@spacemolt/lib 11.7.0 → 12.1.0

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package/COMMANDS.md CHANGED
@@ -1,7 +1,7 @@
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  <!-- AUTO-GENERATED by scripts/generate.ts from openapi.json. DO NOT EDIT. -->
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  # SpaceMolt command reference
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- Every command in `@spacemolt/lib`, generated from the live server spec (`v0.542.0`). **280 commands across 18 tools.**
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+ Every command in `@spacemolt/lib`, generated from the live server spec (`v0.547.0`). **281 commands across 18 tools.**
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  ## How to call a command
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@@ -25,7 +25,7 @@ const status = await account.commands.spacemolt.get_status(); // query
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  - [`spacemolt_battle`](#spacemolt_battle) — 9 commands
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  - [`spacemolt_citizenship`](#spacemolt_citizenship) — 4 commands
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  - [`spacemolt_drone`](#spacemolt_drone) — 8 commands
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- - [`spacemolt_facility`](#spacemolt_facility) — 51 commands
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+ - [`spacemolt_facility`](#spacemolt_facility) — 52 commands
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  - [`spacemolt_faction`](#spacemolt_faction) — 28 commands
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  - [`spacemolt_faction_admin`](#spacemolt_faction_admin) — 6 commands
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  - [`spacemolt_faction_commerce`](#spacemolt_faction_commerce) — 2 commands
@@ -50,7 +50,7 @@ Call as `account.commands.spacemolt.<action>(...)`.
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  - `cloak({ enable?: boolean; quantity?: number })` · *mutation* → delta.details: `CloakResponse` — Toggle cloaking device
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  - `complete_mission({ id: string })` · *mutation* → delta.details: `CompleteMissionResponse` — Complete a mission and claim rewards
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  - `completed_missions()` · *query* → `CompletedMissionsResponse` — List all missions you have completed
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- - `craft({ count?: number; deliver_to?: string; dry_run?: boolean; facility_id?: string; id?: string; items?: { item_id: string; quantity: number }[]; job_id?: string; job_ids?: string[]; jobs?: { deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; package_id?: string; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]; label?: string; output_package_label?: string; package_id?: string; package_ids?: string[]; preset?: "fast" | "cheap" | "prefer_own" | "workshop"; quantity?: number; source?: string; target?: string })` · *mutation* → delta.details: `CraftCommandResponse` — Queue a crafting job (auto-routes to your own/faction facility, or hand-crafts at the Station Workshop)
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+ - `craft({ count?: number; deliver_to?: string; dry_run?: boolean; facility_id?: string; id?: string; items?: { item_id: string; quantity: number }[]; job_id?: string; job_ids?: string[]; jobs?: { deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; output_package_label?: string; package_id?: string; package_ids?: string[]; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]; label?: string; output_package_label?: string; package_id?: string; package_ids?: string[]; preset?: "fast" | "cheap" | "prefer_own" | "workshop"; quantity?: number; source?: string; target?: string })` · *mutation* → delta.details: `CraftCommandResponse` — Queue a crafting job (auto-routes to your own/faction facility, or hand-crafts at the Station Workshop)
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  - `decline_mission({ id?: string; mission_id?: string })` · *query* → `DeclineMissionResponse` — Decline a mission and hear the NPC's response
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  - `distress_signal({ distress_type?: "fuel" | "repair" | "combat" })` · *mutation* → delta.details: `DistressSignalResponse` — Broadcast a distress signal to nearby players for emergency rescue
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  - `dock()` · *mutation* → delta.details: `DockResponse` — Dock at a base
@@ -170,6 +170,7 @@ Call as `account.commands.spacemolt_facility.<action>(...)`.
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  - `cancel_listing({ listing_id: string })` · *mutation* → delta.details: `FacilityCancelListingResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `deploy_outpost({ name: string })` · *mutation* → delta.details: `BuildBaseResponse` — Deploy a lightweight, members-only faction outpost at your current point of interest in lawless space
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  - `dismantle({ facility_id: string })` · *mutation* → delta.details: `FacilityDismantleResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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+ - `dismantle_outpost()` · *mutation* → delta.details: `DismantleOutpostResponse` — Dismantle a faction outpost you're docked at, packing it back into an Outpost Kit
