@splinetool/runtime 1.12.98 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (365) hide show
  1. package/README.md +195 -22
  2. package/build/boolean.js +406 -2
  3. package/build/boolean.js.br +0 -0
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  5. package/build/boolean.wasm +0 -0
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  316. package/build/runtime-ui2d-VEQUBXIE.js +1 -0
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  328. package/build/runtime-video-TZNR7MEM.js +1 -0
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  331. package/build/runtime-vignette-3KJD4P5D.js +1 -0
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  334. package/build/runtime-webgpu-YNY4OXCZ.js +1 -0
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  336. package/build/runtime-webgpu-YNY4OXCZ.js.gz +0 -0
  337. package/build/runtime.cjs +6283 -4577
  338. package/build/runtime.js +1 -8186
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  341. package/build/runtime.standalone.js +1 -0
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  344. package/build/runtime.standalone.webgl.js +1 -0
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  347. package/build/runtime.standalone.webgpu.js +1 -0
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  350. package/build/runtime.standalone.webgpu.micro.js +1 -0
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  353. package/build/runtime.standalone.webgpu.min.js +1 -0
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  362. package/build/snippets/hana-82e9eb82a79dead4/js-imports.js +93 -0
  363. package/package.json +104 -89
  364. package/runtime.d.ts +301 -2
  365. package/build/ui.js +0 -3
@@ -0,0 +1,4299 @@
1
+ /* @ts-self-types="./hana.d.ts" */
2
+ import { loadImageFromBytes, loadImageFromUrl, loadVideoFromBytes, loadVideoFromUrl } from './snippets/hana-82e9eb82a79dead4/js-imports.js';
3
+
4
+
5
+ export class DeviceLostPromise {
6
+ static __wrap(ptr) {
7
+ const obj = Object.create(DeviceLostPromise.prototype);
8
+ obj.__wbg_ptr = ptr;
9
+ DeviceLostPromiseFinalization.register(obj, obj.__wbg_ptr, obj);
10
+ return obj;
11
+ }
12
+ __destroy_into_raw() {
13
+ const ptr = this.__wbg_ptr;
14
+ this.__wbg_ptr = 0;
15
+ DeviceLostPromiseFinalization.unregister(this);
16
+ return ptr;
17
+ }
18
+ free() {
19
+ const ptr = this.__destroy_into_raw();
20
+ wasm.__wbg_devicelostpromise_free(ptr, 0);
21
+ }
22
+ /**
23
+ * @returns {Promise<string>}
24
+ */
25
+ wait() {
26
+ const ptr = this.__destroy_into_raw();
27
+ const ret = wasm.devicelostpromise_wait(ptr);
28
+ return takeObject(ret);
29
+ }
30
+ }
31
+ if (Symbol.dispose) DeviceLostPromise.prototype[Symbol.dispose] = DeviceLostPromise.prototype.free;
32
+
33
+ export class Engine {
34
+ static __wrap(ptr) {
35
+ const obj = Object.create(Engine.prototype);
36
+ obj.__wbg_ptr = ptr;
37
+ EngineFinalization.register(obj, obj.__wbg_ptr, obj);
38
+ return obj;
39
+ }
40
+ __destroy_into_raw() {
41
+ const ptr = this.__wbg_ptr;
42
+ this.__wbg_ptr = 0;
43
+ EngineFinalization.unregister(this);
44
+ return ptr;
45
+ }
46
+ free() {
47
+ const ptr = this.__destroy_into_raw();
48
+ wasm.__wbg_engine_free(ptr, 0);
49
+ }
50
+ /**
51
+ * @param {HTMLCanvasElement} canvas
52
+ * @param {DocumentData} document_data
53
+ * @param {boolean} force_webgl
54
+ * @returns {Promise<Engine>}
55
+ */
56
+ static create(canvas, document_data, force_webgl) {
57
+ const ret = wasm.engine_create(addHeapObject(canvas), addHeapObject(document_data), force_webgl);
58
+ return takeObject(ret);
59
+ }
60
+ /**
61
+ * @returns {DeviceLostPromise | undefined}
62
+ */
63
+ getDeviceLostPromise() {
64
+ const ret = wasm.engine_getDeviceLostPromise(this.__wbg_ptr);
65
+ return ret === 0 ? undefined : DeviceLostPromise.__wrap(ret);
66
+ }
67
+ /**
68
+ * @returns {number | undefined}
69
+ */
70
+ getGpuFrameTimeMs() {
71
+ try {
72
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
73
+ wasm.engine_getGpuFrameTimeMs(retptr, this.__wbg_ptr);
74
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
75
+ var r2 = getDataViewMemory0().getFloat64(retptr + 8 * 1, true);
76
+ return r0 === 0 ? undefined : r2;
77
+ } finally {
78
+ wasm.__wbindgen_add_to_stack_pointer(16);
79
+ }
80
+ }
81
+ /**
82
+ * @returns {boolean}
83
+ */
84
+ isWebgpu() {
85
+ const ret = wasm.engine_isWebgpu(this.__wbg_ptr);
86
+ return ret !== 0;
87
+ }
88
+ /**
89
+ * @param {number | null} [dt]
90
+ */
91
+ onFrame(dt) {
92
+ wasm.engine_onFrame(this.__wbg_ptr, !isLikeNone(dt), isLikeNone(dt) ? 0 : dt);
93
+ }
94
+ /**
95
+ * @param {ID} id
96
+ */
97
+ removeTexture(id) {
98
+ wasm.engine_removeTexture(this.__wbg_ptr, addHeapObject(id));
99
+ }
100
+ /**
101
+ * @param {Float2} world_min
102
+ * @param {Float2} world_max
103
+ * @param {number} long_side_px
104
+ * @returns {PixelReadPromise}
105
+ */
106
+ renderRegion(world_min, world_max, long_side_px) {
107
+ const ret = wasm.engine_renderRegion(this.__wbg_ptr, addHeapObject(world_min), addHeapObject(world_max), long_side_px);
108
+ return PixelReadPromise.__wrap(ret);
109
+ }
110
+ /**
111
+ * @param {DocumentData} document_data
112
+ */
113
+ reset(document_data) {
114
+ wasm.engine_reset(this.__wbg_ptr, addHeapObject(document_data));
115
+ }
116
+ /**
117
+ * @param {UInt2} logical_size
118
+ * @param {number} scale_factor
119
+ */
120
+ resize(logical_size, scale_factor) {
121
+ wasm.engine_resize(this.__wbg_ptr, addHeapObject(logical_size), scale_factor);
122
+ }
123
+ /**
124
+ * @param {Float2} size
125
+ * @param {Float2} pos
126
+ * @returns {PixelReadPromise}
127
+ */
128
+ samplePixels(size, pos) {
129
+ const ret = wasm.engine_samplePixels(this.__wbg_ptr, addHeapObject(size), addHeapObject(pos));
130
+ return PixelReadPromise.__wrap(ret);
131
+ }
132
+ }
133
+ if (Symbol.dispose) Engine.prototype[Symbol.dispose] = Engine.prototype.free;
134
+
135
+ export class PixelReadPromise {
136
+ static __wrap(ptr) {
137
+ const obj = Object.create(PixelReadPromise.prototype);
138
+ obj.__wbg_ptr = ptr;
139
+ PixelReadPromiseFinalization.register(obj, obj.__wbg_ptr, obj);
140
+ return obj;
141
+ }
142
+ __destroy_into_raw() {
143
+ const ptr = this.__wbg_ptr;
144
+ this.__wbg_ptr = 0;
145
+ PixelReadPromiseFinalization.unregister(this);
146
+ return ptr;
147
+ }
148
+ free() {
149
+ const ptr = this.__destroy_into_raw();
150
+ wasm.__wbg_pixelreadpromise_free(ptr, 0);
151
+ }
152
+ /**
153
+ * @returns {Promise<Uint8Array>}
154
+ */
155
+ wait() {
156
+ const ptr = this.__destroy_into_raw();
157
+ const ret = wasm.pixelreadpromise_wait(ptr);
158
+ return takeObject(ret);
159
+ }
160
+ }
161
+ if (Symbol.dispose) PixelReadPromise.prototype[Symbol.dispose] = PixelReadPromise.prototype.free;
162
+
163
+ export class SceneController {
164
+ __destroy_into_raw() {
165
+ const ptr = this.__wbg_ptr;
166
+ this.__wbg_ptr = 0;
167
+ SceneControllerFinalization.unregister(this);
168
+ return ptr;
169
+ }
170
+ free() {
171
+ const ptr = this.__destroy_into_raw();
172
+ wasm.__wbg_scenecontroller_free(ptr, 0);
173
+ }
174
+ /**
175
+ * @returns {boolean}
176
+ */
177
+ get is_play_mode() {
178
+ const ret = wasm.__wbg_get_scenecontroller_is_play_mode(this.__wbg_ptr);
179
+ return ret !== 0;
180
+ }
181
+ /**
182
+ * @returns {boolean}
183
+ */
184
+ get needs_video_update() {
185
+ const ret = wasm.__wbg_get_scenecontroller_needs_video_update(this.__wbg_ptr);
186
+ return ret !== 0;
187
+ }
188
+ /**
189
+ * @returns {boolean}
190
+ */
191
+ get show_pixel_grid() {
192
+ const ret = wasm.__wbg_get_scenecontroller_show_pixel_grid(this.__wbg_ptr);
193
+ return ret !== 0;
194
+ }
195
+ /**
196
+ * Register multicolor art for an inline emoji, keyed by its Twemoji codepoint
197
+ * (e.g. `"1f44b"` or the flag `"1f1fa-1f1f8"`). `art` is the svg-to-hana subtree
198
+ * for the emoji — a frame whose children are its per-color vec-net shapes. The
199
+ * text layout reserves an inline box for any grapheme whose codepoint is
200
+ * registered here, and the scene graph draws this art at that box. Runtime-only:
201
+ * the art is warmed in per session, never written back to the document.
202
+ * @param {string} codepoint
203
+ * @param {any} art
204
+ */
205
+ addEmojiArt(codepoint, art) {
206
+ const ptr0 = passStringToWasm0(codepoint, wasm.__wbindgen_export, wasm.__wbindgen_export2);
207
+ const len0 = WASM_VECTOR_LEN;
208
+ wasm.scenecontroller_addEmojiArt(this.__wbg_ptr, ptr0, len0, addHeapObject(art));
209
+ }
210
+ /**
211
+ * @param {ID} id
212
+ * @param {UrlOrPlatformUInt8Array} image
213
+ */
214
+ addImage(id, image) {
215
+ wasm.scenecontroller_addImage(this.__wbg_ptr, addHeapObject(id), addHeapObject(image));
216
+ }
217
+ /**
218
+ * The optional args name a face inside a font collection (`.ttc` — common for
219
+ * macOS system fonts): the matching face is parsed instead of face 0. Omitting
220
+ * them (existing 2-arg callers) keeps the old behavior.
221
+ * @param {ID} id
222
+ * @param {Uint8Array} data
223
+ * @param {string | null} [postscript_name]
224
+ * @param {string | null} [family]
225
+ * @param {string | null} [style]
226
+ */
227
+ addLocalFont(id, data, postscript_name, family, style) {
228
+ var ptr0 = isLikeNone(postscript_name) ? 0 : passStringToWasm0(postscript_name, wasm.__wbindgen_export, wasm.__wbindgen_export2);
229
+ var len0 = WASM_VECTOR_LEN;
230
+ var ptr1 = isLikeNone(family) ? 0 : passStringToWasm0(family, wasm.__wbindgen_export, wasm.__wbindgen_export2);
231
+ var len1 = WASM_VECTOR_LEN;
232
+ var ptr2 = isLikeNone(style) ? 0 : passStringToWasm0(style, wasm.__wbindgen_export, wasm.__wbindgen_export2);
233
+ var len2 = WASM_VECTOR_LEN;
234
+ wasm.scenecontroller_addLocalFont(this.__wbg_ptr, addHeapObject(id), addHeapObject(data), ptr0, len0, ptr1, len1, ptr2, len2);
235
+ }
236
+ /**
237
+ * @param {ID} id
238
+ * @param {Model3DGeometryData} data
239
+ */
240
+ addModel3DGeometry(id, data) {
241
+ wasm.scenecontroller_addModel3DGeometry(this.__wbg_ptr, addHeapObject(id), addHeapObject(data));
242
+ }
243
+ /**
244
+ * @param {ID} id
245
+ * @param {UrlOrPlatformUInt8Array} video
246
+ */
247
+ addVideo(id, video) {
248
+ wasm.scenecontroller_addVideo(this.__wbg_ptr, addHeapObject(id), addHeapObject(video));
249
+ }
250
+ /**
251
+ * Returns a Promise that resolves once the web font has been fetched and parsed.
252
+ * Callers that need to react to font-load completion (e.g. to re-anchor auto-sized
253
+ * text shapes whose natural size depends on glyph metrics) should await this.
254
+ * @param {ID} id
255
+ * @param {string} url
256
+ * @returns {Promise<any>}
257
+ */
258
+ addWebFont(id, url) {
259
+ const ptr0 = passStringToWasm0(url, wasm.__wbindgen_export, wasm.__wbindgen_export2);
260
+ const len0 = WASM_VECTOR_LEN;
261
+ const ret = wasm.scenecontroller_addWebFont(this.__wbg_ptr, addHeapObject(id), ptr0, len0);
262
+ return takeObject(ret);
263
+ }
264
+ /**
265
+ * @param {Uint8Array} data
266
+ * @param {Uint32Array} selected_verts
267
+ * @param {Float2} delta
268
+ * @returns {Uint8Array | undefined}
269
+ */
270
+ applyDeltaToVectorVertexPositionSelection(data, selected_verts, delta) {
271
+ const ret = wasm.scenecontroller_applyDeltaToVectorVertexPositionSelection(this.__wbg_ptr, addHeapObject(data), addHeapObject(selected_verts), addHeapObject(delta));
272
+ return takeObject(ret);
273
+ }
274
+ /**
275
+ * @param {ID} id
276
+ * @returns {BoundingBox | undefined}
277
+ */
278
+ axisAlignedBoundingBox(id) {
279
+ const ret = wasm.scenecontroller_axisAlignedBoundingBox(this.__wbg_ptr, addHeapObject(id));
280
+ return takeObject(ret);
281
+ }
282
+ /**
283
+ * @returns {BoundingBox | undefined}
284
+ */
285
+ boundingBox() {
286
+ const ret = wasm.scenecontroller_boundingBox(this.__wbg_ptr);
287
+ return takeObject(ret);
288
+ }
289
+ /**
290
+ * @param {Float2} start
291
+ * @param {Float2} end
292
+ * @param {boolean} isolate
293
+ * @param {boolean} fully
294
+ * @param {ID | null} [root]
295
+ * @returns {ID[]}
296
+ */
297
+ boxIntersectsObjects(start, end, isolate, fully, root) {
298
+ try {
299
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
300
+ wasm.scenecontroller_boxIntersectsObjects(retptr, this.__wbg_ptr, addHeapObject(start), addHeapObject(end), isolate, fully, isLikeNone(root) ? 0 : addHeapObject(root));
301
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
302
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
303
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
304
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
305
+ return v1;
306
+ } finally {
307
+ wasm.__wbindgen_add_to_stack_pointer(16);
308
+ }
309
+ }
310
+ /**
311
+ * @param {ID} id
312
+ * @param {number | null} [width]
313
+ * @returns {Float2 | undefined}
314
+ */
315
+ calcTextAutoSize(id, width) {
316
+ const ret = wasm.scenecontroller_calcTextAutoSize(this.__wbg_ptr, addHeapObject(id), isLikeNone(width) ? Number.MAX_SAFE_INTEGER : Math.fround(width));
317
+ return takeObject(ret);
318
+ }
319
+ /**
320
+ * @param {ID} id
321
+ * @returns {Float2}
322
+ */
323
+ centerPencilData(id) {
324
+ const ret = wasm.scenecontroller_centerPencilData(this.__wbg_ptr, addHeapObject(id));
325
+ return takeObject(ret);
326
+ }
327
+ /**
328
+ * @returns {Float2}
329
+ */
330
+ centerVectorData() {
331
+ const ret = wasm.scenecontroller_centerVectorData(this.__wbg_ptr);
332
+ return takeObject(ret);
333
+ }
334
+ /**
335
+ * @param {any} network
336
+ * @param {Float2} size
337
+ * @returns {VecNetShapeData | undefined}
338
+ */
339
+ figmaVectorToVecNet(network, size) {
340
+ const ret = wasm.scenecontroller_figmaVectorToVecNet(this.__wbg_ptr, addHeapObject(network), addHeapObject(size));
341
+ return takeObject(ret);
342
+ }
343
+ /**
344
+ * @param {ID} shape
345
+ * @returns {ParseSvgPathResult | undefined}
346
+ */
347
+ flattenShape(shape) {
348
+ const ret = wasm.scenecontroller_flattenShape(this.__wbg_ptr, addHeapObject(shape));
349
+ return takeObject(ret);
350
+ }
351
+ /**
352
+ * Re-solve layout + constraints for the subtree affected by an edit to `id`, returning the
353
+ * objects whose geometry changed for the editor to persist via `dispatchNoUndo`. The caller
354
+ * does NOT choose directions: this walks up to the highest affected ancestor (the layout root)
355
+ * and runs the full measure/arrange solve down through every frame. Because the solve is a pure,
356
+ * idempotent function of geometry, this maximal pass is correct for every trigger (resize,
357
+ * reorder, reparent, layout-prop change, scale, visibility) — an unaffected node re-solves to
358
+ * its current geometry and simply isn't reported. Structural-edit path — does not consume
359
+ * `needs_layout_resolve` dirty marks.
360
+ * @param {ID} id
361
+ * @returns {LayoutResult[]}
362
+ */
363
+ flushLayout(id) {
364
+ try {
365
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
366
+ wasm.scenecontroller_flushLayout(retptr, this.__wbg_ptr, addHeapObject(id));
367
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
368
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
369
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
370
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
371
+ return v1;
372
+ } finally {
373
+ wasm.__wbindgen_add_to_stack_pointer(16);
374
+ }
375
+ }
376
+ /**
377
+ * @returns {number | undefined}
378
+ */
379
+ getCurrentFrameIndex() {
380
+ const ret = wasm.scenecontroller_getCurrentFrameIndex(this.__wbg_ptr);
381
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
382
+ }
383
+ /**
384
+ * @returns {number}
385
+ */
386
+ getTotalFramesAmount() {
387
+ const ret = wasm.scenecontroller_getTotalFramesAmount(this.__wbg_ptr);
388
+ return ret >>> 0;
389
+ }
390
+ /**
391
+ * @returns {VecNetShapeData | undefined}
392
+ */
393
+ getUpdatedPencilData() {
394
+ const ret = wasm.scenecontroller_getUpdatedPencilData(this.__wbg_ptr);
395
+ return takeObject(ret);
396
+ }
397
+ /**
398
+ * @returns {VecNetShapeData | undefined}
399
+ */
400
+ getUpdatedVecNetData() {
401
+ const ret = wasm.scenecontroller_getUpdatedVecNetData(this.__wbg_ptr);
402
+ return takeObject(ret);
403
+ }
404
+ /**
405
+ * Get the oriented bounding box of selected vertices in local coordinates.
406
+ * `box_orientation_radians` is the orientation angle of the box.
407
+ * Returns [half_w, half_h, m00, m01, m10, m11, tx, ty] or null if no selection.
408
+ * The first two values are the half-size. The remaining six are the local matrix
409
+ * (2x2 rotation columns + translation) mapping from box space to parent space.
410
+ * @param {number} box_orientation_radians
411
+ * @returns {Float32Array | undefined}
412
+ */
413
+ getVectorBoxSelectionBoundsAndLocalMatrix(box_orientation_radians) {
414
+ const ret = wasm.scenecontroller_getVectorBoxSelectionBoundsAndLocalMatrix(this.__wbg_ptr, box_orientation_radians);
415
+ return takeObject(ret);
416
+ }
417
+ /**
418
+ * @returns {any}
419
+ */
420
+ getVectorCursor() {
421
+ const ret = wasm.scenecontroller_getVectorCursor(this.__wbg_ptr);
422
+ return takeObject(ret);
423
+ }
424
+ /**
425
+ * @returns {any}
426
+ */
427
+ getVectorEditMode() {
428
+ const ret = wasm.scenecontroller_getVectorEditMode(this.__wbg_ptr);
429
+ return takeObject(ret);
430
+ }
431
+ /**
432
+ * @returns {PlatformUInt8Array | undefined}
433
+ */
434
+ getVectorEditingState() {
435
+ const ret = wasm.scenecontroller_getVectorEditingState(this.__wbg_ptr);
436
+ return takeObject(ret);
437
+ }
438
+ /**
439
+ * @returns {Uint32Array}
440
+ */
441
+ getVectorSelectedVerts() {
442
+ const ret = wasm.scenecontroller_getVectorSelectedVerts(this.__wbg_ptr);
443
+ return takeObject(ret);
444
+ }
445
+ /**
446
+ * Get the count of selected vertices (including vertices from selected segments)
447
+ * @returns {number}
448
+ */
449
+ getVectorSelectionCount() {
450
+ const ret = wasm.scenecontroller_getVectorSelectionCount(this.__wbg_ptr);
451
+ return ret >>> 0;
452
+ }
453
+ /**
454
+ * @returns {boolean}
455
+ */
456
+ hasFontAssetsChanges() {
457
+ const ret = wasm.scenecontroller_hasFontAssetsChanges(this.__wbg_ptr);
458
+ return ret !== 0;
459
+ }
460
+ /**
461
+ * Check if any segments are selected (as opposed to individual vertices)
462
+ * @returns {boolean}
463
+ */
464
+ hasSingleVectorSelectedSegment() {
465
+ const ret = wasm.scenecontroller_hasSingleVectorSelectedSegment(this.__wbg_ptr);
466
+ return ret !== 0;
467
+ }
468
+ /**
469
+ * The instance-root collab id that a (possibly virtual / realized) object id
470
+ * belongs to, or `null` if it is not inside a virtual instance. The editor
471
+ * uses this to redirect an edit on an instance's inner node into an override
472
+ * on the instance root, instead of a no-op edit against the un-persisted node.
473
+ * @param {any} id
474
+ * @returns {any}
475
+ */
476
+ instanceRootOf(id) {
477
+ const ret = wasm.scenecontroller_instanceRootOf(this.__wbg_ptr, addHeapObject(id));
478
+ return takeObject(ret);
479
+ }
480
+ /**
481
+ * Single object intersection that does not consider parent, visibility or clipping
482
+ * @param {Float2} pos
483
+ * @param {ID} object
484
+ * @param {number | null} [stroke_margin]
485
+ * @param {boolean | null} [is_selected]
486
+ * @returns {boolean}
487
+ */
488
+ intersectsObject(pos, object, stroke_margin, is_selected) {
489
+ const ret = wasm.scenecontroller_intersectsObject(this.__wbg_ptr, addHeapObject(pos), addHeapObject(object), isLikeNone(stroke_margin) ? Number.MAX_SAFE_INTEGER : Math.fround(stroke_margin), isLikeNone(is_selected) ? 0xFFFFFF : is_selected ? 1 : 0);
490
+ return ret !== 0;
491
+ }
492
+ /**
493
+ * @param {Float2} pos
494
+ * @param {boolean | null} [include_locked]
495
+ * @param {number | null} [stroke_margin]
496
+ * @returns {ID[]}
497
+ */
498
+ intersectsObjects(pos, include_locked, stroke_margin) {
499
+ try {
500
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
501
+ wasm.scenecontroller_intersectsObjects(retptr, this.__wbg_ptr, addHeapObject(pos), isLikeNone(include_locked) ? 0xFFFFFF : include_locked ? 1 : 0, isLikeNone(stroke_margin) ? Number.MAX_SAFE_INTEGER : Math.fround(stroke_margin));
502
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
503
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
504
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
505
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
506
+ return v1;
507
+ } finally {
508
+ wasm.__wbindgen_add_to_stack_pointer(16);
509
+ }
510
+ }
511
+ /**
512
+ * @returns {boolean}
513
+ */
514
+ isEditedVectorEmpty() {
515
+ const ret = wasm.scenecontroller_isEditedVectorEmpty(this.__wbg_ptr);
516
+ return ret !== 0;
517
+ }
518
+ /**
519
+ * @param {ID} id
520
+ * @returns {boolean}
521
+ */
522
+ isObjectInViewport(id) {
523
+ const ret = wasm.scenecontroller_isObjectInViewport(this.__wbg_ptr, addHeapObject(id));
524
+ return ret !== 0;
525
+ }
526
+ /**
527
+ * @returns {boolean}
528
+ */
529
+ isVectorBoxSelectAllowed() {
530
+ const ret = wasm.scenecontroller_isVectorBoxSelectAllowed(this.__wbg_ptr);
531
+ return ret !== 0;
532
+ }
533
+ /**
534
+ * Returns true if a vector point (vert or visible control point) is under the given
535
+ * world position. Used to give point interactions priority over the resize box.
536
+ * @param {Float2} pos
537
+ * @returns {boolean}
538
+ */
539
+ isVectorPointUnderCursor(pos) {
540
+ const ret = wasm.scenecontroller_isVectorPointUnderCursor(this.__wbg_ptr, addHeapObject(pos));
541
+ return ret !== 0;
542
+ }
543
+ layout() {
544
+ wasm.scenecontroller_layout(this.__wbg_ptr);
545
+ }
546
+ /**
547
+ * Drain pending `needs_layout_resolve` dirty marks (set via `markNeedsLayoutResolve`) through
548
+ * the constraint + autolayout re-solve and return the objects whose geometry changed. Capturing
549
+ * counterpart of `layout()`, for the size-change write-back path.
550
+ * @returns {LayoutResult[]}
551
+ */
552
+ layoutFromResize() {
553
+ try {
554
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
555
+ wasm.scenecontroller_layoutFromResize(retptr, this.__wbg_ptr);
556
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
557
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
558
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
559
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
560
+ return v1;
561
+ } finally {
562
+ wasm.__wbindgen_add_to_stack_pointer(16);
563
+ }
564
+ }
565
+ /**
566
+ * Mark an object's subtree for a layout + constraint re-solve on the next `update_cached`
567
+ * (drained by `compute_layout_and_constraints_from_resize`). The editor calls this after a
568
+ * non-base-state resize, where layout results must be applied purely in the runtime rather than
569
+ * written to the data layer.
570
+ * @param {ID} id
571
+ */
572
+ markNeedsLayoutResolve(id) {
573
+ wasm.scenecontroller_markNeedsLayoutResolve(this.__wbg_ptr, addHeapObject(id));
574
+ }
575
+ /**
576
+ * Measures the natural size for a text shape given its data. Used by the editor
577
+ * before dispatching auto-size mutations so it can shift `position` to keep the
578
+ * alignment-anchored corner in place. Returns `data.size` unchanged if the font is
579
+ * not loaded yet or `autoSize` is None.
580
+ * @param {TextShapeData} data
581
+ * @returns {Float2}
582
+ */
583
+ measureTextNaturalSize(data) {
584
+ const ret = wasm.scenecontroller_measureTextNaturalSize(this.__wbg_ptr, addHeapObject(data));
585
+ return takeObject(ret);
586
+ }
587
+ /**
588
+ * Returns the currently selected clip index for the shape, or null if no clip
589
+ * is bound.
590
+ * @param {ID} id
591
+ * @returns {number | undefined}
592
+ */
593
+ model3DAnimationClipIndex(id) {
594
+ const ret = wasm.scenecontroller_model3DAnimationClipIndex(this.__wbg_ptr, addHeapObject(id));
595
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
596
+ }
597
+ /**
598
+ * Returns whether the shape's animation is currently playing.
599
+ * @param {ID} id
600
+ * @returns {boolean}
601
+ */
602
+ model3DAnimationIsPlaying(id) {
603
+ const ret = wasm.scenecontroller_model3DAnimationIsPlaying(this.__wbg_ptr, addHeapObject(id));
604
+ return ret !== 0;
605
+ }
606
+ /**
607
+ * Current playhead in seconds for the shape's bound clip, or null when no
608
+ * clip is selected.
609
+ * @param {ID} id
610
+ * @returns {number | undefined}
611
+ */
612
+ model3DAnimationLocalTime(id) {
613
+ const ret = wasm.scenecontroller_model3DAnimationLocalTime(this.__wbg_ptr, addHeapObject(id));
614
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
615
+ }
616
+ /**
617
+ * Move selected vertices by a delta
618
+ * @param {Float2} delta
619
+ */
620
+ moveVectorSelectionByDelta(delta) {
621
+ wasm.scenecontroller_moveVectorSelectionByDelta(this.__wbg_ptr, addHeapObject(delta));
622
+ }
623
+ /**
624
+ * @param {ID} id
625
+ * @returns {BoundingBox | undefined}
626
+ */
627
+ objectAlignedBoundingBox(id) {
628
+ const ret = wasm.scenecontroller_objectAlignedBoundingBox(this.__wbg_ptr, addHeapObject(id));
629
+ return takeObject(ret);
630
+ }
631
+ /**
632
+ * The current data of an object by collab id, read from the runtime slotmap.
