ROTATE,R.PAN],this.offset=new M,this.eye=new M,this.lastPosition=new M,this.lastQuaternion=new C,this.current=new P,this.overShoot=new P,this.overRatio=new P,this.spherical=new T,this.sphericalDelta=new T,this.panOffset=new M,this.panLeftV=new M,this.panUpV=new M,this.panV=new M,this.rotateStart=new P,this.rotateEnd=new P,this.rotateDelta=new P,this.panStart=new P,this.panEnd=new P,this.panDelta=new P,this.dollyStart=new P,this.dollyEnd=new P,this.dollyDelta=new P,this.rotationRangeFactor=new P,this.panRangeFactor=new P,this.state=-1,this.zoomChanged=!1,this.isPointerDown=!1,this.isThetaFlipped=!1,this.prevScale=0,this.scale=1,this.gesture=!1,this.lastTrackpadPanTime=-1/0,this.lastMouseWheelZoomTime=-1/0,this.timer=-1,this.timerHover=-1,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPhi=0,this.maxPhi=Math.PI,this.minTheta=-1/0,this.maxTheta=1/0,this.minH=0,this.maxH=Math.PI,this.minV=-1/0,this.maxV=1/0,this.autoRotateClockwise=!0,this.isPanOverShoot=!1,this.isRotateOverShoot=!1,this.resetHoverEffectOnPointerLeave=!1,this.hasChange=!1,this.useWindowEvents=!1,this.isTouchZoom=!0,this.autoRotateSpeed=2,this.dampingFactor=.125,this.zoomSpeed=2,this.rotateSpeed=1,this.rotateFactor=1,this.panSpeed=1,this.hoverRotatePanStrength=.1,this.hoverRotateDamping=this.dampingFactor,this.isCurrentlyDamping=!1,this.thetaIsFree=!1,this.phiIsFree=!1,this.needsUpdate=!0,this.onCameraChange=t=>{this.object.removeEventListener("beginState",this.onBeginState),this.object.removeEventListener("completeState",this.onCompleteState),this.object.removeEventListener("cameraChange",this.onCameraChange),this.object=t.camera,this.object.addEventListener("beginState",this.onBeginState),this.object.addEventListener("completeState",this.onCompleteState),this.object.addEventListener("cameraChange",this.onCameraChange)},this.update=()=>{this.object.updateWorldMatrix(!0,!1),this.object.matrixWorld.decompose(J,$,q),this.offset.copy(J).sub(this.target),this.spherical.setFromVector3(this.offset),this.object.isUpVectorFlipped&&(this.spherical.phi*=-1,this.spherical.theta-=Math.PI),this.autoRotate&&-1===this.state&&this.rotateLeft((!0===this.autoRotateClockwise?1:-1)*this.getAutoRotationAngle()),0!==this.rotationLimitsMode&&this.applyLimits(this.sphericalDelta,this.rotationLimitsMode,this.rotationSoftLimit,this.maxTheta,this.minTheta,this.maxPhi,this.minPhi,this.rotationRangeFactor),2!==this.rotationLimitsMode&&(this.spherical.phi+=this.sphericalDelta.phi),(1!==this.rotationLimitsMode||!0===this.autoRotate)&&(this.spherical.theta+=this.sphericalDelta.theta),this.spherical.radius*=this.scale,this.zoomLimitsEnabled&&this.object.isPerspectiveCamera&&(this.spherical.radius=Math.max(this.minDistance,Math.min(this.maxDistance,this.spherical.radius))),0!==this.panLimitsMode&&(this.target.applyQuaternion(N.copy($).invert()),this.panOffset.applyQuaternion(N),this.applyLimits(this.panOffset,this.panLimitsMode,this.panSoftLimit,this.maxH,this.minH,this.maxV,this.minV,this.panRangeFactor),this.target.applyQuaternion($),this.panOffset.applyQuaternion($)),2===this.panLimitsMode&&(this.panOffset.y=0),1===this.panLimitsMode&&(this.panOffset.x=0),-1!==this.state||this.gesture?(this.target.add(this.panOffset),this.panOffset.set(0,0,0)):(this.panOffset.multiplyScalar(1-this.dampingFactor),this.target.add(this.panOffset)),this.offset.setFromSpherical(this.spherical),J.copy(this.target).add(this.offset),this.object.position.copy(this.target).add(this.offset),this.object.parent&&(tt.copy(this.object.parent.matrixWorld).invert(),this.object.position.applyMatrix4(tt));let t=this.spherical.phi%_;if(this.eye.copy(this.offset).normalize(),this.object.up.copy(D.DEFAULT_UP).applyAxisAngle(this.eye,this.object.angleOffsetFromUp),t>0&&t>Math.PI||t<0&&t>-Math.PI?(this.object.up.negate(),this.object.lookAt(this.target),this.object.isUpVectorFlipped=!0):(this.object.lookAt(this.target),this.object.isUpVectorFlipped=!1),-1===this.state||!0===this.enableDamping){let t=1===this.hoverRotatePanMode?this.hoverRotateDamping:this.dampingFactor;this.sphericalDelta.theta*=1-t,this.sphericalDelta.phi*=1-t}else this.sphericalDelta.set(0,0,0);if(this.scale=1,this.lastPosition.distanceToSquared(this.object.position)>.01||8*(1-this.lastQuaternion.dot(this.object.quaternion))>1e-8)return this.dispatchEvent(V),this.object.dispatchEvent(et),this.lastPosition.copy(this.object.position),this.lastQuaternion.copy(this.object.quaternion),void(this.isCurrentlyDamping=!0);this.isPanOverShoot=!1,this.isRotateOverShoot=!1,this.object.wasMovedBySwitchCameraAction=!1,this.sphericalDelta.set(0,0,0),this.panOffset.set(0,0,0),this.isCurrentlyDamping=!1},this.onPointerDown=t=>{!1!==this.enabled&&("touch"===t.pointerType||"pen"===t.pointerType&&n?this.onPointerDownTouch(t):this.onPointerDownMouse(t),-1!==this.state&&(this.isPointerDown=!0,this.dispatchEvent(z),this.domElement.addEventListener("pointermove",this.onPointerMove),this.domElement.addEventListener("pointerup",this.onPointerUp),t.stopPropagation(),"touch"===t.pointerType||"pen"===t.pointerType&&n||this.domElement.setPointerCapture(t.pointerId)))},this.onPointerLeave=t=>{this.resetHoverEffectOnPointerLeave&&!this.useWindowEvents?(1===this.hoverRotatePanMode?(this.sphericalDelta.theta=-this.spherical.theta,this.sphericalDelta.phi=-this.spherical.phi,q.subVectors(this.position0,this.target0),this.spherical.setFromVector3(q),this.sphericalDelta.theta+=this.spherical.theta,this.sphericalDelta.phi+=this.spherical.phi,this.sphericalDelta.theta/=8,this.sphericalDelta.phi/=8):2===this.hoverRotatePanMode&&this.panOffset.subVectors(this.target0,this.target).divideScalar(8),this.update()):this.pointerLeaveEvent=t},this.onPointerEnter=t=>{this.resetHoverEffectOnPointerLeave||void 0===this.pointerLeaveEvent?Q.set(t.clientX-this.domElement.clientWidth/2,t.clientY-this.domElement.clientHeight/2):Q.set(t.clientX-this.pointerLeaveEvent.clientX,t.clientY-this.pointerLeaveEvent.clientY),1===this.hoverRotatePanMode?(this.rotateDelta.copy(Q).multiplyScalar(this.rotateSpeed*this.hoverRotatePanStrength).rotateAround(K,-this.object.angleOffsetFromUp),this.rotateLeft(2*Math.PI*this.rotateDelta.x/this.domElement.clientHeight),this.rotateUp(2*Math.PI*this.rotateDelta.y/this.domElement.clientHeight),this.rotateStart.set(t.clientX,t.clientY)):2===this.hoverRotatePanMode&&(this.panDelta.copy(Q).multiplyScalar(this.panSpeed*this.hoverRotatePanStrength),this.pan(this.panDelta.x,this.panDelta.y),this.panStart.set(t.clientX,t.clientY)),this.update()},this.onPointerMove=t=>{this.timelineState?.isPlayingCameraAnimation?this.dispatchEvent(X):!1!==this.enabled&&(this.checkRaycastLock()||("touch"===t.pointerType||"pen"===t.pointerType&&n?this.onPointerMoveTouch(t):this.onPointerMoveMouse(t),t.stopPropagation()))},this.onPointerUp=t=>{this.isPointerDown=!1,0===e.length&&(this.domElement.removeEventListener("pointermove",this.onPointerMove),this.domElement.removeEventListener("pointerup",this.onPointerUp)),e.length>1&&t.preventDefault(),this.hasChange?this.dispatchEvent(0===this.state?Z:H):this.dispatchEvent(Y),this.state=-1,t&&(t.stopPropagation(),"touch"===t.pointerType||"pen"===t.pointerType&&n||this.domElement.releasePointerCapture(t.pointerId))},this.onPointerDownMouse=t=>{let e;switch(e=this.useKeyEvents?this.mouseButtons[t.button]:this.mouseButtonsPlay[t.button],e){case 0:if(!0!==t.altKey||t.shiftKey||F(t)){if(" "===this.key){if(!1===this.enablePan)return;this.handleMouseDownPan(t),this.state=2}}else{if(!1===this.enableRotate)return;this.handleMouseDownRotate(t),this.state=0}break;case 4:if(!1===this.enablePan)return;this.handleMouseDownPan(t),this.state=2;break;case 3:if(F(t)||t.shiftKey){if(!1===this.enablePan)return;this.handleMouseDownPan(t),this.state=2}else{if(!1===this.enableRotate)return;this.handleMouseDownRotate(t),this.state=0}break;case 5:if(F(t)||t.shiftKey){if(!1===this.enableRotate)return;this.handleMouseDownRotate(t),this.state=0}else{if(!1===this.enablePan)return;this.handleMouseDownPan(t),this.state=2}break;default:this.state=-1}},this.onPointerMoveMouse=t=>{switch(this.state){case 0:if(!1===this.enableRotate)return;this.handleMouseMoveRotate(t);break;case 1:if(!1===this.enableZoom)return;this.handleMouseMoveDolly(t);break;case 2:if(!1===this.enablePan)return;this.handleMouseMovePan(t)}this.object.wasMovedByUser=!0},this.onPointerDownTouch=t=>{switch(e.length>1&&t.preventDefault(),this.touches[e.length-1]){case R.ROTATE:if(!1===this.enableRotate)return void(this.state=-1);this.handleTouchStartRotate(),this.state=3;break;case R.PAN:if(!1===this.enablePan)return void(this.state=-1);this.handleTouchStartPan(),this.state=4;break;case R.DOLLY_PAN:if(!1===this.enableZoom&&!1===this.enablePan)return;this.handleTouchStartDollyPan(),this.state=5;break;case R.DOLLY_ROTATE:if(!1===this.enableZoom&&!1===this.enableRotate)return;this.handleTouchStartDollyRotate(),this.state=6;break;default:this.state=-1}},this.onPointerMoveTouch=t=>{switch(e.length>1&&t.preventDefault(),this.state){case 3:if(!1===this.enableRotate)return;this.handleTouchMoveRotate(t),this.update();break;case 4:if(!1===this.enablePan)return;this.handleTouchMovePan(t),this.update();break;case 5:if(!1===this.enableZoom&&!1===this.enablePan)return;this.handleTouchMoveDollyPan(t),this.update();break;case 6:if(!1===this.enableZoom&&!1===this.enableRotate)return;this.handleTouchMoveDollyRotate(t),this.update();break;default:this.state=-1}this.object.wasMovedByUser=!0},this.dispatchEndDebounced=v(()=>{this.zoomChanged?this.dispatchEvent(U):this.dispatchEvent(H),this.zoomChanged=!1},33),this.onMouseWheel=t=>{if(!1!==this.enabled&&(!1!==this.enableZoom||!1!==this.enablePan)&&!this.checkRaycastLock()){if(!this.options.isExport&&this.domElement.clientHeight===document.body.clientHeight&&this.domElement.clientWidth===document.body.clientWidth&&t.preventDefault(),this.dispatchEvent(z),this.timelineState?.isPlayingCameraAnimation)return void this.dispatchEvent(X);this.handleMouseWheel(t),this.dispatchEndDebounced(),this.object.wasMovedByUser=!0}},this.onGesture=t=>{if(t.preventDefault(),!1!==this.enabled&&!this.checkRaycastLock()&&!o){if(this.timelineState?.isPlayingCameraAnimation)return void this.dispatchEvent(X);if("gesturechange"===t.type){if(!1===this.enableZoom||!1===this.isTouchZoom)return;this.dispatchEvent(z),t.scale>this.prevScale?this.dollyIn(this.getZoomScale()):t.scale<this.prevScale&&this.dollyOut(this.getZoomScale()),this.prevScale=t.scale,this.update(),this.object.wasMovedByUser=!0}else this.dispatchEvent(H)}},this.onContextMenu=t=>{t.preventDefault()},this.onTouchEnd=t=>{t.preventDefault()},this.onKeyDown=t=>{!1!==this.enabled&&(this.key=t.key," "===t.key&&this.dispatchEvent(z))},this.onKeyUp=t=>{this.key=void 0,!1!==this.enabled&&(-1!==this.state&&"Alt"===t.key&&this.onPointerUp(e[0])," "===t.key&&this.dispatchEvent(H))},this.onPointerHover=t=>{"mouse"!==t.pointerType||!1===this.enabled||-1!==this.state||2===this.hoverRotatePanMode&&this.isPanOverShoot||1===this.hoverRotatePanMode&&this.isRotateOverShoot||(this.isPointerDown=!0,2===this.hoverRotatePanMode?this.handleMouseMovePan(t,this.hoverRotatePanStrength):1===this.hoverRotatePanMode&&this.handleMouseMoveRotate(t,this.hoverRotatePanStrength))},this.onBeginState=()=>{this.enabled=!1,this.needsUpdate=!1},this.onCompleteState=t=>{t.isfromEntity&&this.options.isPlayMode||(this.enabled=!0,this.needsUpdate=!0,this.object.updateUp(),this.object.getTarget(this.target))},this.target=this.object.getTarget(),this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this.quat0=this.object.quaternion.clone(),this.isUpVectorFlipped0=this.object.isUpVectorFlipped,this.object.updateWorldMatrix(!0,!1),this.object.matrixWorld.decompose(J,$,q),this.offset.copy(J).sub(this.target),this.spherical.setFromVector3(this.offset),this.object.isUpVectorFlipped&&(this.spherical.phi*=-1,this.spherical.theta-=Math.PI),this.initialSphericalRadius=this.spherical.radius,this.addEventListenersToCamera()}dispatchEvent(t){"start"===t.type?this.hasChange=!1:this.hasChange=!0,super.dispatchEvent(t)}addEventListenersToCamera(){this.object.addEventListener("beginState",this.onBeginState),this.object.addEventListener("completeState",this.onCompleteState),this.object.addEventListener("cameraChange",this.onCameraChange)}removeEventListenersFromCamera(){this.object.removeEventListener("beginState",this.onBeginState),this.object.removeEventListener("completeState",this.onCompleteState),this.object.removeEventListener("cameraChange",this.onCameraChange)}updateUseWindowEvents(t){if(window.removeEventListener("pointermove",this.onPointerHover),this.domElement.removeEventListener("pointermove",this.onPointerHover),this.useWindowEvents=t,0!==this.hoverRotatePanMode&&(this.useWindowEvents?window.addEventListener("pointermove",this.onPointerHover):this.domElement.addEventListener("pointermove",this.onPointerHover)),this.domElement.removeEventListener("pointerleave",this.onPointerLeave),this.domElement.removeEventListener("pointerenter",this.onPointerEnter),window.removeEventListener("pointerleave",this.onPointerLeave),window.removeEventListener("pointerenter",this.onPointerEnter),0!