@solidjs/signals 0.4.6 → 0.4.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/node.cjs CHANGED
@@ -123,7 +123,7 @@ var Queue = class {
123
123
  this.f[0].push.apply(this.f[0], queue.f[0]);
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  this.f[1].push.apply(this.f[1], queue.f[1]);
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  for (let i = 0; i < queue.e.length; i++) {
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- const og = this.e.find((c) => c.g === queue.e[i].g);
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+ const og = this.e.find((c) => c.h === queue.e[i].h);
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  if (og)
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  og.merge(queue.e[i]);
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  else
@@ -146,7 +146,7 @@ var Transition = class _Transition {
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  s = /* @__PURE__ */ new Set();
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  R = /* @__PURE__ */ new Set();
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  W = /* @__PURE__ */ new Set();
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- I = false;
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+ J = false;
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  f = [[], []];
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  u = /* @__PURE__ */ new Map();
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  E = [];
@@ -222,7 +222,7 @@ var Transition = class _Transition {
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  this.f[1].push.apply(this.f[1], queue.f[1]);
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  this.E.push.apply(this.E, queue.E);
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  for (let i = 0; i < queue.e.length; i++) {
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- const og = this.e.find((c) => c.g === queue.e[i].g);
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+ const og = this.e.find((c) => c.h === queue.e[i].h);
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  if (og)
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  og.merge(queue.e[i]);
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  else
@@ -237,9 +237,9 @@ var Transition = class _Transition {
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  queueMicrotask(() => this.flush());
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  }
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  runTransition(fn, force = false) {
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- if (this.I) {
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- if (this.I instanceof _Transition)
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- return this.I.runTransition(fn, force);
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+ if (this.J) {
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+ if (this.J instanceof _Transition)
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+ return this.J.runTransition(fn, force);
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  if (!force)
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  throw new Error("Transition already completed");
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  fn();
@@ -263,12 +263,12 @@ var Transition = class _Transition {
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  }
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  }
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  addOptimistic(fn) {
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- if (fn.l && fn.l !== this) {
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- mergeTransitions(fn.l, this);
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- ActiveTransition = fn.l;
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+ if (fn.j && fn.j !== this) {
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+ mergeTransitions(fn.j, this);
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+ ActiveTransition = fn.j;
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  return;
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  }
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- fn.l = this;
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+ fn.j = this;
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  this.W.add(fn);
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  }
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  };
@@ -277,12 +277,12 @@ function transition(fn) {
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  queueMicrotask(() => t.runTransition(() => fn((fn2) => t.runTransition(fn2))));
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  }
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  function cloneGraph(node) {
280
- if (node.l) {
