@solidjs/signals 0.4.6 → 0.4.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/prod.js CHANGED
@@ -120,7 +120,7 @@ var Queue = class {
120
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  this.f[0].push.apply(this.f[0], queue.f[0]);
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  this.f[1].push.apply(this.f[1], queue.f[1]);
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  for (let i = 0; i < queue.e.length; i++) {
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- const og = this.e.find((c) => c.g === queue.e[i].g);
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+ const og = this.e.find((c) => c.h === queue.e[i].h);
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  if (og)
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  og.merge(queue.e[i]);
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  else
@@ -143,7 +143,7 @@ var Transition = class _Transition {
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  s = /* @__PURE__ */ new Set();
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  R = /* @__PURE__ */ new Set();
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  W = /* @__PURE__ */ new Set();
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- I = false;
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+ J = false;
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  f = [[], []];
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  u = /* @__PURE__ */ new Map();
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  E = [];
@@ -219,7 +219,7 @@ var Transition = class _Transition {
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  this.f[1].push.apply(this.f[1], queue.f[1]);
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  this.E.push.apply(this.E, queue.E);
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  for (let i = 0; i < queue.e.length; i++) {
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- const og = this.e.find((c) => c.g === queue.e[i].g);
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+ const og = this.e.find((c) => c.h === queue.e[i].h);
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  if (og)
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  og.merge(queue.e[i]);
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  else
@@ -234,9 +234,9 @@ var Transition = class _Transition {
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  queueMicrotask(() => this.flush());
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  }
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  runTransition(fn, force = false) {
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- if (this.I) {
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- if (this.I instanceof _Transition)
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- return this.I.runTransition(fn, force);
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+ if (this.J) {
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+ if (this.J instanceof _Transition)
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+ return this.J.runTransition(fn, force);
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  if (!force)
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  throw new Error("Transition already completed");
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  fn();
@@ -260,12 +260,12 @@ var Transition = class _Transition {
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  }
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  }
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  addOptimistic(fn) {
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- if (fn.l && fn.l !== this) {
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- mergeTransitions(fn.l, this);
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- ActiveTransition = fn.l;
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+ if (fn.j && fn.j !== this) {
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+ mergeTransitions(fn.j, this);
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+ ActiveTransition = fn.j;
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  return;
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  }
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- fn.l = this;
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+ fn.j = this;
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  this.W.add(fn);
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  }
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  };
@@ -274,12 +274,12 @@ function transition(fn) {
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  queueMicrotask(() => t.runTransition(() => fn((fn2) => t.runTransition(fn2))));
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  }
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  function cloneGraph(node) {
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- if (node.l) {
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- if (node.l !== ActiveTransition) {