633
+ * Works for *virtual* instance descendants (which exist only in the slotmap,
634
+ * realized from the component registry, not in the collab tree), so the editor
635
+ * can read a realized node's properties — e.g. to populate the inspector for a
636
+ * node selected inside an instance. Returns `null` if the id is unknown.
637
+ * @param {any} id
638
+ * @returns {any}
639
+ */
640
+ objectData(id) {
641
+ const ret = wasm.scenecontroller_objectData(this.__wbg_ptr, addHeapObject(id));
642
+ return takeObject(ret);
643
+ }
644
+ /**
645
+ * @param {ID} id
646
+ * @returns {Affine2 | undefined}
647
+ */
648
+ objectLocalMatrix(id) {
649
+ const ret = wasm.scenecontroller_objectLocalMatrix(this.__wbg_ptr, addHeapObject(id));
650
+ return takeObject(ret);
651
+ }
652
+ /**
653
+ * @param {ID} id
654
+ * @returns {Affine2 | undefined}
655
+ */
656
+ objectWorldMatrix(id) {
657
+ const ret = wasm.scenecontroller_objectWorldMatrix(this.__wbg_ptr, addHeapObject(id));
658
+ return takeObject(ret);
659
+ }
660
+ /**
661
+ * @param {ID} id
662
+ * @returns {Affine2 | undefined}
663
+ */
664
+ objectWorldMatrixWithChildrenOffset(id) {
665
+ const ret = wasm.scenecontroller_objectWorldMatrixWithChildrenOffset(this.__wbg_ptr, addHeapObject(id));
666
+ return takeObject(ret);
667
+ }
668
+ /**
669
+ * @param {string} key
670
+ */
671
+ onKeyDown(key) {
672
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_export, wasm.__wbindgen_export2);
673
+ const len0 = WASM_VECTOR_LEN;
674
+ wasm.scenecontroller_onKeyDown(this.__wbg_ptr, ptr0, len0);
675
+ }
676
+ /**
677
+ * @param {string} key
678
+ */
679
+ onKeyUp(key) {
680
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_export, wasm.__wbindgen_export2);
681
+ const len0 = WASM_VECTOR_LEN;
682
+ wasm.scenecontroller_onKeyUp(this.__wbg_ptr, ptr0, len0);
683
+ }
684
+ /**
685
+ * @param {Float2} pos
686
+ * @param {boolean} is_touch
687
+ * @param {number} button
688
+ */
689
+ onPointerDown(pos, is_touch, button) {
690
+ wasm.scenecontroller_onPointerDown(this.__wbg_ptr, addHeapObject(pos), is_touch, button);
691
+ }
692
+ onPointerEnter() {
693
+ wasm.scenecontroller_onPointerEnter(this.__wbg_ptr);
694
+ }
695
+ onPointerLeave() {
696
+ wasm.scenecontroller_onPointerLeave(this.__wbg_ptr);
697
+ }
698
+ /**
699
+ * @param {Float2} pos
700
+ * @param {boolean} is_touch
701
+ * @param {number} button
702
+ */
703
+ onPointerMove(pos, is_touch, button) {
704
+ wasm.scenecontroller_onPointerMove(this.__wbg_ptr, addHeapObject(pos), is_touch, button);
705
+ }
706
+ /**
707
+ * @param {Float2} pos
708
+ * @param {boolean} is_touch
709
+ * @param {number} button
710
+ */
711
+ onPointerUp(pos, is_touch, button) {
712
+ wasm.scenecontroller_onPointerUp(this.__wbg_ptr, addHeapObject(pos), is_touch, button);
713
+ }
714
+ /**
715
+ * The *outermost* (top-level, collab-addressable) instance root that a possibly
716
+ * virtual / nested realized object id belongs to, or `null` if it is not inside
717
+ * any instance. Unlike [`instanceRootOf`](Self::instance_root_of) (nearest), this
718
+ * walks past nested instance hosts. The editor folds an edit on a node inside a
719
+ * (possibly nested) instance into *this* instance's overrides; for a node inside a
720
+ * nested instance the override is a composite path that composes across the
721
+ * boundary.
722
+ * @param {any} id
723
+ * @returns {any}
724
+ */
725
+ outermostInstanceRootOf(id) {
726
+ const ret = wasm.scenecontroller_outermostInstanceRootOf(this.__wbg_ptr, addHeapObject(id));
727
+ return takeObject(ret);
728
+ }
729
+ /**
730
+ * @param {ID} child_id
731
+ * @param {ID} parent_id
732
+ * @returns {BoundingBox | undefined}
733
+ */
734
+ parentAlignedBoundingBox(child_id, parent_id) {
735
+ const ret = wasm.scenecontroller_parentAlignedBoundingBox(this.__wbg_ptr, addHeapObject(child_id), addHeapObject(parent_id));
736
+ return takeObject(ret);
737
+ }
738
+ /**
739
+ * @param {string} path
740
+ * @param {number} fill_rule
741
+ * @returns {ParseSvgPathResult | undefined}
742
+ */
743
+ parseSvgPath(path, fill_rule) {
744
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_export, wasm.__wbindgen_export2);
745
+ const len0 = WASM_VECTOR_LEN;
746
+ const ret = wasm.scenecontroller_parseSvgPath(this.__wbg_ptr, ptr0, len0, fill_rule);
747
+ return takeObject(ret);
748
+ }
749
+ pencilShiftDown() {
750
+ wasm.scenecontroller_pencilShiftDown(this.__wbg_ptr);
751
+ }
752
+ pencilShiftUp() {
753
+ wasm.scenecontroller_pencilShiftUp(this.__wbg_ptr);
754
+ }
755
+ /**
756
+ * How many async document-asset loads (images, videos, web fonts) are
757
+ * still in flight. Editor-only: the video export preview polls this on
758
+ * its standalone engine to start recording only once the freshly-created
759
+ * scene is fully loaded (the `has*AssetsChanges` flags can only say
760
+ * "something landed this frame", never "nothing is still loading").
761
+ * @returns {number}
762
+ */
763
+ pendingAssetLoads() {
764
+ const ret = wasm.scenecontroller_pendingAssetLoads(this.__wbg_ptr);
765
+ return ret >>> 0;
766
+ }
767
+ /**
768
+ * @param {ID} frame_id
769
+ */
770
+ playInEditorFrame(frame_id) {
771
+ wasm.scenecontroller_playInEditorFrame(this.__wbg_ptr, addHeapObject(frame_id));
772
+ }
773
+ /**
774
+ * @param {ID | null} [start_frame]
775
+ * @param {boolean | null} [autoplay_videos]
776
+ */
777
+ present(start_frame, autoplay_videos) {
778
+ wasm.scenecontroller_present(this.__wbg_ptr, isLikeNone(start_frame) ? 0 : addHeapObject(start_frame), isLikeNone(autoplay_videos) ? 0xFFFFFF : autoplay_videos ? 1 : 0);
779
+ }
780
+ /**
781
+ * Editor-only: live-preview a single transition tween on `object_id`, animating
782
+ * from the object's current look to `to_state` (null = base state) using the
783
+ * easing/duration/params in `tween_data` (a `TweenData`). Plays once; forward-only.
784
+ * Snap the object to the desired start state via `resetAllStates` before calling,
785
+ * and `stopPreviewTransition` + `resetAllStates` to revert.
786
+ * @param {ID} object_id
787
+ * @param {ID | null | undefined} to_state
788
+ * @param {any} tween_data
789
+ */
790
+ previewTransition(object_id, to_state, tween_data) {
791
+ wasm.scenecontroller_previewTransition(this.__wbg_ptr, addHeapObject(object_id), isLikeNone(to_state) ? 0 : addHeapObject(to_state), addHeapObject(tween_data));
792
+ }
793
+ /**
794
+ * @param {ID} id
795
+ * @returns {BoundingBox | undefined}
796
+ */
797
+ projectionEffectBoundingBox(id) {
798
+ const ret = wasm.scenecontroller_projectionEffectBoundingBox(this.__wbg_ptr, addHeapObject(id));
799
+ return takeObject(ret);
800
+ }
801
+ /**
802
+ * @param {Uint8Array} data
803
+ * @param {Uint32Array} selected_verts
804
+ * @returns {Float64Array}
805
+ */
806
+ readVectorCornerRadiiForSelection(data, selected_verts) {
807
+ const ret = wasm.scenecontroller_readVectorCornerRadiiForSelection(this.__wbg_ptr, addHeapObject(data), addHeapObject(selected_verts));
808
+ return takeObject(ret);
809
+ }
810
+ /**
811
+ * @param {Uint8Array} data
812
+ * @returns {number}
813
+ */
814
+ readVectorCornerSmoothing(data) {
815
+ const ret = wasm.scenecontroller_readVectorCornerSmoothing(this.__wbg_ptr, addHeapObject(data));
816
+ return ret;
817
+ }
818
+ /**
819
+ * @param {Uint8Array} data
820
+ * @param {Uint32Array} selected_verts
821
+ * @returns {Float64Array}
822
+ */
823
+ readVectorVertexPositionsForSelection(data, selected_verts) {
824
+ const ret = wasm.scenecontroller_readVectorVertexPositionsForSelection(this.__wbg_ptr, addHeapObject(data), addHeapObject(selected_verts));
825
+ return takeObject(ret);
826
+ }
827
+ /**
828
+ * Derive the pure-resolution constraint anchor for `child` within `parent` from their current
829
+ * Re-derive a constrained child's runtime-only inset anchor from its current base geometry and
830
+ * stored [`crate::data::AnchorMode`]s. The editor calls this after a *direct* geometry edit of
831
+ * the child (drag/resize/paste/reparent) — NOT on a parent-resize-induced move — so subsequent
832
+ * parent resizes resolve the child purely and drift-free. The insets are never persisted (a pure
833
+ * function of geometry, derived at scene load); this only refreshes the runtime cache.
834
+ * @param {ID} id
835
+ */
836
+ reanchorObject(id) {
837
+ wasm.scenecontroller_reanchorObject(this.__wbg_ptr, addHeapObject(id));
838
+ }
839
+ /**
840
+ * @param {ID | null | undefined} frame
841
+ * @param {ObjectStateSelection[]} overrides
842
+ */
843
+ resetAllStates(frame, overrides) {
844
+ const ptr0 = passArrayJsValueToWasm0(overrides, wasm.__wbindgen_export);
845
+ const len0 = WASM_VECTOR_LEN;
846
+ wasm.scenecontroller_resetAllStates(this.__wbg_ptr, isLikeNone(frame) ? 0 : addHeapObject(frame), ptr0, len0);
847
+ }
848
+ /**
849
+ * Resize a group to `(width, height)` by scaling its contents (geometry only), returning the
850
+ * descendants whose geometry changed for the editor to persist. Group self-resize entry point
851
+ * — a group has no size, so free-resizing it scales its children.
852
+ * @param {ID} id
853
+ * @param {number} width
854
+ * @param {number} height
855
+ * @returns {LayoutResult[]}
856
+ */
857
+ resizeGroup(id, width, height) {
858
+ try {
859
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
860
+ wasm.scenecontroller_resizeGroup(retptr, this.__wbg_ptr, addHeapObject(id), width, height);
861
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
862
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
863
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
864
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
865
+ return v1;
866
+ } finally {
867
+ wasm.__wbindgen_add_to_stack_pointer(16);
868
+ }
869
+ }
870
+ /**
871
+ * Save the initial positions of selected vertices and control points
872
+ * Must be called before transform_vector_selection for transforms to work correctly
873
+ */
874
+ saveVectorSelectionInitialPositions() {
875
+ wasm.scenecontroller_saveVectorSelectionInitialPositions(this.__wbg_ptr);
876
+ }
877
+ /**
878
+ * @param {Float2} pos
879
+ * @returns {Float2}
880
+ */
881
+ screenToWorld(pos) {
882
+ const ret = wasm.scenecontroller_screenToWorld(this.__wbg_ptr, addHeapObject(pos));
883
+ return takeObject(ret);
884
+ }
885
+ /**
886
+ * @param {number} dt
887
+ * @returns {Promise<void>}
888
+ */
889
+ seekVideos(dt) {
890
+ const ret = wasm.scenecontroller_seekVideos(this.__wbg_ptr, dt);
891
+ return takeObject(ret);
892
+ }
893
+ /**
894
+ * @param {Uint8Array} data
895
+ * @param {Uint32Array} selected_verts
896
+ * @param {number} radius
897
+ * @returns {Uint8Array | undefined}
898
+ */
899
+ setBytesForVectorCornerRadiusSelection(data, selected_verts, radius) {
900
+ const ret = wasm.scenecontroller_setBytesForVectorCornerRadiusSelection(this.__wbg_ptr, addHeapObject(data), addHeapObject(selected_verts), radius);
901
+ return takeObject(ret);
902
+ }
903
+ /**
904
+ * @param {Uint8Array} data
905
+ * @param {number} corner_smoothing
906
+ * @returns {Uint8Array | undefined}
907
+ */
908
+ setBytesForVectorCornerSmoothing(data, corner_smoothing) {
909
+ const ret = wasm.scenecontroller_setBytesForVectorCornerSmoothing(this.__wbg_ptr, addHeapObject(data), corner_smoothing);
910
+ return takeObject(ret);
911
+ }
912
+ /**
913
+ * @param {Uint8Array} data
914
+ * @param {Uint32Array} selected_verts
915
+ * @param {number} x
916
+ * @param {number} y
917
+ * @returns {Uint8Array | undefined}
918
+ */
919
+ setBytesForVectorVertexPositionSelection(data, selected_verts, x, y) {
920
+ const ret = wasm.scenecontroller_setBytesForVectorVertexPositionSelection(this.__wbg_ptr, addHeapObject(data), addHeapObject(selected_verts), x, y);
921
+ return takeObject(ret);
922
+ }
923
+ /**
924
+ * Drive playback of an imported glTF animation on a Model3D shape.
925
+ * `clipIndex` indexes into the shape's Model3DData.animations array; pass null
926
+ * (or a value paired with `isPlaying = false`) to pause.
927
+ * @param {ID} id
928
+ * @param {number | null | undefined} clip_index
929
+ * @param {boolean} is_playing
930
+ */
931
+ setModel3DAnimation(id, clip_index, is_playing) {
932
+ wasm.scenecontroller_setModel3DAnimation(this.__wbg_ptr, addHeapObject(id), isLikeNone(clip_index) ? Number.MAX_SAFE_INTEGER : (clip_index) >>> 0, is_playing);
933
+ }
934
+ /**
935
+ * Scrub the shape's clip to the given local time in seconds. The renderer
936
+ * picks the new pose up on the next frame.
937
+ * @param {ID} id
938
+ * @param {number} time
939
+ */
940
+ setModel3DAnimationLocalTime(id, time) {
941
+ wasm.scenecontroller_setModel3DAnimationLocalTime(this.__wbg_ptr, addHeapObject(id), time);
942
+ }
943
+ /**
944
+ * @param {Float4} padding
945
+ */
946
+ setPresentationPadding(padding) {
947
+ wasm.scenecontroller_setPresentationPadding(this.__wbg_ptr, addHeapObject(padding));
948
+ }
949
+ /**
950
+ * @param {boolean} show
951
+ */
952
+ setShowPixelGrid(show) {
953
+ wasm.scenecontroller_setShowPixelGrid(this.__wbg_ptr, show);
954
+ }
955
+ /**
956
+ * @param {Uint8Array} state
957
+ */
958
+ setVectorEditingState(state) {
959
+ try {
960
+ wasm.scenecontroller_setVectorEditingState(this.__wbg_ptr, addBorrowedObject(state));
961
+ } finally {
962
+ heap[stack_pointer++] = undefined;
963
+ }
964
+ }
965
+ /**
966
+ * @param {any} tool
967
+ */
968
+ setVectorTool(tool) {
969
+ wasm.scenecontroller_setVectorTool(this.__wbg_ptr, addHeapObject(tool));
970
+ }
971
+ /**
972
+ * Snap a world-space resize handle position against other (non-selected) vertices.
973
+ * `snap_x`/`snap_y` indicate which axes may snap. Returns the snapped world position.
974
+ * @param {Float2} pos
975
+ * @param {boolean} snap_x
976
+ * @param {boolean} snap_y
977
+ * @returns {Float2}
978
+ */
979
+ snapVectorResizeHandle(pos, snap_x, snap_y) {
980
+ const ret = wasm.scenecontroller_snapVectorResizeHandle(this.__wbg_ptr, addHeapObject(pos), snap_x, snap_y);
981
+ return takeObject(ret);
982
+ }
983
+ start() {
984
+ wasm.scenecontroller_start(this.__wbg_ptr);
985
+ }
986
+ /**
987
+ * @param {ID} id
988
+ * @param {number} stroke_width
989
+ * @param {Float4} color
990
+ */
991
+ startPencil(id, stroke_width, color) {
992
+ wasm.scenecontroller_startPencil(this.__wbg_ptr, addHeapObject(id), stroke_width, addHeapObject(color));
993
+ }
994
+ /**
995
+ * @param {ID} id
996
+ * @param {boolean} creation
997
+ */
998
+ startVectorEditing(id, creation) {
999
+ wasm.scenecontroller_startVectorEditing(this.__wbg_ptr, addHeapObject(id), creation);
1000
+ }
1001
+ stopInEditorFrame() {
1002
+ wasm.scenecontroller_stopInEditorFrame(this.__wbg_ptr);
1003
+ }
1004
+ stopPencil() {
1005
+ wasm.scenecontroller_stopPencil(this.__wbg_ptr);
1006
+ }
1007
+ stopPresenting() {
1008
+ wasm.scenecontroller_stopPresenting(this.__wbg_ptr);
1009
+ }
1010
+ /**
1011
+ * Editor-only: stop the transition-curve hover preview. Pair with
1012
+ * `resetAllStates` to restore the object to its current state.
1013
+ */
1014
+ stopPreviewTransition() {
1015
+ wasm.scenecontroller_stopPreviewTransition(this.__wbg_ptr);
1016
+ }
1017
+ stopVectorEditing() {
1018
+ wasm.scenecontroller_stopVectorEditing(this.__wbg_ptr);
1019
+ }
1020
+ /**
1021
+ * @param {ID} shape
1022
+ * @returns {ParseSvgPathResult | undefined}
1023
+ */
1024
+ strokeShape(shape) {
1025
+ const ret = wasm.scenecontroller_strokeShape(this.__wbg_ptr, addHeapObject(shape));
1026
+ return takeObject(ret);
1027
+ }
1028
+ /**
1029
+ * @param {SceneData} scene_data
1030
+ */
1031
+ switchScene(scene_data) {
1032
+ wasm.scenecontroller_switchScene(this.__wbg_ptr, addHeapObject(scene_data));
1033
+ }
1034
+ /**
1035
+ * @param {Float2} min
1036
+ * @param {Float2} max
1037
+ * @param {Affine2} world_matrix
1038
+ * @param {ID} align_id
1039
+ * @returns {BoundingBox | undefined}
1040
+ */
1041
+ transformBoundingBoxByAlignObject(min, max, world_matrix, align_id) {
1042
+ const ret = wasm.scenecontroller_transformBoundingBoxByAlignObject(this.__wbg_ptr, addHeapObject(min), addHeapObject(max), addHeapObject(world_matrix), addHeapObject(align_id));
1043
+ return takeObject(ret);
1044
+ }
1045
+ /**
1046
+ * Transform selected vertices and control points around a center point
1047
+ * center: [x, y] in local coordinates
1048
+ * scale: [scale_x, scale_y] scale factors
1049
+ * rotation_radians: additional rotation in radians
1050
+ * box_rotation_radians: orientation of the resize box (for scaling in rotated space)
1051
+ * @param {Float2} center
1052
+ * @param {Float2} scale
1053
+ * @param {number} rotation_radians
1054
+ * @param {number} box_rotation_radians
1055
+ * @returns {boolean}
1056
+ */
1057
+ transformVectorSelection(center, scale, rotation_radians, box_rotation_radians) {
1058
+ const ret = wasm.scenecontroller_transformVectorSelection(this.__wbg_ptr, addHeapObject(center), addHeapObject(scale), rotation_radians, box_rotation_radians);
1059
+ return ret !== 0;
1060
+ }
1061
+ /**
1062
+ * @param {ID[]} ids
1063
+ */
1064
+ triggerEventForObjectIds(ids) {
1065
+ const ptr0 = passArrayJsValueToWasm0(ids, wasm.__wbindgen_export);
1066
+ const len0 = WASM_VECTOR_LEN;
1067
+ wasm.scenecontroller_triggerEventForObjectIds(this.__wbg_ptr, ptr0, len0);
1068
+ }
1069
+ /**
1070
+ * @param {DocumentUpdate} message
1071
+ */
1072
+ updateByOp(message) {
1073
+ wasm.scenecontroller_updateByOp(this.__wbg_ptr, addHeapObject(message));
1074
+ }
1075
+ updateCached() {
1076
+ wasm.scenecontroller_updateCached(this.__wbg_ptr);
1077
+ }
1078
+ /**
1079
+ * @param {CameraDiff} diff
1080
+ */
1081
+ updateCamera(diff) {
1082
+ wasm.scenecontroller_updateCamera(this.__wbg_ptr, addHeapObject(diff));
1083
+ }
1084
+ /**
1085
+ * Mirror the document's component-definitions registry into the runtime and
1086
+ * re-expand every virtual instance. The editor calls this after a scene
1087
+ * (re)build (e.g. after `switchScene`) and whenever `DocumentData.components`
1088
+ * or a main component changes. Instance content is realized into the slotmap
1089
+ * from this registry, never stored in the synced document, so there is no
1090
+ * per-instance propagation op and nothing to drift.
1091
+ * @param {any} components
1092
+ */
1093
+ updateComponents(components) {
1094
+ wasm.scenecontroller_updateComponents(this.__wbg_ptr, addHeapObject(components));
1095
+ }
1096
+ /**
1097
+ * @param {PublishDiff} diff
1098
+ */
1099
+ updatePublish(diff) {
1100
+ wasm.scenecontroller_updatePublish(this.__wbg_ptr, addHeapObject(diff));
1101
+ }
1102
+ /**
1103
+ * @param {UpdateScene} op
1104
+ */
1105
+ updateSceneOp(op) {
1106
+ wasm.scenecontroller_updateSceneOp(this.__wbg_ptr, addHeapObject(op));
1107
+ }
1108
+ /**
1109
+ * @param {any} ui_shapes
1110
+ */
1111
+ updateUiShapes(ui_shapes) {
1112
+ wasm.scenecontroller_updateUiShapes(this.__wbg_ptr, addHeapObject(ui_shapes));
1113
+ }
1114
+ /**
1115
+ * @param {boolean} allowed
1116
+ */
1117
+ vectorAllowMultiSelect(allowed) {
1118
+ wasm.scenecontroller_vectorAllowMultiSelect(this.__wbg_ptr, allowed);
1119
+ }
1120
+ /**
1121
+ * @param {Float2} start
1122
+ * @param {Float2} end
1123
+ */
1124
+ vectorBoxSelect(start, end) {
1125
+ wasm.scenecontroller_vectorBoxSelect(this.__wbg_ptr, addHeapObject(start), addHeapObject(end));
1126
+ }
1127
+ /**
1128
+ * Clear any active snap lines/dots (call when a box-driven drag-move ends)
1129
+ */
1130
+ vectorClearSnapping() {
1131
+ wasm.scenecontroller_vectorClearSnapping(this.__wbg_ptr);
1132
+ }
1133
+ /**
1134
+ * @param {boolean} connect
1135
+ */
1136
+ vectorDeleteSelection(connect) {
1137
+ wasm.scenecontroller_vectorDeleteSelection(this.__wbg_ptr, connect);
1138
+ }
1139
+ /**
1140
+ * @param {ID} id
1141
+ * @param {Float2} size_delta
1142
+ * @returns {VecNetShapeData | undefined}
1143
+ */
1144
+ vectorResize(id, size_delta) {
1145
+ const ret = wasm.scenecontroller_vectorResize(this.__wbg_ptr, addHeapObject(id), addHeapObject(size_delta));
1146
+ return takeObject(ret);
1147
+ }
1148
+ /**
1149
+ * @param {Uint8Array} data
1150
+ * @param {Float2} size_delta
1151
+ * @param {number} applied_scale
1152
+ * @returns {VecNetShapeData | undefined}
1153
+ */
1154
+ vectorResizeWithCornerRadii(data, size_delta, applied_scale) {
1155
+ const ret = wasm.scenecontroller_vectorResizeWithCornerRadii(this.__wbg_ptr, addHeapObject(data), addHeapObject(size_delta), applied_scale);
1156
+ return takeObject(ret);
1157
+ }
1158
+ /**
1159
+ * @param {boolean} value
1160
+ */
1161
+ vectorSetIsAltPressed(value) {
1162
+ wasm.scenecontroller_vectorSetIsAltPressed(this.__wbg_ptr, value);
1163
+ }
1164
+ /**
1165
+ * @param {boolean} value
1166
+ */
1167
+ vectorSetIsSnapping(value) {
1168
+ wasm.scenecontroller_vectorSetIsSnapping(this.__wbg_ptr, value);
1169
+ }
1170
+ /**
1171
+ * @param {boolean} value
1172
+ */
1173
+ vectorSetIsSnappingControlAngles(value) {
1174
+ wasm.scenecontroller_vectorSetIsSnappingControlAngles(this.__wbg_ptr, value);
1175
+ }
1176
+ vectorStopContinueSubpath() {
1177
+ wasm.scenecontroller_vectorStopContinueSubpath(this.__wbg_ptr);
1178
+ }
1179
+ /**
1180
+ * @param {Float2} pos
1181
+ * @returns {Float2}
1182
+ */
1183
+ worldToScreen(pos) {
1184
+ const ret = wasm.scenecontroller_worldToScreen(this.__wbg_ptr, addHeapObject(pos));
1185
+ return takeObject(ret);
1186
+ }
1187
+ /**
1188
+ * @param {boolean} arg0
1189
+ */
1190
+ set is_play_mode(arg0) {
1191
+ wasm.__wbg_set_scenecontroller_is_play_mode(this.__wbg_ptr, arg0);
1192
+ }
1193
+ /**
1194
+ * @param {boolean} arg0
1195
+ */
1196
+ set needs_video_update(arg0) {
1197
+ wasm.__wbg_set_scenecontroller_needs_video_update(this.__wbg_ptr, arg0);
1198
+ }
1199
+ /**
1200
+ * @param {boolean} arg0
1201
+ */
1202
+ set show_pixel_grid(arg0) {
1203
+ wasm.__wbg_set_scenecontroller_show_pixel_grid(this.__wbg_ptr, arg0);
1204
+ }
1205
+ }
1206
+ if (Symbol.dispose) SceneController.prototype[Symbol.dispose] = SceneController.prototype.free;
1207
+
1208
+ /**
1209
+ * Add an instance-only child under a realized node inside a virtual instance,
1210
+ * returning the updated thin link. Adding a node *inside* an instance is recorded
1211
+ * as an `extraChildren` override (the parent isn't a real synced object), so it
1212
+ * survives main edits and re-expansion. Returns `null` if the instance/component
1213
+ * is unknown or `parentRealizedId` is not part of the instance.
1214
+ * @param {any} components
1215
+ * @param {any} instance_id
1216
+ * @param {any} link
1217
+ * @param {any} parent_realized_id
1218
+ * @param {any} child
1219
+ * @returns {any}
1220
+ */
1221
+ export function addRealizedChild(components, instance_id, link, parent_realized_id, child) {
1222
+ const ret = wasm.addRealizedChild(addHeapObject(components), addHeapObject(instance_id), addHeapObject(link), addHeapObject(parent_realized_id), addHeapObject(child));
1223
+ return takeObject(ret);
1224
+ }
1225
+
1226
+ /**
1227
+ * Compute the ops that bring an instance's `current` materialized subtree back in
1228
+ * sync with its main component (e.g. after the main was edited). Returns a
1229
+ * `DocumentUpdate[]`: one `UpdateObject` per changed node, plus add/delete for
1230
+ * structural changes. Applying them keeps node identity (realized ids are
1231
+ * stable), so undo/redo and collab behave like any other edit.