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- if (node.l !== ActiveTransition) {
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- mergeTransitions(node.l, ActiveTransition);
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- ActiveTransition = node.l;
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+ if (node.j) {
281
+ if (node.j !== ActiveTransition) {
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+ mergeTransitions(node.j, ActiveTransition);
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+ ActiveTransition = node.j;
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  }
285
- return node.l.a.get(node);
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+ return node.j.a.get(node);
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  }
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  const clone = Object.create(Object.getPrototypeOf(node));
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  Object.assign(clone, node, {
@@ -290,10 +290,12 @@ function cloneGraph(node) {
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  r: null,
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  b: null,
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  a: node.a ? [...node.a] : null,
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- g: node
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+ h: node
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  });
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+ if (clone.F)
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+ clone.g |= UNINITIALIZED_BIT;
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  ActiveTransition.a.set(node, clone);
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- node.l = ActiveTransition;
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+ node.j = ActiveTransition;
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  if (node.a) {
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  for (let i = 0; i < node.a.length; i++)
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  node.a[i].b.push(clone);
@@ -301,7 +303,7 @@ function cloneGraph(node) {
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  if (node.b) {
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  clone.b = [];
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  for (let i = 0, length = node.b.length; i < length; i++) {
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- !node.b[i].g && clone.b.push(cloneGraph(node.b[i]));
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+ !node.b[i].h && clone.b.push(cloneGraph(node.b[i]));
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  }
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  }
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  return clone;
@@ -314,7 +316,7 @@ function replaceSourceObservers(node, transition2) {
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  transitionSource = transition2.a.get(node.a[i]);
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  source = transitionSource || node.a[i];
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  if (source.b && (swap = source.b.indexOf(node)) !== -1) {
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- source.b[swap] = transitionSource ? node.g : source.b[source.b.length - 1];
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+ source.b[swap] = transitionSource ? node.h : source.b[source.b.length - 1];
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  !transitionSource && source.b.pop();
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  }
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  }
@@ -322,15 +324,15 @@ function replaceSourceObservers(node, transition2) {
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  function cloneQueue(queue, parent, clonedQueues) {
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  const clone = Object.create(Object.getPrototypeOf(queue));
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  Object.assign(clone, queue, {
325
- g: queue,
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+ h: queue,
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  m: parent,
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  e: [],
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  enqueue(type, fn) {
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  ActiveTransition == null ? void 0 : ActiveTransition.enqueue(type, fn);
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  },
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  notify(node, type, flags) {
332
- node = node.g || node;
333
- if (!clone.F || type & LOADING_BIT) {
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+ node = node.h || node;
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+ if (!clone.G || type & LOADING_BIT) {
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  type &= ~LOADING_BIT;