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- mergeTransitions(node.l, ActiveTransition);
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- ActiveTransition = node.l;
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+ if (node.j) {
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+ if (node.j !== ActiveTransition) {
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+ mergeTransitions(node.j, ActiveTransition);
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+ ActiveTransition = node.j;
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  }
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- return node.l.a.get(node);
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+ return node.j.a.get(node);
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  }
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  const clone = Object.create(Object.getPrototypeOf(node));
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  Object.assign(clone, node, {
@@ -287,10 +287,12 @@ function cloneGraph(node) {
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  r: null,
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  b: null,
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  a: node.a ? [...node.a] : null,
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- g: node
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+ h: node
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  });
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+ if (clone.F)
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+ clone.g |= UNINITIALIZED_BIT;
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  ActiveTransition.a.set(node, clone);
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- node.l = ActiveTransition;
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+ node.j = ActiveTransition;
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  if (node.a) {
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  for (let i = 0; i < node.a.length; i++)
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  node.a[i].b.push(clone);
@@ -298,7 +300,7 @@ function cloneGraph(node) {
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  if (node.b) {
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  clone.b = [];
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  for (let i = 0, length = node.b.length; i < length; i++) {
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- !node.b[i].g && clone.b.push(cloneGraph(node.b[i]));
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+ !node.b[i].h && clone.b.push(cloneGraph(node.b[i]));
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  }
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  }
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  return clone;
@@ -311,7 +313,7 @@ function replaceSourceObservers(node, transition2) {
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  transitionSource = transition2.a.get(node.a[i]);
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  source = transitionSource || node.a[i];
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  if (source.b && (swap = source.b.indexOf(node)) !== -1) {
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- source.b[swap] = transitionSource ? node.g : source.b[source.b.length - 1];
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+ source.b[swap] = transitionSource ? node.h : source.b[source.b.length - 1];
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  !transitionSource && source.b.pop();
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  }
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  }
@@ -319,15 +321,15 @@ function replaceSourceObservers(node, transition2) {
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  function cloneQueue(queue, parent, clonedQueues) {
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  const clone = Object.create(Object.getPrototypeOf(queue));
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  Object.assign(clone, queue, {
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- g: queue,
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+ h: queue,
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  m: parent,
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  e: [],
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  enqueue(type, fn) {
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  ActiveTransition?.enqueue(type, fn);
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  },
328
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  notify(node, type, flags) {
329
- node = node.g || node;
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- if (!clone.F || type & LOADING_BIT) {
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+ node = node.h || node;
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+ if (!clone.G || type & LOADING_BIT) {
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  type &= ~LOADING_BIT;
