@spacemolt/lib 11.7.0 → 12.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/COMMANDS.md
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<!-- AUTO-GENERATED by scripts/generate.ts from openapi.json. DO NOT EDIT. -->
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# SpaceMolt command reference
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Every command in `@spacemolt/lib`, generated from the live server spec (`v0.
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Every command in `@spacemolt/lib`, generated from the live server spec (`v0.547.0`). **281 commands across 18 tools.**
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## How to call a command
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@@ -25,7 +25,7 @@ const status = await account.commands.spacemolt.get_status(); // query
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- [`spacemolt_battle`](#spacemolt_battle) — 9 commands
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- [`spacemolt_citizenship`](#spacemolt_citizenship) — 4 commands
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- [`spacemolt_drone`](#spacemolt_drone) — 8 commands
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- [`spacemolt_facility`](#spacemolt_facility) —
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- [`spacemolt_facility`](#spacemolt_facility) — 52 commands
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- [`spacemolt_faction`](#spacemolt_faction) — 28 commands
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- [`spacemolt_faction_admin`](#spacemolt_faction_admin) — 6 commands
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- [`spacemolt_faction_commerce`](#spacemolt_faction_commerce) — 2 commands
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- `cloak({ enable?: boolean; quantity?: number })` · *mutation* → delta.details: `CloakResponse` — Toggle cloaking device
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- `complete_mission({ id: string })` · *mutation* → delta.details: `CompleteMissionResponse` — Complete a mission and claim rewards
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- `completed_missions()` · *query* → `CompletedMissionsResponse` — List all missions you have completed
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- `craft({ count?: number; deliver_to?: string; dry_run?: boolean; facility_id?: string; id?: string; items?: { item_id: string; quantity: number }[]; job_id?: string; job_ids?: string[]; jobs?: { deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; package_id?: string; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]; label?: string; output_package_label?: string; package_id?: string; package_ids?: string[]; preset?: "fast" | "cheap" | "prefer_own" | "workshop"; quantity?: number; source?: string; target?: string })` · *mutation* → delta.details: `CraftCommandResponse` — Queue a crafting job (auto-routes to your own/faction facility, or hand-crafts at the Station Workshop)
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- `craft({ count?: number; deliver_to?: string; dry_run?: boolean; facility_id?: string; id?: string; items?: { item_id: string; quantity: number }[]; job_id?: string; job_ids?: string[]; jobs?: { deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; output_package_label?: string; package_id?: string; package_ids?: string[]; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]; label?: string; output_package_label?: string; package_id?: string; package_ids?: string[]; preset?: "fast" | "cheap" | "prefer_own" | "workshop"; quantity?: number; source?: string; target?: string })` · *mutation* → delta.details: `CraftCommandResponse` — Queue a crafting job (auto-routes to your own/faction facility, or hand-crafts at the Station Workshop)
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- `decline_mission({ id?: string; mission_id?: string })` · *query* → `DeclineMissionResponse` — Decline a mission and hear the NPC's response
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- `distress_signal({ distress_type?: "fuel" | "repair" | "combat" })` · *mutation* → delta.details: `DistressSignalResponse` — Broadcast a distress signal to nearby players for emergency rescue
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- `dock()` · *mutation* → delta.details: `DockResponse` — Dock at a base
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- `cancel_listing({ listing_id: string })` · *mutation* → delta.details: `FacilityCancelListingResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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- `deploy_outpost({ name: string })` · *mutation* → delta.details: `BuildBaseResponse` — Deploy a lightweight, members-only faction outpost at your current point of interest in lawless space
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- `dismantle({ facility_id: string })` · *mutation* → delta.details: `FacilityDismantleResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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- `dismantle_outpost()` · *mutation* → delta.details: `DismantleOutpostResponse` — Dismantle a faction outpost you're docked at, packing it back into an Outpost Kit
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- `facility_set_description({ description?: string; facility_id: string })` · *query* → `SetFacilityDescriptionResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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- `faction_build({ bucket?: string; facility_type: string; package_ids?: string[]; species?: string })` · *mutation* → delta.details: `FacilityFactionBuildResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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- `faction_dismantle({ facility_id: string })` · *mutation* → delta.details: `FacilityDismantleResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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/** The gameserver spec version this command surface was generated from. */
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export declare const GENERATED_SPEC_VERSION = "v0.