335
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  ActiveTransition == null ? void 0 : ActiveTransition.notify(node, LOADING_BIT, flags);
336
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  if (!type)
@@ -347,7 +349,7 @@ function cloneQueue(queue, parent, clonedQueues) {
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  }
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  function resolveQueues(children) {
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  for (const child of children) {
350
- const og = child.g;
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+ const og = child.h;
351
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  if (og) {
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  const clonedChildren = child.e;
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  delete child.enqueue;
@@ -355,47 +357,49 @@ function resolveQueues(children) {
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  delete child.m;
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  delete child.e;
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  Object.assign(og, child);
358
- delete og.g;
360
+ delete og.h;
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  resolveQueues(clonedChildren);
360
- } else if (child.m.g) {
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- child.m.g.addChild(child);
362
+ } else if (child.m.h) {
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+ child.m.h.addChild(child);
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  }
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  }
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  }
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  function mergeTransitions(t1, t2) {
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  t2.a.forEach((value, key) => {
367
- key.l = t1;
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+ key.j = t1;
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  t1.a.set(key, value);
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  });
370
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  t2.W.forEach((c) => {
371
- c.l = t1;
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+ c.j = t1;
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  t1.W.add(c);
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  });
374
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  t2.R.forEach((p) => t1.R.add(p));
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  t2.s.forEach((n) => t1.s.add(n));
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  t1.merge(t2);
377
- t2.I = t1;
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+ t2.J = t1;
378
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  }
379
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  function finishTransition(transition2) {
380
- if (transition2.I || transition2.X || transition2.R.size || transition2.s.size)
382
+ if (transition2.J || transition2.X || transition2.R.size || transition2.s.size)
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  return;
382
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  for (const [source, clone] of transition2.a) {
383
- if (source === clone || source.l !== transition2)
385
+ if (source === clone || source.j !== transition2)
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  continue;
385
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  if (clone.a)
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  replaceSourceObservers(clone, transition2);
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- source.dispose(false);
388
- source.emptyDisposal();
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- Object.assign(source, clone);
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- delete source.g;
391
- delete source.l;
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+ if (!(clone.g === UNINITIALIZED_BIT)) {
390
+ source.dispose(false);
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+ source.emptyDisposal();
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+ Object.assign(source, clone);
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+ delete source.h;
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+ }
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+ delete source.j;
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  }
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  globalQueue.f[0].push.apply(globalQueue.f[0], transition2.f[0]);
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  globalQueue.f[1].push.apply(globalQueue.f[1], transition2.f[1]);
395
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  resolveQueues(transition2.e);
396
- transition2.I = true;
400
+ transition2.J = true;
397
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  for (const reset of transition2.W) {
