@sketch-hq/sketch-web-renderer 14.4.2 → 14.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out/web-renderer/index.js +1 -1
- package/out/web-renderer/ts/canvas-renderer/CanvasRenderer.d.ts.map +1 -1
- package/out/web-renderer/ts/canvas-renderer/CanvasSettings.d.ts +2 -0
- package/out/web-renderer/ts/canvas-renderer/CanvasSettings.d.ts.map +1 -1
- package/out/web-renderer/ts/canvas-renderer/react/CanvasRendererProvider.d.ts.map +1 -1
- package/out/web-renderer/ts/canvas-renderer/react/CanvasRendererReact.d.ts.map +1 -1
- package/out/web-renderer/ts/prototype-renderer/PrototypeRenderer.d.ts.map +1 -1
- package/out/web-renderer/ts/utils/GestureManager/GestureManager.d.ts +3 -1
- package/out/web-renderer/ts/utils/GestureManager/GestureManager.d.ts.map +1 -1
- package/out/web-renderer/wasm/Debug/web-renderer-debug.mjs +1089 -453
- package/out/web-renderer/wasm/Debug/web-renderer-debug.wasm +0 -0
- package/out/web-renderer/wasm/Release/web-renderer-release.mjs +626 -334
- package/out/web-renderer/wasm/Release/web-renderer-release.wasm +0 -0
- package/out/web-renderer/web-renderer-debug-60dcc9c3.js +1 -0
- package/out/web-renderer/{web-renderer-debug-8ac93dba.js → web-renderer-debug-ceaf0a83.js} +1053 -417
- package/out/web-renderer/{web-renderer-release-8b2b4f79.js → web-renderer-release-5de8930c.js} +622 -330
- package/out/web-renderer/web-renderer-release-f9a1b538.js +1 -0
- package/package.json +2 -2
- package/out/web-renderer/web-renderer-debug-2597c40b.js +0 -1
- package/out/web-renderer/web-renderer-release-24bc2b9f.js +0 -1
package/out/web-renderer/{web-renderer-release-8b2b4f79.js → web-renderer-release-5de8930c.js}
RENAMED
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@@ -160,10 +160,10 @@ var WebRendererWasmFactory = (() => {
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var info = getWasmImports();
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function receiveInstance(instance, module) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["od"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["sd"];
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addOnInit(wasmExports["pd"]);
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removeRunDependency();
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return wasmExports;
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}
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@@ -2006,36 +2006,6 @@ var WebRendererWasmFactory = (() => {
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var _emscripten_date_now = () => Date.now();
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var _emscripten_get_now;
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_emscripten_get_now = () => performance.now();
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var _emscripten_request_animation_frame = (cb, userData) => requestAnimationFrame(timeStamp => getWasmTableEntry(cb)(timeStamp, userData));
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var getHeapMax = () => 2147483648;
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var growMemory = size => {
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var b = wasmMemory.buffer;
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var pages = (size - b.byteLength + 65535) / 65536;
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try {
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wasmMemory.grow(pages);
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updateMemoryViews();
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return 1;
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} catch (e) {}
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};
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var _emscripten_resize_heap = requestedSize => {
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var oldSize = HEAPU8.length;
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requestedSize >>>= 0;
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var maxHeapSize = getHeapMax();
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if (requestedSize > maxHeapSize) {
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return false;
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}
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var alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple;
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for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
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var overGrownHeapSize = oldSize * (1 + .2 / cutDown);
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overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296);
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var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
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var replacement = growMemory(newSize);
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if (replacement) {
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return true;
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}
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}
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return false;
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};
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var webgl_enable_ANGLE_instanced_arrays = ctx => {
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var ext = ctx.getExtension("ANGLE_instanced_arrays");
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if (ext) {
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@@ -2192,106 +2162,24 @@ var WebRendererWasmFactory = (() => {
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});
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}
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};
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var _emscripten_webgl_make_context_current = contextHandle => {
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var success = GL.makeContextCurrent(contextHandle);
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return success ? 0 : -5;
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};
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var ENV = {};
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var getExecutableName = () => thisProgram ;
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var getEnvStrings = () => {
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if (!getEnvStrings.strings) {
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var lang = (typeof navigator == "object" && navigator.languages && navigator.languages[0] || "C").replace("-", "_") + ".UTF-8";
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var env = {
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"USER": "web_user",
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"LOGNAME": "web_user",
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"PATH": "/",
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"PWD": "/",
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"HOME": "/home/web_user",
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"LANG": lang,
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"_": getExecutableName()
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};
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for (var x in ENV) {
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if (ENV[x] === undefined) delete env[x];else env[x] = ENV[x];
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}
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var strings = [];
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for (var x in env) {
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strings.push("".concat(x, "=").concat(env[x]));
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}
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getEnvStrings.strings = strings;
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}
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return getEnvStrings.strings;
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};
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var stringToAscii = (str, buffer) => {
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for (var i = 0; i < str.length; ++i) {
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HEAP8[buffer++] = str.charCodeAt(i);
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}
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HEAP8[buffer] = 0;
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};
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var _environ_get = (__environ, environ_buf) => {
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var bufSize = 0;
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getEnvStrings().forEach((string, i) => {
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var ptr = environ_buf + bufSize;
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HEAPU32[__environ + i * 4 >> 2] = ptr;
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stringToAscii(string, ptr);
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bufSize += string.length + 1;
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});
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};
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var _environ_sizes_get = (penviron_count, penviron_buf_size) => {
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var strings = getEnvStrings();
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HEAPU32[penviron_count >> 2] = strings.length;
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var bufSize = 0;
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strings.forEach(string => bufSize += string.length + 1);
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HEAPU32[penviron_buf_size >> 2] = bufSize;
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return 0;
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};