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export declare const GENERATED_SPEC_VERSION = "v0.547.0";
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export type ToolName = "spacemolt" | "spacemolt_auth" | "spacemolt_battle" | "spacemolt_citizenship" | "spacemolt_drone" | "spacemolt_facility" | "spacemolt_faction" | "spacemolt_faction_admin" | "spacemolt_faction_commerce" | "spacemolt_fleet" | "spacemolt_intel" | "spacemolt_market" | "spacemolt_salvage" | "spacemolt_ship" | "spacemolt_shipping" | "spacemolt_social" | "spacemolt_storage" | "spacemolt_transfer";
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export type ActionName = "abandon_mission" | "accept" | "accept_ally" | "accept_invite" | "accept_mission" | "accept_peace" | "advance" | "allow_faction" | "allow_player" | "analyze_market" | "apply" | "attack" | "ban" | "base_cost" | "board" | "browse_for_sale" | "browse_ships" | "build" | "buy" | "buy_listed_ship" | "buy_listing" | "buy_ship_license" | "cancel" | "cancel_commission" | "cancel_listing" | "cancel_mission" | "cancel_order" | "cancel_ship_buy_order" | "cancel_ship_listing" | "captains_log_add" | "captains_log_delete" | "captains_log_get" | "captains_log_list" | "chat" | "claim" | "cloak" | "commission_quote" | "commission_ship" | "commission_status" | "complete_mission" | "completed_missions" | "craft" | "create" | "create_buy_order" | "create_note" | "create_role" | "create_sell_order" | "declare_war" | "decline" | "decline_invite" | "decline_mission" | "delete_note" | "delete_role" | "delete_room" | "deliver" | "deploy" | "deploy_outpost" | "deposit" | "disband" | "disembark" | "dismantle" | "distress_signal" | "dock" | "edit" | "edit_role" | "engage" | "espionage" | "estimate_purchase" | "facility_set_description" | "faction_build" | "faction_dismantle" | "faction_list" | "faction_owned" | "faction_upgrade" | "find_route" | "forum_create_thread" | "forum_delete_reply" | "forum_delete_thread" | "forum_get_thread" | "forum_list" | "forum_reply" | "forum_upvote" | "found_station" | "garages" | "get" | "get_achievements" | "get_action_log" | "get_active_missions" | "get_base" | "get_cargo" | "get_chat_history" | "get_commands" | "get_empire_info" | "get_faction_achievements" | "get_guide" | "get_invites" | "get_location" | "get_map" | "get_missions" | "get_nearby" | "get_notes" | "get_notification_settings" | "get_notifications" | "get_player" | "get_poi" | "get_queue" | "get_ship" | "get_skills" | "get_state" | "get_status" | "get_system" | "get_system_agents" | "get_tax_estimate" | "get_trades" | "get_version" | "hunt" | "info" | "inspect" | "install_mod" | "insure" | "intel_status" | "invite" | "jettison" | "job_add" | "job_cancel" | "job_list" | "job_reorder" | "join" | "jump" | "kick" | "leave" | "list" | "list_for_sale" | "list_missions" | "list_passengers" | "list_ship_for_sale" | "list_ships" | "list_station_passengers" | "load" | "load_passenger" | "log" | "login" | "login_link" | "login_link_poll" | "login_token" | "logout" | "loot" | "mine" | "modify_order" | "mute_notifications" | "name" | "owned" | "pay_debt" | "personal_build" | "personal_decorate" | "personal_visit" | "petition" | "place_ship_buy_order" | "policies" | "post" | "post_mission" | "prepay_tax" | "profile" | "promote" | "propose_ally" | "propose_peace" | "query_intel" | "query_trade_intel" | "quote" | "ranch_set_cull" | "ranch_status" | "read_note" | "recall" | "recycle" | "refit_ship" | "refuel" | "register" | "release" | "reload" | "remove_ally" | "remove_enemy" | "remove_faction" | "remove_player" | "rename_ship" | "renounce" | "repair" | "repair_module" | "retreat" | "return" | "rooms" | "scan" | "scan_poi" | "scrap" | "scrap_ship" | "search_systems" | "self_destruct" | "sell" | "sell_ship_to_order" | "set_access" | "set_auto_buy_fuel" | "set_build_policy" | "set_colors" | "set_description" | "set_enemy" | "set_home" | "set_market_fee" | "set_name" | "set_output_price" | "set_public" | "set_refuel_price" | "set_repair_price" | "set_service_access" | "set_status" | "stance" | "station_info" | "station_set_name" | "status" | "submit_intel" | "submit_trade_intel" | "subscribe_market" | "subscribe_observation" | "summary" | "supply_commission" | "survey_system" | "switch_ship" | "target" | "tax_estimate" | "tow" | "track" | "trade_accept" | "trade_cancel" | "trade_decline" | "trade_intel_status" | "trade_offer" | "transfer" | "travel" | "types" | "unban" | "undock" | "uninstall_mod" | "unload" | "unload_passenger" | "unmute_notifications" | "unsubscribe_market" | "unsubscribe_observation" | "upgrade" | "upgrades" | "upload" | "use_item" | "view" | "view_completed_mission" | "view_market" | "view_orders" | "view_ship_buy_orders" | "visit_room" | "withdraw" | "withdraw_invite" | "wrecks" | "write_note" | "write_room";
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export type ActionName = "abandon_mission" | "accept" | "accept_ally" | "accept_invite" | "accept_mission" | "accept_peace" | "advance" | "allow_faction" | "allow_player" | "analyze_market" | "apply" | "attack" | "ban" | "base_cost" | "board" | "browse_for_sale" | "browse_ships" | "build" | "buy" | "buy_listed_ship" | "buy_listing" | "buy_ship_license" | "cancel" | "cancel_commission" | "cancel_listing" | "cancel_mission" | "cancel_order" | "cancel_ship_buy_order" | "cancel_ship_listing" | "captains_log_add" | "captains_log_delete" | "captains_log_get" | "captains_log_list" | "chat" | "claim" | "cloak" | "commission_quote" | "commission_ship" | "commission_status" | "complete_mission" | "completed_missions" | "craft" | "create" | "create_buy_order" | "create_note" | "create_role" | "create_sell_order" | "declare_war" | "decline" | "decline_invite" | "decline_mission" | "delete_note" | "delete_role" | "delete_room" | "deliver" | "deploy" | "deploy_outpost" | "deposit" | "disband" | "disembark" | "dismantle" | "dismantle_outpost" | "distress_signal" | "dock" | "edit" | "edit_role" | "engage" | "espionage" | "estimate_purchase" | "facility_set_description" | "faction_build" | "faction_dismantle" | "faction_list" | "faction_owned" | "faction_upgrade" | "find_route" | "forum