@snaptrude/plugin-core 0.9.6 → 0.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +24 -0
- package/api-manifest.full.json +8443 -0
- package/api-manifest.json +167 -10
- package/dist/api/core/io/import/index.d.ts +3 -1
- package/dist/api/core/io/import/index.d.ts.map +1 -1
- package/dist/api/design/create/bulk-items.d.ts +185 -0
- package/dist/api/design/create/bulk-items.d.ts.map +1 -0
- package/dist/api/design/create/index.d.ts +310 -22
- package/dist/api/design/create/index.d.ts.map +1 -1
- package/dist/api/design/create/opening-fields.d.ts +37 -0
- package/dist/api/design/create/opening-fields.d.ts.map +1 -0
- package/dist/api/design/delete/index.d.ts +4 -0
- package/dist/api/design/delete/index.d.ts.map +1 -1
- package/dist/api/design/dimensions.d.ts +427 -0
- package/dist/api/design/dimensions.d.ts.map +1 -0
- package/dist/api/design/doors/index.d.ts +20 -13
- package/dist/api/design/doors/index.d.ts.map +1 -1
- package/dist/api/design/index.d.ts +5 -0
- package/dist/api/design/index.d.ts.map +1 -1
- package/dist/api/presentation/annotate.d.ts +2 -2
- package/dist/api/presentation/shapes.d.ts +2 -2
- package/dist/handles.d.ts +19 -0
- package/dist/handles.d.ts.map +1 -1
- package/dist/index.cjs +2011 -1869
- package/dist/index.cjs.map +1 -1
- package/dist/index.js +1988 -1869
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
- package/src/api/core/io/import/index.ts +11 -3
- package/src/api/design/create/bulk-items.ts +186 -0
- package/src/api/design/create/index.ts +335 -38
- package/src/api/design/create/opening-fields.ts +37 -0
- package/src/api/design/delete/index.ts +4 -0
- package/src/api/design/dimensions.ts +453 -0
- package/src/api/design/doors/index.ts +20 -13
- package/src/api/design/index.ts +5 -0
- package/src/handles.ts +24 -0
package/package.json
CHANGED
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@@ -183,7 +183,10 @@ export abstract class PluginCoreIoImportApi {
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* if (cad) console.log("DWG imported as CAD underlay:", cad)
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* ```
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*/
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-
public abstract dwg(
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public abstract dwg(
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source: string,
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storey?: number,
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): PluginApiReturn<ImportJobHandle>
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/**
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* Sketch a CAD underlay from **already-parsed CAD JSON** — synchronous, with no
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@@ -214,7 +217,10 @@ export abstract class PluginCoreIoImportApi {
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* )
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* ```
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*/
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-
public abstract cadJson(
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public abstract cadJson(
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cad: CadJsonInput,
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storey?: number,
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): PluginApiReturn<UnderlayHandle>
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/**
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* Import a **3D model** file and place it in the scene as a component.
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@@ -239,7 +245,9 @@ export abstract class PluginCoreIoImportApi {
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* @returns the placed {@linkcode ComponentHandle}.
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* @throws if writes are disabled, the source can't be loaded, the format is
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* unsupported, conversion/placement fails, or the converted model cannot be
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* found in the library after upload
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* found in the library after upload; `PRECONDITION_FAILED`
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* (`details.engineCode: "TOOL_ACTIVE"`) while the interactive furniture tool is
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* active — finish or cancel it first.
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*
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* @examplePrompt Import this SketchUp model onto storey 1
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* @examplePrompt Bring in this OBJ file and place it at the origin
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@@ -0,0 +1,186 @@
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import * as z from "zod"
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import { ContourHandle, ProfileHandle, Vec3Handle } from "../../../handles"
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import { PluginOpeningBaseOptions } from "./opening-fields"
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/**
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* Maximum items per bulk `design.create.*` call. A bounded request keeps
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* validation, command capture and rollback work finite; split a larger import
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* into separate awaited batches, each with its own undo entry.
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*/
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export const PLUGIN_CREATE_BATCH_LIMIT = 1000
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// ---------------------------------------------------------------------------
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// wallRuns
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// ---------------------------------------------------------------------------
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/**
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* One wall run to create via {@linkcode PluginDesignCreateApi.wallRuns} — the
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* same inputs as {@linkcode PluginDesignCreateApi.walls}, one run per item.