398
- delete reset.l;
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+ delete reset.j;
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  reset();
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  }
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  globalQueue.flush();
@@ -422,7 +426,7 @@ var Owner = class {
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  c = STATE_CLEAN;
423
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  n = null;
424
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  w = defaultContext;
425
- k = globalQueue;
429
+ l = globalQueue;
426
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  ea = 0;
427
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  id = null;
428
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  constructor(id = null, skipAppend = false) {
@@ -443,8 +447,8 @@ var Owner = class {
443
447
  if (child.w !== this.w) {
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  child.w = { ...this.w, ...child.w };
445
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  }
446
- if (this.k)
447
- child.k = this.k;
450
+ if (this.l)
451
+ child.l = this.l;
448
452
  }
449
453
  dispose(self = true) {
450
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  if (this.c === STATE_DISPOSED)
@@ -452,20 +456,20 @@ var Owner = class {
452
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  let head = self ? this.B || this.m : this, current = this.r, next = null;
453
457
  while (current && current.m === this) {
454
458
  current.dispose(true);
455
- current.J();
459
+ current.K();
456
460
  next = current.r;
457
461
  current.r = null;
458
462
  current = next;
459
463
  }
460
464
  this.ea = 0;
461
465
  if (self)
462
- this.J();
466
+ this.K();
463
467
  if (current)
464
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  current.B = !self ? this : this.B;
465
469
  if (head)
466
470
  head.r = current;
467
471
  }
468
- J() {
472
+ K() {
469
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  if (this.B)
470
474
  this.B.r = null;
471
475
  this.m = null;
@@ -555,9 +559,9 @@ var UNCHANGED = Symbol(0);
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  var Computation = class extends Owner {
556
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  a = null;
557
561
  b = null;
558
- j;
559
- K;
562
+ k;
560
563
  L;
564
+ F;
561
565
  // Used in __DEV__ mode, hopefully removed in production
562
566
  ka;
563
567
  // Using false is an optimization as an alternative to _equals: () => false
@@ -566,19 +570,19 @@ var Computation = class extends Owner {
566
570
  da;
567
571
  ga = false;
568
572
  /** Whether the computation is an error or has ancestors that are unresolved */
569
- h = 0;
573
+ g = 0;
570
574
  /** Which flags raised by sources are handled, vs. being passed through. */
571
575
  aa = DEFAULT_FLAGS;
572
576
  M = -1;
573
- G = false;
574
- l;
575
- g;
577
+ H = false;
578
+ j;
579
+ h;
576
580
  constructor(initialValue, compute2, options) {
577
581
  super(options == null ? void 0 : options.id, compute2 === null);
578
- this.L = compute2;
582
+ this.F = compute2;
579
583
  this.c = compute2 ? STATE_DIRTY : STATE_CLEAN;
580
- this.h = compute2 && initialValue === void 0 ? UNINITIALIZED_BIT : 0;
581
- this.j = initialValue;
584
+ this.g = compute2 && initialValue === void 0 ? UNINITIALIZED_BIT : 0;
585
+ this.k = initialValue;
582
586
  if ((options == null ? void 0 : options.equals) !== void 0)
583
587
  this.$ = options.equals;
584
588
  if (options == null ? void 0 : options.pureWrite)
@@ -586,17 +590,17 @@ var Computation = class extends Owner {
586
590
  if (options == null ? void 0 : options.unobserved)
587
591
  this.da = options == null ? void 0 : options.unobserved;
588
592
  if (ActiveTransition) {
589
- this.l = ActiveTransition;
593
+ this.j = ActiveTransition;
590
594
  ActiveTransition.a.set(this, this);
591
595
  }
592
596
  }
593
597
  fa() {
594
598
  track(this);
595
- newFlags |= this.h & ~currentMask;
596
- if (this.h & ERROR_BIT) {
597
- throw this.K;
599
+ newFlags |= this.g & ~currentMask;
600
+ if (this.g & ERROR_BIT) {
601
+ throw this.L;
598
602
  } else {
599
- return this.j;
603
+ return this.k;
600
604
  }
601
605
  }
602
606
  /**
@@ -604,16 +608,16 @@ var Computation = class extends Owner {
604
608
  * Automatically re-executes the surrounding computation when the value changes
605
609
  */
606
610
  read() {
607
- if (ActiveTransition && (ActiveTransition.a.has(this) || !this.g && this.h & UNINITIALIZED_BIT)) {
611
+ if (ActiveTransition && (ActiveTransition.a.has(this) || !this.h && this.g & UNINITIALIZED_BIT)) {
608
612
  const clone = ActiveTransition.a.get(this) || cloneGraph(this);
609
613
  if (clone !== this)
610
614
  return clone.read();
611
615
  }
612
- if (this.L) {
613
- if (this.h & ERROR_BIT && this.M <= clock)
