@solidjs/signals 0.6.1 → 0.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/prod.js CHANGED
@@ -45,7 +45,7 @@ function schedule() {
45
45
  if (scheduled)
46
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  return;
47
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  scheduled = true;
48
- if (!globalQueue.B)
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+ if (!globalQueue.A)
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  queueMicrotask(flush);
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  }
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  function notifyUnobserved() {
@@ -59,13 +59,11 @@ function notifyUnobserved() {
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  var pureQueue = [];
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  var Queue = class {
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  k = null;
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- B = false;
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+ A = false;
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  g = [[], []];
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  f = [];
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  created = clock;
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  enqueue(type, fn) {
67
- if (ActiveTransition && ActiveTransition.p.has(this))
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- return ActiveTransition.p.get(this).enqueue(type, fn);
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  pureQueue.push(fn);
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  if (type)
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  this.g[type - 1].push(fn);
@@ -86,9 +84,9 @@ var Queue = class {
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  }
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  }
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  flush() {
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- if (this.B)
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+ if (this.A)
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  return;
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- this.B = true;
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+ this.A = true;
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  try {
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  this.run(EFFECT_PURE);
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  incrementClock();
@@ -96,19 +94,19 @@ var Queue = class {
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  this.run(EFFECT_RENDER);
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  this.run(EFFECT_USER);
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  } finally {
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- this.B = false;
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+ this.A = false;
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  Unobserved.length && notifyUnobserved();
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  }
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  }
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  addChild(child) {
104
- if (ActiveTransition && ActiveTransition.p.has(this))
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- return ActiveTransition.p.get(this).addChild(child);
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+ if (ActiveTransition && ActiveTransition.r.has(this))
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+ return ActiveTransition.r.get(this).addChild(child);
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  this.f.push(child);
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  child.k = this;
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  }
109
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  removeChild(child) {
110
- if (ActiveTransition && ActiveTransition.p.has(this))
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- return ActiveTransition.p.get(this).removeChild(child);
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+ if (ActiveTransition && ActiveTransition.r.has(this))
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+ return ActiveTransition.r.get(this).removeChild(child);
112
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  const index = this.f.indexOf(child);
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  if (index >= 0) {
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  this.f.splice(index, 1);
@@ -116,8 +114,6 @@ var Queue = class {
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  }
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  }
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  notify(...args) {
119
- if (ActiveTransition && ActiveTransition.p.has(this))
120
- return ActiveTransition.p.get(this).notify(...args);
121
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  if (this.k)
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  return this.k.notify(...args);
123
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  return false;
@@ -161,35 +157,35 @@ function runQueue(queue, type) {
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  }
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  var Transition = class _Transition {