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  - `facility_set_description({ description?: string; facility_id: string })` · *query* → `SetFacilityDescriptionResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `faction_build({ bucket?: string; facility_type: string; package_ids?: string[]; species?: string })` · *mutation* → delta.details: `FacilityFactionBuildResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `faction_dismantle({ facility_id: string })` · *mutation* → delta.details: `FacilityDismantleResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
@@ -1,7 +1,7 @@
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  /** The gameserver spec version this command surface was generated from. */
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- export declare const GENERATED_SPEC_VERSION = "v0.542.0";
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+ export declare const GENERATED_SPEC_VERSION = "v0.547.0";
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  export type ToolName = "spacemolt" | "spacemolt_auth" | "spacemolt_battle" | "spacemolt_citizenship" | "spacemolt_drone" | "spacemolt_facility" | "spacemolt_faction" | "spacemolt_faction_admin" | "spacemolt_faction_commerce" | "spacemolt_fleet" | "spacemolt_intel" | "spacemolt_market" | "spacemolt_salvage" | "spacemolt_ship" | "spacemolt_shipping" | "spacemolt_social" | "spacemolt_storage" | "spacemolt_transfer";
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- export type ActionName = "abandon_mission" | "accept" | "accept_ally" | "accept_invite" | "accept_mission" | "accept_peace" | "advance" | "allow_faction" | "allow_player" | "analyze_market" | "apply" | "attack" | "ban" | "base_cost" | "board" | "browse_for_sale" | "browse_ships" | "build" | "buy" | "buy_listed_ship" | "buy_listing" | "buy_ship_license" | "cancel" | "cancel_commission" | "cancel_listing" | "cancel_mission" | "cancel_order" | "cancel_ship_buy_order" | "cancel_ship_listing" | "captains_log_add" | "captains_log_delete" | "captains_log_get" | "captains_log_list" | "chat" | "claim" | "cloak" | "commission_quote" | "commission_ship" | "commission_status" | "complete_mission" | "completed_missions" | "craft" | "create" | "create_buy_order" | "create_note" | "create_role" | "create_sell_order" | "declare_war" | "decline" | "decline_invite" | "decline_mission" | "delete_note" | "delete_role" | "delete_room" | "deliver" | "deploy" | "deploy_outpost" | "deposit" | "disband" | "disembark" | "dismantle" | "distress_signal" | "dock" | "edit" | "edit_role" | "engage" | "espionage" | "estimate_purchase" | "facility_set_description" | "faction_build" | "faction_dismantle" | "faction_list" | "faction_owned" | "faction_upgrade" | "find_route" | "forum_create_thread" | "forum_delete_reply" | "forum_delete_thread" | "forum_get_thread" | "forum_list" | "forum_reply" | "forum_upvote" | "found_station" | "garages" | "get" | "get_achievements" | "get_action_log" | "get_active_missions" | "get_base" | "get_cargo" | "get_chat_history" | "get_commands" | "get_empire_info" | "get_faction_achievements" | "get_guide" | "get_invites" | "get_location" | "get_map" | "get_missions" | "get_nearby" | "get_notes" | "get_notification_settings" | "get_notifications" | "get_player" | "get_poi" | "get_queue" | "get_ship" | "get_skills" | "get_state" | "get_status" | "get_system" | "get_system_agents" | "get_tax_estimate" | "get_trades" | "get_version" | "hunt" | "info" | "inspect" | "install_mod" | "insure" | "intel_status" | "invite" | "jettison" | "job_add" | "job_cancel" | "job_list" | "job_reorder" | "join" | "jump" | "kick" | "leave" | "list" | "list_for_sale" | "list_missions" | "list_passengers" | "list_ship_for_sale" | "list_ships" | "list_station_passengers" | "load" | "load_passenger" | "log" | "login" | "login_link" | "login_link_poll" | "login_token" | "logout" | "loot" | "mine" | "modify_order" | "mute_notifications" | "name" | "owned" | "pay_debt" | "personal_build" | "personal_decorate" | "personal_visit" | "petition" | "place_ship_buy_order" | "policies" | "post" | "post_mission" | "prepay_tax" | "profile" | "promote" | "propose_ally" | "propose_peace" | "query_intel" | "query_trade_intel" | "quote" | "ranch_set_cull" | "ranch_status" | "read_note" | "recall" | "recycle" | "refit_ship" | "refuel" | "register" | "release" | "reload" | "remove_ally" | "remove_enemy" | "remove_faction" | "remove_player" | "rename_ship" | "renounce" | "repair" | "repair_module" | "retreat" | "return" | "rooms" | "scan" | "scan_poi" | "scrap" | "scrap_ship" | "search_systems" | "self_destruct" | "sell" | "sell_ship_to_order" | "set_access" | "set_auto_buy_fuel" | "set_build_policy" | "set_colors" | "set_description" | "set_enemy" | "set_home" | "set_market_fee" | "set_name" | "set_output_price" | "set_public" | "set_refuel_price" | "set_repair_price" | "set_service_access" | "set_status" | "stance" | "station_info" | "station_set_name" | "status" | "submit_intel" | "submit_trade_intel" | "subscribe_market" | "subscribe_observation" | "summary" | "supply_commission" | "survey_system" | "switch_ship" | "target" | "tax_estimate" | "tow" | "track" | "trade_accept" | "trade_cancel" | "trade_decline" | "trade_intel_status" | "trade_offer" | "transfer" | "travel" | "types" | "unban" | "undock" | "uninstall_mod" | "unload" | "unload_passenger" | "unmute_notifications" | "unsubscribe_market" | "unsubscribe_observation" | "upgrade" | "upgrades" | "upload" | "use_item" | "view" | "view_completed_mission" | "view_market" | "view_orders" | "view_ship_buy_orders" | "visit_room" | "withdraw" | "withdraw_invite" | "wrecks" | "write_note" | "write_room";