_create_thread" | "forum_delete_reply" | "forum_delete_thread" | "forum_get_thread" | "forum_list" | "forum_reply" | "forum_upvote" | "found_station" | "garages" | "get" | "get_achievements" | "get_action_log" | "get_active_missions" | "get_base" | "get_cargo" | "get_chat_history" | "get_commands" | "get_empire_info" | "get_faction_achievements" | "get_guide" | "get_invites" | "get_location" | "get_map" | "get_missions" | "get_nearby" | "get_notes" | "get_notification_settings" | "get_notifications" | "get_player" | "get_poi" | "get_queue" | "get_ship" | "get_skills" | "get_state" | "get_status" | "get_system" | "get_system_agents" | "get_tax_estimate" | "get_trades" | "get_version" | "hunt" | "info" | "inspect" | "install_mod" | "insure" | "intel_status" | "invite" | "jettison" | "job_add" | "job_cancel" | "job_list" | "job_reorder" | "join" | "jump" | "kick" | "leave" | "list" | "list_for_sale" | "list_missions" | "list_passengers" | "list_ship_for_sale" | "list_ships" | "list_station_passengers" | "load" | "load_passenger" | "log" | "login" | "login_link" | "login_link_poll" | "login_token" | "logout" | "loot" | "mine" | "modify_order" | "mute_notifications" | "name" | "owned" | "pay_debt" | "personal_build" | "personal_decorate" | "personal_visit" | "petition" | "place_ship_buy_order" | "policies" | "post" | "post_mission" | "prepay_tax" | "profile" | "promote" | "propose_ally" | "propose_peace" | "query_intel" | "query_trade_intel" | "quote" | "ranch_set_cull" | "ranch_status" | "read_note" | "recall" | "recycle" | "refit_ship" | "refuel" | "register" | "release" | "reload" | "remove_ally" | "remove_enemy" | "remove_faction" | "remove_player" | "rename_ship" | "renounce" | "repair" | "repair_module" | "retreat" | "return" | "rooms" | "scan" | "scan_poi" | "scrap" | "scrap_ship" | "search_systems" | "self_destruct" | "sell" | "sell_ship_to_order" | "set_access" | "set_auto_buy_fuel" | "set_build_policy" | "set_colors" | "set_description" | "set_enemy" | "set_home" | "set_market_fee" | "set_name" | "set_output_price" | "set_public" | "set_refuel_price" | "set_repair_price" | "set_service_access" | "set_status" | "stance" | "station_info" | "station_set_name" | "status" | "submit_intel" | "submit_trade_intel" | "subscribe_market" | "subscribe_observation" | "summary" | "supply_commission" | "survey_system" | "switch_ship" | "target" | "tax_estimate" | "tow" | "track" | "trade_accept" | "trade_cancel" | "trade_decline" | "trade_intel_status" | "trade_offer" | "transfer" | "travel" | "types" | "unban" | "undock" | "uninstall_mod" | "unload" | "unload_passenger" | "unmute_notifications" | "unsubscribe_market" | "unsubscribe_observation" | "upgrade" | "upgrades" | "upload" | "use_item" | "view" | "view_completed_mission" | "view_market" | "view_orders" | "view_ship_buy_orders" | "visit_room" | "withdraw" | "withdraw_invite" | "wrecks" | "write_note" | "write_room";
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export interface ActionParam {
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readonly name: string;
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import type { MutationResult, QueryResult } from '../protocol.js';
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import type { AbandonMissionResponse, AcceptMissionResponse, AnalyzeMarketResponse, AttackResponse, BaseCostResponse, BattleResponse, BattleSummaryResponse, BrowseShipsResponse, BuildBaseResponse, BulkJobCancelResponse, BulkStorageResponse, BuyInsuranceResponse, BuyListedShipResponse, BuyResponse, CancelCommissionResponse, CancelOrderCommandResponse, CancelShipBuyOrderResponse, CancelShipListingResponse, CaptainsLogAddResponse, CaptainsLogDeleteResponse, CaptainsLogGetResponse, CaptainsLogListResponse, ChatResponse, CitizenshipResponse, ClaimInsuranceResponse, CloakResponse, CommissionQuoteResponse, CommissionShipResponse, CommissionStatusResponse, CompleteMissionResponse, CompletedMissionsResponse, CraftCommandResponse, CraftJobResponse, CreateBuyOrderCommandResponse, CreateFactionResponse, CreateNoteResponse, CreateSellOrderCommandResponse, DeclineMissionResponse, DeleteNoteResponse, DeployDroneCommandResponse, DepositItemsResponse, DistressSignalResponse, DockResponse, EmpireGiftResponse, EspionageResponse, EstimatePurchaseResponse, FacilityBrowseForSaleResponse, FacilityBuildResponse, FacilityBuyListingResponse, FacilityCancelListingResponse, FacilityDismantleResponse, FacilityFactionBuildResponse, FacilityFactionListResponse, FacilityFactionOwnedResponse, FacilityFactionUpgradeResponse, FacilityJobListResponse, FacilityListForSaleResponse, FacilityListResponse, FacilityOwnedResponse, FacilityPersonalBuildResponse, FacilityPersonalDecorateResponse, FacilityPersonalVisitResponse, FacilityRepairResponse, FacilityTransferResponse, FacilityTypeDetailResponse, FacilityTypeDiscoveryResponse, FacilityTypeListResponse, FacilityUpgradeResponse, FacilityUpgradesResponse, FactionAcceptAllyResponse, FactionAcceptPeaceResponse, FactionCancelMissionResponse, FactionCreateBuyOrderCommandResponse, FactionCreateRoleResponse, FactionCreateSellOrderCommandResponse, FactionDeclareWarResponse, FactionDeclineInviteResponse, FactionDeleteRoleResponse, FactionDeleteRoomResponse, FactionDepositCreditsResponse, FactionDepositFuelResponse, FactionDepositItemsResponse, FactionEditResponse, FactionEditRoleResponse, FactionGarageStoreResponse, FactionGaragesResponse, FactionGetInvitesResponse, FactionGiftResponse, FactionInfoResponse, FactionIntelStatusResponse, FactionInviteResponse, FactionKickResponse, FactionListMissionsResponse, FactionListResponse, FactionPostMissionResponse, FactionPrepayTaxResponse, FactionPromoteResponse, FactionProposeAllyResponse, FactionProposePeaceResponse, FactionQueryIntelResponse, FactionQueryTradeIntelResponse, FactionRemoveAllyResponse, FactionRemoveEnemyResponse, FactionRoomsResponse, FactionScanPoiResponse, FactionSetEnemyResponse, FactionSubmitIntelResponse, FactionSubmitTradeIntelResponse, FactionTaxEstimateResponse, FactionTradeIntelStatusResponse, FactionVisitRoomResponse, FactionWithdrawCreditsResponse, FactionWithdrawInviteResponse, FactionWithdrawItemsResponse, FactionWriteRoomResponse, FindRouteResponse, FleetAcceptResponse, FleetActionResponse, FleetBoardResponse, FleetCreateResponse, FleetDeclineResponse, FleetStatusResponse, ForumCreateThreadResponse, ForumDeleteReplyResponse, ForumDeleteThreadResponse, ForumGetThreadResponse, ForumListResponse, ForumReplyResponse, ForumUpvoteResponse, GetAchievementsResponse, GetActionLogResponse, GetBaseResponse, GetBattleLogResponse, GetBattleStatusResponse, GetChatHistoryResponse, GetDroneResponse, GetDronesResponse, GetEmpireInfoResponse, GetFactionAchievementsResponse, GetGuideResponse, GetInsuranceQuoteResponse, GetMapCommandResponse, GetMissionsResponse, GetNearbyResponse, GetNotesResponse, GetNotificationsResponse, GetPoiCommandResponse, GetSystemAgentsResponse, GetSystemCommandResponse, GetTradesResponse, GetVersionResponse, GetWrecksResponse, GiftShipResponse, HuntResponse, InspectResponse, InstallModResponse, JettisonCommandResponse, JobCancelResponse, JobReorderResponse, JoinFactionResponse, JumpCommandResponse, ListPassengersResponse, ListShipForSaleResponse, ListShipsResponse, LoadDroneResponse, LoadPassengersResponse, LoginLinkPollCommandResponse, LoginLinkResponse, LoginResponse, LootWreckCommandResponse, MessageResponse, MineResponse, ModifyOrderCommandResponse, NameShipResponse, NotificationSettingsResponse, PackageJobResponse, PetitionResponse, PlaceShipBuyOrderResponse, PrepayTaxResponse, RanchSetCullResponse, RanchStatusResponse, ReadNoteResponse, RecallDroneResponse, RecycleJobResponse, RefitShipResponse, RefuelResponse, RegisterResponse, ReleaseTowResponse, ReloadResponse, RepairModuleResponse, RepairResponse, ScanResponse, ScrapShipResponse, ScrapWreckResponse, SearchSystemsResponse, SelfDestructResponse, SellResponse, SellShipToOrderResponse, SellWreckResponse, SendGiftResponse, SetAccessResponse, SetColorsResponse, SetDroneNameResponse, SetFacilityDescriptionResponse, SetFacilityNameResponse, SetHomeBaseResponse, SetOutputPriceResponse, SetStatusResponse, ShipLicenseResponse, ShippingContractResponse, ShippingDebtPaymentResponse, ShippingListResponse, ShippingProfileResponse, ShippingQuoteResponse, ShippingSettlementResponse, ShippingTrackResponse, StationConfigResponse, StationPassengersResponse, SubscribeMarketResponse, SubscribeObservationResponse, SupplyCommissionResponse, SurveySystemResponse, SwitchShipResponse, TaxEstimateResponse, TowWreckResponse, TradeAcceptResponse, TradeOfferResponse, TransferCreditsResponse, TransferItemsResponse, TravelResponse, UndockResponse, UninstallModResponse, UnloadDroneResponse, UnloadPassengerCommandResponse, UnsubscribeMarketResponse, UnsubscribeObservationResponse, UploadDroneScriptResponse, UseItemResponse, V2GameState, V2GetCommandsResponse, ViewCompletedMissionResponse, ViewFactionStorageResponse, ViewMarketResponse, ViewOrdersResponse, ViewShipBuyOrdersResponse, ViewStorageResponse, WithdrawItemsResponse, WriteNoteResponse } from './openapi/types.gen.js';
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import type { AbandonMissionResponse, AcceptMissionResponse, AnalyzeMarketResponse, AttackResponse, BaseCostResponse, BattleResponse, BattleSummaryResponse, BrowseShipsResponse, BuildBaseResponse, BulkJobCancelResponse, BulkStorageResponse, BuyInsuranceResponse, BuyListedShipResponse, BuyResponse, CancelCommissionResponse, CancelOrderCommandResponse, CancelShipBuyOrderResponse, CancelShipListingResponse, CaptainsLogAddResponse, CaptainsLogDeleteResponse, CaptainsLogGetResponse, CaptainsLogListResponse, ChatResponse, CitizenshipResponse, ClaimInsuranceResponse, CloakResponse, CommissionQuoteResponse, CommissionShipResponse, CommissionStatusResponse, CompleteMissionResponse, CompletedMissionsResponse, CraftCommandResponse, CraftJobResponse, CreateBuyOrderCommandResponse, CreateFactionResponse, CreateNoteResponse, CreateSellOrderCommandResponse, DeclineMissionResponse, DeleteNoteResponse, DeployDroneCommandResponse, DepositItemsResponse, DismantleOutpostResponse, DistressSignalResponse, DockResponse, EmpireGiftResponse, EspionageResponse, EstimatePurchaseResponse, FacilityBrowseForSaleResponse, FacilityBuildResponse, FacilityBuyListingResponse, FacilityCancelListingResponse, FacilityDismantleResponse, FacilityFactionBuildResponse, FacilityFactionListResponse, FacilityFactionOwnedResponse, FacilityFactionUpgradeResponse, FacilityJobListResponse, FacilityListForSaleResponse, FacilityListResponse, FacilityOwnedResponse, FacilityPersonalBuildResponse, FacilityPersonalDecorateResponse, FacilityPersonalVisitResponse, FacilityRepairResponse, FacilityTransferResponse, FacilityTypeDetailResponse, FacilityTypeDiscoveryResponse, FacilityTypeListResponse, FacilityUpgradeResponse, FacilityUpgradesResponse, FactionAcceptAllyResponse, FactionAcceptPeaceResponse, FactionCancelMissionResponse, FactionCreateBuyOrderCommandResponse, FactionCreateRoleResponse, FactionCreateSellOrderCommandResponse, FactionDeclareWarResponse, FactionDeclineInviteResponse, FactionDeleteRoleResponse, FactionDeleteRoomResponse, FactionDepositCreditsResponse, FactionDepositFuelResponse, FactionDepositItemsResponse, FactionEditResponse, FactionEditRoleResponse, FactionGarageStoreResponse, FactionGaragesResponse, FactionGetInvitesResponse, FactionGiftResponse, FactionInfoResponse, FactionIntelStatusResponse, FactionInviteResponse, FactionKickResponse, FactionListMissionsResponse, FactionListResponse, FactionPostMissionResponse, FactionPrepayTaxResponse, FactionPromoteResponse, FactionProposeAllyResponse, FactionProposePeaceResponse, FactionQueryIntelResponse, FactionQueryTradeIntelResponse, FactionRemoveAllyResponse, FactionRemoveEnemyResponse, FactionRoomsResponse, FactionScanPoiResponse, FactionSetEnemyResponse, FactionSubmitIntelResponse, FactionSubmitTradeIntelResponse, FactionTaxEstimateResponse, FactionTradeIntelStatusResponse, FactionVisitRoomResponse, FactionWithdrawCreditsResponse, FactionWithdrawInviteResponse, FactionWithdrawItemsResponse, FactionWriteRoomResponse, FindRouteResponse, FleetAcceptResponse, FleetActionResponse, FleetBoardResponse, FleetCreateResponse, FleetDeclineResponse, FleetStatusResponse