@smartico/public-api 0.0.70 → 0.0.71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -0
- package/dist/WSAPI/WSAPI.d.ts +4 -4
- package/dist/index.js +14 -11
- package/dist/index.js.map +1 -1
- package/dist/index.modern.mjs +4 -4
- package/dist/index.modern.mjs.map +1 -1
- package/docs/classes/WSAPI.md +4 -4
- package/package.json +1 -1
- package/src/WSAPI/WSAPI.ts +4 -4
package/README.md
CHANGED
|
@@ -23,6 +23,21 @@ _smartico.api.levelsGet().then( levels => {
|
|
|
23
23
|
|
|
24
24
|
```
|
|
25
25
|
|
|
26
|
+
Some methods can be called with onUpdate callback, which is executed when there are changes in the underlying data.
|
|
27
|
+
Example:
|
|
28
|
+
|
|
29
|
+
```javascript
|
|
30
|
+
|
|
31
|
+
var miniGamesUpdates = (games) => {
|
|
32
|
+
console.log('There are ' + games.length + ' games available now');
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
_smartico.api.getMiniGames( { onUpdate: miniGamesUpdates} ).then( games => {
|
|
36
|
+
console.log('There are ' + games.length + ' games available');
|
|
37
|
+
});
|
|
38
|
+
|
|
39
|
+
```
|
|
40
|
+
|
|
26
41
|
See the [API documentation](docs/classes/WSAPI.md) for all available methods and returning data.
|
|
27
42
|
|
|
28
43
|
|
package/dist/WSAPI/WSAPI.d.ts
CHANGED
|
@@ -13,7 +13,7 @@ export declare class WSAPI {
|
|
|
13
13
|
/** Returns all the missions available the current user.
|
|
14
14
|
* The returned missions is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call getMissions with a new onUpdate callback, the old one will be overwritten by the new one.
|
|
15
15
|
* The onUpdate callback will be called on mission OptIn and the updated missions will be passed to it. */
|
|
16
|
-
getMissions({ onUpdate }
|
|
16
|
+
getMissions({ onUpdate }?: {
|
|
17
17
|
onUpdate?: (data: TMissionOrBadge[]) => void;
|
|
18
18
|
}): Promise<TMissionOrBadge[]>;
|
|
19
19
|
/** Returns all the badges available the current user */
|
|
@@ -24,8 +24,8 @@ export declare class WSAPI {
|
|
|
24
24
|
getStoreCategories(): Promise<TStoreItem[]>;
|
|
25
25
|
/** Returns the list of mini-games available for user
|
|
26
26
|
* The returned list of mini-games is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call getMiniGames with a new onUpdate callback, the old one will be overwritten by the new one.
|
|
27
|
-
* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or wined prize is spin/jackpot and if max count of the available user spin equal one
|
|
28
|
-
getMiniGames({ onUpdate }
|
|
27
|
+
* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or wined prize is spin/jackpot and if max count of the available user spin equal one. Updated templates will be passed to onUpdate callback. */
|
|
28
|
+
getMiniGames({ onUpdate }?: {
|
|
29
29
|
onUpdate?: (data: TMiniGameTemplate[]) => void;
|
|
30
30
|
}): Promise<TMiniGameTemplate[]>;
|
|
31
31
|
/** Plays the specified by template_id mini-game on behalf of user and returns prize_id or err_code */
|
|
@@ -33,7 +33,7 @@ export declare class WSAPI {
|
|
|
33
33
|
/** Returns all the active instances of tournaments
|
|
34
34
|
* The returned list is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call getTournamentsList with a new onUpdate callback, the old one will be overwritten by the new one.
|
|
35
35
|
* The onUpdate callback will be called when the user has registered in a tournament. Updated list will be passed to onUpdate callback.*/
|
|
36
|
-
getTournamentsList({ onUpdate }
|
|
36
|
+
getTournamentsList({ onUpdate }?: {
|
|
37
37
|
onUpdate?: (data: TTournament[]) => void;
|
|
38
38
|
}): Promise<TTournament[]>;
|
|
39
39
|
/** Returns details information of specific tournament instance, the response will includ tournamnet info and the leaderboard of players */
|
package/dist/index.js
CHANGED
|
@@ -873,8 +873,9 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
873
873
|
* The returned missions is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call getMissions with a new onUpdate callback, the old one will be overwritten by the new one.
