@slugbugblue/trax 0.21.0 → 0.22.0

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@@ -1,188 +0,0 @@
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- /** @file Puzzles CLI
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- * @copyright 2022-2023
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- * @author Chad Transtrum <chad@transtrum.net>
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- * @license Apache-2.0
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- */
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-
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- import { Trax } from '@slugbugblue/trax'
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- import { levels, puzzles, sources } from '@slugbugblue/trax/puzzles'
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-
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- let maxLevel = 0
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- const puzzleIds = []
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- for (const puzzle of puzzles) {
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- maxLevel = Math.max(maxLevel, puzzle.level)
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- puzzleIds.push(puzzle.id)
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- }
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-
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- const validLevels = levels.slice(0, maxLevel + 1)
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- const completions = [...validLevels, ...puzzleIds].join('|')
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-
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- const listAliases = ['display', 'list', 'ls', 'show', 'view']
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- const startAliases = ['new', 'start']
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-
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- export const puzzlesCmd = {
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- name: 'puzzles',
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- args: '["list"|"start"] [level|puzzle]',
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- comp: 'display|list|ls|new|show|start|view ' + completions,
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- desc: 'view and play puzzles',
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- help: [
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- 'Practice your skills with puzzles. Use "list" to see the puzzle',
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- 'categories, or "start" to play a puzzle.',
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- ],
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- }
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-
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- const an = (word = '') => {
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- const a = /^[aeiou]/.test(word) ? 'an' : 'a'
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- return a + ' ' + word
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- }
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-
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- const showPuzzle = (CLI, id, started = false) => {
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- let puzzle = puzzles.find((p) => p.id === id)
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- if (!puzzle) {
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- const possibles = puzzles.filter((p) => p.id.includes(id))
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- if (possibles.length === 1) puzzle = possibles[0]
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- }
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-
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- if (!puzzle) return CLI.error(`Puzzle ${id} not found`)
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-
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- const trax = new Trax(puzzle.game, puzzle.notation, 'cli')
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- const players = ['white', 'black']
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- CLI.display(trax, players)
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- let out = CLI.color.short(puzzle.id)
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- out += CLI.color(` is ${an(levels[puzzle.level])} puzzle`) + '\n'
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- if (puzzle.title) out += CLI.color(puzzle.title) + '\n'
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- if (puzzle.desc) out += CLI.color.help(puzzle.desc) + '\n'
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- out += CLI.color(players[puzzle.player - 1] + ' to win by move ' + puzzle.max)
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- const src = sources[puzzle.src]
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-
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- if (src) {
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- let source = '\nPuzzle '
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- source += src.copyright
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- ? 'copyright ' + src.copyright + ' by'
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- : 'courtesy of'
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- source += ' ' + src.name
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- const url = src.url ? ' ' + CLI.color.help(src.url) : ''
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- out += CLI.color.white(source) + url
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- if (src.license) {
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- out += '\n' + CLI.color.optional('License: ' + src.license)
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- if (src.licenseUrl) out += CLI.color.black(' ' + src.licenseUrl)
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- }
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- }
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-
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- CLI.out(out)
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-
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- if (started) return
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-
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- CLI.out(
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- CLI.color.short(
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- `Want to try this puzzle? Enter: "puzzles start ${puzzle.id}"`,
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- ),
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- )
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- }
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-
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- const listPuzzles = (CLI) => {
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- let size = 1
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- const data = []
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- for (const name of validLevels) {
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- size = Math.max(size, name.length)
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- data.push({ name, count: 0, solved: 0, selected: false })
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- }
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-
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- if (data[CLI.puzzleLevel]) data[CLI.puzzleLevel].selected = true
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-
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- for (const puzzle of puzzles) {
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- data[puzzle.level].count += 1
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- if (CLI.puzzle(puzzle.id).solved > 0) data[puzzle.level].solved += 1
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- }
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-
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- for (const category of data) {
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- let out = category.selected ? CLI.color('* ') : ' '
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- out += CLI.color.short(category.name.padEnd(size + 1))
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- if (category.solved === 0) {
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- out += CLI.color(CLI.plural(category.count, 'puzzle'))
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- } else if (category.solved === category.count) {
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- if (category.count > 3) out += CLI.color.success('all ')
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- out += CLI.color.success(CLI.plural(category.count, 'puzzle') + ' solved')
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- } else {