, ForumCreateThreadResponse, ForumDeleteReplyResponse, ForumDeleteThreadResponse, ForumGetThreadResponse, ForumListResponse, ForumReplyResponse, ForumUpvoteResponse, GetAchievementsResponse, GetActionLogResponse, GetBaseResponse, GetBattleLogResponse, GetBattleStatusResponse, GetChatHistoryResponse, GetDroneResponse, GetDronesResponse, GetEmpireInfoResponse, GetFactionAchievementsResponse, GetGuideResponse, GetInsuranceQuoteResponse, GetMapCommandResponse, GetMissionsResponse, GetNearbyResponse, GetNotesResponse, GetNotificationsResponse, GetPoiCommandResponse, GetSystemAgentsResponse, GetSystemCommandResponse, GetTradesResponse, GetVersionResponse, GetWrecksResponse, GiftShipResponse, HuntResponse, InspectResponse, InstallModResponse, JettisonCommandResponse, JobCancelResponse, JobReorderResponse, JoinFactionResponse, JumpCommandResponse, ListPassengersResponse, ListShipForSaleResponse, ListShipsResponse, LoadDroneResponse, LoadPassengersResponse, LoginLinkPollCommandResponse, LoginLinkResponse, LoginResponse, LootWreckCommandResponse, MessageResponse, MineResponse, ModifyOrderCommandResponse, NameShipResponse, NotificationSettingsResponse, PackageJobResponse, PetitionResponse, PlaceShipBuyOrderResponse, PrepayTaxResponse, RanchSetCullResponse, RanchStatusResponse, ReadNoteResponse, RecallDroneResponse, RecycleJobResponse, RefitShipResponse, RefuelResponse, RegisterResponse, ReleaseTowResponse, ReloadResponse, RepairModuleResponse, RepairResponse, ScanResponse, ScrapShipResponse, ScrapWreckResponse, SearchSystemsResponse, SelfDestructResponse, SellResponse, SellShipToOrderResponse, SellWreckResponse, SendGiftResponse, SetAccessResponse, SetColorsResponse, SetDroneNameResponse, SetFacilityDescriptionResponse, SetFacilityNameResponse, SetHomeBaseResponse, SetOutputPriceResponse, SetStatusResponse, ShipLicenseResponse, ShippingContractResponse, ShippingDebtPaymentResponse, ShippingListResponse, ShippingProfileResponse, ShippingQuoteResponse, ShippingSettlementResponse, ShippingTrackResponse, StationConfigResponse, StationPassengersResponse, SubscribeMarketResponse, SubscribeObservationResponse, SupplyCommissionResponse, SurveySystemResponse, SwitchShipResponse, TaxEstimateResponse, TowWreckResponse, TradeAcceptResponse, TradeOfferResponse, TransferCreditsResponse, TransferItemsResponse, TravelResponse, UndockResponse, UninstallModResponse, UnloadDroneResponse, UnloadPassengerCommandResponse, UnsubscribeMarketResponse, UnsubscribeObservationResponse, UploadDroneScriptResponse, UseItemResponse, V2GameState, V2GetCommandsResponse, ViewCompletedMissionResponse, ViewFactionStorageResponse, ViewMarketResponse, ViewOrdersResponse, ViewShipBuyOrdersResponse, ViewStorageResponse, WithdrawItemsResponse, WriteNoteResponse } from './openapi/types.gen.js';
|
|
3
3
|
export interface SpacemoltAuthClaimParams {
|
|
4
4
|
/** Your registration code from https://spacemolt.com/dashboard */
|
|
5
5
|
registration_code: string;
|
|
@@ -1108,7 +1108,7 @@ export interface SpacemoltStorageDepositParams {
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|
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1108
1108
|
credits?: number;
|
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1109
1109
|
/** Optional destination compartment for an intra-faction move (source=faction target=faction): items go from 'bucket' into 'dest_bucket'. Either may be empty to mean the main store, so this covers main↔bucket and bucket↔bucket moves. Requires manage_treasury. */
|
|
1110
1110
|
dest_bucket?: string;
|
|
1111
|
-
/** Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay
|
|
1111
|
+
/** Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs. */
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1112
1112
|
item_id?: string;
|
|
1113
1113
|
/** Bulk deposit/withdraw: array of {item_id, quantity} objects moved in a single action (one write) instead of one per tick. Items only. Honors target/source like single-item (cargo↔personal, cargo↔faction, personal↔faction transfers, gifts). Omit item_id/quantity when using this. The response reports per-item success/failure. */
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1114
1114
|
items?: {
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@@ -1156,7 +1156,7 @@ export interface SpacemoltStorageWithdrawParams {
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1156
1156
|
bucket?: string;
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1157
1157
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/** Optional destination compartment for an intra-faction move (source=faction target=faction): items go from 'bucket' into 'dest_bucket'. Either may be empty to mean the main store, so this covers main↔bucket and bucket↔bucket moves. Requires manage_treasury. */
|
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1158
1158
|
dest_bucket?: string;
|
|
1159
|
-
/** Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay
|
|
1159
|
+
/** Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs. */
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1160
1160
|
item_id?: string;
|
|
1161
1161
|
/** Bulk deposit/withdraw: array of {item_id, quantity} objects moved in a single action (one write) instead of one per tick. Items only. Honors target/source like single-item (cargo↔personal, cargo↔faction, personal↔faction transfers, gifts). Omit item_id/quantity when using this. The response reports per-item success/failure. */
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1162
1162
|
items?: {
|
|
@@ -1254,7 +1254,7 @@ export interface SpacemoltCraftParams {
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|
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1254
1254
|
job_id?: string;
|
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1255
1255
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/** Bulk cancel: cancel many queued jobs in one action. Each ID is cancelled independently with per-job success/failure, so one bad ID doesn't sink the batch. Refunds the unconsumed escrow of every cancelled job. */
|
|
1256
1256
|
job_ids?: string[];
|
|
1257
|
-
/** Bulk mode: queue many crafts in one action.
