@solidjs/signals 0.6.1 → 0.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/node.cjs CHANGED
@@ -47,7 +47,7 @@ function schedule() {
47
47
  if (scheduled)
48
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  return;
49
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  scheduled = true;
50
- if (!globalQueue.B)
50
+ if (!globalQueue.A)
51
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  queueMicrotask(flush);
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  }
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  function notifyUnobserved() {
@@ -62,13 +62,11 @@ function notifyUnobserved() {
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  var pureQueue = [];
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  var Queue = class {
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  k = null;
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- B = false;
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+ A = false;
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  g = [[], []];
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  f = [];
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  created = clock;
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  enqueue(type, fn) {
70
- if (ActiveTransition && ActiveTransition.p.has(this))
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- return ActiveTransition.p.get(this).enqueue(type, fn);
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  pureQueue.push(fn);
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  if (type)
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  this.g[type - 1].push(fn);
@@ -89,9 +87,9 @@ var Queue = class {
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  }
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  }
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  flush() {
92
- if (this.B)
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+ if (this.A)
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91
  return;
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- this.B = true;
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+ this.A = true;
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  try {
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  this.run(EFFECT_PURE);
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  incrementClock();
@@ -99,19 +97,19 @@ var Queue = class {
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  this.run(EFFECT_RENDER);
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  this.run(EFFECT_USER);
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  } finally {
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- this.B = false;
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+ this.A = false;
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  Unobserved.length && notifyUnobserved();
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  }
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  }
106
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  addChild(child) {
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- if (ActiveTransition && ActiveTransition.p.has(this))
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- return ActiveTransition.p.get(this).addChild(child);
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+ if (ActiveTransition && ActiveTransition.r.has(this))
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+ return ActiveTransition.r.get(this).addChild(child);
109
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  this.f.push(child);
110
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  child.k = this;
111
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  }
112
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  removeChild(child) {
113
- if (ActiveTransition && ActiveTransition.p.has(this))
114
- return ActiveTransition.p.get(this).removeChild(child);
111
+ if (ActiveTransition && ActiveTransition.r.has(this))
112
+ return ActiveTransition.r.get(this).removeChild(child);
115
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  const index = this.f.indexOf(child);
116
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  if (index >= 0) {
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  this.f.splice(index, 1);
@@ -119,8 +117,6 @@ var Queue = class {
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  }
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  }
121
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  notify(...args) {
122
- if (ActiveTransition && ActiveTransition.p.has(this))
123
- return ActiveTransition.p.get(this).notify(...args);
124
120
  if (this.k)
125
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  return this.k.notify(...args);
126
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  return false;
@@ -164,35 +160,35 @@ function runQueue(queue, type) {
164
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  }
165
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  var Transition = class _Transition {
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  a = /* @__PURE__ */ new Map();
167
- t = /* @__PURE__ */ new Set();
168
- G = /* @__PURE__ */ new Set();