|
|
874
874
|
* The onUpdate callback will be called on mission OptIn and the updated missions will be passed to it. */
|
|
875
875
|
;
|
|
876
|
-
_proto.getMissions = function getMissions(
|
|
877
|
-
var
|
|
876
|
+
_proto.getMissions = function getMissions(_temp) {
|
|
877
|
+
var _ref = _temp === void 0 ? {} : _temp,
|
|
878
|
+
onUpdate = _ref.onUpdate;
|
|
878
879
|
try {
|
|
879
880
|
var _this3 = this;
|
|
880
881
|
if (onUpdate) {
|
|
@@ -913,10 +914,11 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
913
914
|
}
|
|
914
915
|
/** Returns the list of mini-games available for user
|
|
915
916
|
* The returned list of mini-games is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call getMiniGames with a new onUpdate callback, the old one will be overwritten by the new one.
|
|
916
|
-
* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or wined prize is spin/jackpot and if max count of the available user spin equal one
|
|
917
|
+
* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or wined prize is spin/jackpot and if max count of the available user spin equal one. Updated templates will be passed to onUpdate callback. */
|
|
917
918
|
;
|
|
918
|
-
_proto.getMiniGames = function getMiniGames(
|
|
919
|
-
var
|
|
919
|
+
_proto.getMiniGames = function getMiniGames(_temp2) {
|
|
920
|
+
var _ref2 = _temp2 === void 0 ? {} : _temp2,
|
|
921
|
+
onUpdate = _ref2.onUpdate;
|
|
920
922
|
try {
|
|
921
923
|
var _this7 = this;
|
|
922
924
|
if (onUpdate) {
|
|
@@ -949,8 +951,9 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
949
951
|
* The returned list is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call getTournamentsList with a new onUpdate callback, the old one will be overwritten by the new one.
|
|
950
952
|
* The onUpdate callback will be called when the user has registered in a tournament. Updated list will be passed to onUpdate callback.*/
|
|
951
953
|
;
|
|
952
|
-
_proto.getTournamentsList = function getTournamentsList(
|
|
953
|
-
var
|
|
954
|
+
_proto.getTournamentsList = function getTournamentsList(_temp3) {
|
|
955
|
+
var _ref3 = _temp3 === void 0 ? {} : _temp3,
|
|
956
|
+
onUpdate = _ref3.onUpdate;
|
|
954
957
|
try {
|
|
955
958
|
var _this9 = this;
|
|
956
959
|
if (onUpdate) {
|
|
@@ -990,7 +993,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
990
993
|
_proto.updateOnPrizeWin = function updateOnPrizeWin(data) {
|
|
991
994
|
try {
|
|
992
995
|
var _this12 = this;
|
|
993
|
-
var
|
|
996
|
+
var _temp5 = function () {
|
|
994
997
|
if (data.errCode === exports.SAWSpinErrorCode.SAW_OK) {
|
|
995
998
|
return Promise.resolve(OCache.use(onUpdateContextKey.Saw, ECacheContext.WSAPI, function () {
|
|
996
999
|
return _this12.api.sawGetTemplatesT(null);
|
|
@@ -1004,18 +1007,18 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
1004
1007
|
var prizeType = (_template$prizes$find = template.prizes.find(function (p) {
|
|
1005
1008
|
return p.id === data.saw_prize_id;
|
|
1006
1009
|
})) == null ? void 0 : _template$prizes$find.prize_type;
|
|
1007
|
-
var
|
|
1010
|
+
var _temp4 = function () {
|
|
1008
1011
|
if (template.jackpot_add_on_attempt || template.spin_count === 1 || prizeType === exports.MiniGamePrizeTypeName.JACKPOT || prizeType === exports.MiniGamePrizeTypeName.SPIN) {
|
|
1009
1012
|
return Promise.resolve(_this12.api.sawGetTemplatesT(null)).then(function (updatedTemplates) {
|
|
1010
1013
|
_this12.updateEntity(onUpdateContextKey.Saw, updatedTemplates);
|
|
1011
1014
|
});
|
|
1012
1015
|
}
|
|
1013
1016
|
}();
|
|
1014
|
-
if (
|
|
1017
|
+
if (_temp4 && _temp4.then) return _temp4.then(function () {});
|
|
1015
1018
|
});
|
|
1016
1019
|
}
|
|
1017
1020
|
}();
|
|
1018
|
-
return Promise.resolve(
|
|
1021
|
+
return Promise.resolve(_temp5 && _temp5.then ? _temp5.then(function () {}) : void 0);
|
|
1019
1022
|
} catch (e) {
|
|
1020
1023
|
return Promise.reject(e);
|
|
1021
1024
|
}
|