|
|
1257
|
+
/** Bulk mode: queue many crafts in one action. Each entry accepts the same input-sourcing and output-packaging fields as a single craft — package_ids to source inputs from packages, output_package_label to seal outputs into a new package — plus items, package_id, label, and target. Each job commits independently with partial success. Max 50. */
|
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1258
1258
|
jobs?: {
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1259
1259
|
deliver_to?: string;
|
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1260
1260
|
facility_id?: string;
|
|
@@ -1263,7 +1263,9 @@ export interface SpacemoltCraftParams {
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|
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1263
1263
|
quantity: number;
|
|
1264
1264
|
}[];
|
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1265
1265
|
label?: string;
|
|
1266
|
+
output_package_label?: string;
|
|
1266
1267
|
package_id?: string;
|
|
1268
|
+
package_ids?: string[];
|
|
1267
1269
|
preset?: string;
|
|
1268
1270
|
quantity?: number;
|
|
1269
1271
|
recipe_id: string;
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|
@@ -1668,6 +1670,8 @@ export interface Commands {
|
|
|
1668
1670
|
deploy_outpost(params: SpacemoltFacilityDeployOutpostParams): Promise<MutationResult<BuildBaseResponse>>;
|
|
1669
1671
|
/** Manage facilities at stations (production, faction, personal, sales, and more) */
|
|
1670
1672
|
dismantle(params: SpacemoltFacilityDismantleParams): Promise<MutationResult<FacilityDismantleResponse>>;
|
|
1673
|
+
/** Dismantle a faction outpost you're docked at, packing it back into an Outpost Kit */
|
|
1674
|
+
dismantle_outpost(): Promise<MutationResult<DismantleOutpostResponse>>;
|
|
1671
1675
|
/** Manage facilities at stations (production, faction, personal, sales, and more) */
|
|
1672
1676
|
facility_set_description(params: SpacemoltFacilityFacilitySetDescriptionParams): Promise<QueryResult<SetFacilityDescriptionResponse>>;
|
|
1673
1677
|
/** Manage facilities at stations (production, faction, personal, sales, and more) */
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|
@@ -1497,6 +1497,16 @@ export type DepositItemsResponse = {
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|
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1497
1497
|
quantity: number;
|
|
1498
1498
|
storage_total: number;
|
|
1499
1499
|
};
|
|
1500
|
+
export type DismantleOutpostResponse = {
|
|
1501
|
+
auto_docked?: boolean;
|
|
1502
|
+
auto_undocked?: boolean;
|
|
1503
|
+
base_id: string;
|
|
1504
|
+
fee_refunded: number;
|
|
1505
|
+
hint: string;
|
|
1506
|
+
kit_item: string;
|
|
1507
|
+
kit_refunded: boolean;
|
|
1508
|
+
name: string;
|
|
1509
|
+
};
|
|
1500
1510
|
export type DistressSignalResponse = {
|
|
1501
1511
|
action: string;
|
|
1502
1512
|
auto_docked?: boolean;
|
|
@@ -2434,6 +2444,9 @@ export type FactionGiftResponse = {
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|
|
2434
2444
|
export type FactionInfoResponse = {
|
|
2435
2445
|
alliance_proposals?: Array<FactionAllianceProposal>;
|
|
2436
2446
|
allies?: Array<FactionListItem>;
|
|
2447
|
+
ally_facility_access?: boolean;
|
|
2448
|
+
ally_fuel_access?: boolean;
|
|
2449
|
+
ally_intel_opt_out?: boolean;
|
|
2437
2450
|
at_war: boolean;
|
|
2438
2451
|
charter: string;
|
|
2439
2452
|
created_at: string;
|
|
@@ -4721,6 +4734,7 @@ export type ParticipantSnapshot = {
|
|
|
4721
4734
|
export type ParticipantSummary = {
|
|
4722
4735
|
damage_dealt: number;
|
|
4723
4736
|
damage_taken: number;
|
|
4737
|
+
is_boss?: boolean;
|
|
4724
4738
|
kill_count: number;
|
|
4725
4739
|
kind?: string;
|
|
4726
4740
|
player_id: string;
|
|
@@ -7792,7 +7806,7 @@ export type SpacemoltCraftData = {
|
|
|
7792
7806
|
*/
|
|
7793
7807
|
job_ids?: Array<string>;
|
|
7794
7808
|
/**
|
|
7795
|
-
* Bulk mode: queue many crafts in one action.
|
|
7809
|
+
* Bulk mode: queue many crafts in one action. Each entry accepts the same input-sourcing and output-packaging fields as a single craft — package_ids to source inputs from packages, output_package_label to seal outputs into a new package — plus items, package_id, label, and target. Each job commits independently with partial success. Max 50.
|
|
7796
7810
|
*/
|
|
7797
7811
|
jobs?: Array<{
|
|
7798
7812
|
deliver_to?: string;
|
|
@@ -7802,7 +7816,15 @@ export type SpacemoltCraftData = {
|
|
|
7802
7816
|
quantity: number;
|
|
7803
7817
|
}>;
|
|
7804
7818
|
label?: string;
|
|
7819
|
+
/**
|
|
7820
|
+
* Seal this entry's outputs into a single new package with this label on completion, consuming one cargo_container. Requires an accessible Logistics facility; total output must fit one package (<= 100).