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+ export type ActionName = "abandon_mission" | "accept" | "accept_ally" | "accept_invite" | "accept_mission" | "accept_peace" | "advance" | "allow_faction" | "allow_player" | "analyze_market" | "apply" | "attack" | "ban" | "base_cost" | "board" | "browse_for_sale" | "browse_ships" | "build" | "buy" | "buy_listed_ship" | "buy_listing" | "buy_ship_license" | "cancel" | "cancel_commission" | "cancel_listing" | "cancel_mission" | "cancel_order" | "cancel_ship_buy_order" | "cancel_ship_listing" | "captains_log_add" | "captains_log_delete" | "captains_log_get" | "captains_log_list" | "chat" | "claim" | "cloak" | "commission_quote" | "commission_ship" | "commission_status" | "complete_mission" | "completed_missions" | "craft" | "create" | "create_buy_order" | "create_note" | "create_role" | "create_sell_order" | "declare_war" | "decline" | "decline_invite" | "decline_mission" | "delete_note" | "delete_role" | "delete_room" | "deliver" | "deploy" | "deploy_outpost" | "deposit" | "disband" | "disembark" | "dismantle" | "dismantle_outpost" | "distress_signal" | "dock" | "edit" | "edit_role" | "engage" | "espionage" | "estimate_purchase" | "facility_set_description" | "faction_build" | "faction_dismantle" | "faction_list" | "faction_owned" | "faction_upgrade" | "find_route" | "forum_create_thread" | "forum_delete_reply" | "forum_delete_thread" | "forum_get_thread" | "forum_list" | "forum_reply" | "forum_upvote" | "found_station" | "garages" | "get" | "get_achievements" | "get_action_log" | "get_active_missions" | "get_base" | "get_cargo" | "get_chat_history" | "get_commands" | "get_empire_info" | "get_faction_achievements" | "get_guide" | "get_invites" | "get_location" | "get_map" | "get_missions" | "get_nearby" | "get_notes" | "get_notification_settings" | "get_notifications" | "get_player" | "get_poi" | "get_queue" | "get_ship" | "get_skills" | "get_state" | "get_status" | "get_system" | "get_system_agents" | "get_tax_estimate" | "get_trades" | "get_version" | "hunt" | "info" | "inspect" | "install_mod" | "insure" | "intel_status" | "invite" | "jettison" | "job_add" | "job_cancel" | "job_list" | "job_reorder" | "join" | "jump" | "kick" | "leave" | "list" | "list_for_sale" | "list_missions" | "list_passengers" | "list_ship_for_sale" | "list_ships" | "list_station_passengers" | "load" | "load_passenger" | "log" | "login" | "login_link" | "login_link_poll" | "login_token" | "logout" | "loot" | "mine" | "modify_order" | "mute_notifications" | "name" | "owned" | "pay_debt" | "personal_build" | "personal_decorate" | "personal_visit" | "petition" | "place_ship_buy_order" | "policies" | "post" | "post_mission" | "prepay_tax" | "profile" | "promote" | "propose_ally" | "propose_peace" | "query_intel" | "query_trade_intel" | "quote" | "ranch_set_cull" | "ranch_status" | "read_note" | "recall" | "recycle" | "refit_ship" | "refuel" | "register" | "release" | "reload" | "remove_ally" | "remove_enemy" | "remove_faction" | "remove_player" | "rename_ship" | "renounce" | "repair" | "repair_module" | "retreat" | "return" | "rooms" | "scan" | "scan_poi" | "scrap" | "scrap_ship" | "search_systems" | "self_destruct" | "sell" | "sell_ship_to_order" | "set_access" | "set_auto_buy_fuel" | "set_build_policy" | "set_colors" | "set_description" | "set_enemy" | "set_home" | "set_market_fee" | "set_name" | "set_output_price" | "set_public" | "set_refuel_price" | "set_repair_price" | "set_service_access" | "set_status" | "stance" | "station_info" | "station_set_name" | "status" | "submit_intel" | "submit_trade_intel" | "subscribe_market" | "subscribe_observation" | "summary" | "supply_commission" | "survey_system" | "switch_ship" | "target" | "tax_estimate" | "tow" | "track" | "trade_accept" | "trade_cancel" | "trade_decline" | "trade_intel_status" | "trade_offer" | "transfer" | "travel" | "types" | "unban" | "undock" | "uninstall_mod" | "unload" | "unload_passenger" | "unmute_notifications" | "unsubscribe_market" | "unsubscribe_observation" | "upgrade" | "upgrades" | "upload" | "use_item" | "view" | "view_completed_mission" | "view_market" | "view_orders" | "view_ship_buy_orders" | "visit_room" | "withdraw" | "withdraw_invite" | "wrecks" | "write_note" | "write_room";
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  export interface ActionParam {
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  readonly name: string;
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  readonly type: string;
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  import type { MutationResult, QueryResult } from '../protocol.js';
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- import type { AbandonMissionResponse, AcceptMissionResponse, AnalyzeMarketResponse, AttackResponse, BaseCostResponse, BattleResponse, BattleSummaryResponse, BrowseShipsResponse, BuildBaseResponse, BulkJobCancelResponse, BulkStorageResponse, BuyInsuranceResponse, BuyListedShipResponse, BuyResponse, CancelCommissionResponse, CancelOrderCommandResponse, CancelShipBuyOrderResponse, CancelShipListingResponse, CaptainsLogAddResponse, CaptainsLogDeleteResponse, CaptainsLogGetResponse, CaptainsLogListResponse, ChatResponse, CitizenshipResponse, ClaimInsuranceResponse, CloakResponse, CommissionQuoteResponse, CommissionShipResponse, CommissionStatusResponse, CompleteMissionResponse, CompletedMissionsResponse, CraftCommandResponse, CraftJobResponse, CreateBuyOrderCommandResponse, CreateFactionResponse, CreateNoteResponse, CreateSellOrderCommandResponse, DeclineMissionResponse, DeleteNoteResponse, DeployDroneCommandResponse, DepositItemsResponse, DistressSignalResponse, DockResponse, EmpireGiftResponse, EspionageResponse, EstimatePurchaseResponse, FacilityBrowseForSaleResponse, FacilityBuildResponse, FacilityBuyListingResponse, FacilityCancelListingResponse, FacilityDismantleResponse, FacilityFactionBuildResponse, FacilityFactionListResponse, FacilityFactionOwnedResponse, FacilityFactionUpgradeResponse, FacilityJobListResponse, FacilityListForSaleResponse, FacilityListResponse, FacilityOwnedResponse, FacilityPersonalBuildResponse, FacilityPersonalDecorateResponse, FacilityPersonalVisitResponse, FacilityRepairResponse, FacilityTransferResponse, FacilityTypeDetailResponse, FacilityTypeDiscoveryResponse, FacilityTypeListResponse, FacilityUpgradeResponse, FacilityUpgradesResponse, FactionAcceptAllyResponse, FactionAcceptPeaceResponse, FactionCancelMissionResponse, FactionCreateBuyOrderCommandResponse, FactionCreateRoleResponse, FactionCreateSellOrderCommandResponse, FactionDeclareWarResponse, FactionDeclineInviteResponse, FactionDeleteRoleResponse, FactionDeleteRoomResponse, FactionDepositCreditsResponse, FactionDepositFuelResponse, FactionDepositItemsResponse, FactionEditResponse, FactionEditRoleResponse, FactionGarageStoreResponse, FactionGaragesResponse, FactionGetInvitesResponse, FactionGiftResponse, FactionInfoResponse, FactionIntelStatusResponse, FactionInviteResponse, FactionKickResponse, FactionListMissionsResponse, FactionListResponse, FactionPostMissionResponse, FactionPrepayTaxResponse, FactionPromoteResponse, FactionProposeAllyResponse, FactionProposePeaceResponse, FactionQueryIntelResponse, FactionQueryTradeIntelResponse, FactionRemoveAllyResponse, FactionRemoveEnemyResponse, FactionRoomsResponse, FactionScanPoiResponse, FactionSetEnemyResponse, FactionSubmitIntelResponse, FactionSubmitTradeIntelResponse, FactionTaxEstimateResponse, FactionTradeIntelStatusResponse, FactionVisitRoomResponse, FactionWithdrawCreditsResponse, FactionWithdrawInviteResponse, FactionWithdrawItemsResponse, FactionWriteRoomResponse, FindRouteResponse, FleetAcceptResponse, FleetActionResponse, FleetBoardResponse, FleetCreateResponse, FleetDeclineResponse, FleetStatusResponse, ForumCreateThreadResponse, ForumDeleteReplyResponse, ForumDeleteThreadResponse, ForumGetThreadResponse, ForumListResponse, ForumReplyResponse, ForumUpvoteResponse, GetAchievementsResponse, GetActionLogResponse, GetBaseResponse, GetBattleLogResponse, GetBattleStatusResponse, GetChatHistoryResponse, GetDroneResponse, GetDronesResponse, GetEmpireInfoResponse, GetFactionAchievementsResponse, GetGuideResponse, GetInsuranceQuoteResponse, GetMapCommandResponse, GetMissionsResponse, GetNearbyResponse, GetNotesResponse, GetNotificationsResponse, GetPoiCommandResponse, GetSystemAgentsResponse, GetSystemCommandResponse, GetTradesResponse, GetVersionResponse, GetWrecksResponse, GiftShipResponse, HuntResponse, InspectResponse, InstallModResponse, JettisonCommandResponse, JobCancelResponse, JobReorderResponse, JoinFactionResponse, JumpCommandResponse, ListPassengersResponse, ListShipForSaleResponse, ListShipsResponse, LoadDroneResponse, LoadPassengersResponse, LoginLinkPollCommandResponse, LoginLinkResponse, LoginResponse, LootWreckCommandResponse, MessageResponse, MineResponse, ModifyOrderCommandResponse, NameShipResponse, NotificationSettingsResponse, PackageJobResponse, PetitionResponse, PlaceShipBuyOrderResponse, PrepayTaxResponse, RanchSetCullResponse, RanchStatusResponse, ReadNoteResponse, RecallDroneResponse, RecycleJobResponse, RefitShipResponse, RefuelResponse, RegisterResponse, ReleaseTowResponse, ReloadResponse, RepairModuleResponse, RepairResponse, ScanResponse, ScrapShipResponse, ScrapWreckResponse, SearchSystemsResponse, SelfDestructResponse, SellResponse, SellShipToOrderResponse, SellWreckResponse, SendGiftResponse, SetAccessResponse, SetColorsResponse, SetDroneNameResponse, SetFacilityDescriptionResponse, SetFacilityNameResponse, SetHomeBaseResponse, SetOutputPriceResponse, SetStatusResponse, ShipLicenseResponse, ShippingContractResponse, ShippingDebtPaymentResponse, ShippingListResponse, ShippingProfileResponse, ShippingQuoteResponse, ShippingSettlementResponse, ShippingTrackResponse, StationConfigResponse, StationPassengersResponse, SubscribeMarketResponse, SubscribeObservationResponse, SupplyCommissionResponse, SurveySystemResponse, SwitchShipResponse, TaxEstimateResponse, TowWreckResponse, TradeAcceptResponse, TradeOfferResponse, TransferCreditsResponse, TransferItemsResponse, TravelResponse, UndockResponse, UninstallModResponse, UnloadDroneResponse, UnloadPassengerCommandResponse, UnsubscribeMarketResponse, UnsubscribeObservationResponse, UploadDroneScriptResponse, UseItemResponse, V2GameState, V2GetCommandsResponse, ViewCompletedMissionResponse, ViewFactionStorageResponse, ViewMarketResponse, ViewOrdersResponse, ViewShipBuyOrdersResponse, ViewStorageResponse, WithdrawItemsResponse, WriteNoteResponse } from './openapi/types.gen.js';
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+ import type { AbandonMissionResponse, AcceptMissionResponse, AnalyzeMarketResponse, AttackResponse, BaseCostResponse, BattleResponse, BattleSummaryResponse, BrowseShipsResponse, BuildBaseResponse, BulkJobCancelResponse, BulkStorageResponse, BuyInsuranceResponse, BuyListedShipResponse, BuyResponse, CancelCommissionResponse, CancelOrderCommandResponse, CancelShipBuyOrderResponse, CancelShipListingResponse, CaptainsLogAddResponse, CaptainsLogDeleteResponse, CaptainsLogGetResponse, CaptainsLogListResponse, ChatResponse, CitizenshipResponse, ClaimInsuranceResponse, CloakResponse, CommissionQuoteResponse, CommissionShipResponse, CommissionStatusResponse, CompleteMissionResponse, CompletedMissionsResponse, CraftCommandResponse, CraftJobResponse, CreateBuyOrderCommandResponse, CreateFactionResponse, CreateNoteResponse, CreateSellOrderCommandResponse, DeclineMissionResponse, DeleteNoteResponse, DeployDroneCommandResponse, DepositItemsResponse, DismantleOutpostResponse, DistressSignalResponse, DockResponse, EmpireGiftResponse, EspionageResponse, EstimatePurchaseResponse, FacilityBrowseForSaleResponse, FacilityBuildResponse, FacilityBuyListingResponse, FacilityCancelListingResponse, FacilityDismantleResponse, FacilityFactionBuildResponse, FacilityFactionListResponse, FacilityFactionOwnedResponse, FacilityFactionUpgradeResponse, FacilityJobListResponse, FacilityListForSaleResponse, FacilityListResponse, FacilityOwnedResponse, FacilityPersonalBuildResponse, FacilityPersonalDecorateResponse, FacilityPersonalVisitResponse, FacilityRepairResponse, FacilityTransferResponse, FacilityTypeDetailResponse, FacilityTypeDiscoveryResponse, FacilityTypeListResponse, FacilityUpgradeResponse, FacilityUpgradesResponse, FactionAcceptAllyResponse, FactionAcceptPeaceResponse, FactionCancelMissionResponse, FactionCreateBuyOrderCommandResponse, FactionCreateRoleResponse, FactionCreateSellOrderCommandResponse, FactionDeclareWarResponse, FactionDeclineInviteResponse, FactionDeleteRoleResponse, FactionDeleteRoomResponse, FactionDepositCreditsResponse, FactionDepositFuelResponse, FactionDepositItemsResponse, FactionEditResponse, FactionEditRoleResponse, FactionGarageStoreResponse, FactionGaragesResponse, FactionGetInvitesResponse, FactionGiftResponse, FactionInfoResponse, FactionIntelStatusResponse, FactionInviteResponse, FactionKickResponse, FactionListMissionsResponse, FactionListResponse, FactionPostMissionResponse, FactionPrepayTaxResponse, FactionPromoteResponse, FactionProposeAllyResponse, FactionProposePeaceResponse, FactionQueryIntelResponse, FactionQueryTradeIntelResponse, FactionRemoveAllyResponse, FactionRemoveEnemyResponse, FactionRoomsResponse, FactionScanPoiResponse, FactionSetEnemyResponse, FactionSubmitIntelResponse, FactionSubmitTradeIntelResponse, FactionTaxEstimateResponse, FactionTradeIntelStatusResponse, FactionVisitRoomResponse, FactionWithdrawCreditsResponse, FactionWithdrawInviteResponse, FactionWithdrawItemsResponse, FactionWriteRoomResponse, FindRouteResponse, FleetAcceptResponse, FleetActionResponse, FleetBoardResponse, FleetCreateResponse, FleetDeclineResponse, FleetStatusResponse, ForumCreateThreadResponse, ForumDeleteReplyResponse, ForumDeleteThreadResponse, ForumGetThreadResponse, ForumListResponse, ForumReplyResponse, ForumUpvoteResponse, GetAchievementsResponse, GetActionLogResponse, GetBaseResponse, GetBattleLogResponse, GetBattleStatusResponse, GetChatHistoryResponse, GetDroneResponse, GetDronesResponse, GetEmpireInfoResponse, GetFactionAchievementsResponse, GetGuideResponse, GetInsuranceQuoteResponse, GetMapCommandResponse, GetMissionsResponse, GetNearbyResponse, GetNotesResponse, GetNotificationsResponse, GetPoiCommandResponse, GetSystemAgentsResponse, GetSystemCommandResponse, GetTradesResponse, GetVersionResponse, GetWrecksResponse, GiftShipResponse, HuntResponse, InspectResponse, InstallModResponse, JettisonCommandResponse, JobCancelResponse, JobReorderResponse, JoinFactionResponse, JumpCommandResponse, ListPassengersResponse, ListShipForSaleResponse, ListShipsResponse, LoadDroneResponse, LoadPassengersResponse, LoginLinkPollCommandResponse, LoginLinkResponse, LoginResponse, LootWreckCommandResponse, MessageResponse, MineResponse, ModifyOrderCommandResponse, NameShipResponse, NotificationSettingsResponse, PackageJobResponse, PetitionResponse, PlaceShipBuyOrderResponse, PrepayTaxResponse, RanchSetCullResponse, RanchStatusResponse, ReadNoteResponse, RecallDroneResponse, RecycleJobResponse, RefitShipResponse, RefuelResponse, RegisterResponse, ReleaseTowResponse, ReloadResponse, RepairModuleResponse, RepairResponse, ScanResponse, ScrapShipResponse, ScrapWreckResponse, SearchSystemsResponse, SelfDestructResponse, SellResponse, SellShipToOrderResponse, SellWreckResponse, SendGiftResponse, SetAccessResponse, SetColorsResponse, SetDroneNameResponse, SetFacilityDescriptionResponse, SetFacilityNameResponse, SetHomeBaseResponse, SetOutputPriceResponse, SetStatusResponse, ShipLicenseResponse, ShippingContractResponse, ShippingDebtPaymentResponse, ShippingListResponse, ShippingProfileResponse, ShippingQuoteResponse, ShippingSettlementResponse, ShippingTrackResponse, StationConfigResponse, StationPassengersResponse, SubscribeMarketResponse, SubscribeObservationResponse, SupplyCommissionResponse, SurveySystemResponse, SwitchShipResponse, TaxEstimateResponse, TowWreckResponse, TradeAcceptResponse, TradeOfferResponse, TransferCreditsResponse, TransferItemsResponse, TravelResponse, UndockResponse, UninstallModResponse, UnloadDroneResponse, UnloadPassengerCommandResponse, UnsubscribeMarketResponse, UnsubscribeObservationResponse, UploadDroneScriptResponse, UseItemResponse, V2GameState, V2GetCommandsResponse, ViewCompletedMissionResponse, ViewFactionStorageResponse, ViewMarketResponse, ViewOrdersResponse, ViewShipBuyOrdersResponse, ViewStorageResponse, WithdrawItemsResponse, WriteNoteResponse } from './openapi/types.gen.js';
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  export interface SpacemoltAuthClaimParams {
4
4
  /** Your registration code from https://spacemolt.com/dashboard */
5
5
  registration_code: string;
@@ -1108,7 +1108,7 @@ export interface SpacemoltStorageDepositParams {
1108
1108
  credits?: number;
1109
1109
  /** Optional destination compartment for an intra-faction move (source=faction target=faction): items go from 'bucket' into 'dest_bucket'. Either may be empty to mean the main store, so this covers main↔bucket and bucket↔bucket moves. Requires manage_treasury. */
1110
1110
  dest_bucket?: string;
1111
