@sketch-hq/sketch-web-renderer 14.4.2 → 14.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out/web-renderer/index.js +1 -1
- package/out/web-renderer/ts/canvas-renderer/CanvasRenderer.d.ts.map +1 -1
- package/out/web-renderer/ts/canvas-renderer/CanvasSettings.d.ts +2 -0
- package/out/web-renderer/ts/canvas-renderer/CanvasSettings.d.ts.map +1 -1
- package/out/web-renderer/ts/canvas-renderer/react/CanvasRendererProvider.d.ts.map +1 -1
- package/out/web-renderer/ts/canvas-renderer/react/CanvasRendererReact.d.ts.map +1 -1
- package/out/web-renderer/ts/prototype-renderer/PrototypeRenderer.d.ts.map +1 -1
- package/out/web-renderer/ts/utils/GestureManager/GestureManager.d.ts +3 -1
- package/out/web-renderer/ts/utils/GestureManager/GestureManager.d.ts.map +1 -1
- package/out/web-renderer/wasm/Debug/web-renderer-debug.mjs +1089 -453
- package/out/web-renderer/wasm/Debug/web-renderer-debug.wasm +0 -0
- package/out/web-renderer/wasm/Release/web-renderer-release.mjs +626 -334
- package/out/web-renderer/wasm/Release/web-renderer-release.wasm +0 -0
- package/out/web-renderer/web-renderer-debug-60dcc9c3.js +1 -0
- package/out/web-renderer/{web-renderer-debug-8ac93dba.js → web-renderer-debug-ceaf0a83.js} +1053 -417
- package/out/web-renderer/{web-renderer-release-8b2b4f79.js → web-renderer-release-5de8930c.js} +622 -330
- package/out/web-renderer/web-renderer-release-f9a1b538.js +1 -0
- package/package.json +2 -2
- package/out/web-renderer/web-renderer-debug-2597c40b.js +0 -1
- package/out/web-renderer/web-renderer-release-24bc2b9f.js +0 -1
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@@ -208,10 +208,10 @@ var WebRendererWasmFactory = (() => {
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var info = getWasmImports();
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function receiveInstance(instance, module) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["od"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["sd"];
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addOnInit(wasmExports["pd"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -2061,36 +2061,6 @@ var WebRendererWasmFactory = (() => {
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var _emscripten_date_now = () => Date.now();
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var _emscripten_get_now;
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_emscripten_get_now = () => performance.now();
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var _emscripten_request_animation_frame = (cb, userData) => requestAnimationFrame(timeStamp => getWasmTableEntry(cb)(timeStamp, userData));
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var getHeapMax = () => 2147483648;
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var growMemory = size => {
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var b = wasmMemory.buffer;
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var pages = (size - b.byteLength + 65535) / 65536;
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try {
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wasmMemory.grow(pages);
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updateMemoryViews();
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return 1;
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} catch (e) {}
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};
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var _emscripten_resize_heap = requestedSize => {
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var oldSize = HEAPU8.length;
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requestedSize >>>= 0;
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var maxHeapSize = getHeapMax();
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if (requestedSize > maxHeapSize) {
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return false;
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}
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var alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple;
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for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
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var overGrownHeapSize = oldSize * (1 + .2 / cutDown);
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overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296);
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var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
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var replacement = growMemory(newSize);
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if (replacement) {
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return true;
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}
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}
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return false;
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};
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var webgl_enable_ANGLE_instanced_arrays = ctx => {
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var ext = ctx.getExtension("ANGLE_instanced_arrays");
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if (ext) {
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@@ -2247,109 +2217,24 @@ var WebRendererWasmFactory = (() => {
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});
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}
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};
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var _emscripten_webgl_make_context_current = contextHandle => {
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var success = GL.makeContextCurrent(contextHandle);
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return success ? 0 : -5;
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};
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var ENV = {};
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var getExecutableName = () => thisProgram || "./this.program";
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var getEnvStrings = () => {
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if (!getEnvStrings.strings) {
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var lang = (typeof navigator == "object" && navigator.languages && navigator.languages[0] || "C").replace("-", "_") + ".UTF-8";
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var env = {
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"USER": "web_user",
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"LOGNAME": "web_user",
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"PATH": "/",
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"PWD": "/",
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"HOME": "/home/web_user",
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"LANG": lang,
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"_": getExecutableName()
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};
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for (var x in ENV) {
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if (ENV[x] === undefined) delete env[x];else env[x] = ENV[x];
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}
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var strings = [];
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for (var x in env) {
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strings.push("".concat(x, "=").concat(env[x]));
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}
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getEnvStrings.strings = strings;
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}
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return getEnvStrings.strings;
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};
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var stringToAscii = (str, buffer) => {
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for (var i = 0; i < str.length; ++i) {
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HEAP8[buffer++] = str.charCodeAt(i);
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}
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HEAP8[buffer] = 0;
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};
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var _environ_get = (__environ, environ_buf) => {
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var bufSize = 0;
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getEnvStrings().forEach((string, i) => {
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var ptr = environ_buf + bufSize;
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HEAPU32[__environ + i * 4 >> 2] = ptr;
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stringToAscii(string, ptr);
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bufSize += string.length + 1;
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});
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return 0;
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};
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var _environ_sizes_get = (penviron_count, penviron_buf_size) => {
