@sphoro/bugcatch-web-sdk 0.16.0 → 0.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +92 -5
- package/dist/bugcatch-call.es.js +586 -0
- package/dist/bugcatch-call.es.js.map +1 -0
- package/dist/bugcatch-call.umd.js +2 -0
- package/dist/bugcatch-call.umd.js.map +1 -0
- package/dist/bugcatch-core.es.js +3214 -0
- package/dist/bugcatch-core.es.js.map +1 -0
- package/dist/bugcatch-panel.es.js +2402 -0
- package/dist/bugcatch-panel.es.js.map +1 -0
- package/dist/bugcatch-panel.umd.js +1240 -0
- package/dist/bugcatch-panel.umd.js.map +1 -0
- package/dist/bugcatch.es.js +2 -5522
- package/dist/bugcatch.es.js.map +1 -1
- package/dist/bugcatch.standalone.umd.js +1536 -0
- package/dist/bugcatch.standalone.umd.js.map +1 -0
- package/dist/bugcatch.umd.js +89 -1183
- package/dist/bugcatch.umd.js.map +1 -1
- package/package.json +6 -6
- package/src/agent-issues.js +30 -0
- package/src/announcements.js +147 -0
- package/src/busy.js +18 -0
- package/src/call.js +7 -0
- package/src/capture.js +9 -0
- package/src/chunks.js +56 -0
- package/src/gesture.js +33 -0
- package/src/icons.js +18 -0
- package/src/identity.js +14 -9
- package/src/incoming-call.js +8 -30
- package/src/index.d.ts +50 -0
- package/src/index.js +170 -37
- package/src/lazy.js +23 -0
- package/src/notice.js +68 -0
- package/src/panel/call.js +242 -0
- package/src/panel/compose.js +416 -0
- package/src/panel/composer.js +235 -0
- package/src/panel/icons.js +34 -0
- package/src/panel/index.js +251 -0
- package/src/panel/known.js +130 -0
- package/src/panel/messages.js +176 -0
- package/src/panel/notices.js +34 -0
- package/src/panel/picks.js +61 -0
- package/src/panel/refs.js +321 -0
- package/src/panel/render.js +124 -0
- package/src/panel/signin.js +228 -0
- package/src/panel/styles.js +960 -0
- package/src/panel/thread.js +384 -0
- package/src/session.js +8 -3
- package/src/umd/call.js +6 -0
- package/src/umd/lazy.js +98 -0
- package/src/umd/panel.js +6 -0
- package/src/updates.js +20 -7
- package/src/widget.js +243 -3164
package/README.md
CHANGED
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@@ -55,7 +55,7 @@ BugCatch.init({
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```html
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<!-- Pin the version. Without one the CDN serves whatever is latest, so a
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future release changes behaviour on a site nobody redeployed. -->
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-
<script src="https://unpkg.com/@sphoro/bugcatch-web-sdk@0.
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<script src="https://unpkg.com/@sphoro/bugcatch-web-sdk@0.18.0/dist/bugcatch.umd.js"></script>
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<script>
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BugCatch.init({ apiBase: '…', apiKey: 'bc_live_…', projectId: '…' });
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</script>
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@@ -65,6 +65,21 @@ A floating **Report a bug** button appears, and whatever the page was doing is
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attached to each report. Types ship with the package (`src/index.d.ts`), so
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editors autocomplete every option and method below.
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The script is the launcher and the capture, and nothing more. The report panel
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and the call code are separate files in `dist/` — `bugcatch-panel.umd.js` and
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`bugcatch-call.umd.js` — fetched from the folder the script was loaded from the
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first time they are needed: the panel once the page has settled (or when the
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button is pressed, if that comes first), the call code when a call is offered.
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From a bundler, the same two parts are `import()`ed and your bundler splits them.
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- **Content-Security-Policy:** allow the host in `script-src`, not the one file.
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A `nonce` on the script tag is carried over to the parts it loads.
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- **Hosting it yourself:** copy every `dist/bugcatch*.umd.js` into one folder
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and load `bugcatch.umd.js` from it. If the script cannot know its own address
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— pasted inline, or concatenated into one of your files — point it at the
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folder with `init({ chunkBase: '/vendor/bugcatch/' })`, or serve
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`dist/bugcatch.standalone.umd.js`, which is all of it in one file.