==this.hoverRotatePanMode&&!this.useWindowEvents){let t=this.useWindowEvents?window:this.domElement;t.addEventListener("pointerleave",this.onPointerLeave),t.addEventListener("pointerenter",this.onPointerEnter)}}fromJSON(t,e){this.rotateFactor=t.rotationSpeed??1,this.setEnableDampingSpeed(t.enableDamping),this.enablePan=t.enablePan,this.enableZoom=t.enableZoom,this.enableRotate=t.enableRotate,this.rotationLimitsMode=t.rotationLimitsMode,this.thetaIsFree=t.rotationHorizontalOffset.min===t.rotationHorizontalOffset.max&&t.rotationHorizontalOffset.min===Math.PI,this.phiIsFree=t.rotationVerticalOffset.min===t.rotationVerticalOffset.max&&t.rotationVerticalOffset.min===Math.PI,this.panLimitsMode=t.panLimitsMode,this.panSoftLimit=t.panSoftLimit,this.rotationSoftLimit=t.rotationSoftLimit,this.hoverRotatePanMode=t.hoverRotatePanMode,this.hoverRotateDamping=t.hoverRotateDamping??this.dampingFactor,this.useWindowEvents="window"===e,0!==this.hoverRotatePanMode&&(this.useWindowEvents?window.addEventListener("pointermove",this.onPointerHover):this.domElement.addEventListener("pointermove",this.onPointerHover));let i=t.hoverRotatePanStrength/100;this.hoverRotatePanStrength=i**2,this.zoomLimitsEnabled=t.zoomLimitsEnabled,this.minZoom=t.zoomLimits.min,this.maxZoom=Math.max(t.zoomLimits.min,t.zoomLimits.max),this.minDistance=1e3/this.maxZoom,this.maxDistance=Math.max(this.minDistance,1e3/t.zoomLimits.min),this.autoRotate=t.autoRotate,this.autoRotateSpeed=t.autoRotateSpeed,this.autoRotateClockwise=t.autoRotateClockwise;let s=this.object.getTarget().applyQuaternion(N.copy(this.object.quaternion).invert());this.minV=-t.panVerticalOffset.min+s.y,this.maxV=t.panVerticalOffset.max+s.y,this.minH=-t.panHorizontalOffset.min+s.x,this.maxH=t.panHorizontalOffset.max+s.x,this.panRangeFactor.set(this.maxH-this.minH,this.maxV-this.minV).divideScalar(2),this.rotationRangeFactor.setScalar(Math.PI).divideScalar(4),this.minPhi=st(this.spherical.phi-t.rotationVerticalOffset.min),this.maxPhi=st(this.spherical.phi+t.rotationVerticalOffset.max),this.minTheta=st(st(this.spherical.theta)-t.rotationHorizontalOffset.min),this.maxTheta=st(st(this.spherical.theta)+t.rotationHorizontalOffset.max),this.isThetaFlipped=this.minTheta>this.maxTheta,1===t.orbitTouches&&(this.touches[0]=R.ROTATE),1===t.panTouches&&(this.touches[0]=R.PAN),2===t.orbitTouches&&(this.touches[1]=R.DOLLY_ROTATE),2===t.panTouches&&(this.touches[1]=R.DOLLY_PAN),3===t.orbitTouches&&(this.touches[2]=R.ROTATE),3===t.panTouches&&(this.touches[2]=R.PAN),this.isTouchZoom=t.isTouchZoom,this.resetHoverEffectOnPointerLeave=t.resetHoverEffectOnPointerLeave??!1}connect(){if(this.domElement.addEventListener("contextmenu",this.onContextMenu),this.domElement.addEventListener("pointerdown",this.onPointerDown),this.domElement.addEventListener("wheel",this.onMouseWheel),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keyup",this.onKeyUp,!1),this.domElement.addEventListener("gesturestart",this.onGesture),this.domElement.addEventListener("gesturechange",this.onGesture),this.domElement.addEventListener("gestureend",this.onGesture),this.domElement.addEventListener("touchend",this.onTouchEnd),0!==this.hoverRotatePanMode&&!this.useWindowEvents){let t=this.useWindowEvents?window:this.domElement;t.addEventListener("pointerleave",this.onPointerLeave),t.addEventListener("pointerenter",this.onPointerEnter)}this.pointerLeaveEvent=void 0}dispose(){this.removeEventListenersFromCamera(),this.domElement.removeEventListener("contextmenu",this.onContextMenu),this.domElement.removeEventListener("pointerdown",this.onPointerDown),this.domElement.removeEventListener("wheel",this.onMouseWheel),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keyup",this.onKeyUp,!1),this.domElement.removeEventListener("pointermove",this.onPointerHover),window.removeEventListener("pointermove",this.onPointerHover),this.domElement.removeEventListener("gesturestart",this.onGesture),this.domElement.removeEventListener("gesturechange",this.onGesture),this.domElement.removeEventListener("gestureend",this.onGesture),this.domElement.removeEventListener("touchend",this.onTouchEnd),this.domElement.removeEventListener("pointerleave",this.onPointerLeave),this.domElement.removeEventListener("pointerenter",this.onPointerEnter),window.removeEventListener("pointerleave",this.onPointerLeave),window.removeEventListener("pointerenter",this.onPointerEnter),this.domElement.removeEventListener("pointermove",this.onPointerMove),this.domElement.removeEventListener("pointerup",this.onPointerUp)}applyLimits(t,e,i,s,o,a,n,r){let h,l,d;this.overShoot.set(0,0),t instanceof M?(h=t.x,l=t.y,this.current.set(this.target.x,this.target.y),d=!0):(h=t.theta,l=t.phi,this.current.set(st(this.spherical.theta),st(this.spherical.phi)),d=!1),0===i&&(this.current.x+=h,this.current.y+=l),(3===e||2===e)&&(!d&&this.isThetaFlipped?this.current.x>s&&this.current.x<0?this.overShoot.x=s-this.current.x:this.current.x<o&&this.current.x>0&&(this.overShoot.x=o-this.current.x):this.current.x>s?this.overShoot.x=s-this.current.x:this.current.x<o&&(this.overShoot.x=o-this.current.x)),(3===e||1===e)&&(this.current.y>a?this.overShoot.y=a-this.current.y:this.current.y<n&&(this.overShoot.y=n-this.current.y)),d||(this.overShoot.x=st(this.overShoot.x),this.overShoot.y=st(this.overShoot.y)),0!==i?(this.overRatio.copy(this.overShoot).divide(r),this.overRatio.x=Math.min(Math.abs(this.overRatio.x),1),this.overRatio.y=Math.min(Math.abs(this.overRatio.y),1),1===i&&(this.overRatio.x=ot(Math.abs(this.overRatio.x)),this.overRatio.y=ot(Math.abs(this.overRatio.y))),this.isPointerDown||1===i?2===i&&(this.overRatio.x>.9&&!this.thetaIsFree||this.overRatio.y>.9&&!this.phiIsFree)?this.isPointerDown=!1:(h*this.overShoot.x<0&&!this.thetaIsFree&&(h*=1-this.overRatio.x),l*this.overShoot.y<0&&!this.phiIsFree&&(l*=1-this.overRatio.y)):2===i&&(!d&&(this.overRatio.x>.002&&!this.thetaIsFree||this.overRatio.y>.002&&!this.phiIsFree)||d&&(Math.abs(this.overShoot.x)>2||Math.abs(this.overShoot.y)>2)?(this.thetaIsFree||(h=.05*this.overShoot.x),this.phiIsFree||(l=.05*this.overShoot.y),d?this.isPanOverShoot=!0:this.isRotateOverShoot=!0):d?this.isPanOverShoot=!1:this.isRotateOverShoot=!1)):(h+=this.overShoot.x,l+=this.overShoot.y),t instanceof M?(t.x=h,t.y=l):(this.thetaIsFree||(t.theta=h),this.phiIsFree||(t.phi=l))}setEnableDampingSpeed(t){this.enableDamping=t,this.rotateSpeed=(!0===t?.2:1)*this.rotateFactor}stopDamping(){this.sphericalDelta.theta=0,this.sphericalDelta.phi=0,this.panOffset.set(0,0,0)}setTarget(t,e,i){this.stopDamping(),this.target.set(t,e,i)}getAutoRotationAngle(){return 2*Math.PI/60/60*this.autoRotateSpeed}getZoomScale(){return Math.pow(.95,this.zoomSpeed)}rotateLeft(t){this.sphericalDelta.theta-=t}rotateUp(t){this.sphericalDelta.phi-=t}panLeft(t,e){this.panLeftV.setFromMatrixColumn(e,0),this.panLeftV.multiplyScalar(-t),this.panOffset.add(this.panLeftV)}panUp(t,e){this.panUpV.setFromMatrixColumn(e,1),this.panUpV.multiplyScalar(t),this.panOffset.add(this.panUpV)}pan(t,e){let i=this.domElement;if(i&&this.object.isPerspectiveCamera){let s=this.object.position;this.panV.copy(s).sub(this.target);let o=this.panV.length();o*=Math.tan(this.object.fov/2*Math.PI/180),this.panLeft(2*t*o/i.clientHeight,this.object.matrixWorld),this.panUp(2*e*o/i.clientHeight,this.object.matrixWorld)}else i&&this.object.isOrthographicCamera&&(this.panLeft(t*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrixWorld),this.panUp(e*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrixWorld));this.dispatchEvent(V)}dollyOut(t){this.object.isPerspectiveCamera?this.scale/=t:this.object.isOrthographicCamera&&(this.object.zoom*=t,this.zoomLimitsEnabled&&(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom))),this.object.updateProjectionMatrix(),this.zoomChanged=!0),this.dispatchEvent(V)}dollyIn(t){this.object.isPerspectiveCamera?this.scale*=t:this.object.isOrthographicCamera&&(this.object.zoom/=t,this.zoomLimitsEnabled&&(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom))),this.object.updateProjectionMatrix(),this.zoomChanged=!0),this.dispatchEvent(V)}setZoom(t){if(this.dispatchEvent(z),this.object.isPerspectiveCamera){let e=this.initialSphericalRadius/t/this.spherical.radius;this.scale=e}else this.object.isOrthographicCamera&&(this.object.zoom=t,this.zoomLimitsEnabled&&(this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom))),this.object.updateProjectionMatrix(),this.zoomChanged=!0);this.dispatchEvent(H)}handleMouseDownRotate(t){this.rotateStart.set(t.clientX,t.clientY)}handleMouseDownDolly(t){this.dollyStart.set(t.clientX,t.clientY)}handleMouseDownPan(t){this.panStart.set(t.clientX,t.clientY)}handleMouseMoveRotate(t,e=1){void 0!==t.movementX?this.rotateDelta.set(t.movementX,t.movementY):(this.rotateEnd.set(t.clientX,t.clientY),this.rotateDelta.subVectors(this.rotateEnd,this.rotateStart),this.rotateStart.copy(this.rotateEnd)),this.rotateDelta.multiplyScalar(this.rotateSpeed*e).rotateAround(K,-this.object.angleOffsetFromUp);let i=this.domElement,s=this.useWindowEvents?window.innerHeight:i.clientHeight,o=2*Math.PI*this.rotateDelta.x/s,a=2*Math.PI*this.rotateDelta.y/s;this.rotateLeft(o),this.rotateUp(a),this.update()}handleMouseMoveDolly(t){this.dollyEnd.set(t.clientX,t.clientY),this.dollyDelta.subVectors(this.dollyEnd,this.dollyStart),this.dollyDelta.y>0?this.dollyOut(this.getZoomScale()):this.dollyDelta.y<0&&this.dollyIn(this.getZoomScale()),this.dollyStart.copy(this.dollyEnd),this.update()}handleMouseMovePan(t,e=1){void 0!==t.movementX?this.panDelta.set(t.movementX,t.movementY):(this.panEnd.set(t.clientX,t.clientY),this.panDelta.subVectors(this.panEnd,this.panStart),this.panStart.copy(this.panEnd)),this.panDelta.multiplyScalar(this.panSpeed*e),this.pan(this.panDelta.x,this.panDelta.y),this.update()}handleMouseWheel(t){if(0===t.deltaX&&0===t.deltaY)return;let e=!0===t.ctrlKey||!0===F(t),i=!1===F(t)&&!0===(0===(r=t).wheelDeltaY||0===r.deltaY?!(s&&r.shiftKey&&Math.abs(r.wheelDeltaX)>=120)&&(r.wheelDeltaX?k(r.wheelDeltaX,r.deltaX):0===r.deltaMode):r.wheelDeltaY?k(r.wheelDeltaY,r.deltaY):0===r.deltaMode),o=!1===e&&(!0===this.gesture||t.timeStamp-this.lastTrackpadPanTime<300),n=!1===e&&!1===o&&t.timeStamp-this.lastMouseWheelZoomTime<300;var r;if(!1!==a||!1!==n||!0!==i&&!0!==o){if(!1===this.enableZoom)return;this.gesture&&(window.clearTimeout(this.timer),this.gesture=!1,this.isPointerDown=!1,this.dispatchEvent(H)),!1===e&&!1===i&&(this.lastMouseWheelZoomTime=t.timeStamp),0===t.deltaY?t.deltaX<0?this.dollyIn(this.getZoomScale()):t.deltaX>0&&this.dollyOut(this.getZoomScale()):t.deltaY<0?this.dollyIn(this.getZoomScale()):t.deltaY>0&&this.dollyOut(this.getZoomScale()),this.update(),this.gesture=!1,this.isPointerDown=!1}else{if(!1===this.enablePan)return;let e=!1===this.gesture&&!1===o;this.lastTrackpadPanTime=t.timeStamp,this.gesture||(this.gesture=!0,this.isPointerDown=!0),!1===e&&(this.panDelta.set(-t.deltaX,-t.deltaY).multiplyScalar(this.panSpeed),this.panDelta.x=Math.min(Math.abs(this.panDelta.x),100)*(this.panDelta.x<0?-1:1),this.panDelta.y=Math.min(Math.abs(this.panDelta.y),100)*(this.panDelta.y<0?-1:1),t.altKey?this.pan(0,this.panDelta.y):t.shiftKey?this.pan(this.panDelta.x,0):this.pan(this.panDelta.x,this.panDelta.y),this.update()),window.clearTimeout(this.timer),this.timer=window.setTimeout(()=>{this.gesture=!1,this.isPointerDown=!1,this.dispatchEvent(H)},100)}}handleTouchStartRotate(){if(2===e.length){let t=.5*(e[0].pageX+e[1].pageX),i=.5*(e[0].pageY+e[1].pageY);this.rotateStart.set(t,i)}else this.rotateStart.set(e[0].pageX,e[0].pageY)}handleTouchStartPan(){if(2===e.length){let t=.5*(e[0].pageX+e[1].pageX),i=.5*(e[0].pageY+e[1].pageY);this.panStart.set(t,i)}else this.panStart.set(e[0].pageX,e[0].pageY)}handleTouchStartDolly(){let t=e[0].pageX-e[1].pageX,i=e[0].pageY-e[1].pageY,s=Math.sqrt(t*t+i*i);this.dollyStart.set(0,s)}handleTouchStartDollyPan(){this.enableZoom&&!0===this.isTouchZoom&&this.handleTouchStartDolly(),this.enablePan&&this.handleTouchStartPan()}handleTouchStartDollyRotate(){this.enableZoom&&!0===this.isTouchZoom&&this.handleTouchStartDolly(),this.enableRotate&&this.handleTouchStartRotate()}handleTouchMoveRotate(t){if(2===e.length){let e=i(t),s=.5*(t.pageX+e.x),o=.5*(t.pageY+e.y);this.rotateEnd.set(s,o)}else{if(t.pointerId!==e[0].pointerId)return;this.rotateEnd.set(t.pageX,t.pageY)}this.rotateDelta.subVectors(this.rotateEnd,this.rotateStart).multiplyScalar(this.rotateSpeed);let s=this.domElement;s&&(this.rotateLeft(2*Math.PI*this.rotateDelta.x/s.clientHeight),this.rotateUp(2*Math.PI*this.rotateDelta.y/s.clientHeight)),this.rotateStart.copy(this.rotateEnd)}handleTouchMovePan(t){if(2===e.length){let e=i(t),s=.5*(t.pageX+e.x),o=.5*(t.pageY+e.y);this.panEnd.set(s,o)}else{if(t.pointerId!==e[0].pointerId)return;this.panEnd.set(t.pageX,t.pageY)}this.panDelta.subVectors(this.panEnd,this.panStart).multiplyScalar(this.panSpeed),this.pan(this.panDelta.x,this.panDelta.y),this.panStart.copy(this.panEnd)}handleTouchMoveDolly(t){let e=i(t),s=t.pageX-e.x,o=t.pageY-e.y,a=Math.sqrt(s*s+o*o);this.dollyEnd.set(0,a),this.dollyDelta.set(0,Math.pow(this.dollyEnd.y/this.dollyStart.y,this.zoomSpeed)),this.dollyOut(this.dollyDelta.y),this.dollyStart.copy(this.dollyEnd)}handleTouchMoveDollyPan(t){this.enableZoom&&!0===this.isTouchZoom&&this.handleTouchMoveDolly(t),this.enablePan&&this.handleTouchMovePan(t)}handleTouchMoveDollyRotate(t){this.enableZoom&&!0===this.isTouchZoom&&this.handleTouchMoveDolly(t),this.enableRotate&&this.handleTouchMoveRotate(t)}checkRaycastLock(){if(this.object.data.raycastLock){if(this.options.isPlayMode)return!1;{let t=this.options?.showCameraLock;return t&&t(),!0}}return!1}};function st(t){let e=2*Math.PI;for(;t<=-Math.PI;)t+=e;for(;t>Math.PI;)t-=e;return t}function ot(t){return 1-Math.pow(1-t,4)}var at,nt,rt=new Promise(t=>{at=t});function ht(t){return nt||(nt=async function(){let e=t??