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+ s = /* @__PURE__ */ new Set();
164
+ H = /* @__PURE__ */ new Set();
169
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  W = /* @__PURE__ */ new Set();
170
- w = false;
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+ u = false;
171
167
  g = [[], []];
172
- p = /* @__PURE__ */ new Map();
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- H = [];
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+ r = /* @__PURE__ */ new Map();
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+ I = [];
174
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  f = [];
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  k = null;
176
- B = false;
172
+ A = false;
177
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  X = false;
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  e = globalQueue;
179
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  created = clock;
180
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  constructor() {
181
- this.p.set(globalQueue, this);
177
+ this.r.set(globalQueue, this);
182
178
  for (const child of globalQueue.f) {
183
- cloneQueue(child, this, this.p);
179
+ cloneQueue(child, this, this.r);
184
180
  }
185
181
  }
186
182
  enqueue(type, fn) {
187
- this.H.push(fn);
183
+ this.I.push(fn);
188
184
  if (type)
189
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  this.g[type - 1].push(fn);
190
186
  this.schedule();
191
187
  }
192
188
  run(type) {
193
189
  if (type === EFFECT_PURE) {
194
- this.H.length && runQueue(this.H, type);
195
- this.H = [];
190
+ this.I.length && runQueue(this.I, type);
191
+ this.I = [];
196
192
  return;
197
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  } else if (this.g[type - 1].length) {
198
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  const effects = this.g[type - 1];
@@ -204,9 +200,9 @@ var Transition = class _Transition {
204
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  }
205
201
  }
206
202
  flush() {
207
- if (this.B)
203
+ if (this.A)
208
204
  return;
209
- this.B = true;
205
+ this.A = true;
210
206
  let currentTransition = ActiveTransition;
211
207
  ActiveTransition = this;
212
208
  try {
@@ -216,7 +212,7 @@ var Transition = class _Transition {
216
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  ActiveTransition = currentTransition;
217
213
  finishTransition(this);
218
214
  } finally {
219
- this.B = false;
215
+ this.A = false;
220
216
  ActiveTransition = currentTransition;
221
217
  }
222
218
  }
@@ -233,16 +229,16 @@ var Transition = class _Transition {
233
229
  if (!(type & LOADING_BIT))
234
230
  return false;
235
231
  if (flags & LOADING_BIT) {
236
- this.t.add(node);
232
+ this.s.add(node);
237
233
  } else {
238
- this.t.delete(node);
234
+ this.s.delete(node);
239
235
  }
240
236
  return true;
241
237
  }
242
238
  merge(queue) {
243
239
  this.g[0].push.apply(this.g[0], queue.g[0]);
244
240
  this.g[1].push.apply(this.g[1], queue.g[1]);
245
- this.H.push.apply(this.H, queue.H);
241
+ this.I.push.apply(this.I, queue.I);
246
242
  for (let i = 0; i < queue.f.length; i++) {
247
243
  const og = this.f.find((c) => c.e === queue.f[i].e);
248
244
  if (og)
@@ -255,13 +251,13 @@ var Transition = class _Transition {
255
251
  if (this.X)
256
252
  return;
257
253
  this.X = true;
258
- if (!this.B)
254
+ if (!this.A)
259
255
  queueMicrotask(() => this.flush());
260
256
  }
261
257
  runTransition(fn, force = false) {
262
- if (this.w) {
263
- if (this.w instanceof _Transition)
264
- return this.w.runTransition(fn, force);
258
+ if (this.u) {
259
+ if (this.u instanceof _Transition)
260
+ return this.u.runTransition(fn, force);
265
261
  if (!force)
266
262
  throw new Error("Transition already completed");
267
263
  fn();
@@ -276,27 +272,29 @@ var Transition = class _Transition {
276
272
  let temp, value;
277
273
  while (!(temp = result.next(value)).done) {
278
274
  if (temp.value instanceof Promise) {
279
- transition2.G.add(temp.value);
275
+ transition2.H.add(temp.value);
280
276
  try {
281
277
  value = await temp.value;
282
278
  } finally {
283
- while (transition2.w instanceof _Transition)
284
- transition2 = transition2.w;
285
- transition2.G.delete(temp.value);
279
+ while (transition2.u instanceof _Transition)
280
+ transition2 = transition2.u;
281
+ transition2.H.delete(temp.value);
286
282
  }
287
283
  ActiveTransition = transition2;
288
284
  } else
289
285
  value = temp.value;
290
286
  }
287
+ ActiveTransition = null;
291
288
  finishTransition(transition2);
292
289
  })();
293
290
  }
294
291
  if (result instanceof Promise) {
295
- transition2.G.add(result);
292
+ transition2.H.add(result);
296
293
  result.finally(() => {
297
- while (transition2.w instanceof _Transition)
298
- transition2 = transition2.w;
299
- transition2.G.delete(result);
294
+ while (transition2.u instanceof _Transition)
295
+ transition2 = transition2.u;
296
+ transition2.H.delete(result);
297
+ ActiveTransition = null;
300
298
  finishTransition(transition2);
301
299
  });
302
300
  }
@@ -330,8 +328,8 @@ function cloneGraph(node) {
330
328
  }
331
329
  const clone = Object.create(Object.getPrototypeOf(node));
332
330
  Object.assign(clone, node, {