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var strings = getEnvStrings();
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HEAPU32[penviron_count >> 2] = strings.length;
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var bufSize = 0;
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strings.forEach(string => bufSize += string.length + 1);
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HEAPU32[penviron_buf_size >> 2] = bufSize;
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return 0;
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};
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var runtimeKeepaliveCounter = 0;
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var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0;
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var _proc_exit = code => {
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EXITSTATUS = code;
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if (!keepRuntimeAlive()) {
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ABORT = true;
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}
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quit_(code, new ExitStatus(code));
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};
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var exitJS = (status, implicit) => {
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EXITSTATUS = status;
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_proc_exit(status);
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};
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var _exit = exitJS;
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var _fd_close = fd => 52;
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function _fd_seek(fd, offset, whence, newOffset) {
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offset = bigintToI53Checked(offset);
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return 70;
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}
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var printCharBuffers = [null, [], []];
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var printChar = (stream, curr) => {
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var buffer = printCharBuffers[stream];
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if (curr === 0 || curr === 10) {
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(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
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buffer.length = 0;
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} else {
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buffer.push(curr);
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}
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};
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var _fd_write = (fd, iov, iovcnt, pnum) => {
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var num = 0;
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for (var i = 0; i < iovcnt; i++) {
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var ptr = HEAPU32[iov >> 2];
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var len = HEAPU32[iov + 4 >> 2];
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iov += 8;
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for (var j = 0; j < len; j++) {
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printChar(fd, HEAPU8[ptr + j]);
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}
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num += len;
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}
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HEAPU32[pnum >> 2] = num;
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return 0;
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};
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var _glActiveTexture = x0 => GLctx.activeTexture(x0);
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var _emscripten_glActiveTexture = _glActiveTexture;
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var _glAttachShader = (program, shader) => {
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GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
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var _emscripten_glAttachShader = _glAttachShader;
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var _glBeginQuery = (target, id) => {
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GLctx.beginQuery(target, GL.queries[id]);
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};
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var _emscripten_glBeginQuery = _glBeginQuery;
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var _glBeginQueryEXT = (target, id) => {
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GLctx.disjointTimerQueryExt["beginQueryEXT"](target, GL.queries[id]);
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};
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var _emscripten_glBeginQueryEXT = _glBeginQueryEXT;
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var _glBindAttribLocation = (program, index, name) => {
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GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name));
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var _emscripten_glBindAttribLocation = _glBindAttribLocation;
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var _glBindBuffer = (target, buffer) => {
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if (target == 35051) {
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GLctx.currentPixelPackBufferBinding = buffer;
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GLctx.bindBuffer(target, GL.buffers[buffer]);
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};
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var _emscripten_glBindBuffer = _glBindBuffer;
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var _glBindFramebuffer = (target, framebuffer) => {
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GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]);
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};
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var _emscripten_glBindFramebuffer = _glBindFramebuffer;
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var _glBindRenderbuffer = (target, renderbuffer) => {
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GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
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};
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var _emscripten_glBindRenderbuffer = _glBindRenderbuffer;
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var _glBindSampler = (unit, sampler) => {
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GLctx.bindSampler(unit, GL.samplers[sampler]);
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};
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var _emscripten_glBindSampler = _glBindSampler;
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var _glBindTexture = (target, texture) => {
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GLctx.bindTexture(target, GL.textures[texture]);
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};
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var _emscripten_glBindTexture = _glBindTexture;
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var _glBindVertexArray = vao => {
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GLctx.bindVertexArray(GL.vaos[vao]);
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};
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var _emscripten_glBindVertexArray = _glBindVertexArray;
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var _glBindVertexArrayOES = _glBindVertexArray;
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var _emscripten_glBindVertexArrayOES = _glBindVertexArrayOES;
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var _glBlendColor = (x0, x1, x2, x3) => GLctx.blendColor(x0, x1, x2, x3);
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var _emscripten_glBlendColor = _glBlendColor;
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var _glBlendEquation = x0 => GLctx.blendEquation(x0);
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var _emscripten_glBlendEquation = _glBlendEquation;
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var _glBlendFunc = (x0, x1) => GLctx.blendFunc(x0, x1);
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var _emscripten_glBlendFunc = _glBlendFunc;
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var _glBlitFramebuffer = (x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) => GLctx.blitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9);
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var _emscripten_glBlitFramebuffer = _glBlitFramebuffer;
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var _glBufferData = (target, size, data, usage) => {
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if (GL.currentContext.version >= 2) {
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if (data && size) {
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}
