@skullandbonestools/snbdata 6.0.17 → 6.0.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/languages/ar/ar_achievements.json +176 -0
- package/languages/ar/ar_commodities.json +288 -0
- package/languages/ar/ar_contracts.json +99 -0
- package/languages/ar/ar_cosmetics.json +17962 -0
- package/languages/ar/ar_events.json +15 -0
- package/languages/ar/ar_factions.json +67 -0
- package/languages/ar/ar_items.json +2620 -0
- package/languages/ar/ar_locations.json +233 -0
- package/languages/ar/ar_materials.json +624 -0
- package/languages/ar/ar_modifications.json +312 -0
- package/languages/ar/ar_perks.json +2789 -0
- package/languages/ar/ar_seasons.json +11 -0
- package/languages/ar/ar_sets.json +334 -0
- package/languages/ar/ar_ships.json +100 -0
- package/languages/ar/ar_ultimates.json +48 -0
- package/languages/ar/ar_worldEvents.json +68 -0
- package/languages/de/de_achievements.json +176 -0
- package/languages/de/de_commodities.json +288 -0
- package/languages/de/de_contracts.json +99 -0
- package/languages/de/de_cosmetics.json +17962 -0
- package/languages/de/de_events.json +15 -0
- package/languages/de/de_factions.json +67 -0
- package/languages/de/de_items.json +2620 -0
- package/languages/de/de_locations.json +233 -0
- package/languages/de/de_materials.json +624 -0
- package/languages/de/de_modifications.json +312 -0
- package/languages/de/de_perks.json +2789 -0
- package/languages/de/de_seasons.json +11 -0
- package/languages/de/de_sets.json +334 -0
- package/languages/de/de_ships.json +100 -0
- package/languages/de/de_ultimates.json +48 -0
- package/languages/de/de_worldEvents.json +68 -0
- package/languages/en/en_achievements.json +176 -0
- package/languages/en/en_commodities.json +288 -0
- package/languages/en/en_contracts.json +99 -0
- package/languages/en/en_cosmetics.json +17962 -0
- package/languages/en/en_events.json +15 -0
- package/languages/en/en_factions.json +67 -0
- package/languages/en/en_items.json +2620 -0
- package/languages/en/en_locations.json +233 -0
- package/languages/en/en_materials.json +624 -0
- package/languages/en/en_modifications.json +312 -0
- package/languages/en/en_perks.json +2789 -0
- package/languages/en/en_seasons.json +11 -0
- package/languages/en/en_sets.json +334 -0
- package/languages/en/en_ships.json +100 -0
- package/languages/en/en_ultimates.json +48 -0
- package/languages/en/en_worldEvents.json +68 -0
- package/languages/es/es_achievements.json +176 -0
- package/languages/es/es_commodities.json +288 -0
- package/languages/es/es_contracts.json +99 -0
- package/languages/es/es_cosmetics.json +17962 -0
- package/languages/es/es_events.json +15 -0
- package/languages/es/es_factions.json +67 -0
- package/languages/es/es_items.json +2620 -0
- package/languages/es/es_locations.json +233 -0
- package/languages/es/es_materials.json +624 -0
- package/languages/es/es_modifications.json +312 -0
- package/languages/es/es_perks.json +2789 -0
- package/languages/es/es_seasons.json +11 -0
- package/languages/es/es_sets.json +334 -0
- package/languages/es/es_ships.json +100 -0
- package/languages/es/es_ultimates.json +48 -0
- package/languages/es/es_worldEvents.json +68 -0
- package/languages/fr/fr_achievements.json +176 -0
- package/languages/fr/fr_commodities.json +288 -0
- package/languages/fr/fr_contracts.json +99 -0
- package/languages/fr/fr_cosmetics.json +17962 -0
- package/languages/fr/fr_events.json +15 -0
- package/languages/fr/fr_factions.json +67 -0
- package/languages/fr/fr_items.json +2620 -0
- package/languages/fr/fr_locations.json +233 -0
- package/languages/fr/fr_materials.json +624 -0
- package/languages/fr/fr_modifications.json +312 -0
- package/languages/fr/fr_perks.json +2789 -0
- package/languages/fr/fr_seasons.json +11 -0
- package/languages/fr/fr_sets.json +334 -0
- package/languages/fr/fr_ships.json +100 -0
- package/languages/fr/fr_ultimates.json +48 -0
- package/languages/fr/fr_worldEvents.json +68 -0
- package/languages/source/achievements.json +176 -0
- package/languages/source/commodities.json +288 -0
- package/languages/source/contracts.json +99 -0
- package/languages/source/cosmetics.json +17962 -0
- package/languages/source/events.json +15 -0
- package/languages/source/factions.json +67 -0
- package/languages/source/items.json +2620 -0
- package/languages/source/locations.json +233 -0
- package/languages/source/materials.json +624 -0
- package/languages/source/modifications.json +312 -0
- package/languages/source/perks.json +2789 -0
- package/languages/source/seasons.json +11 -0
- package/languages/source/sets.json +334 -0
- package/languages/source/ships.json +100 -0
- package/languages/source/ultimates.json +48 -0
- package/languages/source/worldEvents.json +68 -0
- package/package.json +2 -1
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{
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"modifications": {
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"direPiercing": {
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"name": "Dire Piercing",
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"description": "Hits ignore %s-%s% of the target's Piercing resistance"
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},
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"direElectric": {
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"name": "Dire Electric",
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"description": "Hits ignore %s-%s% of the target's Electric resistance"
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},
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"direExplosive": {
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"name": "Dire Explosive",
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"description": "Hits ignore %s-%s% of the target's Explosive resistance"
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},
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"direFlooding": {
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"name": "Dire Flooding",
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"description": "Hits ignore %s-%s% of the target's Flooding resistance"
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},
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"incendiary": {
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"name": "Incendiary",
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"description": "Adds %s-%s% damage as Burning Damage"
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},
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"direBurning": {
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"name": "Dire Burning",
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"description": "Hits ignore %s-%s% of the target's Burning resistance"
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},