333
- o: null,
334
331
  n: null,
332
+ m: null,
335
333
  b: null,
336
334
  a: node.a ? [...node.a] : null,
337
335
  e: node
@@ -373,7 +371,7 @@ function cloneQueue(queue, parent, clonedQueues) {
373
371
  },
374
372
  notify(node, type, flags) {
375
373
  node = node.e || node;
376
- if (!clone.I || type & LOADING_BIT) {
374
+ if (!clone.J || type & LOADING_BIT) {
377
375
  type &= ~LOADING_BIT;
378
376
  ActiveTransition == null ? void 0 : ActiveTransition.notify(node, LOADING_BIT, flags);
379
377
  if (!type)
@@ -414,26 +412,31 @@ function mergeTransitions(t1, t2) {
414
412
  c.j = t1;
415
413
  t1.W.add(c);
416
414
  });
417
- t2.G.forEach((p) => t1.G.add(p));
418
- t2.t.forEach((n) => t1.t.add(n));
415
+ t2.H.forEach((p) => t1.H.add(p));
416
+ t2.s.forEach((n) => t1.s.add(n));
419
417
  t1.merge(t2);
420
- t2.w = t1;
418
+ t2.u = t1;
421
419
  }
422
420
  function getTransitionSource(input) {
423
421
  return ActiveTransition && ActiveTransition.a.get(input) || input;
424
422
  }
423
+ function getQueue(node) {
424
+ var _a;
425
+ const transition2 = (_a = node.e) == null ? void 0 : _a.j;
426
+ return transition2 && transition2.r.get(node.B) || node.B;
427
+ }
425
428
  function initialDispose(node) {
426
- let current = node.n;
429
+ let current = node.m;
427
430
  while (current !== null && current.k === node) {
428
431
  initialDispose(current);
429
432
  const clone = ActiveTransition.a.get(current);
430
433
  if (clone && !clone.Y)
431
434
  clone.dispose(true);
432
- current = current.n;
435
+ current = current.m;
433
436
  }
434
437
  }
435
438
  function finishTransition(transition2) {
436
- if (transition2.w || transition2.X || transition2.G.size || transition2.t.size)
439
+ if (transition2.u || transition2.X || transition2.H.size || transition2.s.size)
437
440
  return;
438
441
  globalQueue.g[0].push.apply(globalQueue.g[0], transition2.g[0]);
439
442
  globalQueue.g[1].push.apply(globalQueue.g[1], transition2.g[1]);
@@ -450,21 +453,21 @@ function finishTransition(transition2) {
450
453
  source.emptyDisposal();
451
454
  delete clone.Y;
452
455
  } else {
456
+ delete clone.m;
453
457
  delete clone.n;
454
- delete clone.o;
455
458
  }
456
459
  Object.assign(source, clone);
457
460
  delete source.e;
458
- let current = clone.n;
459
- if ((current == null ? void 0 : current.x) === clone)
460
- current.x = source;
461
+ let current = clone.m;
462
+ if ((current == null ? void 0 : current.w) === clone)
463
+ current.w = source;
461
464
  while ((current == null ? void 0 : current.k) === clone) {
462
465
  current.k = source;
463
- current = current.n;
466
+ current = current.m;
464
467
  }
465
468
  delete source.j;
466
469
  }
467
- transition2.w = true;
470
+ transition2.u = true;
468
471
  for (const reset of transition2.W) {
469
472
  delete reset.j;
470
473
  reset();
@@ -488,12 +491,12 @@ var Owner = class {
488
491
  // However, the children are actually added in reverse creation order
489
492
  // See comment at the top of the file for an example of the _nextSibling traversal
490
493
  k = null;
491
- n = null;
492
- x = null;
494
+ m = null;
495
+ w = null;
493
496
  c = STATE_CLEAN;
494
- o = null;
495
- y = defaultContext;
496
- m = globalQueue;
497
+ n = null;
498
+ x = defaultContext;
499
+ B = globalQueue;
497
500
  fa = 0;
498
501
  id = null;
499
502
  constructor(id = null, skipAppend = false) {
@@ -504,58 +507,58 @@ var Owner = class {
504
507
  }
505
508
  append(child) {
506
509
  child.k = this;
507
- child.x = this;
508
- if (this.n)
509
- this.n.x = child;
510
- child.n = this.n;
511
- this.n = child;
510
+ child.w = this;
511
+ if (this.m)
512
+ this.m.w = child;
513
+ child.m = this.m;
514
+ this.m = child;
512
515
  if (this.id != null && child.id == null)
513
516
  child.id = this.getNextChildId();
514
- if (child.y !== this.y) {
515
- child.y = { ...this.y, ...child.y };
517
+ if (child.x !== this.x) {
518
+ child.x = { ...this.x, ...child.x };
516
519
  }
517
- if (this.m)
518
- child.m = this.m;
520
+ if (this.B)
521
+ child.B = this.B;
519
522
  }
520
523
  dispose(self = true) {
521
524
  if (this.c === STATE_DISPOSED)
522
525
  return;
523
- let head = self ? this.x || this.k : this, current = this.n, next = null;
526
+ let head = self ? this.w || this.k : this, current = this.m, next = null;
524
527
  while (current && current.k === this) {
525
528
  current.dispose(true);
526
- next = current.n;
527
- current.n = null;
529
+ next = current.m;
530
+ current.m = null;
528
531
  current = next;
529
532
  }
530
533
  this.fa = 0;
531
534
  if (self)
532
535
  this.R();
533
536
  if (current)
534
- current.x = !self ? this : this.x;
537
+ current.w = !self ? this : this.w;
535
538
  if (head)
536
- head.n = current;
539
+ head.m = current;
537
540
  }
538
541
  R() {
539
- if (this.x)
540
- this.x.n = null;
542
+ if (this.w)
543
+ this.w.m = null;
541
544
  this.k = null;
542
- this.x = null;
543
- this.y = defaultContext;
545
+ this.w = null;
546
+ this.x = defaultContext;
544
547
  this.c = STATE_DISPOSED;
545
548
  this.emptyDisposal();
546
549
  }
547
550
  emptyDisposal() {
548
- if (!this.o)
551
+ if (!this.n)
549
552
  return;
550
- if (Array.isArray(this.o)) {
551