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  ActiveTransition?.notify(node, LOADING_BIT, flags);
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  if (!type)
@@ -344,7 +346,7 @@ function cloneQueue(queue, parent, clonedQueues) {
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  }
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  function resolveQueues(children) {
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  for (const child of children) {
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- const og = child.g;
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+ const og = child.h;
348
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  if (og) {
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  const clonedChildren = child.e;
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  delete child.enqueue;
@@ -352,47 +354,49 @@ function resolveQueues(children) {
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  delete child.m;
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  delete child.e;
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  Object.assign(og, child);
355
- delete og.g;
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+ delete og.h;
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  resolveQueues(clonedChildren);
357
- } else if (child.m.g) {
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- child.m.g.addChild(child);
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+ } else if (child.m.h) {
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+ child.m.h.addChild(child);
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  }
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  }
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  }
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  function mergeTransitions(t1, t2) {
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  t2.a.forEach((value, key) => {
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- key.l = t1;
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+ key.j = t1;
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  t1.a.set(key, value);
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  });
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  t2.W.forEach((c) => {
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- c.l = t1;
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+ c.j = t1;
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  t1.W.add(c);
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  });
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  t2.R.forEach((p) => t1.R.add(p));
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  t2.s.forEach((n) => t1.s.add(n));
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  t1.merge(t2);
374
- t2.I = t1;
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+ t2.J = t1;
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  }
376
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  function finishTransition(transition2) {
377
- if (transition2.I || transition2.X || transition2.R.size || transition2.s.size)
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+ if (transition2.J || transition2.X || transition2.R.size || transition2.s.size)
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  return;
379
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  for (const [source, clone] of transition2.a) {
380
- if (source === clone || source.l !== transition2)
382
+ if (source === clone || source.j !== transition2)
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  continue;
382
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  if (clone.a)
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  replaceSourceObservers(clone, transition2);
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- source.dispose(false);
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- source.emptyDisposal();
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- Object.assign(source, clone);
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- delete source.g;
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- delete source.l;
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+ if (!(clone.g === UNINITIALIZED_BIT)) {
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+ source.dispose(false);
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+ source.emptyDisposal();
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+ Object.assign(source, clone);
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+ delete source.h;
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+ }
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+ delete source.j;
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  }
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  globalQueue.f[0].push.apply(globalQueue.f[0], transition2.f[0]);
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  globalQueue.f[1].push.apply(globalQueue.f[1], transition2.f[1]);