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GLctx.bufferData(target, data ? HEAPU8.subarray(data, data + size) : size, usage);
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};
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var _emscripten_glBufferData = _glBufferData;
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var _glBufferSubData = (target, offset, size, data) => {
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if (GL.currentContext.version >= 2) {
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size && GLctx.bufferSubData(target, offset, HEAPU8, data, size);
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}
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GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size));
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};
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var _emscripten_glBufferSubData = _glBufferSubData;
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var _glCheckFramebufferStatus = x0 => GLctx.checkFramebufferStatus(x0);
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var _emscripten_glCheckFramebufferStatus = _glCheckFramebufferStatus;
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var _glClear = x0 => GLctx.clear(x0);
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var _emscripten_glClear = _glClear;
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var _glClearColor = (x0, x1, x2, x3) => GLctx.clearColor(x0, x1, x2, x3);
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var _emscripten_glClearColor = _glClearColor;
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var _glClearStencil = x0 => GLctx.clearStencil(x0);
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var _emscripten_glClearStencil = _glClearStencil;
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var _glClientWaitSync = (sync, flags, timeout) => {
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timeout = Number(timeout);
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return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout);
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};
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var _emscripten_glClientWaitSync = _glClientWaitSync;
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var _glColorMask = (red, green, blue, alpha) => {
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GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
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};
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var _emscripten_glColorMask = _glColorMask;
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var _glCompileShader = shader => {
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GLctx.compileShader(GL.shaders[shader]);
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};
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var _emscripten_glCompileShader = _glCompileShader;
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var _glCompressedTexImage2D = (target, level, internalFormat, width, height, border, imageSize, data) => {
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if (GL.currentContext.version >= 2) {
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if (GLctx.currentPixelUnpackBufferBinding || !imageSize) {
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}
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GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, data ? HEAPU8.subarray(data, data + imageSize) : null);
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};
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|
+
var _emscripten_glCompressedTexImage2D = _glCompressedTexImage2D;
|
|
2424
2330
|
var _glCompressedTexSubImage2D = (target, level, xoffset, yoffset, width, height, format, imageSize, data) => {
|
|
2425
2331
|
if (GL.currentContext.version >= 2) {
|
|
2426
2332
|
if (GLctx.currentPixelUnpackBufferBinding || !imageSize) {
|
|
@@ -2432,8 +2338,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
2432
2338
|
}
|
|
2433
2339
|
GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray(data, data + imageSize) : null);
|
|
2434
2340
|
};
|
|
2341
|
+
var _emscripten_glCompressedTexSubImage2D = _glCompressedTexSubImage2D;
|
|
2435
2342
|
var _glCopyBufferSubData = (x0, x1, x2, x3, x4) => GLctx.copyBufferSubData(x0, x1, x2, x3, x4);
|
|
2343
|
+
var _emscripten_glCopyBufferSubData = _glCopyBufferSubData;
|
|
2436
2344
|
var _glCopyTexSubImage2D = (x0, x1, x2, x3, x4, x5, x6, x7) => GLctx.copyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7);
|
|
2345
|
+
var _emscripten_glCopyTexSubImage2D = _glCopyTexSubImage2D;
|
|
2437
2346
|
var _glCreateProgram = () => {
|
|
2438
2347
|
var id = GL.getNewId(GL.programs);
|
|
2439
2348
|
var program = GLctx.createProgram();
|
|
@@ -2443,12 +2352,15 @@ var WebRendererWasmFactory = (() => {
|
|
|
2443
2352
|
GL.programs[id] = program;
|
|
2444
2353
|
return id;
|
|
2445
2354
|
};
|
|
2355
|
+
var _emscripten_glCreateProgram = _glCreateProgram;
|
|
2446
2356
|
var _glCreateShader = shaderType => {
|
|
2447
2357
|
var id = GL.getNewId(GL.shaders);
|
|
2448
2358
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
2449
2359
|
return id;
|
|
2450
2360
|
};
|
|
2361
|
+
var _emscripten_glCreateShader = _glCreateShader;
|
|
2451
2362
|
var _glCullFace = x0 => GLctx.cullFace(x0);
|
|
2363
|
+
var _emscripten_glCullFace = _glCullFace;
|
|
2452
2364
|
var _glDeleteBuffers = (n, buffers) => {
|
|
2453
2365
|
for (var i = 0; i < n; i++) {
|
|
2454
2366
|
var id = HEAP32[buffers + i * 4 >> 2];
|
|
@@ -2461,6 +2373,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2461
2373
|
if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0;
|
|
2462
2374
|
}
|
|
2463
2375
|
};
|
|
2376
|
+
var _emscripten_glDeleteBuffers = _glDeleteBuffers;
|
|
2464
2377
|
var _glDeleteFramebuffers = (n, framebuffers) => {
|
|
2465
2378
|
for (var i = 0; i < n; ++i) {
|
|
2466
2379
|
var id = HEAP32[framebuffers + i * 4 >> 2];
|
|
@@ -2471,6 +2384,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2471
2384
|
GL.framebuffers[id] = null;
|
|
2472
2385
|
}
|
|
2473
2386
|
};
|
|
2387
|
+
var _emscripten_glDeleteFramebuffers = _glDeleteFramebuffers;
|
|
2474
2388
|
var _glDeleteProgram = id => {
|
|
2475
2389
|
if (!id) return;
|
|
2476
2390
|
var program = GL.programs[id];
|
|
@@ -2482,6 +2396,27 @@ var WebRendererWasmFactory = (() => {
|
|
|
2482
2396
|
program.name = 0;
|
|
2483
2397
|
GL.programs[id] = null;
|
|
2484
2398
|
};
|
|
2399
|
+
var _emscripten_glDeleteProgram = _glDeleteProgram;
|
|
2400
|
+
var _glDeleteQueries = (n, ids) => {
|
|
2401
|
+
for (var i = 0; i < n; i++) {
|
|
2402
|
+
var id = HEAP32[ids + i * 4 >> 2];
|
|
2403
|
+
var query = GL.queries[id];
|
|
2404
|
+
if (!query) continue;
|
|
2405
|
+
GLctx.deleteQuery(query);
|
|
2406
|
+
GL.queries[id] = null;
|
|
2407
|
+
}
|
|
2408
|
+
};
|
|
2409
|
+
var _emscripten_glDeleteQueries = _glDeleteQueries;
|
|
2410
|
+
var _glDeleteQueriesEXT = (n, ids) => {
|
|
2411
|
+
for (var i = 0; i < n; i++) {
|
|
2412
|
+
var id = HEAP32[ids + i * 4 >> 2];
|
|
2413
|
+
var query = GL.queries[id];
|
|
2414
|
+
if (!query) continue;
|
|
2415
|
+
GLctx.disjointTimerQueryExt["deleteQueryEXT"](query);
|
|
2416
|
+
GL.queries[id] = null;
|
|
2417
|
+
}
|
|
2418
|
+
};
|
|
2419
|
+
var _emscripten_glDeleteQueriesEXT = _glDeleteQueriesEXT;
|
|
2485
2420
|
var _glDeleteRenderbuffers = (n, renderbuffers) => {
|
|
2486
2421
|
for (var i = 0; i < n; i++) {
|
|
2487
2422
|
var id = HEAP32[renderbuffers + i * 4 >> 2];
|
|
@@ -2492,6 +2427,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2492
2427
|
GL.renderbuffers[id] = null;
|
|
2493
2428
|
}
|
|
2494
2429
|
};
|
|
2430
|
+
var _emscripten_glDeleteRenderbuffers = _glDeleteRenderbuffers;
|
|
2495
2431
|
var _glDeleteSamplers = (n, samplers) => {
|
|
2496
2432
|
for (var i = 0; i < n; i++) {
|
|
2497
2433
|
var id = HEAP32[samplers + i * 4 >> 2];
|
|
@@ -2502,6 +2438,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2502
2438
|
GL.samplers[id] = null;
|
|
2503
2439
|
}
|
|
2504
2440
|
};
|
|
2441
|
+
var _emscripten_glDeleteSamplers = _glDeleteSamplers;
|
|
2505
2442
|
var _glDeleteShader = id => {
|
|
2506
2443
|
if (!id) return;
|
|
2507
2444
|
var shader = GL.shaders[id];
|
|
@@ -2512,6 +2449,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2512
2449
|
GLctx.deleteShader(shader);
|
|
2513
2450
|
GL.shaders[id] = null;
|
|
2514
2451
|
};
|
|
2452
|
+
var _emscripten_glDeleteShader = _glDeleteShader;
|
|
2515
2453
|
var _glDeleteSync = id => {
|
|
2516
2454
|
if (!id) return;
|
|
2517
2455
|
var sync = GL.syncs[id];
|
|
@@ -2523,6 +2461,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2523
2461
|
sync.name = 0;
|
|
2524
2462
|
GL.syncs[id] = null;
|
|
2525
2463
|
};
|
|
2464
|
+
var _emscripten_glDeleteSync = _glDeleteSync;
|
|
2526
2465
|
var _glDeleteTextures = (n, textures) => {
|
|
2527
2466
|
for (var i = 0; i < n; i++) {
|
|
2528
2467
|
var id = HEAP32[textures + i * 4 >> 2];
|
|
@@ -2533,6 +2472,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2533
2472
|
GL.textures[id] = null;
|
|
2534
2473
|
}
|
|
2535
2474
|
};
|
|
2475
|
+