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*
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* | Property | Type | Description |
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* |---|---|---|
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* | `profile` | {@linkcode ProfileHandle} | Ordered curve chain (wall centerlines) |
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* | `height` | `number`? | Wall height (Snaptrude units, > 0; default engine default) |
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* | `thickness` | `number`? | Wall thickness (Snaptrude units, > 0; default: `wallType`'s total layer thickness when given, else engine default) |
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* | `wallType` | `string`? | Wall type name from `design.types.list("wall")` — layers/material/thickness defaults (default generic) |
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* | `storey` | `number`? (int) | Target storey (must exist) — the run's walls are assigned + lifted to its base in the same undo entry (default: geometry-derived) |
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*/
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export const PluginCreateWallRunItem = z.object({
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profile: ProfileHandle,
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height: z.number().optional(),
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thickness: z.number().optional(),
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wallType: z.string().min(1).optional(),
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storey: z.number().int().optional(),
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})
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export type PluginCreateWallRunItem = z.infer<typeof PluginCreateWallRunItem>
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/** The `items` array of {@linkcode PluginDesignCreateApi.wallRuns} (1…1000). */
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export const PluginCreateWallRunItems = z
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.array(PluginCreateWallRunItem)
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.min(1)
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.max(PLUGIN_CREATE_BATCH_LIMIT)
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export type PluginCreateWallRunItems = z.infer<typeof PluginCreateWallRunItems>
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// ---------------------------------------------------------------------------
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// floors
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// ---------------------------------------------------------------------------
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/**
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* One floor to create via {@linkcode PluginDesignCreateApi.floors} — the same
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* footprint-extrude inputs as {@linkcode PluginDesignCreateApi.floor}.
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*
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* | Property | Type | Description |
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* |---|---|---|
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* | `contour` | {@linkcode ContourHandle} | Footprint (outer profile + holes) |
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* | `thickness` | `number` | Floor thickness (Snaptrude units, > 0) |
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* | `position` | {@linkcode Vec3Handle}? | Offset from origin (default origin) |
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*/
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export const PluginCreateFloorItem = z.object({
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contour: ContourHandle,
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thickness: z.number(),
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position: Vec3Handle.optional(),
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})
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export type PluginCreateFloorItem = z.infer<typeof PluginCreateFloorItem>
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/** The `items` array of {@linkcode PluginDesignCreateApi.floors} (1…1000). */
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export const PluginCreateFloorItems = z
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.array(PluginCreateFloorItem)
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.min(1)
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.max(PLUGIN_CREATE_BATCH_LIMIT)
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export type PluginCreateFloorItems = z.infer<typeof PluginCreateFloorItems>
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// ---------------------------------------------------------------------------
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// doors / windows
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// ---------------------------------------------------------------------------
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/**
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* One door to place via {@linkcode PluginDesignCreateApi.doors} — the same
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* fields as a `"door"` {@linkcode PluginDesignCreateOpeningOptions}, so the
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* size overrides singular {@linkcode PluginDesignCreateApi.door} lacks are
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* available per item. `facing` and `hinge` are WORLD POINTS, not directions:
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* `facing` on the side of the wall the door swings open to, `hinge` near the
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* jamb it is hinged on. Rejects unknown fields.
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*
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* | Property | Type | Description |
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* |---|---|---|
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* | `catalogId` | `string` | Library id: team `_id` or general `fullName` |
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* | `hostWall` | {@linkcode ComponentHandle} | The wall to host the door |
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* | `position` | {@linkcode Vec3Handle} | World point projected onto the wall |
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* | `facing` | {@linkcode Vec3Handle}? | World point on the side the door swings open to (default engine-chosen) |
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* | `hinge` | {@linkcode Vec3Handle}? | World point near the jamb the door is hinged on (default the catalog item's authored side) |
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* | `label` | `string`? | Instance name (optional) |
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* | `width` | `number`? | Width override (Snaptrude units, > 0; default the catalog item's) |
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* | `height` | `number`? | Height override (Snaptrude units, > 0; default the catalog item's) |
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*/
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export const PluginCreateDoorItem = z
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.object({ ...PluginOpeningBaseOptions })
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.strict()
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export type PluginCreateDoorItem = z.infer<typeof PluginCreateDoorItem>
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/** The `items` array of {@linkcode PluginDesignCreateApi.doors} (1…1000). */
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export const PluginCreateDoorItems = z
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.array(PluginCreateDoorItem)
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.min(1)
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.max(PLUGIN_CREATE_BATCH_LIMIT)
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export type PluginCreateDoorItems = z.infer<typeof PluginCreateDoorItems>
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/**
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* One window to place via {@linkcode PluginDesignCreateApi.windows} — the same
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* fields as a `"window"` {@linkcode PluginDesignCreateOpeningOptions}.