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  resolveQueues(transition2.e);
393
- transition2.I = true;
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+ transition2.J = true;
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  for (const reset of transition2.W) {
395
- delete reset.l;
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+ delete reset.j;
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  reset();
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  }
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  globalQueue.flush();
@@ -419,7 +423,7 @@ var Owner = class {
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  c = STATE_CLEAN;
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  n = null;
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  w = defaultContext;
422
- k = globalQueue;
426
+ l = globalQueue;
423
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  ea = 0;
424
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  id = null;
425
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  constructor(id = null, skipAppend = false) {
@@ -440,8 +444,8 @@ var Owner = class {
440
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  if (child.w !== this.w) {
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  child.w = { ...this.w, ...child.w };
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  }
443
- if (this.k)
444
- child.k = this.k;
447
+ if (this.l)
448
+ child.l = this.l;
445
449
  }
446
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  dispose(self = true) {
447
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  if (this.c === STATE_DISPOSED)
@@ -449,20 +453,20 @@ var Owner = class {
449
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  let head = self ? this.B || this.m : this, current = this.r, next = null;
450
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  while (current && current.m === this) {
451
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  current.dispose(true);
452
- current.J();
456
+ current.K();
453
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  next = current.r;
454
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  current.r = null;
455
459
  current = next;
456
460
  }
457
461
  this.ea = 0;
458
462
  if (self)
459
- this.J();
463
+ this.K();
460
464
  if (current)
461
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  current.B = !self ? this : this.B;
462
466
  if (head)
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  head.r = current;
464
468
  }
465
- J() {
469
+ K() {
466
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  if (this.B)
467
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  this.B.r = null;
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  this.m = null;
@@ -552,9 +556,9 @@ var UNCHANGED = Symbol(0);
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  var Computation = class extends Owner {
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  a = null;
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  b = null;
555
- j;
556
- K;
559
+ k;
557
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  L;
561
+ F;
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  // Used in __DEV__ mode, hopefully removed in production
559
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  ka;
560
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  // Using false is an optimization as an alternative to _equals: () => false
@@ -563,19 +567,19 @@ var Computation = class extends Owner {
563
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  da;
564
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  ga = false;
565
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  /** Whether the computation is an error or has ancestors that are unresolved */
566
- h = 0;
570
+ g = 0;
567
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  /** Which flags raised by sources are handled, vs. being passed through. */
568
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  aa = DEFAULT_FLAGS;
569
573
  M = -1;
570
- G = false;
571
- l;
572
- g;
574
+ H = false;
575
+ j;
576
+ h;
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577
  constructor(initialValue, compute2, options) {
574
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  super(options?.id, compute2 === null);
575
- this.L = compute2;
579
+ this.F = compute2;
576
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  this.c = compute2 ? STATE_DIRTY : STATE_CLEAN;
577
- this.h = compute2 && initialValue === void 0 ? UNINITIALIZED_BIT : 0;
578
- this.j = initialValue;
581
+ this.g = compute2 && initialValue === void 0 ? UNINITIALIZED_BIT : 0;
582
+ this.k = initialValue;
579
583
  if (options?.equals !== void 0)
580
584
  this.$ = options.equals;
581
585
  if (options?.pureWrite)
@@ -583,17 +587,17 @@ var Computation = class extends Owner {
583
587
  if (options?.unobserved)
584
588
  this.da = options?.unobserved;
585
589
  if (ActiveTransition) {
586
- this.l = ActiveTransition;