1232
+ * @param {any} components
1233
+ * @param {any} scene
1234
+ * @param {any} instance_id
1235
+ * @param {any} link
1236
+ * @param {any} current
1237
+ * @returns {any}
1238
+ */
1239
+ export function componentInstanceRefreshOps(components, scene, instance_id, link, current) {
1240
+ const ret = wasm.componentInstanceRefreshOps(addHeapObject(components), addHeapObject(scene), addHeapObject(instance_id), addHeapObject(link), addHeapObject(current));
1241
+ return takeObject(ret);
1242
+ }
1243
+
1244
+ /**
1245
+ * Capture the overrides implied by a *materialized* instance subtree (the legacy
1246
+ * on-disk form: the root carries `link` and every realized descendant is stored
1247
+ * as a real child) into the thin `ComponentInstanceData`. The editor writes the
1248
+ * returned link back onto the instance root and drops the stored descendants,
1249
+ * completing the materialized -> virtual migration for that instance. Returns
1250
+ * `null` if the component referenced by `link` is unknown.
1251
+ * @param {any} components
1252
+ * @param {any} instance_id
1253
+ * @param {any} link
1254
+ * @param {any} materialized
1255
+ * @returns {any}
1256
+ */
1257
+ export function dematerializeInstance(components, instance_id, link, materialized) {
1258
+ const ret = wasm.dematerializeInstance(addHeapObject(components), addHeapObject(instance_id), addHeapObject(link), addHeapObject(materialized));
1259
+ return takeObject(ret);
1260
+ }
1261
+
1262
+ /**
1263
+ * Realize a duplicate of an existing instance: a new instance (root id
1264
+ * `newInstanceId`) that copies `sourceLink`'s overrides, re-keyed for the new
1265
+ * root. Returns the materialized `TreeItem<ObjectData>`, or `null` if the source
1266
+ * component is unknown.
1267
+ * @param {any} components
1268
+ * @param {any} source_instance_id
1269
+ * @param {any} source_link
1270
+ * @param {any} new_instance_id
1271
+ * @returns {any}
1272
+ */
1273
+ export function duplicateComponentInstance(components, source_instance_id, source_link, new_instance_id) {
1274
+ const ret = wasm.duplicateComponentInstance(addHeapObject(components), addHeapObject(source_instance_id), addHeapObject(source_link), addHeapObject(new_instance_id));
1275
+ return takeObject(ret);
1276
+ }
1277
+
1278
+ /**
1279
+ * Fold an edit on a *realized* node (a node inside a virtual instance, as
1280
+ * returned by hit-testing / shown in the layer tree) into the instance's
1281
+ * overrides, returning the updated thin link to write back onto the instance
1282
+ * root. `newData` is the node's full data after the edit (the editor runs its
1283
+ * command on the realized node, then passes the result here); the delta against
1284
+ * the node's current realized data becomes the override. This is how an
1285
+ * in-instance edit is persisted without materializing. The root's canvas
1286
+ * placement is instance-local and must be applied to the root object directly,
1287
+ * not routed here. Returns `null` if the instance/component is unknown or
1288
+ * `realizedId` is not part of the instance.
1289
+ * @param {any} components
1290
+ * @param {any} instance_id
1291
+ * @param {any} link
1292
+ * @param {any} realized_id
1293
+ * @param {any} new_data
1294
+ * @returns {any}
1295
+ */
1296
+ export function overrideForRealizedEdit(components, instance_id, link, realized_id, new_data) {
1297
+ const ret = wasm.overrideForRealizedEdit(addHeapObject(components), addHeapObject(instance_id), addHeapObject(link), addHeapObject(realized_id), addHeapObject(new_data));
1298
+ return takeObject(ret);
1299
+ }
1300
+
1301
+ /**
1302
+ * Realize an instance into its materialized subtree, with the component link
1303
+ * stamped onto the root. Returns the `TreeItem<ObjectData>`, or `null` if the
1304
+ * component referenced by `link` is unknown.
1305
+ *
1306
+ * Pass a freshly generated `instanceId` to place a new instance (e.g. when
1307
+ * duplicating a component); the realized descendants get deterministic ids
1308
+ * derived from it.
1309
+ * @param {any} components
1310
+ * @param {any} instance_id
1311
+ * @param {any} link
1312
+ * @returns {any}
1313
+ */
1314
+ export function realizeComponentInstance(components, instance_id, link) {
1315
+ const ret = wasm.realizeComponentInstance(addHeapObject(components), addHeapObject(instance_id), addHeapObject(link));
1316
+ return takeObject(ret);
1317
+ }
1318
+
1319
+ /**
1320
+ * Mark a realized node inside a virtual instance as structurally removed and
1321
+ * return the updated thin link. Deleting a node inside an instance is expressed
1322
+ * as a `removed` override (the node is not a real synced object), mirroring
1323
+ * Spline's "delete-in-instance becomes an override".
1324
+ * @param {any} components
1325
+ * @param {any} instance_id
1326
+ * @param {any} link
1327
+ * @param {any} realized_id
1328
+ * @returns {any}
1329
+ */
1330
+ export function removeRealizedNode(components, instance_id, link, realized_id) {
1331
+ const ret = wasm.removeRealizedNode(addHeapObject(components), addHeapObject(instance_id), addHeapObject(link), addHeapObject(realized_id));
1332
+ return takeObject(ret);
1333
+ }
1334
+
1335
+ export function web_init() {
1336
+ wasm.web_init();
1337
+ }
1338
+ function __wbg_get_imports() {
1339
+ const import0 = {
1340
+ __proto__: null,
1341
+ __wbg_Error_ef53bc310eb298a0: function(arg0, arg1) {
1342
+ const ret = Error(getStringFromWasm0(arg0, arg1));
1343
+ return addHeapObject(ret);
1344
+ },
1345
+ __wbg_Number_6b506e6536831eaa: function(arg0) {
1346
+ const ret = Number(getObject(arg0));
1347
+ return ret;
1348
+ },
1349
+ __wbg_Window_afcc911b2f9c92e2: function(arg0) {
1350
+ const ret = getObject(arg0).Window;
1351
+ return addHeapObject(ret);
1352
+ },
1353
+ __wbg_WorkerGlobalScope_5d19ebc889ff397e: function(arg0) {
1354
+ const ret = getObject(arg0).WorkerGlobalScope;
1355
+ return addHeapObject(ret);
1356
+ },
1357
+ __wbg___wbindgen_bigint_get_as_i64_38130e98eecd467d: function(arg0, arg1) {
1358
+ const v = getObject(arg1);
1359
+ const ret = typeof(v) === 'bigint' ? v : undefined;
1360
+ getDataViewMemory0().setBigInt64(arg0 + 8 * 1, isLikeNone(ret) ? BigInt(0) : ret, true);
1361
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
1362
+ },
1363
+ __wbg___wbindgen_boolean_get_1a45e2c38d4d41b9: function(arg0) {
1364
+ const v = getObject(arg0);
1365
+ const ret = typeof(v) === 'boolean' ? v : undefined;
1366
+ return isLikeNone(ret) ? 0xFFFFFF : ret ? 1 : 0;
1367
+ },
1368
+ __wbg___wbindgen_debug_string_0accd80f45e5faa2: function(arg0, arg1) {
1369
+ const ret = debugString(getObject(arg1));
1370
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1371
+ const len1 = WASM_VECTOR_LEN;
1372
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1373
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1374
+ },
1375
+ __wbg___wbindgen_in_70a403a56e771704: function(arg0, arg1) {
1376
+ const ret = getObject(arg0) in getObject(arg1);
1377
+ return ret;
1378
+ },
1379
+ __wbg___wbindgen_is_bigint_6ffd6468a9bc44b9: function(arg0) {
1380
+ const ret = typeof(getObject(arg0)) === 'bigint';
1381
+ return ret;
1382
+ },
1383
+ __wbg___wbindgen_is_function_754e9f305ff6029e: function(arg0) {
1384
+ const ret = typeof(getObject(arg0)) === 'function';
1385
+ return ret;
1386
+ },
1387
+ __wbg___wbindgen_is_null_87c3bfe968c6a5ad: function(arg0) {
1388
+ const ret = getObject(arg0) === null;
1389
+ return ret;
1390
+ },
1391
+ __wbg___wbindgen_is_null_or_undefined_cf617b836541fad3: function(arg0) {
1392
+ const ret = getObject(arg0) == null;
1393
+ return ret;
1394
+ },
1395
+ __wbg___wbindgen_is_object_56732c2bc353f41d: function(arg0) {
1396
+ const val = getObject(arg0);
1397
+ const ret = typeof(val) === 'object' && val !== null;
1398
+ return ret;
1399
+ },
1400
+ __wbg___wbindgen_is_string_c236cabd84a4d769: function(arg0) {
1401
+ const ret = typeof(getObject(arg0)) === 'string';
1402
+ return ret;
1403
+ },
1404
+ __wbg___wbindgen_is_undefined_67b456be8673d3d7: function(arg0) {
1405
+ const ret = getObject(arg0) === undefined;
1406
+ return ret;
1407
+ },
1408
+ __wbg___wbindgen_jsval_eq_1068e624fa87f6ab: function(arg0, arg1) {
1409
+ const ret = getObject(arg0) === getObject(arg1);
1410
+ return ret;
1411
+ },
1412
+ __wbg___wbindgen_jsval_loose_eq_2c56564c75129511: function(arg0, arg1) {
1413
+ const ret = getObject(arg0) == getObject(arg1);
1414
+ return ret;
1415
+ },
1416
+ __wbg___wbindgen_number_get_9bb1761122181af2: function(arg0, arg1) {
1417
+ const obj = getObject(arg1);
1418
+ const ret = typeof(obj) === 'number' ? obj : undefined;
1419
+ getDataViewMemory0().setFloat64(arg0 + 8 * 1, isLikeNone(ret) ? 0 : ret, true);
1420
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
1421
+ },
1422
+ __wbg___wbindgen_string_get_72bdf95d3ae505b1: function(arg0, arg1) {
1423
+ const obj = getObject(arg1);
1424
+ const ret = typeof(obj) === 'string' ? obj : undefined;
1425
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1426
+ var len1 = WASM_VECTOR_LEN;
1427
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1428
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1429
+ },
1430
+ __wbg___wbindgen_throw_1506f2235d1bdba0: function(arg0, arg1) {
1431
+ throw new Error(getStringFromWasm0(arg0, arg1));
1432
+ },
1433
+ __wbg__wbg_cb_unref_61db23ac97f16c31: function(arg0) {
1434
+ getObject(arg0)._wbg_cb_unref();
1435
+ },
1436
+ __wbg_activeTexture_7a0d6fe7120979ce: function(arg0, arg1) {
1437
+ getObject(arg0).activeTexture(arg1 >>> 0);
1438
+ },
1439
+ __wbg_activeTexture_dd15c31d50b73529: function(arg0, arg1) {
1440
+ getObject(arg0).activeTexture(arg1 >>> 0);
1441
+ },
1442
+ __wbg_addEventListener_5593b0efd622abd6: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4) {
1443
+ getObject(arg0).addEventListener(getStringFromWasm0(arg1, arg2), getObject(arg3), getObject(arg4));
1444
+ }, arguments); },
1445
+ __wbg_arrayBuffer_05927079aabe6d46: function() { return handleError(function (arg0) {
1446
+ const ret = getObject(arg0).arrayBuffer();
1447
+ return addHeapObject(ret);
1448
+ }, arguments); },
1449
+ __wbg_assign_551ec2d000f70c24: function() { return handleError(function (arg0, arg1, arg2) {
1450
+ getObject(arg0).assign(getStringFromWasm0(arg1, arg2));
1451
+ }, arguments); },
1452
+ __wbg_attachShader_5c6a46e7c0fc637a: function(arg0, arg1, arg2) {
1453
+ getObject(arg0).attachShader(getObject(arg1), getObject(arg2));
1454
+ },
1455
+ __wbg_attachShader_c2b12b36afa45936: function(arg0, arg1, arg2) {
1456
+ getObject(arg0).attachShader(getObject(arg1), getObject(arg2));
1457
+ },
1458
+ __wbg_beginComputePass_431a159006c13c7c: function(arg0, arg1) {
1459
+ const ret = getObject(arg0).beginComputePass(getObject(arg1));
1460
+ return addHeapObject(ret);
1461
+ },
1462
+ __wbg_beginRenderPass_aa22c432e793359a: function() { return handleError(function (arg0, arg1) {
1463
+ const ret = getObject(arg0).beginRenderPass(getObject(arg1));
1464
+ return addHeapObject(ret);
1465
+ }, arguments); },
1466
+ __wbg_bindBuffer_3841df88ccee4ed0: function(arg0, arg1, arg2) {
1467
+ getObject(arg0).bindBuffer(arg1 >>> 0, getObject(arg2));
1468
+ },
1469
+ __wbg_bindBuffer_aa5dc7dc1c8ad1c8: function(arg0, arg1, arg2) {
1470
+ getObject(arg0).bindBuffer(arg1 >>> 0, getObject(arg2));
1471
+ },
1472
+ __wbg_bindFramebuffer_10bbdf7040d89a17: function(arg0, arg1, arg2) {
1473
+ getObject(arg0).bindFramebuffer(arg1 >>> 0, getObject(arg2));
1474
+ },
1475
+ __wbg_bindFramebuffer_ee8e42543c29c602: function(arg0, arg1, arg2) {
1476
+ getObject(arg0).bindFramebuffer(arg1 >>> 0, getObject(arg2));
1477
+ },
1478
+ __wbg_bindRenderbuffer_7808d8eabbe18554: function(arg0, arg1, arg2) {
1479
+ getObject(arg0).bindRenderbuffer(arg1 >>> 0, getObject(arg2));
1480
+ },
1481
+ __wbg_bindRenderbuffer_c0360bfb79c193c2: function(arg0, arg1, arg2) {
1482
+ getObject(arg0).bindRenderbuffer(arg1 >>> 0, getObject(arg2));
1483
+ },
1484
+ __wbg_bindTexture_28d1d695d4801955: function(arg0, arg1, arg2) {
1485
+ getObject(arg0).bindTexture(arg1 >>> 0, getObject(arg2));
1486
+ },
1487
+ __wbg_bindTexture_a1a012a31e1419d5: function(arg0, arg1, arg2) {
1488
+ getObject(arg0).bindTexture(arg1 >>> 0, getObject(arg2));
1489
+ },
1490
+ __wbg_bindVertexArrayOES_15e48910a5d208b1: function(arg0, arg1) {
1491
+ getObject(arg0).bindVertexArrayOES(getObject(arg1));
1492
+ },
1493
+ __wbg_bindVertexArray_4f2f0a7892280041: function(arg0, arg1) {
1494
+ getObject(arg0).bindVertexArray(getObject(arg1));
1495
+ },
1496
+ __wbg_blendEquation_1ced323efc9ce0f8: function(arg0, arg1) {
1497
+ getObject(arg0).blendEquation(arg1 >>> 0);
1498
+ },
1499
+ __wbg_blendEquation_a12f5acd9d14fb9b: function(arg0, arg1) {
1500
+ getObject(arg0).blendEquation(arg1 >>> 0);
1501
+ },
1502
+ __wbg_blendFunc_d5202c7fe94c67ee: function(arg0, arg1, arg2) {
1503
+ getObject(arg0).blendFunc(arg1 >>> 0, arg2 >>> 0);
1504
+ },
1505
+ __wbg_blendFunc_fbff85cd0fce280e: function(arg0, arg1, arg2) {
1506
+ getObject(arg0).blendFunc(arg1 >>> 0, arg2 >>> 0);
1507
+ },
1508
+ __wbg_blitFramebuffer_acb954bfb30ed714: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10) {
1509
+ getObject(arg0).blitFramebuffer(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9 >>> 0, arg10 >>> 0);
1510
+ },
1511
+ __wbg_bufferData_043a7e5da22f40d9: function(arg0, arg1, arg2, arg3) {
1512
+ getObject(arg0).bufferData(arg1 >>> 0, arg2, arg3 >>> 0);
1513
+ },
1514
+ __wbg_bufferData_7b6881381d415425: function(arg0, arg1, arg2, arg3) {
1515
+ getObject(arg0).bufferData(arg1 >>> 0, getObject(arg2), arg3 >>> 0);
1516
+ },
1517
+ __wbg_bufferData_9fddca30299e6114: function(arg0, arg1, arg2, arg3) {
1518
+ getObject(arg0).bufferData(arg1 >>> 0, arg2, arg3 >>> 0);
1519
+ },
1520
+ __wbg_bufferData_f0837cec09725cc0: function(arg0, arg1, arg2, arg3) {
1521
+ getObject(arg0).bufferData(arg1 >>> 0, getObject(arg2), arg3 >>> 0);
1522
+ },
1523
+ __wbg_bufferSubData_885e4f8d5833cf11: function(arg0, arg1, arg2, arg3) {
1524
+ getObject(arg0).bufferSubData(arg1 >>> 0, arg2, getObject(arg3));
1525
+ },
1526
+ __wbg_bufferSubData_8fc824b6a9503f12: function(arg0, arg1, arg2, arg3) {
1527
+ getObject(arg0).bufferSubData(arg1 >>> 0, arg2, getObject(arg3));
1528
+ },
1529
+ __wbg_call_8a89609d89f6608a: function() { return handleError(function (arg0, arg1) {
1530
+ const ret = getObject(arg0).call(getObject(arg1));
1531
+ return addHeapObject(ret);
1532
+ }, arguments); },
1533
+ __wbg_call_9c758de292015997: function() { return handleError(function (arg0, arg1, arg2) {
1534
+ const ret = getObject(arg0).call(getObject(arg1), getObject(arg2));
1535
+ return addHeapObject(ret);
1536
+ }, arguments); },
1537
+ __wbg_clearBufferfv_2e2858bd8bcf1715: function(arg0, arg1, arg2, arg3, arg4) {
1538
+ getObject(arg0).clearBufferfv(arg1 >>> 0, arg2, getArrayF32FromWasm0(arg3, arg4));
1539
+ },
1540
+ __wbg_clearBufferiv_e356514eb1d165fe: function(arg0, arg1, arg2, arg3, arg4) {
1541
+ getObject(arg0).clearBufferiv(arg1 >>> 0, arg2, getArrayI32FromWasm0(arg3, arg4));
1542
+ },
1543
+ __wbg_compileShader_8810a4868b23621b: function(arg0, arg1) {
1544
+ getObject(arg0).compileShader(getObject(arg1));
1545
+ },
1546
+ __wbg_compileShader_ec8d5eb7f2b70a48: function(arg0, arg1) {
1547
+ getObject(arg0).compileShader(getObject(arg1));
1548
+ },
1549
+ __wbg_configure_0e4789c0f6b35c8e: function() { return handleError(function (arg0, arg1) {
1550
+ getObject(arg0).configure(getObject(arg1));
1551
+ }, arguments); },
1552
+ __wbg_copyBufferSubData_9936fdf5e53e1832: function(arg0, arg1, arg2, arg3, arg4, arg5) {
1553
+ getObject(arg0).copyBufferSubData(arg1 >>> 0, arg2 >>> 0, arg3, arg4, arg5);
1554
+ },
1555
+ __wbg_copyBufferToBuffer_5e2cd8f10ae78183: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4) {
1556
+ getObject(arg0).copyBufferToBuffer(getObject(arg1), arg2, getObject(arg3), arg4);
1557
+ }, arguments); },
1558
+ __wbg_copyBufferToBuffer_ca30deb8de65f5d5: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5) {
1559
+ getObject(arg0).copyBufferToBuffer(getObject(arg1), arg2, getObject(arg3), arg4, arg5);
1560
+ }, arguments); },
1561
+ __wbg_copyExternalImageToTexture_4df105bb39517948: function() { return handleError(function (arg0, arg1, arg2, arg3) {
1562
+ getObject(arg0).copyExternalImageToTexture(getObject(arg1), getObject(arg2), getObject(arg3));
1563
+ }, arguments); },
1564
+ __wbg_copyTextureToBuffer_ed6e67a77ecb768d: function() { return handleError(function (arg0, arg1, arg2, arg3) {
1565
+ getObject(arg0).copyTextureToBuffer(getObject(arg1), getObject(arg2), getObject(arg3));
1566
+ }, arguments); },
1567
+ __wbg_createBindGroupLayout_49a7e2b3d076afcf: function() { return handleError(function (arg0, arg1) {
1568
+ const ret = getObject(arg0).createBindGroupLayout(getObject(arg1));
1569
+ return addHeapObject(ret);
1570
+ }, arguments); },
1571
+ __wbg_createBindGroup_655c6e6c0258530e: function(arg0, arg1) {
1572
+ const ret = getObject(arg0).createBindGroup(getObject(arg1));
1573
+ return addHeapObject(ret);
1574
+ },
1575
+ __wbg_createBuffer_0726dd2ab09ea1d2: function() { return handleError(function (arg0, arg1) {
1576
+ const ret = getObject(arg0).createBuffer(getObject(arg1));
1577
+ return addHeapObject(ret);
1578
+ }, arguments); },
1579
+ __wbg_createBuffer_333d6aae40284594: function(arg0) {
1580
+ const ret = getObject(arg0).createBuffer();
1581
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1582
+ },
1583
+ __wbg_createBuffer_3ae54605e5676c83: function(arg0) {
1584
+ const ret = getObject(arg0).createBuffer();
1585
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1586
+ },
1587
+ __wbg_createCommandEncoder_ec1f40f0cb4d09df: function(arg0, arg1) {
1588
+ const ret = getObject(arg0).createCommandEncoder(getObject(arg1));
1589
+ return addHeapObject(ret);
1590
+ },
1591
+ __wbg_createComputePipelineAsync_afe7021ac5a02993: function(arg0, arg1) {
1592
+ const ret = getObject(arg0).createComputePipelineAsync(getObject(arg1));
1593
+ return addHeapObject(ret);
1594
+ },
1595
+ __wbg_createFramebuffer_6f42ff976bb98152: function(arg0) {
1596
+ const ret = getObject(arg0).createFramebuffer();
1597
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1598
+ },
1599
+ __wbg_createFramebuffer_ef1247e8b2e9b09f: function(arg0) {
1600
+ const ret = getObject(arg0).createFramebuffer();
1601
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1602
+ },
1603
+ __wbg_createPipelineLayout_2c8cd4528b06c108: function(arg0, arg1) {
1604
+ const ret = getObject(arg0).createPipelineLayout(getObject(arg1));
1605
+ return addHeapObject(ret);
1606
+ },
1607
+ __wbg_createProgram_b48c3323af547213: function(arg0) {
1608
+ const ret = getObject(arg0).createProgram();
1609
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1610
+ },
1611
+ __wbg_createProgram_f6a8df4491031d57: function(arg0) {
1612
+ const ret = getObject(arg0).createProgram();
1613
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1614
+ },
1615
+ __wbg_createQuerySet_cb7b21d1d405b890: function() { return handleError(function (arg0, arg1) {
1616
+ const ret = getObject(arg0).createQuerySet(getObject(arg1));
1617
+ return addHeapObject(ret);
1618
+ }, arguments); },
1619
+ __wbg_createRenderPipelineAsync_eecad1e54ef27acf: function(arg0, arg1) {
1620
+ const ret = getObject(arg0).createRenderPipelineAsync(getObject(arg1));
1621
+ return addHeapObject(ret);
1622
+ },
1623
+ __wbg_createRenderPipeline_cf98d4d699bfb03c: function() { return handleError(function (arg0, arg1) {
1624
+ const ret = getObject(arg0).createRenderPipeline(getObject(arg1));
1625
+ return addHeapObject(ret);
1626
+ }, arguments); },
1627
+ __wbg_createRenderbuffer_a2f947c7fa8c8bf0: function(arg0) {
1628
+ const ret = getObject(arg0).createRenderbuffer();
1629
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1630
+ },
1631
+ __wbg_createRenderbuffer_c09d5809ac95924e: function(arg0) {
1632
+ const ret = getObject(arg0).createRenderbuffer();
1633
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1634
+ },
1635
+ __wbg_createSampler_c8ffb3c8d565f704: function(arg0, arg1) {
1636
+ const ret = getObject(arg0).createSampler(getObject(arg1));
1637
+ return addHeapObject(ret);
1638
+ },
1639
+ __wbg_createShaderModule_2e44fc7677c6288b: function(arg0, arg1) {
1640
+ const ret = getObject(arg0).createShaderModule(getObject(arg1));
1641
+ return addHeapObject(ret);
1642
+ },
1643
+ __wbg_createShader_0e3f814b69e9e184: function(arg0, arg1) {
1644
+ const ret = getObject(arg0).createShader(arg1 >>> 0);
1645
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1646
+ },
1647
+ __wbg_createShader_383b3295276271d2: function(arg0, arg1) {
1648
+ const ret = getObject(arg0).createShader(arg1 >>> 0);
1649
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1650
+ },
1651
+ __wbg_createTexture_1bac74c999b8a48e: function() { return handleError(function (arg0, arg1) {
1652
+ const ret = getObject(arg0).createTexture(getObject(arg1));
1653
+ return addHeapObject(ret);
1654
+ }, arguments); },
1655
+ __wbg_createTexture_461a3048c40e7175: function(arg0) {
1656
+ const ret = getObject(arg0).createTexture();
1657
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1658
+ },
1659
+ __wbg_createTexture_d6e2c1f04a554a15: function(arg0) {
1660
+ const ret = getObject(arg0).createTexture();
1661
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1662
+ },
1663
+ __wbg_createVertexArrayOES_2f67d3679ba9a29c: function(arg0) {
1664
+ const ret = getObject(arg0).createVertexArrayOES();
1665
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1666
+ },
1667
+ __wbg_createVertexArray_febd1d11636d15ad: function(arg0) {
1668
+ const ret = getObject(arg0).createVertexArray();
1669
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1670
+ },
1671
+ __wbg_createView_ceaf2f5881adbd34: function() { return handleError(function (arg0, arg1) {
1672
+ const ret = getObject(arg0).createView(getObject(arg1));
1673
+ return addHeapObject(ret);
1674
+ }, arguments); },
1675
+ __wbg_cullFace_a4ee8b8c3c126388: function(arg0, arg1) {
1676
+ getObject(arg0).cullFace(arg1 >>> 0);
1677
+ },
1678
+ __wbg_cullFace_c6b39a55ccade015: function(arg0, arg1) {
1679
+ getObject(arg0).cullFace(arg1 >>> 0);
1680
+ },
1681
+ __wbg_debug_78b457f1effb3792: function(arg0) {
1682
+ console.debug(getObject(arg0));
1683
+ },
1684