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var runtimeKeepaliveCounter = 0;
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var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0;
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var _proc_exit = code => {
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if (!keepRuntimeAlive()) {
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}
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};
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var _exit = exitJS;
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var _fd_close = fd => 52;
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}
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var printCharBuffers = [null, [], []];
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var printChar = (stream, curr) => {
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if (curr === 0 || curr === 10) {
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(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
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} else {
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};
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var _fd_write = (fd, iov, iovcnt, pnum) => {
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var ptr = HEAPU32[iov >> 2];
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var _glActiveTexture = x0 => GLctx.activeTexture(x0);
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var _emscripten_glAttachShader = _glAttachShader;
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var _glBeginQuery = (target, id) => {
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};
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};
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var _emscripten_glBeginQueryEXT = _glBeginQueryEXT;
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var _emscripten_glBindAttribLocation = _glBindAttribLocation;
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GLctx.bindBuffer(target, GL.buffers[buffer]);
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var _emscripten_glBindBuffer = _glBindBuffer;
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var _emscripten_glBindFramebuffer = _glBindFramebuffer;
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GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
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var _emscripten_glBindRenderbuffer = _glBindRenderbuffer;
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var _emscripten_glBindSampler = _glBindSampler;
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var _glBindTexture = (target, texture) => {
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GLctx.bindTexture(target, GL.textures[texture]);
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var _emscripten_glBindTexture = _glBindTexture;
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var _glBindVertexArray = vao => {
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var _emscripten_glBindVertexArray = _glBindVertexArray;
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var _emscripten_glBindVertexArrayOES = _glBindVertexArrayOES;
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var _glBlendColor = (x0, x1, x2, x3) => GLctx.blendColor(x0, x1, x2, x3);
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var _emscripten_glBlendColor = _glBlendColor;
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var _glBlendEquation = x0 => GLctx.blendEquation(x0);
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var _emscripten_glBlendEquation = _glBlendEquation;
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var _glBlendFunc = (x0, x1) => GLctx.blendFunc(x0, x1);
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var _emscripten_glBlendFunc = _glBlendFunc;
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var _glBlitFramebuffer = (x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) => GLctx.blitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9);
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var _emscripten_glBlitFramebuffer = _glBlitFramebuffer;
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var _glBufferData = (target, size, data, usage) => {
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GLctx.bufferData(target, data ? HEAPU8.subarray(data, data + size) : size, usage);
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var _emscripten_glBufferData = _glBufferData;
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var _emscripten_glBufferSubData = _glBufferSubData;
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var _glCheckFramebufferStatus = x0 => GLctx.checkFramebufferStatus(x0);
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var _emscripten_glCheckFramebufferStatus = _glCheckFramebufferStatus;
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var _glClear = x0 => GLctx.clear(x0);
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var _emscripten_glClear = _glClear;
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var _glClearColor = (x0, x1, x2, x3) => GLctx.clearColor(x0, x1, x2, x3);
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var _emscripten_glClearColor = _glClearColor;
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var _emscripten_glClearStencil = _glClearStencil;
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var _emscripten_glClientWaitSync = _glClientWaitSync;
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var _glColorMask = (red, green, blue, alpha) => {
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var _emscripten_glColorMask = _glColorMask;
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var _glCompileShader = shader => {
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var _emscripten_glCompileShader = _glCompileShader;
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var _glCompressedTexImage2D = (target, level, internalFormat, width, height, border, imageSize, data) => {
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};
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var _emscripten_glCompressedTexImage2D = _glCompressedTexImage2D;
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var _glCompressedTexSubImage2D = (target, level, xoffset, yoffset, width, height, format, imageSize, data) => {
|
|
2367
2276
|
if (GL.currentContext.version >= 2) {
|
|
2368
2277
|
if (GLctx.currentPixelUnpackBufferBinding || !imageSize) {
|
|
@@ -2374,8 +2283,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
2374
2283
|
}
|
|
2375
2284
|
GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray(data, data + imageSize) : null);
|
|
2376
2285
|
};
|
|
2286
|
+
var _emscripten_glCompressedTexSubImage2D = _glCompressedTexSubImage2D;
|
|
2377
2287
|
var _glCopyBufferSubData = (x0, x1, x2, x3, x4) => GLctx.copyBufferSubData(x0, x1, x2, x3, x4);
|
|
2288
|
+
var _emscripten_glCopyBufferSubData = _glCopyBufferSubData;
|
|
2378
2289
|
var _glCopyTexSubImage2D = (x0, x1, x2, x3, x4, x5, x6, x7) => GLctx.copyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7);
|
|
2290
|
+
var _emscripten_glCopyTexSubImage2D = _glCopyTexSubImage2D;
|
|
2379
2291
|
var _glCreateProgram = () => {
|
|
2380
2292
|
var id = GL.getNewId(GL.programs);
|
|
2381
2293
|
var program = GLctx.createProgram();
|
|
@@ -2385,12 +2297,15 @@ var WebRendererWasmFactory = (() => {
|
|
|
2385
2297
|
GL.programs[id] = program;
|
|
2386
2298
|
return id;
|
|
2387
2299
|
};
|
|
2300
|
+
var _emscripten_glCreateProgram = _glCreateProgram;
|
|
2388
2301
|
var _glCreateShader = shaderType => {
|
|
2389
2302
|
var id = GL.getNewId(GL.shaders);
|
|
2390
2303
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
2391
2304
|
return id;
|
|
2392
2305
|
};
|
|
2306
|
+
var _emscripten_glCreateShader = _glCreateShader;
|
|
2393
2307
|
var _glCullFace = x0 => GLctx.cullFace(x0);
|
|
2308
|
+
var _emscripten_glCullFace = _glCullFace;
|
|
2394
2309
|
var _glDeleteBuffers = (n, buffers) => {
|
|
2395
2310
|
for (var i = 0; i < n; i++) {
|
|
2396
2311
|
var id = HEAP32[buffers + i * 4 >> 2];
|
|
@@ -2403,6 +2318,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2403
2318
|
if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0;
|
|
2404
2319
|
}
|
|
2405
2320
|
};
|
|
2321
|
+
var _emscripten_glDeleteBuffers = _glDeleteBuffers;
|
|
2406
2322
|
var _glDeleteFramebuffers = (n, framebuffers) => {
|
|
2407
2323
|
for (var i = 0; i < n; ++i) {
|
|
2408
2324
|
var id = HEAP32[framebuffers + i * 4 >> 2];
|
|
@@ -2413,6 +2329,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2413
2329
|
GL.framebuffers[id] = null;
|
|
2414
2330
|
}
|
|
2415
2331
|
};
|
|
2332
|
+
var _emscripten_glDeleteFramebuffers = _glDeleteFramebuffers;
|
|
2416
2333
|
var _glDeleteProgram = id => {
|
|
2417
2334
|
if (!id) return;
|
|
2418
2335
|
var program = GL.programs[id];
|
|
@@ -2424,6 +2341,27 @@ var WebRendererWasmFactory = (() => {
|
|
|
2424
2341
|
program.name = 0;
|
|
2425
2342
|
GL.programs[id] = null;
|
|
2426
2343
|
};
|
|
2344
|
+
var _emscripten_glDeleteProgram = _glDeleteProgram;
|
|
2345
|
+
var _glDeleteQueries = (n, ids) => {
|
|
2346
|
+
for (var i = 0; i < n; i++) {
|
|
2347
|
+
var id = HEAP32[ids + i * 4 >> 2];
|
|
2348
|
+
var query = GL.queries[id];
|
|
2349
|
+
if (!query) continue;
|
|
2350
|
+
GLctx.deleteQuery(query);
|
|
2351
|
+
GL.queries[id] = null;
|
|
2352
|
+
}
|
|
2353
|
+
};
|
|
2354
|
+
var _emscripten_glDeleteQueries = _glDeleteQueries;
|
|
2355
|
+
var _glDeleteQueriesEXT = (n, ids) => {
|
|
2356
|
+
for (var i = 0; i < n; i++) {
|
|
2357
|
+
var id = HEAP32[ids + i * 4 >> 2];
|
|
2358
|
+
var query = GL.queries[id];
|
|
2359
|
+
if (!query) continue;
|
|
2360
|
+
GLctx.disjointTimerQueryExt["deleteQueryEXT"](query);
|
|
2361
|
+
GL.queries[id] = null;
|
|
2362
|
+
}
|
|
2363
|
+
};
|
|
2364
|
+
var _emscripten_glDeleteQueriesEXT = _glDeleteQueriesEXT;
|
|
2427
2365
|
var _glDeleteRenderbuffers = (n, renderbuffers) => {