616
+ if (this.F) {
617
+ if (this.g & ERROR_BIT && this.M <= clock)
614
618
  update(this);
615
619
  else
616
- this.H();
620
+ this.I();
617
621
  }
618
622
  return this.fa();
619
623
  }
@@ -625,42 +629,42 @@ var Computation = class extends Owner {
625
629
  * before continuing
626
630
  */
627
631
  wait() {
628
- if (ActiveTransition && (ActiveTransition.a.has(this) || !this.g && this.h & UNINITIALIZED_BIT)) {
632
+ if (ActiveTransition && (ActiveTransition.a.has(this) || !this.h && this.g & UNINITIALIZED_BIT)) {
629
633
  const clone = ActiveTransition.a.get(this) || cloneGraph(this);
630
634
  if (clone !== this)
631
635
  return clone.wait();
632
636
  }
633
- if (this.L) {
634
- if (this.h & ERROR_BIT && this.M <= clock)
637
+ if (this.F) {
638
+ if (this.g & ERROR_BIT && this.M <= clock)
635
639
  update(this);
636
640
  else
637
- this.H();
641
+ this.I();
638
642
  }
639
- if ((notStale || this.h & UNINITIALIZED_BIT) && this.h & LOADING_BIT) {
643
+ if ((notStale || this.g & UNINITIALIZED_BIT) && this.g & LOADING_BIT) {
640
644
  track(this);
641
645
  throw new NotReadyError();
642
646
  }
643
- if (staleCheck && this.h & LOADING_BIT) {
644
- staleCheck.j = true;
647
+ if (staleCheck && this.g & LOADING_BIT) {
648
+ staleCheck.k = true;
645
649
  }
646
650
  return this.fa();
647
651
  }
648
652
  /** Update the computation with a new value. */
649
653
  write(value, flags = 0, raw = false) {
650
- if (ActiveTransition && !this.g) {
654
+ if (ActiveTransition && !this.h) {
651
655
  const clone = cloneGraph(this);
652
656
  if (clone !== this)
653
657
  return clone.write(value, flags, raw);
654
658
  }
655
- const newValue = !raw && typeof value === "function" ? value(this.j) : value;
656
- const valueChanged = newValue !== UNCHANGED && (!!(this.h & UNINITIALIZED_BIT) || // this._stateFlags & LOADING_BIT & ~flags ||
657
- this.$ === false || !this.$(this.j, newValue));
659
+ const newValue = !raw && typeof value === "function" ? value(this.k) : value;
660
+ const valueChanged = newValue !== UNCHANGED && (!!(this.g & UNINITIALIZED_BIT) || // this._stateFlags & LOADING_BIT & ~flags ||
661
+ this.$ === false || !this.$(this.k, newValue));
658
662
  if (valueChanged) {
659
- this.j = newValue;
660
- this.K = void 0;
663
+ this.k = newValue;
664
+ this.L = void 0;
661
665
  }
662
- const changedFlagsMask = this.h ^ flags, changedFlags = changedFlagsMask & flags;
663
- this.h = flags;
666
+ const changedFlagsMask = this.g ^ flags, changedFlags = changedFlagsMask & flags;
667
+ this.g = flags;
664
668
  this.M = clock + 1;
665
669
  if (this.b) {
666
670
  for (let i = 0; i < this.b.length; i++) {
@@ -671,15 +675,15 @@ var Computation = class extends Owner {
671
675
  }
672
676
  }
673
677
  }
674
- return this.j;
678
+ return this.k;
675
679
  }
676
680
  /**
677
681
  * Set the current node's state, and recursively mark all of this node's observers as STATE_CHECK
678
682
  */
679
683
  x(state, skipQueue) {
680
- if (this.c >= state && !this.G)
684
+ if (this.c >= state && !this.H)
681
685
  return;
682
- this.G = !!skipQueue;
686
+ this.H = !!skipQueue;
683
687
  this.c = state;
684
688
  if (this.b) {
685
689
  for (let i = 0; i < this.b.length; i++) {
@@ -702,12 +706,12 @@ var Computation = class extends Owner {
702
706
  }
703
707
  if (this.c >= STATE_CHECK)
704
708
  return;
705
- const prevFlags = this.h & mask;
709
+ const prevFlags = this.g & mask;
706
710
  const deltaFlags = prevFlags ^ newFlags2;
707
711
  if (newFlags2 === prevFlags) ; else if (deltaFlags & prevFlags & mask) {
708
712
  this.x(STATE_CHECK);
709
713
  } else {
710
- this.h ^= deltaFlags;
714
+ this.g ^= deltaFlags;
711
715
  if (this.b) {
712
716
  for (let i = 0; i < this.b.length; i++) {
713
717
  this.b[i].Y(mask, newFlags2);
@@ -716,13 +720,13 @@ var Computation = class extends Owner {
716
720
  }
717
721
  }
718
722
  N(error) {
719
- if (ActiveTransition && !this.g) {
723
+ if (ActiveTransition && !this.h) {
720
724
  const clone = cloneGraph(this);
721
725
  if (clone !== this)
722
726
  return clone.N(error);
723
727
  }
724
- this.K = error;
725
- this.write(UNCHANGED, this.h & ~LOADING_BIT | ERROR_BIT | UNINITIALIZED_BIT);
728
+ this.L = error;
729
+ this.write(UNCHANGED, this.g & ~LOADING_BIT | ERROR_BIT | UNINITIALIZED_BIT);
726
730
  }
727
731
  /**
728
732
  * This is the core part of the reactivity system, which makes sure that the values are updated
@@ -731,8 +735,8 @@ var Computation = class extends Owner {
731
735
  *
732
736
  * This function will ensure that the value and states we read from the computation are up to date
733
737
  */
734
- H() {
735
- if (!this.L) {
738
+ I() {
739
+ if (!this.F) {
736
740
  return;
737
741
  }
738
742
  if (this.c === STATE_DISPOSED) {
@@ -745,8 +749,8 @@ var Computation = class extends Owner {