(g?".":"https://cdn.spline.design/@splinetool/runtime@2.0.2/build"),i=import("./physics.js"),[s,o]=await Promise.all([i,fetch(`${e}/physics.wasm`).then(t=>t.arrayBuffer())]);await s.init(o),at(s)}())}function lt(t){let e=t.elements,i=e[0]**2+e[1]**2+e[2]**2,s=e[4]**2+e[5]**2+e[6]**2,o=e[8]**2+e[9]**2+e[10]**2,a=e[0]**2+e[4]**2+e[8]**2,n=e[1]**2+e[5]**2+e[9]**2,r=e[2]**2+e[6]**2+e[10]**2,h=1e-8;return i<h||s<h||o<h||a<h||n<h||r<h}function dt(t,e){let i=new G;if(e&&lt(e))return i.setAttribute("position",new j([],3)),i.setIndex([]),i;if(!t.getAttribute("position"))return i.setAttribute("position",new j([],3)),i.setIndex([]),i;let{positions:s,triIndices:o}=h(t.getAttribute("position"),t.getIndex());return i.setAttribute("position",new j(s,3)),i.setIndex(o),e&&i.applyMatrix4(e),i}var ct,pt=class{constructor(t,e,i,s,o,a){this.id=t,this.data=e,this.object=i,this.initialDisabled=!1,this.actions=d(e,e.actions,s,o,a,i),this.target=e.target}disconnect(){c(this.actions)}dispatch(t){this.initialDisabled||(this.actions.Transition.forEach(t=>{t.object.currentTransitionEvent!==this&&(t.object.currentTransitionEvent=this,t.init())}),this.object.dispatchEvent({type:"beginEvent",eventName:"Collision"}),this.actions.Transition.forEach(t=>{"Toggle"===t.data.runMode?t.toggle():t.play()}),this.actions.Animation.forEach(t=>{"Toggle"===t.data.runMode?t.toggle():t.play()}),this.actions.TimelineAnimation.forEach(t=>{"runMode"in t.data&&"Toggle"===t.data.runMode?t.toggle():t.play()}),this.actions.Reset.forEach(t=>{t.dispatch()}),this.actions.Link.forEach(t=>{t.dispatch()}),this.actions.Reset.forEach(t=>{t.dispatch()}),this.actions.Create.forEach(t=>{t.dispatch()}),this.actions.Destroy.forEach(e=>{e.dispatch(t??!1)}),this.actions.SetVariable.forEach(t=>t.checkConditions()),this.actions.SetVariable.forEach(t=>t.dispatch()),this.actions.DynamicVariablePlay.forEach(t=>t.dispatch()),this.actions.Audio.forEach(t=>{t.dispatchBasic()}),this.actions.Particles.forEach(t=>{t.dispatchBasic()}),this.actions.Video.forEach(t=>{t.dispatchBasic()}),this.actions.ClearLocalStorage.forEach(t=>t.dispatch()),this.actions.UserAPI.forEach(t=>t.dispatch()))}},mt=class{constructor(t,e,i,s,o,a){this.id=t,this.data=e,this.object=i,this.page=s,this.currentIntersectedObjects=[],this.actions=d(e,e.actions,s,o,a,i),this.target=e.target,this.triggeringObjects=[];for(let t of e.triggeringObjects){let e=s.scene.find(t);e&&this.triggeringObjects.push(e)}}isValidTriggeringObject(t){return"all"===this.target||this.triggeringObjects.some(e=>e===t||e.isAncestorOf(t.uuid)||t.isAncestorOf(e.uuid))}disconnect(){c(this.actions)}dispatch(){this.object.destroyedInAction||(this.actions.Transition.forEach(t=>{t.object.currentTransitionEvent!==this&&(t.object.currentTransitionEvent=this,t.init())}),this.object.dispatchEvent({type:"beginEvent",eventName:"Trigger"}),this.actions.Transition.forEach(t=>{"Toggle"===t.data.runMode?t.toggle():t.play()}),this.actions.SwitchCamera.forEach(t=>{"Toggle"===t.data.runMode?t.toggle():t.play()}),this.actions.TimelineAnimation.forEach(t=>{"runMode"in t.data&&"Toggle"===t.data.runMode?t.toggle():t.play()}),this.actions.Link.forEach(t=>{t.dispatch()}),this.actions.Reset.forEach(t=>{t.dispatch()}),this.actions.Create.forEach(t=>{t.dispatch()}),this.actions.Destroy.forEach(t=>{t.dispatch(!1)}),this.actions.Audio.forEach(t=>{t.dispatchBasic()}),this.actions.Particles.forEach(t=>{t.dispatchBasic()}),this.actions.Video.forEach(t=>{t.dispatchBasic()}),this.actions.SceneTransition.forEach(t=>{t.dispatch()}),this.actions.SetVariable.forEach(t=>t.checkConditions()),this.actions.SetVariable.forEach(t=>t.dispatch()),this.actions.DynamicVariablePlay.forEach(t=>t.dispatch()),this.actions.ClearLocalStorage.forEach(t=>t.dispatch()),this.actions.UserAPI.forEach(t=>t.dispatch()))}};rt.then(t=>ct=t);var ut=new M,yt=new C,vt=new M,gt=(new S(0,0,0,"YXZ"),new S(0,0,0,"XYZ")),ft=new M,bt=new M,Et=new M(1,1,1),Pt=new C,Ct=new x,Mt=new x,xt={type:"updateMatrix"},Tt=new C,St=new L,Dt=.01,wt={type:"beginEvent",eventName:"Collision"},Rt={type:"beginEvent",eventName:"Trigger"};function jt(t){if(b.physicsEnabled(t.scene.objects))return!0;let e=!1;return t.scene.objects.traverse((t,i)=>{if(i.events)if(Array.isArray(i.events)){for(let t of i.events)if(!0!==t.data.disabled&&"GameControl"===t.data.type&&t.data.collisionEnabled){e=!0;break}}else for(let t of Object.values(i.events))if(!0!==t.disabled&&"GameControl"===t.type&&t.collisionEnabled){e=!0;break}}),e}var Lt,Gt,Bt=t=>t.states.some(t=>void 0!==t.data.position||void 0!==t.data.rotation||void 0!==t.data.hiddenMatrix||void 0!==t.data.cloner||void 0!==t.data.pathSnapping),At=class{constructor(t){this.eventContext=t,this.isEnabled=!1,this.gameControl=null,this.joysticks=[],this.joystickToGameControls=[],this.sharedGameControlGlobals={entitiesWithTransformAnim:[],entityToCollisionEvents:{},colliderToEntity:new Map,kinematicBodyToEntity:new Map,triggers:[],gamePads:[],createdObjects:[],nCreatedPerAction:{}},this.sensorToTriggerEvent={},this.eventManager=void 0,this.needsCollisionDetection=!1,this.initializationCounter=-1,this.fixedBodiesToWatch=[],this.rigidBodyToMesh=new Map,this.nActiveRigidBodies=0,this.collisionEvents=[],this.isExport=!1,this.skipRender=!0,this._staticBVHAttrIds=new WeakMap,this._staticBVHNextAttrId=1,this.processRigidBody=t=>{if(t.bodyType()!==ct.RigidBodyType.Dynamic)return;t.isSleeping()||this.nActiveRigidBodies++;let[e,i,s]=this.rigidBodyToMesh.get(t.handle);if(ut.copy(t.translation()).multiplyScalar(this.pixelsPerMeter),yt.copy(t.rotation()),e.matrixWorld.compose(ut,yt,i),e.hasNonUniformScale&&e.matrixWorld.multiply(e.shearScale),e.dispatchEvent(xt),s){let t=e.cloner;if(t&&void 0===t.objectForSample){t.matrixWorld.copy(e.matrixWorld);for(let e of t.children)e.updateMatrixWorld(!0)}for(let t of e.children)t.updateMatrixWorld(!0)}},this.accumulator=0,this.handleCollisionEvents=(t,e,i)=>{if(!1===i)return;let s,o;if(this.sensorToTriggerEvent[t]?(s=this.sensorToTriggerEvent[t],o=this.sharedGameControlGlobals.colliderToEntity.get(e)):this.sensorToTriggerEvent[e]&&(s=this.sensorToTriggerEvent[e],o=this.sharedGameControlGlobals.colliderToEntity.get(t)),s&&o&&s.isValidTriggeringObject(o))s.dispatch();else{for(let i=this.sharedGameControlGlobals.createdObjects.length-1;i>=0;i--){let s=this.sharedGameControlGlobals.createdObjects[i];if(s.userData.hasCollisionDestroy&&(s.rigidBody?.collider(0).handle===t||s.rigidBody?.collider(0).handle===e)){this.sharedGameControlGlobals.createdObjects.splice(i,1),s.removeFromParent(),requestAnimationFrame(()=>this.sharedGameControlGlobals.rapierWorld?.removeRigidBody(s.rigidBody));break}}if(void 0!==this.gameControl?.object&&this.gameControl.object===this.sharedGameControlGlobals.colliderToEntity.get(t)){let t=this.sharedGameControlGlobals.colliderToEntity.get(e),i=this.sharedGameControlGlobals.entityToCollisionEvents[t.uuid];if(void 0===i)return;for(let s of i)"character"===s.data.target&&this.dispatchCollisionEvent(s,t,e)}else if(void 0!==this.gameControl?.object&&this.gameControl.object===this.sharedGameControlGlobals.colliderToEntity.get(e)){let e=this.sharedGameControlGlobals.colliderToEntity.get(t),i=this.sharedGameControlGlobals.entityToCollisionEvents[e.uuid];if(void 0===i)return;for(let s of i)"character"===s.data.target&&this.dispatchCollisionEvent(s,e,t)}else{let i=this.sharedGameControlGlobals.colliderToEntity.get(t),s=this.sharedGameControlGlobals.entityToCollisionEvents[i.uuid];if(void 0!==s)for(let e of s)"scene"===e.data.target&&this.dispatchCollisionEvent(e,i,t);let o=this.sharedGameControlGlobals.colliderToEntity.get(e),a=this.sharedGameControlGlobals.entityToCollisionEvents[o?.uuid];if(void 0!==a)for(let t of a)"scene"===t.data.target&&this.dispatchCollisionEvent(t,o,e)}}},this.isExport=t.isExport,this.sharedAssets=t.sharedAssets,this.renderer=t.renderer,this.requestRender=t.requestRender,this.domElement=this.renderer.domElement,this.pixelsPerMeter=200,this.gravity=this.page.data.globalPhysics.gravity}get page(){return this.eventContext.page}markIsDestroyTarget(){this.page.traverseVisibleEntity(t=>{let e=t.dataPatched;for(let t of e.events){if(!0===t.data.disabled)continue;let e=t.data.actions?.find(t=>"Destroy"===t.data.type)?.data;if(e)for(let t of e.objects){let e=this.page.scene.find(t);e&&(e.userData.hasDestroy=!0)}}})}markIsDragObject(){this.page.traverseVisibleEntity(t=>{let e=t.dataPatched;for(let t of e.events)if(!0!==t.data.disabled&&"DragDrop"===t.data.type)for(let e of t.data.objects){let t=this.page.scene.find(e);t&&(t.userData.hasDrag=!0)}})}_staticBVHIdOf(t){let e=this._staticBVHAttrIds.get(t);return void 0===e&&(e=this._staticBVHNextAttrId++,this._staticBVHAttrIds.set(t,e)),e}initBVH(){if(null===t())return void f("collision-bvh","trigger/collision detection");let e=[],i=[];if(this.page.traverseChildren(t=>{let s,o=t instanceof r,a=m(t);if(u(t)||o||a)return;s=y(t)?t.object:t;let n=s.dataPatched;if("visibility"===n.physics?.enabled?!n.visible:!n.physics?.enabled)return!0;let h=t.geometry,l=!0===s.userData.hasDestroy,d=!0===s.userData.hasDrag;if(Bt(n)||l||d||s.dataPatched.events.some(t=>!0!==t.data.disabled&&("GameControl"===t.data.type||"Follow"===t.data.type)))return t.updateMatrixWorldRigid(),this.addBoundsTree(t),!0;if(h){let s=h.getAttribute("position");if(void 0!==s&&s.count>0){e.push({geometry:h,matrixWorld:t.matrixWorld}),i.push(h.id,this._staticBVHIdOf(s),s.version,null!==h.index?this._staticBVHIdOf(h.index):-1,null!==h.index?h.index.version:-1);for(let e of t.matrixWorld.elements)i.push(e)}}}),e.length>0){let s=this._staticBVHCache;if(void 0!==s&&s.signature.length===i.length&&s.signature.every((t,e)=>t===i[e]))return void(this.sharedGameControlGlobals.staticMeshBVH=s.bvh);let o=e.map(t=>dt(t.geometry,t.matrixWorld)),a=l(o,!1),n=new(t())(a);this._staticBVHCache={signature:i,bvh:n},this.sharedGameControlGlobals.staticMeshBVH=n}}addRigidBody(t,e,i){if(lt(t.matrixWorld))return;let s=[],o="geometry"in t?t.geometry:void 0,a=e.dataPatched;if(void 0!==o?.getAttribute("position")&&s.push(dt(o,t.shearScale)),a.physics.fusedBody){let e=this.gatherChildrenGeom(t,s);t.traverseObject(e),t.children.forEach(t=>t.updateMatrixWorld(!0));let i=t.cloner;i&&void 0===i.objectForSample&&"dynamic"===a.physics.rigidBody&&(i.traverseObject(e),i.children.forEach(t=>t.updateMatrixWorld(!0)))}if(s.length>0){let n,r=!1,h=!i.fromCreate&&"dynamic"===a.physics.rigidBody||i.fromCreate&&i.dynamic;h?(n=ct.RigidBodyDesc.dynamic(),n.setLinearDamping(a.physics.damping).setAngularDamping(a.physics.damping).setAdditionalMass(1e-9).setGravityScale(a.physics.gravityScale).enabledRotations(...a.physics.enabledRotation).enabledTranslations(...a.physics.enabledTranslation)):(i.hasTransformAnim||i.hasFollow||i.hasDrag)&&!i.fromCreate?(n=ct.RigidBodyDesc.kinematicPositionBased(),this.sharedGameControlGlobals.entitiesWithTransformAnim.push(t),r=!0):n=ct.RigidBodyDesc.fixed();let d=l(s);(t.hasNonUniformScale?t.matrixWorldRigid:t.matrixWorld).decompose(ut,yt,vt),t.position0=ut.clone().divideScalar(this.pixelsPerMeter),t.rotation0=yt.clone(),ut.divideScalar(this.pixelsPerMeter),n.setTranslation(ut.x,ut.y,ut.z).setRotation(yt),o?d?.scale(1/this.pixelsPerMeter,1/this.pixelsPerMeter,1/this.pixelsPerMeter):d?.scale(vt.x/this.pixelsPerMeter,vt.y/this.pixelsPerMeter,vt.z/this.pixelsPerMeter);let c=this.sharedGameControlGlobals.rapierWorld.createRigidBody(n);h?this.rigidBodyToMesh.set(c.handle,[t,vt.clone(),a.physics.fusedBody]):r?this.sharedGameControlGlobals.kinematicBodyToEntity.set(c.handle,t):this.fixedBodiesToWatch.push([t,c,(t.hasNonUniformScale?t.matrixWorldRigid:t.matrixWorld).clone()]);let p=!(void 0===a.geometry||"SubdivGeometry"===a.geometry.type||"NonParametricGeometry"===a.geometry.type||"BooleanGeometry"===a.geometry.type||"VectorGeometry"===a.geometry.type||"StarGeometry"===a.geometry.type||"RectangleGeometry"===a.geometry.type||"EllipseGeometry"===a.geometry.type||"TriangleGeometry"===a.geometry.type||"TorusGeometry"===a.geometry.type||"HelixGeometry"===a.geometry.type);try{this.addCollider(c,a.physics,d,e,p)}catch{try{this.addCollider(c,a.physics,d,e,!1)}catch(t){console.error(t)}}t.rigidBody=c}}addBoundsTree(e){let i=[];if(void 0!==e.geometry?.getAttribute("position")&&e.geometry?.getAttribute("position").count>0&&i.push(dt(e.geometry,e.shearScale)),e.traverseObject(this.gatherChildrenGeom(e,i)),e.children.forEach(t=>t.updateMatrixWorld(!0)),i.length>0){let s=l(i,!1);e.bvhGeometry=s,s.getAttribute("position").count>0?