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Call `init()` once, as early as you can — console and network capture start at
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`init()`, so anything before it is not recorded. `identify()` and `setContext()`
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may be called before or after it.
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@@ -287,6 +302,26 @@ seconds while its thread is open, and `BugCatch.myReport(bugId)` does it for you
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own view (it also returns `report.assistant`). Each change fires
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`onAssistantPhase` / `'assistant'` once.
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### Questions it answers and closes by itself
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When the project has the Sphoro Agent answering questions, the widget opens
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with one-tap questions: *Where is my application?*, *When is my next EMI due?*,
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*Is my KYC complete?*, *My application was rejected — please review it again*,
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and others. It only shows the ones your connected data source can answer. The
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assistant looks the customer up, answers from their own record, and asks
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*"Did this answer your question?"*. **Yes** resolves the report, **No** hands it
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to your team, and no reply in two days closes it (any later reply reopens it).
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A rejected-application request is explained and passed to your team, who move
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the customer in your system and mark it done.
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Building your own form (`widget: false`)? Offer the same list:
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```js
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const issues = await BugCatch.agentIssues();
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// [{ key: 'emi', title: 'When is my next EMI due?', hint: 'The date and the amount' }, …]
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await BugCatch.report({ title: issues[0].title, issue: issues[0].key });
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```
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**Passing IDs is the biggest thing you can do for it.** Without them, the first
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thing the assistant usually has to do is ask the customer which account or loan
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they mean — the `needs_info` step — and wait for an answer.
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@@ -344,13 +379,16 @@ On top of that:
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| `attachments` | `true` | Offer screenshot, recording and file attach. |
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| `maxAttachments` / `maxAttachmentBytes` / `maxRecordingMs` | `5` / `25 MB` / `120000` | Attachment limits. |
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| `drafts` | `true` | Recover an unfinished report on this device for seven days. |
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| `agentIssues` | `true` | Show the one-tap questions the assistant answers by itself. Draws nothing until the project turns the agent on. |
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| `knownIssues` | `true` | Show what this project already knows is broken, with "me too". Draws nothing until the project turns it on. |
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| `announcements` | `true` | Show what your team publishes under Settings → Project → Widget announcements, in the panel and beside the button. Draws nothing until one is published. `false` to show them your own way with `announcements()`. |
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| `beforeSend` | — | Mutate the payload, or return `false` to cancel. |
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| `updates` | `true` | Tell the reporter live when a report they filed moves. |
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| `updateToast` | `true` | Show the built-in notification; `false` to render your own from `'update'` / `'unread'`. |
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| `onUpdate` | — | Called on every update. |
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| `voice` | `true` | Offer calls where the workspace has calling configured. `false` switches calls off in both directions. |
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| `onCallState` / `onIncomingCall` | — | See [Talking a report through](#talking-a-report-through). |
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| `chunkBase` | the script's own folder | Script tag only: where the panel and call code are fetched from. Set it when the bundle is inlined or its `dist/` files are served elsewhere. |
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An option the SDK does not know is reported in the console with a suggestion
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(`unknown option "projectID" — did you mean "projectId"?`).