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- out += CLI.color.success(`${category.solved} solved`)
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- out += CLI.color(` of ${category.count} puzzles`)
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- }
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-
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- CLI.out(out)
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- }
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- }
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-
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- const listLevel = (CLI, levelName) => {
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- let size = 1
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- const level = levels.indexOf(levelName)
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- const data = []
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- for (const puzzle of puzzles) {
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- if (puzzle.level !== level) continue
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- size = Math.max(size, puzzle.id.length)
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- data.push({
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- id: puzzle.id,
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- title: puzzle.title,
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- solved: CLI.puzzle(puzzle.id).solved > 0,
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- })
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- }
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-
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- for (const puzzle of data) {
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- let out = CLI.color.success(puzzle.solved ? '✓' : ' ')
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- out += CLI.color.short(' ' + puzzle.id)
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- if (puzzle.title) out += CLI.color(' ' + puzzle.title)
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- CLI.out(out)
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- }
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- }
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-
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- const startPuzzle = (CLI, puzzle) => {
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- const id = CLI.newPuzzle(puzzle)
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- CLI.out(CLI.color(`Started puzzle ${puzzle.id} as game #${id}`))
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- showPuzzle(CLI, puzzle.id, true)
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- }
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-
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- const startNextPuzzle = (CLI, level) => {
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- if (level === undefined) level = CLI.puzzleLevel
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- const unsolved = puzzles.filter((p) => !CLI.puzzle(p.id).solved)
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- if (unsolved.length === 0) {
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- CLI.out(CLI.success('You have already completed all the puzzles.'))
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- return CLI.error('Specify a specific puzzle to try one again.')
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- }
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-
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- const next = unsolved.find((p) => p.level >= level) || unsolved[0]
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- startPuzzle(CLI, next)
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- }
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-
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- puzzlesCmd.fn = (CLI, action, id) => {
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- action = action?.toLowerCase() ?? 'list'
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- if (startAliases.some((alias) => alias.startsWith(action))) {
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- if (!id) return startNextPuzzle(CLI)
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-
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- const puzzle = puzzles.find((p) => p.id === id)
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- if (puzzle) {
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- return startPuzzle(CLI, puzzle)
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- }
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-
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- if (validLevels.includes(id)) {
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- return startNextPuzzle(CLI, levels.indexOf(id))
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- }
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-
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- const possibles = puzzles.filter((p) => p.id.includes(id))
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- if (possibles.length === 1) {
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- return startPuzzle(CLI, possibles[0])
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- }
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-
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- return CLI.error('Could not find puzzle ' + id)
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- }
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-
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- if (action) {
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- const x = id || action
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- if (validLevels.includes(x)) return listLevel(CLI, x)
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- if (listAliases.some((alias) => alias.startsWith(x))) {
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- return listPuzzles(CLI)
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- }
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-
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- return showPuzzle(CLI, x)
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- }
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-
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- listPuzzles(CLI)
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- }
@@ -1,47 +0,0 @@
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- /* Copyright 2022 Chad Transtrum
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- *
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- // CLI select command
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-
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- export const selectCmd = {
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- name: 'select',
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- alt: ['choose', '#'],
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- args: '#id [command]',
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- comp: '<id> <cmd>',
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- desc: 'select a different game',
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- rx: /^#\d+$/,
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- help: [
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- 'Make another game the default game of future commands. If another',
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- 'command is included, that command will be run immediately.',
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- ],
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- }
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-
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- selectCmd.fn = (CLI, id, ...cmds) => {
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- if (!id) {
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- CLI.error('Missing id.')
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- return CLI.do('help', 'select')
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- }
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-
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- if (id.startsWith('#')) id = id.slice(1)
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- CLI.load(id)
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- if (String(CLI.GAME?.id) === id) {
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- CLI.out(CLI.color(`Game #${id} selected.`))
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- if (cmds.length > 0) {
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- CLI.doNext(cmds.join(' '))
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- }
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- } else {
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- CLI.error('Invalid id. Type "list" to see available games.')