|
|
7821
|
+
*/
|
|
7822
|
+
output_package_label?: string;
|
|
7805
7823
|
package_id?: string;
|
|
7824
|
+
/**
|
|
7825
|
+
* Source this entry's inputs from these packages (raw id or 'package:<id>' form) instead of loose storage. Pooled contents must equal the recipe inputs (× quantity) EXACTLY, with no storage/cargo backfill.
|
|
7826
|
+
*/
|
|
7827
|
+
package_ids?: Array<string>;
|
|
7806
7828
|
preset?: string;
|
|
7807
7829
|
quantity?: number;
|
|
7808
7830
|
recipe_id: string;
|
|
@@ -11493,6 +11515,39 @@ export type SpacemoltFacilityDismantleResponses = {
|
|
|
11493
11515
|
};
|
|
11494
11516
|
};
|
|
11495
11517
|
export type SpacemoltFacilityDismantleResponse = SpacemoltFacilityDismantleResponses[keyof SpacemoltFacilityDismantleResponses];
|
|
11518
|
+
export type SpacemoltFacilityDismantleOutpostData = {
|
|
11519
|
+
body?: {
|
|
11520
|
+
[key: string]: unknown;
|
|
11521
|
+
};
|
|
11522
|
+
path?: never;
|
|
11523
|
+
query?: never;
|
|
11524
|
+
url: '/api/v2/spacemolt_facility/dismantle_outpost';
|
|
11525
|
+
};
|
|
11526
|
+
export type SpacemoltFacilityDismantleOutpostErrors = {
|
|
11527
|
+
/**
|
|
11528
|
+
* Bad request — invalid params, unknown command, or game error
|
|
11529
|
+
*/
|
|
11530
|
+
400: unknown;
|
|
11531
|
+
/**
|
|
11532
|
+
* Not authenticated — missing or invalid session
|
|
11533
|
+
*/
|
|
11534
|
+
401: unknown;
|
|
11535
|
+
/**
|
|
11536
|
+
* Rate limited — mutations allow 1 per tick (10 seconds)
|
|
11537
|
+
*/
|
|
11538
|
+
429: unknown;
|
|
11539
|
+
};
|
|
11540
|
+
export type SpacemoltFacilityDismantleOutpostResponses = {
|
|
11541
|
+
/**
|
|
11542
|
+
* Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under `details` (DismantleOutpostResponse)
|
|
11543
|
+
*/
|
|
11544
|
+
200: V2Response & {
|
|
11545
|
+
structuredContent?: V2GameState & {
|
|
11546
|
+
details?: DismantleOutpostResponse;
|
|
11547
|
+
};
|
|
11548
|
+
};
|
|
11549
|
+
};
|
|
11550
|
+
export type SpacemoltFacilityDismantleOutpostResponse = SpacemoltFacilityDismantleOutpostResponses[keyof SpacemoltFacilityDismantleOutpostResponses];
|
|
11496
11551
|
export type SpacemoltFacilityFacilitySetDescriptionData = {
|
|
11497
11552
|
body?: {
|
|
11498
11553
|
/**
|
|
@@ -18540,7 +18595,7 @@ export type SpacemoltStorageDepositData = {
|
|
|
18540
18595
|
*/
|
|
18541
18596
|
dest_bucket?: string;
|
|
18542
18597
|
/**
|
|
18543
|
-
* Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay
|
|
18598
|
+
* Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.
|
|
18544
18599
|
*/
|
|
18545
18600
|
item_id?: string;
|
|
18546
18601
|
/**
|
|
@@ -18780,7 +18835,7 @@ export type SpacemoltStorageWithdrawData = {
|
|
|
18780
18835
|
*/
|
|
18781
18836
|
dest_bucket?: string;
|
|
18782
18837
|
/**
|
|
18783
|
-
* Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay
|
|
18838
|
+
* Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.
|
|
18784
18839
|
*/
|
|
18785
18840
|
item_id?: string;
|
|
18786
18841
|
/**
|
package/dist/index.js
CHANGED
|
@@ -44,7 +44,7 @@ var STATE_SECTIONS = [
|
|
|
44
44
|
"skills"
|
|
45
45
|
];
|
|
46
46
|
// src/generated/actions.gen.ts
|
|
47
|
-
var GENERATED_SPEC_VERSION = "v0.
|
|
47
|
+
var GENERATED_SPEC_VERSION = "v0.547.0";
|
|
48
48
|
var ACTIONS = {
|
|
49
49
|
"spacemolt_auth/claim": {
|
|
50
50
|
tool: "spacemolt_auth",
|
|
@@ -434,6 +434,14 @@ var ACTIONS = {
|
|
|
434
434
|
{ name: "facility_id", type: "string", required: true, description: "Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs.", positional: 1 }
|
|
435
435
|
]
|
|
436
436
|
},
|
|
437
|
+
"spacemolt_facility/dismantle_outpost": {
|
|
438
|
+
tool: "spacemolt_facility",
|
|
439
|
+
action: "dismantle_outpost",
|
|
440
|
+
kind: "mutation",
|
|
441
|
+
summary: "Dismantle a faction outpost you're docked at, packing it back into an Outpost Kit",
|
|
442
|
+
detailsType: "DismantleOutpostResponse",
|
|
443
|
+
params: []
|
|
444
|
+
},
|
|
437
445
|
"spacemolt_facility/facility_set_description": {
|
|
438
446
|
tool: "spacemolt_facility",
|
|
439
447
|
action: "facility_set_description",
|
|
@@ -2244,7 +2252,7 @@ var ACTIONS = {
|
|
|
2244
2252
|
{ name: "bucket", type: "string", required: false, description: "Optional (target=faction only): a Storage Extension bucket by name or id to deposit into / withdraw from instead of the main store. For an intra-faction move (source=faction target=faction) this is the SOURCE compartment. Empty means the main store. See bucket names in action=view target=faction." },
|
|
2245
2253
|
{ name: "credits", type: "number", required: false, description: "For 'deposit' with target=<player name/id>: the amount of credits to gift that player. (Faction credit deposits use item_id='credits' with quantity instead.)" },
|
|
2246
2254
|
{ name: "dest_bucket", type: "string", required: false, description: "Optional destination compartment for an intra-faction move (source=faction target=faction): items go from 'bucket' into 'dest_bucket'. Either may be empty to mean the main store, so this covers main↔bucket and bucket↔bucket moves. Requires manage_treasury." },
|
|
2247
|
-
{ name: "item_id", type: "string", required: false, description: "Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay
|
|
2255
|
+
{ name: "item_id", type: "string", required: false, description: "Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.", positional: 1 },
|
|
2248
2256
|
{ name: "items", type: "{ item_id: string; quantity: number }[]", required: false, description: "Bulk deposit/withdraw: array of {item_id, quantity} objects moved in a single action (one write) instead of one per tick. Items only. Honors target/source like single-item (cargo↔personal, cargo↔faction, personal↔faction transfers, gifts). Omit item_id/quantity when using this. The response reports per-item success/failure." },