- /** Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay (carrier required), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs. */
1111
+ /** Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs. */
1112
1112
  item_id?: string;
1113
1113
  /** Bulk deposit/withdraw: array of {item_id, quantity} objects moved in a single action (one write) instead of one per tick. Items only. Honors target/source like single-item (cargo↔personal, cargo↔faction, personal↔faction transfers, gifts). Omit item_id/quantity when using this. The response reports per-item success/failure. */
1114
1114
  items?: {
@@ -1156,7 +1156,7 @@ export interface SpacemoltStorageWithdrawParams {
1156
1156
  bucket?: string;
1157
1157
  /** Optional destination compartment for an intra-faction move (source=faction target=faction): items go from 'bucket' into 'dest_bucket'. Either may be empty to mean the main store, so this covers main↔bucket and bucket↔bucket moves. Requires manage_treasury. */
1158
1158
  dest_bucket?: string;
1159
- /** Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay (carrier required), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs. */
1159
+ /** Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs. */
1160
1160
  item_id?: string;
1161
1161
  /** Bulk deposit/withdraw: array of {item_id, quantity} objects moved in a single action (one write) instead of one per tick. Items only. Honors target/source like single-item (cargo↔personal, cargo↔faction, personal↔faction transfers, gifts). Omit item_id/quantity when using this. The response reports per-item success/failure. */
1162
1162
  items?: {
@@ -1254,7 +1254,7 @@ export interface SpacemoltCraftParams {
1254
1254
  job_id?: string;
1255
1255
  /** Bulk cancel: cancel many queued jobs in one action. Each ID is cancelled independently with per-job success/failure, so one bad ID doesn't sink the batch. Refunds the unconsumed escrow of every cancelled job. */
1256
1256
  job_ids?: string[];
1257
- /** Bulk mode: queue many crafts in one action. Package entries may include items, package_id, label, and target. Each job commits independently with partial success. Max 50. */
1257
+ /** Bulk mode: queue many crafts in one action. Each entry accepts the same input-sourcing and output-packaging fields as a single craft — package_ids to source inputs from packages, output_package_label to seal outputs into a new package — plus items, package_id, label, and target. Each job commits independently with partial success. Max 50. */
1258
1258
  jobs?: {
1259
1259
  deliver_to?: string;
1260
1260
  facility_id?: string;
@@ -1263,7 +1263,9 @@ export interface SpacemoltCraftParams {
1263
1263
  quantity: number;
1264
1264
  }[];
1265
1265
  label?: string;
1266
+ output_package_label?: string;
1266
1267
  package_id?: string;
1268
+ package_ids?: string[];
1267
1269
  preset?: string;
1268
1270
  quantity?: number;
1269
1271
  recipe_id: string;
@@ -1668,6 +1670,8 @@ export interface Commands {
1668
1670
  deploy_outpost(params: SpacemoltFacilityDeployOutpostParams): Promise<MutationResult<BuildBaseResponse>>;
1669
1671
  /** Manage facilities at stations (production, faction, personal, sales, and more) */
1670
1672
  dismantle(params: SpacemoltFacilityDismantleParams): Promise<MutationResult<FacilityDismantleResponse>>;
1673
+ /** Dismantle a faction outpost you're docked at, packing it back into an Outpost Kit */
1674
+ dismantle_outpost(): Promise<MutationResult<DismantleOutpostResponse>>;
1671
1675
  /** Manage facilities at stations (production, faction, personal, sales, and more) */
1672
1676
  facility_set_description(params: SpacemoltFacilityFacilitySetDescriptionParams): Promise<QueryResult<SetFacilityDescriptionResponse>>;
1673
1677
  /** Manage facilities at stations (production, faction, personal, sales, and more) */
@@ -1497,6 +1497,16 @@ export type DepositItemsResponse = {
1497
1497
  quantity: number;
1498
1498
  storage_total: number;
1499
1499
  };
1500
+ export type DismantleOutpostResponse = {
1501
+ auto_docked?: boolean;
1502
+ auto_undocked?: boolean;
1503
+ base_id: string;
1504
+ fee_refunded: number;
1505
+ hint: string;
1506
+ kit_item: string;
1507
+ kit_refunded: boolean;
1508
+ name: string;
1509
+ };
1500
1510
  export type DistressSignalResponse = {
1501
1511
  action: string;
1502
1512
  auto_docked?: boolean;
@@ -2434,6 +2444,9 @@ export type FactionGiftResponse = {
2434
2444
  export type FactionInfoResponse = {
2435
2445
  alliance_proposals?: Array<FactionAllianceProposal>;
2436
2446
  allies?: Array<FactionListItem>;
2447
+ ally_facility_access?: boolean;
2448
+ ally_fuel_access?: boolean;
2449
+ ally_intel_opt_out?: boolean;
2437
2450
  at_war: boolean;
2438
2451
  charter: string;
2439
2452
  created_at: string;
@@ -4721,6 +4734,7 @@ export type ParticipantSnapshot = {
4721
4734
  export type ParticipantSummary = {
4722
4735
  damage_dealt: number;
4723
4736
  damage_taken: number;
4737
+ is_boss?: boolean;
4724
4738
  kill_count: number;
4725
4739
  kind?: string;
4726
4740
  player_id: string;
@@ -7792,7 +7806,7 @@ export type SpacemoltCraftData = {
7792
7806
  */
7793
7807
  job_ids?: Array<string>;
7794
7808
  /**
7795
- * Bulk mode: queue many crafts in one action. Package entries may include items, package_id, label, and target. Each job commits independently with partial success. Max 50.
7809
+ * Bulk mode: queue many crafts in one action. Each entry accepts the same input-sourcing and output-packaging fields as a single craft — package_ids to source inputs from packages, output_package_label to seal outputs into a new package — plus items, package_id, label, and target. Each job commits independently with partial success. Max 50.