var _emscripten_glDeleteTextures = _glDeleteTextures;
|
|
2536
2476
|
var _glDeleteVertexArrays = (n, vaos) => {
|
|
2537
2477
|
for (var i = 0; i < n; i++) {
|
|
2538
2478
|
var id = HEAP32[vaos + i * 4 >> 2];
|
|
@@ -2540,23 +2480,31 @@ var WebRendererWasmFactory = (() => {
|
|
|
2540
2480
|
GL.vaos[id] = null;
|
|
2541
2481
|
}
|
|
2542
2482
|
};
|
|
2483
|
+
var _emscripten_glDeleteVertexArrays = _glDeleteVertexArrays;
|
|
2543
2484
|
var _glDeleteVertexArraysOES = _glDeleteVertexArrays;
|
|
2485
|
+
var _emscripten_glDeleteVertexArraysOES = _glDeleteVertexArraysOES;
|
|
2544
2486
|
var _glDepthMask = flag => {
|
|
2545
2487
|
GLctx.depthMask(!!flag);
|
|
2546
2488
|
};
|
|
2489
|
+
var _emscripten_glDepthMask = _glDepthMask;
|
|
2547
2490
|
var _glDisable = x0 => GLctx.disable(x0);
|
|
2491
|
+
var _emscripten_glDisable = _glDisable;
|
|
2548
2492
|
var _glDisableVertexAttribArray = index => {
|
|
2549
2493
|
GLctx.disableVertexAttribArray(index);
|
|
2550
2494
|
};
|
|
2495
|
+
var _emscripten_glDisableVertexAttribArray = _glDisableVertexAttribArray;
|
|
2551
2496
|
var _glDrawArrays = (mode, first, count) => {
|
|
2552
2497
|
GLctx.drawArrays(mode, first, count);
|
|
2553
2498
|
};
|
|
2499
|
+
var _emscripten_glDrawArrays = _glDrawArrays;
|
|
2554
2500
|
var _glDrawArraysInstanced = (mode, first, count, primcount) => {
|
|
2555
2501
|
GLctx.drawArraysInstanced(mode, first, count, primcount);
|
|
2556
2502
|
};
|
|
2503
|
+
var _emscripten_glDrawArraysInstanced = _glDrawArraysInstanced;
|
|
2557
2504
|
var _glDrawArraysInstancedBaseInstanceWEBGL = (mode, first, count, instanceCount, baseInstance) => {
|
|
2558
2505
|
GLctx.dibvbi["drawArraysInstancedBaseInstanceWEBGL"](mode, first, count, instanceCount, baseInstance);
|
|
2559
2506
|
};
|
|
2507
|
+
var _emscripten_glDrawArraysInstancedBaseInstanceWEBGL = _glDrawArraysInstancedBaseInstanceWEBGL;
|
|
2560
2508
|
var tempFixedLengthArray = [];
|
|
2561
2509
|
var _glDrawBuffers = (n, bufs) => {
|
|
2562
2510
|
var bufArray = tempFixedLengthArray[n];
|
|
@@ -2565,22 +2513,35 @@ var WebRendererWasmFactory = (() => {
|
|
|
2565
2513
|
}
|
|
2566
2514
|
GLctx.drawBuffers(bufArray);
|
|
2567
2515
|
};
|
|
2516
|
+
var _emscripten_glDrawBuffers = _glDrawBuffers;
|
|
2568
2517
|
var _glDrawElements = (mode, count, type, indices) => {
|
|
2569
2518
|
GLctx.drawElements(mode, count, type, indices);
|
|
2570
2519
|
};
|
|
2520
|
+
var _emscripten_glDrawElements = _glDrawElements;
|
|
2571
2521
|
var _glDrawElementsInstanced = (mode, count, type, indices, primcount) => {
|
|
2572
2522
|
GLctx.drawElementsInstanced(mode, count, type, indices, primcount);
|
|
2573
2523
|
};
|
|
2524
|
+
var _emscripten_glDrawElementsInstanced = _glDrawElementsInstanced;
|
|
2574
2525
|
var _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL = (mode, count, type, offset, instanceCount, baseVertex, baseinstance) => {
|
|
2575
2526
|
GLctx.dibvbi["drawElementsInstancedBaseVertexBaseInstanceWEBGL"](mode, count, type, offset, instanceCount, baseVertex, baseinstance);
|
|
2576
2527
|
};
|
|
2528
|
+
var _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL = _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL;
|
|
2577
2529
|
var _glDrawRangeElements = (mode, start, end, count, type, indices) => {
|
|
2578
2530
|
_glDrawElements(mode, count, type, indices);
|
|
2579
2531
|
};
|
|
2532
|
+
var _emscripten_glDrawRangeElements = _glDrawRangeElements;
|
|
2580
2533
|
var _glEnable = x0 => GLctx.enable(x0);
|
|
2534
|
+
var _emscripten_glEnable = _glEnable;
|
|
2581
2535
|
var _glEnableVertexAttribArray = index => {
|
|
2582
2536
|
GLctx.enableVertexAttribArray(index);
|
|
2583
2537
|
};
|
|
2538
|
+
var _emscripten_glEnableVertexAttribArray = _glEnableVertexAttribArray;
|
|
2539
|
+
var _glEndQuery = x0 => GLctx.endQuery(x0);
|
|
2540
|
+
var _emscripten_glEndQuery = _glEndQuery;
|
|
2541
|
+
var _glEndQueryEXT = target => {
|
|
2542
|
+
GLctx.disjointTimerQueryExt["endQueryEXT"](target);
|
|
2543
|
+
};
|
|
2544
|
+
var _emscripten_glEndQueryEXT = _glEndQueryEXT;
|
|
2584
2545
|
var _glFenceSync = (condition, flags) => {
|
|
2585
2546
|
var sync = GLctx.fenceSync(condition, flags);
|
|
2586
2547
|
if (sync) {
|
|
@@ -2591,35 +2552,68 @@ var WebRendererWasmFactory = (() => {
|
|
|
2591
2552
|
}
|
|
2592
2553
|
return 0;
|
|
2593
2554
|
};
|
|
2555
|
+
var _emscripten_glFenceSync = _glFenceSync;
|
|
2594
2556
|
var _glFinish = () => GLctx.finish();
|
|
2557
|
+
var _emscripten_glFinish = _glFinish;
|
|
2595
2558
|
var _glFlush = () => GLctx.flush();
|
|
2559
|
+
var _emscripten_glFlush = _glFlush;
|
|
2596
2560
|
var _glFramebufferRenderbuffer = (target, attachment, renderbuffertarget, renderbuffer) => {
|
|
2597
2561
|
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]);
|
|
2598
2562
|
};
|
|
2563
|
+
var _emscripten_glFramebufferRenderbuffer = _glFramebufferRenderbuffer;
|
|
2599
2564
|
var _glFramebufferTexture2D = (target, attachment, textarget, texture, level) => {
|
|
2600
2565
|
GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level);
|
|
2601
2566
|
};
|
|
2567
|
+
var _emscripten_glFramebufferTexture2D = _glFramebufferTexture2D;
|
|
2602
2568
|
var _glFrontFace = x0 => GLctx.frontFace(x0);
|
|
2569
|
+
var _emscripten_glFrontFace = _glFrontFace;
|
|
2603
2570
|
var _glGenBuffers = (n, buffers) => {
|
|
2604
2571
|
GL.genObject(n, buffers, "createBuffer", GL.buffers);
|
|
2605
2572
|
};
|
|
2573
|
+
var _emscripten_glGenBuffers = _glGenBuffers;
|
|
2606
2574
|
var _glGenFramebuffers = (n, ids) => {
|
|
2607
2575
|
GL.genObject(n, ids, "createFramebuffer", GL.framebuffers);
|
|
2608
2576
|
};
|
|
2577
|
+
var _emscripten_glGenFramebuffers = _glGenFramebuffers;
|
|
2578
|
+
var _glGenQueries = (n, ids) => {
|
|
2579
|
+
GL.genObject(n, ids, "createQuery", GL.queries);
|
|
2580
|
+
};
|
|
2581
|
+
var _emscripten_glGenQueries = _glGenQueries;
|
|
2582
|
+
var _glGenQueriesEXT = (n, ids) => {
|
|
2583
|
+
for (var i = 0; i < n; i++) {
|
|
2584
|
+
var query = GLctx.disjointTimerQueryExt["createQueryEXT"]();
|
|
2585
|
+
if (!query) {
|
|
2586
|
+
GL.recordError(1282);
|
|
2587
|
+
while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
|
|
2588
|
+
return;
|
|
2589
|
+
}
|
|
2590
|
+
var id = GL.getNewId(GL.queries);
|
|
2591
|
+
query.name = id;
|
|
2592
|
+
GL.queries[id] = query;
|
|
2593
|
+
HEAP32[ids + i * 4 >> 2] = id;
|
|
2594
|
+
}
|
|
2595
|
+
};
|
|
2596
|
+
var _emscripten_glGenQueriesEXT = _glGenQueriesEXT;
|
|
2609
2597
|
var _glGenRenderbuffers = (n, renderbuffers) => {
|
|
2610
2598
|
GL.genObject(n, renderbuffers, "createRenderbuffer", GL.renderbuffers);
|
|
2611
2599
|
};
|
|
2600
|
+
var _emscripten_glGenRenderbuffers = _glGenRenderbuffers;
|
|
2612
2601
|
var _glGenSamplers = (n, samplers) => {
|
|
2613
2602
|
GL.genObject(n, samplers, "createSampler", GL.samplers);
|
|
2614
2603
|
};
|
|
2604
|
+
var _emscripten_glGenSamplers = _glGenSamplers;
|
|
2615
2605
|
var _glGenTextures = (n, textures) => {
|
|
2616
2606
|
GL.genObject(n, textures, "createTexture", GL.textures);
|
|
2617
2607
|
};
|
|
2608
|
+
var _emscripten_glGenTextures = _glGenTextures;
|
|
2618
2609
|
var _glGenVertexArrays = (n, arrays) => {
|
|
2619
2610
|
GL.genObject(n, arrays, "createVertexArray", GL.vaos);
|
|
2620
2611
|
};
|
|
2612
|
+
var _emscripten_glGenVertexArrays = _glGenVertexArrays;
|
|
2621
2613
|
var _glGenVertexArraysOES = _glGenVertexArrays;
|
|
2614
|
+
var _emscripten_glGenVertexArraysOES = _glGenVertexArraysOES;
|
|
2622
2615
|
var _glGenerateMipmap = x0 => GLctx.generateMipmap(x0);
|
|
2616
|
+
var _emscripten_glGenerateMipmap = _glGenerateMipmap;
|
|
2623
2617
|
var _glGetBufferParameteriv = (target, value, data) => {
|
|
2624
2618
|
if (!data) {
|
|
2625
2619
|
GL.recordError(1281);
|
|
@@ -2627,11 +2621,13 @@ var WebRendererWasmFactory = (() => {
|
|
|
2627
2621
|
}
|
|
2628
2622
|
HEAP32[data >> 2] = GLctx.getBufferParameter(target, value);
|
|
2629
2623
|
};
|
|
2624
|
+
var _emscripten_glGetBufferParameteriv = _glGetBufferParameteriv;
|
|
2630
2625
|
var _glGetError = () => {
|
|
2631
2626
|
var error = GLctx.getError() || GL.lastError;
|
|
2632
2627
|
GL.lastError = 0;
|
|
2633
2628
|
return error;
|
|
2634
2629
|
};
|
|
2630
|
+
var _emscripten_glGetError = _glGetError;
|
|
2635
2631
|
var writeI53ToI64 = (ptr, num) => {
|
|
2636
2632
|
HEAPU32[ptr >> 2] = num;
|
|
2637
2633
|
var lower = HEAPU32[ptr >> 2];
|
|
@@ -2772,6 +2768,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2772
2768
|
}
|
|
2773
2769
|
};
|
|
2774
2770
|
var _glGetFloatv = (name_, p) => emscriptenWebGLGet(name_, p, 2);
|
|
2771
|
+
var _emscripten_glGetFloatv = _glGetFloatv;
|
|
2775
2772
|
var _glGetFramebufferAttachmentParameteriv = (target, attachment, pname, params) => {
|
|
2776
2773
|
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
|
|
2777
2774
|
if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) {
|
|
@@ -2779,13 +2776,16 @@ var WebRendererWasmFactory = (() => {
|
|
|
2779
2776
|
}
|
|
2780
2777
|
HEAP32[params >> 2] = result;
|
|
2781
2778
|
};
|
|
2779
|
+
var _emscripten_glGetFramebufferAttachmentParameteriv = _glGetFramebufferAttachmentParameteriv;
|
|
2782
2780
|
var _glGetIntegerv = (name_, p) => emscriptenWebGLGet(name_, p, 0);