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  a = /* @__PURE__ */ new Map();
164
- t = /* @__PURE__ */ new Set();
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- G = /* @__PURE__ */ new Set();
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+ s = /* @__PURE__ */ new Set();
161
+ H = /* @__PURE__ */ new Set();
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  W = /* @__PURE__ */ new Set();
167
- w = false;
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+ u = false;
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  g = [[], []];
169
- p = /* @__PURE__ */ new Map();
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- H = [];
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+ r = /* @__PURE__ */ new Map();
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+ I = [];
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  f = [];
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  k = null;
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- B = false;
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+ A = false;
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  X = false;
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  e = globalQueue;
176
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  created = clock;
177
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  constructor() {
178
- this.p.set(globalQueue, this);
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+ this.r.set(globalQueue, this);
179
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  for (const child of globalQueue.f) {
180
- cloneQueue(child, this, this.p);
176
+ cloneQueue(child, this, this.r);
181
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  }
182
178
  }
183
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  enqueue(type, fn) {
184
- this.H.push(fn);
180
+ this.I.push(fn);
185
181
  if (type)
186
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  this.g[type - 1].push(fn);
187
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  this.schedule();
188
184
  }
189
185
  run(type) {
190
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  if (type === EFFECT_PURE) {
191
- this.H.length && runQueue(this.H, type);
192
- this.H = [];
187
+ this.I.length && runQueue(this.I, type);
188
+ this.I = [];
193
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  return;
194
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  } else if (this.g[type - 1].length) {
195
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  const effects = this.g[type - 1];
@@ -201,9 +197,9 @@ var Transition = class _Transition {
201
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  }
202
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  }
203
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  flush() {
204
- if (this.B)
200
+ if (this.A)
205
201
  return;
206
- this.B = true;
202
+ this.A = true;
207
203
  let currentTransition = ActiveTransition;
208
204
  ActiveTransition = this;
209
205
  try {
@@ -213,7 +209,7 @@ var Transition = class _Transition {
213
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  ActiveTransition = currentTransition;
214
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  finishTransition(this);
215
211
  } finally {
216
- this.B = false;
212
+ this.A = false;
217
213
  ActiveTransition = currentTransition;
218
214
  }
219
215
  }
@@ -230,16 +226,16 @@ var Transition = class _Transition {
230
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  if (!(type & LOADING_BIT))
231
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  return false;
232
228
  if (flags & LOADING_BIT) {
233
- this.t.add(node);
229
+ this.s.add(node);
234
230
  } else {
235
- this.t.delete(node);
231
+ this.s.delete(node);
236
232
  }
237
233
  return true;
238
234
  }
239
235
  merge(queue) {
240
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  this.g[0].push.apply(this.g[0], queue.g[0]);
241
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  this.g[1].push.apply(this.g[1], queue.g[1]);
242
- this.H.push.apply(this.H, queue.H);
238
+ this.I.push.apply(this.I, queue.I);
243
239
  for (let i = 0; i < queue.f.length; i++) {
244
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  const og = this.f.find((c) => c.e === queue.f[i].e);
245
241
  if (og)
@@ -252,13 +248,13 @@ var Transition = class _Transition {
252
248
  if (this.X)
253
249
  return;
254
250
  this.X = true;
255
- if (!this.B)
251
+ if (!this.A)
256
252
  queueMicrotask(() => this.flush());
257
253
  }
258
254
  runTransition(fn, force = false) {
259
- if (this.w) {
260
- if (this.w instanceof _Transition)
261
- return this.w.runTransition(fn, force);
255
+ if (this.u) {
256
+ if (this.u instanceof _Transition)
257
+ return this.u.runTransition(fn, force);
262
258
  if (!force)
263
259
  throw new Error("Transition already completed");
264
260
  fn();
@@ -273,27 +269,29 @@ var Transition = class _Transition {
273
269
  let temp, value;
274
270
  while (!(temp = result.next(value)).done) {
275
271
  if (temp.value instanceof Promise) {
276
- transition2.G.add(temp.value);
272
+ transition2.H.add(temp.value);
277
273
  try {
278
274
  value = await temp.value;
279
275
  } finally {
280
- while (transition2.w instanceof _Transition)
281
- transition2 = transition2.w;
282