590
+ this.j = ActiveTransition;
587
591
  ActiveTransition.a.set(this, this);
588
592
  }
589
593
  }
590
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  fa() {
591
595
  track(this);
592
- newFlags |= this.h & ~currentMask;
593
- if (this.h & ERROR_BIT) {
594
- throw this.K;
596
+ newFlags |= this.g & ~currentMask;
597
+ if (this.g & ERROR_BIT) {
598
+ throw this.L;
595
599
  } else {
596
- return this.j;
600
+ return this.k;
597
601
  }
598
602
  }
599
603
  /**
@@ -601,16 +605,16 @@ var Computation = class extends Owner {
601
605
  * Automatically re-executes the surrounding computation when the value changes
602
606
  */
603
607
  read() {
604
- if (ActiveTransition && (ActiveTransition.a.has(this) || !this.g && this.h & UNINITIALIZED_BIT)) {
608
+ if (ActiveTransition && (ActiveTransition.a.has(this) || !this.h && this.g & UNINITIALIZED_BIT)) {
605
609
  const clone = ActiveTransition.a.get(this) || cloneGraph(this);
606
610
  if (clone !== this)
607
611
  return clone.read();
608
612
  }
609
- if (this.L) {
610
- if (this.h & ERROR_BIT && this.M <= clock)
613
+ if (this.F) {
614
+ if (this.g & ERROR_BIT && this.M <= clock)
611
615
  update(this);
612
616
  else
613
- this.H();
617
+ this.I();
614
618
  }
615
619
  return this.fa();
616
620
  }
@@ -622,42 +626,42 @@ var Computation = class extends Owner {
622
626
  * before continuing
623
627
  */
624
628
  wait() {
625
- if (ActiveTransition && (ActiveTransition.a.has(this) || !this.g && this.h & UNINITIALIZED_BIT)) {
629
+ if (ActiveTransition && (ActiveTransition.a.has(this) || !this.h && this.g & UNINITIALIZED_BIT)) {
626
630
  const clone = ActiveTransition.a.get(this) || cloneGraph(this);
627
631
  if (clone !== this)
628
632
  return clone.wait();
629
633
  }
630
- if (this.L) {
631
- if (this.h & ERROR_BIT && this.M <= clock)
634
+ if (this.F) {
635
+ if (this.g & ERROR_BIT && this.M <= clock)
632
636
  update(this);
633
637
  else
634
- this.H();
638
+ this.I();
635
639
  }
636
- if ((notStale || this.h & UNINITIALIZED_BIT) && this.h & LOADING_BIT) {
640
+ if ((notStale || this.g & UNINITIALIZED_BIT) && this.g & LOADING_BIT) {
637
641
  track(this);
638
642
  throw new NotReadyError();
639
643
  }
640
- if (staleCheck && this.h & LOADING_BIT) {
641
- staleCheck.j = true;
644
+ if (staleCheck && this.g & LOADING_BIT) {
645
+ staleCheck.k = true;
642
646
  }
643
647
  return this.fa();
644
648
  }
645
649
  /** Update the computation with a new value. */
646
650
  write(value, flags = 0, raw = false) {
647
- if (ActiveTransition && !this.g) {
651
+ if (ActiveTransition && !this.h) {
648
652
  const clone = cloneGraph(this);
649
653
  if (clone !== this)
650
654
  return clone.write(value, flags, raw);
651
655
  }
652
- const newValue = !raw && typeof value === "function" ? value(this.j) : value;
653
- const valueChanged = newValue !== UNCHANGED && (!!(this.h & UNINITIALIZED_BIT) || // this._stateFlags & LOADING_BIT & ~flags ||
654
- this.$ === false || !this.$(this.j, newValue));
656
+ const newValue = !raw && typeof value === "function" ? value(this.k) : value;
657
+ const valueChanged = newValue !== UNCHANGED && (!!(this.g & UNINITIALIZED_BIT) || // this._stateFlags & LOADING_BIT & ~flags ||
658
+ this.$ === false || !this.$(this.k, newValue));
655
659
  if (valueChanged) {
656
- this.j = newValue;
657
- this.K = void 0;
660
+ this.k = newValue;
661
+ this.L = void 0;
658
662
  }
659
- const changedFlagsMask = this.h ^ flags, changedFlags = changedFlagsMask & flags;
660
- this.h = flags;
663
+ const changedFlagsMask = this.g ^ flags, changedFlags = changedFlagsMask & flags;
664
+ this.g = flags;
661
665
  this.M = clock + 1;
662
666
  if (this.b) {
663
667
  for (let i = 0; i < this.b.length; i++) {
@@ -668,15 +672,15 @@ var Computation = class extends Owner {
668
672
  }
669
673
  }
670
674
  }
671
- return this.j;
675
+ return this.k;
672
676
  }
673
677
  /**
674
678
  * Set the current node's state, and recursively mark all of this node's observers as STATE_CHECK
675
679
  */
676
680
  x(state, skipQueue) {
677
- if (this.c >= state && !this.G)
681
+ if (this.c >= state && !this.H)
678
682
  return;
679
- this.G = !!skipQueue;
683
+ this.H = !!skipQueue;
680
684
  this.c = state;
681
685
  if (this.b) {
682
686
  for (let i = 0; i < this.b.length; i++) {
@@ -699,12 +703,12 @@ var Computation = class extends Owner {
699
703
  }
700
704
  if (this.c >= STATE_CHECK)
701
705
  return;
702
- const prevFlags = this.h & mask;
706
+ const prevFlags = this.g & mask;
703
707
  const deltaFlags = prevFlags ^ newFlags2;
704
708
  if (newFlags2 === prevFlags) ; else if (deltaFlags & prevFlags & mask) {
705
709
  this.x(STATE_CHECK);
706
710
  } else {
707
- this.h ^= deltaFlags;
711
+ this.g ^= deltaFlags;
708
712
  if (this.b) {
709
713
  for (let i = 0; i < this.b.length; i++) {
710
714
  this.b[i].Y(mask, newFlags2);
@@ -713,13 +717,13 @@ var Computation = class extends Owner {
713
717
  }
714
718
  }
715
719