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"firepower": {
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"name": "Firepower",
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"description": "Increases damage by %s-%s%"
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},
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"shock": {
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"name": "Shock",
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"description": "Adds %s-%s% damage as Electric Damage"
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},
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"rapidReload": {
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"name": "Rapid Reload",
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"description": "Reduces Reload Time by %s-%s%"
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},
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"combust": {
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"name": "Combust",
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"description": "Every hit deals an extra burst of %s-%s Explosive Damage"
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},
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"flood": {
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"name": "Flood",
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"description": "Every hit deals an extra burst of %s-%s Flooding Damage"
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},
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"sparks": {
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"name": "Sparks",
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"description": "Every hit deals an extra burst of %s-%s Electric Damage"
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},
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"damage": {
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"name": "Damage",
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"description": "Adds %s-%s damage per shot"
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},
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"burn": {
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"name": "Burn",
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"description": "Every hit deals an extra burst of %s-%s Burning Damage"
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},
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"swift": {
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"name": "Swift",
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"description": "Increases Projectile Speed by %s-%s%"
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},
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"reach": {
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"name": "Reach",
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"description": "Increases Range by %s-%s%"
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},
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"sharpened": {
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"name": "Sharpened",
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"description": "Adds %s-%s% damage as Piercing Damage"
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},
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"combustion": {
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"name": "Combustion",
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"description": "Adds %s-%s% damage as Explosive Damage"
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},
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"pierce": {
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"name": "Pierce",
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"description": "Every hit deals an extra burst of %s-%s Piercing Damage"
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},
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"rupturing": {
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"name": "Rupturing",
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"description": "Adds %s-%s% damage as Flooding Damage"
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},
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"haste": {
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"name": "Haste",
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"description": "Reduces Time-to-Target by %s-%s%"
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},
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"fix": {
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"name": "Fix",
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"description": "Increases Repair Amount by %s-%s per shot"
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},
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"antiBlast": {
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"name": "Anti-Blast",
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"description": "Hits also reduce the target's build up of the Shell-shocked status effect by %s-%s%"
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},
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"insulator": {
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"name": "Insulator",
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"description": "Hits also reduce the target's build up of the Stormstruck status effect by %s-%s%"
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},
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"service": {
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"name": "Service",
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"description": "Increases Repair Amount by %s-%s%"
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},
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"douser": {
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"name": "Douser",
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"description": "Hits also reduce the target's build up of the Ablaze status effect by %s-%s%"
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},
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"sealant": {
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"name": "Sealant",
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"description": "Hits also reduce the target's build up of the Flooded status effect by %s-%s%"
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},
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"reinforcer": {
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"name": "Reinforcer",
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"description": "Hits also reduce the target's build up of the Punctured status effect by %s-%s%"