(e.bvhGeometry.boundsTree=new(t())(s),this.sharedGameControlGlobals.entitiesWithTransformAnim.push(e)):g&&console.warn(`ControlsManager.addBoundsTree: object "${e.name}" has empty geometry`)}}addCollider(t,e,i,s,o=!0){if(0===i?.getAttribute("position").count||0===i?.getIndex()?.count)return;let a;i&&(a="trimesh"===e.colliderType?ct.ColliderDesc.trimesh(i.getAttribute("position").array,i.getIndex().array):ct.ColliderDesc.convexMesh(i.getAttribute("position").array,o?i.getIndex().array:void 0)),a.setFrictionCombineRule(ct.CoefficientCombineRule.Average).setRestitutionCombineRule(ct.CoefficientCombineRule.Average).setDensity(e.density).setFriction(e.friction).setRestitution(e.restitution);let n=this.sharedGameControlGlobals.rapierWorld.createCollider(a,t);this.sharedGameControlGlobals.colliderToEntity.set(n.handle,s),this.sharedGameControlGlobals.entityToCollisionEvents[s.uuid]?.some(t=>"scene"===t.target)&&n.setActiveEvents(ct.ActiveEvents.COLLISION_EVENTS)}gatherChildrenGeom(t,e){return(i,s)=>{if(0===s)return;let o;if(u(i)){if(!i.objectForSample)return!0===i.object.dataPatched.physics.fusedBody&&"dynamic"===i.object.dataPatched.physics.rigidBody||void 0;if(i.objectForSample.dataPatched.physics.fusedBody)return;o=i.object}else if(y(i))o=i.object;else if(o=i,o.dataPatched.cloner?.hideBase)return!0;let a=o.dataPatched;if("visibility"===a.physics.enabled?!a.visible:!a.physics.enabled)return!0;1===s?t.hasNonUniformScale?i.matrixWorld.multiplyMatrices(t.shearScale,i.hiddenMatrix):i.matrixWorld.copy(i.hiddenMatrix):i.matrixWorld.multiplyMatrices(i.parent.matrixWorld,i.hiddenMatrix),i.matrixWorld.multiply(i.matrix);let n=i.geometry;void 0!==n?.getAttribute("position")&&e.push(dt(n,i.matrixWorld))}}activate(t){if(this.isEnabled)return;this.isEnabled=!0,this.eventManager=t,this.usePhysics=this.page.data.globalPhysics.usePhysics;let e=this.page.playCamera,i=!1;this.page.traverseEntity(t=>{for(let e of t.dataPatched.events)if(!1===e.data.disabled&&"Trigger"===e.data.type)return this.needsCollisionDetection=!0,!0});let s=O();if(null!==s?i=s.setup({manager:this,camera:e,renderer:this.renderer,sharedAssets:this.sharedAssets,eventContext:this.eventContext,isExport:this.isExport})||i:null!==this.page.data.publish.gameControlObject&&f("game-controls","the scene's game controls"),!1===i){let{enableRotate:t,enablePan:i,enableZoom:s,autoRotate:o,hoverRotatePanMode:a}=this.eventManager.publish.orbitControls;(t||i||s||o||0!==a)&&(this.orbitControls=new it(e,this.renderer.domElement,{isExport:this.isExport,isPlayMode:!0}),this.orbitControls.addEventListener("change",this.requestRender),this.orbitControls.addEventListener("end",this.requestRender),this.orbitControls.addEventListener("start",this.requestRender),this.orbitControls.fromJSON(this.eventManager.publish.orbitControls,this.eventManager.publish.mouseEventTarget),this.orbitControls.useKeyEvents=!1,this.orbitControls.addEventListenersToCamera(),this.orbitControls.connect(),this.orbitControls.update())}let o=this.renderer.domElement.width/this.renderer.getPixelRatio(),a=this.renderer.domElement.height/this.renderer.getPixelRatio();O()?.createJoysticks(this,o,a),this.markIsDestroyTarget(),this.markIsDragObject(),this.rebuildBVH(),this.initializationCounter++,window.setTimeout(()=>{this.collisionEvents.forEach(t=>t.initialDisabled=!1)},80)}initPhysics(){this.sharedGameControlGlobals.rapierWorld?.free(),this.sharedGameControlGlobals.rapierWorld=new ct.World(new ct.Vector3(0,this.gravity,0)),this.events=new ct.EventQueue(!0);let t=[],e=[];if(this.page.traverseChildren(i=>{let s;if(u(i)){if(!i.objectForSample)return!0===i.object.dataPatched.physics.fusedBody&&"dynamic"===i.object.dataPatched.physics.rigidBody||void 0;if(i.objectForSample.dataPatched.physics.fusedBody)return;s=i.object}else if(y(i))s=i.object;else{if(m(i)||i instanceof r)return;if(s=i,!1===s.dataPatched.cloner?.disabled&&s.dataPatched.cloner?.hideBase&&!0!==s.dataPatched.physics?.fusedBody)return!0}let o,a=s.dataPatched;for(let t of a.events)!0!==t.data.disabled&&"GameControl"===t.data.type&&(o=t.data);if(!a.physics||("visibility"===a.physics.enabled?!a.visible:!a.physics.enabled))return!0;i.updateMatrixWorldRigid();let n=Bt(a),h=!1,l=s.userData.hasDestroy,d=s.userData.hasDrag,c=!1;for(let t of a.events)if(!0!==t.data.disabled)if("Collision"===t.data.type){h=!0;let e=new pt(t.id,t.data,s,this.page,this.sharedAssets,this.eventManager);e.initialDisabled=!0,this.collisionEvents.push(e),this.sharedGameControlGlobals.entityToCollisionEvents[s.uuid]&&this.sharedGameControlGlobals.entityToCollisionEvents[s.uuid].every(e=>e.id!==t.id)?this.sharedGameControlGlobals.entityToCollisionEvents[s.uuid].push(e):this.sharedGameControlGlobals.entityToCollisionEvents[s.uuid]=[e]}else if("Follow"===t.data.type){c=!0;let e=t.data.target;i.traverseVisible(t=>{t.userData.isFollowingObj=e})}"dynamic"===a.physics.rigidBody&&!1===a.physics.fusedBody&&(i.matrixWorldFusedFalse=i.matrixWorld.clone());let p=i.geometry;if(void 0!==o){let t=ct.RigidBodyDesc.kinematicPositionBased();(i.hasNonUniformScale?i.matrixWorldRigid:i.matrixWorld).decompose(ut,yt,vt),i.position0=ut.clone().divideScalar(this.pixelsPerMeter),i.rotation0=yt.clone(),ut.divideScalar(this.pixelsPerMeter),t.setTranslation(ut.x,ut.y,ut.z).setRotation(yt);let e,n=this.sharedGameControlGlobals.rapierWorld.createRigidBody(t);i.rigidBody=n,e="sphere"===o.collider.type?ct.ColliderDesc.ball(o.collider.radius/this.pixelsPerMeter):"capsule"===o.collider.type?ct.ColliderDesc.capsule((o.collider.height/2-o.collider.radius)/this.pixelsPerMeter,o.collider.radius/this.pixelsPerMeter):ct.ColliderDesc.cuboid(o.collider.width/this.pixelsPerMeter/2,o.collider.height/this.pixelsPerMeter/2,o.collider.depth/this.pixelsPerMeter/2),e.setFrictionCombineRule(ct.CoefficientCombineRule.Average).setDensity(a.physics.density).setFriction(a.physics.friction).setRestitution(0).setRestitutionCombineRule(ct.CoefficientCombineRule.Min);let r=this.sharedGameControlGlobals.rapierWorld.createCollider(e,n);this.sharedGameControlGlobals.colliderToEntity.set(r.handle,s),ut.fromArray(o.collider.position.map(t=>"number"==typeof t?t:0)).multiply(vt.setFromMatrixScale(s.matrixWorld)).divideScalar(this.pixelsPerMeter),r.setTranslationWrtParent(ut);let h=(new C).setFromEuler((new S).setFromVector3((new M).fromArray(o.collider.rotation.map(t=>"number"==typeof t?t:0))));r.setRotationWrtParent(h),r.setActiveEvents(ct.ActiveEvents.COLLISION_EVENTS),this.generateSensorColliderDescs(s,!0)}else"dynamic"===a.physics.rigidBody||n||c||l||d||h?(this.addRigidBody(i,s,{hasFollow:c,hasTransformAnim:n,hasDrag:d}),this.generateSensorColliderDescs(s,a.physics.fusedBody)):(p&&t.push(dt(p,i.matrixWorld)),a.physics.fusedBody&&i.traverseObject((e,i)=>{if(0===i)return;let s;if(u(e)){if(!e.objectForSample)return!0===e.object.dataPatched.physics.fusedBody&&"dynamic"===e.object.dataPatched.physics.rigidBody||void 0;if(e.objectForSample.dataPatched.physics.fusedBody)return;s=e.object}else{if(m(e)||e instanceof r)return;if(y(e))s=e.object;else if(s=e,s.dataPatched.cloner?.hideBase)return!0}let o=s.dataPatched;if("visibility"===o.physics.enabled?!o.visible:!o.physics.enabled)return!0;let a=e.geometry;void 0!==a?.getAttribute("position")&&t.push(dt(a,e.matrixWorld))}),this.generateSensorColliderDescs(s,a.physics.fusedBody,e));return!(!0!==a.physics?.fusedBody&&!o)||void 0}),0===t.length)return;let i=l(t);i.scale(1/this.pixelsPerMeter,1/this.pixelsPerMeter,1/this.pixelsPerMeter);let s=ct.RigidBodyDesc.fixed(),o=this.sharedGameControlGlobals.rapierWorld.createRigidBody(s),a=ct.ColliderDesc.trimesh(i.getAttribute("position").array,i.getIndex().array).setFrictionCombineRule(ct.CoefficientCombineRule.Multiply).setRestitutionCombineRule(ct.CoefficientCombineRule.Multiply).setFriction(1).setRestitution(1);this.sharedGameControlGlobals.rapierWorld.createCollider(a,o);for(let[t,i]of e){let e=this.sharedGameControlGlobals.rapierWorld.createCollider(t,o);this.sensorToTriggerEvent[e.handle]=i}}updatePositions(){return this.nActiveRigidBodies=0,this.sharedGameControlGlobals.rapierWorld.forEachRigidBody(this.processRigidBody),this.nActiveRigidBodies>0}rebuildBVH(){this.usePhysics?this.initPhysics():(this.page.traverseEntity(t=>{for(let e of t.dataPatched.events)if("Trigger"===e.data.type&&!0!==e.data.disabled){let i=new mt(e.id,e.data,t,this.page,this.sharedAssets,this.eventManager),s=(new x).compose(ft.fromArray(e.data.position.map(t=>"number"==typeof t?t:0)),Pt.setFromEuler(gt.fromArray(e.data.rotation.map(t=>"number"==typeof t?t:0))),Et);if("box"===e.data.triggerZone){let o=new w;o.min.fromArray(e.data.size.map(t=>"number"==typeof t?t:0)).multiplyScalar(-.5),o.max.fromArray(e.data.size.map(t=>"number"==typeof t?t:0)).multiplyScalar(.5),this.sharedGameControlGlobals.triggers.push([o,s,t,i])}else this.sharedGameControlGlobals.triggers.push([e.data.radius,s,t,i])}}),this.needsCollisionDetection&&this.initBVH())}disconnectEvents(){this.collisionEvents.forEach(t=>t.disconnect()),this.sharedGameControlGlobals.triggers.forEach(t=>t[3].disconnect()),this.sharedGameControlGlobals.triggers.length=0}deactivate(){if(this.isEnabled){this.isEnabled=!1,this.page.traverse(t=>{let e=t;e.matrixWorldFusedFalse&&(e.matrixWorldFusedFalse=void 0),e.rigidBody&&(e.rigidBody=void 0),e.position0&&(e.position0=void 0),e.rotation0&&(e.rotation0=void 0)}),this.sharedGameControlGlobals.rapierWorld?.free(),this.sharedGameControlGlobals.rapierWorld=void 0,this.sharedGameControlGlobals.staticMeshBVH=void 0,this.accumulator=0,this.sharedGameControlGlobals.entitiesWithTransformAnim=[],this.sharedGameControlGlobals.kinematicBodyToEntity.clear(),this.fixedBodiesToWatch=[],this.disconnectEvents(),this.gameControl?.reset(),this.gameControl?.dispose(),this.gameControl=null,this.initializationCounter=-1,this.joysticks.forEach(([t,e])=>{t?.destroy(),e.remove()}),this.joystickToGameControls=[],this.joysticks=[],this.orbitControls&&(this.orbitControls.dispose(),this.orbitControls=void 0),this.navigationMeshWrapper?.dispose(),this.navigationMeshWrapper=void 0;for(let t of Object.values(this.sharedGameControlGlobals.entityToCollisionEvents))t.forEach(t=>t.disconnect());this.sharedGameControlGlobals.entityToCollisionEvents={},this.page.updateMatrixWorld(!0)}}update(t){if(!this.isEnabled)return!0;let e=!0;if(void 0!==this.orbitControls&&this.orbitControls.needsUpdate&&(this.orbitControls.update(),e=!this.orbitControls.isCurrentlyDamping),this.initializationCounter>=0&&this.initializationCounter<2?(this.initializationCounter++,e=!1):2===this.initializationCounter&&this.gameControl&&(e=!this.gameControl.update(t)&&e),!1===this.usePhysics&&this.checkTrigger(),this.usePhysics){let i=.016666666666666666;if(0===t)e=this.stepPhysics()&&e;else{let s=t/1e3;s<i&&s>.55*i&&(s=i),this.accumulator+=s;let o=performance.now(),a=0,n=6;for(;this.accumulator>=i&&a<n&&(e=this.stepPhysics()&&e,this.accumulator-=i,a++,!(performance.now()-o>1e3*i)););this.accumulator=this.accumulator%i}}this.skipRender=e}recordPhysicsPose(t){(t.hasNonUniformScale?t.matrixWorldRigid:t.matrixWorld).decompose(ut,yt,vt);let e=t;void 0===e.prevQ?(e.prevQ=yt.clone(),e.prevT=ut.clone()):(e.prevQ.copy(yt),e.prevT.copy(ut))}promoteMovedFixedBodies(){for(let t=this.fixedBodiesToWatch.length-1;t>=0;t--){let[e,i,s]=this.fixedBodiesToWatch[t];(e.hasNonUniformScale?e.matrixWorldRigid:e.matrixWorld).equals(s)||(i.setBodyType(ct.RigidBodyType.KinematicPositionBased,!0),this.sharedGameControlGlobals.kinematicBodyToEntity.set(i.handle,e),this.sharedGameControlGlobals.entitiesWithTransformAnim.push(e),this.fixedBodiesToWatch.splice(t,1))}}clampPushedBodies(){let t=this.gameControl?.object.rigidBody;if(void 0===t)return;let e=this.sharedGameControlGlobals.rapierWorld,i=t.linvel(),s=t.translation(),o=Math.hypot(i.x,i.z);for(let a=0;a<t.numColliders();a++){let n=t.collider(a);e.contactPairsWith(n,t=>{let a=t.parent();if(null===a||!a.isDynamic())return;let r=a.translation(),h=-1/0,l=0,d=0;if(e.contactPair(n,t,t=>{let e=t.normal(),o=e.x*(r.x-s.x)+e.y*(r.y-s.y)+e.z*(r.z-s.z)<0?-1:1;if(Math.abs(e.y)>.7)return;let a=o*e.x,n=o*e.z,c=Math.hypot(a,n);if(c<1e-4)return;let p=(i.x*a+i.z*n)/c;p>h&&(h=p,l=a/c,d=n/c)}),h===-1/0)return;let c=i.x*l+i.z*d;if(c<-Dt)return;let p=a.linvel();if(o>Dt&&c>Dt){let t=p.x*l+p.z*d;if(t<=0)return;let e=Math.min(t,c);return void a.setLinvel({x:l*e,y:p.y,z:d*e},!0)}let m=p.x*l+p.z*d-Math.max(0,c);if(m<=0)return;let u=.5*m;a.setLinvel({x:p.x-l*u,y:p.y,z:p.z-d*u},!0)})}}stepPhysics(){this.promoteMovedFixedBodies();for(let t of this.sharedGameControlGlobals.kinematicBodyToEntity.values())this.recordPhysicsPose(t),t.rigidBody.setNextKinematicTranslation(ut.divideScalar(this.pixelsPerMeter)),t.rigidBody.setNextKinematicRotation(yt);for(let t of this.sharedGameControlGlobals.entitiesWithTransformAnim)!0!==t.rigidBody?.isKinematic()&&this.recordPhysicsPose(t);return this.sharedGameControlGlobals.rapierWorld.step(this.events),this.clampPushedBodies(),this.events?.drainCollisionEvents(this.handleCollisionEvents),!this.updatePositions()}dispatchCollisionEvent(t,e,i){let s,o=(this.sharedGameControlGlobals.rapierWorld?.getCollider(i))._parent;if(e.cloner)for(let t of e.cloner.children)if(t.rigidBody===o){s=t;break}t.dispatch(s),e.dispatchEvent(wt)}updateUseWindowEvents(t){this.orbitControls?.updateUseWindowEvents(t)}generateSensorColliderDescs(t,e,i){let s=Mt.copy(t.matrixWorld).invert();t.traverseEntity((o,a)=>{if(!1===e&&1===a)return!0;for(let e of o.dataPatched.events)if("Trigger"===e.data.type&&!0!==e.data.disabled){let a,n=new mt(e.id,e.data,o,this.page,this.sharedAssets,this.eventManager);if(a="box"===e.data.triggerZone?ct.ColliderDesc.cuboid(...e.data.size.map(t=>("number"==typeof t?t:1)/(2*this.pixelsPerMeter))):ct.ColliderDesc.ball(e.data.radius/this.pixelsPerMeter),a.setDensity(0).setSensor(!0).setActiveEvents(ct.ActiveEvents.COLLISION_EVENTS),ft.fromArray(e.data.position.map(t=>"number"==typeof t?t:0)),Pt.setFromEuler(gt.fromArray(e.data.rotation.map(t=>"number"==typeof t?t:0))),Ct.compose(ft,Pt,Et).premultiply(o.matrixWorld),i?(Ct.decompose(ft,Pt,bt),a.setActiveCollisionTypes(ct.ActiveCollisionTypes.KINEMATIC_FIXED|ct.ActiveCollisionTypes.DYNAMIC_FIXED)):(Ct.premultiply(s).decompose(ft,Pt,bt),t.rigidBody.bodyType()===ct.RigidBodyType.Dynamic||(t.rigidBody.bodyType()===ct.RigidBodyType.Fixed?a.setActiveCollisionTypes(ct.ActiveCollisionTypes.KINEMATIC_FIXED|ct.ActiveCollisionTypes.DYNAMIC_FIXED):a.setActiveCollisionTypes(ct.ActiveCollisionTypes.KINEMATIC_KINEMATIC|ct.ActiveCollisionTypes.DYNAMIC_KINEMATIC))),ft.divideScalar(this.pixelsPerMeter),a.setTranslation(ft.x,ft.y,ft.z),a.setRotation(Pt),i)i.push([a,n]);else{let e=this.sharedGameControlGlobals.rapierWorld.createCollider(a,t.rigidBody);this.sensorToTriggerEvent[e.handle]=n}}})}checkTrigger(){let t;for(let e=0;e<this.sharedGameControlGlobals.triggers.length;e++){let[i,s,o,a]=this.sharedGameControlGlobals.triggers[e];for(let e=0;e<this.sharedGameControlGlobals.entitiesWithTransformAnim.length;e++){let n=this.sharedGameControlGlobals.entitiesWithTransformAnim[e];if(o===n||!1===a.isValidTriggeringObject(p.is(n)?n:n.object))continue;let r=Mt.copy(o.matrixWorld).decompose(ft,Tt,bt).compose(ft,Tt,Et).multiply(s),h=Ct.copy(n.matrixWorld).invert().multiply(r),l=n.bvhGeometry.boundsTree;i instanceof w?t=l.intersectsBox(i,h):(St.radius=i,St.center.setFromMatrixPosition(h),t=l.intersectsSphere(St)),t?-1===a.currentIntersectedObjects.indexOf(n)&&(a.currentIntersectedObjects.push(n),a.dispatch(),o.dispatchEvent(Rt)):a.currentIntersectedObjects=a.currentIntersectedObjects.filter(t=>t!==n)}}}},Wt=new Promise(t=>{Lt=t});function Ot(t){return Gt||(Gt=async function(){let e=t??(g?".":"https://cdn.spline.design/@splinetool/runtime@2.0.2/build"),i=import("./navmesh.js"),[s,o]=await Promise.all([i,fetch(`${e}/navmesh.wasm`).then(t=>t.arrayBuffer())]),a=s.default,n=await a({wasmBinary:o});Lt(n)}())}export{it as a,ht as b,B as c,W as d,I as e,dt as f,wt as g,jt as h,Bt as i,At as j,Wt as k,Ot as l};