- transition2.G.delete(temp.value);
276
+ while (transition2.u instanceof _Transition)
277
+ transition2 = transition2.u;
278
+ transition2.H.delete(temp.value);
283
279
  }
284
280
  ActiveTransition = transition2;
285
281
  } else
286
282
  value = temp.value;
287
283
  }
284
+ ActiveTransition = null;
288
285
  finishTransition(transition2);
289
286
  })();
290
287
  }
291
288
  if (result instanceof Promise) {
292
- transition2.G.add(result);
289
+ transition2.H.add(result);
293
290
  result.finally(() => {
294
- while (transition2.w instanceof _Transition)
295
- transition2 = transition2.w;
296
- transition2.G.delete(result);
291
+ while (transition2.u instanceof _Transition)
292
+ transition2 = transition2.u;
293
+ transition2.H.delete(result);
294
+ ActiveTransition = null;
297
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  finishTransition(transition2);
298
296
  });
299
297
  }
@@ -327,8 +325,8 @@ function cloneGraph(node) {
327
325
  }
328
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  const clone = Object.create(Object.getPrototypeOf(node));
329
327
  Object.assign(clone, node, {
330
- o: null,
331
328
  n: null,
329
+ m: null,
332
330
  b: null,
333
331
  a: node.a ? [...node.a] : null,
334
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  e: node
@@ -370,7 +368,7 @@ function cloneQueue(queue, parent, clonedQueues) {
370
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  },
371
369
  notify(node, type, flags) {
372
370
  node = node.e || node;
373
- if (!clone.I || type & LOADING_BIT) {
371
+ if (!clone.J || type & LOADING_BIT) {
374
372
  type &= ~LOADING_BIT;
375
373
  ActiveTransition?.notify(node, LOADING_BIT, flags);
376
374
  if (!type)
@@ -411,26 +409,30 @@ function mergeTransitions(t1, t2) {
411
409
  c.j = t1;
412
410
  t1.W.add(c);
413
411
  });
414
- t2.G.forEach((p) => t1.G.add(p));
415
- t2.t.forEach((n) => t1.t.add(n));
412
+ t2.H.forEach((p) => t1.H.add(p));
413
+ t2.s.forEach((n) => t1.s.add(n));
416
414
  t1.merge(t2);
417
- t2.w = t1;
415
+ t2.u = t1;
418
416
  }
419
417
  function getTransitionSource(input) {
420
418
  return ActiveTransition && ActiveTransition.a.get(input) || input;
421
419
  }
420
+ function getQueue(node) {
421
+ const transition2 = node.e?.j;
422
+ return transition2 && transition2.r.get(node.B) || node.B;
423
+ }
422
424
  function initialDispose(node) {
423
- let current = node.n;
425
+ let current = node.m;
424
426
  while (current !== null && current.k === node) {
425
427
  initialDispose(current);
426
428
  const clone = ActiveTransition.a.get(current);
427
429
  if (clone && !clone.Y)
428
430
  clone.dispose(true);
429
- current = current.n;
431
+ current = current.m;
430
432
  }
431
433
  }
432
434
  function finishTransition(transition2) {
433
- if (transition2.w || transition2.X || transition2.G.size || transition2.t.size)
435
+ if (transition2.u || transition2.X || transition2.H.size || transition2.s.size)
434
436
  return;
435
437
  globalQueue.g[0].push.apply(globalQueue.g[0], transition2.g[0]);
436
438
  globalQueue.g[1].push.apply(globalQueue.g[1], transition2.g[1]);
@@ -447,21 +449,21 @@ function finishTransition(transition2) {
447
449
  source.emptyDisposal();
448
450
  delete clone.Y;
449
451
  } else {
452
+ delete clone.m;
450
453
  delete clone.n;
451
- delete clone.o;
452
454
  }
453
455
  Object.assign(source, clone);
454
456
  delete source.e;
455
- let current = clone.n;
456
- if (current?.x === clone)
457
- current.x = source;
457
+ let current = clone.m;
458
+ if (current?.w === clone)
459
+ current.w = source;
458
460
  while (current?.k === clone) {
459
461
  current.k = source;
460
- current = current.n;
462
+ current = current.m;
461
463
  }
462
464
  delete source.j;
463
465
  }
464
- transition2.w = true;
466
+ transition2.u = true;
465
467
  for (const reset of transition2.W) {
466
468
  delete reset.j;
467
469
  reset();
@@ -485,12 +487,12 @@ var Owner = class {
485
487
  // However, the children are actually added in reverse creation order
486
488
  // See comment at the top of the file for an example of the _nextSibling traversal
487
489
  k = null;
488
- n = null;
489
- x = null;
490
+ m = null;
491
+ w = null;
490
492
  c = STATE_CLEAN;
491
- o = null;
492
- y = defaultContext;
493
- m = globalQueue;
493
+ n = null;
494
+ x = defaultContext;
495
+ B = globalQueue;
494
496
  fa = 0;
495
497
  id = null;
496
498
  constructor(id = null, skipAppend = false) {
@@ -501,58 +503,58 @@ var Owner = class {
501
503
  }
502
504
  append(child) {
503
505
  child.k = this;
504
- child.x = this;
505
- if (this.n)
506
- this.n.x = child;
507
- child.n = this.n;
508
- this.n = child;
506
+ child.w = this;
507
+ if (this.m)
508
+ this.m.w = child;
509
+ child.m = this.m;
510
+ this.m = child;
509
511
  if (this.id != null && child.id == null)
510
512
  child.id = this.getNextChildId();
511
- if (child.y !== this.y) {
512
- child.y = { ...this.y, ...child.y };
513
+ if (child.x !== this.x) {
514
+ child.x = { ...this.x, ...child.x };
513
515
  }
514
- if (this.m)
515
- child.m = this.m;
516
+ if (this.B)
517
+ child.B = this.B;
516
518
  }
517
519
  dispose(self = true) {
518
520
  if (this.c === STATE_DISPOSED)
519
521
  return;
520
- let head = self ? this.x || this.k : this, current = this.n, next = null;