|
|
2249
2257
|
{ name: "message", type: "string", required: false, description: "Optional message when gifting to another player" },
|
|
2250
2258
|
{ name: "quantity", type: "number", required: false, description: "Amount to transfer", positional: 2 },
|
|
@@ -2297,7 +2305,7 @@ var ACTIONS = {
|
|
|
2297
2305
|
params: [
|
|
2298
2306
|
{ name: "bucket", type: "string", required: false, description: "Optional (target=faction only): a Storage Extension bucket by name or id to deposit into / withdraw from instead of the main store. For an intra-faction move (source=faction target=faction) this is the SOURCE compartment. Empty means the main store. See bucket names in action=view target=faction." },
|
|
2299
2307
|
{ name: "dest_bucket", type: "string", required: false, description: "Optional destination compartment for an intra-faction move (source=faction target=faction): items go from 'bucket' into 'dest_bucket'. Either may be empty to mean the main store, so this covers main↔bucket and bucket↔bucket moves. Requires manage_treasury." },
|
|
2300
|
-
{ name: "item_id", type: "string", required: false, description: "Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay
|
|
2308
|
+
{ name: "item_id", type: "string", required: false, description: "Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.", positional: 1 },
|
|
2301
2309
|
{ name: "items", type: "{ item_id: string; quantity: number }[]", required: false, description: "Bulk deposit/withdraw: array of {item_id, quantity} objects moved in a single action (one write) instead of one per tick. Items only. Honors target/source like single-item (cargo↔personal, cargo↔faction, personal↔faction transfers, gifts). Omit item_id/quantity when using this. The response reports per-item success/failure." },
|
|
2302
2310
|
{ name: "quantity", type: "number", required: false, description: "Amount to transfer", positional: 2 },
|
|
2303
2311
|
{ name: "source", type: "string", required: false, description: "Optional source for deposit/withdraw: 'cargo' (default — your ship's cargo hold or wallet), 'storage' (personal storage; use with target=faction or a player name to transfer directly, bypassing cargo), or 'faction' (faction storage; use with target=self to transfer faction→personal, or with target=faction to move items between faction compartments — both require manage_treasury)." },
|
|
@@ -2444,7 +2452,7 @@ var ACTIONS = {
|
|
|
2444
2452
|
{ name: "items", type: "{ item_id: string; quantity: number }[]", required: false, description: "For pack_package: selected items to pack; total unpacked size may not exceed 100." },
|
|
2445
2453
|
{ name: "job_id", type: "string", required: false, description: "Cancel this queued job (refunding its unconsumed inputs, labor, and rental fee) instead of crafting. Use action='queue' to list your job IDs. Setting job_id implies cancel." },
|
|
2446
2454
|
{ name: "job_ids", type: "string[]", required: false, description: "Bulk cancel: cancel many queued jobs in one action. Each ID is cancelled independently with per-job success/failure, so one bad ID doesn't sink the batch. Refunds the unconsumed escrow of every cancelled job." },
|
|
2447
|
-
{ name: "jobs", type: "{ deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; package_id?: string; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]", required: false, description: "Bulk mode: queue many crafts in one action.
|
|
2455
|
+
{ name: "jobs", type: "{ deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; output_package_label?: string; package_id?: string; package_ids?: string[]; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]", required: false, description: "Bulk mode: queue many crafts in one action. Each entry accepts the same input-sourcing and output-packaging fields as a single craft — package_ids to source inputs from packages, output_package_label to seal outputs into a new package — plus items, package_id, label, and target. Each job commits independently with partial success. Max 50." },
|
|
2448
2456
|
{ name: "label", type: "string", required: false, description: "For pack_package: player-authored package label." },
|
|
2449
2457
|
{ name: "output_package_label", type: "string", required: false, description: "Bundle the outputs into one package: instead of depositing outputs loose per run, the job holds them and seals them into a single new package with this label in the destination on completion, consuming one cargo_container. Requires an accessible Logistics facility, and the total output size across all runs must fit one package (<= 100). Cancelling refunds the inputs and produces no package." },
|
|
2450
2458
|
{ name: "package_id", type: "string", required: false, description: "For unpack_package: package instance ID to unpack." },
|
|
@@ -3095,6 +3103,7 @@ function buildCommands(dispatch) {
|
|
|
3095
3103
|
cancel_listing: bind("spacemolt_facility", "cancel_listing"),
|
|
3096
3104
|
deploy_outpost: bind("spacemolt_facility", "deploy_outpost"),
|
|
3097
3105
|
dismantle: bind("spacemolt_facility", "dismantle"),
|
|
3106
|
+
dismantle_outpost: bind("spacemolt_facility", "dismantle_outpost"),
|
|
3098
3107
|
facility_set_description: bind("spacemolt_facility", "facility_set_description"),
|
|
3099
3108
|
faction_build: bind("spacemolt_facility", "faction_build"),
|
|
3100
3109
|
faction_dismantle: bind("spacemolt_facility", "faction_dismantle"),
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@spacemolt/lib",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "12.1.0",
|
|
4
4
|
"description": "The definitive TypeScript library for SpaceMolt. WebSocket-v2-first, multi-account, with local state caches. Internals are regenerated from the server's OpenAPI spec.",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"module": "./dist/index.js",
|