745
749
  if (this.c === STATE_CHECK) {
746
750
  for (let i = 0; i < this.a.length; i++) {
747
751
  const source = ActiveTransition && ActiveTransition.a.get(this.a[i]) || this.a[i];
748
- source.H();
749
- observerFlags |= source.h & ~UNINITIALIZED_BIT;
752
+ source.I();
753
+ observerFlags |= source.g & ~UNINITIALIZED_BIT;
750
754
  if (this.c === STATE_DIRTY) {
751
755
  break;
752
756
  }
@@ -762,17 +766,17 @@ var Computation = class extends Owner {
762
766
  /**
763
767
  * Remove ourselves from the owner graph and the computation graph
764
768
  */
765
- J() {
769
+ K() {
766
770
  if (this.c === STATE_DISPOSED)
767
771
  return;
768
772
  if (this.a)
769
773
  removeSourceObservers(this, 0);
770
- super.J();
774
+ super.K();
771
775
  }
772
776
  };
773
777
  function track(computation) {
774
- if (ActiveTransition && computation.g)
775
- computation = computation.g;
778
+ if (ActiveTransition && computation.h)
779
+ computation = computation.h;
776
780
  if (currentObserver) {
777
781
  if (!newSources && currentObserver.a && currentObserver.a[newSourcesIndex] === computation) {
778
782
  newSourcesIndex++;
@@ -782,7 +786,7 @@ function track(computation) {
782
786
  newSources.push(computation);
783
787
  }
784
788
  if (updateCheck) {
785
- updateCheck.j = computation.M > currentObserver.M;
789
+ updateCheck.k = computation.M > currentObserver.M;
786
790
  }
787
791
  }
788
792
  }
@@ -794,11 +798,11 @@ function update(node) {
794
798
  try {
795
799
  node.dispose(false);
796
800
  node.emptyDisposal();
797
- const result = compute(node, node.L, node);
801
+ const result = compute(node, node.F, node);
798
802
  node.write(result, newFlags, true);
799
803
  } catch (error) {
800
804
  if (error instanceof NotReadyError) {
801
- node.write(UNCHANGED, newFlags | LOADING_BIT | node.h & UNINITIALIZED_BIT);
805
+ node.write(UNCHANGED, newFlags | LOADING_BIT | node.g & UNINITIALIZED_BIT);
802
806
  } else {
803
807
  node.N(error);
804
808
  }
@@ -858,20 +862,20 @@ function untrack(fn) {
858
862
  }
859
863
  function hasUpdated(fn) {
860
864
  const current = updateCheck;
861
- updateCheck = { j: false };
865
+ updateCheck = { k: false };
862
866
  try {
863
867
  fn();
864
- return updateCheck.j;
868
+ return updateCheck.k;
865
869
  } finally {
866
870
  updateCheck = current;
867
871
  }
868
872
  }
869
873
  function pendingCheck(fn, loadingValue) {
870
874
  const current = staleCheck;
871
- staleCheck = { j: false };
875
+ staleCheck = { k: false };
872
876
  try {
873
877
  latest(fn);
874
- return staleCheck.j;
878
+ return staleCheck.k;
875
879
  } catch (err) {
876
880
  if (!(err instanceof NotReadyError))
877
881
  return false;
@@ -916,7 +920,7 @@ function runWithObserver(observer, run) {
916
920
  if (error instanceof NotReadyError) {
917
921
  observer.write(
918
922
  UNCHANGED,
919
- newFlags | LOADING_BIT | observer.h & UNINITIALIZED_BIT
923
+ newFlags | LOADING_BIT | observer.g & UNINITIALIZED_BIT
920
924
  );
921
925
  } else {
922
926
  observer.N(error);
@@ -951,7 +955,7 @@ function compute(owner, fn, observer) {
951
955
  currentMask = (observer == null ? void 0 : observer.aa) ?? DEFAULT_FLAGS;
952
956
  notStale = true;
953
957
  try {
954
- return fn.call(observer, observer ? observer.j : void 0);
958
+ return fn.call(observer, observer ? observer.k : void 0);
955
959
  } finally {
956
960
  setOwner(prevOwner);
957
961
  currentObserver = prevObserver;
@@ -975,36 +979,36 @@ var Effect = class extends Computation {
975
979
  this._ = initialValue;
976
980
  this.A = (options == null ? void 0 : options.render) ? EFFECT_RENDER : EFFECT_USER;
977
981
  if (this.A === EFFECT_RENDER) {
978
- this.L = function(p) {
979
- return !this.g && clock > this.k.created && !(this.h & ERROR_BIT) ? latest(() => compute2(p)) : compute2(p);
982
+ this.F = function(p) {
983
+ return !this.h && clock > this.l.created && !(this.g & ERROR_BIT) ? latest(() => compute2(p)) : compute2(p);
980
984
  };
981
985
  }
982
- this.H();
983
- !(options == null ? void 0 : options.defer) && (this.A === EFFECT_USER ? this.k.enqueue(this.A, this.C.bind(this)) : this.C(this.A));
986
+ this.I();
987
+ !(options == null ? void 0 : options.defer) && (this.A === EFFECT_USER ? this.l.enqueue(this.A, this.C.bind(this)) : this.C(this.A));
984
988
  }
985
989
  write(value, flags = 0) {
986
990
  if (this.c == STATE_DIRTY) {
987
- this.h = flags;
991
+ this.g = flags;
988
992
  if (this.A === EFFECT_RENDER) {
989
- this.k.notify(this, LOADING_BIT | ERROR_BIT, this.h);
993
+ this.l.notify(this, LOADING_BIT | ERROR_BIT, this.g);
990
994
  }
991
995
  }
992
996
  if (value === UNCHANGED)
993
- return this.j;
994
- this.j = value;
997
+ return this.k;
998
+ this.k = value;
995
999
  this.ca = true;
996
- this.K = void 0;
1000
+ this.L = void 0;
997
1001