522
+ let head = self ? this.w || this.k : this, current = this.m, next = null;
521
523
  while (current && current.k === this) {
522
524
  current.dispose(true);
523
- next = current.n;
524
- current.n = null;
525
+ next = current.m;
526
+ current.m = null;
525
527
  current = next;
526
528
  }
527
529
  this.fa = 0;
528
530
  if (self)
529
531
  this.R();
530
532
  if (current)
531
- current.x = !self ? this : this.x;
533
+ current.w = !self ? this : this.w;
532
534
  if (head)
533
- head.n = current;
535
+ head.m = current;
534
536
  }
535
537
  R() {
536
- if (this.x)
537
- this.x.n = null;
538
+ if (this.w)
539
+ this.w.m = null;
538
540
  this.k = null;
539
- this.x = null;
540
- this.y = defaultContext;
541
+ this.w = null;
542
+ this.x = defaultContext;
541
543
  this.c = STATE_DISPOSED;
542
544
  this.emptyDisposal();
543
545
  }
544
546
  emptyDisposal() {
545
- if (!this.o)
547
+ if (!this.n)
546
548
  return;
547
- if (Array.isArray(this.o)) {
548
- for (let i = 0; i < this.o.length; i++) {
549
- const callable = this.o[i];
549
+ if (Array.isArray(this.n)) {
550
+ for (let i = 0; i < this.n.length; i++) {
551
+ const callable = this.n[i];
550
552
  callable.call(callable);
551
553
  }
552
554
  } else {
553
- this.o.call(this.o);
555
+ this.n.call(this.n);
554
556
  }
555
- this.o = null;
557
+ this.n = null;
556
558
  }
557
559
  getNextChildId() {
558
560
  if (this.id != null)
@@ -567,7 +569,7 @@ function getContext(context, owner = currentOwner) {
567
569
  if (!owner) {
568
570
  throw new NoOwnerError();
569
571
  }
570
- const value = hasContext(context, owner) ? owner.y[context.id] : context.defaultValue;
572
+ const value = hasContext(context, owner) ? owner.x[context.id] : context.defaultValue;
571
573
  if (isUndefined(value)) {
572
574
  throw new ContextNotFoundError();
573
575
  }
@@ -577,24 +579,24 @@ function setContext(context, value, owner = currentOwner) {
577
579
  if (!owner) {
578
580
  throw new NoOwnerError();
579
581
  }
580
- owner.y = {
581
- ...owner.y,
582
+ owner.x = {
583
+ ...owner.x,
582
584
  [context.id]: isUndefined(value) ? context.defaultValue : value
583
585
  };
584
586
  }
585
587
  function hasContext(context, owner = currentOwner) {
586
- return !isUndefined(owner?.y[context.id]);
588
+ return !isUndefined(owner?.x[context.id]);
587
589
  }
588
590
  function onCleanup(fn) {
589
591
  if (!currentOwner)
590
592
  return fn;
591
593
  const node = currentOwner;
592
- if (!node.o) {
593
- node.o = fn;
594
- } else if (Array.isArray(node.o)) {
595
- node.o.push(fn);
594
+ if (!node.n) {
595
+ node.n = fn;
596
+ } else if (Array.isArray(node.n)) {
597
+ node.n.push(fn);
596
598
  } else {
597
- node.o = [node.o, fn];
599
+ node.n = [node.n, fn];
598
600
  }
599
601
  return fn;
600
602
  }
@@ -637,7 +639,7 @@ var Computation = class extends Owner {
637
639
  /** Which flags raised by sources are handled, vs. being passed through. */
638
640
  ba = DEFAULT_FLAGS;
639
641
  N = -1;
640
- J = false;
642
+ D = false;
641
643
  j;
642
644
  e;
643
645
  constructor(initialValue, compute2, options) {
@@ -732,7 +734,7 @@ var Computation = class extends Owner {
732
734
  if (this.b) {
733
735
  for (let i = 0; i < this.b.length; i++) {
734
736
  if (valueChanged) {
735
- this.b[i].z(STATE_DIRTY);
737
+ this.b[i].y(STATE_DIRTY);
736
738
  } else if (changedFlagsMask) {
737
739
  this.b[i].Z(changedFlagsMask, changedFlags);
738
740
  }
@@ -743,14 +745,14 @@ var Computation = class extends Owner {
743
745
  /**
744
746
  * Set the current node's state, and recursively mark all of this node's observers as STATE_CHECK
745
747
  */
746
- z(state, skipQueue) {
747
- if (this.c >= state && !this.J)
748
+ y(state, skipQueue) {
749
+ if (this.c >= state && !this.D)
748
750
  return;
749
- this.J = !!skipQueue;
751
+ this.D = !!skipQueue;
750
752
  this.c = state;
751
753
  if (this.b) {
752
754
  for (let i = 0; i < this.b.length; i++) {
753
- this.b[i].z(STATE_CHECK, skipQueue);
755
+ this.b[i].y(STATE_CHECK, skipQueue);
754
756
  }
755
757
  }
756
758
  }
@@ -764,15 +766,15 @@ var Computation = class extends Owner {
764
766
  if (this.c >= STATE_DIRTY)
765
767
  return;
766
768
  if (mask & this.ba) {
767
- this.z(STATE_DIRTY);
769
+ this.y(STATE_DIRTY);
768
770
  return;
769
771
  }
770
- if (this.c >= STATE_CHECK)
772
+ if (this.c >= STATE_CHECK && !this.D)
771
773
  return;
772
774
  const prevFlags = this.h & mask;
773
775
  const deltaFlags = prevFlags ^ newFlags2;
774
776
  if (newFlags2 === prevFlags) ; else if (deltaFlags & prevFlags & mask) {
775
- this.z(STATE_CHECK);
777
+ this.y(STATE_CHECK);
776
778
  } else {
777
779
  this.h ^= deltaFlags;
778
780
  if (this.b) {
@@ -782,11 +784,11 @@ var Computation = class extends Owner {
782
784
  }
783
785
  }
784
786
  }
785
- D(error) {
787
+ E(error) {
786
788
  if (ActiveTransition && !this.e) {
787
789
  const clone = cloneGraph(this);
788
790
  if (clone !== this)
789
- return clone.D(error);
791
+ return clone.E(error);
790
792
  }
791
793
  this.L = error;
792
794
  this.write(UNCHANGED, this.h & ~LOADING_BIT | ERROR_BIT | UNINITIALIZED_BIT);
@@ -871,7 +873,7 @@ function update(node) {
871
873
  if (error instanceof NotReadyError) {
872