+ __wbg_deleteBuffer_520156dc8a1f81af: function(arg0, arg1) {
1685
+ getObject(arg0).deleteBuffer(getObject(arg1));
1686
+ },
1687
+ __wbg_deleteBuffer_a925fdd1b590fbbc: function(arg0, arg1) {
1688
+ getObject(arg0).deleteBuffer(getObject(arg1));
1689
+ },
1690
+ __wbg_deleteFramebuffer_aa4bf9f184123318: function(arg0, arg1) {
1691
+ getObject(arg0).deleteFramebuffer(getObject(arg1));
1692
+ },
1693
+ __wbg_deleteFramebuffer_cc043e5a8cb9a556: function(arg0, arg1) {
1694
+ getObject(arg0).deleteFramebuffer(getObject(arg1));
1695
+ },
1696
+ __wbg_deleteProgram_0c859ebcab2b7b5a: function(arg0, arg1) {
1697
+ getObject(arg0).deleteProgram(getObject(arg1));
1698
+ },
1699
+ __wbg_deleteProgram_df6a6609c7d91a6e: function(arg0, arg1) {
1700
+ getObject(arg0).deleteProgram(getObject(arg1));
1701
+ },
1702
+ __wbg_deleteRenderbuffer_37c079dbc257fcf9: function(arg0, arg1) {
1703
+ getObject(arg0).deleteRenderbuffer(getObject(arg1));
1704
+ },
1705
+ __wbg_deleteRenderbuffer_4b7a888363766554: function(arg0, arg1) {
1706
+ getObject(arg0).deleteRenderbuffer(getObject(arg1));
1707
+ },
1708
+ __wbg_deleteShader_170dea06bd074d01: function(arg0, arg1) {
1709
+ getObject(arg0).deleteShader(getObject(arg1));
1710
+ },
1711
+ __wbg_deleteShader_944accd60733a9cb: function(arg0, arg1) {
1712
+ getObject(arg0).deleteShader(getObject(arg1));
1713
+ },
1714
+ __wbg_deleteTexture_54dee8e15570751e: function(arg0, arg1) {
1715
+ getObject(arg0).deleteTexture(getObject(arg1));
1716
+ },
1717
+ __wbg_deleteTexture_be3eaabebb89a85e: function(arg0, arg1) {
1718
+ getObject(arg0).deleteTexture(getObject(arg1));
1719
+ },
1720
+ __wbg_deleteVertexArrayOES_4262d2d0e9fb77c5: function(arg0, arg1) {
1721
+ getObject(arg0).deleteVertexArrayOES(getObject(arg1));
1722
+ },
1723
+ __wbg_deleteVertexArray_8f0fb3b3d54c7483: function(arg0, arg1) {
1724
+ getObject(arg0).deleteVertexArray(getObject(arg1));
1725
+ },
1726
+ __wbg_depthMask_95332b64c5ef8b45: function(arg0, arg1) {
1727
+ getObject(arg0).depthMask(arg1 !== 0);
1728
+ },
1729
+ __wbg_depthMask_f55bea4b6c3b9531: function(arg0, arg1) {
1730
+ getObject(arg0).depthMask(arg1 !== 0);
1731
+ },
1732
+ __wbg_description_02485704e69b1e7f: function(arg0, arg1) {
1733
+ const ret = getObject(arg1).description;
1734
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1735
+ const len1 = WASM_VECTOR_LEN;
1736
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1737
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1738
+ },
1739
+ __wbg_disable_2cf98ccb81612ef9: function(arg0, arg1) {
1740
+ getObject(arg0).disable(arg1 >>> 0);
1741
+ },
1742
+ __wbg_disable_6b825656c54f5646: function(arg0, arg1) {
1743
+ getObject(arg0).disable(arg1 >>> 0);
1744
+ },
1745
+ __wbg_dispatchWorkgroups_afb2344298c62227: function(arg0, arg1, arg2, arg3) {
1746
+ getObject(arg0).dispatchWorkgroups(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0);
1747
+ },
1748
+ __wbg_document_aceb08cd6489baf5: function(arg0) {
1749
+ const ret = getObject(arg0).document;
1750
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1751
+ },
1752
+ __wbg_done_60cf307fcc680536: function(arg0) {
1753
+ const ret = getObject(arg0).done;
1754
+ return ret;
1755
+ },
1756
+ __wbg_drawArrays_6eb87620c1dcbfb4: function(arg0, arg1, arg2, arg3) {
1757
+ getObject(arg0).drawArrays(arg1 >>> 0, arg2, arg3);
1758
+ },
1759
+ __wbg_drawArrays_f332b526550a641e: function(arg0, arg1, arg2, arg3) {
1760
+ getObject(arg0).drawArrays(arg1 >>> 0, arg2, arg3);
1761
+ },
1762
+ __wbg_drawBuffersWEBGL_10cdfe87c17cd93f: function(arg0, arg1) {
1763
+ getObject(arg0).drawBuffersWEBGL(getObject(arg1));
1764
+ },
1765
+ __wbg_drawBuffers_c5a9ee312b2d6fa8: function(arg0, arg1) {
1766
+ getObject(arg0).drawBuffers(getObject(arg1));
1767
+ },
1768
+ __wbg_drawElements_23ec4847dad548e0: function(arg0, arg1, arg2, arg3, arg4) {
1769
+ getObject(arg0).drawElements(arg1 >>> 0, arg2, arg3 >>> 0, arg4);
1770
+ },
1771
+ __wbg_drawElements_fe4671e9c358058d: function(arg0, arg1, arg2, arg3, arg4) {
1772
+ getObject(arg0).drawElements(arg1 >>> 0, arg2, arg3 >>> 0, arg4);
1773
+ },
1774
+ __wbg_drawIndexed_d31913e79d58fbac: function(arg0, arg1, arg2, arg3, arg4, arg5) {
1775
+ getObject(arg0).drawIndexed(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4, arg5 >>> 0);
1776
+ },
1777
+ __wbg_draw_6877f98847e1e36c: function(arg0, arg1, arg2, arg3, arg4) {
1778
+ getObject(arg0).draw(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4 >>> 0);
1779
+ },
1780
+ __wbg_duration_d6a6a568a0baf72d: function(arg0) {
1781
+ const ret = getObject(arg0).duration;
1782
+ return ret;
1783
+ },
1784
+ __wbg_enableVertexAttribArray_cc09a0312b6adee5: function(arg0, arg1) {
1785
+ getObject(arg0).enableVertexAttribArray(arg1 >>> 0);
1786
+ },
1787
+ __wbg_enableVertexAttribArray_f88d3d499ab40ea6: function(arg0, arg1) {
1788
+ getObject(arg0).enableVertexAttribArray(arg1 >>> 0);
1789
+ },
1790
+ __wbg_enable_1928c361308989d5: function(arg0, arg1) {
1791
+ getObject(arg0).enable(arg1 >>> 0);
1792
+ },
1793
+ __wbg_enable_2cc4ff32a0fd985f: function(arg0, arg1) {
1794
+ getObject(arg0).enable(arg1 >>> 0);
1795
+ },
1796
+ __wbg_end_c36889de8ddef882: function(arg0) {
1797
+ getObject(arg0).end();
1798
+ },
1799
+ __wbg_end_f99ebed53d4e198a: function(arg0) {
1800
+ getObject(arg0).end();
1801
+ },
1802
+ __wbg_engine_new: function(arg0) {
1803
+ const ret = Engine.__wrap(arg0);
1804
+ return addHeapObject(ret);
1805
+ },
1806
+ __wbg_entries_04b37a02507f1713: function(arg0) {
1807
+ const ret = Object.entries(getObject(arg0));
1808
+ return addHeapObject(ret);
1809
+ },
1810
+ __wbg_error_78ff5b3a29b770e0: function(arg0) {
1811
+ console.error(getObject(arg0));
1812
+ },
1813
+ __wbg_error_a6fa202b58aa1cd3: function(arg0, arg1) {
1814
+ let deferred0_0;
1815
+ let deferred0_1;
1816
+ try {
1817
+ deferred0_0 = arg0;
1818
+ deferred0_1 = arg1;
1819
+ console.error(getStringFromWasm0(arg0, arg1));
1820
+ } finally {
1821
+ wasm.__wbindgen_export4(deferred0_0, deferred0_1, 1);
1822
+ }
1823
+ },
1824
+ __wbg_features_2b07a28fe18ad0ce: function(arg0) {
1825
+ const ret = getObject(arg0).features;
1826
+ return addHeapObject(ret);
1827
+ },
1828
+ __wbg_features_d4d2020319592cbe: function(arg0) {
1829
+ const ret = getObject(arg0).features;
1830
+ return addHeapObject(ret);
1831
+ },
1832
+ __wbg_fetch_ce1af4d1b59a60be: function(arg0, arg1) {
1833
+ const ret = getObject(arg0).fetch(getObject(arg1));
1834
+ return addHeapObject(ret);
1835
+ },
1836
+ __wbg_finish_4d91de5e927dd13f: function(arg0, arg1) {
1837
+ const ret = getObject(arg0).finish(getObject(arg1));
1838
+ return addHeapObject(ret);
1839
+ },
1840
+ __wbg_finish_6e06b68ab68cd9f6: function(arg0) {
1841
+ const ret = getObject(arg0).finish();
1842
+ return addHeapObject(ret);
1843
+ },
1844
+ __wbg_flush_2088ebca1fd13068: function(arg0) {
1845
+ getObject(arg0).flush();
1846
+ },
1847
+ __wbg_flush_3be48fce9f195fa5: function(arg0) {
1848
+ getObject(arg0).flush();
1849
+ },
1850
+ __wbg_framebufferRenderbuffer_0c9d0e5587497683: function(arg0, arg1, arg2, arg3, arg4) {
1851
+ getObject(arg0).framebufferRenderbuffer(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, getObject(arg4));
1852
+ },
1853
+ __wbg_framebufferRenderbuffer_599e58ad30dcfeb3: function(arg0, arg1, arg2, arg3, arg4) {
1854
+ getObject(arg0).framebufferRenderbuffer(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, getObject(arg4));
1855
+ },
1856
+ __wbg_framebufferTexture2D_44caed1725e57636: function(arg0, arg1, arg2, arg3, arg4, arg5) {
1857
+ getObject(arg0).framebufferTexture2D(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, getObject(arg4), arg5);
1858
+ },
1859
+ __wbg_framebufferTexture2D_fbba21b750c2316a: function(arg0, arg1, arg2, arg3, arg4, arg5) {
1860
+ getObject(arg0).framebufferTexture2D(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, getObject(arg4), arg5);
1861
+ },
1862
+ __wbg_from_d300fe49deab18f5: function(arg0) {
1863
+ const ret = Array.from(getObject(arg0));
1864
+ return addHeapObject(ret);
1865
+ },
1866
+ __wbg_generateMipmap_1403959fc241438f: function(arg0, arg1) {
1867
+ getObject(arg0).generateMipmap(arg1 >>> 0);
1868
+ },
1869
+ __wbg_generateMipmap_b261c040d5707fe5: function(arg0, arg1) {
1870
+ getObject(arg0).generateMipmap(arg1 >>> 0);
1871
+ },
1872
+ __wbg_getActiveUniform_3a275fd8fdf7a327: function(arg0, arg1, arg2) {
1873
+ const ret = getObject(arg0).getActiveUniform(getObject(arg1), arg2 >>> 0);
1874
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1875
+ },
1876
+ __wbg_getActiveUniform_86f7a30e1a52aca4: function(arg0, arg1, arg2) {
1877
+ const ret = getObject(arg0).getActiveUniform(getObject(arg1), arg2 >>> 0);
1878
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1879
+ },
1880
+ __wbg_getContext_469d34698d869fc1: function() { return handleError(function (arg0, arg1, arg2) {
1881
+ const ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
1882
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1883
+ }, arguments); },
1884
+ __wbg_getContext_5b39fff76491fded: function() { return handleError(function (arg0, arg1, arg2, arg3) {
1885
+ const ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2), getObject(arg3));
1886
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1887
+ }, arguments); },
1888
+ __wbg_getContext_7d3a8f461c828713: function() { return handleError(function (arg0, arg1, arg2) {
1889
+ const ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
1890
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1891
+ }, arguments); },
1892
+ __wbg_getCurrentTexture_20714d1bd9051cab: function() { return handleError(function (arg0) {
1893
+ const ret = getObject(arg0).getCurrentTexture();
1894
+ return addHeapObject(ret);
1895
+ }, arguments); },
1896
+ __wbg_getExtension_454cdc5ffd07bf03: function() { return handleError(function (arg0, arg1, arg2) {
1897
+ const ret = getObject(arg0).getExtension(getStringFromWasm0(arg1, arg2));
1898
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1899
+ }, arguments); },
1900
+ __wbg_getMappedRange_d0bf3141224111b6: function() { return handleError(function (arg0, arg1, arg2) {
1901
+ const ret = getObject(arg0).getMappedRange(arg1, arg2);
1902
+ return addHeapObject(ret);
1903
+ }, arguments); },
1904
+ __wbg_getParameter_015942a7ad566b20: function() { return handleError(function (arg0, arg1) {
1905
+ const ret = getObject(arg0).getParameter(arg1 >>> 0);
1906
+ return addHeapObject(ret);
1907
+ }, arguments); },
1908
+ __wbg_getParameter_1e77e23f5ccf0300: function() { return handleError(function (arg0, arg1) {
1909
+ const ret = getObject(arg0).getParameter(arg1 >>> 0);
1910
+ return addHeapObject(ret);
1911
+ }, arguments); },
1912
+ __wbg_getPreferredCanvasFormat_8b57039d1801a506: function(arg0) {
1913
+ const ret = getObject(arg0).getPreferredCanvasFormat();
1914
+ return (__wbindgen_enum_GpuTextureFormat.indexOf(ret) + 1 || 102) - 1;
1915
+ },
1916
+ __wbg_getProgramInfoLog_2f9cfcecc4f772e1: function(arg0, arg1, arg2) {
1917
+ const ret = getObject(arg1).getProgramInfoLog(getObject(arg2));
1918
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1919
+ var len1 = WASM_VECTOR_LEN;
1920
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1921
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1922
+ },
1923
+ __wbg_getProgramInfoLog_f0d48f606547aed7: function(arg0, arg1, arg2) {
1924
+ const ret = getObject(arg1).getProgramInfoLog(getObject(arg2));
1925
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1926
+ var len1 = WASM_VECTOR_LEN;
1927
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1928
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1929
+ },
1930
+ __wbg_getProgramParameter_08beabb2736d5769: function(arg0, arg1, arg2) {
1931
+ const ret = getObject(arg0).getProgramParameter(getObject(arg1), arg2 >>> 0);
1932
+ return addHeapObject(ret);
1933
+ },
1934
+ __wbg_getProgramParameter_aee848e1db52b7cd: function(arg0, arg1, arg2) {
1935
+ const ret = getObject(arg0).getProgramParameter(getObject(arg1), arg2 >>> 0);
1936
+ return addHeapObject(ret);
1937
+ },
1938
+ __wbg_getRandomValues_3f44b700395062e5: function() { return handleError(function (arg0, arg1) {
1939
+ globalThis.crypto.getRandomValues(getArrayU8FromWasm0(arg0, arg1));
1940
+ }, arguments); },
1941
+ __wbg_getRandomValues_bf16787eede473f5: function() { return handleError(function (arg0, arg1) {
1942
+ globalThis.crypto.getRandomValues(getArrayU8FromWasm0(arg0, arg1));
1943
+ }, arguments); },
1944
+ __wbg_getShaderInfoLog_510365af17f29a35: function(arg0, arg1, arg2) {
1945
+ const ret = getObject(arg1).getShaderInfoLog(getObject(arg2));
1946
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1947
+ var len1 = WASM_VECTOR_LEN;
1948
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1949
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1950
+ },
1951
+ __wbg_getShaderInfoLog_cd77c7b7bdb9ce65: function(arg0, arg1, arg2) {
1952
+ const ret = getObject(arg1).getShaderInfoLog(getObject(arg2));
1953
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1954
+ var len1 = WASM_VECTOR_LEN;
1955
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1956
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1957
+ },
1958
+ __wbg_getSupportedExtensions_7a31b3412a25d9ba: function(arg0) {
1959
+ const ret = getObject(arg0).getSupportedExtensions();
1960
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1961
+ },
1962
+ __wbg_getUniformLocation_010256f946f9a865: function(arg0, arg1, arg2, arg3) {
1963
+ const ret = getObject(arg0).getUniformLocation(getObject(arg1), getStringFromWasm0(arg2, arg3));
1964
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1965
+ },
1966
+ __wbg_getUniformLocation_f9774d4f157f5914: function(arg0, arg1, arg2, arg3) {
1967
+ const ret = getObject(arg0).getUniformLocation(getObject(arg1), getStringFromWasm0(arg2, arg3));
1968
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1969
+ },
1970
+ __wbg_get_1f8f054ddbaa7db2: function() { return handleError(function (arg0, arg1) {
1971
+ const ret = Reflect.get(getObject(arg0), getObject(arg1));
1972
+ return addHeapObject(ret);
1973
+ }, arguments); },
1974
+ __wbg_get_2b48c7d0d006a781: function(arg0, arg1) {
1975
+ const ret = getObject(arg0)[arg1 >>> 0];
1976
+ return addHeapObject(ret);
1977
+ },
1978
+ __wbg_get_cb935c1402921898: function(arg0, arg1) {
1979
+ const ret = getObject(arg0)[arg1 >>> 0];
1980
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1981
+ },
1982
+ __wbg_get_de6a0f7d4d18a304: function() { return handleError(function (arg0, arg1) {
1983
+ const ret = Reflect.get(getObject(arg0), getObject(arg1));
1984
+ return addHeapObject(ret);
1985
+ }, arguments); },
1986
+ __wbg_get_unchecked_33f6e5c9e2f2d6b2: function(arg0, arg1) {
1987
+ const ret = getObject(arg0)[arg1 >>> 0];
1988
+ return addHeapObject(ret);
1989
+ },
1990
+ __wbg_get_with_ref_key_6412cf3094599694: function(arg0, arg1) {
1991
+ const ret = getObject(arg0)[getObject(arg1)];
1992
+ return addHeapObject(ret);
1993
+ },
1994
+ __wbg_get_with_ref_key_7e638bba08a44478: function(arg0, arg1) {
1995
+ const ret = getObject(arg0)[getObject(arg1)];
1996
+ return addHeapObject(ret);
1997
+ },
1998
+ __wbg_gpu_2ccc250735d24a2a: function(arg0) {
1999
+ const ret = getObject(arg0).gpu;
2000
+ return addHeapObject(ret);
2001
+ },
2002
+ __wbg_has_0c97053e877f47cc: function(arg0, arg1, arg2) {
2003
+ const ret = getObject(arg0).has(getStringFromWasm0(arg1, arg2));
2004
+ return ret;
2005
+ },
2006
+ __wbg_has_73740b27f436fed3: function() { return handleError(function (arg0, arg1) {
2007
+ const ret = Reflect.has(getObject(arg0), getObject(arg1));
2008
+ return ret;
2009
+ }, arguments); },
2010
+ __wbg_height_4e7694e4e2110bdb: function(arg0) {
2011
+ const ret = getObject(arg0).height;
2012
+ return ret;
2013
+ },
2014
+ __wbg_info_af7f45292ba9b0ea: function(arg0) {
2015
+ console.info(getObject(arg0));
2016
+ },
2017
+ __wbg_info_cf0d9a286850cd24: function(arg0) {
2018
+ const ret = getObject(arg0).info;
2019
+ return addHeapObject(ret);
2020
+ },
2021
+ __wbg_innerHeight_8b6ee2571dbedb9d: function() { return handleError(function (arg0) {
2022
+ const ret = getObject(arg0).innerHeight;
2023
+ return addHeapObject(ret);
2024
+ }, arguments); },
2025
+ __wbg_innerWidth_7475bec19f48fe43: function() { return handleError(function (arg0) {
2026
+ const ret = getObject(arg0).innerWidth;
2027
+ return addHeapObject(ret);
2028
+ }, arguments); },
2029
+ __wbg_instanceof_ArrayBuffer_8f49811467741499: function(arg0) {
2030
+ let result;
2031
+ try {
2032
+ result = getObject(arg0) instanceof ArrayBuffer;
2033
+ } catch (_) {
2034
+ result = false;
2035
+ }
2036
+ const ret = result;
2037
+ return ret;
2038
+ },
2039
+ __wbg_instanceof_GpuOutOfMemoryError_6429c750997f1c8d: function(arg0) {
2040
+ let result;
2041
+ try {
2042
+ result = getObject(arg0) instanceof GPUOutOfMemoryError;
2043
+ } catch (_) {
2044
+ result = false;
2045
+ }
2046
+ const ret = result;
2047
+ return ret;
2048
+ },
2049
+ __wbg_instanceof_GpuValidationError_75fa3611f065f4df: function(arg0) {
2050
+ let result;
2051
+ try {
2052
+ result = getObject(arg0) instanceof GPUValidationError;
2053
+ } catch (_) {
2054
+ result = false;
2055
+ }
2056
+ const ret = result;
2057
+ return ret;
2058
+ },
2059
+ __wbg_instanceof_HtmlVideoElement_95590e1ff107ba83: function(arg0) {
2060
+ let result;
2061
+ try {
2062
+ result = getObject(arg0) instanceof HTMLVideoElement;
2063
+ } catch (_) {
2064
+ result = false;
2065
+ }
2066
+ const ret = result;
2067
+ return ret;
2068
+ },
2069
+ __wbg_instanceof_ImageBitmap_beed1259521cd66d: function(arg0) {
2070
+ let result;
2071
+ try {
2072
+ result = getObject(arg0) instanceof ImageBitmap;
2073
+ } catch (_) {
2074
+ result = false;
2075
+ }
2076
+ const ret = result;
2077
+ return ret;
2078
+ },
2079
+ __wbg_instanceof_Response_cb984bd66d7bd408: function(arg0) {
2080
+ let result;
2081
+ try {
2082
+ result = getObject(arg0) instanceof Response;
2083
+ } catch (_) {
2084
+ result = false;
2085
+ }
2086
+ const ret = result;
2087
+ return ret;
2088
+ },
2089
+ __wbg_instanceof_Uint8Array_86f30649f63ef9c2: function(arg0) {
2090
+ let result;
2091
+ try {
2092
+ result = getObject(arg0) instanceof Uint8Array;
2093
+ } catch (_) {
2094
+ result = false;
2095
+ }
2096
+ const ret = result;
2097
+ return ret;
2098
+ },
2099
+ __wbg_instanceof_WebGl2RenderingContext_39d13e3f953130c7: function(arg0) {
2100
+ let result;
2101
+ try {
2102
+ result = getObject(arg0) instanceof WebGL2RenderingContext;
2103
+ } catch (_) {
2104
+ result = false;
2105
+ }
2106
+ const ret = result;
2107
+ return ret;
2108
+ },
2109
+ __wbg_instanceof_Window_e093be59ee9a8e14: function(arg0) {
2110
+ let result;
2111
+ try {
2112
+ result = getObject(arg0) instanceof Window;
2113
+ } catch (_) {
2114
+ result = false;
2115
+ }
2116
+ const ret = result;
2117
+ return ret;
2118
+ },
2119
+ __wbg_invalidateFramebuffer_6b8dae55a3debb1d: function() { return handleError(function (arg0, arg1, arg2) {
2120
+ getObject(arg0).invalidateFramebuffer(arg1 >>> 0, getObject(arg2));
2121
+ }, arguments); },
2122
+ __wbg_isArray_67c2c9c4313f4448: function(arg0) {
2123
+ const ret = Array.isArray(getObject(arg0));
2124
+ return ret;
2125
+ },
2126
+ __wbg_isFallbackAdapter_8ccb967428491dcb: function(arg0) {
2127
+ const ret = getObject(arg0).isFallbackAdapter;
2128
+ return ret;
2129
+ },
2130
+ __wbg_isSafeInteger_66acec27e09e99a7: function(arg0) {
2131
+ const ret = Number.isSafeInteger(getObject(arg0));
2132
+ return ret;
2133
+ },
2134
+ __wbg_iterator_8732428d309e270e: function() {
2135
+ const ret = Symbol.iterator;
2136
+ return addHeapObject(ret);
2137
+ },
2138
+ __wbg_label_7ed42f25f841996b: function(arg0, arg1) {
2139
+ const ret = getObject(arg1).label;
2140
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
2141
+ const len1 = WASM_VECTOR_LEN;
2142
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2143
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2144
+ },
2145
+ __wbg_length_280688879ee7deb5: function(arg0) {
2146
+ const ret = getObject(arg0).length;
2147
+ return ret;
2148
+ },
2149
+ __wbg_length_4a591ecaa01354d9: function(arg0) {
2150
+ const ret = getObject(arg0).length;
2151
+ return ret;
2152
+ },
2153
+ __wbg_length_66f1a4b2e9026940: function(arg0) {
2154
+ const ret = getObject(arg0).length;
2155
+ return ret;
2156
+ },
2157
+ __wbg_limits_20c6f56636df7d38: function(arg0) {
2158
+ const ret = getObject(arg0).limits;
2159
+ return addHeapObject(ret);
2160
+ },
2161
+ __wbg_limits_328c61cd41512420: function(arg0) {
2162
+ const ret = getObject(arg0).limits;
2163
+ return addHeapObject(ret);
2164
+ },
2165
+ __wbg_linkProgram_3ccc9beaa6dace28: function(arg0, arg1) {
2166
+ getObject(arg0).linkProgram(getObject(arg1));
2167
+ },
2168
+ __wbg_linkProgram_fe2b1bf26336c4a5: function(arg0, arg1) {
2169
+ getObject(arg0).linkProgram(getObject(arg1));
2170
+ },
2171
+ __wbg_loadImageFromBytes_3d42766b73aca4ca: function(arg0) {
2172
+ const ret = loadImageFromBytes(takeObject(arg0));
2173
+ return addHeapObject(ret);
2174
+ },
2175
+ __wbg_loadImageFromUrl_50be99dbf040255b: function(arg0, arg1) {
2176
+ let deferred0_0;
2177
+ let deferred0_1;
2178
+ try {
2179
+ deferred0_0 = arg0;
2180
+ deferred0_1 = arg1;
2181
+ const ret = loadImageFromUrl(getStringFromWasm0(arg0, arg1));
2182
+ return addHeapObject(ret);
2183
+ } finally {
2184
+ wasm.__wbindgen_export4(deferred0_0, deferred0_1, 1);
2185
+ }
2186
+ },
2187
+ __wbg_loadVideoFromBytes_3d884aadcf4d2139: function(arg0) {
2188
+ const ret = loadVideoFromBytes(takeObject(arg0));
2189
+ return addHeapObject(ret);
2190
+ },
2191
+ __wbg_loadVideoFromUrl_7997ffb030d4b08b: function(arg0, arg1) {
2192
+ let deferred0_0;
2193
+ let deferred0_1;
2194
+ try {
2195
+ deferred0_0 = arg0;
2196
+ deferred0_1 = arg1;
2197
+ const ret = loadVideoFromUrl(getStringFromWasm0(arg0, arg1));
2198
+ return addHeapObject(ret);
2199
+ } finally {
2200
+ wasm.__wbindgen_export4(deferred0_0, deferred0_1, 1);
2201
+ }
2202
+ },
2203
+ __wbg_location_efdf1fea18b5552a: function(arg0) {
2204
+ const ret = getObject(arg0).location;
2205
+ return addHeapObject(ret);
2206
+ },
2207
+ __wbg_log_cf2e968649f3384e: function(arg0) {
2208
+ console.log(getObject(arg0));
2209
+ },
2210
+ __wbg_lost_0fa164c88f543338: function(arg0) {
2211