|
|
2428
2366
|
for (var i = 0; i < n; i++) {
|
|
2429
2367
|
var id = HEAP32[renderbuffers + i * 4 >> 2];
|
|
@@ -2434,6 +2372,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2434
2372
|
GL.renderbuffers[id] = null;
|
|
2435
2373
|
}
|
|
2436
2374
|
};
|
|
2375
|
+
var _emscripten_glDeleteRenderbuffers = _glDeleteRenderbuffers;
|
|
2437
2376
|
var _glDeleteSamplers = (n, samplers) => {
|
|
2438
2377
|
for (var i = 0; i < n; i++) {
|
|
2439
2378
|
var id = HEAP32[samplers + i * 4 >> 2];
|
|
@@ -2444,6 +2383,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2444
2383
|
GL.samplers[id] = null;
|
|
2445
2384
|
}
|
|
2446
2385
|
};
|
|
2386
|
+
var _emscripten_glDeleteSamplers = _glDeleteSamplers;
|
|
2447
2387
|
var _glDeleteShader = id => {
|
|
2448
2388
|
if (!id) return;
|
|
2449
2389
|
var shader = GL.shaders[id];
|
|
@@ -2454,6 +2394,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2454
2394
|
GLctx.deleteShader(shader);
|
|
2455
2395
|
GL.shaders[id] = null;
|
|
2456
2396
|
};
|
|
2397
|
+
var _emscripten_glDeleteShader = _glDeleteShader;
|
|
2457
2398
|
var _glDeleteSync = id => {
|
|
2458
2399
|
if (!id) return;
|
|
2459
2400
|
var sync = GL.syncs[id];
|
|
@@ -2465,6 +2406,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2465
2406
|
sync.name = 0;
|
|
2466
2407
|
GL.syncs[id] = null;
|
|
2467
2408
|
};
|
|
2409
|
+
var _emscripten_glDeleteSync = _glDeleteSync;
|
|
2468
2410
|
var _glDeleteTextures = (n, textures) => {
|
|
2469
2411
|
for (var i = 0; i < n; i++) {
|
|
2470
2412
|
var id = HEAP32[textures + i * 4 >> 2];
|
|
@@ -2475,6 +2417,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2475
2417
|
GL.textures[id] = null;
|
|
2476
2418
|
}
|
|
2477
2419
|
};
|
|
2420
|
+
var _emscripten_glDeleteTextures = _glDeleteTextures;
|
|
2478
2421
|
var _glDeleteVertexArrays = (n, vaos) => {
|
|
2479
2422
|
for (var i = 0; i < n; i++) {
|
|
2480
2423
|
var id = HEAP32[vaos + i * 4 >> 2];
|
|
@@ -2482,23 +2425,31 @@ var WebRendererWasmFactory = (() => {
|
|
|
2482
2425
|
GL.vaos[id] = null;
|
|
2483
2426
|
}
|
|
2484
2427
|
};
|
|
2428
|
+
var _emscripten_glDeleteVertexArrays = _glDeleteVertexArrays;
|
|
2485
2429
|
var _glDeleteVertexArraysOES = _glDeleteVertexArrays;
|
|
2430
|
+
var _emscripten_glDeleteVertexArraysOES = _glDeleteVertexArraysOES;
|
|
2486
2431
|
var _glDepthMask = flag => {
|
|
2487
2432
|
GLctx.depthMask(!!flag);
|
|
2488
2433
|
};
|
|
2434
|
+
var _emscripten_glDepthMask = _glDepthMask;
|
|
2489
2435
|
var _glDisable = x0 => GLctx.disable(x0);
|
|
2436
|
+
var _emscripten_glDisable = _glDisable;
|
|
2490
2437
|
var _glDisableVertexAttribArray = index => {
|
|
2491
2438
|
GLctx.disableVertexAttribArray(index);
|
|
2492
2439
|
};
|
|
2440
|
+
var _emscripten_glDisableVertexAttribArray = _glDisableVertexAttribArray;
|
|
2493
2441
|
var _glDrawArrays = (mode, first, count) => {
|
|
2494
2442
|
GLctx.drawArrays(mode, first, count);
|
|
2495
2443
|
};
|
|
2444
|
+
var _emscripten_glDrawArrays = _glDrawArrays;
|
|
2496
2445
|
var _glDrawArraysInstanced = (mode, first, count, primcount) => {
|
|
2497
2446
|
GLctx.drawArraysInstanced(mode, first, count, primcount);
|
|
2498
2447
|
};
|
|
2448
|
+
var _emscripten_glDrawArraysInstanced = _glDrawArraysInstanced;
|
|
2499
2449
|
var _glDrawArraysInstancedBaseInstanceWEBGL = (mode, first, count, instanceCount, baseInstance) => {
|
|
2500
2450
|
GLctx.dibvbi["drawArraysInstancedBaseInstanceWEBGL"](mode, first, count, instanceCount, baseInstance);
|
|
2501
2451
|
};
|
|
2452
|
+
var _emscripten_glDrawArraysInstancedBaseInstanceWEBGL = _glDrawArraysInstancedBaseInstanceWEBGL;
|
|
2502
2453
|
var tempFixedLengthArray = [];
|
|
2503
2454
|
var _glDrawBuffers = (n, bufs) => {
|
|
2504
2455
|
var bufArray = tempFixedLengthArray[n];
|
|
@@ -2507,22 +2458,35 @@ var WebRendererWasmFactory = (() => {
|
|
|
2507
2458
|
}
|
|
2508
2459
|
GLctx.drawBuffers(bufArray);
|
|
2509
2460
|
};
|
|
2461
|
+
var _emscripten_glDrawBuffers = _glDrawBuffers;
|
|
2510
2462
|
var _glDrawElements = (mode, count, type, indices) => {
|
|
2511
2463
|
GLctx.drawElements(mode, count, type, indices);
|
|
2512
2464
|
};
|
|
2465
|
+
var _emscripten_glDrawElements = _glDrawElements;
|
|
2513
2466
|
var _glDrawElementsInstanced = (mode, count, type, indices, primcount) => {
|
|
2514
2467
|
GLctx.drawElementsInstanced(mode, count, type, indices, primcount);
|
|
2515
2468
|
};
|
|
2469
|
+
var _emscripten_glDrawElementsInstanced = _glDrawElementsInstanced;
|
|
2516
2470
|
var _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL = (mode, count, type, offset, instanceCount, baseVertex, baseinstance) => {
|
|
2517
2471
|
GLctx.dibvbi["drawElementsInstancedBaseVertexBaseInstanceWEBGL"](mode, count, type, offset, instanceCount, baseVertex, baseinstance);
|
|
2518
2472
|
};
|
|
2473
|
+
var _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL = _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL;
|
|
2519
2474
|
var _glDrawRangeElements = (mode, start, end, count, type, indices) => {
|
|
2520
2475
|
_glDrawElements(mode, count, type, indices);
|
|
2521
2476
|
};
|
|
2477
|
+
var _emscripten_glDrawRangeElements = _glDrawRangeElements;
|
|
2522
2478
|
var _glEnable = x0 => GLctx.enable(x0);
|
|
2479
|
+
var _emscripten_glEnable = _glEnable;
|
|
2523
2480
|
var _glEnableVertexAttribArray = index => {
|
|
2524
2481
|
GLctx.enableVertexAttribArray(index);
|
|
2525
2482
|
};
|
|
2483
|
+
var _emscripten_glEnableVertexAttribArray = _glEnableVertexAttribArray;
|
|
2484
|
+
var _glEndQuery = x0 => GLctx.endQuery(x0);
|
|
2485
|
+
var _emscripten_glEndQuery = _glEndQuery;
|
|
2486
|
+
var _glEndQueryEXT = target => {
|
|
2487
|
+
GLctx.disjointTimerQueryExt["endQueryEXT"](target);
|
|
2488
|
+
};
|
|
2489
|
+
var _emscripten_glEndQueryEXT = _glEndQueryEXT;
|
|
2526
2490
|
var _glFenceSync = (condition, flags) => {
|
|
2527
2491
|
var sync = GLctx.fenceSync(condition, flags);
|
|
2528
2492
|
if (sync) {
|
|
@@ -2533,35 +2497,68 @@ var WebRendererWasmFactory = (() => {
|
|
|
2533
2497
|
}
|
|
2534
2498
|
return 0;
|
|
2535
2499
|
};
|
|
2500
|
+
var _emscripten_glFenceSync = _glFenceSync;
|
|
2536
2501
|
var _glFinish = () => GLctx.finish();
|
|
2502
|
+
var _emscripten_glFinish = _glFinish;
|
|
2537
2503
|
var _glFlush = () => GLctx.flush();
|
|
2504
|
+
var _emscripten_glFlush = _glFlush;
|
|
2538
2505
|
var _glFramebufferRenderbuffer = (target, attachment, renderbuffertarget, renderbuffer) => {
|
|
2539
2506
|
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]);
|
|
2540
2507
|
};
|
|
2508
|
+
var _emscripten_glFramebufferRenderbuffer = _glFramebufferRenderbuffer;
|
|
2541
2509
|
var _glFramebufferTexture2D = (target, attachment, textarget, texture, level) => {
|
|
2542
2510
|
GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level);
|
|
2543
2511
|
};
|
|
2512
|
+
var _emscripten_glFramebufferTexture2D = _glFramebufferTexture2D;
|
|
2544
2513
|
var _glFrontFace = x0 => GLctx.frontFace(x0);
|
|
2514
|
+
var _emscripten_glFrontFace = _glFrontFace;
|
|
2545
2515
|
var _glGenBuffers = (n, buffers) => {
|
|
2546
2516
|
GL.genObject(n, buffers, "createBuffer", GL.buffers);
|
|
2547
2517
|
};
|
|
2518
|
+
var _emscripten_glGenBuffers = _glGenBuffers;
|
|
2548
2519
|
var _glGenFramebuffers = (n, ids) => {
|
|
2549
2520
|
GL.genObject(n, ids, "createFramebuffer", GL.framebuffers);
|
|
2550
2521
|
};
|
|
2522
|
+
var _emscripten_glGenFramebuffers = _glGenFramebuffers;
|
|
2523
|
+
var _glGenQueries = (n, ids) => {
|
|
2524
|
+
GL.genObject(n, ids, "createQuery", GL.queries);
|
|
2525
|
+
};
|
|
2526
|
+
var _emscripten_glGenQueries = _glGenQueries;
|
|
2527
|
+
var _glGenQueriesEXT = (n, ids) => {
|
|
2528
|
+
for (var i = 0; i < n; i++) {
|
|
2529
|
+
var query = GLctx.disjointTimerQueryExt["createQueryEXT"]();
|
|
2530
|
+
if (!query) {
|
|
2531
|
+
GL.recordError(1282);
|
|
2532
|
+
while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
|
|
2533
|
+
return;
|
|
2534
|
+
}
|
|
2535
|
+
var id = GL.getNewId(GL.queries);
|
|
2536
|
+
query.name = id;
|
|
2537
|
+
GL.queries[id] = query;
|
|
2538
|
+
HEAP32[ids + i * 4 >> 2] = id;
|
|
2539
|
+
}
|
|
2540
|
+
};
|
|
2541
|
+
var _emscripten_glGenQueriesEXT = _glGenQueriesEXT;
|
|
2551
2542
|
var _glGenRenderbuffers = (n, renderbuffers) => {
|
|
2552
2543
|
GL.genObject(n, renderbuffers, "createRenderbuffer", GL.renderbuffers);
|
|
2553
2544
|
};
|
|
2545
|
+
var _emscripten_glGenRenderbuffers = _glGenRenderbuffers;
|
|
2554
2546
|
var _glGenSamplers = (n, samplers) => {
|
|
2555
2547
|
GL.genObject(n, samplers, "createSampler", GL.samplers);
|
|
2556
2548
|
};
|
|
2549
|
+
var _emscripten_glGenSamplers = _glGenSamplers;
|
|
2557
2550
|
var _glGenTextures = (n, textures) => {
|
|
2558
2551
|
GL.genObject(n, textures, "createTexture", GL.textures);
|
|
2559
2552
|
};
|
|
2553
|
+
var _emscripten_glGenTextures = _glGenTextures;
|
|
2560
2554
|
var _glGenVertexArrays = (n, arrays) => {
|
|
2561
2555
|
GL.genObject(n, arrays, "createVertexArray", GL.vaos);
|
|
2562
2556
|
};
|
|
2557
|
+
var _emscripten_glGenVertexArrays = _glGenVertexArrays;
|
|
2563
2558
|
var _glGenVertexArraysOES = _glGenVertexArrays;
|
|
2559
|
+
var _emscripten_glGenVertexArraysOES = _glGenVertexArraysOES;
|
|
2564
2560
|
var _glGenerateMipmap = x0 => GLctx.generateMipmap(x0);
|
|
2561
|
+
var _emscripten_glGenerateMipmap = _glGenerateMipmap;
|
|
2565
2562
|
var _glGetBufferParameteriv = (target, value, data) => {
|
|
2566
2563
|
if (!data) {
|
|
2567
2564
|
GL.recordError(1281);
|
|
@@ -2569,11 +2566,13 @@ var WebRendererWasmFactory = (() => {
|
|
|
2569
2566
|
}
|
|
2570
2567
|
HEAP32[data >> 2] = GLctx.getBufferParameter(target, value);
|
|
2571
2568
|
};
|
|
2569
|
+
var _emscripten_glGetBufferParameteriv = _glGetBufferParameteriv;
|
|
2572
2570
|
var _glGetError = () => {
|
|
2573
2571
|
var error = GLctx.getError() || GL.lastError;
|
|
2574
2572
|
GL.lastError = 0;
|
|
2575
2573
|
return error;
|
|
2576
2574
|
};
|
|
2575
|
+
var _emscripten_glGetError = _glGetError;