@@ -0,0 +1 @@
1
+ import{a as e,b as t}from"./runtime-chunk-A2LYIKKC.js";import{b as a,e as i,g as r}from"./runtime-chunk-WSJURWOC.js";import{a as s}from"./runtime-chunk-TU4KDRKR.js";import{a as n}from"./runtime-chunk-RQ3ZQR4P.js";import{a as l,b as o}from"./runtime-chunk-TDCFE5IE.js";import{T as h,d as u,da as c,e as d,h as p}from"./runtime-chunk-CTHMLYOZ.js";import{b as y,h as m,j as g,t as f}from"./runtime-chunk-2Y73BLCY.js";import{c as b}from"./runtime-chunk-QZ35BPGB.js";import{c as v,l as C}from"./runtime-chunk-TZCHGFVF.js";import{qa as k,ta as S,w as A,za as w}from"./runtime-chunk-OW6T4XFV.js";import{Ne as F,Oc as L,Tc as O,Uc as j,Vc as B,cd as H,jd as T,ld as M,ve as U}from"./runtime-chunk-VGN7YHB7.js";function D(e){return e instanceof c&&e.needsAO&&!b(e)&&!0!==e.isDecalObject}function z(e){let t=e.cloner;if(t&&Array.isArray(t.children))for(let a of t.children)a?.layers&&(a.layers.mask=e.layers.mask)}function E(e){return e.getLayersOfType("reflection").filter(e=>e.data.visible).length}function I(e){return e.getLayersOfType("reflection").some(e=>e.data.visible&&1===e.data.mirror)}function P(e){let t=1/0,a=-1/0;for(let i of e.getLayersOfType("reflection")){let e=i.data;if(!e.visible||1===e.mirror)continue;let r="number"==typeof e.blur?e.blur:null;t=Math.min(t,r??0),a=Math.max(a,r??10)}return t===1/0?null:{min:t,max:a}}function x(e){for(let t of e.getLayersOfType("reflection")){let e=t.data;if(!e.visible)continue;let{blur:a,thickness:i,steps:r,stepSize:s}=e;return"number"!=typeof a||"number"!=typeof i||"number"!=typeof r||"number"!=typeof s?"variable":{blur:a,thickness:i,steps:r,stepSize:s,tracingMode:1===e.tracingMode?1:0}}return null}function W(e,t){let a={outline:!1,cavity:!1},i=512&e.layers.mask,r=t.getLayersOfType("transmission"),s=t.getLayersOfType("outline"),n=E(t),h=t.getLayersOfType("cavity");return(s.length>0||h.length>0)&&(e.layers.set(8),r.length>0&&e.layers.enable(3),n>0&&e.layers.enable(4),a.outline=s.length>0,a.cavity=h.length>0,o(e),l(e)),0===r.length&&0===s.length&&0===h.length&&0===n&&e.layers.set(0),i&&e.layers.set(9),!i&&D(e)&&e.layers.enable(5),z(e),a}function V(e,t){if(!t.layers)return!1;let a=512&e.layers.mask,i=!1,r=t.getLayersOfType("transmission").filter(e=>e.data.visible),s=t.getLayersOfType("outline").filter(e=>e.data.visible),n=E(t),l=t.getLayersOfType("cavity").filter(e=>e.data.visible);return r.length>0&&(e.layers.set(3),(s.length>0||l.length>0)&&e.layers.enable(8),n>0&&e.layers.enable(4),i=!0),0===r.length&&0===s.length&&0===l.length&&0===n&&e.layers.set(0),a&&e.layers.set(9),!a&&D(e)&&e.layers.enable(5),z(e),i}function G(e,t){var a;if(!t.layers)return!1;let i=512&e.layers.mask,r=!1,s=E(t),n=t.getLayersOfType("transmission").filter(e=>e.data.visible),l=t.getLayersOfType("outline").filter(e=>e.data.visible),o=t.getLayersOfType("cavity").filter(e=>e.data.visible);return s>0&&((a=e.userData).__splinePlanarMirror??(a.__splinePlanarMirror=0),e.layers.set(4),n.length>0&&e.layers.enable(3),(l.length>0||o.length>0)&&e.layers.enable(8),r=!0),0===s&&0===n.length&&0===l.length&&0===o.length&&e.layers.set(0),i&&e.layers.set(9),!i&&D(e)&&e.layers.enable(5),z(e),r}function R(e){let t={outline:!1,cavity:!1},a=e=>{t.outline=t.outline||e.outline,t.cavity=t.cavity||e.cavity};return e.traverseEntity(e=>{if(e instanceof c)if(Array.isArray(e.material))for(let t=0;t<e.material.length;t++)a(W(e,e.material[t]));else a(W(e,e.material))}),t}function _(e){let t=!1;return e.traverseEntity(e=>{if(e instanceof c)if(Array.isArray(e.material))for(let a=0;a<e.material.length;a++)V(e,e.material[a])&&(t=!0);else V(e,e.material)&&(t=!0)}),t}function Q(e){let t=!1;return e.traverseEntity(e=>{if(e instanceof c)if(Array.isArray(e.material))for(let a=0;a<e.material.length;a++)G(e,e.material[a])&&(t=!0);else G(e,e.material)&&(t=!0)}),t}var Y=new F,K=new L,Z=new T,N=new H;function q(e,t,a,i=!1){let r=e.cloner;if(r){let s=null;if(e.raycast===M.prototype.raycast||e.raycast===f.prototype.raycast){let t=e.geometry;t&&(null===t.boundingSphere&&t.computeBoundingSphere(),s=t.boundingSphere)}for(let n of r.children){if(null!==s&&(N.copy(s).applyMatrix4(n.matrixWorld),!t.ray.intersectsSphere(N)))continue;let r=K.copy(n.matrixWorld).invert(),l=Z.copy(t.ray).applyMatrix4(r),o=e.matrixWorld;l.applyMatrix4(o);let h=Y;h.set(l.origin,l.direction),h.near=t.near,h.far=t.far,h.layers.mask=t.layers.mask;let u=h.intersectObject(e,!1);u.length>0&&a.push({...u[0],object:i?n:e})}}}var J=class extends(g(B)){constructor(e,t,a){if(super(),this.data=t,this.bgColor=new p(1,1,1,1),this.fog=null,this.backupFog=new j(16777215,.1,2e3),this.fogUseBGColor=!1,this.fogMode="linear",this.fogDensity=k.getDensity({}),this.fogHeightFalloff=k.getHeightFalloff({}),this.fogHeightBase=k.getHeightBase({}),this.isActive=!1,this.skyState=null,this.skyStateVersion=0,this.gradingState=null,this.skyHdriHolder=null,this.aoColor=new O,this.penumbraSizeArrayCache=null,this.super_Entity(e,t),this.personalCamera=new n(A,{...w.defaultData,...t.camera,name:"Personal Camera"}),this.personalCamera.objectHelper.visible=!1,this.add(this.personalCamera),this.activeCamera=this.personalCamera,this.ambientLight=new U(13882323,8553090,.75*Math.PI),this.ambientLight.name="Default Ambient Light",this.ambientLight.layers.enable(3),this.ambientLight.removeFromParent(),this.add(this.ambientLight),t.uiScene){let i=C();null===i?v("ui-2d","a page's 2D scene"):this.uiScene=new i.Scene2D((Array.isArray(e)?e[0]:e)+"-ui",t.uiScene,{dpr:window.devicePixelRatio,shared:a.shared})}else t.uiFrame&&this.createUICanvas(t.uiFrame,a)}get scene(){return this.parent}get postprocessing(){return this.data.postprocessing}get frameId(){return this.data.uiFrame}get frame(){return this.uiCanvas?.frame}createUICanvas(e,t){let a=C();null!==a?(this.uiCanvas=new a.UICanvas(this.uuid+"-uiscreen",window.innerWidth,window.innerHeight,t),this.uiCanvas.isScreenSpace=!0,this.uiCanvas.promise.then(()=>{this.uiCanvas?.applyFrame(e),this.uiCanvas?.applySize()})):v("ui-2d","a page's UI canvas")}updateVisible(){}setBackgroundColor(e){this.bgColor=e,!0===this.fogUseBGColor&&(this.backupFog.color=e)}entityChildrenCount(){return this.uiScene?this.uiScene.children.length:super.entityChildrenCount()}updateAmbientLight(e,t){void 0!==e.color&&(this.ambientLight.color=s(e.color,t)),void 0!==e.intensity&&(this.ambientLight.intensity=e.intensity*Math.PI),void 0!==e.enabled&&(e.enabled?this.add(this.ambientLight):this.remove(this.ambientLight))}onDeactive(){this.isActive=!1}onActive(e){this.isActive=!0,e.fog=this.fog,this.traverseEntity(e=>{e instanceof a&&e.recomputeBoolean()}),this.updateShadow(this.data.shadow)}forceMaterialsUpdate(){this.traverseEntity(e=>{if(e instanceof c)if(Array.isArray(e.material))for(let t of e.material)t.needsUpdate=!0;else e.material.needsUpdate=!0,e.material.dispose()})}updateShadow(e){if(void 0===e.softShadowQuality&&void 0===e.type||!this.isActive)return;let t=this.data.shadow,a=S.isSoft(t);h(a,t?.softShadowQuality)&&this.forceMaterialsUpdate()}updateFog(e,t){e.enabled?this.fog=this.backupFog:this.fog=null,this.isActive&&(this.scene.fog=this.fog),this.fogUseBGColor=e.useBackgroundColor,e.useBackgroundColor?this.backupFog.color.set(this.bgColor):this.backupFog.color=s(e.color,t),this.backupFog.near=e.near,this.backupFog.far=e.far,this.fogMode=k.getMode(e),this.fogDensity=k.getDensity(e),this.fogHeightFalloff=k.getHeightFalloff(e),this.fogHeightBase=k.getHeightBase(e)}updateSky(e,t){this.skyState=e??null,this.skyStateVersion++;let a=e?.hdri?.image;this.skyHdriHolder=null!=a?t.image(a):null}updateAo(e,t){void 0!==e.aoColor&&(this.aoColor=s(e.aoColor,t))}updateByOp(e,t,a,i){let r=this.data.uiFrame;super.updateByOp(e,t,a,i);let s=t;y(e.path,["fog"])?this.updateFog(s.fog,a.shared):y(e.path,["sky"])?this.updateSky(s.sky,a.shared):y(e.path,["grading"])?this.gradingState=s.grading??null:y(e.path,["ao"])?this.updateAo(s.ao,a.shared):y(e.path,["ambient"])?this.updateAmbientLight(s.ambient,a.shared):y(e.path,["shadow"])?this.updateShadow(s.shadow):0===e.type&&0===e.path.length&&(void 0!==e.props.uiFrame||r!==s.uiFrame)&&this.updateUIFrame(e.props.uiFrame,a)}updateUIFrame(e,t){e?(this.uiCanvas||this.createUICanvas(e,t),this.uiCanvas.enabled=!0,this.uiCanvas.applyFrame(e)):this.uiCanvas&&(this.uiCanvas.enabled=!1)}updateState(e,t){this.updateState_Entity(e,t),void 0!==e.backgroundColor&&this.setBackgroundColor(s(e.backgroundColor,t.shared)),void 0!==e.fog&&this.updateFog(e.fog,t.shared),void 0!==e.sky&&this.updateSky(e.sky,t.shared),void 0!==e.grading&&(this.gradingState=e.grading),void 0!==e.ambient&&this.updateAmbientLight(e.ambient,t.shared),void 0!==e.ao&&this.updateAo(e.ao,t.shared),void 0!==e.shadow&&this.updateShadow(e.shadow)}createFrame(e,t){}raycast(e,t){super.raycast(e,t)}switchActiveCamera(e){e&&e.isDescendantOf(this)&&(this.activeCamera!==this.personalCamera&&(this.activeCamera.objectHelper.visible=!0),this.activeCamera=e,e.objectHelper.visible=!1)}get playCamera(){return this.scene?.find(this.data.publish.playCamera)??this.personalCamera}switchToPlayCamera(){this.switchActiveCamera(this.playCamera)}get penumbraSizeArray(){return null===this.penumbraSizeArrayCache&&this.updatePenumbraSizeArray(),this.penumbraSizeArrayCache}updatePenumbraSizeArray(){this.penumbraSizeArrayCache=new Array(u).fill(.5);let a=0,i=0;this.traverseEntity(r=>{if(!r.visible)return!0;r instanceof e&&r.visible&&a<d&&(this.penumbraSizeArrayCache[a]=r.data.penumbraSize??.5,a+=1),r instanceof t&&r.visible&&a<u-d&&(this.penumbraSizeArrayCache[d+i]=r.data.penumbraSize??.5,i+=1)})}raycastWithClones(e){let t=[],a=s=>{for(let n of s.children){let s=n.cloner;m.is(n)&&(n.visible||s?.object.data.visible)&&((i(n)||r(n)&&this.scene.enableHelpers&&n.objectHelper.visible)&&(e.intersectObject(n,!1,t),q(n,e,t,!0)),a(n))}};return a(this),t}updateEntity2DByOp(e,t,a,i){this.uiCanvas?.updateEntity2DByOp(e,t,a,i)}};export{I as a,P as b,x as c,R as d,_ as e,Q as f,q as g,J as h};
@@ -0,0 +1 @@
1
+ import{h as n}from"./runtime-chunk-2Y73BLCY.js";function e(o){if(o.component){let t=o.component.instances.indexOf(o);t>=0&&o.component.instances.splice(t,1);for(let t of o.children)n.is(t)&&e(t)}}export{e as a};
@@ -0,0 +1 @@
1