874
  node.write(UNCHANGED, newFlags | LOADING_BIT | node.h & UNINITIALIZED_BIT);
873
875
  } else {
874
- node.D(error);
876
+ node.E(error);
875
877
  }
876
878
  } finally {
877
879
  if (newSources) {
@@ -975,7 +977,7 @@ function runWithObserver(observer, run) {
975
977
  newFlags | LOADING_BIT | observer.h & UNINITIALIZED_BIT
976
978
  );
977
979
  } else {
978
- observer.D(error);
980
+ observer.E(error);
979
981
  }
980
982
  } finally {
981
983
  if (newSources) {
@@ -1032,17 +1034,17 @@ var Effect = class extends Computation {
1032
1034
  this.C = options?.render ? EFFECT_RENDER : EFFECT_USER;
1033
1035
  if (this.C === EFFECT_RENDER) {
1034
1036
  this.M = function(p) {
1035
- return !this.e && clock > this.m.created && !(this.h & ERROR_BIT) ? latest(() => compute2(p)) : compute2(p);
1037
+ return !this.e && clock > this.B.created && !(this.h & ERROR_BIT) ? latest(() => compute2(p)) : compute2(p);
1036
1038
  };
1037
1039
  }
1038
1040
  this.K();
1039
- !options?.defer && (this.C === EFFECT_USER ? this.m.enqueue(this.C, this.E.bind(this)) : this.E(this.C));
1041
+ !options?.defer && (this.C === EFFECT_USER ? getQueue(this).enqueue(this.C, this.F.bind(this)) : this.F(this.C));
1040
1042
  }
1041
1043
  write(value, flags = 0) {
1042
1044
  if (this.c == STATE_DIRTY) {
1043
1045
  this.h = flags;
1044
1046
  if (this.C === EFFECT_RENDER) {
1045
- this.m.notify(this, LOADING_BIT | ERROR_BIT, this.h);
1047
+ getQueue(this).notify(this, LOADING_BIT | ERROR_BIT, this.h);
1046
1048
  }
1047
1049
  }
1048
1050
  if (value === UNCHANGED)
@@ -1052,11 +1054,11 @@ var Effect = class extends Computation {
1052
1054
  this.L = void 0;
1053
1055
  return value;
1054
1056
  }
1055
- z(state, skipQueue) {
1057
+ y(state, skipQueue) {
1056
1058
  if (this.c >= state || skipQueue)
1057
1059
  return;
1058
1060
  if (this.c === STATE_CLEAN)
1059
- this.m.enqueue(this.C, this.E.bind(this));
1061
+ getQueue(this).enqueue(this.C, this.F.bind(this));
1060
1062
  this.c = state;
1061
1063
  }
1062
1064
  Z(mask, newFlags2) {
@@ -1064,15 +1066,15 @@ var Effect = class extends Computation {
1064
1066
  if (this.c >= STATE_DIRTY)
1065
1067
  return;
1066
1068
  if (mask & 3) {
1067
- this.z(STATE_DIRTY);
1069
+ this.y(STATE_DIRTY);
1068
1070
  return;
1069
1071
  }
1070
1072
  }
1071
1073
  super.Z(mask, newFlags2);
1072
1074
  }
1073
- D(error) {
1075
+ E(error) {
1074
1076
  this.L = error;
1075
- this.m.notify(this, LOADING_BIT, 0);
1077
+ getQueue(this).notify(this, LOADING_BIT, 0);
1076
1078
  this.h = ERROR_BIT;
1077
1079
  if (this.C === EFFECT_USER) {
1078
1080
  try {
@@ -1084,7 +1086,7 @@ var Effect = class extends Computation {
1084
1086
  error = e;
1085
1087
  }
1086
1088
  }
1087
- if (!this.m.notify(this, ERROR_BIT, ERROR_BIT))
1089
+ if (!getQueue(this).notify(this, ERROR_BIT, ERROR_BIT))
1088
1090
  throw error;
1089
1091
  }
1090
1092
  R() {
@@ -1095,10 +1097,10 @@ var Effect = class extends Computation {
1095
1097
  this._ = void 0;
1096
1098
  this.O?.();
1097
1099
  this.O = void 0;
1098
- this.m.notify(this, ERROR_BIT | LOADING_BIT, 0);
1100
+ getQueue(this).notify(this, ERROR_BIT | LOADING_BIT, 0);
1099
1101
  super.R();
1100
1102
  }
1101
- E(type) {
1103
+ F(type) {
1102
1104
  if (type) {
1103
1105
  const effect = this.e || this;
1104
1106
  if (effect.da && effect.c !== STATE_DISPOSED) {
@@ -1106,7 +1108,7 @@ var Effect = class extends Computation {
1106
1108
  try {
1107
1109
  effect.O = effect.ca(effect.l, effect.$);
1108
1110
  } catch (e) {
1109
- if (!effect.m.notify(effect, ERROR_BIT, ERROR_BIT))
1111
+ if (!getQueue(effect).notify(effect, ERROR_BIT, ERROR_BIT))
1110
1112
  throw e;
1111
1113
  } finally {
1112
1114
  effect.$ = effect.l;
@@ -1122,14 +1124,14 @@ var EagerComputation = class extends Computation {
1122
1124
  super(initialValue, compute2, options);
1123
1125
  !options?.defer && this.K();
1124
1126
  }
1125
- z(state, skipQueue) {
1126
- if (this.c >= state && !this.J)
1127
+ y(state, skipQueue) {
1128
+ if (this.c >= state && !this.D)
1127
1129
  return;
1128
- if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.J))
1129
- this.m.enqueue(EFFECT_PURE, this.E.bind(this));
1130
- super.z(state, skipQueue);
1130
+ if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.D))
1131
+ getQueue(this).enqueue(EFFECT_PURE, this.F.bind(this));
1132
+ super.y(state, skipQueue);
1131
1133
  }
1132
- E() {
1134
+ F() {
1133
1135
  this.c !== STATE_CLEAN && runTop(this);
1134
1136
  }
1135
1137
  };
@@ -1138,15 +1140,15 @@ var FirewallComputation = class extends Computation {
1138
1140
  constructor(compute2) {
1139
1141
  super(void 0, compute2);
1140
1142
  }
1141
- z(state, skipQueue) {
1142
- if (this.c >= state && !this.J)
1143
+ y(state, skipQueue) {
1144
+ if (this.c >= state && !this.D)
1143
1145
  return;
1144
- if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.J))
1145
- this.m.enqueue(EFFECT_PURE, this.E.bind(this));
1146
- super.z(state, true);
1147
- this.J = !!skipQueue;
1146
+ if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.D))
1147
+ getQueue(this).enqueue(EFFECT_PURE, this.F.bind(this));
1148
+ super.y(state, true);
1149
+ this.D = !!skipQueue;
1148
1150
  }
1149
- E() {
1151
+ F() {
1150
1152
  this.c !== STATE_CLEAN && runTop(this);