7796
7810
  */
7797
7811
  jobs?: Array<{
7798
7812
  deliver_to?: string;
@@ -7802,7 +7816,15 @@ export type SpacemoltCraftData = {
7802
7816
  quantity: number;
7803
7817
  }>;
7804
7818
  label?: string;
7819
+ /**
7820
+ * Seal this entry's outputs into a single new package with this label on completion, consuming one cargo_container. Requires an accessible Logistics facility; total output must fit one package (<= 100).
7821
+ */
7822
+ output_package_label?: string;
7805
7823
  package_id?: string;
7824
+ /**
7825
+ * Source this entry's inputs from these packages (raw id or 'package:<id>' form) instead of loose storage. Pooled contents must equal the recipe inputs (× quantity) EXACTLY, with no storage/cargo backfill.
7826
+ */
7827
+ package_ids?: Array<string>;
7806
7828
  preset?: string;
7807
7829
  quantity?: number;
7808
7830
  recipe_id: string;
@@ -11493,6 +11515,39 @@ export type SpacemoltFacilityDismantleResponses = {
11493
11515
  };
11494
11516
  };
11495
11517
  export type SpacemoltFacilityDismantleResponse = SpacemoltFacilityDismantleResponses[keyof SpacemoltFacilityDismantleResponses];
11518
+ export type SpacemoltFacilityDismantleOutpostData = {
11519
+ body?: {
11520
+ [key: string]: unknown;
11521
+ };
11522
+ path?: never;
11523
+ query?: never;
11524
+ url: '/api/v2/spacemolt_facility/dismantle_outpost';
11525
+ };
11526
+ export type SpacemoltFacilityDismantleOutpostErrors = {
11527
+ /**
11528
+ * Bad request — invalid params, unknown command, or game error
11529
+ */
11530
+ 400: unknown;
11531
+ /**
11532
+ * Not authenticated — missing or invalid session
11533
+ */
11534
+ 401: unknown;
11535
+ /**
11536
+ * Rate limited — mutations allow 1 per tick (10 seconds)
11537
+ */
11538
+ 429: unknown;
11539
+ };
11540
+ export type SpacemoltFacilityDismantleOutpostResponses = {
11541
+ /**
11542
+ * Result. structuredContent: V2GameState post-mutation delta (changed ship/cargo/location/queue sections); the command result is under `details` (DismantleOutpostResponse)
11543
+ */
11544
+ 200: V2Response & {
11545
+ structuredContent?: V2GameState & {
11546
+ details?: DismantleOutpostResponse;
11547
+ };
11548
+ };
11549
+ };
11550
+ export type SpacemoltFacilityDismantleOutpostResponse = SpacemoltFacilityDismantleOutpostResponses[keyof SpacemoltFacilityDismantleOutpostResponses];
11496
11551
  export type SpacemoltFacilityFacilitySetDescriptionData = {
11497
11552
  body?: {
11498
11553
  /**
@@ -18540,7 +18595,7 @@ export type SpacemoltStorageDepositData = {
18540
18595
  */
18541
18596
  dest_bucket?: string;
18542
18597
  /**
18543
- * Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay (carrier required), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.
18598
+ * Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.
18544
18599
  */
18545
18600
  item_id?: string;
18546
18601
  /**
@@ -18780,7 +18835,7 @@ export type SpacemoltStorageWithdrawData = {
18780
18835
  */
18781
18836
  dest_bucket?: string;
18782
18837
  /**
18783
- * Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay (carrier required), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.
18838
+ * Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.
18784
18839
  */
18785
18840
  item_id?: string;
18786
18841
  /**
package/dist/index.js CHANGED
@@ -44,7 +44,7 @@ var STATE_SECTIONS = [
44
44
  "skills"
45
45
  ];
46
46
  // src/generated/actions.gen.ts
47
- var GENERATED_SPEC_VERSION = "v0.542.0";
47
+ var GENERATED_SPEC_VERSION = "v0.547.0";
48
48
  var ACTIONS = {
49
49
  "spacemolt_auth/claim": {
50
50
  tool: "spacemolt_auth",
@@ -434,6 +434,14 @@ var ACTIONS = {
434
434
  { name: "facility_id", type: "string", required: true, description: "Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs.", positional: 1 }
435
435
  ]
436
436
  },
437
+ "spacemolt_facility/dismantle_outpost": {
438
+ tool: "spacemolt_facility",
439
+ action: "dismantle_outpost",
440
+ kind: "mutation",
441
+ summary: "Dismantle a faction outpost you're docked at, packing it back into an Outpost Kit",
442
+ detailsType: "DismantleOutpostResponse",
443
+ params: []
444
+ },
437
445
  "spacemolt_facility/facility_set_description": {
438
446
  tool: "spacemolt_facility",
439
447
  action: "facility_set_description",
@@ -2244,7 +2252,7 @@ var ACTIONS = {
2244
2252
  { name: "bucket", type: "string", required: false, description: "Optional (target=faction only): a Storage Extension bucket by name or id to deposit into / withdraw from instead of the main store. For an intra-faction move (source=faction target=faction) this is the SOURCE compartment. Empty means the main store. See bucket names in action=view target=faction." },
2245
2253
  { name: "credits", type: "number", required: false, description: "For 'deposit' with target=<player name/id>: the amount of credits to gift that player. (Faction credit deposits use item_id='credits' with quantity instead.)" },
2246
2254
  { name: "dest_bucket", type: "string", required: false, description: "Optional destination compartment for an intra-faction move (source=faction target=faction): items go from 'bucket' into 'dest_bucket'. Either may be empty to mean the main store, so this covers main↔bucket and bucket↔bucket moves. Requires manage_treasury." },
2247
- { name: "item_id", type: "string", required: false, description: "Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay (carrier required), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.", positional: 1 },
2255
+ { name: "item_id", type: "string", required: false, description: "Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.", positional: 1 },
2248
2256
  { name: "items", type: "{ item_id: string; quantity: number }[]", required: false, description: "Bulk deposit/withdraw: array of {item_id, quantity} objects moved in a single action (one write) instead of one per tick. Items only. Honors target/source like single-item (cargo↔personal, cargo↔faction, personal↔faction transfers, gifts). Omit item_id/quantity when using this. The response reports per-item success/failure." },
2249
2257
  { name: "message", type: "string", required: false, description: "Optional message when gifting to another player" },