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S.apply([t+i,e+r],this.matrix)}getSize(){return[this.max[0]-this.min[0],this.max[1]-this.min[1]]}getHalfSize(){return[.5*(this.max[0]-this.min[0]),.5*(this.max[1]-this.min[1])]}makeEmpty(){this.min=[1/0,1/0],this.max=[-1/0,-1/0]}setFromPoints(t){this.makeEmpty();for(let e of t)this.expandByPoint(e)}expandByPoint(t){this.min=[Math.min(this.min[0],t[0]),Math.min(this.min[1],t[1])],this.max=[Math.max(this.max[0],t[0]),Math.max(this.max[1],t[1])]}computeVertices(){let[t,e]=this.getHalfSize(),i=this.getCenter(),[r,s,n,a]=S.getAbcdef(this.matrix),h=S.create(r,s,n,a,i[0],i[1]);this.vertices=P.map(([i,r])=>S.apply([i*t,r*e],h))}computeEdges(){this.edges=[];for(let t=0,e=this.vertices.length;t<e;++t)this.edges.push([this.vertices[t],this.vertices[(t+1)%e]])}project(t,e){let i=this.matrix;return e&&(i=S.append(e.worldMatrix,i)),S.applyInverse(t,i)}intersects(t,e,i){return this.intersectsInLocalSpace(...this.project([t,e],i))}intersectsInLocalSpace(t,e){let{min:i,max:r}=this;return t>=i[0]&&t<=r[0]&&e>=i[1]&&e<=r[1]}containsPoint(t){let[e,i]=t,[r,s]=this.min,[n,a]=this.max;return e>=r&&e<=n&&i>=s&&i<=a}intersectsBBox2D(t){for(let e=0,i=this.edges.length;e<i;e++){let i=this.edges[e];for(let e=0,r=t.edges.length;e<r;e++)if(b(i,t.edges[e]))return!0}for(let e=0,i=t.vertices.length;e<i;e++){let i=t.vertices[e];if(this.containsPoint(i))return!0}return!1}ensureMinMax(){let t=this.min,e=this.max;this.min=[Math.min(t[0],e[0]),Math.min(t[1],e[1])],this.max=[Math.max(t[0],e[0]),Math.max(t[1],e[1])]}copy(t){this.min=[...t.min],this.max=[...t.max],S.copy(t.matrix,this.matrix),this.computeVertices(),this.computeEdges()}clone(){let t=new R;return t.copy(this),t}},O=class{constructor(e,i,r){this.uuid=e,this.data=i,this.isObject2D=!0,this.localMatrix=S.identity(),this.worldMatrix=S.identity(),this.ignoreCameraZoom=!1,this.visible=!0,this._singleBBox=new R,this._recursiveBBox=new R,this.singleBBoxNeedsUpdate=!0,this.recursiveBBoxNeedsUpdate=!0,this.stateSelection=null,this.prevState=null,this.currentState=null,this.reversibleToState=null,this.currentTransitionEvent=null,this.previousAction=null,this.name="",this.position=[0,0],this.scale=[1,1],this.rotation=0,this.shear=[0,0],this.emitter=t(),this.dpr=r.dpr??1,this.dataPatched=i}project(t,e){let i=this.worldMatrix;return e&&(i=S.append(e.worldMatrix,i)),S.applyInverse(t,i)}intersects(t,e,i,r=!1){return this.visible&&!this.data.raycastLock&&this.intersectsInLocalSpace(...this.project([t,e],i),r)}intersectsInLocalSpace(t,e,i=!1){let{min:r,max:s}=i?this.recursiveBBox:this.singleBBox;return t>=r[0]&&t<=s[0]&&e>=r[1]&&e<=s[1]}applyTransforms(t){t.setTransform(this.worldMatrix,this.ignoreCameraZoom)}get singleBBox(){return this.singleBBoxNeedsUpdate&&(this.singleBBoxNeedsUpdate=!1,this._singleBBox.setFromObjectSize(this,!1),this._singleBBox.computeVertices(),this._singleBBox.computeEdges()),this._singleBBox}get recursiveBBox(){return this.recursiveBBoxNeedsUpdate&&(this.recursiveBBoxNeedsUpdate=!1,this._recursiveBBox.setFromObjectSize(this,!0),this._recursiveBBox.computeVertices(),this._recursiveBBox.computeEdges()),this._recursiveBBox}updateLocalMatrix(){this.localMatrix=S.compose(this.position,this.scale,this.rotation*_,a.getPivot(this.dataPatched),this.shear)}updateWorldMatrix(t,e,i){let r=this.parent;e&&null!=r&&r.updateWorldMatrix(t,!0,!1),t&&this.updateLocalMatrix(),this.parent?this.worldMatrix=S.append(this.parent.worldMatrix,this.localMatrix):this.worldMatrix=S.copy(this.localMatrix),this.singleBBoxNeedsUpdate=!0,this.recursiveBBoxNeedsUpdate=!0}get pivot(){return a.getPivot(this.data)}getCenter(){return[0,0]}getHalfSize(){return[0,0]}get id(){return this.uuid}resetBBoxNeedsUpdateSelf(){this.singleBBoxNeedsUpdate=!0,this.recursiveBBoxNeedsUpdate=!0}resetBBoxNeedsUpdate(){this.resetBBoxNeedsUpdateSelf(),this.traverseAncestors(t=>{t.resetBBoxNeedsUpdateSelf()})}updateTransformState(t){let e=!1;void 0!==t.position&&(e=!0,this.position=t.position),void 0!==t.rotation&&(e=!0,this.rotation=t.rotation),void 0!==t.scale&&(e=!0,this.scale=t.scale),void 0!==t.shear&&(e=!0,this.shear=t.shear),e&&(this.updateWorldMatrix(!0,!1,!0),this.resetBBoxNeedsUpdate())}updateByOp(t,i,s){0===t.type&&void 0!==t.props.visible&&(this.visible=t.props.visible),this.data=i,this.data=i;let n=t,a=e(t.path,["states","*"]);if(null!==a){if(0===t.type){let[e]=a;if(this?.stateSelection===e){let e={...t.props};if(delete e.name,Object.values(t.props).some(t=>void 0===t)){let i=this.data;if(void 0!==i){let r=d.zoom(i,t.path.slice(2));if(r)for(let i in t.props)void 0===t.props[i]&&i in r&&(e[i]=r[i])}}n={...t,props:e,path:t.path.slice(2)}}}}else if(0===t.type){let e=this.stateSelection?this.data.states.data(this.stateSelection):void 0;if(void 0!==e){if(void 0!==t.props.name&&e.name){let{name:t,...i}=e;e=i}let i=d.removeOverridden(t.path,t.props,e);n={...t,props:i}}}this.updateByPatchedOpBase(n,r.patch(this.data,this.stateSelection?this.data.states.data(this.stateSelection):void 0),s)}changeSelectedState(t,e,i=!1){if(0!==this.data.states.length||i){for(let t of this.data.states)r.toOps(this.data,t.data).forEach(t=>{let i=l.replaceProps(t,this.data);this.dataPatched=this.data,this.updateByPatchedOp(i,this.data,e)});if(null!==t){let i=this.data.states.data(t);i&&(this.dataPatched=r.patch(this.data,i),r.toOps(this.data,i).forEach(t=>{this.updateByPatchedOp(t,this.dataPatched,e)}))}i&&this.updateTransformState(this.dataPatched),this.stateSelection=t}}updateState(t,e){void 0!==t.name&&(this.name=t.name),void 0!==t.visible&&(this.visible=t.visible),this.updateTransformState(t)}updateByPatchedOpBase(t,e,i){this.dataPatched=e,this.updateByPatchedOp(t,e,i)}updateByPatchedOp(t,e,i){0===t.path.length&&0===t.type&&this.updateState(t.props,i),this.requestRender()}traverseFrameAncestors(t){this.traverseAncestors(e=>{"frame2d"===e.data.type&&t(e)})}traverseAncestors(t){let e=this.parent;for(;e;)t(e),e=e.parent}requestRender(){this.traverseFrameAncestors(t=>{t.requestRender()})}clone(t){let e=new O(this.uuid,this.data,t);return e.parent=void 0,e}addEventListener(t,e){this.emitter.on(t,e)}removeEventListener(t,e){this.emitter.off(t,e)}dispatchEvent(t){this.emitter.emit(t.type,{...t,target:t.target??this})}traverseSortNextHelper(){let t=this.parent;if(t){let e=t.children;if(e){let i=e.indexOf(this)+1;return e[i]?e[i]:t.traverseSortNextHelper()}}}sortNext(){let t=this.children;return t&&t.length>0&&t[0]?t[0]:this.traverseSortNextHelper()}isDescendantOf(t){t instanceof O&&(t=t.uuid);let e=this;for(;e.parent;){if(e.parent.uuid===t)return!0;e=e.parent}return!1}},E=class{constructor(t,e,i){this.uuid=t,this.data=e,this.enabled=!1,this.color=h.transparent,this.blurRadius=0,this.offset=[0,0],this.spread=0,this.update(e)}update(t){void 0!==t.color&&(this.color=t.color),void 0!==t.enabled&&(this.enabled=t.enabled),void 0!==t.blurRadius&&(this.blurRadius=t.blurRadius),void 0!==t.offset&&(this.offset=t.offset),void 0!==t.spread&&(this.spread=t.spread)}},H=class{constructor(t,e,i){this.uuid=t,this.data=e,this.enabled=!1,this.radius=0,this.update(e)}update(t){void 0!==t.enabled&&(this.enabled=t.enabled),void 0!==t.radius&&(this.radius=t.radius)}},L=class{constructor(t,e,i){this.uuid=t,this.data=e,this.enabled=!1,this.color=h.transparent,this.update(e)}update(t){void 0!==t.enabled&&(this.enabled=t.enabled),void 0!==t.color&&(this.color=t.color)}},F=class{constructor(t,e,i){this.uuid=t,this.data=e,this.enabled=!1,this.color=h.transparent,this.thickness=0,this.mode="inside",this.update(e)}update(t){void 0!==t.enabled&&(this.enabled=t.enabled),void 0!==t.color&&(this.color=t.color),void 0!==t.thickness&&(this.thickness=t.thickness),void 0!==t.mode&&(this.mode=t.mode)}},U=class extends O{constructor(t,e,i){super(t,e,i),this.uuid=t,this.data=e,this.autoClose=!0,this.fill=new L(t+"-fill",e.fill,i),this.stroke=new F(t+"-stroke",e.stroke,i),this.dropShadow=new E(t+"-dropShadow",e.dropShadow,i),this.innerShadow=new E(t+"-innerShadow",e.innerShadow,i),this.backgroundBlur=new H(t+"-backgroundBlur",e.backgroundBlur,i),this.layerBlur=new H(t+"-layerBlur",e.layerBlur,i)}applyFillStroke(t){t.fillColor=this.fill.enabled?this.fill.color:h.transparent,t.strokeColor=this.stroke.enabled&&this.stroke.thickness>0?this.stroke.color:h.transparent,t.strokeMode=this.stroke.mode,t.lineWidth=this.stroke.thickness}applyFilters(t){this.layerBlur.enabled?t.layerBlur=5*this.layerBlur.radius:t.layerBlur=0,this.backgroundBlur.enabled?t.backgroundBlur=5*this.backgroundBlur.radius:t.backgroundBlur=0,this.dropShadow.enabled?(t.dropShadowBlur=5*this.dropShadow.blurRadius,t.dropShadowColor=this.dropShadow.color,t.dropShadowOffsetX=this.dropShadow.offset[0],t.dropShadowOffsetY=this.dropShadow.offset[1]):t.dropShadowColor=h.transparent,this.innerShadow.enabled?(t.innerShadowSpread=this.innerShadow.spread,t.innerShadowBlur=5*this.innerShadow.blurRadius,t.innerShadowColor=this.innerShadow.color,t.innerShadowOffsetX=this.innerShadow.offset[0],t.innerShadowOffsetY=this.innerShadow.offset[1]):t.innerShadowColor=h.transparent}innerDraw(t){}draw(t){!this.visible||(t.save(),this.applyTransforms(t),this.applyFilters(t),this.applyFillStroke(t),t.beginPath(),this.innerDraw(t),this.autoClose&&t.closePath(),this.fill.enabled&&t.fill(),this.stroke.enabled&&t.stroke(),t.restore())}updateByPatchedOp(t,i,r){super.updateByPatchedOp(t,i,r),0===t.type&&(e(t.path,["fill"])?this.fill.update(t.props):e(t.path,["stroke"])?this.stroke.update(t.props):e(t.path,["dropShadow"])?this.dropShadow.update(t.props):e(t.path,["innerShadow"])?this.innerShadow.update(t.props):e(t.path,["layerBlur"])?this.layerBlur.update(t.props):e(t.path,["backgroundBlur"])?this.backgroundBlur.update(t.props):this.resetBBoxNeedsUpdate())}updateState(t,e){super.updateState(t,e),void 0!==t.fill&&this.fill.update(t.fill),void 0!==t.stroke&&this.stroke.update(t.stroke),void 0!==t.dropShadow&&this.dropShadow.update(t.dropShadow),void 0!==t.innerShadow&&this.innerShadow.update(t.innerShadow),void 0!==t.layerBlur&&this.layerBlur.update(t.layerBlur),void 0!==t.backgroundBlur&&this.backgroundBlur.update(t.backgroundBlur)}clone(t){let e=new U(this.uuid,this.data,t);return e.parent=void 0,e}},N=class extends U{constructor(t,e,i){super(t,e,i),this.uuid=t,this.data=e,this.width=0,this.height=0,this.updateState(e,i)}innerDraw(t){t.ellipse(.5*this.width,.5*this.height,.5*this.width,.5*this.height,0,0,2*Math.PI)}intersectsInLocalSpace(t,e){return function(t,e,i,r,s,n){let a=t-i,h=e-r;return a*a/(s*s)+h*h/(n*n)<=1}(t,e,.5*this.width,.5*this.height,.5*this.width,.5*this.height)}getCenter(){return[.5*this.width,.5*this.height]}getHalfSize(){return[.5*this.width,.5*this.height]}updateSizeState(t){let e=!1;void 0!==t.width&&(this.width="number"==typeof t.width?t.width:this.width,e=!0),void 0!==t.height&&(this.height="number"==typeof t.height?t.height:this.height,e=!0),e&&this.updateWorldMatrix(!0,!1,!0)}updateState(t,e){super.updateState(t,e),this.updateSizeState(t)}clone(t){let e=new N(this.uuid,this.data,t);return e.parent=void 0,e}},j=class extends U{constructor(t,e,i){super(t,e,i),this.uuid=t,this.data=e,this.width=0,this.height=0,this.cornerRadius=[0,0,0,0],this.updateState(e,i)}innerDraw(t){t.rect(0,0,this.width,this.height,...this.cornerRadius)}getCenter(){return[.5*this.width,.5*this.height]}getHalfSize(){return[.5*this.width,.5*this.height]}updateCornerState(t){void 0!==t.cornerRadius&&(this.cornerRadius=t.cornerRadius)}updateSizeState(t){let e=!1;void 0!==t.width&&(this.width="number"==typeof t.width?t.width:this.width,e=!0),void 0!==t.height&&(this.height="number"==typeof t.height?t.height:this.height,e=!0),e&&this.updateWorldMatrix(!0,!1,!0)}updateState(t,e){super.updateState(t,e),this.updateSizeState(t),this.updateCornerState(t)}clone(t){let e=new j(this.uuid,this.data,t);return e.parent=void 0,e}},I=class extends U{constructor(t,e,i){super(t,e,i),this.uuid=t,this.data=e,this._textHeight=0,this._textHeightDirty=!0,this.width=0,this.height=0,this.updateState(e,i)}get textHeight(){return this._textHeight}applyFillStroke(t){t.fillColor=this.fill.enabled?this.fill.color:h.transparent,t.strokeColor=this.stroke.enabled&&this.stroke.thickness>0?this.stroke.color:h.transparent,t.strokeMode="center",t.lineWidth=this.stroke.thickness}innerDraw(t){this._fontHolder?.arrayBuffer&&this._fontHolder.arrayBuffer.byteLength>1&&this.data.font&&t.registerFont(this._fontHolder.arrayBuffer,this.data.font);let e=this.data.textTransform,i=this.data.text.textValue.toString(),r=2===e?i.toUpperCase():3===e?i.toLowerCase():i,{height:s}=t.drawText(r,{x:0,y:0,width:this.width,height:this.height,fontSize:this.data.fontSize,lineHeight:this.data.lineHeight??1,letterSpacing:this.data.letterSpacing??0,horizontalAlign:this.data.horizontalAlign,verticalAlign:this.data.verticalAlign,font:this.data.font});this._textHeight=s}getCenter(){return[.5*this.width,.5*this.height]}getHalfSize(){return[.5*this.width,.5*this.height]}updateSizeState(t){let e=!1;void 0!==t.width&&(this.width="number"==typeof t.width?t.width:this.width,e=!0),void 0!==t.height&&(this.height="number"==typeof t.height?t.height:this.height,e=!0),e&&this.updateWorldMatrix(!0,!1,!0)}updateFontState(t,{shared:e}){void 0!==t.font&&(this._fontHolder=e.getFont(t.font),this._fontHolder&&!this._fontHolder.isLoaded&&this._fontHolder.loadingPromise.then(()=>{this.requestRender()}))}updateState(t,e){super.updateState(t,e),this.updateSizeState(t),this.updateFontState(t,e)}clone(t){let e=new I(this.uuid,this.data,t);return e.parent=void 0,e}},W=class extends U{constructor(t,e,i){super(t,e,i),this.uuid=t,this.data=e,this.curves=[],this.extremasBBox={min:[0,0],max:[0,0]},this.updateState(e,i)}computeExtremas(){0===this.curves.length&&this.computeCurves();let t=this.curves.map(t=>M.extremas(t)),e=[1/0,1/0],i=[-1/0,-1/0];for(let r=0,s=t.length;r<s;r++){let s=t[r];s[0][0]<e[0]&&(e[0]=s[0][0]),s[0][1]<e[1]&&(e[1]=s[0][1]),s[1][0]>i[0]&&(i[0]=s[1][0]),s[1][1]>i[1]&&(i[1]=s[1][1])}return this.extremasBBox.min=[e[0],e[1]],this.extremasBBox.max=[i[0],i[1]],this.extremasBBox}computeCurves(){this.curves=[];for(let t=1,e=this.data.points.length;t<e;t++){let e=this.data.points[t].data,i=this.data.points[t-1].data,r={start:i.position,cp1:i.controlNext.position,cp2:e.controlPrevious.position,end:e.position};this.curves.push(r)}let t=this.data.points[0].data,e=this.data.points[this.data.points.length-1].data;if(this.data.isClosed){let i={start:e.position,cp1:e.controlNext.position,cp2:t.controlPrevious.position,end:t.position};this.curves.push(i)}}getCenter(){let[t,e]=this.extremasBBox.min,[i,r]=this.getHalfSize();return[t+i,e+r]}getHalfSize(){let{min:t,max:e}=this.extremasBBox;return[.5*(e[0]-t[0]),.5*(e[1]-t[1])]}innerDraw(t){for(let e=0,i=this.data.points.length;e<i;e++){let i=this.data.points[e].data;if(0===e){let[e,r]=i.position;t.moveTo(e,r)}else{let r=this.data.points[e-1].data,[s,n]=r.controlNext.position,[a,h]=i.controlPrevious.position,[o,l]=i.position,d={start:r.position,cp1:r.controlNext.position,cp2:i.controlPrevious.position,end:i.position};M.derive(d),t.bezierCurveTo(s,n,a,h,o,l)}}let e=this.data.points[0].data,i=this.data.points[this.data.points.length-1].data;if(this.data.isClosed){let[r,s]=i.controlNext.position,[n,a]=e.controlPrevious.position,[h,o]=e.position;t.bezierCurveTo(r,s,n,a,h,o)}}updateState(t,e){super.updateState(t,e),this.computeExtremas()}clone(t){let e=new W(this.uuid,this.data,t);return e.parent=void 0,e}};(t=>{function e(t,e,i,r=!1){let s=t-2*e+i;if(0!