|
|
2781
|
+
var _emscripten_glGetIntegerv = _glGetIntegerv;
|
|
2783
2782
|
var _glGetProgramInfoLog = (program, maxLength, length, infoLog) => {
|
|
2784
2783
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
2785
2784
|
if (log === null) log = "(unknown error)";
|
|
2786
2785
|
var numBytesWrittenExclNull = maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
2787
2786
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
2788
2787
|
};
|
|
2788
|
+
var _emscripten_glGetProgramInfoLog = _glGetProgramInfoLog;
|
|
2789
2789
|
var _glGetProgramiv = (program, pname, p) => {
|
|
2790
2790
|
if (!p) {
|
|
2791
2791
|
GL.recordError(1281);
|
|
@@ -2825,6 +2825,79 @@ var WebRendererWasmFactory = (() => {
|
|
|
2825
2825
|
HEAP32[p >> 2] = GLctx.getProgramParameter(program, pname);
|
|
2826
2826
|
}
|
|
2827
2827
|
};
|
|
2828
|
+
var _emscripten_glGetProgramiv = _glGetProgramiv;
|
|
2829
|
+
var _glGetQueryObjecti64vEXT = (id, pname, params) => {
|
|
2830
|
+
if (!params) {
|
|
2831
|
+
GL.recordError(1281);
|
|
2832
|
+
return;
|
|
2833
|
+
}
|
|
2834
|
+
var query = GL.queries[id];
|
|
2835
|
+
var param;
|
|
2836
|
+
if (GL.currentContext.version < 2) {
|
|
2837
|
+
param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
2838
|
+
} else {
|
|
2839
|
+
param = GLctx.getQueryParameter(query, pname);
|
|
2840
|
+
}
|
|
2841
|
+
var ret;
|
|
2842
|
+
if (typeof param == "boolean") {
|
|
2843
|
+
ret = param ? 1 : 0;
|
|
2844
|
+
} else {
|
|
2845
|
+
ret = param;
|
|
2846
|
+
}
|
|
2847
|
+
writeI53ToI64(params, ret);
|
|
2848
|
+
};
|
|
2849
|
+
var _emscripten_glGetQueryObjecti64vEXT = _glGetQueryObjecti64vEXT;
|
|
2850
|
+
var _glGetQueryObjectui64vEXT = _glGetQueryObjecti64vEXT;
|
|
2851
|
+
var _emscripten_glGetQueryObjectui64vEXT = _glGetQueryObjectui64vEXT;
|
|
2852
|
+
var _glGetQueryObjectuiv = (id, pname, params) => {
|
|
2853
|
+
if (!params) {
|
|
2854
|
+
GL.recordError(1281);
|
|
2855
|
+
return;
|
|
2856
|
+
}
|
|
2857
|
+
var query = GL.queries[id];
|
|
2858
|
+
var param = GLctx.getQueryParameter(query, pname);
|
|
2859
|
+
var ret;
|
|
2860
|
+
if (typeof param == "boolean") {
|
|
2861
|
+
ret = param ? 1 : 0;
|
|
2862
|
+
} else {
|
|
2863
|
+
ret = param;
|
|
2864
|
+
}
|
|
2865
|
+
HEAP32[params >> 2] = ret;
|
|
2866
|
+
};
|
|
2867
|
+
var _emscripten_glGetQueryObjectuiv = _glGetQueryObjectuiv;
|
|
2868
|
+
var _glGetQueryObjectivEXT = (id, pname, params) => {
|
|
2869
|
+
if (!params) {
|
|
2870
|
+
GL.recordError(1281);
|
|
2871
|
+
return;
|
|
2872
|
+
}
|
|
2873
|
+
var query = GL.queries[id];
|
|
2874
|
+
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
2875
|
+
var ret;
|
|
2876
|
+
if (typeof param == "boolean") {
|
|
2877
|
+
ret = param ? 1 : 0;
|
|
2878
|
+
} else {
|
|
2879
|
+
ret = param;
|
|
2880
|
+
}
|
|
2881
|
+
HEAP32[params >> 2] = ret;
|
|
2882
|
+
};
|
|
2883
|
+
var _glGetQueryObjectuivEXT = _glGetQueryObjectivEXT;
|
|
2884
|
+
var _emscripten_glGetQueryObjectuivEXT = _glGetQueryObjectuivEXT;
|
|
2885
|
+
var _glGetQueryiv = (target, pname, params) => {
|
|
2886
|
+
if (!params) {
|
|
2887
|
+
GL.recordError(1281);
|
|
2888
|
+
return;
|
|
2889
|
+
}
|
|
2890
|
+
HEAP32[params >> 2] = GLctx.getQuery(target, pname);
|
|
2891
|
+
};
|
|
2892
|
+
var _emscripten_glGetQueryiv = _glGetQueryiv;
|
|
2893
|
+
var _glGetQueryivEXT = (target, pname, params) => {
|
|
2894
|
+
if (!params) {
|
|
2895
|
+
GL.recordError(1281);
|
|
2896
|
+
return;
|
|
2897
|
+
}
|
|
2898
|
+
HEAP32[params >> 2] = GLctx.disjointTimerQueryExt["getQueryEXT"](target, pname);
|
|
2899
|
+
};
|
|
2900
|
+
var _emscripten_glGetQueryivEXT = _glGetQueryivEXT;
|
|
2828
2901
|
var _glGetRenderbufferParameteriv = (target, pname, params) => {
|
|
2829
2902
|
if (!params) {
|
|
2830
2903
|
GL.recordError(1281);
|
|
@@ -2832,18 +2905,21 @@ var WebRendererWasmFactory = (() => {
|
|
|
2832
2905
|
}
|
|
2833
2906
|
HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname);
|
|
2834
2907
|
};
|
|
2908
|
+
var _emscripten_glGetRenderbufferParameteriv = _glGetRenderbufferParameteriv;
|
|
2835
2909
|
var _glGetShaderInfoLog = (shader, maxLength, length, infoLog) => {
|
|
2836
2910
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
2837
2911
|
if (log === null) log = "(unknown error)";
|
|
2838
2912
|
var numBytesWrittenExclNull = maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
2839
2913
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
2840
2914
|
};
|
|
2915
|
+
var _emscripten_glGetShaderInfoLog = _glGetShaderInfoLog;
|
|
2841
2916
|
var _glGetShaderPrecisionFormat = (shaderType, precisionType, range, precision) => {
|
|
2842
2917
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
|
2843
2918
|
HEAP32[range >> 2] = result.rangeMin;
|
|
2844
2919
|
HEAP32[range + 4 >> 2] = result.rangeMax;
|
|
2845
2920
|
HEAP32[precision >> 2] = result.precision;
|
|
2846
2921
|
};
|
|
2922
|
+
var _emscripten_glGetShaderPrecisionFormat = _glGetShaderPrecisionFormat;
|
|
2847
2923
|
var _glGetShaderiv = (shader, pname, p) => {
|
|
2848
2924
|
if (!p) {
|
|
2849
2925
|
GL.recordError(1281);
|
|
@@ -2862,6 +2938,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2862
2938
|
HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
2863
2939
|
}
|
|
2864
2940
|
};
|
|
2941
|
+
var _emscripten_glGetShaderiv = _glGetShaderiv;
|
|
2865
2942
|
var stringToNewUTF8 = str => {
|
|
2866
2943
|
var size = lengthBytesUTF8(str) + 1;
|
|
2867
2944
|
var ret = _malloc(size);
|
|
@@ -2909,6 +2986,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2909
2986
|
}
|
|
2910
2987
|
return ret;
|
|
2911
2988
|
};
|
|
2989
|
+
var _emscripten_glGetString = _glGetString;
|
|
2912
2990
|
var _glGetStringi = (name, index) => {
|
|
2913
2991
|
if (GL.currentContext.version < 2) {
|
|
2914
2992
|
GL.recordError(1282);
|
|
@@ -2936,6 +3014,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2936
3014
|
return 0;
|
|
2937
3015
|
}
|
|
2938
3016
|
};
|
|
3017
|
+
var _emscripten_glGetStringi = _glGetStringi;
|
|
2939
3018
|
var jstoi_q = str => parseInt(str);
|
|
2940
3019
|
var webglGetLeftBracePos = name => name.slice(-1) == "]" && name.lastIndexOf("[");
|
|
2941
3020
|
var webglPrepareUniformLocationsBeforeFirstUse = program => {
|
|
@@ -2986,6 +3065,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2986
3065
|
}
|
|
2987
3066
|
return -1;
|
|
2988
3067
|
};
|
|
3068
|
+
var _emscripten_glGetUniformLocation = _glGetUniformLocation;
|
|
2989
3069
|
var _glInvalidateFramebuffer = (target, numAttachments, attachments) => {
|
|
2990
3070
|
var list = tempFixedLengthArray[numAttachments];
|
|
2991
3071
|
for (var i = 0; i < numAttachments; i++) {
|
|
@@ -2993,6 +3073,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
2993
3073
|
}
|
|
2994
3074
|
GLctx.invalidateFramebuffer(target, list);
|
|
2995
3075
|
};
|
|
3076
|
+
var _emscripten_glInvalidateFramebuffer = _glInvalidateFramebuffer;
|
|
2996
3077
|
var _glInvalidateSubFramebuffer = (target, numAttachments, attachments, x, y, width, height) => {
|
|
2997
3078
|
var list = tempFixedLengthArray[numAttachments];
|
|
2998
3079
|
for (var i = 0; i < numAttachments; i++) {
|
|
@@ -3000,32 +3081,45 @@ var WebRendererWasmFactory = (() => {
|
|
|
3000
3081
|
}
|
|
3001
3082
|
GLctx.invalidateSubFramebuffer(target, list, x, y, width, height);
|
|
3002
3083
|
};
|
|
3084
|
+
var _emscripten_glInvalidateSubFramebuffer = _glInvalidateSubFramebuffer;
|
|
3003
3085
|
var _glIsSync = sync => GLctx.isSync(GL.syncs[sync]);
|
|
3086
|
+
var _emscripten_glIsSync = _glIsSync;
|
|
3004
3087
|
var _glIsTexture = id => {
|
|
3005
3088
|
var texture = GL.textures[id];
|
|
3006
3089
|
if (!texture) return 0;
|
|
3007
3090
|
return GLctx.isTexture(texture);
|
|
3008
3091
|
};
|
|
3092
|
+
var _emscripten_glIsTexture = _glIsTexture;
|
|
3009
3093
|
var _glLineWidth = x0 => GLctx.lineWidth(x0);
|
|
3094
|
+
var _emscripten_glLineWidth = _glLineWidth;
|
|
3010
3095
|
var _glLinkProgram = program => {
|
|
3011
3096
|
program = GL.programs[program];
|
|
3012
3097
|
GLctx.linkProgram(program);
|
|
3013
3098
|
program.uniformLocsById = 0;
|
|
3014
3099
|
program.uniformSizeAndIdsByName = {};
|
|
3015
3100
|
};
|
|
3101
|
+
var _emscripten_glLinkProgram = _glLinkProgram;
|
|
3016
3102
|
var _glMultiDrawArraysInstancedBaseInstanceWEBGL = (mode, firsts, counts, instanceCounts, baseInstances, drawCount) => {
|
|
3017
3103
|
GLctx.mdibvbi["multiDrawArraysInstancedBaseInstanceWEBGL"](mode, HEAP32, firsts >> 2, HEAP32, counts >> 2, HEAP32, instanceCounts >> 2, HEAPU32, baseInstances >> 2, drawCount);
|
|
3018
3104
|
};
|
|
3105
|
+
var _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL = _glMultiDrawArraysInstancedBaseInstanceWEBGL;
|
|
3019
3106
|
var _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL = (mode, counts, type, offsets, instanceCounts, baseVertices, baseInstances, drawCount) => {
|
|
3020
3107
|
GLctx.mdibvbi["multiDrawElementsInstancedBaseVertexBaseInstanceWEBGL"](mode, HEAP32, counts >> 2, type, HEAP32, offsets >> 2, HEAP32, instanceCounts >> 2, HEAP32, baseVertices >> 2, HEAPU32, baseInstances >> 2, drawCount);
|
|
3021
3108
|
};
|
|
3109
|
+
var _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL = _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL;