  N(error) {
716
- if (ActiveTransition && !this.g) {
720
+ if (ActiveTransition && !this.h) {
717
721
  const clone = cloneGraph(this);
718
722
  if (clone !== this)
719
723
  return clone.N(error);
720
724
  }
721
- this.K = error;
722
- this.write(UNCHANGED, this.h & ~LOADING_BIT | ERROR_BIT | UNINITIALIZED_BIT);
725
+ this.L = error;
726
+ this.write(UNCHANGED, this.g & ~LOADING_BIT | ERROR_BIT | UNINITIALIZED_BIT);
723
727
  }
724
728
  /**
725
729
  * This is the core part of the reactivity system, which makes sure that the values are updated
@@ -728,8 +732,8 @@ var Computation = class extends Owner {
728
732
  *
729
733
  * This function will ensure that the value and states we read from the computation are up to date
730
734
  */
731
- H() {
732
- if (!this.L) {
735
+ I() {
736
+ if (!this.F) {
733
737
  return;
734
738
  }
735
739
  if (this.c === STATE_DISPOSED) {
@@ -742,8 +746,8 @@ var Computation = class extends Owner {
742
746
  if (this.c === STATE_CHECK) {
743
747
  for (let i = 0; i < this.a.length; i++) {
744
748
  const source = ActiveTransition && ActiveTransition.a.get(this.a[i]) || this.a[i];
745
- source.H();
746
- observerFlags |= source.h & ~UNINITIALIZED_BIT;
749
+ source.I();
750
+ observerFlags |= source.g & ~UNINITIALIZED_BIT;
747
751
  if (this.c === STATE_DIRTY) {
748
752
  break;
749
753
  }
@@ -759,17 +763,17 @@ var Computation = class extends Owner {
759
763
  /**
760
764
  * Remove ourselves from the owner graph and the computation graph
761
765
  */
762
- J() {
766
+ K() {
763
767
  if (this.c === STATE_DISPOSED)
764
768
  return;
765
769
  if (this.a)
766
770
  removeSourceObservers(this, 0);
767
- super.J();
771
+ super.K();
768
772
  }
769
773
  };
770
774
  function track(computation) {
771
- if (ActiveTransition && computation.g)
772
- computation = computation.g;
775
+ if (ActiveTransition && computation.h)
776
+ computation = computation.h;
773
777
  if (currentObserver) {
774
778
  if (!newSources && currentObserver.a && currentObserver.a[newSourcesIndex] === computation) {
775
779
  newSourcesIndex++;
@@ -779,7 +783,7 @@ function track(computation) {
779
783
  newSources.push(computation);
780
784
  }
781
785
  if (updateCheck) {
782
- updateCheck.j = computation.M > currentObserver.M;
786
+ updateCheck.k = computation.M > currentObserver.M;
783
787
  }
784
788
  }
785
789
  }
@@ -791,11 +795,11 @@ function update(node) {
791
795
  try {
792
796
  node.dispose(false);
793
797
  node.emptyDisposal();
794
- const result = compute(node, node.L, node);
798
+ const result = compute(node, node.F, node);
795
799
  node.write(result, newFlags, true);
796
800
  } catch (error) {
797
801
  if (error instanceof NotReadyError) {
798
- node.write(UNCHANGED, newFlags | LOADING_BIT | node.h & UNINITIALIZED_BIT);
802
+ node.write(UNCHANGED, newFlags | LOADING_BIT | node.g & UNINITIALIZED_BIT);
799
803
  } else {
800
804
  node.N(error);
801
805
  }
@@ -855,20 +859,20 @@ function untrack(fn) {
855
859
  }
856
860
  function hasUpdated(fn) {
857
861
  const current = updateCheck;
858
- updateCheck = { j: false };
862
+ updateCheck = { k: false };
859
863
  try {
860
864
  fn();
861
- return updateCheck.j;
865
+ return updateCheck.k;
862
866
  } finally {
863
867
  updateCheck = current;
864
868
  }
865
869
  }
866
870
  function pendingCheck(fn, loadingValue) {
867
871
  const current = staleCheck;
868
- staleCheck = { j: false };
872
+ staleCheck = { k: false };
869
873
  try {
870
874
  latest(fn);
871
- return staleCheck.j;
875
+ return staleCheck.k;
872
876
  } catch (err) {
873
877
  if (!(err instanceof NotReadyError))
874
878
  return false;
@@ -913,7 +917,7 @@ function runWithObserver(observer, run) {
913
917
  if (error instanceof NotReadyError) {
914
918
  observer.write(
915
919
  UNCHANGED,
916
- newFlags | LOADING_BIT | observer.h & UNINITIALIZED_BIT
920
+ newFlags | LOADING_BIT | observer.g & UNINITIALIZED_BIT
917
921
  );
918
922
  } else {
919
923
  observer.N(error);
@@ -948,7 +952,7 @@ function compute(owner, fn, observer) {
948
952
  currentMask = observer?.aa ?? DEFAULT_FLAGS;
949
953
  notStale = true;
950
954
  try {
951
- return fn.call(observer, observer ? observer.j : void 0);
955
+ return fn.call(observer, observer ? observer.k : void 0);
952
956
  } finally {
953
957
  setOwner(prevOwner);
954
958
  currentObserver = prevObserver;
@@ -972,36 +976,36 @@ var Effect = class extends Computation {
972
976
  this._ = initialValue;
973
977
  this.A = options?.render ? EFFECT_RENDER : EFFECT_USER;
974
978
  if (this.A === EFFECT_RENDER) {
975
- this.L = function(p) {
976
- return !this.g && clock > this.k.created && !(this.h & ERROR_BIT) ? latest(() => compute2(p)) : compute2(p);
979
+ this.F = function(p) {
980
+ return !this.h && clock > this.l.created && !(this.g & ERROR_BIT) ? latest(() => compute2(p)) : compute2(p);
977
981
  };
978
982
  }
979
- this.H();
980
- !options?.defer && (this.A === EFFECT_USER ? this.k.enqueue(this.A, this.C.bind(this)) : this.C(this.A));