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* `sillHeight` is a nonnegative Snaptrude-unit distance from the host wall's
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* base to the BOTTOM of the window, not to its center. `facing` and `hinge`
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* are WORLD POINTS, not directions: `facing` on the side of the wall the
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* window opens to, `hinge` near the jamb it is hinged on. Rejects unknown
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* fields.
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*
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* | Property | Type | Description |
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* |---|---|---|
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* | `catalogId` | `string` | Library id: team `_id` or general `fullName` |
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* | `hostWall` | {@linkcode ComponentHandle} | The wall to host the window |
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* | `position` | {@linkcode Vec3Handle} | World point projected onto the wall |
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* | `facing` | {@linkcode Vec3Handle}? | World point on the side the window opens to (default engine-chosen) |
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* | `hinge` | {@linkcode Vec3Handle}? | World point near the jamb the window is hinged on (default the catalog item's authored side) |
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* | `label` | `string`? | Instance name (optional) |
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* | `width` | `number`? | Width override (Snaptrude units, > 0; default the catalog item's) |
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* | `height` | `number`? | Height override (Snaptrude units, > 0; default the catalog item's) |
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* | `sillHeight` | `number`? | Wall base to window bottom (Snaptrude units, ≥ 0; default the catalog item's) |
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*/
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export const PluginCreateWindowItem = z
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.object({
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...PluginOpeningBaseOptions,
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sillHeight: z.number().finite().nonnegative().optional(),
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})
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.strict()
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export type PluginCreateWindowItem = z.infer<typeof PluginCreateWindowItem>
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/** The `items` array of {@linkcode PluginDesignCreateApi.windows} (1…1000). */
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export const PluginCreateWindowItems = z
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.array(PluginCreateWindowItem)
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.min(1)
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.max(PLUGIN_CREATE_BATCH_LIMIT)
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export type PluginCreateWindowItems = z.infer<typeof PluginCreateWindowItems>
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// ---------------------------------------------------------------------------
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// furnitureItems
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// ---------------------------------------------------------------------------
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/**
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* One furniture instance to place via
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* {@linkcode PluginDesignCreateApi.furnitureItems} — the same inputs as
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* {@linkcode PluginDesignCreateApi.furniture} minus `createNewSourceMesh`: in a
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* batch the host owns source-mesh persistence (a source is recorded once per
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* call, however many items reuse it).
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*
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* `position.y` is the REST elevation: the item is grounded so its bounding-box
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* base sits exactly at `position.y` (the same surface-flush contract as
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* interactive drag-drop) — pass the floor/storey elevation to stand furniture
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* on it; never add half the item's height yourself.
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*
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* | Property | Type | Description |
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* |---|---|---|
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* | `catalogId` | `string` | Library id: team `_id` or general `fullName` |
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* | `position` | {@linkcode Vec3Handle} | Absolute world placement point (`y` = rest elevation) |
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* | `label` | `string`? | Instance name and readable label (default auto `${name}Ins${n}`) |
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* | `angleInDegrees` | `number`? | Rotation about the vertical axis, in degrees (default unrotated) |
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*/
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export const PluginCreateFurnitureItem = z.object({
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catalogId: z.string().min(1),
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position: Vec3Handle,
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label: z.string().optional(),
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angleInDegrees: z.number().optional(),
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})
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export type PluginCreateFurnitureItem = z.infer<
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typeof PluginCreateFurnitureItem
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>
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/**
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* The `items` array of {@linkcode PluginDesignCreateApi.furnitureItems}
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* (1…1000).
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*/
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export const PluginCreateFurnitureItems = z
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.array(PluginCreateFurnitureItem)
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.min(1)
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.max(PLUGIN_CREATE_BATCH_LIMIT)
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export type PluginCreateFurnitureItems = z.infer<
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typeof PluginCreateFurnitureItems
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>
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