1151
1153
  }
1152
1154
  };
@@ -1853,7 +1855,7 @@ function createMemo(compute2, value, options) {
1853
1855
  return resolvedValue;
1854
1856
  }
1855
1857
  resolvedValue = node.wait();
1856
- if (!node.a?.length && node.n?.k !== node && !(node.h & UNINITIALIZED_BIT)) {
1858
+ if (!node.a?.length && node.m?.k !== node && !(node.h & UNINITIALIZED_BIT)) {
1857
1859
  node.dispose();
1858
1860
  node = void 0;
1859
1861
  }
@@ -1891,8 +1893,8 @@ function createAsync(compute2, value, options) {
1891
1893
  if (abort)
1892
1894
  return;
1893
1895
  if (transition2)
1894
- return transition2.runTransition(() => node.D(error), true);
1895
- node.D(error);
1896
+ return transition2.runTransition(() => node.E(error), true);
1897
+ node.E(error);
1896
1898
  }
1897
1899
  );
1898
1900
  } else {
@@ -1913,10 +1915,10 @@ function createAsync(compute2, value, options) {
1913
1915
  return;
1914
1916
  if (transition2)
1915
1917
  return transition2.runTransition(() => {
1916
- node.D(error);
1918
+ node.E(error);
1917
1919
  transition2 = null;
1918
1920
  }, true);
1919
- node.D(error);
1921
+ node.E(error);
1920
1922
  }
1921
1923
  })();
1922
1924
  }
@@ -2011,11 +2013,11 @@ function createOptimistic(first, second, options) {
2011
2013
  } else
2012
2014
  [store, setStore] = createStore(first);
2013
2015
  const reset = () => setStore(
2014
- (s) => reconcile(
2015
- { value: typeof first === "function" ? first(second) : first },
2016
+ reconcile(
2017
+ typeof first === "function" ? first(second) : first,
2016
2018
  options?.key || "id",
2017
2019
  options?.all
2018
- )(s)
2020
+ )
2019
2021
  );
2020
2022
  function write(v) {
2021
2023
  if (!ActiveTransition)
@@ -2031,15 +2033,15 @@ function mapArray(list, map, options) {
2031
2033
  const keyFn = typeof options?.keyed === "function" ? options.keyed : void 0;
2032
2034
  return updateKeyedMap.bind({
2033
2035
  S: new Owner(),
2034
- q: 0,
2036
+ o: 0,
2035
2037
  ia: list,
2036
- F: [],
2038
+ G: [],
2037
2039
  P: map,
2038
2040
  i: [],
2039
2041
  d: [],
2040
2042
  Q: keyFn,
2041
- r: keyFn || options?.keyed === false ? [] : void 0,
2042
- s: map.length > 1 ? [] : void 0,
2043
+ p: keyFn || options?.keyed === false ? [] : void 0,
2044
+ q: map.length > 1 ? [] : void 0,
2043
2045
  T: options?.fallback
2044
2046
  });
2045
2047
  }
@@ -2048,30 +2050,30 @@ function updateKeyedMap() {
2048
2050
  const newItems = this.ia() || [], newLen = newItems.length;
2049
2051
  newItems[$TRACK];
2050
2052
  runWithOwner(this.S, () => {
2051
- let i, j, mapper = this.r ? () => {
2052
- this.r[j] = new Computation(newItems[j], null, pureOptions);
2053
- this.s && (this.s[j] = new Computation(j, null, pureOptions));
2053
+ let i, j, mapper = this.p ? () => {
2054
+ this.p[j] = new Computation(newItems[j], null, pureOptions);
2055
+ this.q && (this.q[j] = new Computation(j, null, pureOptions));
2054
2056
  return this.P(
2055
- Computation.prototype.read.bind(this.r[j]),
2056
- this.s ? Computation.prototype.read.bind(this.s[j]) : void 0
2057
+ Computation.prototype.read.bind(this.p[j]),
2058
+ this.q ? Computation.prototype.read.bind(this.q[j]) : void 0
2057
2059
  );
2058
- } : this.s ? () => {
2060
+ } : this.q ? () => {
2059
2061
  const item = newItems[j];
2060
- this.s[j] = new Computation(j, null, pureOptions);
2061
- return this.P(() => item, Computation.prototype.read.bind(this.s[j]));
2062
+ this.q[j] = new Computation(j, null, pureOptions);
2063
+ return this.P(() => item, Computation.prototype.read.bind(this.q[j]));
2062
2064
  } : () => {
2063
2065
  const item = newItems[j];
2064
2066
  return this.P(() => item);
2065
2067
  };
2066
2068
  if (newLen === 0) {
2067
- if (this.q !== 0) {
2069
+ if (this.o !== 0) {
2068
2070
  this.S.dispose(false);
2069
2071
  this.d = [];
2070
- this.F = [];
2072
+ this.G = [];
2071
2073
  this.i = [];
2072
- this.q = 0;
2073
- this.r && (this.r = []);
2074
- this.s && (this.s = []);
2074
+ this.o = 0;
2075
+ this.p && (this.p = []);
2076
+ this.q && (this.q = []);
2075
2077
  }
2076
2078
  if (this.T && !this.i[0]) {
2077
2079
  this.i[0] = compute(
@@ -2080,26 +2082,26 @@ function updateKeyedMap() {
2080
2082
  null
2081
2083
  );
2082
2084
  }
2083
- } else if (this.q === 0) {
2085
+ } else if (this.o === 0) {
2084
2086
  if (this.d[0])
2085
2087
  this.d[0].dispose();
2086
2088
  this.i = new Array(newLen);
2087
2089
  for (j = 0; j < newLen; j++) {
2088
- this.F[j] = newItems[j];
2090
+ this.G[j] = newItems[j];
2089
2091
  this.i[j] = compute(this.d[j] = new Owner(), mapper, null);
2090
2092
  }
2091
- this.q = newLen;
2093
+ this.o = newLen;
2092
2094
  } else {
2093
- let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.r ? new Array(newLen) : void 0, tempIndexes = this.s ? new Array(newLen) : void 0;
2094
- for (start = 0, end = Math.min(this.q, newLen); start < end && (this.F[start] === newItems[start] || this.r && compare(this.Q, this.F[start], newItems[start])); start++) {
2095
- if (this.r)
2096
- this.r[start].write(newItems[start]);
2095
+ let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.p ? new Array(newLen) : void 0, tempIndexes = this.q ? new Array(newLen) : void 0;
2096