983
+ this.I();
984
+ !options?.defer && (this.A === EFFECT_USER ? this.l.enqueue(this.A, this.C.bind(this)) : this.C(this.A));
981
985
  }
982
986
  write(value, flags = 0) {
983
987
  if (this.c == STATE_DIRTY) {
984
- this.h = flags;
988
+ this.g = flags;
985
989
  if (this.A === EFFECT_RENDER) {
986
- this.k.notify(this, LOADING_BIT | ERROR_BIT, this.h);
990
+ this.l.notify(this, LOADING_BIT | ERROR_BIT, this.g);
987
991
  }
988
992
  }
989
993
  if (value === UNCHANGED)
990
- return this.j;
991
- this.j = value;
994
+ return this.k;
995
+ this.k = value;
992
996
  this.ca = true;
993
- this.K = void 0;
997
+ this.L = void 0;
994
998
  return value;
995
999
  }
996
1000
  x(state, skipQueue) {
997
1001
  if (this.c >= state || skipQueue)
998
1002
  return;
999
1003
  if (this.c === STATE_CLEAN)
1000
- this.k.enqueue(this.A, this.C.bind(this));
1004
+ this.l.enqueue(this.A, this.C.bind(this));
1001
1005
  this.c = state;
1002
1006
  }
1003
1007
  Y(mask, newFlags2) {
1004
- if (this.g) {
1008
+ if (this.h) {
1005
1009
  if (this.c >= STATE_DIRTY)
1006
1010
  return;
1007
1011
  if (mask & 3) {
@@ -1012,9 +1016,9 @@ var Effect = class extends Computation {
1012
1016
  super.Y(mask, newFlags2);
1013
1017
  }
1014
1018
  N(error) {
1015
- this.K = error;
1016
- this.k.notify(this, LOADING_BIT, 0);
1017
- this.h = ERROR_BIT;
1019
+ this.L = error;
1020
+ this.l.notify(this, LOADING_BIT, 0);
1021
+ this.g = ERROR_BIT;
1018
1022
  if (this.A === EFFECT_USER) {
1019
1023
  try {
1020
1024
  return this.Z ? this.Z(error, () => {
@@ -1025,10 +1029,10 @@ var Effect = class extends Computation {
1025
1029
  error = e;
1026
1030
  }
1027
1031
  }
1028
- if (!this.k.notify(this, ERROR_BIT, ERROR_BIT))
1032
+ if (!this.l.notify(this, ERROR_BIT, ERROR_BIT))
1029
1033
  throw error;
1030
1034
  }
1031
- J() {
1035
+ K() {
1032
1036
  if (this.c === STATE_DISPOSED)
1033
1037
  return;
1034
1038
  this.ba = void 0;
@@ -1036,21 +1040,21 @@ var Effect = class extends Computation {
1036
1040
  this.Z = void 0;
1037
1041
  this.O?.();
1038
1042
  this.O = void 0;
1039
- this.k.notify(this, ERROR_BIT | LOADING_BIT, 0);
1040
- super.J();
1043
+ this.l.notify(this, ERROR_BIT | LOADING_BIT, 0);
1044
+ super.K();
1041
1045
  }
1042
1046
  C(type) {
1043
1047
  if (type) {
1044
- const effect = this.g || this;
1048
+ const effect = this.h || this;
1045
1049
  if (effect.ca && effect.c !== STATE_DISPOSED) {
1046
1050
  effect.O?.();
1047
1051
  try {
1048
- effect.O = effect.ba(effect.j, effect._);
1052
+ effect.O = effect.ba(effect.k, effect._);
1049
1053
  } catch (e) {
1050
- if (!effect.k.notify(effect, ERROR_BIT, ERROR_BIT))
1054
+ if (!effect.l.notify(effect, ERROR_BIT, ERROR_BIT))
1051
1055
  throw e;
1052
1056
  } finally {
1053
- effect._ = effect.j;
1057
+ effect._ = effect.k;
1054
1058
  effect.ca = false;
1055
1059
  }
1056
1060
  }
@@ -1061,13 +1065,13 @@ var Effect = class extends Computation {
1061
1065
  var EagerComputation = class extends Computation {
1062
1066
  constructor(initialValue, compute2, options) {
1063
1067
  super(initialValue, compute2, options);
1064
- !options?.defer && this.H();
1068
+ !options?.defer && this.I();
1065
1069
  }
1066
1070
  x(state, skipQueue) {
1067
- if (this.c >= state && !this.G)
1071
+ if (this.c >= state && !this.H)
1068
1072
  return;
1069
- if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.G))
1070
- this.k.enqueue(EFFECT_PURE, this.C.bind(this));
1073
+ if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.H))
1074
+ this.l.enqueue(EFFECT_PURE, this.C.bind(this));
1071
1075
  super.x(state, skipQueue);
1072
1076
  }
1073
1077
  C() {
@@ -1080,12 +1084,12 @@ var FirewallComputation = class extends Computation {
1080
1084
  super(void 0, compute2);
1081
1085
  }
1082
1086
  x(state, skipQueue) {
1083
- if (this.c >= state && !this.G)
1087
+ if (this.c >= state && !this.H)
1084
1088
  return;
1085
- if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.G))
1086
- this.k.enqueue(EFFECT_PURE, this.C.bind(this));
1089
+ if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.H))
1090
+ this.l.enqueue(EFFECT_PURE, this.C.bind(this));
1087
1091
  super.x(state, true);
1088
- this.G = !!skipQueue;
1092
+ this.H = !!skipQueue;
1089
1093
  }
1090
1094
  C() {
1091
1095
  this.c !== STATE_CLEAN && runTop(this);
@@ -1100,7 +1104,7 @@ function runTop(node) {
1100
1104
  }
1101
1105
  for (let i = ancestors.length - 1; i >= 0; i--) {
1102
1106
  if (ancestors[i].c !== STATE_DISPOSED)
1103
- ancestors[i].H();
1107
+ ancestors[i].I();
1104
1108
  }
1105
1109
  }
1106
1110
 
@@ -1234,7 +1238,7 @@ var storeTraps = {
1234
1238
  return desc.get.call(receiver);
1235
1239
  }
1236
1240
  if (Writing?.has(receiver)) {
1237
- let value2 = tracked && (overridden || !proxySource) ? tracked.j : storeValue[property];
1241
+ let value2 = tracked && (overridden || !proxySource) ? tracked.k : storeValue[property];
1238
1242
  value2 === $DELETED && (value2 = void 0);