+ const ret = getObject(arg0).lost;
2212
+ return addHeapObject(ret);
2213
+ },
2214
+ __wbg_mapAsync_52b01fa9e8f765fd: function(arg0, arg1, arg2, arg3) {
2215
+ const ret = getObject(arg0).mapAsync(arg1 >>> 0, arg2, arg3);
2216
+ return addHeapObject(ret);
2217
+ },
2218
+ __wbg_maxBindGroupsPlusVertexBuffers_33e5006b23e20478: function(arg0) {
2219
+ const ret = getObject(arg0).maxBindGroupsPlusVertexBuffers;
2220
+ return ret;
2221
+ },
2222
+ __wbg_maxBindGroups_f6d26f3a67826666: function(arg0) {
2223
+ const ret = getObject(arg0).maxBindGroups;
2224
+ return ret;
2225
+ },
2226
+ __wbg_maxBindingsPerBindGroup_edab2e8dabbf6060: function(arg0) {
2227
+ const ret = getObject(arg0).maxBindingsPerBindGroup;
2228
+ return ret;
2229
+ },
2230
+ __wbg_maxBufferSize_bbc69284c14aa7da: function(arg0) {
2231
+ const ret = getObject(arg0).maxBufferSize;
2232
+ return ret;
2233
+ },
2234
+ __wbg_maxColorAttachmentBytesPerSample_63ebe4f81de2f34c: function(arg0) {
2235
+ const ret = getObject(arg0).maxColorAttachmentBytesPerSample;
2236
+ return ret;
2237
+ },
2238
+ __wbg_maxColorAttachments_aed8c38beabf3a5c: function(arg0) {
2239
+ const ret = getObject(arg0).maxColorAttachments;
2240
+ return ret;
2241
+ },
2242
+ __wbg_maxComputeInvocationsPerWorkgroup_2d964564c37f1c65: function(arg0) {
2243
+ const ret = getObject(arg0).maxComputeInvocationsPerWorkgroup;
2244
+ return ret;
2245
+ },
2246
+ __wbg_maxComputeWorkgroupSizeX_a3e3206570da184f: function(arg0) {
2247
+ const ret = getObject(arg0).maxComputeWorkgroupSizeX;
2248
+ return ret;
2249
+ },
2250
+ __wbg_maxComputeWorkgroupSizeY_dffa4a62244b7563: function(arg0) {
2251
+ const ret = getObject(arg0).maxComputeWorkgroupSizeY;
2252
+ return ret;
2253
+ },
2254
+ __wbg_maxComputeWorkgroupSizeZ_976ebcb760f6d07d: function(arg0) {
2255
+ const ret = getObject(arg0).maxComputeWorkgroupSizeZ;
2256
+ return ret;
2257
+ },
2258
+ __wbg_maxComputeWorkgroupStorageSize_2e8dbece6e532e2a: function(arg0) {
2259
+ const ret = getObject(arg0).maxComputeWorkgroupStorageSize;
2260
+ return ret;
2261
+ },
2262
+ __wbg_maxComputeWorkgroupsPerDimension_bb7d36b4d20c80f4: function(arg0) {
2263
+ const ret = getObject(arg0).maxComputeWorkgroupsPerDimension;
2264
+ return ret;
2265
+ },
2266
+ __wbg_maxDynamicStorageBuffersPerPipelineLayout_1ca859cb96a414e0: function(arg0) {
2267
+ const ret = getObject(arg0).maxDynamicStorageBuffersPerPipelineLayout;
2268
+ return ret;
2269
+ },
2270
+ __wbg_maxDynamicUniformBuffersPerPipelineLayout_e968f2c8cd8f4d46: function(arg0) {
2271
+ const ret = getObject(arg0).maxDynamicUniformBuffersPerPipelineLayout;
2272
+ return ret;
2273
+ },
2274
+ __wbg_maxInterStageShaderVariables_138ac882c4d6a3d3: function(arg0) {
2275
+ const ret = getObject(arg0).maxInterStageShaderVariables;
2276
+ return ret;
2277
+ },
2278
+ __wbg_maxSampledTexturesPerShaderStage_bb3e6b2698321fa6: function(arg0) {
2279
+ const ret = getObject(arg0).maxSampledTexturesPerShaderStage;
2280
+ return ret;
2281
+ },
2282
+ __wbg_maxSamplersPerShaderStage_98c00a1829fa414b: function(arg0) {
2283
+ const ret = getObject(arg0).maxSamplersPerShaderStage;
2284
+ return ret;
2285
+ },
2286
+ __wbg_maxStorageBufferBindingSize_e500e31f479e669e: function(arg0) {
2287
+ const ret = getObject(arg0).maxStorageBufferBindingSize;
2288
+ return ret;
2289
+ },
2290
+ __wbg_maxStorageBuffersPerShaderStage_eb663f6d7521b6a7: function(arg0) {
2291
+ const ret = getObject(arg0).maxStorageBuffersPerShaderStage;
2292
+ return ret;
2293
+ },
2294
+ __wbg_maxStorageTexturesPerShaderStage_bb3ad93b53e618c0: function(arg0) {
2295
+ const ret = getObject(arg0).maxStorageTexturesPerShaderStage;
2296
+ return ret;
2297
+ },
2298
+ __wbg_maxTextureArrayLayers_2a56d05fb261c99a: function(arg0) {
2299
+ const ret = getObject(arg0).maxTextureArrayLayers;
2300
+ return ret;
2301
+ },
2302
+ __wbg_maxTextureDimension1D_84590c1d4770d319: function(arg0) {
2303
+ const ret = getObject(arg0).maxTextureDimension1D;
2304
+ return ret;
2305
+ },
2306
+ __wbg_maxTextureDimension2D_7f2b5c8b2727e3fc: function(arg0) {
2307
+ const ret = getObject(arg0).maxTextureDimension2D;
2308
+ return ret;
2309
+ },
2310
+ __wbg_maxTextureDimension3D_7f3babddf55c32a6: function(arg0) {
2311
+ const ret = getObject(arg0).maxTextureDimension3D;
2312
+ return ret;
2313
+ },
2314
+ __wbg_maxUniformBufferBindingSize_d80a09e23c0b284c: function(arg0) {
2315
+ const ret = getObject(arg0).maxUniformBufferBindingSize;
2316
+ return ret;
2317
+ },
2318
+ __wbg_maxUniformBuffersPerShaderStage_0b8b2de676fa740e: function(arg0) {
2319
+ const ret = getObject(arg0).maxUniformBuffersPerShaderStage;
2320
+ return ret;
2321
+ },
2322
+ __wbg_maxVertexAttributes_a693dd921316649b: function(arg0) {
2323
+ const ret = getObject(arg0).maxVertexAttributes;
2324
+ return ret;
2325
+ },
2326
+ __wbg_maxVertexBufferArrayStride_f256d91f281076cb: function(arg0) {
2327
+ const ret = getObject(arg0).maxVertexBufferArrayStride;
2328
+ return ret;
2329
+ },
2330
+ __wbg_maxVertexBuffers_70ab564b25d5ac20: function(arg0) {
2331
+ const ret = getObject(arg0).maxVertexBuffers;
2332
+ return ret;
2333
+ },
2334
+ __wbg_message_28959d6ca4d7dda0: function(arg0, arg1) {
2335
+ const ret = getObject(arg1).message;
2336
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
2337
+ const len1 = WASM_VECTOR_LEN;
2338
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2339
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2340
+ },
2341
+ __wbg_message_4ada57a3710f1502: function(arg0, arg1) {
2342
+ const ret = getObject(arg1).message;
2343
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
2344
+ const len1 = WASM_VECTOR_LEN;
2345
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2346
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2347
+ },
2348
+ __wbg_minStorageBufferOffsetAlignment_3248ed00dcdbf79f: function(arg0) {
2349
+ const ret = getObject(arg0).minStorageBufferOffsetAlignment;
2350
+ return ret;
2351
+ },
2352
+ __wbg_minUniformBufferOffsetAlignment_3b9fa4caae03e903: function(arg0) {
2353
+ const ret = getObject(arg0).minUniformBufferOffsetAlignment;
2354
+ return ret;
2355
+ },
2356
+ __wbg_name_b7fa2500fc153b89: function(arg0, arg1) {
2357
+ const ret = getObject(arg1).name;
2358
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
2359
+ const len1 = WASM_VECTOR_LEN;
2360
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2361
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2362
+ },
2363
+ __wbg_navigator_3833ecdbc19d2757: function(arg0) {
2364
+ const ret = getObject(arg0).navigator;
2365
+ return addHeapObject(ret);
2366
+ },
2367
+ __wbg_navigator_391291470f58c650: function(arg0) {
2368
+ const ret = getObject(arg0).navigator;
2369
+ return addHeapObject(ret);
2370
+ },
2371
+ __wbg_new_227d7c05414eb861: function() {
2372
+ const ret = new Error();
2373
+ return addHeapObject(ret);
2374
+ },
2375
+ __wbg_new_3b242422c588a8f3: function() { return handleError(function (arg0, arg1) {
2376
+ const ret = new OffscreenCanvas(arg0 >>> 0, arg1 >>> 0);
2377
+ return addHeapObject(ret);
2378
+ }, arguments); },
2379
+ __wbg_new_578aeef4b6b94378: function(arg0) {
2380
+ const ret = new Uint8Array(getObject(arg0));
2381
+ return addHeapObject(ret);
2382
+ },
2383
+ __wbg_new_b682b81e8eaaf027: function(arg0, arg1) {
2384
+ try {
2385
+ var state0 = {a: arg0, b: arg1};
2386
+ var cb0 = (arg0, arg1) => {
2387
+ const a = state0.a;
2388
+ state0.a = 0;
2389
+ try {
2390
+ return __wasm_bindgen_func_elem_12869(a, state0.b, arg0, arg1);
2391
+ } finally {
2392
+ state0.a = a;
2393
+ }
2394
+ };
2395
+ const ret = new Promise(cb0);
2396
+ return addHeapObject(ret);
2397
+ } finally {
2398
+ state0.a = 0;
2399
+ }
2400
+ },
2401
+ __wbg_new_ce1ab61c1c2b300d: function() {
2402
+ const ret = new Object();
2403
+ return addHeapObject(ret);
2404
+ },
2405
+ __wbg_new_d90091b82fdf5b91: function() {
2406
+ const ret = new Array();
2407
+ return addHeapObject(ret);
2408
+ },
2409
+ __wbg_new_from_slice_18fa1f71286d66b8: function(arg0, arg1) {
2410
+ const ret = new Uint8Array(getArrayU8FromWasm0(arg0, arg1));
2411
+ return addHeapObject(ret);
2412
+ },
2413
+ __wbg_new_from_slice_3c93d0bc613de8f0: function(arg0, arg1) {
2414
+ const ret = new Float64Array(getArrayF64FromWasm0(arg0, arg1));
2415
+ return addHeapObject(ret);
2416
+ },
2417
+ __wbg_new_from_slice_47be4219028de35d: function(arg0, arg1) {
2418
+ const ret = new Uint32Array(getArrayU32FromWasm0(arg0, arg1));
2419
+ return addHeapObject(ret);
2420
+ },
2421
+ __wbg_new_from_slice_956df4f769fb782c: function(arg0, arg1) {
2422
+ const ret = new Float32Array(getArrayF32FromWasm0(arg0, arg1));
2423
+ return addHeapObject(ret);
2424
+ },
2425
+ __wbg_new_typed_41c97238ee4583e3: function() {
2426
+ const ret = new Object();
2427
+ return addHeapObject(ret);
2428
+ },
2429
+ __wbg_new_typed_bf31d18f92484486: function(arg0, arg1) {
2430
+ try {
2431
+ var state0 = {a: arg0, b: arg1};
2432
+ var cb0 = (arg0, arg1) => {
2433
+ const a = state0.a;
2434
+ state0.a = 0;
2435
+ try {
2436
+ return __wasm_bindgen_func_elem_12869(a, state0.b, arg0, arg1);
2437
+ } finally {
2438
+ state0.a = a;
2439
+ }
2440
+ };
2441
+ const ret = new Promise(cb0);
2442
+ return addHeapObject(ret);
2443
+ } finally {
2444
+ state0.a = 0;
2445
+ }
2446
+ },
2447
+ __wbg_new_with_byte_offset_and_length_d836f26d916dd9ad: function(arg0, arg1, arg2) {
2448
+ const ret = new Uint8Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0);
2449
+ return addHeapObject(ret);
2450
+ },
2451
+ __wbg_new_with_length_36a4998e27b014c5: function(arg0) {
2452
+ const ret = new Uint8Array(arg0 >>> 0);
2453
+ return addHeapObject(ret);
2454
+ },
2455
+ __wbg_new_with_length_b4a87ccced374381: function(arg0) {
2456
+ const ret = new Float64Array(arg0 >>> 0);
2457
+ return addHeapObject(ret);
2458
+ },
2459
+ __wbg_new_with_str_and_init_bcd02b79a793d27f: function() { return handleError(function (arg0, arg1, arg2) {
2460
+ const ret = new Request(getStringFromWasm0(arg0, arg1), getObject(arg2));
2461
+ return addHeapObject(ret);
2462
+ }, arguments); },
2463
+ __wbg_next_9e03acdf51c4960d: function(arg0) {
2464
+ const ret = getObject(arg0).next;
2465
+ return addHeapObject(ret);
2466
+ },
2467
+ __wbg_next_eb8ca7351fa27906: function() { return handleError(function (arg0) {
2468
+ const ret = getObject(arg0).next();
2469
+ return addHeapObject(ret);
2470
+ }, arguments); },
2471
+ __wbg_now_f565250295e2d180: function(arg0) {
2472
+ const ret = getObject(arg0).now();
2473
+ return ret;
2474
+ },
2475
+ __wbg_of_57145fdec12d159f: function(arg0) {
2476
+ const ret = Array.of(getObject(arg0));
2477
+ return addHeapObject(ret);
2478
+ },
2479
+ __wbg_ok_fb13c30bc1893039: function(arg0) {
2480
+ const ret = getObject(arg0).ok;
2481
+ return ret;
2482
+ },
2483
+ __wbg_onSubmittedWorkDone_270d6b5a45520e79: function(arg0) {
2484
+ const ret = getObject(arg0).onSubmittedWorkDone();
2485
+ return addHeapObject(ret);
2486
+ },
2487
+ __wbg_open_177ad1dcc06b9106: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
2488
+ const ret = getObject(arg0).open(getStringFromWasm0(arg1, arg2), getStringFromWasm0(arg3, arg4), getStringFromWasm0(arg5, arg6));
2489
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
2490
+ }, arguments); },
2491
+ __wbg_open_feb75fe4d9971c50: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4) {
2492
+ const ret = getObject(arg0).open(getStringFromWasm0(arg1, arg2), getStringFromWasm0(arg3, arg4));
2493
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
2494
+ }, arguments); },
2495
+ __wbg_ownKeys_0587b8fe286a40e6: function() { return handleError(function (arg0) {
2496
+ const ret = Reflect.ownKeys(getObject(arg0));
2497
+ return addHeapObject(ret);
2498
+ }, arguments); },
2499
+ __wbg_pause_adce2b37e004ae49: function() { return handleError(function (arg0) {
2500
+ getObject(arg0).pause();
2501
+ }, arguments); },
2502
+ __wbg_performance_68499ca0718837f5: function(arg0) {
2503
+ const ret = getObject(arg0).performance;
2504
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
2505
+ },
2506
+ __wbg_pixelStorei_6e42d231aa75bd00: function(arg0, arg1, arg2) {
2507
+ getObject(arg0).pixelStorei(arg1 >>> 0, arg2);
2508
+ },
2509
+ __wbg_pixelStorei_84dc1952dc699c94: function(arg0, arg1, arg2) {
2510
+ getObject(arg0).pixelStorei(arg1 >>> 0, arg2);
2511
+ },
2512
+ __wbg_play_4ed9ece3cae2c100: function() { return handleError(function (arg0) {
2513
+ const ret = getObject(arg0).play();
2514
+ return addHeapObject(ret);
2515
+ }, arguments); },
2516
+ __wbg_popErrorScope_8e7f4cbff8b758dd: function(arg0) {
2517
+ const ret = getObject(arg0).popErrorScope();
2518
+ return addHeapObject(ret);
2519
+ },
2520
+ __wbg_prototypesetcall_3249fc62a0fafa30: function(arg0, arg1, arg2) {
2521
+ Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), getObject(arg2));
2522
+ },
2523
+ __wbg_prototypesetcall_59640349d2c6d881: function(arg0, arg1, arg2) {
2524
+ Uint32Array.prototype.set.call(getArrayU32FromWasm0(arg0, arg1), getObject(arg2));
2525
+ },
2526
+ __wbg_provokingVertexWEBGL_0354dc7ad44d69bf: function(arg0, arg1) {
2527
+ getObject(arg0).provokingVertexWEBGL(arg1 >>> 0);
2528
+ },
2529
+ __wbg_pushErrorScope_fa23d1206bc26dce: function(arg0, arg1) {
2530
+ getObject(arg0).pushErrorScope(__wbindgen_enum_GpuErrorFilter[arg1]);
2531
+ },
2532
+ __wbg_push_a6822215aa43e71c: function(arg0, arg1) {
2533
+ const ret = getObject(arg0).push(getObject(arg1));
2534
+ return ret;
2535
+ },
2536
+ __wbg_querySelectorAll_4dcc230a2f8a2498: function() { return handleError(function (arg0, arg1, arg2) {
2537
+ const ret = getObject(arg0).querySelectorAll(getStringFromWasm0(arg1, arg2));
2538
+ return addHeapObject(ret);
2539
+ }, arguments); },
2540
+ __wbg_queueMicrotask_35c611f4a14830b2: function(arg0) {
2541
+ queueMicrotask(getObject(arg0));
2542
+ },
2543
+ __wbg_queueMicrotask_404ed0a58e0b63cc: function(arg0) {
2544
+ const ret = getObject(arg0).queueMicrotask;
2545
+ return addHeapObject(ret);
2546
+ },
2547
+ __wbg_queue_adce34608fd0c893: function(arg0) {
2548
+ const ret = getObject(arg0).queue;
2549
+ return addHeapObject(ret);
2550
+ },
2551
+ __wbg_readBuffer_2027f7cdd7533f2d: function(arg0, arg1) {
2552
+ getObject(arg0).readBuffer(arg1 >>> 0);
2553
+ },
2554
+ __wbg_readPixels_a04f5cf5019be695: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) {
2555
+ getObject(arg0).readPixels(arg1, arg2, arg3, arg4, arg5 >>> 0, arg6 >>> 0, getObject(arg7));
2556
+ }, arguments); },
2557
+ __wbg_readPixels_bf9ee726d9179d3c: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) {
2558
+ getObject(arg0).readPixels(arg1, arg2, arg3, arg4, arg5 >>> 0, arg6 >>> 0, getObject(arg7));
2559
+ }, arguments); },
2560
+ __wbg_readPixels_d00c1cae608273d8: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) {
2561
+ getObject(arg0).readPixels(arg1, arg2, arg3, arg4, arg5 >>> 0, arg6 >>> 0, arg7);
2562
+ }, arguments); },
2563
+ __wbg_reason_b02cd587d1a09948: function(arg0) {
2564
+ const ret = getObject(arg0).reason;
2565
+ return (__wbindgen_enum_GpuDeviceLostReason.indexOf(ret) + 1 || 3) - 1;
2566
+ },
2567
+ __wbg_renderbufferStorageMultisample_75bba97a8e59bc6e: function(arg0, arg1, arg2, arg3, arg4, arg5) {
2568
+ getObject(arg0).renderbufferStorageMultisample(arg1 >>> 0, arg2, arg3 >>> 0, arg4, arg5);
2569
+ },
2570
+ __wbg_renderbufferStorage_3f5b0ec8fca2f9f8: function(arg0, arg1, arg2, arg3, arg4) {
2571
+ getObject(arg0).renderbufferStorage(arg1 >>> 0, arg2 >>> 0, arg3, arg4);
2572
+ },
2573
+ __wbg_renderbufferStorage_c34a47cacbbc5fff: function(arg0, arg1, arg2, arg3, arg4) {
2574
+ getObject(arg0).renderbufferStorage(arg1 >>> 0, arg2 >>> 0, arg3, arg4);
2575
+ },
2576
+ __wbg_requestAdapter_2e6718811c735a57: function(arg0, arg1) {
2577
+ const ret = getObject(arg0).requestAdapter(getObject(arg1));
2578
+ return addHeapObject(ret);
2579
+ },
2580
+ __wbg_requestDevice_ab46d0519ea1cc34: function(arg0, arg1) {
2581
+ const ret = getObject(arg0).requestDevice(getObject(arg1));
2582
+ return addHeapObject(ret);
2583
+ },
2584
+ __wbg_resolveQuerySet_0f32dc3de3f09701: function(arg0, arg1, arg2, arg3, arg4, arg5) {
2585
+ getObject(arg0).resolveQuerySet(getObject(arg1), arg2 >>> 0, arg3 >>> 0, getObject(arg4), arg5 >>> 0);
2586
+ },
2587
+ __wbg_resolve_25a7e548d5881dca: function(arg0) {
2588
+ const ret = Promise.resolve(getObject(arg0));
2589
+ return addHeapObject(ret);
2590
+ },
2591
+ __wbg_scissor_079b7c4a5c9fcb63: function(arg0, arg1, arg2, arg3, arg4) {
2592
+ getObject(arg0).scissor(arg1, arg2, arg3, arg4);
2593
+ },
2594
+ __wbg_scissor_e69faa631ab6fdc0: function(arg0, arg1, arg2, arg3, arg4) {
2595
+ getObject(arg0).scissor(arg1, arg2, arg3, arg4);
2596
+ },
2597
+ __wbg_setBindGroup_268fd1714fff0ef5: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
2598
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2), getArrayU32FromWasm0(arg3, arg4), arg5, arg6 >>> 0);
2599
+ }, arguments); },
2600
+ __wbg_setBindGroup_3e4ce136bc833ea1: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
2601
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2), getArrayU32FromWasm0(arg3, arg4), arg5, arg6 >>> 0);
2602
+ }, arguments); },
2603
+ __wbg_setBindGroup_c22a1b95c0b17f37: function(arg0, arg1, arg2) {
2604
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2));
2605
+ },
2606
+ __wbg_setBindGroup_f0de6cb2c7dbfc2c: function(arg0, arg1, arg2) {
2607
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2));
2608
+ },
2609
+ __wbg_setIndexBuffer_2531a9103450445e: function(arg0, arg1, arg2, arg3) {
2610
+ getObject(arg0).setIndexBuffer(getObject(arg1), __wbindgen_enum_GpuIndexFormat[arg2], arg3);
2611
+ },
2612
+ __wbg_setIndexBuffer_7f3cf667b4d71566: function(arg0, arg1, arg2, arg3, arg4) {
2613
+ getObject(arg0).setIndexBuffer(getObject(arg1), __wbindgen_enum_GpuIndexFormat[arg2], arg3, arg4);
2614
+ },
2615
+ __wbg_setPipeline_c41bf46790f27f9e: function(arg0, arg1) {
2616
+ getObject(arg0).setPipeline(getObject(arg1));
2617
+ },
2618
+ __wbg_setPipeline_d73f019e98c76d2d: function(arg0, arg1) {
2619
+ getObject(arg0).setPipeline(getObject(arg1));
2620
+ },
2621
+ __wbg_setStencilReference_66c74be6232bb9da: function(arg0, arg1) {
2622
+ getObject(arg0).setStencilReference(arg1 >>> 0);
2623
+ },
2624
+ __wbg_setVertexBuffer_1e448859663dd400: function(arg0, arg1, arg2, arg3) {
2625
+ getObject(arg0).setVertexBuffer(arg1 >>> 0, getObject(arg2), arg3);
2626
+ },
2627
+ __wbg_setVertexBuffer_7cf533d694e747f3: function(arg0, arg1, arg2, arg3, arg4) {
2628
+ getObject(arg0).setVertexBuffer(arg1 >>> 0, getObject(arg2), arg3, arg4);
2629
+ },
2630
+ __wbg_setViewport_d9fc3eac343de7d0: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
2631
+ getObject(arg0).setViewport(arg1, arg2, arg3, arg4, arg5, arg6);
2632
+ },
2633
+ __wbg_set_29c99a8aac1c01e5: function(arg0, arg1, arg2) {
2634
+ getObject(arg0).set(getArrayU8FromWasm0(arg1, arg2));
2635
+ },
2636
+ __wbg_set_6e30c9374c26414c: function() { return handleError(function (arg0, arg1, arg2) {
2637
+ const ret = Reflect.set(getObject(arg0), getObject(arg1), getObject(arg2));
2638
+ return ret;
2639
+ }, arguments); },
2640
+ __wbg_set_6f7e2d6e41d9a122: function(arg0, arg1, arg2) {
2641
+ getObject(arg0)[takeObject(arg1)] = takeObject(arg2);
2642
+ },
2643
+ __wbg_set_a_88262a42340d0b1c: function(arg0, arg1) {
2644
+ getObject(arg0).a = arg1;
2645
+ },
2646
+ __wbg_set_access_9a5092f05dc45fad: function(arg0, arg1) {
2647
+ getObject(arg0).access = __wbindgen_enum_GpuStorageTextureAccess[arg1];
2648
+ },
2649
+ __wbg_set_address_mode_u_9e2695575a219e33: function(arg0, arg1) {
2650
+ getObject(arg0).addressModeU = __wbindgen_enum_GpuAddressMode[arg1];
2651
+ },
2652
+ __wbg_set_address_mode_v_f479b2e6cccbcac4: function(arg0, arg1) {
2653
+ getObject(arg0).addressModeV = __wbindgen_enum_GpuAddressMode[arg1];
2654
+ },
2655
+ __wbg_set_address_mode_w_46273e153230180d: function(arg0, arg1) {
2656
+ getObject(arg0).addressModeW = __wbindgen_enum_GpuAddressMode[arg1];
2657
+ },
2658
+ __wbg_set_alpha_bfd2df62e7bc581b: function(arg0, arg1) {
2659
+ getObject(arg0).alpha = getObject(arg1);
2660
+ },
2661
+ __wbg_set_alpha_mode_df805952892caa9c: function(arg0, arg1) {
2662
+ getObject(arg0).alphaMode = __wbindgen_enum_GpuCanvasAlphaMode[arg1];
2663
+ },
2664
+ __wbg_set_alpha_to_coverage_enabled_8b5dc2b0a225b3b2: function(arg0, arg1) {
2665
+ getObject(arg0).alphaToCoverageEnabled = arg1 !== 0;
2666
+ },
2667
+ __wbg_set_array_layer_count_7312f0f31af94e7c: function(arg0, arg1) {
2668
+ getObject(arg0).arrayLayerCount = arg1 >>> 0;
2669
+ },
2670
+ __wbg_set_array_stride_f64_27ffaf4fffd74e61: function(arg0, arg1) {
2671
+ getObject(arg0).arrayStride = arg1;
2672
+ },
2673
+ __wbg_set_aspect_0d453bca3d012f02: function(arg0, arg1) {
2674
+ getObject(arg0).aspect = __wbindgen_enum_GpuTextureAspect[arg1];
2675
+ },
2676
+ __wbg_set_aspect_210da747c9d77aba: function(arg0, arg1) {
2677
+ getObject(arg0).aspect = __wbindgen_enum_GpuTextureAspect[arg1];
2678
+ },
2679
+ __wbg_set_aspect_4962514fe99e68e6: function(arg0, arg1) {
2680
+ getObject(arg0).aspect = __wbindgen_enum_GpuTextureAspect[arg1];
2681
+ },
2682
+ __wbg_set_attributes_7537844a7e6dafdc: function(arg0, arg1, arg2) {
2683
+ getObject(arg0).attributes = getArrayJsValueViewFromWasm0(arg1, arg2);
2684
+ },
2685
+ __wbg_set_b_c47befe0af3261eb: function(arg0, arg1) {
2686
+ getObject(arg0).b = arg1;
2687
+ },
2688
+ __wbg_set_base_array_layer_f176bb9f1b37b342: function(arg0, arg1) {
2689
+ getObject(arg0).baseArrayLayer = arg1 >>> 0;
2690
+ },
2691
+ __wbg_set_base_mip_level_1df145d9f8db32a9: function(arg0, arg1) {
2692
+ getObject(arg0).baseMipLevel = arg1 >>> 0;
2693
+ },
2694
+ __wbg_set_beginning_of_pass_write_index_0d4fa06109208ad7: function(arg0, arg1) {
2695
+ getObject(arg0).beginningOfPassWriteIndex = arg1 >>> 0;
2696
+ },
2697
+ __wbg_set_beginning_of_pass_write_index_e9f5d016947893bd: function(arg0, arg1) {
2698
+ getObject(arg0).beginningOfPassWriteIndex = arg1 >>> 0;
2699
+ },
2700
+ __wbg_set_bind_group_layouts_5a9cfea401c020ab: function(arg0, arg1, arg2) {
2701
+ getObject(arg0).bindGroupLayouts = getArrayJsValueViewFromWasm0(arg1, arg2);
2702
+ },
2703
+ __wbg_set_binding_155b0440b4307793: function(arg0, arg1) {
2704
+ getObject(arg0).binding = arg1 >>> 0;
2705
+ },
2706
+ __wbg_set_binding_f74df3510792aba1: function(arg0, arg1) {