|
|
2577
2576
|
var writeI53ToI64 = (ptr, num) => {
|
|
2578
2577
|
HEAPU32[ptr >> 2] = num;
|
|
2579
2578
|
var lower = HEAPU32[ptr >> 2];
|
|
@@ -2714,6 +2713,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2714
2713
|
}
|
|
2715
2714
|
};
|
|
2716
2715
|
var _glGetFloatv = (name_, p) => emscriptenWebGLGet(name_, p, 2);
|
|
2716
|
+
var _emscripten_glGetFloatv = _glGetFloatv;
|
|
2717
2717
|
var _glGetFramebufferAttachmentParameteriv = (target, attachment, pname, params) => {
|
|
2718
2718
|
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
|
|
2719
2719
|
if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) {
|
|
@@ -2721,13 +2721,16 @@ var WebRendererWasmFactory = (() => {
|
|
|
2721
2721
|
}
|
|
2722
2722
|
HEAP32[params >> 2] = result;
|
|
2723
2723
|
};
|
|
2724
|
+
var _emscripten_glGetFramebufferAttachmentParameteriv = _glGetFramebufferAttachmentParameteriv;
|
|
2724
2725
|
var _glGetIntegerv = (name_, p) => emscriptenWebGLGet(name_, p, 0);
|
|
2726
|
+
var _emscripten_glGetIntegerv = _glGetIntegerv;
|
|
2725
2727
|
var _glGetProgramInfoLog = (program, maxLength, length, infoLog) => {
|
|
2726
2728
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
2727
2729
|
if (log === null) log = "(unknown error)";
|
|
2728
2730
|
var numBytesWrittenExclNull = maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
2729
2731
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
2730
2732
|
};
|
|
2733
|
+
var _emscripten_glGetProgramInfoLog = _glGetProgramInfoLog;
|
|
2731
2734
|
var _glGetProgramiv = (program, pname, p) => {
|
|
2732
2735
|
if (!p) {
|
|
2733
2736
|
GL.recordError(1281);
|
|
@@ -2767,6 +2770,79 @@ var WebRendererWasmFactory = (() => {
|
|
|
2767
2770
|
HEAP32[p >> 2] = GLctx.getProgramParameter(program, pname);
|
|
2768
2771
|
}
|
|
2769
2772
|
};
|
|
2773
|
+
var _emscripten_glGetProgramiv = _glGetProgramiv;
|
|
2774
|
+
var _glGetQueryObjecti64vEXT = (id, pname, params) => {
|
|
2775
|
+
if (!params) {
|
|
2776
|
+
GL.recordError(1281);
|
|
2777
|
+
return;
|
|
2778
|
+
}
|
|
2779
|
+
var query = GL.queries[id];
|
|
2780
|
+
var param;
|
|
2781
|
+
if (GL.currentContext.version < 2) {
|
|
2782
|
+
param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
2783
|
+
} else {
|
|
2784
|
+
param = GLctx.getQueryParameter(query, pname);
|
|
2785
|
+
}
|
|
2786
|
+
var ret;
|
|
2787
|
+
if (typeof param == "boolean") {
|
|
2788
|
+
ret = param ? 1 : 0;
|
|
2789
|
+
} else {
|
|
2790
|
+
ret = param;
|
|
2791
|
+
}
|
|
2792
|
+
writeI53ToI64(params, ret);
|
|
2793
|
+
};
|
|
2794
|
+
var _emscripten_glGetQueryObjecti64vEXT = _glGetQueryObjecti64vEXT;
|
|
2795
|
+
var _glGetQueryObjectui64vEXT = _glGetQueryObjecti64vEXT;
|
|
2796
|
+
var _emscripten_glGetQueryObjectui64vEXT = _glGetQueryObjectui64vEXT;
|
|
2797
|
+
var _glGetQueryObjectuiv = (id, pname, params) => {
|
|
2798
|
+
if (!params) {
|
|
2799
|
+
GL.recordError(1281);
|
|
2800
|
+
return;
|
|
2801
|
+
}
|
|
2802
|
+
var query = GL.queries[id];
|
|
2803
|
+
var param = GLctx.getQueryParameter(query, pname);
|
|
2804
|
+
var ret;
|
|
2805
|
+
if (typeof param == "boolean") {
|
|
2806
|
+
ret = param ? 1 : 0;
|
|
2807
|
+
} else {
|
|
2808
|
+
ret = param;
|
|
2809
|
+
}
|
|
2810
|
+
HEAP32[params >> 2] = ret;
|
|
2811
|
+
};
|
|
2812
|
+
var _emscripten_glGetQueryObjectuiv = _glGetQueryObjectuiv;
|
|
2813
|
+
var _glGetQueryObjectivEXT = (id, pname, params) => {
|
|
2814
|
+
if (!params) {
|
|
2815
|
+
GL.recordError(1281);
|
|
2816
|
+
return;
|
|
2817
|
+
}
|
|
2818
|
+
var query = GL.queries[id];
|
|
2819
|
+
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
2820
|
+
var ret;
|
|
2821
|
+
if (typeof param == "boolean") {
|
|
2822
|
+
ret = param ? 1 : 0;
|
|
2823
|
+
} else {
|
|
2824
|
+
ret = param;
|
|
2825
|
+
}
|
|
2826
|
+
HEAP32[params >> 2] = ret;
|
|
2827
|
+
};
|
|
2828
|
+
var _glGetQueryObjectuivEXT = _glGetQueryObjectivEXT;
|
|
2829
|
+
var _emscripten_glGetQueryObjectuivEXT = _glGetQueryObjectuivEXT;
|
|
2830
|
+
var _glGetQueryiv = (target, pname, params) => {
|
|
2831
|
+
if (!params) {
|
|
2832
|
+
GL.recordError(1281);
|
|
2833
|
+
return;
|
|
2834
|
+
}
|
|
2835
|
+
HEAP32[params >> 2] = GLctx.getQuery(target, pname);
|
|
2836
|
+
};
|
|
2837
|
+
var _emscripten_glGetQueryiv = _glGetQueryiv;
|
|
2838
|
+
var _glGetQueryivEXT = (target, pname, params) => {
|
|
2839
|
+
if (!params) {
|
|
2840
|
+
GL.recordError(1281);
|
|
2841
|
+
return;
|
|
2842
|
+
}
|
|
2843
|
+
HEAP32[params >> 2] = GLctx.disjointTimerQueryExt["getQueryEXT"](target, pname);
|
|
2844
|
+
};
|
|
2845
|
+
var _emscripten_glGetQueryivEXT = _glGetQueryivEXT;
|
|
2770
2846
|
var _glGetRenderbufferParameteriv = (target, pname, params) => {
|
|
2771
2847
|
if (!params) {
|
|
2772
2848
|
GL.recordError(1281);
|
|
@@ -2774,18 +2850,21 @@ var WebRendererWasmFactory = (() => {
|
|
|
2774
2850
|
}
|
|
2775
2851
|
HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname);
|
|
2776
2852
|
};
|
|
2853
|
+
var _emscripten_glGetRenderbufferParameteriv = _glGetRenderbufferParameteriv;
|
|
2777
2854
|
var _glGetShaderInfoLog = (shader, maxLength, length, infoLog) => {
|
|
2778
2855
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
2779
2856
|
if (log === null) log = "(unknown error)";
|
|
2780
2857
|
var numBytesWrittenExclNull = maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
2781
2858
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
2782
2859
|
};
|
|
2860
|
+
var _emscripten_glGetShaderInfoLog = _glGetShaderInfoLog;
|
|
2783
2861
|
var _glGetShaderPrecisionFormat = (shaderType, precisionType, range, precision) => {
|
|
2784
2862
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
|
2785
2863
|
HEAP32[range >> 2] = result.rangeMin;
|
|
2786
2864
|
HEAP32[range + 4 >> 2] = result.rangeMax;
|
|
2787
2865
|
HEAP32[precision >> 2] = result.precision;
|
|
2788
2866
|
};
|
|
2867
|
+
var _emscripten_glGetShaderPrecisionFormat = _glGetShaderPrecisionFormat;
|
|
2789
2868
|
var _glGetShaderiv = (shader, pname, p) => {
|
|
2790
2869
|
if (!p) {
|
|
2791
2870
|
GL.recordError(1281);
|
|
@@ -2804,6 +2883,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2804
2883
|
HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
2805
2884
|
}
|
|
2806
2885
|
};
|
|
2886
|
+
var _emscripten_glGetShaderiv = _glGetShaderiv;
|
|
2807
2887
|
var stringToNewUTF8 = str => {
|
|
2808
2888
|
var size = lengthBytesUTF8(str) + 1;
|
|
2809
2889
|
var ret = _malloc(size);
|
|
@@ -2851,6 +2931,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2851
2931
|
}
|
|
2852
2932
|
return ret;
|
|
2853
2933
|
};
|
|
2934
|
+
var _emscripten_glGetString = _glGetString;
|
|
2854
2935
|
var _glGetStringi = (name, index) => {
|
|
2855
2936
|
if (GL.currentContext.version < 2) {
|
|
2856
2937
|
GL.recordError(1282);
|
|
@@ -2878,6 +2959,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2878
2959
|
return 0;
|
|
2879
2960
|
}
|
|
2880
2961
|
};
|
|
2962
|
+
var _emscripten_glGetStringi = _glGetStringi;
|
|
2881
2963
|
var jstoi_q = str => parseInt(str);
|
|
2882
2964
|
var webglGetLeftBracePos = name => name.slice(-1) == "]" && name.lastIndexOf("[");
|
|
2883
2965
|
var webglPrepareUniformLocationsBeforeFirstUse = program => {
|
|
@@ -2928,6 +3010,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2928
3010
|
}
|
|
2929
3011
|
return -1;
|
|
2930
3012
|
};
|
|
3013
|
+
var _emscripten_glGetUniformLocation = _glGetUniformLocation;
|
|
2931
3014
|
var _glInvalidateFramebuffer = (target, numAttachments, attachments) => {
|
|
2932
3015
|
var list = tempFixedLengthArray[numAttachments];
|
|
2933
3016
|
for (var i = 0; i < numAttachments; i++) {
|
|
@@ -2935,6 +3018,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2935
3018
|
}
|
|
2936
3019
|
GLctx.invalidateFramebuffer(target, list);
|
|
2937
3020
|
};
|
|
3021
|
+
var _emscripten_glInvalidateFramebuffer = _glInvalidateFramebuffer;
|
|
2938
3022
|
var _glInvalidateSubFramebuffer = (target, numAttachments, attachments, x, y, width, height) => {
|
|
2939
3023
|
var list = tempFixedLengthArray[numAttachments];
|
|
2940
3024
|
for (var i = 0; i < numAttachments; i++) {
|
|
@@ -2942,32 +3026,45 @@ var WebRendererWasmFactory = (() => {
|
|
|
2942
3026
|
}
|
|
2943
3027
|
GLctx.invalidateSubFramebuffer(target, list, x, y, width, height);
|
|
2944
3028
|
};
|
|
3029
|
+
var _emscripten_glInvalidateSubFramebuffer = _glInvalidateSubFramebuffer;
|
|
2945
3030
|
var _glIsSync = sync => GLctx.isSync(GL.syncs[sync]);
|
|
3031
|
+
var _emscripten_glIsSync = _glIsSync;
|
|
2946
3032
|
var _glIsTexture = id => {
|
|
2947
3033
|
var texture = GL.textures[id];
|
|
2948
3034
|
if (!texture) return 0;
|
|
2949
3035
|
return GLctx.isTexture(texture);
|
|
2950
3036
|
};
|
|
3037
|
+
var _emscripten_glIsTexture = _glIsTexture;
|
|
2951
3038
|
var _glLineWidth = x0 => GLctx.lineWidth(x0);
|
|
3039
|
+
var _emscripten_glLineWidth = _glLineWidth;
|
|
2952
3040
|
var _glLinkProgram = program => {
|
|
2953
3041
|
program = GL.programs[program];
|
|
2954
3042
|
GLctx.linkProgram(program);
|
|
2955
3043
|
program.uniformLocsById = 0;
|
|
2956
3044
|
program.uniformSizeAndIdsByName = {};
|
|
2957
3045
|
};
|
|
3046
|
+
var _emscripten_glLinkProgram = _glLinkProgram;
|
|
2958
3047
|
var _glMultiDrawArraysInstancedBaseInstanceWEBGL = (mode, firsts, counts, instanceCounts, baseInstances, drawCount) => {
|
|
2959
3048
|
GLctx.mdibvbi["multiDrawArraysInstancedBaseInstanceWEBGL"](mode, HEAP32, firsts >> 2, HEAP32, counts >> 2, HEAP32, instanceCounts >> 2, HEAPU32, baseInstances >> 2, drawCount);
|
|
2960
3049
|
};
|
|
3050
|
+
var _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL = _glMultiDrawArraysInstancedBaseInstanceWEBGL;
|
|
2961
3051
|
var _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL = (mode, counts, type, offsets, instanceCounts, baseVertices, baseInstances, drawCount) => {
|
|
2962
3052
|
GLctx.mdibvbi["multiDrawElementsInstancedBaseVertexBaseInstanceWEBGL"](mode, HEAP32, counts >> 2, type, HEAP32, offsets >> 2, HEAP32, instanceCounts >> 2, HEAP32, baseVertices >> 2, HEAPU32, baseInstances >> 2, drawCount);