1239
1243
  if (!isWrappable(value2))
1240
1244
  return value2;
@@ -1771,7 +1775,7 @@ function createMemo(compute2, value, options) {
1771
1775
  return resolvedValue;
1772
1776
  }
1773
1777
  resolvedValue = node.wait();
1774
- if (!node.a?.length && node.r?.m !== node && !(node.h & UNINITIALIZED_BIT)) {
1778
+ if (!node.a?.length && node.r?.m !== node && !(node.g & UNINITIALIZED_BIT)) {
1775
1779
  node.dispose();
1776
1780
  node = void 0;
1777
1781
  }
@@ -1833,12 +1837,12 @@ function createAsync(compute2, value, options) {
1833
1837
  const read = node.wait.bind(node);
1834
1838
  read.refresh = () => {
1835
1839
  let n = node;
1836
- if (ActiveTransition && !node.g) {
1840
+ if (ActiveTransition && !node.h) {
1837
1841
  n = cloneGraph(node);
1838
1842
  }
1839
1843
  n.c = STATE_DIRTY;
1840
1844
  refreshing = true;
1841
- n.H();
1845
+ n.I();
1842
1846
  };
1843
1847
  return read;
1844
1848
  }
@@ -1906,7 +1910,7 @@ function createOptimistic(initial, compute2, key) {
1906
1910
  if (!ActiveTransition)
1907
1911
  throw new Error("createOptimistic can only be updated inside a transition");
1908
1912
  ActiveTransition.addOptimistic(reset2);
1909
- queueMicrotask(() => node.write(v));
1913
+ queueMicrotask(() => reset2.j && node.write(v));
1910
1914
  };
1911
1915
  var write = write2;
1912
1916
  const node = new Computation(initial, null);
@@ -1937,7 +1941,7 @@ function createOptimistic(initial, compute2, key) {
1937
1941
  throw new Error("createOptimistic can only be updated inside a transition");
1938
1942
  ActiveTransition.addOptimistic(reset);
1939
1943
  queueMicrotask(
1940
- () => setStore((s) => {
1944
+ () => reset.j && setStore((s) => {
1941
1945
  lastChange = typeof v === "function" ? v(lastChange) : v;
1942
1946
  compute2(s.value, lastChange);
1943
1947
  })
@@ -2154,17 +2158,17 @@ var BoundaryComputation = class extends EagerComputation {
2154
2158
  }
2155
2159
  write(value, flags) {
2156
2160
  super.write(value, flags & ~this.U);
2157
- if (this.U & LOADING_BIT && !(this.h & UNINITIALIZED_BIT)) {
2161
+ if (this.U & LOADING_BIT && !(this.g & UNINITIALIZED_BIT)) {
2158
2162
  flags &= ~LOADING_BIT;
2159
2163
  }
2160
- this.k.notify(this, this.U, flags);
2161
- return this.j;
2164
+ this.l.notify(this, this.U, flags);
2165
+ return this.k;
2162
2166
  }
2163
2167
  };
2164
2168
  function createBoundChildren(owner, fn, queue, mask) {
2165
- const parentQueue = owner.k;
2166
- parentQueue.addChild(owner.k = queue);
2167
- onCleanup(() => parentQueue.removeChild(owner.k));
2169
+ const parentQueue = owner.l;
2170
+ parentQueue.addChild(owner.l = queue);
2171
+ onCleanup(() => parentQueue.removeChild(owner.l));
2168
2172
  return compute(
2169
2173
  owner,
2170
2174
  () => {
@@ -2215,12 +2219,12 @@ var ConditionalQueue = class extends Queue {
2215
2219
  }
2216
2220
  };
2217
2221
  var CollectionQueue = class extends Queue {
2218
- F;
2222
+ G;
2219
2223
  d = /* @__PURE__ */ new Set();
2220
2224
  t = new Computation(false, null, { pureWrite: true });
2221
2225
  constructor(type) {
2222
2226
  super();
2223
- this.F = type;
2227
+ this.G = type;
2224
2228
  }
2225
2229
  run(type) {
2226
2230
  if (!type || this.t.read())
@@ -2230,9 +2234,9 @@ var CollectionQueue = class extends Queue {
2230
2234
  notify(node, type, flags) {
2231
2235
  if (ActiveTransition && ActiveTransition.u.has(this))
2232
2236
  return ActiveTransition.u.get(this).notify(node, type, flags);
2233
- if (!(type & this.F))
2237
+ if (!(type & this.G))
2234
2238
  return super.notify(node, type, flags);
2235
- if (flags & this.F) {
2239
+ if (flags & this.G) {
2236
2240
  this.d.add(node);
2237
2241
  if (this.d.size === 1)
2238
2242
  this.t.write(true);
@@ -2241,11 +2245,11 @@ var CollectionQueue = class extends Queue {
2241
2245
  if (this.d.size === 0)
2242
2246
  this.t.write(false);
2243
2247
  }
2244
- type &= ~this.F;
2248
+ type &= ~this.G;
2245
2249
  return type ? super.notify(node, type, flags) : true;
2246
2250
  }
2247
2251
  merge(queue) {
2248
- queue.d.forEach((n) => this.notify(n, this.F, this.F));
2252
+ queue.d.forEach((n) => this.notify(n, this.G, this.G));
2249
2253
  super.merge(queue);
2250
2254
  }
2251
2255
  };
@@ -2288,13 +2292,13 @@ function createErrorBoundary(fn, fallback) {
2288
2292
  return createCollectionBoundary(ERROR_BIT, fn, (queue) => {
2289
2293
  let node = queue.d.values().next().value;
2290
2294
  ActiveTransition && ActiveTransition.a.has(node) && (node = ActiveTransition.a.get(node));
2291
- return fallback(node.K, () => {
2295
+ return fallback(node.L, () => {
2292
2296
  incrementClock();
2293
2297
  for (let node2 of queue.d) {
2294
- if (ActiveTransition && !node2.g)
2298
+ if (ActiveTransition && !node2.h)
2295
2299
  node2 = cloneGraph(node2);
2296
2300
  node2.c = STATE_DIRTY;
2297
- node2.k?.enqueue(node2.A, node2.C.bind(node2));
2301
+ node2.l?.enqueue(node2.A, node2.C.bind(node2));
2298
2302
  }
2299
2303
  });
2300
2304
  });