2707
+ getObject(arg0).binding = arg1 >>> 0;
2708
+ },
2709
+ __wbg_set_blend_7493c2066c3e9970: function(arg0, arg1) {
2710
+ getObject(arg0).blend = getObject(arg1);
2711
+ },
2712
+ __wbg_set_buffer_9c01e3b6d6765ea2: function(arg0, arg1) {
2713
+ getObject(arg0).buffer = getObject(arg1);
2714
+ },
2715
+ __wbg_set_buffer_c3410572051920ba: function(arg0, arg1) {
2716
+ getObject(arg0).buffer = getObject(arg1);
2717
+ },
2718
+ __wbg_set_buffer_ef7f75306cf663ed: function(arg0, arg1) {
2719
+ getObject(arg0).buffer = getObject(arg1);
2720
+ },
2721
+ __wbg_set_buffers_7d0d8f507699e956: function(arg0, arg1, arg2) {
2722
+ getObject(arg0).buffers = getArrayJsValueViewFromWasm0(arg1, arg2);
2723
+ },
2724
+ __wbg_set_bytes_per_row_c54ca96953f35774: function(arg0, arg1) {
2725
+ getObject(arg0).bytesPerRow = arg1 >>> 0;
2726
+ },
2727
+ __wbg_set_bytes_per_row_d69b88eee3929c07: function(arg0, arg1) {
2728
+ getObject(arg0).bytesPerRow = arg1 >>> 0;
2729
+ },
2730
+ __wbg_set_c775d84916be79ea: function(arg0, arg1, arg2) {
2731
+ getObject(arg0).set(getObject(arg1), arg2 >>> 0);
2732
+ },
2733
+ __wbg_set_clear_value_gpu_color_dict_6211425789c76e59: function(arg0, arg1) {
2734
+ getObject(arg0).clearValue = getObject(arg1);
2735
+ },
2736
+ __wbg_set_code_b4f37f81f45b5b25: function(arg0, arg1, arg2) {
2737
+ getObject(arg0).code = getStringFromWasm0(arg1, arg2);
2738
+ },
2739
+ __wbg_set_color_83aa977526e88cbb: function(arg0, arg1) {
2740
+ getObject(arg0).color = getObject(arg1);
2741
+ },
2742
+ __wbg_set_color_attachments_581fdb3310e4abfa: function(arg0, arg1, arg2) {
2743
+ getObject(arg0).colorAttachments = getArrayJsValueViewFromWasm0(arg1, arg2);
2744
+ },
2745
+ __wbg_set_compare_cd9b62cdb92eb580: function(arg0, arg1) {
2746
+ getObject(arg0).compare = __wbindgen_enum_GpuCompareFunction[arg1];
2747
+ },
2748
+ __wbg_set_compare_f36b34abfaa08ccb: function(arg0, arg1) {
2749
+ getObject(arg0).compare = __wbindgen_enum_GpuCompareFunction[arg1];
2750
+ },
2751
+ __wbg_set_compute_d0c2d276b6d4b18d: function(arg0, arg1) {
2752
+ getObject(arg0).compute = getObject(arg1);
2753
+ },
2754
+ __wbg_set_count_069a4eac409bac55: function(arg0, arg1) {
2755
+ getObject(arg0).count = arg1 >>> 0;
2756
+ },
2757
+ __wbg_set_count_3ab1c1220e4ceeb3: function(arg0, arg1) {
2758
+ getObject(arg0).count = arg1 >>> 0;
2759
+ },
2760
+ __wbg_set_cull_mode_fc649853947a3d0c: function(arg0, arg1) {
2761
+ getObject(arg0).cullMode = __wbindgen_enum_GpuCullMode[arg1];
2762
+ },
2763
+ __wbg_set_currentTime_7c37e2312e9d2687: function(arg0, arg1) {
2764
+ getObject(arg0).currentTime = arg1;
2765
+ },
2766
+ __wbg_set_depth_bias_clamp_1c0d695df7f092e5: function(arg0, arg1) {
2767
+ getObject(arg0).depthBiasClamp = arg1;
2768
+ },
2769
+ __wbg_set_depth_bias_d7cd16096242a657: function(arg0, arg1) {
2770
+ getObject(arg0).depthBias = arg1;
2771
+ },
2772
+ __wbg_set_depth_bias_slope_scale_c4e52ec743ef55ba: function(arg0, arg1) {
2773
+ getObject(arg0).depthBiasSlopeScale = arg1;
2774
+ },
2775
+ __wbg_set_depth_clear_value_beda3ec5b1a5c43a: function(arg0, arg1) {
2776
+ getObject(arg0).depthClearValue = arg1;
2777
+ },
2778
+ __wbg_set_depth_compare_0c8631eb2eae98e3: function(arg0, arg1) {
2779
+ getObject(arg0).depthCompare = __wbindgen_enum_GpuCompareFunction[arg1];
2780
+ },
2781
+ __wbg_set_depth_fail_op_668155ae33d3c06f: function(arg0, arg1) {
2782
+ getObject(arg0).depthFailOp = __wbindgen_enum_GpuStencilOperation[arg1];
2783
+ },
2784
+ __wbg_set_depth_load_op_511c513eab4e56a9: function(arg0, arg1) {
2785
+ getObject(arg0).depthLoadOp = __wbindgen_enum_GpuLoadOp[arg1];
2786
+ },
2787
+ __wbg_set_depth_or_array_layers_89371305ed0bd962: function(arg0, arg1) {
2788
+ getObject(arg0).depthOrArrayLayers = arg1 >>> 0;
2789
+ },
2790
+ __wbg_set_depth_read_only_7f41a74741c144ec: function(arg0, arg1) {
2791
+ getObject(arg0).depthReadOnly = arg1 !== 0;
2792
+ },
2793
+ __wbg_set_depth_stencil_97506c7bea4f53da: function(arg0, arg1) {
2794
+ getObject(arg0).depthStencil = getObject(arg1);
2795
+ },
2796
+ __wbg_set_depth_stencil_attachment_73b79e8b4e948222: function(arg0, arg1) {
2797
+ getObject(arg0).depthStencilAttachment = getObject(arg1);
2798
+ },
2799
+ __wbg_set_depth_store_op_c89f33b39b43361c: function(arg0, arg1) {
2800
+ getObject(arg0).depthStoreOp = __wbindgen_enum_GpuStoreOp[arg1];
2801
+ },
2802
+ __wbg_set_depth_write_enabled_ce89750042940350: function(arg0, arg1) {
2803
+ getObject(arg0).depthWriteEnabled = arg1 !== 0;
2804
+ },
2805
+ __wbg_set_device_e275d1d4f3c9eb74: function(arg0, arg1) {
2806
+ getObject(arg0).device = getObject(arg1);
2807
+ },
2808
+ __wbg_set_dimension_868eee80f4b90011: function(arg0, arg1) {
2809
+ getObject(arg0).dimension = __wbindgen_enum_GpuTextureDimension[arg1];
2810
+ },
2811
+ __wbg_set_dimension_e325282e613ca0a4: function(arg0, arg1) {
2812
+ getObject(arg0).dimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
2813
+ },
2814
+ __wbg_set_dst_factor_ec7407f19be1aff9: function(arg0, arg1) {
2815
+ getObject(arg0).dstFactor = __wbindgen_enum_GpuBlendFactor[arg1];
2816
+ },
2817
+ __wbg_set_end_of_pass_write_index_0d546e46b86ea069: function(arg0, arg1) {
2818
+ getObject(arg0).endOfPassWriteIndex = arg1 >>> 0;
2819
+ },
2820
+ __wbg_set_end_of_pass_write_index_49a6ddbb2b888bfa: function(arg0, arg1) {
2821
+ getObject(arg0).endOfPassWriteIndex = arg1 >>> 0;
2822
+ },
2823
+ __wbg_set_entries_86a29dd6291c95e7: function(arg0, arg1, arg2) {
2824
+ getObject(arg0).entries = getArrayJsValueViewFromWasm0(arg1, arg2);
2825
+ },
2826
+ __wbg_set_entries_a12aca1e458b0456: function(arg0, arg1, arg2) {
2827
+ getObject(arg0).entries = getArrayJsValueViewFromWasm0(arg1, arg2);
2828
+ },
2829
+ __wbg_set_entry_point_207540f042015ce5: function(arg0, arg1, arg2) {
2830
+ getObject(arg0).entryPoint = getStringFromWasm0(arg1, arg2);
2831
+ },
2832
+ __wbg_set_entry_point_5f26aacbe4c545eb: function(arg0, arg1, arg2) {
2833
+ getObject(arg0).entryPoint = getStringFromWasm0(arg1, arg2);
2834
+ },
2835
+ __wbg_set_entry_point_e87e79251dd3144f: function(arg0, arg1, arg2) {
2836
+ getObject(arg0).entryPoint = getStringFromWasm0(arg1, arg2);
2837
+ },
2838
+ __wbg_set_external_texture_386483d8dd82ab56: function(arg0, arg1) {
2839
+ getObject(arg0).externalTexture = getObject(arg1);
2840
+ },
2841
+ __wbg_set_fail_op_92f716dbc88b6973: function(arg0, arg1) {
2842
+ getObject(arg0).failOp = __wbindgen_enum_GpuStencilOperation[arg1];
2843
+ },
2844
+ __wbg_set_flip_y_4e1632b36ad0413a: function(arg0, arg1) {
2845
+ getObject(arg0).flipY = arg1 !== 0;
2846
+ },
2847
+ __wbg_set_format_1fcaa7d60546b490: function(arg0, arg1) {
2848
+ getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
2849
+ },
2850
+ __wbg_set_format_2c1414a817c213f8: function(arg0, arg1) {
2851
+ getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
2852
+ },
2853
+ __wbg_set_format_533f9ffa7eef563d: function(arg0, arg1) {
2854
+ getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
2855
+ },
2856
+ __wbg_set_format_5d2f25cc93654ecc: function(arg0, arg1) {
2857
+ getObject(arg0).format = __wbindgen_enum_GpuVertexFormat[arg1];
2858
+ },
2859
+ __wbg_set_format_5ff53724ed6cedf2: function(arg0, arg1) {
2860
+ getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
2861
+ },
2862
+ __wbg_set_format_815efd4dc4817bbb: function(arg0, arg1) {
2863
+ getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
2864
+ },
2865
+ __wbg_set_format_e52bdcca880d2c8e: function(arg0, arg1) {
2866
+ getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
2867
+ },
2868
+ __wbg_set_fragment_8b780f00a0b0e6f3: function(arg0, arg1) {
2869
+ getObject(arg0).fragment = getObject(arg1);
2870
+ },
2871
+ __wbg_set_front_face_28ffdf524eedce5b: function(arg0, arg1) {
2872
+ getObject(arg0).frontFace = __wbindgen_enum_GpuFrontFace[arg1];
2873
+ },
2874
+ __wbg_set_g_5983abfc46e0cf4e: function(arg0, arg1) {
2875
+ getObject(arg0).g = arg1;
2876
+ },
2877
+ __wbg_set_has_dynamic_offset_62bc230bdb7c54d0: function(arg0, arg1) {
2878
+ getObject(arg0).hasDynamicOffset = arg1 !== 0;
2879
+ },
2880
+ __wbg_set_height_0739170de8653cc4: function(arg0, arg1) {
2881
+ getObject(arg0).height = arg1 >>> 0;
2882
+ },
2883
+ __wbg_set_height_14335c4047cf9c1b: function(arg0, arg1) {
2884
+ getObject(arg0).height = arg1 >>> 0;
2885
+ },
2886
+ __wbg_set_height_c661af0c0b5376f9: function(arg0, arg1) {
2887
+ getObject(arg0).height = arg1 >>> 0;
2888
+ },
2889
+ __wbg_set_label_08d9be3e4719c226: function(arg0, arg1, arg2) {
2890
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2891
+ },
2892
+ __wbg_set_label_17eb9fe3a02f62b0: function(arg0, arg1, arg2) {
2893
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2894
+ },
2895
+ __wbg_set_label_206558c8adc3780f: function(arg0, arg1, arg2) {
2896
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2897
+ },
2898
+ __wbg_set_label_48e6b787d256f621: function(arg0, arg1, arg2) {
2899
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2900
+ },
2901
+ __wbg_set_label_547d0d4aec39fbe9: function(arg0, arg1, arg2) {
2902
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2903
+ },
2904
+ __wbg_set_label_5ee7427342869829: function(arg0, arg1, arg2) {
2905
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2906
+ },
2907
+ __wbg_set_label_60ad96c811e0d109: function(arg0, arg1, arg2) {
2908
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2909
+ },
2910
+ __wbg_set_label_6db0393d3fdc90a5: function(arg0, arg1, arg2) {
2911
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2912
+ },
2913
+ __wbg_set_label_72bb4f41ef0cb893: function(arg0, arg1, arg2) {
2914
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2915
+ },
2916
+ __wbg_set_label_79387decda299036: function(arg0, arg1, arg2) {
2917
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2918
+ },
2919
+ __wbg_set_label_9556af8b5cda3c9d: function(arg0, arg1, arg2) {
2920
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2921
+ },
2922
+ __wbg_set_label_d010f237b26f2c55: function(arg0, arg1, arg2) {
2923
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2924
+ },
2925
+ __wbg_set_label_e16e2dbe51349c7f: function(arg0, arg1, arg2) {
2926
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2927
+ },
2928
+ __wbg_set_label_e3944e54881b8c50: function(arg0, arg1, arg2) {
2929
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2930
+ },
2931
+ __wbg_set_label_e922700240417ab5: function(arg0, arg1, arg2) {
2932
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2933
+ },
2934
+ __wbg_set_label_ef44793ddf4455c5: function(arg0, arg1, arg2) {
2935
+ getObject(arg0).label = getStringFromWasm0(arg1, arg2);
2936
+ },
2937
+ __wbg_set_layout_41021cfd2a2f62df: function(arg0, arg1) {
2938
+ getObject(arg0).layout = getObject(arg1);
2939
+ },
2940
+ __wbg_set_layout_50ab727f44b38f26: function(arg0, arg1) {
2941
+ getObject(arg0).layout = getObject(arg1);
2942
+ },
2943
+ __wbg_set_layout_913d53c17194c989: function(arg0, arg1) {
2944
+ getObject(arg0).layout = getObject(arg1);
2945
+ },
2946
+ __wbg_set_layout_gpu_auto_layout_mode_0a5a185b3d52b726: function(arg0, arg1) {
2947
+ getObject(arg0).layout = __wbindgen_enum_GpuAutoLayoutMode[arg1];
2948
+ },
2949
+ __wbg_set_layout_gpu_auto_layout_mode_aeba193938b47882: function(arg0, arg1) {
2950
+ getObject(arg0).layout = __wbindgen_enum_GpuAutoLayoutMode[arg1];
2951
+ },
2952
+ __wbg_set_load_op_99661da6c4eab9b0: function(arg0, arg1) {
2953
+ getObject(arg0).loadOp = __wbindgen_enum_GpuLoadOp[arg1];
2954
+ },
2955
+ __wbg_set_lod_max_clamp_dd2d9f9f052f4f44: function(arg0, arg1) {
2956
+ getObject(arg0).lodMaxClamp = arg1;
2957
+ },
2958
+ __wbg_set_lod_min_clamp_6d20c97916baeb93: function(arg0, arg1) {
2959
+ getObject(arg0).lodMinClamp = arg1;
2960
+ },
2961
+ __wbg_set_loop_b622b726769860be: function(arg0, arg1) {
2962
+ getObject(arg0).loop = arg1 !== 0;
2963
+ },
2964
+ __wbg_set_mag_filter_b5adebc99cb938e1: function(arg0, arg1) {
2965
+ getObject(arg0).magFilter = __wbindgen_enum_GpuFilterMode[arg1];
2966
+ },
2967
+ __wbg_set_mapped_at_creation_81b586dc90a50347: function(arg0, arg1) {
2968
+ getObject(arg0).mappedAtCreation = arg1 !== 0;
2969
+ },
2970
+ __wbg_set_mask_70a8a59ce09e5997: function(arg0, arg1) {
2971
+ getObject(arg0).mask = arg1 >>> 0;
2972
+ },
2973
+ __wbg_set_max_anisotropy_2beada0e2db62c45: function(arg0, arg1) {
2974
+ getObject(arg0).maxAnisotropy = arg1;
2975
+ },
2976
+ __wbg_set_method_7a6811dec7a4feff: function(arg0, arg1, arg2) {
2977
+ getObject(arg0).method = getStringFromWasm0(arg1, arg2);
2978
+ },
2979
+ __wbg_set_min_binding_size_f64_5005a6904cdf43da: function(arg0, arg1) {
2980
+ getObject(arg0).minBindingSize = arg1;
2981
+ },
2982
+ __wbg_set_min_filter_c72f17375e135f0a: function(arg0, arg1) {
2983
+ getObject(arg0).minFilter = __wbindgen_enum_GpuFilterMode[arg1];
2984
+ },
2985
+ __wbg_set_mip_level_13253f3afc7aa58a: function(arg0, arg1) {
2986
+ getObject(arg0).mipLevel = arg1 >>> 0;
2987
+ },
2988
+ __wbg_set_mip_level_count_534caaa7e68e68b8: function(arg0, arg1) {
2989
+ getObject(arg0).mipLevelCount = arg1 >>> 0;
2990
+ },
2991
+ __wbg_set_mip_level_count_776c8c218b65bc08: function(arg0, arg1) {
2992
+ getObject(arg0).mipLevelCount = arg1 >>> 0;
2993
+ },
2994
+ __wbg_set_mip_level_f7ac79e8c54f59ad: function(arg0, arg1) {
2995
+ getObject(arg0).mipLevel = arg1 >>> 0;
2996
+ },
2997
+ __wbg_set_mipmap_filter_5bf66195a3639700: function(arg0, arg1) {
2998
+ getObject(arg0).mipmapFilter = __wbindgen_enum_GpuMipmapFilterMode[arg1];
2999
+ },
3000
+ __wbg_set_mode_9990b3393ba469ae: function(arg0, arg1) {
3001
+ getObject(arg0).mode = __wbindgen_enum_GpuCanvasToneMappingMode[arg1];
3002
+ },
3003
+ __wbg_set_mode_c90e3667002857d4: function(arg0, arg1) {
3004
+ getObject(arg0).mode = __wbindgen_enum_RequestMode[arg1];
3005
+ },
3006
+ __wbg_set_module_5db9b76ee2dd2a59: function(arg0, arg1) {
3007
+ getObject(arg0).module = getObject(arg1);
3008
+ },
3009
+ __wbg_set_module_d0e2098713606cae: function(arg0, arg1) {
3010
+ getObject(arg0).module = getObject(arg1);
3011
+ },
3012
+ __wbg_set_module_f02e076ca7e7daf8: function(arg0, arg1) {
3013
+ getObject(arg0).module = getObject(arg1);
3014
+ },
3015
+ __wbg_set_multisample_37ddafe88b5cd466: function(arg0, arg1) {
3016
+ getObject(arg0).multisample = getObject(arg1);
3017
+ },
3018
+ __wbg_set_multisampled_7913fd7183272840: function(arg0, arg1) {
3019
+ getObject(arg0).multisampled = arg1 !== 0;
3020
+ },
3021
+ __wbg_set_muted_16f1e7acd8244e28: function(arg0, arg1) {
3022
+ getObject(arg0).muted = arg1 !== 0;
3023
+ },
3024
+ __wbg_set_offset_f64_28c24dc15000932e: function(arg0, arg1) {
3025
+ getObject(arg0).offset = arg1;
3026
+ },
3027
+ __wbg_set_offset_f64_89f0ce01a689839e: function(arg0, arg1) {
3028
+ getObject(arg0).offset = arg1;
3029
+ },
3030
+ __wbg_set_offset_f64_b562d1367e34ef93: function(arg0, arg1) {
3031
+ getObject(arg0).offset = arg1;
3032
+ },
3033
+ __wbg_set_offset_f64_fa66068813376ca3: function(arg0, arg1) {
3034
+ getObject(arg0).offset = arg1;
3035
+ },
3036
+ __wbg_set_once_27df5233613a51cd: function(arg0, arg1) {
3037
+ getObject(arg0).once = arg1 !== 0;
3038
+ },
3039
+ __wbg_set_operation_62ce44e1728c4047: function(arg0, arg1) {
3040
+ getObject(arg0).operation = __wbindgen_enum_GpuBlendOperation[arg1];
3041
+ },
3042
+ __wbg_set_origin_gpu_origin_2d_dict_1240202973e56f92: function(arg0, arg1) {
3043
+ getObject(arg0).origin = getObject(arg1);
3044
+ },
3045
+ __wbg_set_origin_gpu_origin_3d_dict_37222d7b3d238123: function(arg0, arg1) {
3046
+ getObject(arg0).origin = getObject(arg1);
3047
+ },
3048
+ __wbg_set_origin_gpu_origin_3d_dict_631c04520718091f: function(arg0, arg1) {
3049
+ getObject(arg0).origin = getObject(arg1);
3050
+ },
3051
+ __wbg_set_pass_op_cf02fa088d6352a7: function(arg0, arg1) {
3052
+ getObject(arg0).passOp = __wbindgen_enum_GpuStencilOperation[arg1];
3053
+ },
3054
+ __wbg_set_power_preference_8fdca0b7af640d49: function(arg0, arg1) {
3055
+ getObject(arg0).powerPreference = __wbindgen_enum_GpuPowerPreference[arg1];
3056
+ },
3057
+ __wbg_set_premultiplied_alpha_3f27816ad319d5a9: function(arg0, arg1) {
3058
+ getObject(arg0).premultipliedAlpha = arg1 !== 0;
3059
+ },
3060
+ __wbg_set_primitive_43c23761a55b4088: function(arg0, arg1) {
3061
+ getObject(arg0).primitive = getObject(arg1);
3062
+ },
3063
+ __wbg_set_query_set_41de86d2401aee04: function(arg0, arg1) {
3064
+ getObject(arg0).querySet = getObject(arg1);
3065
+ },
3066
+ __wbg_set_query_set_4889dd944d5ec0fd: function(arg0, arg1) {
3067
+ getObject(arg0).querySet = getObject(arg1);
3068
+ },
3069
+ __wbg_set_r_c6f4c68f4804d655: function(arg0, arg1) {
3070
+ getObject(arg0).r = arg1;
3071
+ },
3072
+ __wbg_set_required_features_1baf274a8669db60: function(arg0, arg1, arg2) {
3073
+ getObject(arg0).requiredFeatures = getArrayJsValueViewFromWasm0(arg1, arg2);
3074
+ },
3075
+ __wbg_set_required_limits_871ed33c68613dcb: function(arg0, arg1) {
3076
+ getObject(arg0).requiredLimits = getObject(arg1);
3077
+ },
3078
+ __wbg_set_resolve_target_gpu_texture_view_b19a4f2debf79b96: function(arg0, arg1) {
3079
+ getObject(arg0).resolveTarget = getObject(arg1);
3080
+ },
3081
+ __wbg_set_resource_5ae7b5e67924f234: function(arg0, arg1) {
3082
+ getObject(arg0).resource = getObject(arg1);
3083
+ },
3084
+ __wbg_set_resource_gpu_buffer_binding_e5dbca063e7cb67b: function(arg0, arg1) {
3085
+ getObject(arg0).resource = getObject(arg1);
3086
+ },
3087
+ __wbg_set_resource_gpu_texture_view_eb46c355d51ad7e5: function(arg0, arg1) {
3088
+ getObject(arg0).resource = getObject(arg1);
3089
+ },
3090
+ __wbg_set_rows_per_image_5011f97318ee71af: function(arg0, arg1) {
3091
+ getObject(arg0).rowsPerImage = arg1 >>> 0;
3092
+ },
3093
+ __wbg_set_rows_per_image_59a813ac5006e10e: function(arg0, arg1) {
3094
+ getObject(arg0).rowsPerImage = arg1 >>> 0;
3095
+ },
3096
+ __wbg_set_sample_count_eb86a8b18545b54f: function(arg0, arg1) {
3097
+ getObject(arg0).sampleCount = arg1 >>> 0;
3098
+ },
3099
+ __wbg_set_sample_type_c32e1dfff94e63eb: function(arg0, arg1) {
3100
+ getObject(arg0).sampleType = __wbindgen_enum_GpuTextureSampleType[arg1];
3101
+ },
3102
+ __wbg_set_sampler_c0e1258543a33bce: function(arg0, arg1) {
3103
+ getObject(arg0).sampler = getObject(arg1);
3104
+ },
3105
+ __wbg_set_shader_location_7e1832a74f912217: function(arg0, arg1) {
3106
+ getObject(arg0).shaderLocation = arg1 >>> 0;
3107
+ },
3108
+ __wbg_set_size_f64_6bcd40704bf4cfdc: function(arg0, arg1) {
3109
+ getObject(arg0).size = arg1;
3110
+ },
3111
+ __wbg_set_size_f64_8b8f6bba5d678162: function(arg0, arg1) {
3112
+ getObject(arg0).size = arg1;
3113
+ },
3114
+ __wbg_set_size_gpu_extent_3d_dict_7e42e1c98fa36434: function(arg0, arg1) {
3115
+ getObject(arg0).size = getObject(arg1);
3116
+ },
3117
+ __wbg_set_source_0c40b87cfdd5d704: function(arg0, arg1) {
3118
+ getObject(arg0).source = getObject(arg1);
3119
+ },
3120
+ __wbg_set_source_html_canvas_element_f657e39507ba2fe5: function(arg0, arg1) {
3121
+ getObject(arg0).source = getObject(arg1);
3122
+ },
3123
+ __wbg_set_source_html_image_element_fcc7cba0635adac1: function(arg0, arg1) {
3124
+ getObject(arg0).source = getObject(arg1);
3125
+ },
3126
+ __wbg_set_source_html_video_element_e63a39653665f651: function(arg0, arg1) {
3127
+ getObject(arg0).source = getObject(arg1);
3128
+ },
3129
+ __wbg_set_source_image_data_68478f1afce208b8: function(arg0, arg1) {
3130
+ getObject(arg0).source = getObject(arg1);
3131
+ },
3132
+ __wbg_set_source_offscreen_canvas_266a3de949693e62: function(arg0, arg1) {
3133
+ getObject(arg0).source = getObject(arg1);
3134
+ },
3135
+ __wbg_set_source_video_frame_3083c0ce54b9cb73: function(arg0, arg1) {
3136
+ getObject(arg0).source = getObject(arg1);
3137
+ },
3138
+ __wbg_set_src_factor_9bfe84af9b7b5cac: function(arg0, arg1) {
3139
+ getObject(arg0).srcFactor = __wbindgen_enum_GpuBlendFactor[arg1];
3140
+ },
3141
+ __wbg_set_stencil_back_85b22f1db5b1940a: function(arg0, arg1) {
3142
+ getObject(arg0).stencilBack = getObject(arg1);
3143
+ },
3144
+ __wbg_set_stencil_clear_value_42be608809151e2a: function(arg0, arg1) {
3145
+ getObject(arg0).stencilClearValue = arg1 >>> 0;
3146
+ },
3147
+ __wbg_set_stencil_front_525526164a798a44: function(arg0, arg1) {
3148
+ getObject(arg0).stencilFront = getObject(arg1);
3149
+ },
3150
+ __wbg_set_stencil_load_op_31838c036993098a: function(arg0, arg1) {
3151
+ getObject(arg0).stencilLoadOp = __wbindgen_enum_GpuLoadOp[arg1];
3152
+ },
3153
+ __wbg_set_stencil_read_mask_5cc26495e8b3ae82: function(arg0, arg1) {
3154
+ getObject(arg0).stencilReadMask = arg1 >>> 0;
3155
+ },
3156
+ __wbg_set_stencil_read_only_bf1d0c1897e25c62: function(arg0, arg1) {
3157
+ getObject(arg0).stencilReadOnly = arg1 !== 0;
3158
+ },
3159
+ __wbg_set_stencil_store_op_e6be1cbc3a8fc210: function(arg0, arg1) {
3160
+ getObject(arg0).stencilStoreOp = __wbindgen_enum_GpuStoreOp[arg1];
3161
+ },
3162
+ __wbg_set_stencil_write_mask_d9cb40ec4b4bee5b: function(arg0, arg1) {
3163
+ getObject(arg0).stencilWriteMask = arg1 >>> 0;
3164
+ },
3165
+ __wbg_set_step_mode_a97bb24714da41a9: function(arg0, arg1) {
3166
+ getObject(arg0).stepMode = __wbindgen_enum_GpuVertexStepMode[arg1];
3167
+ },
3168
+ __wbg_set_storage_texture_939a097db4b18bd4: function(arg0, arg1) {
3169
+ getObject(arg0).storageTexture = getObject(arg1);
3170
+ },
3171
+ __wbg_set_store_op_b5fdf672436f13f3: function(arg0, arg1) {
3172
+ getObject(arg0).storeOp = __wbindgen_enum_GpuStoreOp[arg1];
3173
+ },
3174
+ __wbg_set_strip_index_format_9f787be6c5fc9e87: function(arg0, arg1) {
3175
+ getObject(arg0).stripIndexFormat = __wbindgen_enum_GpuIndexFormat[arg1];
3176
+ },
3177
+ __wbg_set_targets_c38bd200c836d66f: function(arg0, arg1, arg2) {
3178
+ getObject(arg0).targets = getArrayJsValueViewFromWasm0(arg1, arg2);
3179
+ },
3180
+ __wbg_set_texture_016561d5911339e5: function(arg0, arg1) {
3181
+ getObject(arg0).texture = getObject(arg1);
3182
+ },
3183
+ __wbg_set_texture_1f64653a5d2d7b4d: function(arg0, arg1) {
3184
+ getObject(arg0).texture = getObject(arg1);
3185
+ },
3186
+ __wbg_set_texture_9dcedde1bb31eda6: function(arg0, arg1) {
3187
+ getObject(arg0).texture = getObject(arg1);
3188
+ },
3189
+ __wbg_set_timestamp_writes_59c2d19ed8aecd97: function(arg0, arg1) {
3190
+ getObject(arg0).timestampWrites = getObject(arg1);
3191
+ },
3192