|
|
2963
3053
|
};
|
|
3054
|
+
var _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL = _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL;
|
|
2964
3055
|
var _glPixelStorei = (pname, param) => {
|
|
2965
3056
|
if (pname == 3317) {
|
|
2966
3057
|
GL.unpackAlignment = param;
|
|
2967
3058
|
}
|
|
2968
3059
|
GLctx.pixelStorei(pname, param);
|
|
2969
3060
|
};
|
|
3061
|
+
var _emscripten_glPixelStorei = _glPixelStorei;
|
|
3062
|
+
var _glQueryCounterEXT = (id, target) => {
|
|
3063
|
+
GLctx.disjointTimerQueryExt["queryCounterEXT"](GL.queries[id], target);
|
|
3064
|
+
};
|
|
3065
|
+
var _emscripten_glQueryCounterEXT = _glQueryCounterEXT;
|
|
2970
3066
|
var _glReadBuffer = x0 => GLctx.readBuffer(x0);
|
|
3067
|
+
var _emscripten_glReadBuffer = _glReadBuffer;
|
|
2971
3068
|
var computeUnpackAlignedImageSize = (width, height, sizePerPixel, alignment) => {
|
|
2972
3069
|
function roundedToNextMultipleOf(x, y) {
|
|
2973
3070
|
return x + y - 1 & -y;
|
|
@@ -3025,29 +3122,43 @@ var WebRendererWasmFactory = (() => {
|
|
|
3025
3122
|
}
|
|
3026
3123
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
|
3027
3124
|
};
|
|
3125
|
+
var _emscripten_glReadPixels = _glReadPixels;
|
|
3028
3126
|
var _glRenderbufferStorage = (x0, x1, x2, x3) => GLctx.renderbufferStorage(x0, x1, x2, x3);
|
|
3127
|
+
var _emscripten_glRenderbufferStorage = _glRenderbufferStorage;
|
|
3029
3128
|
var _glRenderbufferStorageMultisample = (x0, x1, x2, x3, x4) => GLctx.renderbufferStorageMultisample(x0, x1, x2, x3, x4);
|
|
3129
|
+
var _emscripten_glRenderbufferStorageMultisample = _glRenderbufferStorageMultisample;
|
|
3030
3130
|
var _glSamplerParameterf = (sampler, pname, param) => {
|
|
3031
3131
|
GLctx.samplerParameterf(GL.samplers[sampler], pname, param);
|
|
3032
3132
|
};
|
|
3133
|
+
var _emscripten_glSamplerParameterf = _glSamplerParameterf;
|
|
3033
3134
|
var _glSamplerParameteri = (sampler, pname, param) => {
|
|
3034
3135
|
GLctx.samplerParameteri(GL.samplers[sampler], pname, param);
|
|
3035
3136
|
};
|
|
3137
|
+
var _emscripten_glSamplerParameteri = _glSamplerParameteri;
|
|
3036
3138
|
var _glSamplerParameteriv = (sampler, pname, params) => {
|
|
3037
3139
|
var param = HEAP32[params >> 2];
|
|
3038
3140
|
GLctx.samplerParameteri(GL.samplers[sampler], pname, param);
|
|
3039
3141
|
};
|
|
3142
|
+
var _emscripten_glSamplerParameteriv = _glSamplerParameteriv;
|
|
3040
3143
|
var _glScissor = (x0, x1, x2, x3) => GLctx.scissor(x0, x1, x2, x3);
|
|
3144
|
+
var _emscripten_glScissor = _glScissor;
|
|
3041
3145
|
var _glShaderSource = (shader, count, string, length) => {
|
|
3042
3146
|
var source = GL.getSource(shader, count, string, length);
|
|
3043
3147
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
3044
3148
|
};
|
|
3149
|
+
var _emscripten_glShaderSource = _glShaderSource;
|
|
3045
3150
|
var _glStencilFunc = (x0, x1, x2) => GLctx.stencilFunc(x0, x1, x2);
|
|
3151
|
+
var _emscripten_glStencilFunc = _glStencilFunc;
|
|
3046
3152
|
var _glStencilFuncSeparate = (x0, x1, x2, x3) => GLctx.stencilFuncSeparate(x0, x1, x2, x3);
|
|
3153
|
+
var _emscripten_glStencilFuncSeparate = _glStencilFuncSeparate;
|
|
3047
3154
|
var _glStencilMask = x0 => GLctx.stencilMask(x0);
|
|
3155
|
+
var _emscripten_glStencilMask = _glStencilMask;
|
|
3048
3156
|
var _glStencilMaskSeparate = (x0, x1) => GLctx.stencilMaskSeparate(x0, x1);
|
|
3157
|
+
var _emscripten_glStencilMaskSeparate = _glStencilMaskSeparate;
|
|
3049
3158
|
var _glStencilOp = (x0, x1, x2) => GLctx.stencilOp(x0, x1, x2);
|
|
3159
|
+
var _emscripten_glStencilOp = _glStencilOp;
|
|
3050
3160
|
var _glStencilOpSeparate = (x0, x1, x2, x3) => GLctx.stencilOpSeparate(x0, x1, x2, x3);
|
|
3161
|
+
var _emscripten_glStencilOpSeparate = _glStencilOpSeparate;
|
|
3051
3162
|
var _glTexImage2D = (target, level, internalFormat, width, height, border, format, type, pixels) => {
|
|
3052
3163
|
if (GL.currentContext.version >= 2) {
|
|
3053
3164
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
|
@@ -3064,17 +3175,23 @@ var WebRendererWasmFactory = (() => {
|
|
|
3064
3175
|
var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels) : null;
|
|
3065
3176
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
|
|
3066
3177
|
};
|
|
3178
|
+
var _emscripten_glTexImage2D = _glTexImage2D;
|
|
3067
3179
|
var _glTexParameterf = (x0, x1, x2) => GLctx.texParameterf(x0, x1, x2);
|
|
3180
|
+
var _emscripten_glTexParameterf = _glTexParameterf;
|
|
3068
3181
|
var _glTexParameterfv = (target, pname, params) => {
|
|
3069
3182
|
var param = HEAPF32[params >> 2];
|
|
3070
3183
|
GLctx.texParameterf(target, pname, param);
|
|
3071
3184
|
};
|
|
3185
|
+
var _emscripten_glTexParameterfv = _glTexParameterfv;
|
|
3072
3186
|
var _glTexParameteri = (x0, x1, x2) => GLctx.texParameteri(x0, x1, x2);
|
|
3187
|
+
var _emscripten_glTexParameteri = _glTexParameteri;
|
|
3073
3188
|
var _glTexParameteriv = (target, pname, params) => {
|
|
3074
3189
|
var param = HEAP32[params >> 2];
|
|
3075
3190
|
GLctx.texParameteri(target, pname, param);
|
|
3076
3191
|
};
|
|
3192
|
+
var _emscripten_glTexParameteriv = _glTexParameteriv;
|
|
3077
3193
|
var _glTexStorage2D = (x0, x1, x2, x3, x4) => GLctx.texStorage2D(x0, x1, x2, x3, x4);
|
|
3194
|
+
var _emscripten_glTexStorage2D = _glTexStorage2D;
|
|
3078
3195
|
var _glTexSubImage2D = (target, level, xoffset, yoffset, width, height, format, type, pixels) => {
|
|
3079
3196
|
if (GL.currentContext.version >= 2) {
|
|
3080
3197
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
|
@@ -3090,6 +3207,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3090
3207
|
var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels) : null;
|
|
3091
3208
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
|
|
3092
3209
|
};
|
|
3210
|
+
var _emscripten_glTexSubImage2D = _glTexSubImage2D;
|
|
3093
3211
|
var webglGetUniformLocation = location => {
|
|
3094
3212
|
var p = GLctx.currentProgram;
|
|
3095
3213
|
if (p) {
|
|
@@ -3105,6 +3223,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3105
3223
|
var _glUniform1f = (location, v0) => {
|
|
3106
3224
|
GLctx.uniform1f(webglGetUniformLocation(location), v0);
|
|
3107
3225
|
};
|
|
3226
|
+
var _emscripten_glUniform1f = _glUniform1f;
|
|
3108
3227
|
var miniTempWebGLFloatBuffers = [];
|
|
3109
3228
|
var _glUniform1fv = (location, count, value) => {
|
|
3110
3229
|
if (GL.currentContext.version >= 2) {
|
|
@@ -3121,9 +3240,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3121
3240
|
}
|
|
3122
3241
|
GLctx.uniform1fv(webglGetUniformLocation(location), view);
|
|
3123
3242
|
};
|
|
3243
|
+
var _emscripten_glUniform1fv = _glUniform1fv;
|
|
3124
3244
|
var _glUniform1i = (location, v0) => {
|
|
3125
3245
|
GLctx.uniform1i(webglGetUniformLocation(location), v0);
|
|
3126
3246
|
};
|
|
3247
|
+
var _emscripten_glUniform1i = _glUniform1i;
|
|
3127
3248
|
var miniTempWebGLIntBuffers = [];
|
|
3128
3249
|
var _glUniform1iv = (location, count, value) => {
|
|
3129
3250
|
if (GL.currentContext.version >= 2) {
|
|
@@ -3140,9 +3261,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3140
3261
|
}
|
|
3141
3262
|
GLctx.uniform1iv(webglGetUniformLocation(location), view);
|
|
3142
3263
|
};
|
|
3264
|
+
var _emscripten_glUniform1iv = _glUniform1iv;
|
|
3143
3265
|
var _glUniform2f = (location, v0, v1) => {
|
|
3144
3266
|
GLctx.uniform2f(webglGetUniformLocation(location), v0, v1);
|
|
3145
3267
|
};
|
|
3268
|
+
var _emscripten_glUniform2f = _glUniform2f;
|
|
3146
3269
|
var _glUniform2fv = (location, count, value) => {
|
|
3147
3270
|
if (GL.currentContext.version >= 2) {
|
|
3148
3271
|
count && GLctx.uniform2fv(webglGetUniformLocation(location), HEAPF32, value >> 2, count * 2);
|
|
@@ -3159,9 +3282,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3159
3282
|
}
|
|
3160
3283
|
GLctx.uniform2fv(webglGetUniformLocation(location), view);
|
|
3161
3284
|
};
|
|
3285
|
+
var _emscripten_glUniform2fv = _glUniform2fv;
|
|
3162
3286
|
var _glUniform2i = (location, v0, v1) => {
|
|
3163
3287
|
GLctx.uniform2i(webglGetUniformLocation(location), v0, v1);
|
|
3164
3288
|
};
|
|
3289
|
+
var _emscripten_glUniform2i = _glUniform2i;
|
|
3165
3290
|
var _glUniform2iv = (location, count, value) => {
|
|
3166
3291
|
if (GL.currentContext.version >= 2) {
|
|
3167
3292
|
count && GLctx.uniform2iv(webglGetUniformLocation(location), HEAP32, value >> 2, count * 2);
|
|
@@ -3178,9 +3303,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3178
3303
|
}
|
|
3179
3304
|
GLctx.uniform2iv(webglGetUniformLocation(location), view);
|
|
3180
3305
|
};
|
|
3306
|
+
var _emscripten_glUniform2iv = _glUniform2iv;
|
|
3181
3307
|
var _glUniform3f = (location, v0, v1, v2) => {
|
|
3182
3308
|
GLctx.uniform3f(webglGetUniformLocation(location), v0, v1, v2);
|
|
3183
3309
|
};
|
|
3310
|
+
var _emscripten_glUniform3f = _glUniform3f;
|
|
3184
3311
|
var _glUniform3fv = (location, count, value) => {
|
|
3185
3312
|
if (GL.currentContext.version >= 2) {
|
|
3186
3313
|
count && GLctx.uniform3fv(webglGetUniformLocation(location), HEAPF32, value >> 2, count * 3);
|
|
@@ -3198,9 +3325,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3198
3325
|
}
|
|
3199
3326
|
GLctx.uniform3fv(webglGetUniformLocation(location), view);
|
|
3200
3327
|
};
|
|
3328
|
+
var _emscripten_glUniform3fv = _glUniform3fv;
|
|
3201
3329
|
var _glUniform3i = (location, v0, v1, v2) => {
|
|
3202
3330
|
GLctx.uniform3i(webglGetUniformLocation(location), v0, v1, v2);
|
|
3203
3331
|
};
|
|
3332
|
+
var _emscripten_glUniform3i = _glUniform3i;
|
|
3204
3333
|
var _glUniform3iv = (location, count, value) => {
|
|
3205
3334
|
if (GL.currentContext.version >= 2) {
|
|
3206
3335
|
count && GLctx.uniform3iv(webglGetUniformLocation(location), HEAP32, value >> 2, count * 3);
|
|
@@ -3218,9 +3347,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3218
3347
|
}
|
|
3219
3348
|
GLctx.uniform3iv(webglGetUniformLocation(location), view);