|
|
3022
3110
|
var _glPixelStorei = (pname, param) => {
|
|
3023
3111
|
if (pname == 3317) {
|
|
3024
3112
|
GL.unpackAlignment = param;
|
|
3025
3113
|
}
|
|
3026
3114
|
GLctx.pixelStorei(pname, param);
|
|
3027
3115
|
};
|
|
3116
|
+
var _emscripten_glPixelStorei = _glPixelStorei;
|
|
3117
|
+
var _glQueryCounterEXT = (id, target) => {
|
|
3118
|
+
GLctx.disjointTimerQueryExt["queryCounterEXT"](GL.queries[id], target);
|
|
3119
|
+
};
|
|
3120
|
+
var _emscripten_glQueryCounterEXT = _glQueryCounterEXT;
|
|
3028
3121
|
var _glReadBuffer = x0 => GLctx.readBuffer(x0);
|
|
3122
|
+
var _emscripten_glReadBuffer = _glReadBuffer;
|
|
3029
3123
|
var computeUnpackAlignedImageSize = (width, height, sizePerPixel, alignment) => {
|
|
3030
3124
|
function roundedToNextMultipleOf(x, y) {
|
|
3031
3125
|
return x + y - 1 & -y;
|
|
@@ -3083,29 +3177,43 @@ var WebRendererWasmFactory = (() => {
|
|
|
3083
3177
|
}
|
|
3084
3178
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
|
3085
3179
|
};
|
|
3180
|
+
var _emscripten_glReadPixels = _glReadPixels;
|
|
3086
3181
|
var _glRenderbufferStorage = (x0, x1, x2, x3) => GLctx.renderbufferStorage(x0, x1, x2, x3);
|
|
3182
|
+
var _emscripten_glRenderbufferStorage = _glRenderbufferStorage;
|
|
3087
3183
|
var _glRenderbufferStorageMultisample = (x0, x1, x2, x3, x4) => GLctx.renderbufferStorageMultisample(x0, x1, x2, x3, x4);
|
|
3184
|
+
var _emscripten_glRenderbufferStorageMultisample = _glRenderbufferStorageMultisample;
|
|
3088
3185
|
var _glSamplerParameterf = (sampler, pname, param) => {
|
|
3089
3186
|
GLctx.samplerParameterf(GL.samplers[sampler], pname, param);
|
|
3090
3187
|
};
|
|
3188
|
+
var _emscripten_glSamplerParameterf = _glSamplerParameterf;
|
|
3091
3189
|
var _glSamplerParameteri = (sampler, pname, param) => {
|
|
3092
3190
|
GLctx.samplerParameteri(GL.samplers[sampler], pname, param);
|
|
3093
3191
|
};
|
|
3192
|
+
var _emscripten_glSamplerParameteri = _glSamplerParameteri;
|
|
3094
3193
|
var _glSamplerParameteriv = (sampler, pname, params) => {
|
|
3095
3194
|
var param = HEAP32[params >> 2];
|
|
3096
3195
|
GLctx.samplerParameteri(GL.samplers[sampler], pname, param);
|
|
3097
3196
|
};
|
|
3197
|
+
var _emscripten_glSamplerParameteriv = _glSamplerParameteriv;
|
|
3098
3198
|
var _glScissor = (x0, x1, x2, x3) => GLctx.scissor(x0, x1, x2, x3);
|
|
3199
|
+
var _emscripten_glScissor = _glScissor;
|
|
3099
3200
|
var _glShaderSource = (shader, count, string, length) => {
|
|
3100
3201
|
var source = GL.getSource(shader, count, string, length);
|
|
3101
3202
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
3102
3203
|
};
|
|
3204
|
+
var _emscripten_glShaderSource = _glShaderSource;
|
|
3103
3205
|
var _glStencilFunc = (x0, x1, x2) => GLctx.stencilFunc(x0, x1, x2);
|
|
3206
|
+
var _emscripten_glStencilFunc = _glStencilFunc;
|
|
3104
3207
|
var _glStencilFuncSeparate = (x0, x1, x2, x3) => GLctx.stencilFuncSeparate(x0, x1, x2, x3);
|
|
3208
|
+
var _emscripten_glStencilFuncSeparate = _glStencilFuncSeparate;
|
|
3105
3209
|
var _glStencilMask = x0 => GLctx.stencilMask(x0);
|
|
3210
|
+
var _emscripten_glStencilMask = _glStencilMask;
|
|
3106
3211
|
var _glStencilMaskSeparate = (x0, x1) => GLctx.stencilMaskSeparate(x0, x1);
|
|
3212
|
+
var _emscripten_glStencilMaskSeparate = _glStencilMaskSeparate;
|
|
3107
3213
|
var _glStencilOp = (x0, x1, x2) => GLctx.stencilOp(x0, x1, x2);
|
|
3214
|
+
var _emscripten_glStencilOp = _glStencilOp;
|
|
3108
3215
|
var _glStencilOpSeparate = (x0, x1, x2, x3) => GLctx.stencilOpSeparate(x0, x1, x2, x3);
|
|
3216
|
+
var _emscripten_glStencilOpSeparate = _glStencilOpSeparate;
|
|
3109
3217
|
var _glTexImage2D = (target, level, internalFormat, width, height, border, format, type, pixels) => {
|
|
3110
3218
|
if (GL.currentContext.version >= 2) {
|
|
3111
3219
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
|
@@ -3122,17 +3230,23 @@ var WebRendererWasmFactory = (() => {
|
|
|
3122
3230
|
var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) : null;
|
|
3123
3231
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
|
|
3124
3232
|
};
|
|
3233
|
+
var _emscripten_glTexImage2D = _glTexImage2D;
|
|
3125
3234
|
var _glTexParameterf = (x0, x1, x2) => GLctx.texParameterf(x0, x1, x2);
|
|
3235
|
+
var _emscripten_glTexParameterf = _glTexParameterf;
|
|
3126
3236
|
var _glTexParameterfv = (target, pname, params) => {
|
|
3127
3237
|
var param = HEAPF32[params >> 2];
|
|
3128
3238
|
GLctx.texParameterf(target, pname, param);
|
|
3129
3239
|
};
|
|
3240
|
+
var _emscripten_glTexParameterfv = _glTexParameterfv;
|
|
3130
3241
|
var _glTexParameteri = (x0, x1, x2) => GLctx.texParameteri(x0, x1, x2);
|
|
3242
|
+
var _emscripten_glTexParameteri = _glTexParameteri;
|
|
3131
3243
|
var _glTexParameteriv = (target, pname, params) => {
|
|
3132
3244
|
var param = HEAP32[params >> 2];
|
|
3133
3245
|
GLctx.texParameteri(target, pname, param);
|
|
3134
3246
|
};
|
|
3247
|
+
var _emscripten_glTexParameteriv = _glTexParameteriv;
|
|
3135
3248
|
var _glTexStorage2D = (x0, x1, x2, x3, x4) => GLctx.texStorage2D(x0, x1, x2, x3, x4);
|
|
3249
|
+
var _emscripten_glTexStorage2D = _glTexStorage2D;
|
|
3136
3250
|
var _glTexSubImage2D = (target, level, xoffset, yoffset, width, height, format, type, pixels) => {
|
|
3137
3251
|
if (GL.currentContext.version >= 2) {
|
|
3138
3252
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
|
@@ -3148,6 +3262,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3148
3262
|
var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0) : null;
|
|
3149
3263
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
|
|
3150
3264
|
};
|
|
3265
|
+
var _emscripten_glTexSubImage2D = _glTexSubImage2D;
|
|
3151
3266
|
var webglGetUniformLocation = location => {
|
|
3152
3267
|
var p = GLctx.currentProgram;
|
|
3153
3268
|
if (p) {
|
|
@@ -3163,6 +3278,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3163
3278
|
var _glUniform1f = (location, v0) => {
|
|
3164
3279
|
GLctx.uniform1f(webglGetUniformLocation(location), v0);
|
|
3165
3280
|
};
|
|
3281
|
+
var _emscripten_glUniform1f = _glUniform1f;
|
|
3166
3282
|
var miniTempWebGLFloatBuffers = [];
|
|
3167
3283
|
var _glUniform1fv = (location, count, value) => {
|
|
3168
3284
|
if (GL.currentContext.version >= 2) {
|
|
@@ -3179,9 +3295,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3179
3295
|
}
|
|
3180
3296
|
GLctx.uniform1fv(webglGetUniformLocation(location), view);
|
|
3181
3297
|
};
|
|
3298
|
+
var _emscripten_glUniform1fv = _glUniform1fv;
|
|
3182
3299
|
var _glUniform1i = (location, v0) => {
|
|
3183
3300
|
GLctx.uniform1i(webglGetUniformLocation(location), v0);
|
|
3184
3301
|
};
|
|
3302
|
+
var _emscripten_glUniform1i = _glUniform1i;
|
|
3185
3303
|
var miniTempWebGLIntBuffers = [];
|
|
3186
3304
|
var _glUniform1iv = (location, count, value) => {
|
|
3187
3305
|
if (GL.currentContext.version >= 2) {
|
|
@@ -3198,9 +3316,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3198
3316
|
}
|
|
3199
3317
|
GLctx.uniform1iv(webglGetUniformLocation(location), view);
|
|
3200
3318
|
};
|
|
3319
|
+
var _emscripten_glUniform1iv = _glUniform1iv;
|
|
3201
3320
|
var _glUniform2f = (location, v0, v1) => {
|
|
3202
3321
|
GLctx.uniform2f(webglGetUniformLocation(location), v0, v1);
|
|
3203
3322
|
};
|
|
3323
|
+
var _emscripten_glUniform2f = _glUniform2f;
|
|
3204
3324
|
var _glUniform2fv = (location, count, value) => {
|
|
3205
3325
|
if (GL.currentContext.version >= 2) {
|
|
3206
3326
|
count && GLctx.uniform2fv(webglGetUniformLocation(location), HEAPF32, value >> 2, count * 2);
|
|
@@ -3217,9 +3337,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3217
3337
|
}
|
|
3218
3338
|
GLctx.uniform2fv(webglGetUniformLocation(location), view);
|
|
3219
3339
|
};
|
|
3340
|
+
var _emscripten_glUniform2fv = _glUniform2fv;
|
|
3220
3341
|
var _glUniform2i = (location, v0, v1) => {
|
|
3221
3342
|
GLctx.uniform2i(webglGetUniformLocation(location), v0, v1);
|
|
3222
3343
|
};
|
|
3344
|
+
var _emscripten_glUniform2i = _glUniform2i;
|
|
3223
3345
|
var _glUniform2iv = (location, count, value) => {
|
|
3224
3346
|
if (GL.currentContext.version >= 2) {
|
|
3225
3347
|
count && GLctx.uniform2iv(webglGetUniformLocation(location), HEAP32, value >> 2, count * 2);
|
|
@@ -3236,9 +3358,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3236
3358
|
}
|
|
3237
3359
|
GLctx.uniform2iv(webglGetUniformLocation(location), view);
|
|
3238
3360
|
};
|
|
3361
|
+
var _emscripten_glUniform2iv = _glUniform2iv;
|
|
3239
3362
|
var _glUniform3f = (location, v0, v1, v2) => {
|
|
3240
3363
|
GLctx.uniform3f(webglGetUniformLocation(location), v0, v1, v2);
|
|
3241
3364
|
};
|
|
3365
|
+
var _emscripten_glUniform3f = _glUniform3f;
|
|
3242
3366
|
var _glUniform3fv = (location, count, value) => {
|
|
3243
3367
|
if (GL.currentContext.version >= 2) {
|
|
3244
3368
|
count && GLctx.uniform3fv(webglGetUniformLocation(location), HEAPF32, value >> 2, count * 3);
|
|
@@ -3256,9 +3380,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3256
3380
|
}
|
|
3257
3381
|
GLctx.uniform3fv(webglGetUniformLocation(location), view);
|
|
3258
3382
|
};
|
|
3383
|
+
var _emscripten_glUniform3fv = _glUniform3fv;
|
|
3259
3384
|