  return value;
998
1002
  }
999
1003
  x(state, skipQueue) {
1000
1004
  if (this.c >= state || skipQueue)
1001
1005
  return;
1002
1006
  if (this.c === STATE_CLEAN)
1003
- this.k.enqueue(this.A, this.C.bind(this));
1007
+ this.l.enqueue(this.A, this.C.bind(this));
1004
1008
  this.c = state;
1005
1009
  }
1006
1010
  Y(mask, newFlags2) {
1007
- if (this.g) {
1011
+ if (this.h) {
1008
1012
  if (this.c >= STATE_DIRTY)
1009
1013
  return;
1010
1014
  if (mask & 3) {
@@ -1015,9 +1019,9 @@ var Effect = class extends Computation {
1015
1019
  super.Y(mask, newFlags2);
1016
1020
  }
1017
1021
  N(error) {
1018
- this.K = error;
1019
- this.k.notify(this, LOADING_BIT, 0);
1020
- this.h = ERROR_BIT;
1022
+ this.L = error;
1023
+ this.l.notify(this, LOADING_BIT, 0);
1024
+ this.g = ERROR_BIT;
1021
1025
  if (this.A === EFFECT_USER) {
1022
1026
  try {
1023
1027
  return this.Z ? this.Z(error, () => {
@@ -1029,10 +1033,10 @@ var Effect = class extends Computation {
1029
1033
  error = e;
1030
1034
  }
1031
1035
  }
1032
- if (!this.k.notify(this, ERROR_BIT, ERROR_BIT))
1036
+ if (!this.l.notify(this, ERROR_BIT, ERROR_BIT))
1033
1037
  throw error;
1034
1038
  }
1035
- J() {
1039
+ K() {
1036
1040
  var _a;
1037
1041
  if (this.c === STATE_DISPOSED)
1038
1042
  return;
@@ -1041,22 +1045,22 @@ var Effect = class extends Computation {
1041
1045
  this.Z = void 0;
1042
1046
  (_a = this.O) == null ? void 0 : _a.call(this);
1043
1047
  this.O = void 0;
1044
- this.k.notify(this, ERROR_BIT | LOADING_BIT, 0);
1045
- super.J();
1048
+ this.l.notify(this, ERROR_BIT | LOADING_BIT, 0);
1049
+ super.K();
1046
1050
  }
1047
1051
  C(type) {
1048
1052
  var _a;
1049
1053
  if (type) {
1050
- const effect = this.g || this;
1054
+ const effect = this.h || this;
1051
1055
  if (effect.ca && effect.c !== STATE_DISPOSED) {
1052
1056
  (_a = effect.O) == null ? void 0 : _a.call(effect);
1053
1057
  try {
1054
- effect.O = effect.ba(effect.j, effect._);
1058
+ effect.O = effect.ba(effect.k, effect._);
1055
1059
  } catch (e) {
1056
- if (!effect.k.notify(effect, ERROR_BIT, ERROR_BIT))
1060
+ if (!effect.l.notify(effect, ERROR_BIT, ERROR_BIT))
1057
1061
  throw e;
1058
1062
  } finally {
1059
- effect._ = effect.j;
1063
+ effect._ = effect.k;
1060
1064
  effect.ca = false;
1061
1065
  }
1062
1066
  }
@@ -1067,13 +1071,13 @@ var Effect = class extends Computation {
1067
1071
  var EagerComputation = class extends Computation {
1068
1072
  constructor(initialValue, compute2, options) {
1069
1073
  super(initialValue, compute2, options);
1070
- !(options == null ? void 0 : options.defer) && this.H();
1074
+ !(options == null ? void 0 : options.defer) && this.I();
1071
1075
  }
1072
1076
  x(state, skipQueue) {
1073
- if (this.c >= state && !this.G)
1077
+ if (this.c >= state && !this.H)
1074
1078
  return;
1075
- if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.G))
1076
- this.k.enqueue(EFFECT_PURE, this.C.bind(this));
1079
+ if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.H))
1080
+ this.l.enqueue(EFFECT_PURE, this.C.bind(this));
1077
1081
  super.x(state, skipQueue);
1078
1082
  }
1079
1083
  C() {
@@ -1086,12 +1090,12 @@ var FirewallComputation = class extends Computation {
1086
1090
  super(void 0, compute2);
1087
1091
  }
1088
1092
  x(state, skipQueue) {
1089
- if (this.c >= state && !this.G)
1093
+ if (this.c >= state && !this.H)
1090
1094
  return;
1091
- if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.G))
1092
- this.k.enqueue(EFFECT_PURE, this.C.bind(this));
1095
+ if (!skipQueue && (this.c === STATE_CLEAN || this.c === STATE_CHECK && this.H))
1096
+ this.l.enqueue(EFFECT_PURE, this.C.bind(this));
1093
1097
  super.x(state, true);
1094
- this.G = !!skipQueue;
1098
+ this.H = !!skipQueue;
1095
1099
  }
1096
1100
  C() {
1097
1101
  this.c !== STATE_CLEAN && runTop(this);
@@ -1106,7 +1110,7 @@ function runTop(node) {
1106
1110
  }
1107
1111
  for (let i = ancestors.length - 1; i >= 0; i--) {
1108
1112
  if (ancestors[i].c !== STATE_DISPOSED)
1109
- ancestors[i].H();
1113
+ ancestors[i].I();
1110
1114
  }
1111
1115
  }
1112
1116
 
@@ -1241,7 +1245,7 @@ var storeTraps = {
1241
1245
  return desc.get.call(receiver);
1242
1246
  }
1243
1247
  if (Writing == null ? void 0 : Writing.has(receiver)) {
1244
- let value2 = tracked && (overridden || !proxySource) ? tracked.j : storeValue[property];
1248
+ let value2 = tracked && (overridden || !proxySource) ? tracked.k : storeValue[property];
1245
1249
  value2 === $DELETED && (value2 = void 0);
1246
1250
  if (!isWrappable(value2))
1247
1251
  return value2;
@@ -1786,7 +1790,7 @@ function createMemo(compute2, value, options) {
1786
1790
  return resolvedValue;
1787
1791
  }
1788
1792
  resolvedValue = node.wait();
1789
- if (!((_a = node.a) == null ? void 0 : _a.length) && ((_b = node.r) == null ? void 0 : _b.m) !== node && !(node.h & UNINITIALIZED_BIT)) {