+ __wbg_set_timestamp_writes_98bed1a8bbc6682d: function(arg0, arg1) {
3193
+ getObject(arg0).timestampWrites = getObject(arg1);
3194
+ },
3195
+ __wbg_set_tone_mapping_b3464f1baa4cff92: function(arg0, arg1) {
3196
+ getObject(arg0).toneMapping = getObject(arg1);
3197
+ },
3198
+ __wbg_set_topology_da25f2cc5af203d2: function(arg0, arg1) {
3199
+ getObject(arg0).topology = __wbindgen_enum_GpuPrimitiveTopology[arg1];
3200
+ },
3201
+ __wbg_set_type_7f0457c6084dde9b: function(arg0, arg1) {
3202
+ getObject(arg0).type = __wbindgen_enum_GpuQueryType[arg1];
3203
+ },
3204
+ __wbg_set_type_ccf8472d40abcddf: function(arg0, arg1) {
3205
+ getObject(arg0).type = __wbindgen_enum_GpuSamplerBindingType[arg1];
3206
+ },
3207
+ __wbg_set_type_d09829f59932a0fc: function(arg0, arg1) {
3208
+ getObject(arg0).type = __wbindgen_enum_GpuBufferBindingType[arg1];
3209
+ },
3210
+ __wbg_set_unclipped_depth_04524a2b44e1e3c1: function(arg0, arg1) {
3211
+ getObject(arg0).unclippedDepth = arg1 !== 0;
3212
+ },
3213
+ __wbg_set_usage_a137f82ca163b0a9: function(arg0, arg1) {
3214
+ getObject(arg0).usage = arg1 >>> 0;
3215
+ },
3216
+ __wbg_set_usage_b2a2935f37bf3d08: function(arg0, arg1) {
3217
+ getObject(arg0).usage = arg1 >>> 0;
3218
+ },
3219
+ __wbg_set_usage_ba5b0f8b333ab325: function(arg0, arg1) {
3220
+ getObject(arg0).usage = arg1 >>> 0;
3221
+ },
3222
+ __wbg_set_usage_ddd42599bbba7779: function(arg0, arg1) {
3223
+ getObject(arg0).usage = arg1 >>> 0;
3224
+ },
3225
+ __wbg_set_vertex_0be5d146f9ff6f36: function(arg0, arg1) {
3226
+ getObject(arg0).vertex = getObject(arg1);
3227
+ },
3228
+ __wbg_set_view_dimension_0df554032f1f3a85: function(arg0, arg1) {
3229
+ getObject(arg0).viewDimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
3230
+ },
3231
+ __wbg_set_view_dimension_4818d4c18ce5815e: function(arg0, arg1) {
3232
+ getObject(arg0).viewDimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
3233
+ },
3234
+ __wbg_set_view_formats_4347dc8363331086: function(arg0, arg1, arg2) {
3235
+ getObject(arg0).viewFormats = getArrayJsValueViewFromWasm0(arg1, arg2);
3236
+ },
3237
+ __wbg_set_view_formats_5797d2fff3c11808: function(arg0, arg1, arg2) {
3238
+ getObject(arg0).viewFormats = getArrayJsValueViewFromWasm0(arg1, arg2);
3239
+ },
3240
+ __wbg_set_view_gpu_texture_view_9b2d86b6b99d9fd9: function(arg0, arg1) {
3241
+ getObject(arg0).view = getObject(arg1);
3242
+ },
3243
+ __wbg_set_view_gpu_texture_view_c0f35f8857c25206: function(arg0, arg1) {
3244
+ getObject(arg0).view = getObject(arg1);
3245
+ },
3246
+ __wbg_set_visibility_9570b037224c4cc2: function(arg0, arg1) {
3247
+ getObject(arg0).visibility = arg1 >>> 0;
3248
+ },
3249
+ __wbg_set_volume_520cdc6b7ada8f76: function(arg0, arg1) {
3250
+ getObject(arg0).volume = arg1;
3251
+ },
3252
+ __wbg_set_width_7ca43f32db1cfe8e: function(arg0, arg1) {
3253
+ getObject(arg0).width = arg1 >>> 0;
3254
+ },
3255
+ __wbg_set_width_87301412247f3343: function(arg0, arg1) {
3256
+ getObject(arg0).width = arg1 >>> 0;
3257
+ },
3258
+ __wbg_set_width_9f685402c2cbee70: function(arg0, arg1) {
3259
+ getObject(arg0).width = arg1 >>> 0;
3260
+ },
3261
+ __wbg_set_write_mask_d45279e56abbfcb5: function(arg0, arg1) {
3262
+ getObject(arg0).writeMask = arg1 >>> 0;
3263
+ },
3264
+ __wbg_set_x_232d24fdc32d8351: function(arg0, arg1) {
3265
+ getObject(arg0).x = arg1 >>> 0;
3266
+ },
3267
+ __wbg_set_x_876d592971db129a: function(arg0, arg1) {
3268
+ getObject(arg0).x = arg1 >>> 0;
3269
+ },
3270
+ __wbg_set_y_18fe375093e59dfb: function(arg0, arg1) {
3271
+ getObject(arg0).y = arg1 >>> 0;
3272
+ },
3273
+ __wbg_set_y_2b1f5ac0dd5586a5: function(arg0, arg1) {
3274
+ getObject(arg0).y = arg1 >>> 0;
3275
+ },
3276
+ __wbg_set_z_ef005d82bc9d24e3: function(arg0, arg1) {
3277
+ getObject(arg0).z = arg1 >>> 0;
3278
+ },
3279
+ __wbg_shaderSource_7d18b5a43a504f5c: function(arg0, arg1, arg2, arg3) {
3280
+ getObject(arg0).shaderSource(getObject(arg1), getStringFromWasm0(arg2, arg3));
3281
+ },
3282
+ __wbg_shaderSource_df5bb6320451f3cd: function(arg0, arg1, arg2, arg3) {
3283
+ getObject(arg0).shaderSource(getObject(arg1), getStringFromWasm0(arg2, arg3));
3284
+ },
3285
+ __wbg_size_211f88d386430781: function(arg0) {
3286
+ const ret = getObject(arg0).size;
3287
+ return ret;
3288
+ },
3289
+ __wbg_stack_3b0d974bbf31e44f: function(arg0, arg1) {
3290
+ const ret = getObject(arg1).stack;
3291
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
3292
+ const len1 = WASM_VECTOR_LEN;
3293
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
3294
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
3295
+ },
3296
+ __wbg_static_accessor_GLOBAL_9d53f2689e622ca1: function() {
3297
+ const ret = typeof global === 'undefined' ? null : global;
3298
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
3299
+ },
3300
+ __wbg_static_accessor_GLOBAL_THIS_a1a35cec07001a8a: function() {
3301
+ const ret = typeof globalThis === 'undefined' ? null : globalThis;
3302
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
3303
+ },
3304
+ __wbg_static_accessor_SELF_4c59f6c7ea29a144: function() {
3305
+ const ret = typeof self === 'undefined' ? null : self;
3306
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
3307
+ },
3308
+ __wbg_static_accessor_WINDOW_e70ae9f2eb052253: function() {
3309
+ const ret = typeof window === 'undefined' ? null : window;
3310
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
3311
+ },
3312
+ __wbg_stencilFunc_8f53a5508560354d: function(arg0, arg1, arg2, arg3) {
3313
+ getObject(arg0).stencilFunc(arg1 >>> 0, arg2, arg3 >>> 0);
3314
+ },
3315
+ __wbg_stencilFunc_c7553215f237ee38: function(arg0, arg1, arg2, arg3) {
3316
+ getObject(arg0).stencilFunc(arg1 >>> 0, arg2, arg3 >>> 0);
3317
+ },
3318
+ __wbg_stencilOp_a844a4e9824eee70: function(arg0, arg1, arg2, arg3) {
3319
+ getObject(arg0).stencilOp(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0);
3320
+ },
3321
+ __wbg_stencilOp_e82bd7ea13f18adf: function(arg0, arg1, arg2, arg3) {
3322
+ getObject(arg0).stencilOp(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0);
3323
+ },
3324
+ __wbg_subgroupMaxSize_1527c5f7a8fe91bb: function(arg0) {
3325
+ const ret = getObject(arg0).subgroupMaxSize;
3326
+ return ret;
3327
+ },
3328
+ __wbg_subgroupMinSize_d6c5ad4bddc828e9: function(arg0) {
3329
+ const ret = getObject(arg0).subgroupMinSize;
3330
+ return ret;
3331
+ },
3332
+ __wbg_submit_ce44115121cd166c: function(arg0, arg1, arg2) {
3333
+ getObject(arg0).submit(getArrayJsValueViewFromWasm0(arg1, arg2));
3334
+ },
3335
+ __wbg_texImage2D_01c22558517ee8db: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
3336
+ getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4 >>> 0, arg5 >>> 0, getObject(arg6));
3337
+ }, arguments); },
3338
+ __wbg_texImage2D_152e9dcd4bc3a464: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) {
3339
+ getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, getObject(arg9));
3340
+ }, arguments); },
3341
+ __wbg_texImage2D_3704db20a16b6c35: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) {
3342
+ getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, getObject(arg9));
3343
+ }, arguments); },
3344
+ __wbg_texImage2D_63d0b87d5ebe4a7f: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
3345
+ getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4 >>> 0, arg5 >>> 0, getObject(arg6));
3346
+ }, arguments); },
3347
+ __wbg_texImage2D_90633e994ded3d2b: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
3348
+ getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4 >>> 0, arg5 >>> 0, getObject(arg6));
3349
+ }, arguments); },
3350
+ __wbg_texImage2D_ea94e8a2df5f97e2: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) {
3351
+ getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, arg9);
3352
+ }, arguments); },
3353
+ __wbg_texImage2D_facfa039fb461b66: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
3354
+ getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4 >>> 0, arg5 >>> 0, getObject(arg6));
3355
+ }, arguments); },
3356
+ __wbg_texParameteri_87ebfcefb0af2c50: function(arg0, arg1, arg2, arg3) {
3357
+ getObject(arg0).texParameteri(arg1 >>> 0, arg2 >>> 0, arg3);
3358
+ },
3359
+ __wbg_texParameteri_e5ad2054e239066e: function(arg0, arg1, arg2, arg3) {
3360
+ getObject(arg0).texParameteri(arg1 >>> 0, arg2 >>> 0, arg3);
3361
+ },
3362
+ __wbg_texStorage2D_bb2a1bd1ab0b9184: function(arg0, arg1, arg2, arg3, arg4, arg5) {
3363
+ getObject(arg0).texStorage2D(arg1 >>> 0, arg2, arg3 >>> 0, arg4, arg5);
3364
+ },
3365
+ __wbg_texSubImage2D_3483ba5f10ee42c2: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) {
3366
+ getObject(arg0).texSubImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5 >>> 0, arg6 >>> 0, getObject(arg7));
3367
+ }, arguments); },
3368
+ __wbg_texSubImage2D_4ca4c3faa4392438: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) {
3369
+ getObject(arg0).texSubImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, getObject(arg9));
3370
+ }, arguments); },
3371
+ __wbg_texSubImage2D_54d18572b1ba74ab: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) {
3372
+ getObject(arg0).texSubImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, arg9);
3373
+ }, arguments); },
3374
+ __wbg_texSubImage2D_5bebe93724e6ed61: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) {
3375
+ getObject(arg0).texSubImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, getObject(arg9));
3376
+ }, arguments); },
3377
+ __wbg_texSubImage2D_5e1594de0416e9f6: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) {
3378
+ getObject(arg0).texSubImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5 >>> 0, arg6 >>> 0, getObject(arg7));
3379
+ }, arguments); },
3380
+ __wbg_then_18f476d590e58992: function(arg0, arg1, arg2) {
3381
+ const ret = getObject(arg0).then(getObject(arg1), getObject(arg2));
3382
+ return addHeapObject(ret);
3383
+ },
3384
+ __wbg_then_47213a40b6aeb86c: function(arg0, arg1) {
3385
+ const ret = getObject(arg0).then(getObject(arg1));
3386
+ return addHeapObject(ret);
3387
+ },
3388
+ __wbg_then_ac7b025999b52837: function(arg0, arg1) {
3389
+ const ret = getObject(arg0).then(getObject(arg1));
3390
+ return addHeapObject(ret);
3391
+ },
3392
+ __wbg_type_71742b859467fa3c: function(arg0) {
3393
+ const ret = getObject(arg0).type;
3394
+ return ret;
3395
+ },
3396
+ __wbg_unconfigure_0a07a0a40de8988d: function(arg0) {
3397
+ getObject(arg0).unconfigure();
3398
+ },
3399
+ __wbg_uniform1f_8c3b3e6e3723fe14: function(arg0, arg1, arg2) {
3400
+ getObject(arg0).uniform1f(getObject(arg1), arg2);
3401
+ },
3402
+ __wbg_uniform1f_d6619faa73c2a45f: function(arg0, arg1, arg2) {
3403
+ getObject(arg0).uniform1f(getObject(arg1), arg2);
3404
+ },
3405
+ __wbg_uniform1fv_11d5842aff79c8a3: function(arg0, arg1, arg2, arg3) {
3406
+ getObject(arg0).uniform1fv(getObject(arg1), getArrayF32FromWasm0(arg2, arg3));
3407
+ },
3408
+ __wbg_uniform1fv_b4b087b4d6e2bb25: function(arg0, arg1, arg2, arg3) {
3409
+ getObject(arg0).uniform1fv(getObject(arg1), getArrayF32FromWasm0(arg2, arg3));
3410
+ },
3411
+ __wbg_uniform1i_14982bb8438243b4: function(arg0, arg1, arg2) {
3412
+ getObject(arg0).uniform1i(getObject(arg1), arg2);
3413
+ },
3414
+ __wbg_uniform1i_cf11d5b364eed1c8: function(arg0, arg1, arg2) {
3415
+ getObject(arg0).uniform1i(getObject(arg1), arg2);
3416
+ },
3417
+ __wbg_uniform1ui_d177882f473d2afc: function(arg0, arg1, arg2) {
3418
+ getObject(arg0).uniform1ui(getObject(arg1), arg2 >>> 0);
3419
+ },
3420
+ __wbg_uniform2f_19fb96222ae72e1a: function(arg0, arg1, arg2, arg3) {
3421
+ getObject(arg0).uniform2f(getObject(arg1), arg2, arg3);
3422
+ },
3423
+ __wbg_uniform2f_44cee47e30b82f96: function(arg0, arg1, arg2, arg3) {
3424
+ getObject(arg0).uniform2f(getObject(arg1), arg2, arg3);
3425
+ },
3426
+ __wbg_uniform2fv_2f06d989ec4b5d8f: function(arg0, arg1, arg2, arg3) {
3427
+ getObject(arg0).uniform2fv(getObject(arg1), getArrayF32FromWasm0(arg2, arg3));
3428
+ },
3429
+ __wbg_uniform2fv_f022309b362a80c3: function(arg0, arg1, arg2, arg3) {
3430
+ getObject(arg0).uniform2fv(getObject(arg1), getArrayF32FromWasm0(arg2, arg3));
3431
+ },
3432
+ __wbg_uniform2i_16e8a2c966614be6: function(arg0, arg1, arg2, arg3) {
3433
+ getObject(arg0).uniform2i(getObject(arg1), arg2, arg3);
3434
+ },
3435
+ __wbg_uniform2i_d353da02172ea38d: function(arg0, arg1, arg2, arg3) {
3436
+ getObject(arg0).uniform2i(getObject(arg1), arg2, arg3);
3437
+ },
3438
+ __wbg_uniform3f_360c1ea4c73cacef: function(arg0, arg1, arg2, arg3, arg4) {
3439
+ getObject(arg0).uniform3f(getObject(arg1), arg2, arg3, arg4);
3440
+ },
3441
+ __wbg_uniform3f_b616f9e06266a25f: function(arg0, arg1, arg2, arg3, arg4) {
3442
+ getObject(arg0).uniform3f(getObject(arg1), arg2, arg3, arg4);
3443
+ },
3444
+ __wbg_uniform4f_f1a670d511b34878: function(arg0, arg1, arg2, arg3, arg4, arg5) {
3445
+ getObject(arg0).uniform4f(getObject(arg1), arg2, arg3, arg4, arg5);
3446
+ },
3447
+ __wbg_uniform4f_f97f3f59af09856f: function(arg0, arg1, arg2, arg3, arg4, arg5) {
3448
+ getObject(arg0).uniform4f(getObject(arg1), arg2, arg3, arg4, arg5);
3449
+ },
3450
+ __wbg_uniformMatrix3fv_f45b91f173d7fbed: function(arg0, arg1, arg2, arg3, arg4) {
3451
+ getObject(arg0).uniformMatrix3fv(getObject(arg1), arg2 !== 0, getArrayF32FromWasm0(arg3, arg4));
3452
+ },
3453
+ __wbg_uniformMatrix3fv_feab3f952d705f51: function(arg0, arg1, arg2, arg3, arg4) {
3454
+ getObject(arg0).uniformMatrix3fv(getObject(arg1), arg2 !== 0, getArrayF32FromWasm0(arg3, arg4));
3455
+ },
3456
+ __wbg_uniformMatrix3x2fv_ab13f9742e5fcb2f: function(arg0, arg1, arg2, arg3, arg4) {
3457
+ getObject(arg0).uniformMatrix3x2fv(getObject(arg1), arg2 !== 0, getArrayF32FromWasm0(arg3, arg4));
3458
+ },
3459
+ __wbg_uniformMatrix4fv_540dc6bf792eba8f: function(arg0, arg1, arg2, arg3, arg4) {
3460
+ getObject(arg0).uniformMatrix4fv(getObject(arg1), arg2 !== 0, getArrayF32FromWasm0(arg3, arg4));
3461
+ },
3462
+ __wbg_uniformMatrix4fv_e3dac9dd429d6adc: function(arg0, arg1, arg2, arg3, arg4) {
3463
+ getObject(arg0).uniformMatrix4fv(getObject(arg1), arg2 !== 0, getArrayF32FromWasm0(arg3, arg4));
3464
+ },
3465
+ __wbg_uniformMatrix4x3fv_115d029ad3124cef: function(arg0, arg1, arg2, arg3, arg4) {
3466
+ getObject(arg0).uniformMatrix4x3fv(getObject(arg1), arg2 !== 0, getArrayF32FromWasm0(arg3, arg4));
3467
+ },
3468
+ __wbg_unmap_adaf93276fdf9aaf: function(arg0) {
3469
+ getObject(arg0).unmap();
3470
+ },
3471
+ __wbg_useProgram_55a3e940abb19137: function(arg0, arg1) {
3472
+ getObject(arg0).useProgram(getObject(arg1));
3473
+ },
3474
+ __wbg_useProgram_e24dadf4c06636f5: function(arg0, arg1) {
3475
+ getObject(arg0).useProgram(getObject(arg1));
3476
+ },
3477
+ __wbg_userAgent_8def8135d886414b: function() { return handleError(function (arg0, arg1) {
3478
+ const ret = getObject(arg1).userAgent;
3479
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
3480
+ const len1 = WASM_VECTOR_LEN;
3481
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
3482
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
3483
+ }, arguments); },
3484
+ __wbg_valueOf_41ae57308c1f031c: function(arg0) {
3485
+ const ret = getObject(arg0).valueOf();
3486
+ return ret;
3487
+ },
3488
+ __wbg_value_f3625092ee4b37f4: function(arg0) {
3489
+ const ret = getObject(arg0).value;
3490
+ return addHeapObject(ret);
3491
+ },
3492
+ __wbg_vertexAttrib4f_6444504b25f4d43e: function(arg0, arg1, arg2, arg3, arg4, arg5) {
3493
+ getObject(arg0).vertexAttrib4f(arg1 >>> 0, arg2, arg3, arg4, arg5);
3494
+ },
3495
+ __wbg_vertexAttrib4f_aad41fe000407191: function(arg0, arg1, arg2, arg3, arg4, arg5) {
3496
+ getObject(arg0).vertexAttrib4f(arg1 >>> 0, arg2, arg3, arg4, arg5);
3497
+ },
3498
+ __wbg_vertexAttribIPointer_ed1c3507e84527e2: function(arg0, arg1, arg2, arg3, arg4, arg5) {
3499
+ getObject(arg0).vertexAttribIPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4, arg5);
3500
+ },
3501
+ __wbg_vertexAttribPointer_39eddea7c20e350c: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
3502
+ getObject(arg0).vertexAttribPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4 !== 0, arg5, arg6);
3503
+ },
3504
+ __wbg_vertexAttribPointer_3bc50c0431082f73: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
3505
+ getObject(arg0).vertexAttribPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4 !== 0, arg5, arg6);
3506
+ },
3507
+ __wbg_videoHeight_e267fd1e74bb1b06: function(arg0) {
3508
+ const ret = getObject(arg0).videoHeight;
3509
+ return ret;
3510
+ },
3511
+ __wbg_videoWidth_670b8e775ea04b5d: function(arg0) {
3512
+ const ret = getObject(arg0).videoWidth;
3513
+ return ret;
3514
+ },
3515
+ __wbg_viewport_14d947f2faf58e85: function(arg0, arg1, arg2, arg3, arg4) {
3516
+ getObject(arg0).viewport(arg1, arg2, arg3, arg4);
3517
+ },
3518
+ __wbg_viewport_24055b0754803788: function(arg0, arg1, arg2, arg3, arg4) {
3519
+ getObject(arg0).viewport(arg1, arg2, arg3, arg4);
3520
+ },
3521
+ __wbg_warn_410c3261e3c6d686: function(arg0) {
3522
+ console.warn(getObject(arg0));
3523
+ },
3524
+ __wbg_width_f1791280fae1517a: function(arg0) {
3525
+ const ret = getObject(arg0).width;
3526
+ return ret;
3527
+ },
3528
+ __wbg_writeTexture_53ba204c494b042c: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5) {
3529
+ getObject(arg0).writeTexture(getObject(arg1), getArrayU8FromWasm0(arg2, arg3), getObject(arg4), getObject(arg5));
3530
+ }, arguments); },
3531
+ __wbindgen_cast_0000000000000001: function(arg0, arg1) {
3532
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 796, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
3533
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_12861);
3534
+ return addHeapObject(ret);
3535
+ },
3536
+ __wbindgen_cast_0000000000000002: function(arg0, arg1) {
3537
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Event")], shim_idx: 3, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
3538
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_2917);
3539
+ return addHeapObject(ret);
3540
+ },
3541
+ __wbindgen_cast_0000000000000003: function(arg0, arg1) {
3542
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUComputePipeline")], shim_idx: 677, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
3543
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_9846);
3544
+ return addHeapObject(ret);
3545
+ },
3546
+ __wbindgen_cast_0000000000000004: function(arg0, arg1) {
3547
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDevice")], shim_idx: 677, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
3548
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_9846_3);
3549
+ return addHeapObject(ret);
3550
+ },
3551
+ __wbindgen_cast_0000000000000005: function(arg0, arg1) {
3552
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDeviceLostInfo")], shim_idx: 678, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
3553
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_9848);
3554
+ return addHeapObject(ret);
3555
+ },
3556
+ __wbindgen_cast_0000000000000006: function(arg0, arg1) {
3557
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPURenderPipeline")], shim_idx: 677, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
3558
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_9846_5);
3559
+ return addHeapObject(ret);
3560
+ },
3561
+ __wbindgen_cast_0000000000000007: function(arg0, arg1) {
3562
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("any")], shim_idx: 677, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
3563
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_9846_6);
3564
+ return addHeapObject(ret);
3565
+ },
3566
+ __wbindgen_cast_0000000000000008: function(arg0, arg1) {
3567
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("undefined")], shim_idx: 677, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
3568
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_9846_7);
3569
+ return addHeapObject(ret);
3570
+ },
3571
+ __wbindgen_cast_0000000000000009: function(arg0) {
3572
+ // Cast intrinsic for `F64 -> Externref`.
3573
+ const ret = arg0;
3574
+ return addHeapObject(ret);
3575
+ },
3576
+ __wbindgen_cast_000000000000000a: function(arg0, arg1) {
3577
+ // Cast intrinsic for `Ref(Slice(F32)) -> NamedExternref("Float32Array")`.
3578
+ const ret = getArrayF32FromWasm0(arg0, arg1);
3579
+ return addHeapObject(ret);
3580
+ },
3581
+ __wbindgen_cast_000000000000000b: function(arg0, arg1) {
3582
+ // Cast intrinsic for `Ref(Slice(I16)) -> NamedExternref("Int16Array")`.
3583
+ const ret = getArrayI16FromWasm0(arg0, arg1);
3584
+ return addHeapObject(ret);
3585
+ },
3586
+ __wbindgen_cast_000000000000000c: function(arg0, arg1) {
3587
+ // Cast intrinsic for `Ref(Slice(I32)) -> NamedExternref("Int32Array")`.
3588
+ const ret = getArrayI32FromWasm0(arg0, arg1);
3589
+ return addHeapObject(ret);
3590
+ },
3591
+ __wbindgen_cast_000000000000000d: function(arg0, arg1) {
3592
+ // Cast intrinsic for `Ref(Slice(I8)) -> NamedExternref("Int8Array")`.
3593
+ const ret = getArrayI8FromWasm0(arg0, arg1);
3594
+ return addHeapObject(ret);
3595
+ },
3596
+ __wbindgen_cast_000000000000000e: function(arg0, arg1) {
3597
+ // Cast intrinsic for `Ref(Slice(U16)) -> NamedExternref("Uint16Array")`.
3598
+ const ret = getArrayU16FromWasm0(arg0, arg1);
3599
+ return addHeapObject(ret);
3600
+ },
3601
+ __wbindgen_cast_000000000000000f: function(arg0, arg1) {
3602
+ // Cast intrinsic for `Ref(Slice(U32)) -> NamedExternref("Uint32Array")`.
3603
+ const ret = getArrayU32FromWasm0(arg0, arg1);
3604
+ return addHeapObject(ret);
3605
+ },
3606
+ __wbindgen_cast_0000000000000010: function(arg0, arg1) {
3607
+ // Cast intrinsic for `Ref(Slice(U8)) -> NamedExternref("Uint8Array")`.
3608
+ const ret = getArrayU8FromWasm0(arg0, arg1);
3609
+ return addHeapObject(ret);
3610
+ },
3611
+ __wbindgen_cast_0000000000000011: function(arg0, arg1) {
3612
+ // Cast intrinsic for `Ref(String) -> Externref`.
3613
+ const ret = getStringFromWasm0(arg0, arg1);
3614
+ return addHeapObject(ret);
3615
+ },
3616
+ __wbindgen_cast_0000000000000012: function(arg0) {
3617
+ // Cast intrinsic for `U64 -> Externref`.
3618
+ const ret = BigInt.asUintN(64, arg0);
3619
+ return addHeapObject(ret);
3620
+ },
3621
+ __wbindgen_cast_0000000000000013: function(arg0, arg1) {
3622
+ var v0 = getArrayU8FromWasm0(arg0, arg1).slice();
3623
+ wasm.__wbindgen_export4(arg0, arg1 * 1, 1);
3624
+ // Cast intrinsic for `Vector(U8) -> Externref`.