+ for (start = 0, end = Math.min(this.o, newLen); start < end && (this.G[start] === newItems[start] || this.p && compare(this.Q, this.G[start], newItems[start])); start++) {
2097
+ if (this.p)
2098
+ this.p[start].write(newItems[start]);
2097
2099
  }
2098
- for (end = this.q - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.F[end] === newItems[newEnd] || this.r && compare(this.Q, this.F[end], newItems[newEnd])); end--, newEnd--) {
2100
+ for (end = this.o - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.G[end] === newItems[newEnd] || this.p && compare(this.Q, this.G[end], newItems[newEnd])); end--, newEnd--) {
2099
2101
  temp[newEnd] = this.i[end];
2100
2102
  tempNodes[newEnd] = this.d[end];
2101
- tempRows && (tempRows[newEnd] = this.r[end]);
2102
- tempIndexes && (tempIndexes[newEnd] = this.s[end]);
2103
+ tempRows && (tempRows[newEnd] = this.p[end]);
2104
+ tempIndexes && (tempIndexes[newEnd] = this.q[end]);
2103
2105
  }
2104
2106
  newIndices = /* @__PURE__ */ new Map();
2105
2107
  newIndicesNext = new Array(newEnd + 1);
@@ -2111,14 +2113,14 @@ function updateKeyedMap() {
2111
2113
  newIndices.set(key, j);
2112
2114
  }
2113
2115
  for (i = start; i <= end; i++) {
2114
- item = this.F[i];
2116
+ item = this.G[i];
2115
2117
  key = this.Q ? this.Q(item) : item;
2116
2118
  j = newIndices.get(key);
2117
2119
  if (j !== void 0 && j !== -1) {
2118
2120
  temp[j] = this.i[i];
2119
2121
  tempNodes[j] = this.d[i];
2120
- tempRows && (tempRows[j] = this.r[i]);
2121
- tempIndexes && (tempIndexes[j] = this.s[i]);
2122
+ tempRows && (tempRows[j] = this.p[i]);
2123
+ tempIndexes && (tempIndexes[j] = this.q[i]);
2122
2124
  j = newIndicesNext[j];
2123
2125
  newIndices.set(key, j);
2124
2126
  } else
@@ -2129,19 +2131,19 @@ function updateKeyedMap() {
2129
2131
  this.i[j] = temp[j];
2130
2132
  this.d[j] = tempNodes[j];
2131
2133
  if (tempRows) {
2132
- this.r[j] = tempRows[j];
2133
- this.r[j].write(newItems[j]);
2134
+ this.p[j] = tempRows[j];
2135
+ this.p[j].write(newItems[j]);
2134
2136
  }
2135
2137
  if (tempIndexes) {
2136
- this.s[j] = tempIndexes[j];
2137
- this.s[j].write(j);
2138
+ this.q[j] = tempIndexes[j];
2139
+ this.q[j].write(j);
2138
2140
  }
2139
2141
  } else {
2140
2142
  this.i[j] = compute(this.d[j] = new Owner(), mapper, null);
2141
2143
  }
2142
2144
  }
2143
- this.i = this.i.slice(0, this.q = newLen);
2144
- this.F = newItems.slice(0);
2145
+ this.i = this.i.slice(0, this.o = newLen);
2146
+ this.G = newItems.slice(0);
2145
2147
  }
2146
2148
  });
2147
2149
  return this.i;
@@ -2149,8 +2151,8 @@ function updateKeyedMap() {
2149
2151
  function repeat(count, map, options) {
2150
2152
  return updateRepeat.bind({
2151
2153
  S: new Owner(),
2152
- q: 0,
2153
- A: 0,
2154
+ o: 0,
2155
+ z: 0,
2154
2156
  ja: count,
2155
2157
  P: map,
2156
2158
  d: [],
@@ -2164,11 +2166,11 @@ function updateRepeat() {
2164
2166
  const from = this.ka?.() || 0;
2165
2167
  runWithOwner(this.S, () => {
2166
2168
  if (newLen === 0) {
2167
- if (this.q !== 0) {
2169
+ if (this.o !== 0) {
2168
2170
  this.S.dispose(false);
2169
2171
  this.d = [];
2170
2172
  this.i = [];
2171
- this.q = 0;
2173
+ this.o = 0;
2172
2174
  }
2173
2175
  if (this.T && !this.i[0]) {
2174
2176
  this.i[0] = compute(
@@ -2180,20 +2182,20 @@ function updateRepeat() {
2180
2182
  return;
2181
2183
  }
2182
2184
  const to = from + newLen;
2183
- const prevTo = this.A + this.q;
2184
- if (this.q === 0 && this.d[0])
2185
+ const prevTo = this.z + this.o;
2186
+ if (this.o === 0 && this.d[0])
2185
2187
  this.d[0].dispose();
2186
2188
  for (let i = to; i < prevTo; i++)
2187
- this.d[i - this.A].dispose();
2188
- if (this.A < from) {
2189
- let i = this.A;
2190
- while (i < from && i < this.q)
2189
+ this.d[i - this.z].dispose();
2190
+ if (this.z < from) {
2191
+ let i = this.z;
2192
+ while (i < from && i < this.o)
2191
2193
  this.d[i++].dispose();
2192
- this.d.splice(0, from - this.A);
2193
- this.i.splice(0, from - this.A);
2194
- } else if (this.A > from) {
2195
- let i = prevTo - this.A - 1;
2196
- let difference = this.A - from;
2194
+ this.d.splice(0, from - this.z);
2195
+ this.i.splice(0, from - this.z);
2196
+ } else if (this.z > from) {
2197
+ let i = prevTo - this.z - 1;
2198
+ let difference = this.z - from;
2197
2199
  this.d.length = this.i.length = newLen;
2198
2200
  while (i >= difference) {
2199
2201
  this.d[i] = this.d[i - difference];
@@ -2216,8 +2218,8 @@ function updateRepeat() {
2216
2218
  );
2217
2219
  }
2218
2220
  this.i = this.i.slice(0, newLen);
2219
- this.A = from;
2220
- this.q = newLen;
2221
+ this.z = from;
2222
+ this.o = newLen;
2221
2223
  });
2222
2224
  return this.i;
2223
2225
  }
@@ -2237,14 +2239,14 @@ var BoundaryComputation = class extends EagerComputation {
2237
2239
  if (this.U & LOADING_BIT && !(this.h & UNINITIALIZED_BIT || ActiveTransition)) {
2238
2240
  flags &= ~LOADING_BIT;
2239
2241
  }
2240
- this.m.notify(this, this.U, flags);
2242
+ getQueue(this).notify(this, this.U, flags);
2241
2243
  return this.l;
2242
2244
  }
2243
2245
  };
2244
2246
  function createBoundChildren(owner, fn, queue, mask) {
2245
- const parentQueue = owner.m;
2246
- parentQueue.addChild(owner.m = queue);
2247
- onCleanup(() => parentQueue.removeChild(owner.m));
2247
+ const parentQueue = owner.B;
2248