var _glUniform3i = (location, v0, v1, v2) => {
|
|
3260
3385
|
GLctx.uniform3i(webglGetUniformLocation(location), v0, v1, v2);
|
|
3261
3386
|
};
|
|
3387
|
+
var _emscripten_glUniform3i = _glUniform3i;
|
|
3262
3388
|
var _glUniform3iv = (location, count, value) => {
|
|
3263
3389
|
if (GL.currentContext.version >= 2) {
|
|
3264
3390
|
count && GLctx.uniform3iv(webglGetUniformLocation(location), HEAP32, value >> 2, count * 3);
|
|
@@ -3276,9 +3402,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3276
3402
|
}
|
|
3277
3403
|
GLctx.uniform3iv(webglGetUniformLocation(location), view);
|
|
3278
3404
|
};
|
|
3405
|
+
var _emscripten_glUniform3iv = _glUniform3iv;
|
|
3279
3406
|
var _glUniform4f = (location, v0, v1, v2, v3) => {
|
|
3280
3407
|
GLctx.uniform4f(webglGetUniformLocation(location), v0, v1, v2, v3);
|
|
3281
3408
|
};
|
|
3409
|
+
var _emscripten_glUniform4f = _glUniform4f;
|
|
3282
3410
|
var _glUniform4fv = (location, count, value) => {
|
|
3283
3411
|
if (GL.currentContext.version >= 2) {
|
|
3284
3412
|
count && GLctx.uniform4fv(webglGetUniformLocation(location), HEAPF32, value >> 2, count * 4);
|
|
@@ -3300,9 +3428,11 @@ var WebRendererWasmFactory = (() => {
|
|
|
3300
3428
|
}
|
|
3301
3429
|
GLctx.uniform4fv(webglGetUniformLocation(location), view);
|
|
3302
3430
|
};
|
|
3431
|
+
var _emscripten_glUniform4fv = _glUniform4fv;
|
|
3303
3432
|
var _glUniform4i = (location, v0, v1, v2, v3) => {
|
|
3304
3433
|
GLctx.uniform4i(webglGetUniformLocation(location), v0, v1, v2, v3);
|
|
3305
3434
|
};
|
|
3435
|
+
var _emscripten_glUniform4i = _glUniform4i;
|
|
3306
3436
|
var _glUniform4iv = (location, count, value) => {
|
|
3307
3437
|
if (GL.currentContext.version >= 2) {
|
|
3308
3438
|
count && GLctx.uniform4iv(webglGetUniformLocation(location), HEAP32, value >> 2, count * 4);
|
|
@@ -3321,6 +3451,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3321
3451
|
}
|
|
3322
3452
|
GLctx.uniform4iv(webglGetUniformLocation(location), view);
|
|
3323
3453
|
};
|
|
3454
|
+
var _emscripten_glUniform4iv = _glUniform4iv;
|
|
3324
3455
|
var _glUniformMatrix2fv = (location, count, transpose, value) => {
|
|
3325
3456
|
if (GL.currentContext.version >= 2) {
|
|
3326
3457
|
count && GLctx.uniformMatrix2fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value >> 2, count * 4);
|
|
@@ -3339,6 +3470,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3339
3470
|
}
|
|
3340
3471
|
GLctx.uniformMatrix2fv(webglGetUniformLocation(location), !!transpose, view);
|
|
3341
3472
|
};
|
|
3473
|
+
var _emscripten_glUniformMatrix2fv = _glUniformMatrix2fv;
|
|
3342
3474
|
var _glUniformMatrix3fv = (location, count, transpose, value) => {
|
|
3343
3475
|
if (GL.currentContext.version >= 2) {
|
|
3344
3476
|
count && GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value >> 2, count * 9);
|
|
@@ -3362,6 +3494,7 @@ var WebRendererWasmFactory = (() => {
|
|
|
3362
3494
|
}
|
|
3363
3495
|
GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, view);
|
|
3364
3496
|
};
|
|
3497
|
+
var _emscripten_glUniformMatrix3fv = _glUniformMatrix3fv;
|
|
3365
3498
|
var _glUniformMatrix4fv = (location, count, transpose, value) => {
|
|
3366
3499
|
if (GL.currentContext.version >= 2) {
|
|
3367
3500
|
count && GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value >> 2, count * 16);
|
|
@@ -3395,35 +3528,172 @@ var WebRendererWasmFactory = (() => {
|
|
|
3395
3528
|
}
|
|
3396
3529
|
GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view);
|
|
3397
3530
|
};
|
|
3531
|
+
var _emscripten_glUniformMatrix4fv = _glUniformMatrix4fv;
|
|
3398
3532
|
var _glUseProgram = program => {
|
|
3399
3533
|
program = GL.programs[program];
|
|
3400
3534
|
GLctx.useProgram(program);
|
|
3401
3535
|
GLctx.currentProgram = program;
|
|
3402
3536
|
};
|
|
3537
|
+
var _emscripten_glUseProgram = _glUseProgram;
|
|
3403
3538
|
var _glVertexAttrib1f = (x0, x1) => GLctx.vertexAttrib1f(x0, x1);
|
|
3539
|
+
var _emscripten_glVertexAttrib1f = _glVertexAttrib1f;
|
|
3404
3540
|
var _glVertexAttrib2fv = (index, v) => {
|
|
3405
3541
|
GLctx.vertexAttrib2f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2]);
|
|
3406
3542
|
};
|
|
3543
|
+
var _emscripten_glVertexAttrib2fv = _glVertexAttrib2fv;
|
|
3407
3544
|
var _glVertexAttrib3fv = (index, v) => {
|
|
3408
3545
|
GLctx.vertexAttrib3f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2]);
|
|
3409
3546
|
};
|
|
3547
|
+
var _emscripten_glVertexAttrib3fv = _glVertexAttrib3fv;
|
|
3410
3548
|
var _glVertexAttrib4fv = (index, v) => {
|
|
3411
3549
|
GLctx.vertexAttrib4f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2], HEAPF32[v + 12 >> 2]);
|
|
3412
3550
|
};
|
|
3551
|
+
var _emscripten_glVertexAttrib4fv = _glVertexAttrib4fv;
|
|
3413
3552
|
var _glVertexAttribDivisor = (index, divisor) => {
|
|
3414
3553
|
GLctx.vertexAttribDivisor(index, divisor);
|
|
3415
3554
|
};
|
|
3555
|
+
var _emscripten_glVertexAttribDivisor = _glVertexAttribDivisor;
|
|
3416
3556
|
var _glVertexAttribIPointer = (index, size, type, stride, ptr) => {
|
|
3417
3557
|
GLctx.vertexAttribIPointer(index, size, type, stride, ptr);
|
|
3418
3558
|
};
|
|
3559
|
+
var _emscripten_glVertexAttribIPointer = _glVertexAttribIPointer;
|
|
3419
3560
|
var _glVertexAttribPointer = (index, size, type, normalized, stride, ptr) => {
|
|
3420
3561
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
3421
3562
|
};
|
|
3563
|
+
var _emscripten_glVertexAttribPointer = _glVertexAttribPointer;
|
|
3422
3564
|
var _glViewport = (x0, x1, x2, x3) => GLctx.viewport(x0, x1, x2, x3);
|
|
3565
|
+
var _emscripten_glViewport = _glViewport;
|
|
3423
3566
|
var _glWaitSync = (sync, flags, timeout) => {
|
|
3424
3567
|
timeout = Number(timeout);
|
|
3425
3568
|
GLctx.waitSync(GL.syncs[sync], flags, timeout);
|
|
3426
3569
|
};
|
|
3570
|
+
var _emscripten_glWaitSync = _glWaitSync;
|
|
3571
|
+
var _emscripten_request_animation_frame = (cb, userData) => requestAnimationFrame(timeStamp => getWasmTableEntry(cb)(timeStamp, userData));
|
|
3572
|
+
var getHeapMax = () => 2147483648;
|
|
3573
|
+
var growMemory = size => {
|
|
3574
|
+
var b = wasmMemory.buffer;
|
|
3575
|
+
var pages = (size - b.byteLength + 65535) / 65536;
|
|
3576
|
+
try {
|
|
3577
|
+
wasmMemory.grow(pages);
|
|
3578
|
+
updateMemoryViews();
|
|
3579
|
+
return 1;
|
|
3580
|
+
} catch (e) {}
|
|
3581
|
+
};
|
|
3582
|
+
var _emscripten_resize_heap = requestedSize => {
|
|
3583
|
+
var oldSize = HEAPU8.length;
|
|
3584
|
+
requestedSize >>>= 0;
|
|
3585
|
+
var maxHeapSize = getHeapMax();
|
|
3586
|
+
if (requestedSize > maxHeapSize) {
|
|
3587
|
+
return false;
|
|
3588
|
+
}
|
|
3589
|
+
var alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple;
|
|
3590
|
+
for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
|
|
3591
|
+
var overGrownHeapSize = oldSize * (1 + .2 / cutDown);
|
|
3592
|
+
overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296);
|
|
3593
|
+
var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
|
|
3594
|
+
var replacement = growMemory(newSize);
|
|
3595
|
+
if (replacement) {
|
|
3596
|
+
return true;
|
|
3597
|
+
}
|
|
3598
|
+
}
|
|
3599
|
+
return false;
|
|
3600
|
+
};
|
|
3601
|
+
var _emscripten_webgl_make_context_current = contextHandle => {
|
|
3602
|
+
var success = GL.makeContextCurrent(contextHandle);
|
|
3603
|
+
return success ? 0 : -5;
|
|
3604
|
+
};
|
|
3605
|
+
var ENV = {};
|
|
3606
|
+
var getExecutableName = () => thisProgram || "./this.program";
|
|
3607
|
+
var getEnvStrings = () => {
|
|
3608
|
+
if (!getEnvStrings.strings) {
|
|
3609
|
+
var lang = (typeof navigator == "object" && navigator.languages && navigator.languages[0] || "C").replace("-", "_") + ".UTF-8";
|
|
3610
|
+
var env = {
|
|
3611
|
+
"USER": "web_user",
|
|
3612
|
+
"LOGNAME": "web_user",
|
|
3613
|
+
"PATH": "/",
|
|
3614
|
+
"PWD": "/",
|
|
3615
|
+
"HOME": "/home/web_user",
|
|
3616
|
+
"LANG": lang,
|
|
3617
|
+
"_": getExecutableName()
|
|
3618
|
+
};
|
|
3619
|
+
for (var x in ENV) {
|
|
3620
|
+
if (ENV[x] === undefined) delete env[x];else env[x] = ENV[x];
|
|
3621
|
+
}
|
|
3622
|
+
var strings = [];
|
|
3623
|
+
for (var x in env) {
|
|
3624
|
+
strings.push("".concat(x, "=").concat(env[x]));
|
|
3625
|
+
}
|
|
3626
|
+
getEnvStrings.strings = strings;
|
|
3627
|
+
}
|
|
3628
|
+
return getEnvStrings.strings;
|
|
3629
|
+
};
|
|
3630
|
+
var stringToAscii = (str, buffer) => {
|
|
3631
|
+
for (var i = 0; i < str.length; ++i) {
|
|
3632
|
+
HEAP8[buffer++] = str.charCodeAt(i);
|
|
3633
|
+
}
|
|
3634
|
+
HEAP8[buffer] = 0;
|
|
3635
|
+
};
|
|
3636
|
+
var _environ_get = (__environ, environ_buf) => {
|
|
3637
|
+
var bufSize = 0;
|
|
3638
|
+
getEnvStrings().forEach((string, i) => {
|
|
3639
|
+
var ptr = environ_buf + bufSize;
|
|
3640
|
+
HEAPU32[__environ + i * 4 >> 2] = ptr;
|
|
3641
|
+
stringToAscii(string, ptr);
|
|
3642
|
+
bufSize += string.length + 1;
|
|
3643
|
+
});
|
|
3644
|
+
return 0;
|
|
3645
|
+
};
|
|
3646
|
+
var _environ_sizes_get = (penviron_count, penviron_buf_size) => {
|
|
3647
|
+
var strings = getEnvStrings();
|
|
3648
|
+
HEAPU32[penviron_count >> 2] = strings.length;
|
|
3649
|
+
var bufSize = 0;
|
|
3650
|
+
strings.forEach(string => bufSize += string.length + 1);
|
|
3651