- for (let i = 0; i < this.o.length; i++) {
552
- const callable = this.o[i];
553
+ if (Array.isArray(this.n)) {
554
+ for (let i = 0; i < this.n.length; i++) {
555
+ const callable = this.n[i];
553
556
  callable.call(callable);
554
557
  }
555
558
  } else {
556
- this.o.call(this.o);
559
+ this.n.call(this.n);
557
560
  }
558
- this.o = null;
561
+ this.n = null;
559
562
  }
560
563
  getNextChildId() {
561
564
  if (this.id != null)
@@ -570,7 +573,7 @@ function getContext(context, owner = currentOwner) {
570
573
  if (!owner) {
571
574
  throw new NoOwnerError();
572
575
  }
573
- const value = hasContext(context, owner) ? owner.y[context.id] : context.defaultValue;
576
+ const value = hasContext(context, owner) ? owner.x[context.id] : context.defaultValue;
574
577
  if (isUndefined(value)) {
575
578
  throw new ContextNotFoundError();
576
579
  }
@@ -580,24 +583,24 @@ function setContext(context, value, owner = currentOwner) {
580
583
  if (!owner) {
581
584
  throw new NoOwnerError();
582
585
  }
583
- owner.y = {
584
- ...owner.y,
586
+ owner.x = {
587
+ ...owner.x,
585
588
  [context.id]: isUndefined(value) ? context.defaultValue : value
586
589
  };
587
590
  }
588
591
  function hasContext(context, owner = currentOwner) {
589
- return !isUndefined(owner == null ? void 0 : owner.y[context.id]);
592
+ return !isUndefined(owner == null ? void 0 : owner.x[context.id]);
590
593
  }
591
594
  function onCleanup(fn) {
592
595
  if (!currentOwner)
593
596
  return fn;
594
597
  const node = currentOwner;
595
- if (!node.o) {
596
- node.o = fn;
597
- } else if (Array.isArray(node.o)) {
598
- node.o.push(fn);
598
+ if (!node.n) {
599
+ node.n = fn;
600
+ } else if (Array.isArray(node.n)) {
601
+ node.n.push(fn);
599
602
  } else {
600
- node.o = [node.o, fn];
603
+ node.n = [node.n, fn];
601
604
  }
602
605
  return fn;
603
606
  }
@@ -640,7 +643,7 @@ var Computation = class extends Owner {
640
643
  /** Which flags raised by sources are handled, vs. being passed through. */
641
644
  ba = DEFAULT_FLAGS;
642
645
  N = -1;
643
- J = false;
646
+ D = false;
644
647
  j;
645
648
  e;
646
649
  constructor(initialValue, compute2, options) {
@@ -735,7 +738,7 @@ var Computation = class extends Owner {
735
738
  if (this.b) {
736
739
  for (let i = 0; i < this.b.length; i++) {
737
740
  if (valueChanged) {
738
- this.b[i].z(STATE_DIRTY);
741
+ this.b[i].y(STATE_DIRTY);
739
742
  } else if (changedFlagsMask) {
740
743
  this.b[i].Z(changedFlagsMask, changedFlags);
741
744
  }
@@ -746,14 +749,14 @@ var Computation = class extends Owner {
746
749
  /**
747
750
  * Set the current node's state, and recursively mark all of this node's observers as STATE_CHECK
748
751
  */
749
- z(state, skipQueue) {
750
- if (this.c >= state && !this.J)
752
+ y(state, skipQueue) {
753
+ if (this.c >= state && !this.D)
751
754
  return;
752
- this.J = !!skipQueue;
755
+ this.D = !!skipQueue;
753
756
  this.c = state;
754
757
  if (this.b) {
755
758
  for (let i = 0; i < this.b.length; i++) {
756
- this.b[i].z(STATE_CHECK, skipQueue);
759
+ this.b[i].y(STATE_CHECK, skipQueue);
757
760
  }
758
761
  }
759
762
  }
@@ -767,15 +770,15 @@ var Computation = class extends Owner {
767
770
  if (this.c >= STATE_DIRTY)
768
771
  return;
769
772
  if (mask & this.ba) {
770
- this.z(STATE_DIRTY);
773
+ this.y(STATE_DIRTY);
771
774
  return;
772
775
  }
773
- if (this.c >= STATE_CHECK)
776
+ if (this.c >= STATE_CHECK && !this.D)
774
777
  return;
775
778
  const prevFlags = this.h & mask;
776
779
  const deltaFlags = prevFlags ^ newFlags2;
777
780
  if (newFlags2 === prevFlags) ; else if (deltaFlags & prevFlags & mask) {
778
- this.z(STATE_CHECK);
781
+ this.y(STATE_CHECK);
779
782
  } else {
780
783
  this.h ^= deltaFlags;
781
784
  if (this.b) {
@@ -785,11 +788,11 @@ var Computation = class extends Owner {
785
788
  }
786
789
  }
787
790
  }
788
- D(error) {
791
+ E(error) {
789
792
  if (ActiveTransition && !this.e) {
790
793
  const clone = cloneGraph(this);
791
794
  if (clone !== this)
792
- return clone.D(error);
795
+ return clone.E(error);
793
796
  }
794
797
  this.L = error;
795
798
  this.write(UNCHANGED, this.h & ~LOADING_BIT | ERROR_BIT | UNINITIALIZED_BIT);
@@ -874,7 +877,7 @@ function update(node) {
874
877
  if (error instanceof NotReadyError) {
875
878
  node.write(UNCHANGED, newFlags | LOADING_BIT | node.h & UNINITIALIZED_BIT);
876
879
  } else {
877
- node.D(error);
880
+ node.E(error);
878
881
  }
879
882
  } finally {
880
883
  if (newSources) {
@@ -978,7 +981,7 @@ function runWithObserver(observer, run) {
978
981
  newFlags | LOADING_BIT | observer.h & UNINITIALIZED_BIT
979
982
  );
980
983
  } else {
981
- observer.D(error);
984
+ observer.E(error);
982
985
  }
983
986
  } finally {
984
987
  if (newSources) {
@@ -1035,17 +1038,17 @@ var Effect = class extends Computation {
1035
1038
  this.C = (options == null ? void 0 : options.render) ? EFFECT_RENDER : EFFECT_USER;
1036
1039
  if (this.C === EFFECT_RENDER) {
1037
1040
  this.M = function(p) {
1038
- return !this.e && clock > this.m.created && !(this.h & ERROR_BIT) ? latest(() => compute2(p)) : compute2(p);
1041
+ return !this.e && clock > this.B.created && !(this.h & ERROR_BIT) ? latest(() => compute2(p)) : compute2(p);