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},
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"brute": {
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"name": "Brute",
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"description": "Hits have a 16% chance to restore %s-%s Brace Strength to this ship"
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},
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"severity": {
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"name": "Severity",
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"description": "Hits have a 12% chance of dealing additional %s-%s% damage as Severe Damage"
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},
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"victorsRally": {
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"name": "Victor's Rally",
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"description": "Destroying a target restores %s-%s brace Strength to this ship"
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},
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"graceOfTheWinds": {
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"name": "Grace of the Winds",
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"description": "Hits have a %s-%s% chance to increase turn speed by 10% for 15 seconds. Effect can be stacked up to 3 times"
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},
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"lethal": {
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"name": "Lethal",
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"description": "Increases Weakpoint Damage by %s-%s%"
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},
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"energize": {
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"name": "Energize",
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"description": "Hits have a 16% chance to restore %s-%s% Crew Stamina to this ship"
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},
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"bloodthirst": {
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"name": "Bloodthirst",
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"description": "Destroying a target restores %s-%s% Crew Stamina to this ship"
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},
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"raider": {
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"name": "Raider",
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"description": "Increases build-up of the Vulnerable status effect by %s-%s%"
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},
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"deathblow": {
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"name": "Deathblow",
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"description": [
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"For targets with 25% Hull Health or less, hits have a %s-%s% chance to instantly destroy them",
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"For Elite targets, the effect reduces remaining Hull Health by 3% instead of instant destruction"
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]
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},
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"repairReadiness": {
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"name": "Repair Readiness",
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"description": "Hits have a %s-%s% chance to reduce any repair kit cooldown by 3 seconds"
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},
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"precisePatchwork": {
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"name": "Precise Patchwork",
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"description": "Destroying a weakpoint restores %s-%s Severe Damage to this ship"
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},
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"amplifiedBurning": {
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"name": "Amplified Burning",
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"description": "Increases existing Burning Damage by %s-%s%"
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},
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"siege": {
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"name": "Siege",
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"description": "Increases damage to structures by %s-%s%"
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},
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"restoreReadiness": {
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"name": "Restore Readiness",
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"description": "Hits have a %s-%s% chance to reduce Restoration Kit cooldown by 3 seconds"
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},
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"amplifiedPiercing": {
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"name": "Amplified Piercing",
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"description": "Increases existing Piercing Damage by %s-%s%"
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},
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"amplifiedElectric": {
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"name": "Amplified Electric",
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"description": "Increases existing Electric Damage by %s-%s%"
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},
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"amplifiedExplosive": {
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"name": "Amplified Explosive",
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"description": "Increases existing Explosive Damage by %s-%s%"
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},
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"amplifiedFlooding": {
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"name": "Amplified Flooding",
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"description": "Increases existing Flooding Damage by %s-%s%"
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},
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"tearing": {
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"name": "Tearing",
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"description": "Increases damage by %s-%s% when hitting sails"
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},
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"roar": {
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"name": "Roar",