==s){let r=-Math.sqrt(Math.abs(e*e-t*i)),n=-t+e;return[-(r+n)/s,-(-r+n)/s]}return e!==i&&0===s?[(2*e-i)/(2*(e-i))]:[]}t.derive=function(t){let e=t.start,i=t.cp1,r=t.cp2,s=t.end,n={start:[3*(i[0]-e[0]),3*(i[1]-e[1])],cp:[3*(r[0]-i[0]),3*(r[1]-i[1])],end:[3*(s[0]-r[0]),3*(s[1]-r[1])]};return t.derivative=n,n.derivative=C.derive(n),n},t.droot=function(i){let r=i.derivative??t.derive(i),s=r.start,n=r.cp,a=r.end;return[e(s[0],n[0],a[0]),e(s[1],n[1],a[1])]},t.extremas=function(e){let[i,r]=t.droot(e),s=[e.start[0],e.end[0]],n=[e.start[1],e.end[1]];for(let r of i)s.push(t.compute(e,Math.min(1,Math.max(0,r)))[0]);for(let i of r)n.push(t.compute(e,Math.min(1,Math.max(0,i)))[1]);return s.sort((t,e)=>t-e),n.sort((t,e)=>t-e),[[s[0],n[0]],[s[s.length-1],n[n.length-1]]]},t.compute=function(t,e){if(0===e)return[...t.start];if(1===e)return[...t.end];let i=1-e,r=i*i,s=e*e,n=r*i,a=r*e*3,h=i*s*3,o=e*s;return[n*t.start[0]+a*t.cp1[0]+h*t.cp2[0]+o*t.end[0],n*t.start[1]+a*t.cp1[1]+h*t.cp2[1]+o*t.end[1]]}})(M||(M={})),(k=C||(C={})).derive=function(t){let e=t.start,i=t.cp,r=t.end,s={start:[2*(i[0]-e[0]),2*(i[1]-e[1])],end:[2*(r[0]-i[0]),2*(r[1]-i[1])]};return s.derivative=A.derive(s),t.derivative=s,s},k.droot=function(t){let e=t.derivative??k.derive(t),i=e.start,r=e.end;return[i[0]!==r[0]?i[0]/(i[0]-r[0]):0,i[1]!==r[1]?i[1]/(i[1]-r[1]):0]},k.compute=function(t,e){if(0===e)return[...t.start];if(1===e)return[...t.end];let i=1-e,r=i*i,s=i*e*2,n=e*e;return[r*t.start[0]+s*t.cp[0]+n*t.end[0],r*t.start[1]+s*t.cp[1]+n*t.end[1]]},(T=A||(A={})).derive=function(t){let e=t.start,i=t.end,r=[i[0]-e[0],i[1]-e[1]];return t.derivative=r,t.derivative},T.compute=function(t,e){if(0===e)return[...t.start];if(1===e)return[...t.end];let i=t.start,r=t.end;return[i[0]+(r[0]-i[0])*e,i[1]+(r[1]-i[1])*e]};var D=class extends O{constructor(t,e,i){super(t,e,i),this.uuid=t,this.data=e,this.context=i,this.isBaseGroup=!0,this.children=[]}add(t){t.parent&&t.parent instanceof D&&t.parent.remove(t),this.children.push(t),t.parent=this}remove(t){let e=this.children.indexOf(t);e>=0&&(this.children.splice(e,1),t.parent=void 0)}traverse(t){let e=t(this);if(!0!==e)for(let i of this.children)i instanceof D?i.traverse(t):e=t(i)}intersectsChildrenHelper(t,e,i,r,s){for(let n of this.children)if(n.intersects(t,e,i,!1)&&(s.push(n),r)||n instanceof D&&n.intersectsChildrenHelper(t,e,i,r,s))return!0;return!1}intersectsChildren(t,e,i,r=!1,s=[],n=!1){return this.intersectsChildrenHelper(t,e,i,r,s),s}intersectsChildrenHelperReverse(t,e,i,r,s){for(let n of this.children)if(n instanceof D&&n.intersectsChildrenHelperReverse(t,e,i,r,s)||n.intersects(t,e,i,!1)&&(s.push(n),r))return!0;return!1}intersectsChildrenReverse(t,e,i,r=!1,s=[],n=!1){return this.intersectsChildrenHelperReverse(t,e,i,r,s),s}updateWorldMatrix(t,e,i){if(super.updateWorldMatrix(t,e,i),i&&this.children)for(let e of this.children)e.updateWorldMatrix(t,!1,!0)}find(t){let e;return this.traverse(i=>{i.uuid===t&&(e=i)}),e}innerDrawChildren(t){for(let e=this.children.length-1;e>=0;e--)this.children[e].draw(t)}resetBBoxNeedsUpdate(){super.resetBBoxNeedsUpdate(),this.traverse(t=>{t.resetBBoxNeedsUpdateSelf()})}clone(t){let e=new D(this.uuid,this.data,t);e.parent=void 0;for(let i of this.children)e.add(i.clone(t));return e}},X=class extends D{constructor(t,e,i){super(t,e,i),this.uuid=t,this.data=e,this.updateState(e,i)}draw(t){!this.visible||(t.save(),this.applyTransforms(t),this.innerDrawChildren(t),t.restore())}clone(t){let e=new X(this.uuid,this.data,t);e.parent=void 0;for(let i of this.children)e.add(i.clone(t));return e}},V=class extends D{constructor(t,e,i){super(t,e,i),this.uuid=t,this.width=0,this.height=0,this.clipped=!0,this.background=new j(t+"-background",s.defaultData,i),this.background.parent=this,this.updateState(e,i)}get fill(){return this.background.fill}get stroke(){return this.background.stroke}get backgroundBlur(){return this.background.backgroundBlur}get layerBlur(){return this.background.layerBlur}get dropShadow(){return this.background.dropShadow}get innerShadow(){return this.background.innerShadow}get cornerRadius(){return this.background.cornerRadius}set cornerRadius(t){this.background.cornerRadius=t}updateLocalMatrix(){super.updateLocalMatrix(),this.background?.updateLocalMatrix()}updateWorldMatrix(t,e,i){super.updateWorldMatrix(t,e,i),this.background?.updateWorldMatrix(t,e,i)}draw(t){if(!this.visible)return;t.save();let e=this.width,i=this.height;this.applyTransforms(t),this.background.width=e,this.background.height=i,this.background.draw(t),this.clipped&&t.clipRect(0,0,e,i,...this.cornerRadius),this.innerDrawChildren(t),t.restore()}getCenter(){return[.5*this.width,.5*this.height]}getHalfSize(){return[.5*this.width,.5*this.height]}updateCornerState(t){void 0!==t.cornerRadius&&(this.cornerRadius=t.cornerRadius)}updateSizeState(t){let e=!1;void 0!==t.width&&(this.width="number"==typeof t.width?t.width:this.width,e=!0),void 0!==t.height&&(this.height="number"==typeof t.height?t.height:this.height,e=!0),e&&this.updateWorldMatrix(!0,!1,!0)}updateState(t,e){super.updateState(t,e),this.updateSizeState(t),this.updateCornerState(t),void 0!==t.fill&&this.fill.update(t.fill),void 0!==t.stroke&&this.stroke.update(t.stroke),void 0!==t.dropShadow&&this.dropShadow.update(t.dropShadow),void 0!==t.innerShadow&&this.innerShadow.update(t.innerShadow),void 0!==t.layerBlur&&this.layerBlur.update(t.layerBlur),void 0!==t.backgroundBlur&&this.backgroundBlur.update(t.backgroundBlur),void 0!==t.clipped&&(this.clipped=t.clipped)}requestRender(){super.requestRender(),this.dispatchEvent({type:"render"})}dispose(){this.removeEventListener("render")}updateByPatchedOp(t,i,r){super.updateByPatchedOp(t,i,r),0===t.type&&(e(t.path,["fill"])?this.fill.update(t.props):e(t.path,["stroke"])?this.stroke.update(t.props):e(t.path,["dropShadow"])?this.dropShadow.update(t.props):e(t.path,["innerShadow"])?this.innerShadow.update(t.props):e(t.path,["layerBlur"])?this.layerBlur.update(t.props):e(t.path,["backgroundBlur"])?this.backgroundBlur.update(t.props):this.resetBBoxNeedsUpdate())}clone(t){let e=new V(this.uuid,this.data,t);e.parent=void 0;for(let i of this.children)e.add(i.clone(t));return e}},q=c(m(),1),Y=class extends U{constructor(t,e,i){super(t,e,i),this.uuid=t,this.data=e,this._pathBBox=new DOMRect,this.path="",this.updateState(e,i),this.autoClose=!1,this.computeSVGBBox()}computeSVGBBox(){let t=this.path;$(this.path)&&(console.warn("Invalid SVG path",this.uuid),t="");let e=document.createElementNS("http://www.w3.org/2000/svg","svg"),i=document.createElementNS("http://www.w3.org/2000/svg","path");document.body.appendChild(e),i.setAttribute("d",t),e.appendChild(i),this._pathBBox=i.getBBox(),e.remove()}innerDraw(t){t.path(this.path)}intersectsInLocalSpace(t,e){return t>=this._pathBBox.x&&t<=this._pathBBox.x+this._pathBBox.width&&e>=this._pathBBox.y&&e<=this._pathBBox.y+this._pathBBox.height}getCenter(){return[(this._pathBBox.x+this._pathBBox.width)/2,(this._pathBBox.y+this._pathBBox.height)/2]}getHalfSize(){return[(this._pathBBox.x+this._pathBBox.width)/2,(this._pathBBox.y+this._pathBBox.height)/2]}updateState(t,e){super.updateState(t,e),void 0!==t.path&&(this.path=t.path,this.computeSVGBBox())}clone(t){let e=new Y(this.uuid,this.data,t);return e.parent=void 0,e}};function $(t){return/NaN/.test(t)}function G(t,e=1,i=1){if(e<=0||i<=0)return t;if($(t))return console.warn("Cannot scale invalid path",t),Q([]);try{return Q((0,q.parseSVG)(t).map(t=>{let r={...t};return"x"in r&&(r.x=r.x*e),"y"in r&&(r.y=r.y*i),"x1"in r&&(r.x1=r.x1*e),"x2"in r&&(r.x2=r.x2*e),"y1"in r&&(r.y1=r.y1*i),"y2"in r&&(r.y2=r.y2*i),"rx"in r&&(r.rx=r.rx*e),"ry"in r&&(r.ry=r.ry*i),r}))}catch(t){return console.warn("Error parsing SVG path",t),Q([])}}function Q(t){let e,i=["rx","ry","xAxisRotation","largeArc","sweep","x1","y1","x2","y2","x","y"];return t.map(t=>{let r=[];i.forEach(e=>{if(e in t){let i=1*t[e];r.length&&i>=0&&r.push(","),r.push(i)}});let s=(e===t.code?r[0]<0?"":",":t.code)+r.join("");return e=t.code,s}).join("")}var Z=class{constructor(t,e,i){this.uuid=t,this.data=e,this.group=new X(Z.GROUP_ID,{...n.defaultData},i),this.createChildrenObjects(e.objects,this.group,i)}createObject(t,e,i,r,s,n){let a=function(t,e,i){switch(e.type){case"ellipse2d":return new N(t,e,i);case"rectangle2d":return new j(t,e,i);case"text2d":return new I(t,e,i);case"vector2d":return new 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r=e.parent,s=null===t.parent?this:this.find(t.parent);if(void 0===s&&i&&console.error("unexpected",s,t),s instanceof D||s===this){s.add(e);let i=t.localIndex;s.children.splice(i,0,s.children.pop()),e.updateWorldMatrix(!0,!1,!0),r?.requestRender(),e.requestRender()}e.resetBBoxNeedsUpdate()}}}add(t){this.group.add(t)}remove(t){this.group.remove(t)}traverse(t){this.group.traverse(e=>{e!==this.group&&t(e)})}intersectsChildren(t,e,i,r=!1,s=[]){return this.group.intersectsChildren(t,e,i,r,s,!0)}intersectsChildrenReverse(t,e,i,r=!1,s=[]){return this.group.intersectsChildrenReverse(t,e,i,r,s,!0)}find(t){return this.group.find(t)}get children(){return this.group.children}project(t,e){return this.group.project(t,e)}getWithSortKey(t){let e=this.find(t);if(void 0===e)return;let i=[],r=e;for(;r!==this.group;){let t=r;r=r.parent;let e=r.children.indexOf(t);i.splice(0,0,e)}return{entity:e,sortKey:i}}getAllSorted(t){let e=[];for(let i of t){let t=this.getWithSortKey(i.id);void 0!==t&&e.push(t)}return 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et=.5522847498307936,it=3408/2816,rt=1536/2816,st=!1;function nt(){st||(st=!0,console.warn("[HanaRenderer] clipRect: precise clipping of rotated/complex content is not supported by the Hana UI overlay yet; drawing unclipped. (Axis-aligned rectangles are clipped geometrically.)"))}var at=class{constructor(t,e=1){this.canvas=t,this._dpr=e,this._width=0,this._height=0,this._isSizeDirty=!1,this._crashed=!1,this._shapes=[],this._lastPushedJSON="",this._ctm=S.identity(),this._stack=[],this._clips=[],this._pathEls=[],this._simpleShape=null,this._pathPrimitives=0,this._fillColor=h.transparent,this._strokeColor=h.transparent,this._lineWidth=1,this._strokeMode="inside",this._layerBlur=0,this._backgroundBlur=0,this._dropShadowBlur=0,this._dropShadowOffsetX=0,this._dropShadowOffsetY=0,this._dropShadowColor=h.transparent,this._innerShadowBlur=0,this._innerShadowOffsetX=0,this._innerShadowOffsetY=0,this._innerShadowSpread=0,this._innerShadowColor=h.transparent,this._fonts=new Map,this._fontsFlushed=new Set,this._fontXPerEm=new Map,this._measureCache=new Map;try{let i=t.getBoundingClientRect();t.width=i.width*e,t.height=i.height*e}catch{console.log(t.width,e)}}get dpr(){return this._dpr}set dpr(t){this._dpr=t,this._isSizeDirty=!0}get width(){return this._width}get height(){return this._height}async init(){if(!this._engine&&!this._crashed){try{this._context=await y(),this._engine=await this._context.createEngine(this.canvas)}catch(t){return this._crashed=!0,void console.error("[HanaRenderer] Failed to load the Hana UI engine; UI scenes will not render.",t)}if(this._width>0&&this._height>0)this._syncViewport();else{let t=this.canvas.getBoundingClientRect();t.width>0&&t.height>0&&(this._width=t.width,this._height=t.height,this._syncViewport())}this._flushFonts()}}_syncViewport(){let t=this._engine;if(!t||this._crashed)return;let e=this._width,i=this._height;this.canvas.style.width=e+"px",this.canvas.style.height=i+"px",this.canvas.width=Math.max(1,Math.ceil(e*this._dpr)),this.canvas.height=Math.max(1,Math.ceil(i*this._dpr)),this._guard(()=>{t.resize([e,i],this._dpr),t.scene.updateCamera({position:[e/2,i/2],zoom:1})})}setSize(t,e){!this._isSizeDirty&&t===this._width&&e===this._height||(this._isSizeDirty=!1,this._width=t,this._height=e,this._engine?this._syncViewport():(this.canvas.style.width=t+"px",this.canvas.style.height=e+"px",this.canvas.width=Math.max(1,Math.ceil(t*this._dpr)),this.canvas.height=Math.max(1,Math.ceil(e*this._dpr))))}_guard(t){if(!this._crashed)try{t()}catch(t){this._crashed=!0,console.error("[HanaRenderer] Hana engine call failed; disabling this renderer instance.",t)}}async loadFont(t,e){try{let i=await fetch(t);if(!i.ok)return void console.error(`[HanaRenderer] loadFont: ${t} returned HTTP ${i.status}; skipping "${e}"`);let r=await i.arrayBuffer();if(0===r.byteLength)return void console.error(`[HanaRenderer] loadFont: ${t} was empty; skipping "${e}"`);this.registerFont(r,e)}catch(i){console.error(`[HanaRenderer] loadFont failed for "${e}" (${t}):`,i)}}registerFont(t,e){if(this._fonts.has(e))return;this._fonts.set(e,t);let i=function(t){try{let e=new DataView(t),i=e.getUint32(0);if(65536!==i&&1330926671!==i&&1953658213!==i)return;let r=e.getUint16(4),s=-1,n=-1;for(let t=0;t<r;t++){let i=12+16*t,r=e.getUint32(i);1751474532===r&&(s=e.getUint32(i+8)),1330851634===r&&(n=e.getUint32(i+8))}if(s<0||n<0)return;let a=e.getUint16(s+18),h=e.getUint16(n);if(0===a||h<2)return;let o=e.getInt16(n+86);return o>0?o/a:void 0}catch{return}}(t);void 0!