1039
1042
  };
1040
1043
  }
1041
1044
  this.K();
1042
- !(options == null ? void 0 : options.defer) && (this.C === EFFECT_USER ? this.m.enqueue(this.C, this.E.bind(this)) : this.E(this.C));
1045
+ !(options == null ? void 0 : options.defer) && (this.C === EFFECT_USER ? getQueue(this).enqueue(this.C, this.F.bind(this)) : this.F(this.C));
1043
1046
  }
1044
1047
  write(value, flags = 0) {
1045
1048
  if (this.c == STATE_DIRTY) {
1046
1049
  this.h = flags;
1047
1050
  if (this.C === EFFECT_RENDER) {
1048
- this.m.notify(this, LOADING_BIT | ERROR_BIT, this.h);
1051
+ getQueue(this).notify(this, LOADING_BIT | ERROR_BIT, this.h);
1049
1052
  }
1050
1053
  }
1051
1054
  if (value === UNCHANGED)
@@ -1055,11 +1058,11 @@ var Effect = class extends Computation {
1055
1058
  this.L = void 0;
1056
1059
  return value;
1057
1060
  }
1058
- z(state, skipQueue) {
1061
+ y(state, skipQueue) {
1059
1062
  if (this.c >= state || skipQueue)
1060
1063
  return;
1061
1064
  if (this.c === STATE_CLEAN)
1062
- this.m.enqueue(this.C, this.E.bind(this));
1065
+ getQueue(this).enqueue(this.C, this.F.bind(this));
1063
1066
  this.c = state;
1064
1067
  }
1065
1068
  Z(mask, newFlags2) {
@@ -1067,15 +1070,15 @@ var Effect = class extends Computation {
1067
1070
  if (this.c >= STATE_DIRTY)
1068
1071
  return;
1069
1072
  if (mask & 3) {
1070
- this.z(STATE_DIRTY);
1073
+ this.y(STATE_DIRTY);
1071
1074
  return;
1072
1075
  }
1073
1076
  }
1074
1077
  super.Z(mask, newFlags2);
1075
1078
  }
1076
- D(error) {
1079
+ E(error) {
1077
1080
  this.L = error;
1078
- this.m.notify(this, LOADING_BIT, 0);
1081
+ getQueue(this).notify(this, LOADING_BIT, 0);
1079
1082
  this.h = ERROR_BIT;
1080
1083
  if (this.C === EFFECT_USER) {
1081
1084
  try {
@@ -1088,7 +1091,7 @@ var Effect = class extends Computation {
1088
1091
  error = e;
1089
1092
  }
1090
1093
  }
1091
- if (!this.m.notify(this, ERROR_BIT, ERROR_BIT))
1094
+ if (!getQueue(this).notify(this, ERROR_BIT, ERROR_BIT))
1092
1095
  throw error;
1093
1096
  }
1094
1097
  R() {
@@ -1100,10 +1103,10 @@ var Effect = class extends Computation {
1100
1103
  this._ = void 0;
1101
1104
  (_a = this.O) == null ? void 0 : _a.call(this);
1102
1105
  this.O = void 0;
1103
- this.m.notify(this, ERROR_BIT | LOADING_BIT, 0);
1106
+ getQueue(this).notify(this, ERROR_BIT | LOADING_BIT, 0);
1104
1107
  super.R();
1105
1108
  }
1106
- E(type) {
1109
+ F(type) {
1107
1110
  var _a;
1108
1111
  if (type) {
1109
1112
  const effect = this.e || this;
@@ -1112,7 +1115,7 @@ var Effect = class extends Computation {
1112
1115
  try {
1113
1116
  effect.O = effect.ca(effect.l, effect.$);
1114
1117
  } catch (e) {
1115
- if (!effect.m.notify(effect, ERROR_BIT, ERROR_BIT))
1118
+ if (!getQueue(effect).notify(effect, ERROR_BIT, ERROR_BIT))
1116
1119
  throw e;
1117
1120
  } finally {
1118
1121
  effect.$ = effect.l;
@@ -1128,14 +1131,14 @@ var EagerComputation = class extends Computation {
1128
1131
  super(initialValue, compute2, options);
1129
1132
  !(options == null ? void 0 : options.defer) && this.K();
1130
1133
  }
1131
- z(state, skipQueue) {
1132
- if (this.c >= state && !this.J)
1134
+ y(state, skipQueue) {
1135
+ if (this.c >= state && !this.D)
1133
1136
  return;
1134
- if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.J))
1135
- this.m.enqueue(EFFECT_PURE, this.E.bind(this));
1136
- super.z(state, skipQueue);
1137
+ if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.D))
1138
+ getQueue(this).enqueue(EFFECT_PURE, this.F.bind(this));
1139
+ super.y(state, skipQueue);
1137
1140
  }
1138
- E() {
1141
+ F() {
1139
1142
  this.c !== STATE_CLEAN && runTop(this);
1140
1143
  }
1141
1144
  };
@@ -1144,15 +1147,15 @@ var FirewallComputation = class extends Computation {
1144
1147
  constructor(compute2) {
1145
1148
  super(void 0, compute2);
1146
1149
  }
1147
- z(state, skipQueue) {
1148
- if (this.c >= state && !this.J)
1150
+ y(state, skipQueue) {
1151
+ if (this.c >= state && !this.D)
1149
1152
  return;
1150
- if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.J))
1151
- this.m.enqueue(EFFECT_PURE, this.E.bind(this));
1152
- super.z(state, true);
1153
- this.J = !!skipQueue;
1153
+ if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.D))
1154
+ getQueue(this).enqueue(EFFECT_PURE, this.F.bind(this));
1155
+ super.y(state, true);
1156
+ this.D = !!skipQueue;
1154
1157
  }
1155
- E() {
1158
+ F() {
1156
1159
  this.c !== STATE_CLEAN && runTop(this);
1157
1160
  }
1158
1161
  };
@@ -1868,7 +1871,7 @@ function createMemo(compute2, value, options) {
1868
1871
  return resolvedValue;
1869
1872
  }
1870
1873
  resolvedValue = node.wait();
1871
- if (!((_a = node.a) == null ? void 0 : _a.length) && ((_b = node.n) == null ? void 0 : _b.k) !== node && !(node.h & UNINITIALIZED_BIT)) {
1874
+ if (!((_a = node.a) == null ? void 0 : _a.length) && ((_b = node.m) == null ? void 0 : _b.k) !== node && !(node.h & UNINITIALIZED_BIT)) {
1872
1875
  node.dispose();
1873
1876
  node = void 0;
1874
1877
  }
@@ -1906,8 +1909,8 @@ function createAsync(compute2, value, options) {
1906
1909
  if (abort)
1907
1910
  return;
1908
1911
  if (transition2)
1909
- return transition2.runTransition(() => node.D(error), true);