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"description": "%s-%s% of base damage builds up the Taunted status effect on targets"
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},
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"soulMending": {
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"name": "Soul Mending",
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"description": "%s-%s% of damage dealt by this weapon restores Hull Health"
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},
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"blastRange": {
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"name": "Blast Range",
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"description": "Increases Blast Radius by %s-%s%"
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},
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"durableBuoys": {
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"name": "Durable Buoys",
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"description": "Increases Operation Time of buoys by %s-%s%"
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},
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"hardyBuoys": {
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"name": "Hardy Buoys",
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"description": "Increases Buoy Health by %s-%s%"
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},
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"restorative": {
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"name": "Restorative",
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"description": "%s-%s% of Repair Amount also restores Severe Damage"
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},
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"invigorate": {
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"name": "Invigorate",
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"description": "%s-%s% of Repair Amount also restores Crew Stamina"
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},
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"tranquility": {
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"name": "Tranquility",
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"description": "Hits also reduce the target's build up of the Taunted status effect by %s-%s%"
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},
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"sailorsRespite": {
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"name": "Sailor's Respite",
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"description": "Hits have a 7% chance to repair target for %s-%s% the amount"
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},
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"strengthen": {
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"name": "Strengthen",
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"description": "%s-%s% of Repair Amount also restores target's Brace Strength"
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},
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"sailMender": {
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"name": "Sail Mender",
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"description": "Hits also reduce the target's build up of the Torn Sails status effect by %s-%s%"
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},
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"secondStorm": {
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"name": "Second Storm",
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"description": [
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+
"All Electric Damage dealt by this weapon is also dealt to a nearby target",
|
|
242
|
+
"Adds %s-%s% damage as Electric Damage"
|
|
243
|
+
]
|
|
244
|
+
},
|
|
245
|
+
"overflow": {
|
|
246
|
+
"name": "Overflow",
|
|
247
|
+
"description": [
|
|
248
|
+
"All Flooding Damage dealt by this weapon is applied as Severe Damage",
|
|
249
|
+
"Adds %s-%s% damage as Flooding Damage"
|
|
250
|
+
]
|
|
251
|
+
},
|
|
252
|
+
"sailRipper": {
|
|
253
|
+
"name": "Sail Ripper",
|
|
254
|
+
"description": "The hit that triggers the Torn Sails status effect deals %s-%s% damage"
|
|
255
|
+
},
|
|
256
|
+
"winningStreak": {
|
|
257
|
+
"name": "Winning Streak",
|
|
258
|
+
"description": [
|
|
259
|
+
"Every successful hit increases the damage of the next shot from this weapon by 3%, up to a maximum of %s-%s%",
|
|
260
|
+
"Missing a shot resets the effect"
|
|
261
|
+
]
|
|
262
|
+
},
|
|
263
|
+
"deadlyStrike": {
|
|
264
|
+
"name": "Deadly Strike",
|
|
265
|
+
"description": [
|
|
266
|
+
"Shots have a 10% chance of dealing increased damage from any damage to weakpoint bonuses, even if the shot does not hit a weakpoint",
|
|
267
|
+
"Increases damage to weakpoints by %s-%s%"
|
|
268
|
+
]
|
|
269
|
+
},
|
|
270
|
+
"highPressure": {
|
|
271
|
+
"name": "High Pressure",
|
|
272
|
+
"description": "Sea Fire weapons have 50m longer range and deal %s-%s% more damage"
|
|
273
|
+
},
|
|
274
|
+
"longArm": {
|
|
275
|
+
"name": "Long Arm",
|
|
276
|
+
"description": "Hits that land at 70% of Maximum Range or further also deal %s-%s% more damage"
|
|
277
|
+
},
|
|
278
|
+
"providence": {
|
|
279
|
+
"name": "Providence",
|
|
280
|
+
"description": "%s-%s% of amount repaired by this weapon also repairs your ship"
|
|
281
|
+
},
|
|
282
|
+
"jointSupply": {
|
|
283
|
+
"name": "Joint Supply",
|
|
284
|
+
"description": "Hits also repair the nearest allied ship for %s-%s% of the original Repair Amount"
|
|
285
|
+
},
|
|
286
|
+
"winningStreakRepair": {
|
|
287
|
+
"name": "Winning Streak (Repair)",
|
|
288
|
+
"description": [
|
|
289
|
+
"Every successful hit increases the Repair Amount of the next shot from this weapon by 3%, up to a maximum of %s-%s%",
|
|
290
|
+
"Missing a shot resets the effect"
|
|
291
|
+
]
|
|
292
|
+
},
|
|
293
|
+
"preemptiveDefence": {
|
|
294
|
+
"name": "Preemptive Defence",
|
|
295
|
+
"description": [
|
|
296
|
+
"Hits also grant 50 extra armor on the target for 10s. Effect can be stacked up to 5 times",
|
|
297
|
+
"Also increases Repair Amount by %s-%s%"
|
|
298
|
+
]
|
|
299
|
+
},
|
|
300
|
+
"empower": {
|
|
301
|
+
"name": "Empower",
|
|
302
|
+
"description": [
|
|
303
|
+
"Hits also grant 3% extra Weapon Damage on the target for 10s. Effect can be stacked up to 5 times",
|
|
304
|
+
"Also reduces Reload Time by %s-%s%"
|
|
305
|
+
]
|
|
306
|
+
},
|
|
307
|
+
"longArmRepair": {
|
|
308
|
+
"name": "Long Arm (Repair)",
|
|
309
|
+
"description": "Hits that land at 70% of Maximum Range or further also restores %s-%s% more Repair Amount"
|
|
310
|
+
}
|
|
311
|
+
}
|
|
312
|
+
}
|