==i&&this._fontXPerEm.set(e,i),this._flushFonts()}_flushFonts(){let t=this._engine;if(t)for(let[e,i]of this._fonts)this._fontsFlushed.has(e)||(this._fontsFlushed.add(e),this._guard(()=>{t.scene.addLocalFont(e,new Uint8Array(i))}))}set strokeColor(t){this._strokeColor=t}set fillColor(t){this._fillColor=t}set lineWidth(t){this._lineWidth=t}set strokeMode(t){this._strokeMode=t}set dropShadowBlur(t){this._dropShadowBlur=t}set dropShadowColor(t){this._dropShadowColor=t}set dropShadowOffsetX(t){this._dropShadowOffsetX=t}set dropShadowOffsetY(t){this._dropShadowOffsetY=t}set innerShadowBlur(t){this._innerShadowBlur=t}set innerShadowColor(t){this._innerShadowColor=t}set innerShadowOffsetX(t){this._innerShadowOffsetX=t}set innerShadowOffsetY(t){this._innerShadowOffsetY=t}set innerShadowSpread(t){this._innerShadowSpread=t}set layerBlur(t){this._layerBlur=t}set backgroundBlur(t){this._backgroundBlur=t}save(){this._stack.push({ctm:S.copy(this._ctm),clipLen:this._clips.length})}restore(){let t=this._stack.pop();!t||(this._ctm=t.ctm,this._clips.length=t.clipLen)}setTransform(t,e=!1){let i=S.identity();if(this.camera?.enabled&&(i=S.append(i,this.camera.worldMatrix),e)){let t=S.getScale(this.camera.worldMatrix);i=S.scale(i,1/t[0],1/t[1])}this._ctm=S.append(i,t)}transform(t){this._ctm=S.append(this._ctm,t)}beginPath(){this._pathEls=[],this._simpleShape=null,this._pathPrimitives=0}closePath(){0!==this._pathEls.length&&"ClosePath"!==this._pathEls[this._pathEls.length-1]&&this._pathEls.push("ClosePath")}_startFreeform(){this._simpleShape=null,this._pathPrimitives++}moveTo(t,e){this._startFreeform(),this._pathEls.push({MoveTo:{x:t,y:e}})}lineTo(t,e){this._startFreeform(),this._pathEls.push({LineTo:{x:t,y:e}})}bezierCurveTo(t,e,i,r,s,n){this._startFreeform(),this._pathEls.push({CurveTo:[{x:t,y:e},{x:i,y:r},{x:s,y:n}]})}quadraticCurveTo(t,e,i,r){this._startFreeform(),this._pathEls.push({QuadTo:[{x:t,y:e},{x:i,y:r}]})}path(t){this._startFreeform(),this._pathEls.push(...function(t){let e,i=[];try{e=(0,K.makeAbsolute)((0,K.parseSVG)(t))}catch(t){return console.error("[HanaRenderer] Failed to parse SVG path:",t),i}let r=0,s=0,n=0,a=0,h=null,o=null;for(let t of e){let e=null,l=null;switch(t.code){case"M":r=n=t.x,s=a=t.y,i.push({MoveTo:{x:r,y:s}});break;case"L":r=t.x,s=t.y,i.push({LineTo:{x:r,y:s}});break;case"H":r=t.x,i.push({LineTo:{x:r,y:s}});break;case"V":s=t.y,i.push({LineTo:{x:r,y:s}});break;case"C":{let n={x:t.x1,y:t.y1},a={x:t.x2,y:t.y2};r=t.x,s=t.y,i.push({CurveTo:[n,a,{x:r,y:s}]}),e=a;break}case"S":{let n=h?{x:2*r-h.x,y:2*s-h.y}:{x:r,y:s},a={x:t.x2,y:t.y2};r=t.x,s=t.y,i.push({CurveTo:[n,a,{x:r,y:s}]}),e=a;break}case"Q":{let e={x:t.x1,y:t.y1};r=t.x,s=t.y,i.push({QuadTo:[e,{x:r,y:s}]}),l=e;break}case"T":{let e=o?{x:2*r-o.x,y:2*s-o.y}:{x:r,y:s};r=t.x,s=t.y,i.push({QuadTo:[e,{x:r,y:s}]}),l=e;break}case"A":{let e=r,n=s;r=t.x,s=t.y,tt(i,e,n,t.rx,t.ry,t.xAxisRotation,t.largeArc,t.sweep,r,s);break}case"Z":r=n,s=a,i.push("ClosePath")}h=e,o=l}return i}(t))}rect(t,e,i,r,s=0,n=0,a=0,h=0){if(!ut([t,e,i,r]))return;let o={x:t,y:e,w:i,h:r,radii:[s,n,a,h]};this._pathPrimitives++,this._simpleShape=1===this._pathPrimitives&&0===this._pathEls.length?{kind:"rect",rect:o,smoothing:0}:null,xt(this._pathEls,o)}ellipse(t,e,i,r,s,n,a,h){if(ut([t,e,i,r])){if(i<0||r<0)throw Error("radii cannot be negative");this._pathPrimitives++,this._simpleShape=1===this._pathPrimitives&&0===this._pathEls.length?{kind:"ellipse",cx:t,cy:e,rx:i,ry:r}:null,function(t,e,i,r,s){let n=r*et,a=s*et;t.push({MoveTo:{x:e+r,y:i}},{CurveTo:[{x:e+r,y:i+a},{x:e+n,y:i+s},{x:e,y:i+s}]},{CurveTo:[{x:e-n,y:i+s},{x:e-r,y:i+a},{x:e-r,y:i}]},{CurveTo:[{x:e-r,y:i-a},{x:e-n,y:i-s},{x:e,y:i-s}]},{CurveTo:[{x:e+n,y:i-s},{x:e+r,y:i-a},{x:e+r,y:i}]},"ClosePath")}(this._pathEls,t,e,i,r)}}clipRect(t,e,i,r,s=0,n=0,a=0,h=0){let o=S.invert(this._ctm);!o||this._clips.push({m:S.copy(this._ctm),inv:o,rect:{x:t,y:e,w:i,h:r,radii:[s,n,a,h]}})}fill(){this._emit(!0)}stroke(){this._strokeColor.a<=0||this._lineWidth<=0||this._emit(!1)}_emit(t){let e=this._effectChain(t);if(t&&this._fillColor.a<=0&&!e)return;let i=this._classifyShape();if(!i)return;let r=this._applyClips(i);if("skip"===r)return;if(!t&&r!==i){let t=pt(i);if(t)return void this._emitClippedRectStroke(t,e)}i=r;let s={shape:i,color:t?dt(this._fillColor):[0,0,0,0],transform:S.getAbcdef(this._ctm)};t||(s.stroke=this._strokeDesc()),e&&(s.effect_chain=e),this._shapes.push(s)}_emitClippedRectStroke(t,e){let i=this._lineWidth,r="outside"===this._strokeMode?i:"center"===this._strokeMode?i/2:0,s=i-r,n=Math.min(t.w,t.h)/2,a=t.radii.map(t=>Math.max(0,Math.min(t,n))),h={x:t.x-r,y:t.y-r,w:t.w+2*r,h:t.h+2*r,radii:a.map(t=>t>0?t+r:0)},o=t.w-2*s,l=t.h-2*s,d=o>0&&l>0?{x:t.x+s,y:t.y+s,w:o,h:l,radii:a.map(t=>Math.max(0,t-s))}:null,u=this._applyClips(ct(h,0));if("skip"===u)return;let c=pt(u)??h,p=null;if(d){let t=this._applyClips(ct(d,0));p="skip"===t?null:pt(t)??d}let f=[];xt(f,c),p&&function(t,e){let{x:i,y:r,w:s,h:n}=e,a=Math.min(s,n)/2,[h,o,l,d]=e.radii.map(t=>Math.max(0,Math.min(t,a)));if(0===h&&0===o&&0===l&&0===d)return void t.push({MoveTo:{x:i,y:r}},{LineTo:{x:i,y:r+n}},{LineTo:{x:i+s,y:r+n}},{LineTo:{x:i+s,y:r}},"ClosePath");let u=1-et;t.push({MoveTo:{x:i+h,y:r}}),h>0&&t.push({CurveTo:[{x:i+h*u,y:r},{x:i,y:r+h*u},{x:i,y:r+h}]}),t.push({LineTo:{x:i,y:r+n-d}}),d>0&&t.push({CurveTo:[{x:i,y:r+n-d*u},{x:i+d*u,y:r+n},{x:i+d,y:r+n}]}),t.push({LineTo:{x:i+s-l,y:r+n}}),l>0&&t.push({CurveTo:[{x:i+s-l*u,y:r+n},{x:i+s,y:r+n-l*u},{x:i+s,y:r+n-l}]}),t.push({LineTo:{x:i+s,y:r+o}}),o>0&&t.push({CurveTo:[{x:i+s,y:r+o*u},{x:i+s-o*u,y:r},{x:i+s-o,y:r}]}),t.push("ClosePath")}(f,p);let x={shape:{Custom:f},color:dt(this._strokeColor),transform:S.getAbcdef(this._ctm)};e&&(x.effect_chain=e),this._shapes.push(x)}_classifyShape(){let t=this._simpleShape;return t?"rect"===t.kind?ct(t.rect,t.smoothing):{Ellipse:{center_x:t.cx,center_y:t.cy,rx:t.rx,ry:t.ry}}:0===this._pathEls.length?null:{Custom:this._pathEls.slice()}}_strokeDesc(){return{width:this._lineWidth,line_join:"Miter",color:dt(this._strokeColor),align:ht[this._strokeMode],cap:"Butt"}}_effectChain(t){let e=this.camera?.scale??1,i=[];if(t&&this._dropShadowColor.a>0&&i.push({DropShadow:{position:[this._dropShadowOffsetX*e,this._dropShadowOffsetY*e],blur:{Uniform:{size:2*this._dropShadowBlur*e}},spread:0,color:dt(this._dropShadowColor)}}),t&&this._backgroundBlur>0){let[t,e]=S.getScale(this._ctm),r=(t+e)/2;i.push({BackgroundBlur:{blur:{Uniform:{size:2*this._backgroundBlur*r}}}})}if(this._layerBlur>0&&i.push({LayerBlur:{blur:{Uniform:{size:2*this._layerBlur*e}}}}),t&&this._innerShadowColor.a>0){let[t,r,s,n]=S.getAbcdef(this._ctm),a=this._innerShadowOffsetX,h=this._innerShadowOffsetY;i.push({InnerShadow:{position:[t*a+s*h,r*a+n*h],blur:{Uniform:{size:2*this._innerShadowBlur*e}},spread:this._innerShadowSpread*e,color:dt(this._innerShadowColor)}})}return i.length>0?i:void 0}_applyClips(t){if(0===this._clips.length)return t;let e=t;for(let t of this._clips){let i=S.append(t.inv,this._ctm),[r,s,n,a,h,o]=S.getAbcdef(i),l=Math.abs(s)<=1e-6*(Math.abs(r)+Math.abs(a))&&Math.abs(n)<=1e-6*(Math.abs(r)+Math.abs(a)),d=ft(e);if(!d)return e;if(!l){nt();continue}let u=r*d.minX+h,c=r*d.maxX+h,p=a*d.minY+o,f=a*d.maxY+o,x=Math.min(u,c),g=Math.max(u,c),m=Math.min(p,f),y=Math.max(p,f),v=t.rect,w=Math.max(x,v.x),_=Math.max(m,v.y),B=Math.min(g,v.x+v.w),b=Math.min(y,v.y+v.h);if(w>=B||_>=b)return"skip";if(w===x&&_===m&&B===g&&b===y)continue;let M=pt(e);if(!M||0===r||0===a){nt();continue}let C=(w-h)/r,k=(B-h)/r,A=(_-o)/a,T=(b-o)/a,P=Math.min(C,k),z=Math.min(A,T),R=Math.abs(k-C),O=Math.abs(T-A),[E,H,L,F]=M.radii,U=P!==M.x,N=z!==M.y,j=P+R!==M.x+M.w,I=z+O!==M.y+M.h,W=Math.min(R,O)/2;e=ct({x:P,y:z,w:R,h:O,radii:[U||N?0:Math.min(E,W),j||N?0:Math.min(H,W),j||I?0:Math.min(L,W),U||I?0:Math.min(F,W)]},0)}return e}drawText(t,e){let i=this._fontXPerEm.get(e.font),r=i?i/rt:1,s={TextSimple:{text:t,font_size:e.fontSize*it*r,size:[e.width,e.height],horizontal_align:ot[e.horizontalAlign]??"Left",vertical_align:lt[e.verticalAlign]??"Top"}},n=this._effectChain(!0),a=this._fillColor.a>0,h=this._strokeColor.a>0&&this._lineWidth>0;if(a||h||n){let t={shape:s,color:a?dt(this._fillColor):[0,0,0,0],transform:S.getAbcdef(S.append(this._ctm,S.translate(S.identity(),e.x,e.y)))};h&&(t.stroke=this._strokeDesc()),n&&(t.effect_chain=n),this._shapes.push(t)}return{height:this._measureTextHeight(t,e)}}_measureTextHeight(t,e){let i=`${e.font}|${e.fontSize}|${e.lineHeight}|${e.letterSpacing}|${e.width}|${t}`,r=this._measureCache.get(i);if(void 0!==r)return r;let s=0,n=this._engine;if(n&&!this._crashed&&this._fontsFlushed.has(e.font))try{let[,i]=n.scene.measureTextNaturalSize({size:[e.width,e.height],text:t,fontSize:e.fontSize,horizontalAlign:ot[e.horizontalAlign]??"Left",verticalAlign:lt[e.verticalAlign]??"Top",lineHeight:e.lineHeight,letterSpacing:e.letterSpacing,textTransform:"None",font:e.font,version:0,autoSize:"None",truncate:"None"});s=i}catch{}if(!(s>0)){let i=.55*e.fontSize+Math.max(0,e.letterSpacing),r=Math.max(1,Math.floor(e.width/i)),n=0;for(let e of t.split("\n"))n+=Math.max(1,Math.ceil(e.length/r));s=n*e.fontSize*e.lineHeight}return this._measureCache.size>512&&this._measureCache.clear(),this._measureCache.set(i,s),s}clear(){this._shapes=[],this._ctm=S.identity(),this._stack.length=0,this._clips.length=0}render(){let t=this._engine;if(!t||this._crashed)return;let e=JSON.stringify(this._shapes);e!==this._lastPushedJSON&&(this._guard(()=>t.scene.updateUiShapes(this._shapes)),this._lastPushedJSON=e),this._guard(()=>t.onFrame())}},ht={inside:"Inside",outside:"Outside",center:"Center"},ot={1:"Left",2:"Right",3:"Center",4:"Justify"},lt={1:"Top",2:"Center",3:"Bottom"};function dt({r:t,g:e,b:i,a:r}){return[t,e,i,r]}function ut(t){for(let e=0;e<t.length;e++)if(void 0!==t[e]&&!Number.isFinite(t[e]))return!1;return!0}function ct(t,e){let[i,r,s,n]=t.radii;return 0===i&&0===r&&0===s&&0===n?{Rectangle:{x:t.x,y:t.y,width:t.w,height:t.h}}:{RoundedRectangle:{x:t.x,y:t.y,width:t.w,height:t.h,radius:[i,r,s,n],corner_smoothing:e}}}function pt(t){if("Rectangle"in t){let e=t.Rectangle;return{x:e.x,y:e.y,w:e.width,h:e.height,radii:[0,0,0,0]}}if("RoundedRectangle"in t){let e=t.RoundedRectangle;return{x:e.x,y:e.y,w:e.width,h:e.height,radii:[e.radius[0],e.radius[1],e.radius[2],e.radius[3]]}}return null}function ft(t){let e=pt(t);if(e)return{minX:e.x,minY:e.y,maxX:e.x+e.w,maxY:e.y+e.h};if("Ellipse"in t){let e=t.Ellipse;return{minX:e.center_x-e.rx,minY:e.center_y-e.ry,maxX:e.center_x+e.rx,maxY:e.center_y+e.ry}}if("TextSimple"in t){let e=t.TextSimple;return{minX:0,minY:0,maxX:e.size[0],maxY:e.size[1]}}if("Custom"in t){let e=1/0,i=1/0,r=-1/0,s=-1/0,n=t=>{t.x<e&&(e=t.x),t.y<i&&(i=t.y),t.x>r&&(r=t.x),t.y>s&&(s=t.y)};for(let e of t.Custom)"ClosePath"!==e&&("MoveTo"in e?n(e.MoveTo):"LineTo"in e?n(e.LineTo):"QuadTo"in e?e.QuadTo.forEach(n):"CurveTo"in e&&e.CurveTo.forEach(n));return e===1/0?null:{minX:e,minY:i,maxX:r,maxY:s}}return null}function xt(t,e){let{x:i,y:r,w:s,h:n}=e,a=Math.min(s,n)/2,[h,o,l,d]=e.radii.map(t=>Math.max(0,Math.min(t,a)));if(0===h&&0===o&&0===l&&0===d)return void t.push({MoveTo:{x:i,y:r}},{LineTo:{x:i+s,y:r}},{LineTo:{x:i+s,y:r+n}},{LineTo:{x:i,y:r+n}},"ClosePath");let u=1-et;t.push({MoveTo:{x:i+h,y:r}}),t.push({LineTo:{x:i+s-o,y:r}}),o>0&&t.push({CurveTo:[{x:i+s-o*u,y:r},{x:i+s,y:r+o*u},{x:i+s,y:r+o}]}),t.push({LineTo:{x:i+s,y:r+n-l}}),l>0&&t.push({CurveTo:[{x:i+s,y:r+n-l*u},{x:i+s-l*u,y:r+n},{x:i+s-l,y:r+n}]}),t.push({LineTo:{x:i+d,y:r+n}}),d>0&&t.push({CurveTo:[{x:i+d*u,y:r+n},{x:i,y:r+n-d*u},{x:i,y:r+n-d}]}),t.push({LineTo:{x:i,y:r+h}}),h>0&&t.push({CurveTo:[{x:i,y:r+h*u},{x:i+h*u,y:r},{x:i+h,y:r}]}),t.push("ClosePath")}function gt({constraints:t,newParentWidth:e,newParentHeight:i,initialParentWidth:r,initialParentHeight:s,objectInitialWidth:n,objectInitialHeight:a,objectInitialPosition:h}){let{horizontalConstraint:o,verticalConstraint:l}=t,d=e-r,u=i-s,c=n,p=a,f=h[0],x=h[1];if(0!==o)if(1===o)f+=d;else if(3===o)f+=d/2;else if(2===o)c=Math.max(1,c+d);else if(4===o){let t=e/r;c*=t,f*=t}if(0!==l)if(1===l)x+=u;else if(3===l)x+=u/2;else if(2===l)p=Math.max(1,p+u);else if(4===l){let t=i/s;p*=t,x*=t}return{width:c,height:p,position:[f,x]}}c(m(),1);export{S as a,v as b,w as c,at as d,U as e,N as f,j as g,I as h,X as i,V as j,Y as k,G as l,J as m,gt as n};
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1
+ import{h as e}from"./runtime-chunk-4KZXQGUQ.js";var t=null;function n(e){t=e}function r(){return t}function a(t){let n=t?.tracks.filter(e=>"vector"===e.ValueTypeName||"quaternion"===e.ValueTypeName).map(e=>e.times.length);if(n?.length){let t=e(n);return t&&t>2?t:2}return 2}export{a,n as b,r as c};
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+ import{a as t}from"./runtime-chunk-BJVCOW72.js";import{d as e}from"./runtime-chunk-VRVV54WH.js";import{Sc as s}from"./runtime-chunk-VGN7YHB7.js";var r=class extends(e(s,t)){constructor(t,e,s){super(),this.super_Entity(t,e),this.context=s,this.objectHelper.update()}updateState(t,e){this.updateState_Entity(t,e)}};export{r as a};
@@ -0,0 +1,2 @@
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+ G ��\�k
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+ �p�ަ�] v\�s�����5X���.��`��A��c����0ѡdݷA�ff˒b8ȸ����&>3��C���E)�X��y/~�n���h�p(�G��- E�u�]�]*'�h惒��7��$*�#^�:��ئ�5�*�:�ǃoQF