1910
- node.D(error);
1912
+ return transition2.runTransition(() => node.E(error), true);
1913
+ node.E(error);
1911
1914
  }
1912
1915
  );
1913
1916
  } else {
@@ -1928,10 +1931,10 @@ function createAsync(compute2, value, options) {
1928
1931
  return;
1929
1932
  if (transition2)
1930
1933
  return transition2.runTransition(() => {
1931
- node.D(error);
1934
+ node.E(error);
1932
1935
  transition2 = null;
1933
1936
  }, true);
1934
- node.D(error);
1937
+ node.E(error);
1935
1938
  }
1936
1939
  })();
1937
1940
  }
@@ -2026,11 +2029,11 @@ function createOptimistic(first, second, options) {
2026
2029
  } else
2027
2030
  [store, setStore] = createStore(first);
2028
2031
  const reset = () => setStore(
2029
- (s) => reconcile(
2030
- { value: typeof first === "function" ? first(second) : first },
2032
+ reconcile(
2033
+ typeof first === "function" ? first(second) : first,
2031
2034
  (options == null ? void 0 : options.key) || "id",
2032
2035
  options == null ? void 0 : options.all
2033
- )(s)
2036
+ )
2034
2037
  );
2035
2038
  function write(v) {
2036
2039
  if (!ActiveTransition)
@@ -2046,15 +2049,15 @@ function mapArray(list, map, options) {
2046
2049
  const keyFn = typeof (options == null ? void 0 : options.keyed) === "function" ? options.keyed : void 0;
2047
2050
  return updateKeyedMap.bind({
2048
2051
  S: new Owner(),
2049
- q: 0,
2052
+ o: 0,
2050
2053
  ia: list,
2051
- F: [],
2054
+ G: [],
2052
2055
  P: map,
2053
2056
  i: [],
2054
2057
  d: [],
2055
2058
  Q: keyFn,
2056
- r: keyFn || (options == null ? void 0 : options.keyed) === false ? [] : void 0,
2057
- s: map.length > 1 ? [] : void 0,
2059
+ p: keyFn || (options == null ? void 0 : options.keyed) === false ? [] : void 0,
2060
+ q: map.length > 1 ? [] : void 0,
2058
2061
  T: options == null ? void 0 : options.fallback
2059
2062
  });
2060
2063
  }
@@ -2063,30 +2066,30 @@ function updateKeyedMap() {
2063
2066
  const newItems = this.ia() || [], newLen = newItems.length;
2064
2067
  newItems[$TRACK];
2065
2068
  runWithOwner(this.S, () => {
2066
- let i, j, mapper = this.r ? () => {
2067
- this.r[j] = new Computation(newItems[j], null, pureOptions);
2068
- this.s && (this.s[j] = new Computation(j, null, pureOptions));
2069
+ let i, j, mapper = this.p ? () => {
2070
+ this.p[j] = new Computation(newItems[j], null, pureOptions);
2071
+ this.q && (this.q[j] = new Computation(j, null, pureOptions));
2069
2072
  return this.P(
2070
- Computation.prototype.read.bind(this.r[j]),
2071
- this.s ? Computation.prototype.read.bind(this.s[j]) : void 0
2073
+ Computation.prototype.read.bind(this.p[j]),
2074
+ this.q ? Computation.prototype.read.bind(this.q[j]) : void 0
2072
2075
  );
2073
- } : this.s ? () => {
2076
+ } : this.q ? () => {
2074
2077
  const item = newItems[j];
2075
- this.s[j] = new Computation(j, null, pureOptions);
2076
- return this.P(() => item, Computation.prototype.read.bind(this.s[j]));
2078
+ this.q[j] = new Computation(j, null, pureOptions);
2079
+ return this.P(() => item, Computation.prototype.read.bind(this.q[j]));
2077
2080
  } : () => {
2078
2081
  const item = newItems[j];
2079
2082
  return this.P(() => item);
2080
2083
  };
2081
2084
  if (newLen === 0) {
2082
- if (this.q !== 0) {
2085
+ if (this.o !== 0) {
2083
2086
  this.S.dispose(false);
2084
2087
  this.d = [];
2085
- this.F = [];
2088
+ this.G = [];
2086
2089
  this.i = [];
2087
- this.q = 0;
2088
- this.r && (this.r = []);
2089
- this.s && (this.s = []);
2090
+ this.o = 0;
2091
+ this.p && (this.p = []);
2092
+ this.q && (this.q = []);
2090
2093
  }
2091
2094
  if (this.T && !this.i[0]) {
2092
2095
  this.i[0] = compute(
@@ -2095,26 +2098,26 @@ function updateKeyedMap() {
2095
2098
  null
2096
2099
  );
2097
2100
  }
2098
- } else if (this.q === 0) {
2101
+ } else if (this.o === 0) {
2099
2102
  if (this.d[0])
2100
2103
  this.d[0].dispose();
2101
2104
  this.i = new Array(newLen);
2102
2105
  for (j = 0; j < newLen; j++) {
2103
- this.F[j] = newItems[j];
2106
+ this.G[j] = newItems[j];
2104
2107
  this.i[j] = compute(this.d[j] = new Owner(), mapper, null);
2105
2108
  }
2106
- this.q = newLen;
2109
+ this.o = newLen;
2107
2110
  } else {
2108
- let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.r ? new Array(newLen) : void 0, tempIndexes = this.s ? new Array(newLen) : void 0;
2109
- for (start = 0, end = Math.min(this.q, newLen); start < end && (this.F[start] === newItems[start] || this.r && compare(this.Q, this.F[start], newItems[start])); start++) {
2110
- if (this.r)
2111
- this.r[start].write(newItems[start]);
2111
+ let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.p ? new Array(newLen) : void 0, tempIndexes = this.q ? new Array(newLen) : void 0;
2112
+ for (start = 0, end = Math.min(this.o, newLen); start < end && (this.G[start] === newItems[start] || this.p && compare(this.Q, this.G[start], newItems[start])); start++) {
2113
+ if (this.p)
2114
+ this.p[start].write(newItems[start]);
2112
2115
  }
2113
- for (end = this.q - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.F[end] === newItems[newEnd] || this.r && compare(this.Q, this.F[end], newItems[newEnd])); end--, newEnd--) {
2116