|
|
3220
3349
|
};
|
|
3350
|
+
var _emscripten_glUniform3iv = _glUniform3iv;
|
|
3221
3351
|
var _glUniform4f = (location, v0, v1, v2, v3) => {
|
|
3222
3352
|
GLctx.uniform4f(webglGetUniformLocation(location), v0, v1, v2, v3);
|
|
3223
3353
|
};
|
|
3354
|
+
var _emscripten_glUniform4f = _glUniform4f;
|
|
3224
3355
|
var _glUniform4fv = (location, count, value) => {
|
|
3225
3356
|
if (GL.currentContext.version >= 2) {
|
|
3226
3357
|
count && GLctx.uniform4fv(webglGetUniformLocation(location), HEAPF32, value >> 2, count * 4);
|
|
@@ -3242,9 +3373,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3242
3373
|
}
|
|
3243
3374
|
GLctx.uniform4fv(webglGetUniformLocation(location), view);
|
|
3244
3375
|
};
|
|
3376
|
+
var _emscripten_glUniform4fv = _glUniform4fv;
|
|
3245
3377
|
var _glUniform4i = (location, v0, v1, v2, v3) => {
|
|
3246
3378
|
GLctx.uniform4i(webglGetUniformLocation(location), v0, v1, v2, v3);
|
|
3247
3379
|
};
|
|
3380
|
+
var _emscripten_glUniform4i = _glUniform4i;
|
|
3248
3381
|
var _glUniform4iv = (location, count, value) => {
|
|
3249
3382
|
if (GL.currentContext.version >= 2) {
|
|
3250
3383
|
count && GLctx.uniform4iv(webglGetUniformLocation(location), HEAP32, value >> 2, count * 4);
|
|
@@ -3263,6 +3396,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3263
3396
|
}
|
|
3264
3397
|
GLctx.uniform4iv(webglGetUniformLocation(location), view);
|
|
3265
3398
|
};
|
|
3399
|
+
var _emscripten_glUniform4iv = _glUniform4iv;
|
|
3266
3400
|
var _glUniformMatrix2fv = (location, count, transpose, value) => {
|
|
3267
3401
|
if (GL.currentContext.version >= 2) {
|
|
3268
3402
|
count && GLctx.uniformMatrix2fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value >> 2, count * 4);
|
|
@@ -3281,6 +3415,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3281
3415
|
}
|
|
3282
3416
|
GLctx.uniformMatrix2fv(webglGetUniformLocation(location), !!transpose, view);
|
|
3283
3417
|
};
|
|
3418
|
+
var _emscripten_glUniformMatrix2fv = _glUniformMatrix2fv;
|
|
3284
3419
|
var _glUniformMatrix3fv = (location, count, transpose, value) => {
|
|
3285
3420
|
if (GL.currentContext.version >= 2) {
|
|
3286
3421
|
count && GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value >> 2, count * 9);
|
|
@@ -3304,6 +3439,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3304
3439
|
}
|
|
3305
3440
|
GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, view);
|
|
3306
3441
|
};
|
|
3442
|
+
var _emscripten_glUniformMatrix3fv = _glUniformMatrix3fv;
|
|
3307
3443
|
var _glUniformMatrix4fv = (location, count, transpose, value) => {
|
|
3308
3444
|
if (GL.currentContext.version >= 2) {
|
|
3309
3445
|
count && GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value >> 2, count * 16);
|
|
@@ -3337,35 +3473,169 @@ var WebRendererWasmFactory = (() => {
|
|
|
3337
3473
|
}
|
|
3338
3474
|
GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view);
|
|
3339
3475
|
};
|
|
3476
|
+
var _emscripten_glUniformMatrix4fv = _glUniformMatrix4fv;
|
|
3340
3477
|
var _glUseProgram = program => {
|
|
3341
3478
|
program = GL.programs[program];
|
|
3342
3479
|
GLctx.useProgram(program);
|
|
3343
3480
|
GLctx.currentProgram = program;
|
|
3344
3481
|
};
|
|
3482
|
+
var _emscripten_glUseProgram = _glUseProgram;
|
|
3345
3483
|
var _glVertexAttrib1f = (x0, x1) => GLctx.vertexAttrib1f(x0, x1);
|
|
3484
|
+
var _emscripten_glVertexAttrib1f = _glVertexAttrib1f;
|
|
3346
3485
|
var _glVertexAttrib2fv = (index, v) => {
|
|
3347
3486
|
GLctx.vertexAttrib2f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2]);
|
|
3348
3487
|
};
|
|
3488
|
+
var _emscripten_glVertexAttrib2fv = _glVertexAttrib2fv;
|
|
3349
3489
|
var _glVertexAttrib3fv = (index, v) => {
|
|
3350
3490
|
GLctx.vertexAttrib3f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2]);
|
|
3351
3491
|
};
|
|
3492
|
+
var _emscripten_glVertexAttrib3fv = _glVertexAttrib3fv;
|
|
3352
3493
|
var _glVertexAttrib4fv = (index, v) => {
|
|
3353
3494
|
GLctx.vertexAttrib4f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2], HEAPF32[v + 12 >> 2]);
|
|
3354
3495
|
};
|
|
3496
|
+
var _emscripten_glVertexAttrib4fv = _glVertexAttrib4fv;
|
|
3355
3497
|
var _glVertexAttribDivisor = (index, divisor) => {
|
|
3356
3498
|
GLctx.vertexAttribDivisor(index, divisor);
|
|
3357
3499
|
};
|
|
3500
|
+
var _emscripten_glVertexAttribDivisor = _glVertexAttribDivisor;
|
|
3358
3501
|
var _glVertexAttribIPointer = (index, size, type, stride, ptr) => {
|
|
3359
3502
|
GLctx.vertexAttribIPointer(index, size, type, stride, ptr);
|
|
3360
3503
|
};
|
|
3504
|
+
var _emscripten_glVertexAttribIPointer = _glVertexAttribIPointer;
|
|
3361
3505
|
var _glVertexAttribPointer = (index, size, type, normalized, stride, ptr) => {
|
|
3362
3506
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
3363
3507
|
};
|
|
3508
|
+
var _emscripten_glVertexAttribPointer = _glVertexAttribPointer;
|
|
3364
3509
|
var _glViewport = (x0, x1, x2, x3) => GLctx.viewport(x0, x1, x2, x3);
|
|
3510
|
+
var _emscripten_glViewport = _glViewport;
|
|
3365
3511
|
var _glWaitSync = (sync, flags, timeout) => {
|
|
3366
3512
|
timeout = Number(timeout);
|
|
3367
3513
|
GLctx.waitSync(GL.syncs[sync], flags, timeout);
|
|
3368
3514
|
};
|
|
3515
|
+
var _emscripten_glWaitSync = _glWaitSync;
|
|
3516
|
+
var _emscripten_request_animation_frame = (cb, userData) => requestAnimationFrame(timeStamp => getWasmTableEntry(cb)(timeStamp, userData));
|
|
3517
|
+
var getHeapMax = () => 2147483648;
|
|
3518
|
+
var growMemory = size => {
|
|
3519
|
+
var b = wasmMemory.buffer;
|
|
3520
|
+
var pages = (size - b.byteLength + 65535) / 65536;
|
|
3521
|
+
try {
|
|
3522
|
+
wasmMemory.grow(pages);
|
|
3523
|
+
updateMemoryViews();
|
|
3524
|
+
return 1;
|
|
3525
|
+
} catch (e) {}
|
|
3526
|
+
};
|
|
3527
|
+
var _emscripten_resize_heap = requestedSize => {
|
|
3528
|
+
var oldSize = HEAPU8.length;
|
|
3529
|
+
requestedSize >>>= 0;
|
|
3530
|
+
var maxHeapSize = getHeapMax();
|
|
3531
|
+
if (requestedSize > maxHeapSize) {
|
|
3532
|
+
return false;
|
|
3533
|
+
}
|
|
3534
|
+
var alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple;
|
|
3535
|
+
for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
|
|
3536
|
+
var overGrownHeapSize = oldSize * (1 + .2 / cutDown);
|
|
3537
|
+
overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296);
|
|
3538
|
+
var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
|
|
3539
|
+
var replacement = growMemory(newSize);
|
|
3540
|
+
if (replacement) {
|
|
3541
|
+
return true;
|
|
3542
|
+
}
|
|
3543
|
+
}
|
|
3544
|
+
return false;
|
|
3545
|
+
};
|
|
3546
|
+
var _emscripten_webgl_make_context_current = contextHandle => {
|
|
3547
|
+
var success = GL.makeContextCurrent(contextHandle);
|
|
3548
|
+
return success ? 0 : -5;
|
|
3549
|
+
};
|
|
3550
|
+
var ENV = {};
|
|
3551
|
+
var getExecutableName = () => thisProgram ;
|
|
3552
|
+
var getEnvStrings = () => {
|
|
3553
|
+
if (!getEnvStrings.strings) {
|
|
3554
|
+
var lang = (typeof navigator == "object" && navigator.languages && navigator.languages[0] || "C").replace("-", "_") + ".UTF-8";
|
|
3555
|
+
var env = {
|
|
3556
|
+
"USER": "web_user",
|
|
3557
|
+
"LOGNAME": "web_user",
|
|
3558
|
+
"PATH": "/",
|
|
3559
|
+
"PWD": "/",
|
|
3560
|
+
"HOME": "/home/web_user",
|
|
3561
|
+
"LANG": lang,
|
|
3562
|
+
"_": getExecutableName()
|
|
3563
|
+
};
|
|
3564
|
+
for (var x in ENV) {
|
|
3565
|
+
if (ENV[x] === undefined) delete env[x];else env[x] = ENV[x];
|
|
3566
|
+
}
|
|
3567
|
+
var strings = [];
|
|
3568
|
+
for (var x in env) {
|
|
3569
|
+
strings.push("".concat(x, "=").concat(env[x]));
|
|
3570
|
+
}
|
|
3571
|
+
getEnvStrings.strings = strings;
|
|
3572
|
+
}
|
|
3573
|
+
return getEnvStrings.strings;
|
|
3574
|
+
};
|
|
3575
|
+
var stringToAscii = (str, buffer) => {
|
|
3576
|
+
for (var i = 0; i < str.length; ++i) {
|
|
3577
|
+
HEAP8[buffer++] = str.charCodeAt(i);
|
|
3578
|
+
}
|
|
3579
|
+
HEAP8[buffer] = 0;
|
|
3580
|
+
};
|
|
3581
|
+
var _environ_get = (__environ, environ_buf) => {
|
|
3582
|
+
var bufSize = 0;
|
|
3583
|
+
getEnvStrings().forEach((string, i) => {
|
|
3584
|
+
var ptr = environ_buf + bufSize;
|
|
3585
|
+
HEAPU32[__environ + i * 4 >> 2] = ptr;
|
|
3586
|
+
stringToAscii(string, ptr);
|
|
3587
|
+
bufSize += string.length + 1;
|
|
3588
|
+
});
|
|
3589
|
+
return 0;
|
|
3590
|
+
};
|
|
3591
|
+
var _environ_sizes_get = (penviron_count, penviron_buf_size) => {
|
|
3592
|
+
var strings = getEnvStrings();
|
|
3593
|
+
HEAPU32[penviron_count >> 2] = strings.length;
|
|
3594
|
+
var bufSize = 0;
|
|
3595
|
+
strings.forEach(string => bufSize += string.length + 1);
|
|
3596
|
+
HEAPU32[penviron_buf_size >> 2] = bufSize;
|
|
3597
|
+
return 0;
|
|
3598
|
+
};
|
|
3599
|
+
var runtimeKeepaliveCounter = 0;
|
|
3600
|
+
var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0;
|
|
3601
|
+
var _proc_exit = code => {
|
|
3602
|
+
if (!keepRuntimeAlive()) {
|
|
3603
|
+
ABORT = true;
|
|
3604
|
+
}
|
|
3605
|
+
quit_(code, new ExitStatus(code));
|
|
3606
|
+
};
|
|
3607
|
+
var exitJS = (status, implicit) => {
|
|
3608
|
+
_proc_exit(status);
|
|
3609
|
+
};
|
|
3610
|
+
var _exit = exitJS;
|
|
3611
|
+
var _fd_close = fd => 52;
|
|
3612
|
+
function _fd_seek(fd, offset, whence, newOffset) {
|
|
3613
|
+
return 70;
|
|
3614
|
+
}
|
|
3615
|
+
var printCharBuffers = [null, [], []];
|
|
3616
|
+
var printChar = (stream, curr) => {
|
|
3617
|
+
var buffer = printCharBuffers[stream];
|
|
3618
|
+
if (curr === 0 || curr === 10) {
|
|
3619
|
+
(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
|
|
3620
|
+
buffer.length = 0;
|
|
3621
|
+
} else {
|
|
3622
|
+
buffer.push(curr);
|
|
3623
|
+
}
|
|
3624
|
+
};
|
|
3625
|
+
var _fd_write = (fd, iov, iovcnt, pnum) => {
|
|
3626
|
+
var num = 0;
|
|
3627
|
+
for (var i = 0; i < iovcnt; i++) {
|
|
3628
|
+
var ptr = HEAPU32[iov >> 2];
|
|
3629
|
+
var len = HEAPU32[iov + 4 >> 2];
|
|
3630
|
+
iov += 8;
|
|
3631
|
+
for (var j = 0; j < len; j++) {
|
|
3632
|
+