1793
+ if (!((_a = node.a) == null ? void 0 : _a.length) && ((_b = node.r) == null ? void 0 : _b.m) !== node && !(node.g & UNINITIALIZED_BIT)) {
1790
1794
  node.dispose();
1791
1795
  node = void 0;
1792
1796
  }
@@ -1848,12 +1852,12 @@ function createAsync(compute2, value, options) {
1848
1852
  const read = node.wait.bind(node);
1849
1853
  read.refresh = () => {
1850
1854
  let n = node;
1851
- if (ActiveTransition && !node.g) {
1855
+ if (ActiveTransition && !node.h) {
1852
1856
  n = cloneGraph(node);
1853
1857
  }
1854
1858
  n.c = STATE_DIRTY;
1855
1859
  refreshing = true;
1856
- n.H();
1860
+ n.I();
1857
1861
  };
1858
1862
  return read;
1859
1863
  }
@@ -1921,7 +1925,7 @@ function createOptimistic(initial, compute2, key) {
1921
1925
  if (!ActiveTransition)
1922
1926
  throw new Error("createOptimistic can only be updated inside a transition");
1923
1927
  ActiveTransition.addOptimistic(reset2);
1924
- queueMicrotask(() => node.write(v));
1928
+ queueMicrotask(() => reset2.j && node.write(v));
1925
1929
  };
1926
1930
  var write = write2;
1927
1931
  const node = new Computation(initial, null);
@@ -1952,7 +1956,7 @@ function createOptimistic(initial, compute2, key) {
1952
1956
  throw new Error("createOptimistic can only be updated inside a transition");
1953
1957
  ActiveTransition.addOptimistic(reset);
1954
1958
  queueMicrotask(
1955
- () => setStore((s) => {
1959
+ () => reset.j && setStore((s) => {
1956
1960
  lastChange = typeof v === "function" ? v(lastChange) : v;
1957
1961
  compute2(s.value, lastChange);
1958
1962
  })
@@ -2170,17 +2174,17 @@ var BoundaryComputation = class extends EagerComputation {
2170
2174
  }
2171
2175
  write(value, flags) {
2172
2176
  super.write(value, flags & ~this.U);
2173
- if (this.U & LOADING_BIT && !(this.h & UNINITIALIZED_BIT)) {
2177
+ if (this.U & LOADING_BIT && !(this.g & UNINITIALIZED_BIT)) {
2174
2178
  flags &= ~LOADING_BIT;
2175
2179
  }
2176
- this.k.notify(this, this.U, flags);
2177
- return this.j;
2180
+ this.l.notify(this, this.U, flags);
2181
+ return this.k;
2178
2182
  }
2179
2183
  };
2180
2184
  function createBoundChildren(owner, fn, queue, mask) {
2181
- const parentQueue = owner.k;
2182
- parentQueue.addChild(owner.k = queue);
2183
- onCleanup(() => parentQueue.removeChild(owner.k));
2185
+ const parentQueue = owner.l;
2186
+ parentQueue.addChild(owner.l = queue);
2187
+ onCleanup(() => parentQueue.removeChild(owner.l));
2184
2188
  return compute(
2185
2189
  owner,
2186
2190
  () => {
@@ -2231,12 +2235,12 @@ var ConditionalQueue = class extends Queue {
2231
2235
  }
2232
2236
  };
2233
2237
  var CollectionQueue = class extends Queue {
2234
- F;
2238
+ G;
2235
2239
  d = /* @__PURE__ */ new Set();
2236
2240
  t = new Computation(false, null, { pureWrite: true });
2237
2241
  constructor(type) {
2238
2242
  super();
2239
- this.F = type;
2243
+ this.G = type;
2240
2244
  }
2241
2245
  run(type) {
2242
2246
  if (!type || this.t.read())
@@ -2246,9 +2250,9 @@ var CollectionQueue = class extends Queue {
2246
2250
  notify(node, type, flags) {
2247
2251
  if (ActiveTransition && ActiveTransition.u.has(this))
2248
2252
  return ActiveTransition.u.get(this).notify(node, type, flags);
2249
- if (!(type & this.F))
2253
+ if (!(type & this.G))
2250
2254
  return super.notify(node, type, flags);
2251
- if (flags & this.F) {
2255
+ if (flags & this.G) {
2252
2256
  this.d.add(node);
2253
2257
  if (this.d.size === 1)
2254
2258
  this.t.write(true);
@@ -2257,11 +2261,11 @@ var CollectionQueue = class extends Queue {
2257
2261
  if (this.d.size === 0)
2258
2262
  this.t.write(false);
2259
2263
  }
2260
- type &= ~this.F;
2264
+ type &= ~this.G;
2261
2265
  return type ? super.notify(node, type, flags) : true;
2262
2266
  }
2263
2267
  merge(queue) {
2264
- queue.d.forEach((n) => this.notify(n, this.F, this.F));
2268
+ queue.d.forEach((n) => this.notify(n, this.G, this.G));
2265
2269
  super.merge(queue);
2266
2270
  }
2267
2271
  };
@@ -2304,14 +2308,14 @@ function createErrorBoundary(fn, fallback) {
2304
2308
  return createCollectionBoundary(ERROR_BIT, fn, (queue) => {
2305
2309
  let node = queue.d.values().next().value;
2306
2310
  ActiveTransition && ActiveTransition.a.has(node) && (node = ActiveTransition.a.get(node));
2307
- return fallback(node.K, () => {
2311
+ return fallback(node.L, () => {
2308
2312
  var _a;
2309
2313
  incrementClock();
2310
2314
  for (let node2 of queue.d) {
2311
- if (ActiveTransition && !node2.g)
2315
+ if (ActiveTransition && !node2.h)
2312
2316
  node2 = cloneGraph(node2);
2313
2317
  node2.c = STATE_DIRTY;
2314
- (_a = node2.k) == null ? void 0 : _a.enqueue(node2.A, node2.C.bind(node2));
2318
+ (_a = node2.l) == null ? void 0 : _a.enqueue(node2.A, node2.C.bind(node2));
2315
2319
  }
2316
2320
  });
2317
2321
  });