+ for (end = this.o - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.G[end] === newItems[newEnd] || this.p && compare(this.Q, this.G[end], newItems[newEnd])); end--, newEnd--) {
2114
2117
  temp[newEnd] = this.i[end];
2115
2118
  tempNodes[newEnd] = this.d[end];
2116
- tempRows && (tempRows[newEnd] = this.r[end]);
2117
- tempIndexes && (tempIndexes[newEnd] = this.s[end]);
2119
+ tempRows && (tempRows[newEnd] = this.p[end]);
2120
+ tempIndexes && (tempIndexes[newEnd] = this.q[end]);
2118
2121
  }
2119
2122
  newIndices = /* @__PURE__ */ new Map();
2120
2123
  newIndicesNext = new Array(newEnd + 1);
@@ -2126,14 +2129,14 @@ function updateKeyedMap() {
2126
2129
  newIndices.set(key, j);
2127
2130
  }
2128
2131
  for (i = start; i <= end; i++) {
2129
- item = this.F[i];
2132
+ item = this.G[i];
2130
2133
  key = this.Q ? this.Q(item) : item;
2131
2134
  j = newIndices.get(key);
2132
2135
  if (j !== void 0 && j !== -1) {
2133
2136
  temp[j] = this.i[i];
2134
2137
  tempNodes[j] = this.d[i];
2135
- tempRows && (tempRows[j] = this.r[i]);
2136
- tempIndexes && (tempIndexes[j] = this.s[i]);
2138
+ tempRows && (tempRows[j] = this.p[i]);
2139
+ tempIndexes && (tempIndexes[j] = this.q[i]);
2137
2140
  j = newIndicesNext[j];
2138
2141
  newIndices.set(key, j);
2139
2142
  } else
@@ -2144,19 +2147,19 @@ function updateKeyedMap() {
2144
2147
  this.i[j] = temp[j];
2145
2148
  this.d[j] = tempNodes[j];
2146
2149
  if (tempRows) {
2147
- this.r[j] = tempRows[j];
2148
- this.r[j].write(newItems[j]);
2150
+ this.p[j] = tempRows[j];
2151
+ this.p[j].write(newItems[j]);
2149
2152
  }
2150
2153
  if (tempIndexes) {
2151
- this.s[j] = tempIndexes[j];
2152
- this.s[j].write(j);
2154
+ this.q[j] = tempIndexes[j];
2155
+ this.q[j].write(j);
2153
2156
  }
2154
2157
  } else {
2155
2158
  this.i[j] = compute(this.d[j] = new Owner(), mapper, null);
2156
2159
  }
2157
2160
  }
2158
- this.i = this.i.slice(0, this.q = newLen);
2159
- this.F = newItems.slice(0);
2161
+ this.i = this.i.slice(0, this.o = newLen);
2162
+ this.G = newItems.slice(0);
2160
2163
  }
2161
2164
  });
2162
2165
  return this.i;
@@ -2164,8 +2167,8 @@ function updateKeyedMap() {
2164
2167
  function repeat(count, map, options) {
2165
2168
  return updateRepeat.bind({
2166
2169
  S: new Owner(),
2167
- q: 0,
2168
- A: 0,
2170
+ o: 0,
2171
+ z: 0,
2169
2172
  ja: count,
2170
2173
  P: map,
2171
2174
  d: [],
@@ -2180,11 +2183,11 @@ function updateRepeat() {
2180
2183
  const from = ((_a = this.ka) == null ? void 0 : _a.call(this)) || 0;
2181
2184
  runWithOwner(this.S, () => {
2182
2185
  if (newLen === 0) {
2183
- if (this.q !== 0) {
2186
+ if (this.o !== 0) {
2184
2187
  this.S.dispose(false);
2185
2188
  this.d = [];
2186
2189
  this.i = [];
2187
- this.q = 0;
2190
+ this.o = 0;
2188
2191
  }
2189
2192
  if (this.T && !this.i[0]) {
2190
2193
  this.i[0] = compute(
@@ -2196,20 +2199,20 @@ function updateRepeat() {
2196
2199
  return;
2197
2200
  }
2198
2201
  const to = from + newLen;
2199
- const prevTo = this.A + this.q;
2200
- if (this.q === 0 && this.d[0])
2202
+ const prevTo = this.z + this.o;
2203
+ if (this.o === 0 && this.d[0])
2201
2204
  this.d[0].dispose();
2202
2205
  for (let i = to; i < prevTo; i++)
2203
- this.d[i - this.A].dispose();
2204
- if (this.A < from) {
2205
- let i = this.A;
2206
- while (i < from && i < this.q)
2206
+ this.d[i - this.z].dispose();
2207
+ if (this.z < from) {
2208
+ let i = this.z;
2209
+ while (i < from && i < this.o)
2207
2210
  this.d[i++].dispose();
2208
- this.d.splice(0, from - this.A);
2209
- this.i.splice(0, from - this.A);
2210
- } else if (this.A > from) {
2211
- let i = prevTo - this.A - 1;
2212
- let difference = this.A - from;
2211
+ this.d.splice(0, from - this.z);
2212
+ this.i.splice(0, from - this.z);
2213
+ } else if (this.z > from) {
2214
+ let i = prevTo - this.z - 1;
2215
+ let difference = this.z - from;
2213
2216
  this.d.length = this.i.length = newLen;
2214
2217
  while (i >= difference) {
2215
2218
  this.d[i] = this.d[i - difference];
@@ -2232,8 +2235,8 @@ function updateRepeat() {
2232
2235
  );
2233
2236
  }
2234
2237
  this.i = this.i.slice(0, newLen);
2235
- this.A = from;
2236
- this.q = newLen;
2238
+ this.z = from;
2239
+ this.o = newLen;
2237
2240
  });
2238
2241
  return this.i;
2239
2242
  }
@@ -2253,14 +2256,14 @@ var BoundaryComputation = class extends EagerComputation {
2253
2256
  if (this.U & LOADING_BIT && !(this.h & UNINITIALIZED_BIT || ActiveTransition)) {
2254
2257
  flags &= ~LOADING_BIT;
2255
2258
  }
2256
- this.m.notify(this, this.U, flags);
2259
+ getQueue(this).notify(this, this.U, flags);
2257
2260
  return this.l;
2258
2261
  }
2259
2262
  };
2260
2263
  function createBoundChildren(owner, fn, queue, mask) {
2261
- const parentQueue = owner.m;
2262
- parentQueue.addChild(owner.m = queue);
2263
- onCleanup(() => parentQueue.removeChild(owner.m));
2264
+ const parentQueue = owner.B;
2265
+ parentQueue.addChild(owner.B = queue);
2266
+ onCleanup(() => parentQueue.removeChild(owner.B));
2264
2267
  return compute(
2265
2268
  owner,
2266
2269
  () => {
@@ -2271,27 +2274,27 @@ function createBoundChildren(owner, fn, queue, mask) {
2271
2274
  );
2272
2275
  }
2273
2276
  var ConditionalQueue = class extends Queue {
2274
- u;
2277
+ t;
2275
2278