printChar(fd, HEAPU8[ptr + j]);
|
|
3633
|
+
}
|
|
3634
|
+
num += len;
|
|
3635
|
+
}
|
|
3636
|
+
HEAPU32[pnum >> 2] = num;
|
|
3637
|
+
return 0;
|
|
3638
|
+
};
|
|
3369
3639
|
var isLeapYear = year => year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0);
|
|
3370
3640
|
var arraySum = (array, index) => {
|
|
3371
3641
|
var sum = 0;
|
|
@@ -3625,222 +3895,244 @@ var WebRendererWasmFactory = (() => {
|
|
|
3625
3895
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
|
|
3626
3896
|
}
|
|
3627
3897
|
var wasmImports = {
|
|
3628
|
-
|
|
3898
|
+
ob: __abort_js,
|
|
3629
3899
|
o: __embind_finalize_value_object,
|
|
3630
|
-
|
|
3631
|
-
|
|
3632
|
-
|
|
3633
|
-
|
|
3634
|
-
|
|
3900
|
+
O: __embind_register_bigint,
|
|
3901
|
+
bb: __embind_register_bool,
|
|
3902
|
+
g: __embind_register_class,
|
|
3903
|
+
ba: __embind_register_class_class_function,
|
|
3904
|
+
u: __embind_register_class_constructor,
|
|
3635
3905
|
a: __embind_register_class_function,
|
|
3636
3906
|
c: __embind_register_class_property,
|
|
3637
|
-
|
|
3907
|
+
ab: __embind_register_emval,
|
|
3638
3908
|
l: __embind_register_enum,
|
|
3639
3909
|
b: __embind_register_enum_value,
|
|
3640
|
-
|
|
3641
|
-
|
|
3910
|
+
N: __embind_register_float,
|
|
3911
|
+
z: __embind_register_integer,
|
|
3642
3912
|
s: __embind_register_memory_view,
|
|
3643
3913
|
x: __embind_register_optional,
|
|
3644
|
-
|
|
3645
|
-
|
|
3914
|
+
J: __embind_register_smart_ptr,
|
|
3915
|
+
M: __embind_register_std_string,
|
|
3646
3916
|
G: __embind_register_std_wstring,
|
|
3647
|
-
|
|
3917
|
+
dd: __embind_register_user_type,
|
|
3648
3918
|
p: __embind_register_value_object,
|
|
3649
3919
|
e: __embind_register_value_object_field,
|
|
3650
|
-
|
|
3651
|
-
|
|
3652
|
-
|
|
3920
|
+
cb: __embind_register_void,
|
|
3921
|
+
mb: __emscripten_get_now_is_monotonic,
|
|
3922
|
+
eb: __emscripten_throw_longjmp,
|
|
3653
3923
|
E: __emval_as,
|
|
3654
|
-
|
|
3924
|
+
A: __emval_call,
|
|
3655
3925
|
m: __emval_call_method,
|
|
3656
3926
|
d: __emval_decref,
|
|
3657
|
-
|
|
3927
|
+
Q: __emval_get_global,
|
|
3658
3928
|
j: __emval_get_method_caller,
|
|
3659
3929
|
n: __emval_get_module_property,
|
|
3660
3930
|
H: __emval_get_property,
|
|
3661
|
-
|
|
3662
|
-
|
|
3931
|
+
r: __emval_incref,
|
|
3932
|
+
$a: __emval_new_array,
|
|
3663
3933
|
D: __emval_new_cstring,
|
|
3664
|
-
|
|
3665
|
-
|
|
3666
|
-
|
|
3667
|
-
|
|
3668
|
-
|
|
3669
|
-
|
|
3670
|
-
|
|
3934
|
+
i: __emval_run_destructors,
|
|
3935
|
+
t: __emval_take_value,
|
|
3936
|
+
hb: __gmtime_js,
|
|
3937
|
+
gb: __tzset_js,
|
|
3938
|
+
L: _emscripten_cancel_animation_frame,
|
|
3939
|
+
R: _emscripten_date_now,
|
|
3940
|
+
lb: _emscripten_get_now,
|
|
3941
|
+
ad: _emscripten_glActiveTexture,
|
|
3942
|
+
bd: _emscripten_glAttachShader,
|
|
3943
|
+
Gb: _emscripten_glBeginQuery,
|
|
3944
|
+
Ab: _emscripten_glBeginQueryEXT,
|
|
3945
|
+
cd: _emscripten_glBindAttribLocation,
|
|
3946
|
+
ed: _emscripten_glBindBuffer,
|
|
3947
|
+
cc: _emscripten_glBindFramebuffer,
|
|
3948
|
+
dc: _emscripten_glBindRenderbuffer,
|
|
3949
|
+
Mb: _emscripten_glBindSampler,
|
|
3950
|
+
fd: _emscripten_glBindTexture,
|
|
3951
|
+
yc: _emscripten_glBindVertexArray,
|
|
3952
|
+
Bc: _emscripten_glBindVertexArrayOES,
|
|
3953
|
+
gd: _emscripten_glBlendColor,
|
|
3954
|
+
hd: _emscripten_glBlendEquation,
|
|
3955
|
+
id: _emscripten_glBlendFunc,
|
|
3956
|
+
Yb: _emscripten_glBlitFramebuffer,
|
|
3957
|
+
jd: _emscripten_glBufferData,
|
|
3958
|
+
kd: _emscripten_glBufferSubData,
|
|
3959
|
+
ec: _emscripten_glCheckFramebufferStatus,
|
|
3960
|
+
ld: _emscripten_glClear,
|
|
3961
|
+
md: _emscripten_glClearColor,
|
|
3962
|
+
nd: _emscripten_glClearStencil,
|
|
3963
|
+
Vb: _emscripten_glClientWaitSync,
|
|
3964
|
+
T: _emscripten_glColorMask,
|
|
3965
|
+
U: _emscripten_glCompileShader,
|
|
3966
|
+
V: _emscripten_glCompressedTexImage2D,
|
|
3967
|
+
W: _emscripten_glCompressedTexSubImage2D,
|
|
3968
|
+
Xb: _emscripten_glCopyBufferSubData,
|
|
3969
|
+
X: _emscripten_glCopyTexSubImage2D,
|
|
3970
|
+
Y: _emscripten_glCreateProgram,
|
|
3971
|
+
Z: _emscripten_glCreateShader,
|
|
3972
|
+
_: _emscripten_glCullFace,
|
|
3973
|
+
$: _emscripten_glDeleteBuffers,
|
|
3974
|
+
fc: _emscripten_glDeleteFramebuffers,
|
|
3975
|
+
aa: _emscripten_glDeleteProgram,
|
|
3976
|
+
Hb: _emscripten_glDeleteQueries,
|
|
3977
|
+
Bb: _emscripten_glDeleteQueriesEXT,
|
|
3978
|
+
gc: _emscripten_glDeleteRenderbuffers,
|
|
3979
|
+
Nb: _emscripten_glDeleteSamplers,
|
|
3980
|
+
ca: _emscripten_glDeleteShader,
|
|
3981
|
+
Wb: _emscripten_glDeleteSync,
|
|
3982
|
+
da: _emscripten_glDeleteTextures,
|
|
3983
|
+
zc: _emscripten_glDeleteVertexArrays,
|
|
3984
|
+
Cc: _emscripten_glDeleteVertexArraysOES,
|
|
3985
|
+
ea: _emscripten_glDepthMask,
|
|
3986
|
+
fa: _emscripten_glDisable,
|
|
3987
|
+
ga: _emscripten_glDisableVertexAttribArray,
|
|
3988
|
+
ha: _emscripten_glDrawArrays,
|
|
3989
|
+
wc: _emscripten_glDrawArraysInstanced,
|
|
3990
|
+
tc: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL,
|
|
3991
|
+
rc: _emscripten_glDrawBuffers,
|
|
3992
|
+
ia: _emscripten_glDrawElements,
|
|
3993
|
+
xc: _emscripten_glDrawElementsInstanced,
|
|
3994
|
+
uc: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
|
|
3995
|
+
lc: _emscripten_glDrawRangeElements,
|
|
3996
|
+
ja: _emscripten_glEnable,
|
|
3997
|
+
ka: _emscripten_glEnableVertexAttribArray,
|
|
3998
|
+
Ib: _emscripten_glEndQuery,
|
|
3999
|
+
Cb: _emscripten_glEndQueryEXT,
|
|
4000
|
+
Sb: _emscripten_glFenceSync,
|
|
4001
|
+
la: _emscripten_glFinish,
|
|
4002
|
+
ma: _emscripten_glFlush,
|
|
4003
|
+
hc: _emscripten_glFramebufferRenderbuffer,
|
|
4004
|
+
ic: _emscripten_glFramebufferTexture2D,
|
|
4005
|
+
na: _emscripten_glFrontFace,
|
|
4006
|
+
oa: _emscripten_glGenBuffers,
|
|
4007
|
+
jc: _emscripten_glGenFramebuffers,
|
|
4008
|
+
Jb: _emscripten_glGenQueries,
|
|
4009
|
+
Db: _emscripten_glGenQueriesEXT,
|
|
4010
|
+
kc: _emscripten_glGenRenderbuffers,
|
|
4011
|
+
Ob: _emscripten_glGenSamplers,
|
|
4012
|
+
pa: _emscripten_glGenTextures,
|
|
4013
|
+
vc: _emscripten_glGenVertexArrays,
|
|
4014
|
+
Dc: _emscripten_glGenVertexArraysOES,
|
|
4015
|
+
_b: _emscripten_glGenerateMipmap,
|
|
4016
|
+
qa: _emscripten_glGetBufferParameteriv,
|
|
4017
|
+
ra: _emscripten_glGetError,
|
|
4018
|
+
sa: _emscripten_glGetFloatv,
|
|
4019
|
+
$b: _emscripten_glGetFramebufferAttachmentParameteriv,
|
|
4020
|
+
ta: _emscripten_glGetIntegerv,
|
|
4021
|
+
ua: _emscripten_glGetProgramInfoLog,
|
|
4022
|
+
va: _emscripten_glGetProgramiv,
|
|
4023
|
+
xb: _emscripten_glGetQueryObjecti64vEXT,
|
|
4024
|
+
yb: _emscripten_glGetQueryObjectui64vEXT,
|
|
4025
|
+
Kb: _emscripten_glGetQueryObjectuiv,
|
|
4026
|
+
Eb: _emscripten_glGetQueryObjectuivEXT,
|
|
4027
|
+
Lb: _emscripten_glGetQueryiv,
|
|
4028
|
+
Fb: _emscripten_glGetQueryivEXT,
|
|
4029
|
+
ac: _emscripten_glGetRenderbufferParameteriv,
|
|
4030
|
+
wa: _emscripten_glGetShaderInfoLog,
|
|
4031
|
+
ub: _emscripten_glGetShaderPrecisionFormat,
|
|
4032
|
+
xa: _emscripten_glGetShaderiv,
|
|
4033
|
+
ya: _emscripten_glGetString,
|
|
4034
|
+
Ac: _emscripten_glGetStringi,
|
|
4035
|
+
za: _emscripten_glGetUniformLocation,
|
|
4036
|
+
vb: _emscripten_glInvalidateFramebuffer,
|
|
4037
|
+
wb: _emscripten_glInvalidateSubFramebuffer,
|
|
4038
|
+
Tb: _emscripten_glIsSync,
|
|
4039
|
+
Aa: _emscripten_glIsTexture,
|
|
4040
|
+
Ba: _emscripten_glLineWidth,
|
|
4041
|
+
Ca: _emscripten_glLinkProgram,
|
|
4042
|
+
pc: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL,
|
|
4043
|
+
qc: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
|
|
4044
|
+
Da: _emscripten_glPixelStorei,
|
|
4045
|
+
zb: _emscripten_glQueryCounterEXT,
|
|
4046
|
+
sc: _emscripten_glReadBuffer,
|
|
4047
|
+
Ea: _emscripten_glReadPixels,
|
|
4048
|
+
bc: _emscripten_glRenderbufferStorage,
|
|
4049
|
+
Zb: _emscripten_glRenderbufferStorageMultisample,
|
|
4050
|
+
Pb: _emscripten_glSamplerParameterf,
|
|
4051
|
+
Qb: _emscripten_glSamplerParameteri,
|
|
4052
|
+
Rb: _emscripten_glSamplerParameteriv,
|
|
4053
|
+
Fa: _emscripten_glScissor,
|
|
4054
|
+
Ga: _emscripten_glShaderSource,
|
|
4055
|
+
Ha: _emscripten_glStencilFunc,
|
|
4056
|
+
Ia: _emscripten_glStencilFuncSeparate,
|
|
4057
|
+
Ja: _emscripten_glStencilMask,
|
|
4058
|
+
Ka: _emscripten_glStencilMaskSeparate,
|
|
4059
|
+
La: _emscripten_glStencilOp,
|
|
4060
|
+
Ma: _emscripten_glStencilOpSeparate,
|
|
4061
|
+
Na: _emscripten_glTexImage2D,
|
|
4062
|
+
Oa: _emscripten_glTexParameterf,
|
|
4063
|
+
Pa: _emscripten_glTexParameterfv,
|
|
4064
|
+
Qa: _emscripten_glTexParameteri,
|
|
4065
|
+
Ra: _emscripten_glTexParameteriv,
|
|
4066
|
+
mc: _emscripten_glTexStorage2D,
|
|
4067
|
+
Sa: _emscripten_glTexSubImage2D,
|
|
4068
|
+
Ta: _emscripten_glUniform1f,
|
|
4069
|
+
Ua: _emscripten_glUniform1fv,
|
|
4070
|
+
Yc: _emscripten_glUniform1i,
|
|
4071
|
+
Zc: _emscripten_glUniform1iv,
|
|
4072
|
+
_c: _emscripten_glUniform2f,
|
|
4073
|
+
$c: _emscripten_glUniform2fv,
|
|
4074
|
+
Xc: _emscripten_glUniform2i,
|
|
4075
|
+
Wc: _emscripten_glUniform2iv,
|
|
4076
|
+
Vc: _emscripten_glUniform3f,
|
|
4077
|
+
Uc: _emscripten_glUniform3fv,
|
|
4078
|
+
Tc: _emscripten_glUniform3i,
|
|
4079
|
+
Sc: _emscripten_glUniform3iv,
|
|
4080
|
+
Rc: _emscripten_glUniform4f,
|
|
4081
|
+
Qc: _emscripten_glUniform4fv,
|
|
4082
|
+
Ec: _emscripten_glUniform4i,
|
|
4083
|
+
Fc: _emscripten_glUniform4iv,
|
|
4084
|
+
Gc: _emscripten_glUniformMatrix2fv,
|
|
4085
|
+
Hc: _emscripten_glUniformMatrix3fv,
|
|
4086
|
+
Ic: _emscripten_glUniformMatrix4fv,
|
|
4087
|
+
Jc: _emscripten_glUseProgram,
|
|
4088
|
+
Kc: _emscripten_glVertexAttrib1f,
|
|
4089
|
+
Lc: _emscripten_glVertexAttrib2fv,
|
|
4090
|
+
Mc: _emscripten_glVertexAttrib3fv,
|
|
4091
|
+
Nc: _emscripten_glVertexAttrib4fv,
|
|
4092
|
+
nc: _emscripten_glVertexAttribDivisor,
|
|
4093
|
+
oc: _emscripten_glVertexAttribIPointer,
|
|
4094
|
+
Oc: _emscripten_glVertexAttribPointer,
|