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@@ -366,7 +404,7 @@ BugCatch.setContext(null); // clear
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BugCatch.getContext();
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BugCatch.open(); BugCatch.close(); BugCatch.isOpen();
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await BugCatch.report({ title, description, priority, context, references, metadata, attachments });
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await BugCatch.report({ title, description, priority, context, references, metadata, attachments, issue });
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await BugCatch.uploadAttachment(blob, mime, onProgress);
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const off = BugCatch.on('report' | 'assistant' | 'error' | 'update' | 'unread' | 'call'
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@@ -382,8 +420,10 @@ BugCatch.hasReports(); BugCatch.forgetReports();
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await BugCatch.loginState(); BugCatch.signedInAs();
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await BugCatch.signIn(email); await BugCatch.confirmSignIn(email, code); await BugCatch.signOut();
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await BugCatch.referenceFields(); // the identifier question this project asks
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await BugCatch.agentIssues(); // one-tap questions the assistant answers and closes
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await BugCatch.knownIssues(); await BugCatch.matchKnownIssues(q, { signal }); await BugCatch.meToo(bugId);
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await BugCatch.announcements(); BugCatch.dismissAnnouncement(a); // what your team is telling visitors
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await BugCatch.canCallNow(); await BugCatch.startCall(bugId?); BugCatch.endCall();
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@@ -411,6 +451,7 @@ Turn on `debug: true` first: the console then shows what `init()` received, ever
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| `identify()` "did nothing" | It was called with a non-object (ignored with a warning), or an identifier was an object/array/too long. See the console. |
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| Reports are not attributed / no resolution email / no live updates / no Call button | `identify()` has no `email`. |
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| The panel will not open with `open()` | `widget: false` — there is no built-in panel; use `report()`. |
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| *The report form didn't load* above the launcher | `bugcatch-panel.umd.js` could not be fetched from beside `bugcatch.umd.js` — the console names the address. Serve `dist/` together, allow it in `script-src`, or set `chunkBase`. |
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| Nothing is captured from before a certain point | Capture starts at `init()`. Call it as early as possible. |
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## Reference
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comes back is a title, a state and a count, and never a severity, an assignee or
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a description: the question it answers is "is this the thing I came here about".
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### Telling visitors something
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Your team can put a notice in the widget from the dashboard, and change it or
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take it down there, without redeploying your site: **Settings → Project → Widget
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announcements**. "UPI payments are delayed today — we're on it, no need to
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report it" is the reason it exists: said where people come to report, before
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they type it out.
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Each one picks where it appears:
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- **In the widget**: at the top of the report panel, when somebody opens it.
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- **Next to the button, too**: also as a small card beside the launcher on
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every page, for people who came to do something else. Always closable.
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A tone (info, success, warning, critical) picks the colour and the icon; info
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wears your `accent`. A link is optional — a path like `/status` is a page on
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your site, a full `https://` address opens a tab. Each runs between two days,
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inclusive, on the visitor's own calendar, and the last day is required.
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Closing one is remembered in that browser until somebody presses **Show it
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again**; editing the wording does not reopen it.
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A browser asks at most every five minutes, so a change reaches visitors within
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that, and a project with nothing published costs one small request per browser
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per five minutes.
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```js
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// widget: false, or announcements: false — draw them your own way
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const notices = await BugCatch.announcements();
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// [{ id, title, body, tone, ctaLabel, ctaHref, placement, dismissible, ... }]
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BugCatch.dismissAnnouncement(notices[0]);
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```
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`announcements()` is already narrowed to the visitor's day and to what this
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browser has not closed, and resolves to an empty list on every failure.
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### Talking a report through
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Where the workspace has sphoro.voice configured, a reporter can talk to the team
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deployment without sphoro.voice and any workspace that has not switched calling
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on, which is most of them. `canCallNow` additionally needs `identify()` to have
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supplied an email: a call with nobody to attribute has no way to tell the
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reporter what happened next. Set `voice: false` to opt out entirely; the
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reporter what happened next. Set `voice: false` to opt out entirely; the call
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code is then never fetched, and nothing runs.
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### Notes
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```bash
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npm install
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npm run build # dist/
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npm run build # every file below, into dist/ (scripts/build.mjs; the builds are in vite.config.js)
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npm run dev # the same, rebuilt on change
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```
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| File | For |
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| `bugcatch.es.js` (+ `bugcatch-core.es.js`, `bugcatch-panel.es.js`, `bugcatch-call.es.js`) | Bundlers. The panel and call code are `import()`ed, so they split off. |
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| `bugcatch.umd.js` | A `<script>` tag; `window.BugCatch`. Fetches the two below from beside itself. |
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| `bugcatch-panel.umd.js`, `bugcatch-call.umd.js` | Those parts, as scripts that register themselves with it. |
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| `bugcatch.standalone.umd.js` | All of it in one file, for a page that cannot load a second one. |
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The build fails if the main script ends up containing either part, or if a part
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carries its own copy of something whose state belongs to the main script.
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