  V = /* @__PURE__ */ new Set();
2276
- t = /* @__PURE__ */ new Set();
2279
+ s = /* @__PURE__ */ new Set();
2277
2280
  constructor(disabled) {
2278
2281
  super();
2279
- this.u = disabled;
2282
+ this.t = disabled;
2280
2283
  }
2281
2284
  run(type) {
2282
- if (!type || this.u.read())
2285
+ if (!type || this.t.read())
2283
2286
  return;
2284
2287
  return super.run(type);
2285
2288
  }
2286
2289
  notify(node, type, flags) {
2287
- if (ActiveTransition && ActiveTransition.p.has(this))
2288
- return ActiveTransition.p.get(this).notify(node, type, flags);
2289
- if (this.u.read()) {
2290
+ if (ActiveTransition && ActiveTransition.r.has(this))
2291
+ return ActiveTransition.r.get(this).notify(node, type, flags);
2292
+ if (this.t.read()) {
2290
2293
  if (type & LOADING_BIT) {
2291
2294
  if (flags & LOADING_BIT) {
2292
- this.t.add(node);
2295
+ this.s.add(node);
2293
2296
  type &= ~LOADING_BIT;
2294
- } else if (this.t.delete(node))
2297
+ } else if (this.s.delete(node))
2295
2298
  type &= ~LOADING_BIT;
2296
2299
  }
2297
2300
  if (type & ERROR_BIT) {
@@ -2305,43 +2308,43 @@ var ConditionalQueue = class extends Queue {
2305
2308
  return type ? super.notify(node, type, flags) : true;
2306
2309
  }
2307
2310
  merge(queue) {
2308
- queue.t.forEach((n) => this.notify(n, LOADING_BIT, LOADING_BIT));
2311
+ queue.s.forEach((n) => this.notify(n, LOADING_BIT, LOADING_BIT));
2309
2312
  queue.V.forEach((n) => this.notify(n, ERROR_BIT, ERROR_BIT));
2310
2313
  super.merge(queue);
2311
2314
  }
2312
2315
  };
2313
2316
  var CollectionQueue = class extends Queue {
2314
- I;
2317
+ J;
2315
2318
  d = /* @__PURE__ */ new Set();
2316
- u = new Computation(false, null, { pureWrite: true });
2319
+ t = new Computation(false, null, { pureWrite: true });
2317
2320
  constructor(type) {
2318
2321
  super();
2319
- this.I = type;
2322
+ this.J = type;
2320
2323
  }
2321
2324
  run(type) {
2322
- if (!type || this.u.read())
2325
+ if (!type || this.t.read())
2323
2326
  return;
2324
2327
  return super.run(type);
2325
2328
  }
2326
2329
  notify(node, type, flags) {
2327
- if (ActiveTransition && ActiveTransition.p.has(this))
2328
- return ActiveTransition.p.get(this).notify(node, type, flags);
2329
- if (!(type & this.I))
2330
+ if (ActiveTransition && ActiveTransition.r.has(this))
2331
+ return ActiveTransition.r.get(this).notify(node, type, flags);
2332
+ if (!(type & this.J))
2330
2333
  return super.notify(node, type, flags);
2331
- if (flags & this.I) {
2334
+ if (flags & this.J) {
2332
2335
  this.d.add(node);
2333
2336
  if (this.d.size === 1)
2334
- this.u.write(true);
2337
+ this.t.write(true);
2335
2338
  } else if (this.d.size > 0) {
2336
2339
  this.d.delete(node);
2337
2340
  if (this.d.size === 0)
2338
- this.u.write(false);
2341
+ this.t.write(false);
2339
2342
  }
2340
- type &= ~this.I;
2343
+ type &= ~this.J;
2341
2344
  return type ? super.notify(node, type, flags) : true;
2342
2345
  }
2343
2346
  merge(queue) {
2344
- queue.d.forEach((n) => this.notify(n, this.I, this.I));
2347
+ queue.d.forEach((n) => this.notify(n, this.J, this.J));
2345
2348
  super.merge(queue);
2346
2349
  }
2347
2350
  };
@@ -2352,25 +2355,25 @@ function createBoundary(fn, condition) {
2352
2355
  );
2353
2356
  const tree = createBoundChildren(owner, fn, queue, 0);
2354
2357
  new EagerComputation(void 0, () => {
2355
- const disabled = queue.u.read();
2358
+ const disabled = queue.t.read();
2356
2359
  tree.U = disabled ? ERROR_BIT | LOADING_BIT : 0;
2357
2360
  if (!disabled) {
2358
- queue.t.forEach((node) => queue.notify(node, LOADING_BIT, LOADING_BIT));
2361
+ queue.s.forEach((node) => queue.notify(node, LOADING_BIT, LOADING_BIT));
2359
2362
  queue.V.forEach((node) => queue.notify(node, ERROR_BIT, ERROR_BIT));
2360
- queue.t.clear();
2363
+ queue.s.clear();
2361
2364
  queue.V.clear();
2362
2365
  }
2363
2366
  });
2364
- return () => queue.u.read() ? void 0 : tree.read();
2367
+ return () => queue.t.read() ? void 0 : tree.read();
2365
2368
  }
2366
2369
  function createCollectionBoundary(type, fn, fallback) {
2367
2370
  const owner = new Owner();
2368
2371
  const queue = new CollectionQueue(type);
2369
2372
  const tree = createBoundChildren(owner, fn, queue, type);
2370
2373
  const decision = new Computation(void 0, () => {
2371
- if (!queue.u.read()) {
2374
+ if (!queue.t.read()) {
2372
2375
  const resolved = tree.read();
2373
- if (!untrack(() => queue.u.read()))
2376
+ if (!untrack(() => queue.t.read()))
2374
2377
  return resolved;
2375
2378
  }
2376
2379
  return fallback(queue);
@@ -2384,13 +2387,12 @@ function createErrorBoundary(fn, fallback) {
2384
2387
  return createCollectionBoundary(ERROR_BIT, fn, (queue) => {
2385
2388
  let node = getTransitionSource(queue.d.values().next().value);
2386
2389
  return fallback(node.L, () => {
2387
- var _a;
2388
2390
  incrementClock();
2389
2391
  for (let node2 of queue.d) {
2390
2392
  if (ActiveTransition && !node2.e)
2391
2393
  node2 = cloneGraph(node2);
2392
2394
  node2.c = STATE_DIRTY;
2393
- (_a = node2.m) == null ? void 0 : _a.enqueue(node2.C, node2.E.bind(node2));
2395
+ getQueue(node2).enqueue(node2.C, node2.F.bind(node2));
2394
2396
  }
2395
2397
  });
2396
2398
  });