|
4095
|
+
Pc: _emscripten_glViewport,
|
|
4096
|
+
Ub: _emscripten_glWaitSync,
|
|
3671
4097
|
C: _emscripten_request_animation_frame,
|
|
3672
|
-
|
|
3673
|
-
|
|
3674
|
-
|
|
3675
|
-
|
|
3676
|
-
|
|
3677
|
-
|
|
3678
|
-
|
|
3679
|
-
|
|
3680
|
-
|
|
3681
|
-
|
|
3682
|
-
|
|
3683
|
-
|
|
3684
|
-
N: _glBindFramebuffer,
|
|
3685
|
-
Pb: _glBindRenderbuffer,
|
|
3686
|
-
xb: _glBindSampler,
|
|
3687
|
-
Qc: _glBindTexture,
|
|
3688
|
-
ic: _glBindVertexArray,
|
|
3689
|
-
kc: _glBindVertexArrayOES,
|
|
3690
|
-
Rc: _glBlendColor,
|
|
3691
|
-
Sc: _glBlendEquation,
|
|
3692
|
-
Tc: _glBlendFunc,
|
|
3693
|
-
Jb: _glBlitFramebuffer,
|
|
3694
|
-
V: _glBufferData,
|
|
3695
|
-
W: _glBufferSubData,
|
|
3696
|
-
Qb: _glCheckFramebufferStatus,
|
|
3697
|
-
K: _glClear,
|
|
3698
|
-
M: _glClearColor,
|
|
3699
|
-
L: _glClearStencil,
|
|
3700
|
-
Hb: _glClientWaitSync,
|
|
3701
|
-
X: _glColorMask,
|
|
3702
|
-
Y: _glCompileShader,
|
|
3703
|
-
Z: _glCompressedTexImage2D,
|
|
3704
|
-
_: _glCompressedTexSubImage2D,
|
|
3705
|
-
Gb: _glCopyBufferSubData,
|
|
3706
|
-
$: _glCopyTexSubImage2D,
|
|
3707
|
-
aa: _glCreateProgram,
|
|
3708
|
-
ba: _glCreateShader,
|
|
3709
|
-
ca: _glCullFace,
|
|
3710
|
-
ea: _glDeleteBuffers,
|
|
3711
|
-
Rb: _glDeleteFramebuffers,
|
|
3712
|
-
fa: _glDeleteProgram,
|
|
3713
|
-
Sb: _glDeleteRenderbuffers,
|
|
3714
|
-
yb: _glDeleteSamplers,
|
|
3715
|
-
ga: _glDeleteShader,
|
|
3716
|
-
Ib: _glDeleteSync,
|
|
3717
|
-
ha: _glDeleteTextures,
|
|
3718
|
-
jc: _glDeleteVertexArrays,
|
|
3719
|
-
lc: _glDeleteVertexArraysOES,
|
|
3720
|
-
ia: _glDepthMask,
|
|
3721
|
-
ja: _glDisable,
|
|
3722
|
-
ka: _glDisableVertexAttribArray,
|
|
3723
|
-
la: _glDrawArrays,
|
|
3724
|
-
gc: _glDrawArraysInstanced,
|
|
3725
|
-
dc: _glDrawArraysInstancedBaseInstanceWEBGL,
|
|
3726
|
-
bc: _glDrawBuffers,
|
|
3727
|
-
ma: _glDrawElements,
|
|
3728
|
-
hc: _glDrawElementsInstanced,
|
|
3729
|
-
ec: _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
|
|
3730
|
-
Xb: _glDrawRangeElements,
|
|
3731
|
-
na: _glEnable,
|
|
3732
|
-
oa: _glEnableVertexAttribArray,
|
|
3733
|
-
Db: _glFenceSync,
|
|
3734
|
-
pa: _glFinish,
|
|
3735
|
-
qa: _glFlush,
|
|
3736
|
-
Tb: _glFramebufferRenderbuffer,
|
|
3737
|
-
Ub: _glFramebufferTexture2D,
|
|
3738
|
-
ra: _glFrontFace,
|
|
3739
|
-
sa: _glGenBuffers,
|
|
3740
|
-
Vb: _glGenFramebuffers,
|
|
3741
|
-
Wb: _glGenRenderbuffers,
|
|
3742
|
-
zb: _glGenSamplers,
|
|
3743
|
-
ta: _glGenTextures,
|
|
3744
|
-
fc: _glGenVertexArrays,
|
|
3745
|
-
mc: _glGenVertexArraysOES,
|
|
3746
|
-
Lb: _glGenerateMipmap,
|
|
3747
|
-
ua: _glGetBufferParameteriv,
|
|
3748
|
-
va: _glGetError,
|
|
3749
|
-
wa: _glGetFloatv,
|
|
3750
|
-
Mb: _glGetFramebufferAttachmentParameteriv,
|
|
4098
|
+
fb: _emscripten_resize_heap,
|
|
4099
|
+
_a: _emscripten_webgl_make_context_current,
|
|
4100
|
+
jb: _environ_get,
|
|
4101
|
+
kb: _environ_sizes_get,
|
|
4102
|
+
pb: _exit,
|
|
4103
|
+
nb: _fd_close,
|
|
4104
|
+
ib: _fd_seek,
|
|
4105
|
+
P: _fd_write,
|
|
4106
|
+
Za: _glBindFramebuffer,
|
|
4107
|
+
Wa: _glClear,
|
|
4108
|
+
Ya: _glClearColor,
|
|
4109
|
+
Xa: _glClearStencil,
|
|
3751
4110
|
F: _glGetIntegerv,
|
|
3752
|
-
|
|
3753
|
-
|
|
3754
|
-
|
|
3755
|
-
|
|
3756
|
-
|
|
3757
|
-
|
|
3758
|
-
J: _glGetString,
|
|
3759
|
-
Xa: _glGetStringi,
|
|
3760
|
-
Ba: _glGetUniformLocation,
|
|
3761
|
-
vb: _glInvalidateFramebuffer,
|
|
3762
|
-
wb: _glInvalidateSubFramebuffer,
|
|
3763
|
-
Eb: _glIsSync,
|
|
3764
|
-
Ca: _glIsTexture,
|
|
3765
|
-
Da: _glLineWidth,
|
|
3766
|
-
Ea: _glLinkProgram,
|
|
3767
|
-
$b: _glMultiDrawArraysInstancedBaseInstanceWEBGL,
|
|
3768
|
-
ac: _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
|
|
3769
|
-
Fa: _glPixelStorei,
|
|
3770
|
-
cc: _glReadBuffer,
|
|
3771
|
-
Ga: _glReadPixels,
|
|
3772
|
-
Ob: _glRenderbufferStorage,
|
|
3773
|
-
Kb: _glRenderbufferStorageMultisample,
|
|
3774
|
-
Ab: _glSamplerParameterf,
|
|
3775
|
-
Bb: _glSamplerParameteri,
|
|
3776
|
-
Cb: _glSamplerParameteriv,
|
|
3777
|
-
Ha: _glScissor,
|
|
3778
|
-
Ia: _glShaderSource,
|
|
3779
|
-
Ja: _glStencilFunc,
|
|
3780
|
-
Ka: _glStencilFuncSeparate,
|
|
3781
|
-
La: _glStencilMask,
|
|
3782
|
-
Ma: _glStencilMaskSeparate,
|
|
3783
|
-
Na: _glStencilOp,
|
|
3784
|
-
Oa: _glStencilOpSeparate,
|
|
3785
|
-
Pa: _glTexImage2D,
|
|
3786
|
-
Qa: _glTexParameterf,
|
|
3787
|
-
Ra: _glTexParameterfv,
|
|
3788
|
-
Sa: _glTexParameteri,
|
|
3789
|
-
Ta: _glTexParameteriv,
|
|
3790
|
-
Yb: _glTexStorage2D,
|
|
3791
|
-
Ua: _glTexSubImage2D,
|
|
3792
|
-
Va: _glUniform1f,
|
|
3793
|
-
Wa: _glUniform1fv,
|
|
3794
|
-
Hc: _glUniform1i,
|
|
3795
|
-
Ic: _glUniform1iv,
|
|
3796
|
-
Kc: _glUniform2f,
|
|
3797
|
-
Lc: _glUniform2fv,
|
|
3798
|
-
Gc: _glUniform2i,
|
|
3799
|
-
Fc: _glUniform2iv,
|
|
3800
|
-
Ec: _glUniform3f,
|
|
3801
|
-
Dc: _glUniform3fv,
|
|
3802
|
-
Cc: _glUniform3i,
|
|
3803
|
-
Bc: _glUniform3iv,
|
|
3804
|
-
Ac: _glUniform4f,
|
|
3805
|
-
zc: _glUniform4fv,
|
|
3806
|
-
nc: _glUniform4i,
|
|
3807
|
-
oc: _glUniform4iv,
|
|
3808
|
-
pc: _glUniformMatrix2fv,
|
|
3809
|
-
qc: _glUniformMatrix3fv,
|
|
3810
|
-
rc: _glUniformMatrix4fv,
|
|
3811
|
-
sc: _glUseProgram,
|
|
3812
|
-
tc: _glVertexAttrib1f,
|
|
3813
|
-
uc: _glVertexAttrib2fv,
|
|
3814
|
-
vc: _glVertexAttrib3fv,
|
|
3815
|
-
wc: _glVertexAttrib4fv,
|
|
3816
|
-
Zb: _glVertexAttribDivisor,
|
|
3817
|
-
_b: _glVertexAttribIPointer,
|
|
3818
|
-
xc: _glVertexAttribPointer,
|
|
3819
|
-
yc: _glViewport,
|
|
3820
|
-
Fb: _glWaitSync,
|
|
3821
|
-
g: invoke_ii,
|
|
3822
|
-
t: invoke_iii,
|
|
3823
|
-
i: invoke_iiii,
|
|
3824
|
-
z: invoke_iiiii,
|
|
4111
|
+
K: _glGetString,
|
|
4112
|
+
Va: _glGetStringi,
|
|
4113
|
+
f: invoke_ii,
|
|
4114
|
+
q: invoke_iii,
|
|
4115
|
+
k: invoke_iiii,
|
|
4116
|
+
B: invoke_iiiii,
|
|
3825
4117
|
qb: invoke_iiiiii,
|
|
3826
|
-
|
|
3827
|
-
|
|
3828
|
-
|
|
3829
|
-
|
|
4118
|
+
tb: invoke_iiiiiii,
|
|
4119
|
+
S: invoke_iiiiiiii,
|
|
4120
|
+
I: invoke_v,
|
|
4121
|
+
h: invoke_vi,
|
|
4122
|
+
y: invoke_vii,
|
|
3830
4123
|
v: invoke_viii,
|
|
3831
|
-
|
|
3832
|
-
ob: invoke_viiiii,
|
|
4124
|
+
w: invoke_viiii,
|
|
3833
4125
|
rb: invoke_viiiiii,
|
|
3834
|
-
|
|
3835
|
-
|
|
4126
|
+
sb: invoke_viiiiiiiii,
|
|
4127
|
+
db: _strftime_l
|
|
3836
4128
|
};
|
|
3837
4129
|
var wasmExports = createWasm();
|
|
3838
|
-
var ___getTypeName = a0 => (___getTypeName = wasmExports["
|
|
3839
|
-
var _malloc = Module["_malloc"] = a0 => (_malloc = Module["_malloc"] = wasmExports["
|
|
3840
|
-
var _free = Module["_free"] = a0 => (_free = Module["_free"] = wasmExports["
|
|
3841
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
3842
|
-
var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["
|
|
3843
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
4130
|
+
var ___getTypeName = a0 => (___getTypeName = wasmExports["qd"])(a0);
|
|
4131
|
+
var _malloc = Module["_malloc"] = a0 => (_malloc = Module["_malloc"] = wasmExports["rd"])(a0);
|
|
4132
|
+
var _free = Module["_free"] = a0 => (_free = Module["_free"] = wasmExports["td"])(a0);
|
|
4133
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["ud"])(a0, a1);
|
|
4134
|
+
var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["vd"])(a0);
|
|
4135
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["wd"])();
|
|
3844
4136
|
function invoke_ii(index, a1) {
|
|
3845
4137
|
var sp = stackSave();
|
|
3846
4138
|
try {
|
|
@@ -3921,60 +4213,60 @@ var WebRendererWasmFactory = (() => {
|
|
|
3921
4213
|
_setThrew(1, 0);
|
|
3922
4214
|
}
|
|
3923
4215
|
}
|
|
3924
|
-
function
|
|
4216
|
+
function invoke_v(index) {
|
|
3925
4217
|
var sp = stackSave();
|
|
3926
4218
|
try {
|
|
3927
|
-
getWasmTableEntry(index)(
|
|
4219
|
+
getWasmTableEntry(index)();
|
|
3928
4220
|
} catch (e) {
|
|
3929
4221
|
stackRestore(sp);
|
|
3930
4222
|
if (e !== e + 0) throw e;
|
|
3931
4223
|
_setThrew(1, 0);
|
|
3932
4224
|
}
|
|
3933
4225
|
}
|
|
3934
|
-
function
|
|
4226
|
+
function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
3935
4227
|
var sp = stackSave();
|
|
3936
4228
|
try {
|
|
3937
|
-
getWasmTableEntry(index)();
|
|
4229
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
3938
4230
|
} catch (e) {
|
|
3939
4231
|
stackRestore(sp);
|
|
3940
4232
|
if (e !== e + 0) throw e;
|
|
3941
4233
|
_setThrew(1, 0);
|
|
3942
4234
|
}
|
|
3943
4235
|
}
|
|
3944
|
-
function
|
|
4236
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
3945
4237
|
var sp = stackSave();
|
|
3946
4238
|
try {
|
|
3947
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
4239
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
3948
4240
|
} catch (e) {
|
|
3949
4241
|
stackRestore(sp);
|
|
3950
4242
|
if (e !== e + 0) throw e;
|
|
3951
4243
|
_setThrew(1, 0);
|
|
3952
4244
|
}
|
|
3953
4245
|
}
|
|
3954
|
-
function
|
|
4246
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
3955
4247
|
var sp = stackSave();
|
|
3956
4248
|
try {
|
|
3957
|
-
|
|
4249
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
3958
4250
|
} catch (e) {
|
|
3959
4251
|
stackRestore(sp);
|
|
3960
4252
|
if (e !== e + 0) throw e;
|
|
3961
4253
|
_setThrew(1, 0);
|
|
3962
4254
|
}
|
|
3963
4255
|
}
|
|
3964
|
-
function
|
|
4256
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
3965
4257
|
var sp = stackSave();
|
|
3966
4258
|
try {
|
|
3967
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
4259
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
3968
4260
|
} catch (e) {
|
|
3969
4261
|
stackRestore(sp);
|
|
3970
4262
|
if (e !== e + 0) throw e;
|
|
3971
4263
|
_setThrew(1, 0);
|
|
3972
4264
|
}
|
|
3973
4265
|
}
|
|
3974
|
-
function
|
|
4266
|
+
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
3975
4267
|
var sp = stackSave();
|
|
3976
4268
|
try {
|
|
3977
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
4269
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
3978
4270
|
} catch (e) {
|
|
3979
4271
|
stackRestore(sp);
|
|
3980
4272
|
if (e !== e + 0) throw e;
|