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- }
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- }
@@ -1,55 +0,0 @@
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- /* Copyright 2022-2023 Chad Transtrum
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- *
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- // CLI suggest command
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-
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- import { suggest } from '@slugbugblue/trax/analyst'
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- import { timeString } from '@slugbugblue/trax/utils'
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-
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- export const suggestCmd = {
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- name: 'suggest',
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- alt: ['bot'],
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- desc: 'suggest a move',
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- help: ['Suggest a move in the current game.'],
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- }
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-
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- suggestCmd.fn = (CLI, debug) => {
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- if (!String(CLI.GAME?.id)) {
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- return CLI.error('No active game. Type "new" to start a game.')
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- }
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-
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- const game = CLI.TRAX
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- const suggestion = suggest(game)
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-
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- if (!suggestion.best) return
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-
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- CLI.out(
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- CLI.bubble(
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- game.turn === 1 ? 'w' : 'b',
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- String(game.move + 1) + '. ' + suggestion.pick.move,
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- ),
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- )
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-
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- if ('debug'.startsWith(debug)) {
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- const m = []
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- for (const move of suggestion.options) {
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- m.push(move.move + ' ' + move.score)
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- }
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-
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- CLI.out(
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- '[' + m.join(', ') + '] ' + CLI.color.black(timeString(suggestion.ms)),
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- )
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- }
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- }
package/src/cmds/undo.js DELETED
@@ -1,40 +0,0 @@
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- /* Copyright 2022 Chad Transtrum
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- *
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- // CLI undo command
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-
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- export const undoCmd = {
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- name: 'undo',
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- args: '[n]',
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- comp: '<move>',
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- desc: 'undo the last move in a game',
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- help: [
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- 'Backtrack one or more moves in a game. Type "undo" to take back the last',
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- 'move, or "undo 2" to undo the last two moves.',
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- ],
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- }
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-
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- undoCmd.fn = (CLI, n) => {
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- n = Math.max(1, Math.floor(Number(n) || 1)) // Get an integer 1 or higher
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-
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- const { moves } = CLI.TRAX
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- const undo = moves.slice(0, 0 - n)
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- if (moves.length === undo.length) {
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- CLI.error('Unable to undo.')
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- } else {
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- CLI.setGame(undo)
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- CLI.do('view')
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- }
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- }
package/src/cmds/view.js DELETED
@@ -1,65 +0,0 @@
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- /* Copyright 2022-2023 Chad Transtrum
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- *
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- // CLI view command
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-
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- export const viewCmd = {
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- name: 'view',
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- alt: ['show', 'display'],
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- args: '[move number]',
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- comp: '<move>',
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- desc: 'show the game board',
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- help: [
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- 'Show the current game. Include a move number to see the board as it was at',
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- 'that move.',
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- ],
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- }
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-
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- viewCmd.fn = (CLI, move, ...extra) => {
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- if (!CLI.GAME?.id) {
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- return CLI.error('No active game. Type "new" to start a game.')
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- }
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-
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- if (move?.length > 1 && 'puzzles'.startsWith(move)) {
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- return CLI.do('puzzles', 'list', ...extra)
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- }
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-
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- const trax = CLI.TRAX
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-
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- let show = Number.POSITIVE_INFINITY
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- if (move && Number(move) >= 0 && Number(move) <= trax.moves.length) {
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- show = Number(move)
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- }
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-
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- const game = CLI.GAME
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- const players = game.players || ['white', 'black']
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- const puzzle = game.puzzle || ''
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- const { note } = [...(game.notes || [{}])].pop()
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-
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- CLI.out(
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- CLI.color('#' + CLI.ID + ' ') +
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- CLI.name(trax.rules) +
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- ' ' +
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- CLI.bubble('w' + (trax.turn === 1 ? 'h' : ''), players[0]) +
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- CLI.color(' vs ') +
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- CLI.bubble('b' + (trax.turn === 2 ? 'h' : ''), players[1]),
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- )
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- CLI.display(trax, players, undefined, show)
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- if (puzzle && (!note || !note.includes(puzzle))) {
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- CLI.out(CLI.color('Puzzle ' + puzzle))
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- }
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-
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- if (note) CLI.out(CLI.color.help(note))
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- }
package/src/lru.js DELETED
@@ -1,153 +0,0 @@
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- /** Least Recently Used cache
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- * @copyright 2023
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- * @author Chad Transtrum <chad@transtrum.net>
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- * @license Apache-2.0
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- */
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-
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- /** LRU cache: a class for remembering things. It uses a Map internally and
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- * exposes most of the same interface.