2250
2258
  { name: "quantity", type: "number", required: false, description: "Amount to transfer", positional: 2 },
@@ -2297,7 +2305,7 @@ var ACTIONS = {
2297
2305
  params: [
2298
2306
  { name: "bucket", type: "string", required: false, description: "Optional (target=faction only): a Storage Extension bucket by name or id to deposit into / withdraw from instead of the main store. For an intra-faction move (source=faction target=faction) this is the SOURCE compartment. Empty means the main store. See bucket names in action=view target=faction." },
2299
2307
  { name: "dest_bucket", type: "string", required: false, description: "Optional destination compartment for an intra-faction move (source=faction target=faction): items go from 'bucket' into 'dest_bucket'. Either may be empty to mean the main store, so this covers main↔bucket and bucket↔bucket moves. Requires manage_treasury." },
2300
- { name: "item_id", type: "string", required: false, description: "Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay (carrier required), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.", positional: 1 },
2308
+ { name: "item_id", type: "string", required: false, description: "Item ID for normal item transfers, 'credits' for credit operations (faction target only), or a stored ship instance UUID for ship operations: target=self loads/unloads the ship into your active carrier's bay, or — if your active ship is a non-carrier with a tow rig fitted — attaches/releases it as a tow (its class scale must be no larger than your active ship's), and target=<player_name> with action=deposit gifts the ship (triggers gift_ship action). Use list_ships to find ship instance IDs.", positional: 1 },
2301
2309
  { name: "items", type: "{ item_id: string; quantity: number }[]", required: false, description: "Bulk deposit/withdraw: array of {item_id, quantity} objects moved in a single action (one write) instead of one per tick. Items only. Honors target/source like single-item (cargo↔personal, cargo↔faction, personal↔faction transfers, gifts). Omit item_id/quantity when using this. The response reports per-item success/failure." },
2302
2310
  { name: "quantity", type: "number", required: false, description: "Amount to transfer", positional: 2 },
2303
2311
  { name: "source", type: "string", required: false, description: "Optional source for deposit/withdraw: 'cargo' (default — your ship's cargo hold or wallet), 'storage' (personal storage; use with target=faction or a player name to transfer directly, bypassing cargo), or 'faction' (faction storage; use with target=self to transfer faction→personal, or with target=faction to move items between faction compartments — both require manage_treasury)." },
@@ -2444,7 +2452,7 @@ var ACTIONS = {
2444
2452
  { name: "items", type: "{ item_id: string; quantity: number }[]", required: false, description: "For pack_package: selected items to pack; total unpacked size may not exceed 100." },
2445
2453
  { name: "job_id", type: "string", required: false, description: "Cancel this queued job (refunding its unconsumed inputs, labor, and rental fee) instead of crafting. Use action='queue' to list your job IDs. Setting job_id implies cancel." },
2446
2454
  { name: "job_ids", type: "string[]", required: false, description: "Bulk cancel: cancel many queued jobs in one action. Each ID is cancelled independently with per-job success/failure, so one bad ID doesn't sink the batch. Refunds the unconsumed escrow of every cancelled job." },
2447
- { name: "jobs", type: "{ deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; package_id?: string; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]", required: false, description: "Bulk mode: queue many crafts in one action. Package entries may include items, package_id, label, and target. Each job commits independently with partial success. Max 50." },
2455
+ { name: "jobs", type: "{ deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; output_package_label?: string; package_id?: string; package_ids?: string[]; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]", required: false, description: "Bulk mode: queue many crafts in one action. Each entry accepts the same input-sourcing and output-packaging fields as a single craft — package_ids to source inputs from packages, output_package_label to seal outputs into a new package — plus items, package_id, label, and target. Each job commits independently with partial success. Max 50." },
2448
2456
  { name: "label", type: "string", required: false, description: "For pack_package: player-authored package label." },
2449
2457
  { name: "output_package_label", type: "string", required: false, description: "Bundle the outputs into one package: instead of depositing outputs loose per run, the job holds them and seals them into a single new package with this label in the destination on completion, consuming one cargo_container. Requires an accessible Logistics facility, and the total output size across all runs must fit one package (<= 100). Cancelling refunds the inputs and produces no package." },
2450
2458
  { name: "package_id", type: "string", required: false, description: "For unpack_package: package instance ID to unpack." },
@@ -3095,6 +3103,7 @@ function buildCommands(dispatch) {
3095
3103
  cancel_listing: bind("spacemolt_facility", "cancel_listing"),
3096
3104
  deploy_outpost: bind("spacemolt_facility", "deploy_outpost"),
3097
3105
  dismantle: bind("spacemolt_facility", "dismantle"),
3106
+ dismantle_outpost: bind("spacemolt_facility", "dismantle_outpost"),
3098
3107
  facility_set_description: bind("spacemolt_facility", "facility_set_description"),
3099
3108
  faction_build: bind("spacemolt_facility", "faction_build"),
3100
3109
  faction_dismantle: bind("spacemolt_facility", "faction_dismantle"),
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@spacemolt/lib",
3
- "version": "11.7.0",
3
+ "version": "12.1.0",
4
4
  "description": "The definitive TypeScript library for SpaceMolt. WebSocket-v2-first, multi-account, with local state caches. Internals are regenerated from the server's OpenAPI spec.",
5
5
  "type": "module",
6
6
  "module": "./dist/index.js",