+ parentQueue.addChild(owner.B = queue);
2249
+ onCleanup(() => parentQueue.removeChild(owner.B));
2248
2250
  return compute(
2249
2251
  owner,
2250
2252
  () => {
@@ -2255,27 +2257,27 @@ function createBoundChildren(owner, fn, queue, mask) {
2255
2257
  );
2256
2258
  }
2257
2259
  var ConditionalQueue = class extends Queue {
2258
- u;
2260
+ t;
2259
2261
  V = /* @__PURE__ */ new Set();
2260
- t = /* @__PURE__ */ new Set();
2262
+ s = /* @__PURE__ */ new Set();
2261
2263
  constructor(disabled) {
2262
2264
  super();
2263
- this.u = disabled;
2265
+ this.t = disabled;
2264
2266
  }
2265
2267
  run(type) {
2266
- if (!type || this.u.read())
2268
+ if (!type || this.t.read())
2267
2269
  return;
2268
2270
  return super.run(type);
2269
2271
  }
2270
2272
  notify(node, type, flags) {
2271
- if (ActiveTransition && ActiveTransition.p.has(this))
2272
- return ActiveTransition.p.get(this).notify(node, type, flags);
2273
- if (this.u.read()) {
2273
+ if (ActiveTransition && ActiveTransition.r.has(this))
2274
+ return ActiveTransition.r.get(this).notify(node, type, flags);
2275
+ if (this.t.read()) {
2274
2276
  if (type & LOADING_BIT) {
2275
2277
  if (flags & LOADING_BIT) {
2276
- this.t.add(node);
2278
+ this.s.add(node);
2277
2279
  type &= ~LOADING_BIT;
2278
- } else if (this.t.delete(node))
2280
+ } else if (this.s.delete(node))
2279
2281
  type &= ~LOADING_BIT;
2280
2282
  }
2281
2283
  if (type & ERROR_BIT) {
@@ -2289,43 +2291,43 @@ var ConditionalQueue = class extends Queue {
2289
2291
  return type ? super.notify(node, type, flags) : true;
2290
2292
  }
2291
2293
  merge(queue) {
2292
- queue.t.forEach((n) => this.notify(n, LOADING_BIT, LOADING_BIT));
2294
+ queue.s.forEach((n) => this.notify(n, LOADING_BIT, LOADING_BIT));
2293
2295
  queue.V.forEach((n) => this.notify(n, ERROR_BIT, ERROR_BIT));
2294
2296
  super.merge(queue);
2295
2297
  }
2296
2298
  };
2297
2299
  var CollectionQueue = class extends Queue {
2298
- I;
2300
+ J;
2299
2301
  d = /* @__PURE__ */ new Set();
2300
- u = new Computation(false, null, { pureWrite: true });
2302
+ t = new Computation(false, null, { pureWrite: true });
2301
2303
  constructor(type) {
2302
2304
  super();
2303
- this.I = type;
2305
+ this.J = type;
2304
2306
  }
2305
2307
  run(type) {
2306
- if (!type || this.u.read())
2308
+ if (!type || this.t.read())
2307
2309
  return;
2308
2310
  return super.run(type);
2309
2311
  }
2310
2312
  notify(node, type, flags) {
2311
- if (ActiveTransition && ActiveTransition.p.has(this))
2312
- return ActiveTransition.p.get(this).notify(node, type, flags);
2313
- if (!(type & this.I))
2313
+ if (ActiveTransition && ActiveTransition.r.has(this))
2314
+ return ActiveTransition.r.get(this).notify(node, type, flags);
2315
+ if (!(type & this.J))
2314
2316
  return super.notify(node, type, flags);
2315
- if (flags & this.I) {
2317
+ if (flags & this.J) {
2316
2318
  this.d.add(node);
2317
2319
  if (this.d.size === 1)
2318
- this.u.write(true);
2320
+ this.t.write(true);
2319
2321
  } else if (this.d.size > 0) {
2320
2322
  this.d.delete(node);
2321
2323
  if (this.d.size === 0)
2322
- this.u.write(false);
2324
+ this.t.write(false);
2323
2325
  }
2324
- type &= ~this.I;
2326
+ type &= ~this.J;
2325
2327
  return type ? super.notify(node, type, flags) : true;
2326
2328
  }
2327
2329
  merge(queue) {
2328
- queue.d.forEach((n) => this.notify(n, this.I, this.I));
2330
+ queue.d.forEach((n) => this.notify(n, this.J, this.J));
2329
2331
  super.merge(queue);
2330
2332
  }
2331
2333
  };
@@ -2336,25 +2338,25 @@ function createBoundary(fn, condition) {
2336
2338
  );
2337
2339
  const tree = createBoundChildren(owner, fn, queue, 0);
2338
2340
  new EagerComputation(void 0, () => {
2339
- const disabled = queue.u.read();
2341
+ const disabled = queue.t.read();
2340
2342
  tree.U = disabled ? ERROR_BIT | LOADING_BIT : 0;
2341
2343
  if (!disabled) {
2342
- queue.t.forEach((node) => queue.notify(node, LOADING_BIT, LOADING_BIT));
2344
+ queue.s.forEach((node) => queue.notify(node, LOADING_BIT, LOADING_BIT));
2343
2345
  queue.V.forEach((node) => queue.notify(node, ERROR_BIT, ERROR_BIT));
2344
- queue.t.clear();
2346
+ queue.s.clear();
2345
2347
  queue.V.clear();
2346
2348
  }
2347
2349
  });
2348
- return () => queue.u.read() ? void 0 : tree.read();
2350
+ return () => queue.t.read() ? void 0 : tree.read();
2349
2351
  }
2350
2352
  function createCollectionBoundary(type, fn, fallback) {
2351
2353
  const owner = new Owner();
2352
2354
  const queue = new CollectionQueue(type);
2353
2355
  const tree = createBoundChildren(owner, fn, queue, type);
2354
2356
  const decision = new Computation(void 0, () => {
2355
- if (!queue.u.read()) {
2357
+ if (!queue.t.read()) {
2356
2358
  const resolved = tree.read();
2357
- if (!untrack(() => queue.u.read()))
2359
+ if (!untrack(() => queue.t.read()))
2358
2360
  return resolved;
2359
2361
  }
2360
2362
  return fallback(queue);
@@ -2373,7 +2375,7 @@ function createErrorBoundary(fn, fallback) {
2373
2375
  if (ActiveTransition && !node2.e)
2374
2376
  node2 = cloneGraph(node2);
2375
2377
  node2.c = STATE_DIRTY;
2376
- node2.m?.enqueue(node2.C, node2.E.bind(node2));
2378
+ getQueue(node2).enqueue(node2.C, node2.F.bind(node2));
2377
2379
  }
2378
2380
  });
2379
2381
  });