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- */
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- export class LRU {
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- /** @type Map */
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- #cache
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- #capacity = 0
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- #hits = 0
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- #misses = 0
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- #expired = 0
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-
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- /** Instantiate this class with the max number of cached items
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- * @arg {number} capacity - the maximum number of items to cache
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- */
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- constructor(capacity = 1000) {
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- this.#cache = new Map()
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- if (typeof capacity === 'number' && capacity >= 1) {
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- this.#capacity = Math.floor(capacity)
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- } else {
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- throw new SyntaxError('capacity must be a positive integer')
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- }
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- }
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-
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- /** The maximum capacity. */
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- get capacity() {
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- return this.#capacity
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- }
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-
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- /** The current size. */
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- get size() {
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- return this.#cache.size
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- }
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-
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- /** Number of times we have had a cache hit. */
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- get hits() {
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- return this.#hits
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- }
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-
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- /** Number of times we have had a cache miss. */
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- get misses() {
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- return this.#misses
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- }
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-
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- /** Number of times we have expired a cache entry. */
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- get expired() {
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- return this.#expired
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- }
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-
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- /** Retrieve an item from the cache.
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- * @arg {any} key - the key of the cached item
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- * @returns {any} - the cached item or undefined
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- */
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- get(key) {
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- if (this.#cache.has(key)) {
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- // Update the least recently used order
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- const value = this.#cache.get(key)
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- this.#cache.delete(key)
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- this.#cache.set(key, value)
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- this.#hits++
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- } else {
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- this.#misses++
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- }
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-
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- return this.#cache.get(key)
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- }
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-
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- /** Retrieve an item from the cache without triggering any LRU handling.
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- * @arg {any} key - the key of the cached item to retrieve
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- * @returns {any} - the cached item or undefined
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- */
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- peek(key) {
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- return this.#cache.get(key)
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- }
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-
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- /** Store an item in the cache.
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- * @arg {any} key - the key of the cached item
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- * @arg {any} value - the value to store
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- */
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- set(key, value) {
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- // To update an item, remove and re-add it to track LRU status
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- this.#cache.delete(key)
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-
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- // If there are too many items, expire one before adding more
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- if (this.#cache.size >= this.#capacity) {
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- this.#expired++
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- const [expire] = this.#cache[Symbol.iterator]().next().value
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- this.#cache.delete(expire)
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- }
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-
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- this.#cache.set(key, value)
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- }
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-
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- /** Delete an item from the cache.
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- * @arg {any} key - the key of the cached item
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- * @returns {boolean} true if the item was in the cache
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- */
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- delete(key) {
104
- return this.#cache.delete(key)
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- }
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-
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- /** Clear the cache and all its statistics. */
108
- clear() {
109
- this.#cache.clear()
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- this.#hits = 0
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- this.#misses = 0
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- this.#expired = 0
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- }
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-
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- /** Get an iterator to return [key, value] pairs from the cache. Does not
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- * update any LRU information. */
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- entries() {
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- return this.#cache.entries()
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- }
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-
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- /** Determine if a key is already in the cache. Does not trigger hit/miss.
122
- * @arg {any} key - the key to check
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- * @returns {boolean} true if the key is in the cache
124
- */
125
- has(key) {
126
- return this.#cache.has(key)
127
- }
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-
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- /** Get an iterator for the keys stored in cache, in order from least to most
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- * recent. Does not update any LRU information. */
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- keys() {
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- return this.#cache.keys()
133
- }
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-
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- /** Get an iterator for the values stored in cache, in order from least to
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- * most recent. Does not update any LRU information. */
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- values() {
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- return this.#cache.values()
139
- }
140
-
141
- // Play nicely with the rest of the world
142
- toString() {
143
- return `LRU(${this.#cache.size} of ${this.#capacity})`
144
- }
145
-
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- [Symbol.for('nodejs.util.inspect.custom')](_, options) {
147
- const [y, s, n] = [options.stylize, 'special', 'number']
148
- return `${y('LRU', s)}(${y(this.#cache.size, n)} of ${y(
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- this.#capacity,
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- n,
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- )})`
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- }
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- }