3625
+ const ret = v0;
3626
+ return addHeapObject(ret);
3627
+ },
3628
+ __wbindgen_object_clone_ref: function(arg0) {
3629
+ const ret = getObject(arg0);
3630
+ return addHeapObject(ret);
3631
+ },
3632
+ __wbindgen_object_drop_ref: function(arg0) {
3633
+ takeObject(arg0);
3634
+ },
3635
+ };
3636
+ return {
3637
+ __proto__: null,
3638
+ "./hana_bg.js": import0,
3639
+ };
3640
+ }
3641
+
3642
+ function __wasm_bindgen_func_elem_2917(arg0, arg1, arg2) {
3643
+ wasm.__wasm_bindgen_func_elem_2917(arg0, arg1, addHeapObject(arg2));
3644
+ }
3645
+
3646
+ function __wasm_bindgen_func_elem_9848(arg0, arg1, arg2) {
3647
+ wasm.__wasm_bindgen_func_elem_9848(arg0, arg1, addHeapObject(arg2));
3648
+ }
3649
+
3650
+ function __wasm_bindgen_func_elem_12861(arg0, arg1, arg2) {
3651
+ try {
3652
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3653
+ wasm.__wasm_bindgen_func_elem_12861(retptr, arg0, arg1, addHeapObject(arg2));
3654
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
3655
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
3656
+ if (r1) {
3657
+ throw takeObject(r0);
3658
+ }
3659
+ } finally {
3660
+ wasm.__wbindgen_add_to_stack_pointer(16);
3661
+ }
3662
+ }
3663
+
3664
+ function __wasm_bindgen_func_elem_9846(arg0, arg1, arg2) {
3665
+ try {
3666
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3667
+ wasm.__wasm_bindgen_func_elem_9846(retptr, arg0, arg1, addHeapObject(arg2));
3668
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
3669
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
3670
+ if (r1) {
3671
+ throw takeObject(r0);
3672
+ }
3673
+ } finally {
3674
+ wasm.__wbindgen_add_to_stack_pointer(16);
3675
+ }
3676
+ }
3677
+
3678
+ function __wasm_bindgen_func_elem_9846_3(arg0, arg1, arg2) {
3679
+ try {
3680
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3681
+ wasm.__wasm_bindgen_func_elem_9846_3(retptr, arg0, arg1, addHeapObject(arg2));
3682
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
3683
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
3684
+ if (r1) {
3685
+ throw takeObject(r0);
3686
+ }
3687
+ } finally {
3688
+ wasm.__wbindgen_add_to_stack_pointer(16);
3689
+ }
3690
+ }
3691
+
3692
+ function __wasm_bindgen_func_elem_9846_5(arg0, arg1, arg2) {
3693
+ try {
3694
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3695
+ wasm.__wasm_bindgen_func_elem_9846_5(retptr, arg0, arg1, addHeapObject(arg2));
3696
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
3697
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
3698
+ if (r1) {
3699
+ throw takeObject(r0);
3700
+ }
3701
+ } finally {
3702
+ wasm.__wbindgen_add_to_stack_pointer(16);
3703
+ }
3704
+ }
3705
+
3706
+ function __wasm_bindgen_func_elem_9846_6(arg0, arg1, arg2) {
3707
+ try {
3708
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3709
+ wasm.__wasm_bindgen_func_elem_9846_6(retptr, arg0, arg1, addHeapObject(arg2));
3710
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
3711
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
3712
+ if (r1) {
3713
+ throw takeObject(r0);
3714
+ }
3715
+ } finally {
3716
+ wasm.__wbindgen_add_to_stack_pointer(16);
3717
+ }
3718
+ }
3719
+
3720
+ function __wasm_bindgen_func_elem_9846_7(arg0, arg1, arg2) {
3721
+ try {
3722
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3723
+ wasm.__wasm_bindgen_func_elem_9846_7(retptr, arg0, arg1, addHeapObject(arg2));
3724
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
3725
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
3726
+ if (r1) {
3727
+ throw takeObject(r0);
3728
+ }
3729
+ } finally {
3730
+ wasm.__wbindgen_add_to_stack_pointer(16);
3731
+ }
3732
+ }
3733
+
3734
+ function __wasm_bindgen_func_elem_12869(arg0, arg1, arg2, arg3) {
3735
+ wasm.__wasm_bindgen_func_elem_12869(arg0, arg1, addHeapObject(arg2), addHeapObject(arg3));
3736
+ }
3737
+
3738
+
3739
+ const __wbindgen_enum_GpuAddressMode = ["clamp-to-edge", "repeat", "mirror-repeat"];
3740
+
3741
+
3742
+ const __wbindgen_enum_GpuAutoLayoutMode = ["auto"];
3743
+
3744
+
3745
+ const __wbindgen_enum_GpuBlendFactor = ["zero", "one", "src", "one-minus-src", "src-alpha", "one-minus-src-alpha", "dst", "one-minus-dst", "dst-alpha", "one-minus-dst-alpha", "src-alpha-saturated", "constant", "one-minus-constant", "src1", "one-minus-src1", "src1-alpha", "one-minus-src1-alpha"];
3746
+
3747
+
3748
+ const __wbindgen_enum_GpuBlendOperation = ["add", "subtract", "reverse-subtract", "min", "max"];
3749
+
3750
+
3751
+ const __wbindgen_enum_GpuBufferBindingType = ["uniform", "storage", "read-only-storage"];
3752
+
3753
+
3754
+ const __wbindgen_enum_GpuCanvasAlphaMode = ["opaque", "premultiplied"];
3755
+
3756
+
3757
+ const __wbindgen_enum_GpuCanvasToneMappingMode = ["standard", "extended"];
3758
+
3759
+
3760
+ const __wbindgen_enum_GpuCompareFunction = ["never", "less", "equal", "less-equal", "greater", "not-equal", "greater-equal", "always"];
3761
+
3762
+
3763
+ const __wbindgen_enum_GpuCullMode = ["none", "front", "back"];
3764
+
3765
+
3766
+ const __wbindgen_enum_GpuDeviceLostReason = ["unknown", "destroyed"];
3767
+
3768
+
3769
+ const __wbindgen_enum_GpuErrorFilter = ["validation", "out-of-memory", "internal"];
3770
+
3771
+
3772
+ const __wbindgen_enum_GpuFilterMode = ["nearest", "linear"];
3773
+
3774
+
3775
+ const __wbindgen_enum_GpuFrontFace = ["ccw", "cw"];
3776
+
3777
+
3778
+ const __wbindgen_enum_GpuIndexFormat = ["uint16", "uint32"];
3779
+
3780
+
3781
+ const __wbindgen_enum_GpuLoadOp = ["load", "clear"];
3782
+
3783
+
3784
+ const __wbindgen_enum_GpuMipmapFilterMode = ["nearest", "linear"];
3785
+
3786
+
3787
+ const __wbindgen_enum_GpuPowerPreference = ["low-power", "high-performance"];
3788
+
3789
+
3790
+ const __wbindgen_enum_GpuPrimitiveTopology = ["point-list", "line-list", "line-strip", "triangle-list", "triangle-strip"];
3791
+
3792
+
3793
+ const __wbindgen_enum_GpuQueryType = ["occlusion", "timestamp"];
3794
+
3795
+
3796
+ const __wbindgen_enum_GpuSamplerBindingType = ["filtering", "non-filtering", "comparison"];
3797
+
3798
+
3799
+ const __wbindgen_enum_GpuStencilOperation = ["keep", "zero", "replace", "invert", "increment-clamp", "decrement-clamp", "increment-wrap", "decrement-wrap"];
3800
+
3801
+
3802
+ const __wbindgen_enum_GpuStorageTextureAccess = ["write-only", "read-only", "read-write"];
3803
+
3804
+
3805
+ const __wbindgen_enum_GpuStoreOp = ["store", "discard"];
3806
+
3807
+
3808
+ const __wbindgen_enum_GpuTextureAspect = ["all", "stencil-only", "depth-only"];
3809
+
3810
+
3811
+ const __wbindgen_enum_GpuTextureDimension = ["1d", "2d", "3d"];
3812
+
3813
+
3814
+ const __wbindgen_enum_GpuTextureFormat = ["r8unorm", "r8snorm", "r8uint", "r8sint", "r16unorm", "r16snorm", "r16uint", "r16sint", "r16float", "rg8unorm", "rg8snorm", "rg8uint", "rg8sint", "r32uint", "r32sint", "r32float", "rg16unorm", "rg16snorm", "rg16uint", "rg16sint", "rg16float", "rgba8unorm", "rgba8unorm-srgb", "rgba8snorm", "rgba8uint", "rgba8sint", "bgra8unorm", "bgra8unorm-srgb", "rgb9e5ufloat", "rgb10a2uint", "rgb10a2unorm", "rg11b10ufloat", "rg32uint", "rg32sint", "rg32float", "rgba16unorm", "rgba16snorm", "rgba16uint", "rgba16sint", "rgba16float", "rgba32uint", "rgba32sint", "rgba32float", "stencil8", "depth16unorm", "depth24plus", "depth24plus-stencil8", "depth32float", "depth32float-stencil8", "bc1-rgba-unorm", "bc1-rgba-unorm-srgb", "bc2-rgba-unorm", "bc2-rgba-unorm-srgb", "bc3-rgba-unorm", "bc3-rgba-unorm-srgb", "bc4-r-unorm", "bc4-r-snorm", "bc5-rg-unorm", "bc5-rg-snorm", "bc6h-rgb-ufloat", "bc6h-rgb-float", "bc7-rgba-unorm", "bc7-rgba-unorm-srgb", "etc2-rgb8unorm", "etc2-rgb8unorm-srgb", "etc2-rgb8a1unorm", "etc2-rgb8a1unorm-srgb", "etc2-rgba8unorm", "etc2-rgba8unorm-srgb", "eac-r11unorm", "eac-r11snorm", "eac-rg11unorm", "eac-rg11snorm", "astc-4x4-unorm", "astc-4x4-unorm-srgb", "astc-5x4-unorm", "astc-5x4-unorm-srgb", "astc-5x5-unorm", "astc-5x5-unorm-srgb", "astc-6x5-unorm", "astc-6x5-unorm-srgb", "astc-6x6-unorm", "astc-6x6-unorm-srgb", "astc-8x5-unorm", "astc-8x5-unorm-srgb", "astc-8x6-unorm", "astc-8x6-unorm-srgb", "astc-8x8-unorm", "astc-8x8-unorm-srgb", "astc-10x5-unorm", "astc-10x5-unorm-srgb", "astc-10x6-unorm", "astc-10x6-unorm-srgb", "astc-10x8-unorm", "astc-10x8-unorm-srgb", "astc-10x10-unorm", "astc-10x10-unorm-srgb", "astc-12x10-unorm", "astc-12x10-unorm-srgb", "astc-12x12-unorm", "astc-12x12-unorm-srgb"];
3815
+
3816
+
3817
+ const __wbindgen_enum_GpuTextureSampleType = ["float", "unfilterable-float", "depth", "sint", "uint"];
3818
+
3819
+
3820
+ const __wbindgen_enum_GpuTextureViewDimension = ["1d", "2d", "2d-array", "cube", "cube-array", "3d"];
3821
+
3822
+
3823
+ const __wbindgen_enum_GpuVertexFormat = ["uint8", "uint8x2", "uint8x4", "sint8", "sint8x2", "sint8x4", "unorm8", "unorm8x2", "unorm8x4", "snorm8", "snorm8x2", "snorm8x4", "uint16", "uint16x2", "uint16x4", "sint16", "sint16x2", "sint16x4", "unorm16", "unorm16x2", "unorm16x4", "snorm16", "snorm16x2", "snorm16x4", "float16", "float16x2", "float16x4", "float32", "float32x2", "float32x3", "float32x4", "uint32", "uint32x2", "uint32x3", "uint32x4", "sint32", "sint32x2", "sint32x3", "sint32x4", "unorm10-10-10-2", "unorm8x4-bgra"];
3824
+
3825
+
3826
+ const __wbindgen_enum_GpuVertexStepMode = ["vertex", "instance"];
3827
+
3828
+
3829
+ const __wbindgen_enum_RequestMode = ["same-origin", "no-cors", "cors", "navigate"];
3830
+ const DeviceLostPromiseFinalization = (typeof FinalizationRegistry === 'undefined')
3831
+ ? { register: () => {}, unregister: () => {} }
3832
+ : new FinalizationRegistry(ptr => wasm.__wbg_devicelostpromise_free(ptr, 1));
3833
+ const EngineFinalization = (typeof FinalizationRegistry === 'undefined')
3834
+ ? { register: () => {}, unregister: () => {} }
3835
+ : new FinalizationRegistry(ptr => wasm.__wbg_engine_free(ptr, 1));
3836
+ const PixelReadPromiseFinalization = (typeof FinalizationRegistry === 'undefined')
3837
+ ? { register: () => {}, unregister: () => {} }
3838
+ : new FinalizationRegistry(ptr => wasm.__wbg_pixelreadpromise_free(ptr, 1));
3839
+ const SceneControllerFinalization = (typeof FinalizationRegistry === 'undefined')
3840
+ ? { register: () => {}, unregister: () => {} }
3841
+ : new FinalizationRegistry(ptr => wasm.__wbg_scenecontroller_free(ptr, 1));
3842
+
3843
+ function addHeapObject(obj) {
3844
+ if (heap_next === heap.length) heap.push(heap.length + 1);
3845
+ const idx = heap_next;
3846
+ heap_next = heap[idx];
3847
+
3848
+ heap[idx] = obj;
3849
+ return idx;
3850
+ }
3851
+
3852
+ function addBorrowedObject(obj) {
3853
+ if (stack_pointer == 1) throw new Error('out of js stack');
3854
+ heap[--stack_pointer] = obj;
3855
+ return stack_pointer;
3856
+ }
3857
+
3858
+ const CLOSURE_DTORS = (typeof FinalizationRegistry === 'undefined')
3859
+ ? { register: () => {}, unregister: () => {} }
3860
+ : new FinalizationRegistry(state => wasm.__wbindgen_export5(state.a, state.b));
3861
+
3862
+ function debugString(val) {
3863
+ // primitive types
3864
+ const type = typeof val;
3865
+ if (type == 'number' || type == 'boolean' || val == null) {
3866
+ return `${val}`;
3867
+ }
3868
+ if (type == 'string') {
3869
+ return `"${val}"`;
3870
+ }
3871
+ if (type == 'symbol') {
3872
+ const description = val.description;
3873
+ if (description == null) {
3874
+ return 'Symbol';
3875
+ } else {
3876
+ return `Symbol(${description})`;
3877
+ }
3878
+ }
3879
+ if (type == 'function') {
3880
+ const name = val.name;
3881
+ if (typeof name == 'string' && name.length > 0) {
3882
+ return `Function(${name})`;
3883
+ } else {
3884
+ return 'Function';
3885
+ }
3886
+ }
3887
+ // objects
3888
+ if (Array.isArray(val)) {
3889
+ const length = val.length;
3890
+ let debug = '[';
3891
+ if (length > 0) {
3892
+ debug += debugString(val[0]);
3893
+ }
3894
+ for(let i = 1; i < length; i++) {
3895
+ debug += ', ' + debugString(val[i]);
3896
+ }
3897
+ debug += ']';
3898
+ return debug;
3899
+ }
3900
+ // Test for built-in
3901
+ const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
3902
+ let className;
3903
+ if (builtInMatches && builtInMatches.length > 1) {
3904
+ className = builtInMatches[1];
3905
+ } else {
3906
+ // Failed to match the standard '[object ClassName]'
3907
+ return toString.call(val);
3908
+ }
3909
+ if (className == 'Object') {
3910
+ // we're a user defined class or Object
3911
+ // JSON.stringify avoids problems with cycles, and is generally much
3912
+ // easier than looping through ownProperties of `val`.
3913
+ try {
3914
+ return 'Object(' + JSON.stringify(val) + ')';
3915
+ } catch (_) {
3916
+ return 'Object';
3917
+ }
3918
+ }
3919
+ // errors
3920
+ if (val instanceof Error) {
3921
+ return `${val.name}: ${val.message}\n${val.stack}`;
3922
+ }
3923
+ // TODO we could test for more things here, like `Set`s and `Map`s.
3924
+ return className;
3925
+ }
3926
+
3927
+ function dropObject(idx) {
3928
+ if (idx < 1028) return;
3929
+ heap[idx] = heap_next;
3930
+ heap_next = idx;
3931
+ }
3932
+
3933
+ function getArrayF32FromWasm0(ptr, len) {
3934
+ ptr = ptr >>> 0;
3935
+ return getFloat32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
3936
+ }
3937
+
3938
+ function getArrayF64FromWasm0(ptr, len) {
3939
+ ptr = ptr >>> 0;
3940
+ return getFloat64ArrayMemory0().subarray(ptr / 8, ptr / 8 + len);
3941
+ }
3942
+
3943
+ function getArrayI16FromWasm0(ptr, len) {
3944
+ ptr = ptr >>> 0;
3945
+ return getInt16ArrayMemory0().subarray(ptr / 2, ptr / 2 + len);
3946
+ }
3947
+
3948
+ function getArrayI32FromWasm0(ptr, len) {
3949
+ ptr = ptr >>> 0;
3950
+ return getInt32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
3951
+ }
3952
+
3953
+ function getArrayI8FromWasm0(ptr, len) {
3954
+ ptr = ptr >>> 0;
3955
+ return getInt8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
3956
+ }
3957
+
3958
+ function getArrayJsValueFromWasm0(ptr, len) {
3959
+ ptr = ptr >>> 0;
3960
+ const mem = getDataViewMemory0();
3961
+ const result = [];
3962
+ for (let i = ptr; i < ptr + 4 * len; i += 4) {
3963
+ result.push(takeObject(mem.getUint32(i, true)));
3964
+ }
3965
+ return result;
3966
+ }
3967
+
3968
+ function getArrayJsValueViewFromWasm0(ptr, len) {
3969
+ ptr = ptr >>> 0;
3970
+ const mem = getDataViewMemory0();
3971
+ const result = [];
3972
+ for (let i = ptr; i < ptr + 4 * len; i += 4) {
3973
+ result.push(getObject(mem.getUint32(i, true)));
3974
+ }
3975
+ return result;
3976
+ }
3977
+
3978
+ function getArrayU16FromWasm0(ptr, len) {
3979
+ ptr = ptr >>> 0;
3980
+ return getUint16ArrayMemory0().subarray(ptr / 2, ptr / 2 + len);
3981
+ }
3982
+
3983
+ function getArrayU32FromWasm0(ptr, len) {
3984
+ ptr = ptr >>> 0;
3985
+ return getUint32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
3986
+ }
3987
+
3988
+ function getArrayU8FromWasm0(ptr, len) {
3989
+ ptr = ptr >>> 0;
3990
+ return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
3991
+ }
3992
+
3993
+ let cachedDataViewMemory0 = null;
3994
+ function getDataViewMemory0() {
3995
+ if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
3996
+ cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
3997
+ }
3998
+ return cachedDataViewMemory0;
3999
+ }
4000
+
4001
+ let cachedFloat32ArrayMemory0 = null;
4002
+ function getFloat32ArrayMemory0() {
4003
+ if (cachedFloat32ArrayMemory0 === null || cachedFloat32ArrayMemory0.byteLength === 0) {
4004
+ cachedFloat32ArrayMemory0 = new Float32Array(wasm.memory.buffer);
4005
+ }
4006
+ return cachedFloat32ArrayMemory0;
4007
+ }
4008
+
4009
+ let cachedFloat64ArrayMemory0 = null;
4010
+ function getFloat64ArrayMemory0() {
4011
+ if (cachedFloat64ArrayMemory0 === null || cachedFloat64ArrayMemory0.byteLength === 0) {
4012
+ cachedFloat64ArrayMemory0 = new Float64Array(wasm.memory.buffer);
4013
+ }
4014
+ return cachedFloat64ArrayMemory0;
4015
+ }
4016
+
4017
+ let cachedInt16ArrayMemory0 = null;
4018
+ function getInt16ArrayMemory0() {
4019
+ if (cachedInt16ArrayMemory0 === null || cachedInt16ArrayMemory0.byteLength === 0) {
4020
+ cachedInt16ArrayMemory0 = new Int16Array(wasm.memory.buffer);
4021
+ }
4022
+ return cachedInt16ArrayMemory0;
4023
+ }
4024
+
4025
+ let cachedInt32ArrayMemory0 = null;
4026
+ function getInt32ArrayMemory0() {
4027
+ if (cachedInt32ArrayMemory0 === null || cachedInt32ArrayMemory0.byteLength === 0) {
4028
+ cachedInt32ArrayMemory0 = new Int32Array(wasm.memory.buffer);
4029
+ }
4030
+ return cachedInt32ArrayMemory0;
4031
+ }
4032
+
4033
+ let cachedInt8ArrayMemory0 = null;
4034
+ function getInt8ArrayMemory0() {
4035
+ if (cachedInt8ArrayMemory0 === null || cachedInt8ArrayMemory0.byteLength === 0) {
4036
+ cachedInt8ArrayMemory0 = new Int8Array(wasm.memory.buffer);
4037
+ }
4038
+ return cachedInt8ArrayMemory0;
4039
+ }
4040
+
4041
+ function getStringFromWasm0(ptr, len) {
4042
+ return decodeText(ptr >>> 0, len);
4043
+ }
4044
+
4045
+ let cachedUint16ArrayMemory0 = null;
4046
+ function getUint16ArrayMemory0() {
4047
+ if (cachedUint16ArrayMemory0 === null || cachedUint16ArrayMemory0.byteLength === 0) {
4048
+ cachedUint16ArrayMemory0 = new Uint16Array(wasm.memory.buffer);
4049
+ }
4050
+ return cachedUint16ArrayMemory0;
4051
+ }
4052
+
4053
+ let cachedUint32ArrayMemory0 = null;
4054
+ function getUint32ArrayMemory0() {
4055
+ if (cachedUint32ArrayMemory0 === null || cachedUint32ArrayMemory0.byteLength === 0) {
4056
+ cachedUint32ArrayMemory0 = new Uint32Array(wasm.memory.buffer);
4057
+ }
4058
+ return cachedUint32ArrayMemory0;
4059
+ }
4060
+
4061
+ let cachedUint8ArrayMemory0 = null;
4062
+ function getUint8ArrayMemory0() {
4063
+ if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
4064
+ cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
4065
+ }
4066
+ return cachedUint8ArrayMemory0;
4067
+ }
4068
+
4069
+ function getObject(idx) { return heap[idx]; }
4070
+
4071
+ function handleError(f, args) {
4072
+ try {
4073
+ return f.apply(this, args);
4074
+ } catch (e) {
4075
+ wasm.__wbindgen_export3(addHeapObject(e));
4076
+ }
4077
+ }
4078
+
4079
+ let heap = new Array(1024).fill(undefined);
4080
+ heap.push(undefined, null, true, false);
4081
+
4082
+ let heap_next = heap.length;
4083
+
4084
+ function isLikeNone(x) {
4085
+ return x === undefined || x === null;
4086
+ }
4087
+
4088
+ function makeMutClosure(arg0, arg1, f) {
4089
+ const state = { a: arg0, b: arg1, cnt: 1 };
4090
+ const real = (...args) => {
4091
+
4092
+ // First up with a closure we increment the internal reference
4093
+ // count. This ensures that the Rust closure environment won't
4094
+ // be deallocated while we're invoking it.
4095
+ state.cnt++;
4096
+ const a = state.a;
4097
+ state.a = 0;
4098
+ try {
4099
+ return f(a, state.b, ...args);
4100
+ } finally {
4101
+ state.a = a;
4102
+ real._wbg_cb_unref();
4103
+ }
4104
+ };
4105
+ real._wbg_cb_unref = () => {
4106
+ if (--state.cnt === 0) {
4107
+ wasm.__wbindgen_export5(state.a, state.b);
4108
+ state.a = 0;
4109
+ CLOSURE_DTORS.unregister(state);
4110
+ }
4111
+ };
4112
+ CLOSURE_DTORS.register(real, state, state);
4113
+ return real;
4114
+ }
4115
+
4116
+ function passArrayJsValueToWasm0(array, malloc) {
4117
+ const ptr = malloc(array.length * 4, 4) >>> 0;
4118
+ const mem = getDataViewMemory0();
4119
+ for (let i = 0; i < array.length; i++) {
4120
+ mem.setUint32(ptr + 4 * i, addHeapObject(array[i]), true);
4121
+ }
4122
+ WASM_VECTOR_LEN = array.length;
4123
+ return ptr;
4124
+ }
4125
+
4126
+ function passStringToWasm0(arg, malloc, realloc) {
4127
+ if (realloc === undefined) {
4128
+ const buf = cachedTextEncoder.encode(arg);
4129
+ const ptr = malloc(buf.length, 1) >>> 0;
4130
+ getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
4131
+ WASM_VECTOR_LEN = buf.length;
4132
+ return ptr;
4133
+ }
4134
+
4135
+ let len = arg.length;
4136
+ let ptr = malloc(len, 1) >>> 0;
4137
+
4138
+ const mem = getUint8ArrayMemory0();
4139
+
4140
+ let offset = 0;
4141
+
4142
+ for (; offset < len; offset++) {
4143
+ const code = arg.charCodeAt(offset);
4144
+ if (code > 0x7F) break;
4145
+ mem[ptr + offset] = code;
4146
+ }
4147
+ if (offset !== len) {
4148
+ if (offset !== 0) {
4149
+ arg = arg.slice(offset);
4150
+ }
4151
+ ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
4152
+ const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
4153
+ const ret = cachedTextEncoder.encodeInto(arg, view);
4154
+
4155
+ offset += ret.written;
4156
+ ptr = realloc(ptr, len, offset, 1) >>> 0;
4157
+ }
4158
+
4159
+ WASM_VECTOR_LEN = offset;
4160
+ return ptr;
4161
+ }
4162
+
4163
+ let stack_pointer = 1024;
4164
+
4165
+ function takeObject(idx) {
4166
+ const ret = getObject(idx);
4167
+ dropObject(idx);
4168
+ return ret;
4169
+ }
4170
+
4171
+ let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
4172
+ cachedTextDecoder.decode();
4173
+ const MAX_SAFARI_DECODE_BYTES = 2146435072;
4174
+ let numBytesDecoded = 0;
4175
+ function decodeText(ptr, len) {
4176
+ numBytesDecoded += len;
4177
+ if (numBytesDecoded >= MAX_SAFARI_DECODE_BYTES) {
4178
+ cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
4179
+ cachedTextDecoder.decode();
4180
+ numBytesDecoded = len;
4181
+ }
4182
+ return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
4183
+ }
4184
+
4185
+ const cachedTextEncoder = new TextEncoder();
4186
+
4187
+ if (!('encodeInto' in cachedTextEncoder)) {
4188
+ cachedTextEncoder.encodeInto = function (arg, view) {
4189
+ const buf = cachedTextEncoder.encode(arg);
4190
+ view.set(buf);
4191
+ return {
4192
+ read: arg.length,
4193
+ written: buf.length
4194
+ };
4195
+ };
4196
+ }
4197
+
4198
+ let WASM_VECTOR_LEN = 0;
4199
+
4200
+ let wasmModule, wasmInstance, wasm;
4201
+ function __wbg_finalize_init(instance, module) {
4202
+ wasmInstance = instance;
4203
+ wasm = instance.exports;
4204
+ wasmModule = module;
4205
+ cachedDataViewMemory0 = null;
4206
+ cachedFloat32ArrayMemory0 = null;
4207
+ cachedFloat64ArrayMemory0 = null;
4208
+ cachedInt16ArrayMemory0 = null;
4209
+ cachedInt32ArrayMemory0 = null;
4210
+ cachedInt8ArrayMemory0 = null;
4211
+ cachedUint16ArrayMemory0 = null;
4212
+ cachedUint32ArrayMemory0 = null;
4213
+ cachedUint8ArrayMemory0 = null;
4214
+ wasm.__wbindgen_start();
4215
+ return wasm;
4216
+ }
4217
+
4218
+ async function __wbg_load(module, imports) {
4219
+ if (typeof Response === 'function' && module instanceof Response) {
4220
+ if (typeof WebAssembly.instantiateStreaming === 'function') {
4221
+ try {
4222
+ return await WebAssembly.instantiateStreaming(module, imports);
4223
+ } catch (e) {
4224
+ const validResponse = module.ok && expectedResponseType(module.type);
4225
+
4226
+ if (validResponse && module.headers.get('Content-Type') !== 'application/wasm') {
4227
+ console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
4228
+
4229
+ } else { throw e; }
4230
+ }
4231
+ }
4232
+
4233
+ const bytes = await module.arrayBuffer();
4234
+ return await WebAssembly.instantiate(bytes, imports);
4235
+ } else {
4236
+ const instance = await WebAssembly.instantiate(module, imports);
4237
+
4238
+ if (instance instanceof WebAssembly.Instance) {
4239
+ return { instance, module };
4240
+ } else {
4241
+ return instance;
4242
+ }
4243
+ }
4244
+
4245
+ function expectedResponseType(type) {
4246
+ switch (type) {
4247
+ case 'basic': case 'cors': case 'default': return true;
4248
+ }
4249
+ return false;
4250
+ }
4251
+ }
4252
+
4253
+ function initSync(module) {
4254
+ if (wasm !== undefined) return wasm;
4255
+
4256
+
4257
+ if (module !== undefined) {
4258
+ if (Object.getPrototypeOf(module) === Object.prototype) {
4259
+ ({module} = module)
4260
+ } else {
4261
+ console.warn('using deprecated parameters for `initSync()`; pass a single object instead')
4262
+ }
4263
+ }
4264
+
4265
+ const imports = __wbg_get_imports();
4266
+ if (!(module instanceof WebAssembly.Module)) {
4267
+ module = new WebAssembly.Module(module);
4268
+ }
4269
+ const instance = new WebAssembly.Instance(module, imports);
4270
+ return __wbg_finalize_init(instance, module);
4271
+ }
4272
+
4273
+ async function __wbg_init(module_or_path) {
4274
+ if (wasm !== undefined) return wasm;
4275
+
4276
+
4277
+ if (module_or_path !== undefined) {
4278
+ if (Object.getPrototypeOf(module_or_path) === Object.prototype) {
4279
+ ({module_or_path} = module_or_path)
4280
+ } else {
4281
+ console.warn('using deprecated parameters for the initialization function; pass a single object instead')
4282
+ }
4283
+ }
4284
+
4285
+ if (module_or_path === undefined) {
4286
+ module_or_path = new URL(/* @vite-ignore */ 'hana-ui.wasm', import.meta.url);
4287
+ }
4288
+ const imports = __wbg_get_imports();
4289
+
4290
+ if (typeof module_or_path === 'string' || (typeof Request === 'function' && module_or_path instanceof Request) || (typeof URL === 'function' && module_or_path instanceof URL)) {
4291
+ module_or_path = fetch(module_or_path);
4292
+ }
4293
+
4294
+ const { instance, module } = await __wbg_load(await module_or_path, imports);
4295
+
4296
+ return __wbg_finalize_init(instance, module);
4297
+ }
4298
+
4299
+ export { initSync, __wbg_init as default };