|
+
HEAPU32[penviron_buf_size >> 2] = bufSize;
|
|
3652
|
+
return 0;
|
|
3653
|
+
};
|
|
3654
|
+
var runtimeKeepaliveCounter = 0;
|
|
3655
|
+
var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0;
|
|
3656
|
+
var _proc_exit = code => {
|
|
3657
|
+
EXITSTATUS = code;
|
|
3658
|
+
if (!keepRuntimeAlive()) {
|
|
3659
|
+
ABORT = true;
|
|
3660
|
+
}
|
|
3661
|
+
quit_(code, new ExitStatus(code));
|
|
3662
|
+
};
|
|
3663
|
+
var exitJS = (status, implicit) => {
|
|
3664
|
+
EXITSTATUS = status;
|
|
3665
|
+
_proc_exit(status);
|
|
3666
|
+
};
|
|
3667
|
+
var _exit = exitJS;
|
|
3668
|
+
var _fd_close = fd => 52;
|
|
3669
|
+
function _fd_seek(fd, offset, whence, newOffset) {
|
|
3670
|
+
offset = bigintToI53Checked(offset);
|
|
3671
|
+
return 70;
|
|
3672
|
+
}
|
|
3673
|
+
var printCharBuffers = [null, [], []];
|
|
3674
|
+
var printChar = (stream, curr) => {
|
|
3675
|
+
var buffer = printCharBuffers[stream];
|
|
3676
|
+
if (curr === 0 || curr === 10) {
|
|
3677
|
+
(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
|
|
3678
|
+
buffer.length = 0;
|
|
3679
|
+
} else {
|
|
3680
|
+
buffer.push(curr);
|
|
3681
|
+
}
|
|
3682
|
+
};
|
|
3683
|
+
var _fd_write = (fd, iov, iovcnt, pnum) => {
|
|
3684
|
+
var num = 0;
|
|
3685
|
+
for (var i = 0; i < iovcnt; i++) {
|
|
3686
|
+
var ptr = HEAPU32[iov >> 2];
|
|
3687
|
+
var len = HEAPU32[iov + 4 >> 2];
|
|
3688
|
+
iov += 8;
|
|
3689
|
+
for (var j = 0; j < len; j++) {
|
|
3690
|
+
printChar(fd, HEAPU8[ptr + j]);
|
|
3691
|
+
}
|
|
3692
|
+
num += len;
|
|
3693
|
+
}
|
|
3694
|
+
HEAPU32[pnum >> 2] = num;
|
|
3695
|
+
return 0;
|
|
3696
|
+
};
|
|
3427
3697
|
var isLeapYear = year => year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0);
|
|
3428
3698
|
var arraySum = (array, index) => {
|
|
3429
3699
|
var sum = 0;
|
|
@@ -3683,224 +3953,246 @@ var WebRendererWasmFactory = (() => {
|
|
|
3683
3953
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
|
|
3684
3954
|
}
|
|
3685
3955
|
var wasmImports = {
|
|
3686
|
-
|
|
3956
|
+
ob: __abort_js,
|
|
3687
3957
|
o: __embind_finalize_value_object,
|
|
3688
|
-
|
|
3689
|
-
|
|
3690
|
-
|
|
3691
|
-
|
|
3692
|
-
|
|
3958
|
+
O: __embind_register_bigint,
|
|
3959
|
+
bb: __embind_register_bool,
|
|
3960
|
+
g: __embind_register_class,
|
|
3961
|
+
ba: __embind_register_class_class_function,
|
|
3962
|
+
u: __embind_register_class_constructor,
|
|
3693
3963
|
a: __embind_register_class_function,
|
|
3694
3964
|
c: __embind_register_class_property,
|
|
3695
|
-
|
|
3965
|
+
ab: __embind_register_emval,
|
|
3696
3966
|
l: __embind_register_enum,
|
|
3697
3967
|
b: __embind_register_enum_value,
|
|
3698
|
-
|
|
3699
|
-
|
|
3968
|
+
N: __embind_register_float,
|
|
3969
|
+
z: __embind_register_integer,
|
|
3700
3970
|
s: __embind_register_memory_view,
|
|
3701
3971
|
x: __embind_register_optional,
|
|
3702
|
-
|
|
3703
|
-
|
|
3972
|
+
J: __embind_register_smart_ptr,
|
|
3973
|
+
M: __embind_register_std_string,
|
|
3704
3974
|
G: __embind_register_std_wstring,
|
|
3705
|
-
|
|
3975
|
+
dd: __embind_register_user_type,
|
|
3706
3976
|
p: __embind_register_value_object,
|
|
3707
3977
|
e: __embind_register_value_object_field,
|
|
3708
|
-
|
|
3709
|
-
|
|
3710
|
-
|
|
3978
|
+
cb: __embind_register_void,
|
|
3979
|
+
mb: __emscripten_get_now_is_monotonic,
|
|
3980
|
+
eb: __emscripten_throw_longjmp,
|
|
3711
3981
|
E: __emval_as,
|
|
3712
|
-
|
|
3982
|
+
A: __emval_call,
|
|
3713
3983
|
m: __emval_call_method,
|
|
3714
3984
|
d: __emval_decref,
|
|
3715
|
-
|
|
3985
|
+
Q: __emval_get_global,
|
|
3716
3986
|
j: __emval_get_method_caller,
|
|
3717
3987
|
n: __emval_get_module_property,
|
|
3718
3988
|
H: __emval_get_property,
|
|
3719
|
-
|
|
3720
|
-
|
|
3989
|
+
r: __emval_incref,
|
|
3990
|
+
$a: __emval_new_array,
|
|
3721
3991
|
D: __emval_new_cstring,
|
|
3722
|
-
|
|
3723
|
-
|
|
3724
|
-
|
|
3725
|
-
|
|
3726
|
-
|
|
3727
|
-
|
|
3728
|
-
|
|
3992
|
+
i: __emval_run_destructors,
|
|
3993
|
+
t: __emval_take_value,
|
|
3994
|
+
hb: __gmtime_js,
|
|
3995
|
+
gb: __tzset_js,
|
|
3996
|
+
L: _emscripten_cancel_animation_frame,
|
|
3997
|
+
R: _emscripten_date_now,
|
|
3998
|
+
lb: _emscripten_get_now,
|
|
3999
|
+
ad: _emscripten_glActiveTexture,
|
|
4000
|
+
bd: _emscripten_glAttachShader,
|
|
4001
|
+
Gb: _emscripten_glBeginQuery,
|
|
4002
|
+
Ab: _emscripten_glBeginQueryEXT,
|
|
4003
|
+
cd: _emscripten_glBindAttribLocation,
|
|
4004
|
+
ed: _emscripten_glBindBuffer,
|
|
4005
|
+
cc: _emscripten_glBindFramebuffer,
|
|
4006
|
+
dc: _emscripten_glBindRenderbuffer,
|
|
4007
|
+
Mb: _emscripten_glBindSampler,
|
|
4008
|
+
fd: _emscripten_glBindTexture,
|
|
4009
|
+
yc: _emscripten_glBindVertexArray,
|
|
4010
|
+
Bc: _emscripten_glBindVertexArrayOES,
|
|
4011
|
+
gd: _emscripten_glBlendColor,
|
|
4012
|
+
hd: _emscripten_glBlendEquation,
|
|
4013
|
+
id: _emscripten_glBlendFunc,
|
|
4014
|
+
Yb: _emscripten_glBlitFramebuffer,
|
|
4015
|
+
jd: _emscripten_glBufferData,
|
|
4016
|
+
kd: _emscripten_glBufferSubData,
|
|
4017
|
+
ec: _emscripten_glCheckFramebufferStatus,
|
|
4018
|
+
ld: _emscripten_glClear,
|
|
4019
|
+
md: _emscripten_glClearColor,
|
|
4020
|
+
nd: _emscripten_glClearStencil,
|
|
4021
|
+
Vb: _emscripten_glClientWaitSync,
|
|
4022
|
+
T: _emscripten_glColorMask,
|
|
4023
|
+
U: _emscripten_glCompileShader,
|
|
4024
|
+
V: _emscripten_glCompressedTexImage2D,
|
|
4025
|
+
W: _emscripten_glCompressedTexSubImage2D,
|
|
4026
|
+
Xb: _emscripten_glCopyBufferSubData,
|
|
4027
|
+
X: _emscripten_glCopyTexSubImage2D,
|
|
4028
|
+
Y: _emscripten_glCreateProgram,
|
|
4029
|
+
Z: _emscripten_glCreateShader,
|
|
4030
|
+
_: _emscripten_glCullFace,
|
|
4031
|
+
$: _emscripten_glDeleteBuffers,
|
|
4032
|
+
fc: _emscripten_glDeleteFramebuffers,
|
|
4033
|
+
aa: _emscripten_glDeleteProgram,
|
|
4034
|
+
Hb: _emscripten_glDeleteQueries,
|
|
4035
|
+
Bb: _emscripten_glDeleteQueriesEXT,
|
|
4036
|
+
gc: _emscripten_glDeleteRenderbuffers,
|
|
4037
|
+
Nb: _emscripten_glDeleteSamplers,
|
|
4038
|
+
ca: _emscripten_glDeleteShader,
|
|
4039
|
+
Wb: _emscripten_glDeleteSync,
|
|
4040
|
+
da: _emscripten_glDeleteTextures,
|
|
4041
|
+
zc: _emscripten_glDeleteVertexArrays,
|
|
4042
|
+
Cc: _emscripten_glDeleteVertexArraysOES,
|
|
4043
|
+
ea: _emscripten_glDepthMask,
|
|
4044
|
+
fa: _emscripten_glDisable,
|
|
4045
|
+
ga: _emscripten_glDisableVertexAttribArray,
|
|
4046
|
+
ha: _emscripten_glDrawArrays,
|
|
4047
|
+
wc: _emscripten_glDrawArraysInstanced,
|
|
4048
|
+
tc: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL,
|
|
4049
|
+
rc: _emscripten_glDrawBuffers,
|
|
4050
|
+
ia: _emscripten_glDrawElements,
|
|
4051
|
+
xc: _emscripten_glDrawElementsInstanced,
|
|
4052
|
+
uc: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
|
|
4053
|
+
lc: _emscripten_glDrawRangeElements,
|
|
4054
|
+
ja: _emscripten_glEnable,
|
|
4055
|
+
ka: _emscripten_glEnableVertexAttribArray,
|
|
4056
|
+
Ib: _emscripten_glEndQuery,
|
|
4057
|
+
Cb: _emscripten_glEndQueryEXT,
|
|
4058
|
+
Sb: _emscripten_glFenceSync,
|
|
4059
|
+
la: _emscripten_glFinish,
|
|
4060
|
+
ma: _emscripten_glFlush,
|
|
4061
|
+
hc: _emscripten_glFramebufferRenderbuffer,
|
|
4062
|
+
ic: _emscripten_glFramebufferTexture2D,
|
|
4063
|
+
na: _emscripten_glFrontFace,
|
|
4064
|
+
oa: _emscripten_glGenBuffers,
|
|
4065
|
+
jc: _emscripten_glGenFramebuffers,
|
|
4066
|
+
Jb: _emscripten_glGenQueries,
|
|
4067
|
+
Db: _emscripten_glGenQueriesEXT,
|
|
4068
|
+
kc: _emscripten_glGenRenderbuffers,
|
|
4069
|
+
Ob: _emscripten_glGenSamplers,
|
|
4070
|
+
pa: _emscripten_glGenTextures,
|
|
4071
|
+
vc: _emscripten_glGenVertexArrays,
|
|
4072
|
+
Dc: _emscripten_glGenVertexArraysOES,
|
|
4073
|
+
_b: _emscripten_glGenerateMipmap,
|
|
4074
|
+
qa: _emscripten_glGetBufferParameteriv,
|
|
4075
|
+
ra: _emscripten_glGetError,
|
|
4076
|
+
sa: _emscripten_glGetFloatv,
|
|
4077
|
+
$b: _emscripten_glGetFramebufferAttachmentParameteriv,
|
|
4078
|
+
ta: _emscripten_glGetIntegerv,
|
|
4079
|
+
ua: _emscripten_glGetProgramInfoLog,
|
|
4080
|
+
va: _emscripten_glGetProgramiv,
|
|
4081
|
+
xb: _emscripten_glGetQueryObjecti64vEXT,
|
|
4082
|
+
yb: _emscripten_glGetQueryObjectui64vEXT,
|
|
4083
|
+
Kb: _emscripten_glGetQueryObjectuiv,
|
|
4084
|
+
Eb: _emscripten_glGetQueryObjectuivEXT,
|
|
4085
|
+
Lb: _emscripten_glGetQueryiv,
|
|
4086
|
+
Fb: _emscripten_glGetQueryivEXT,
|
|
4087
|
+
ac: _emscripten_glGetRenderbufferParameteriv,
|
|
4088
|
+
wa: _emscripten_glGetShaderInfoLog,
|
|
4089
|
+
ub: _emscripten_glGetShaderPrecisionFormat,
|
|
4090
|
+
xa: _emscripten_glGetShaderiv,
|
|
4091
|
+
ya: _emscripten_glGetString,
|
|
4092
|
+
Ac: _emscripten_glGetStringi,
|
|
4093
|
+
za: _emscripten_glGetUniformLocation,
|
|
4094
|
+
vb: _emscripten_glInvalidateFramebuffer,
|
|
4095
|
+
wb: _emscripten_glInvalidateSubFramebuffer,
|
|
4096
|
+
Tb: _emscripten_glIsSync,
|
|
4097
|
+
Aa: _emscripten_glIsTexture,
|
|
4098
|
+
Ba: _emscripten_glLineWidth,
|
|
4099
|
+
Ca: _emscripten_glLinkProgram,
|
|
4100
|
+
pc: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL,
|
|
4101
|
+
qc: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
|
|
4102
|
+
Da: _emscripten_glPixelStorei,
|
|
4103
|
+
zb: _emscripten_glQueryCounterEXT,
|
|
4104
|
+
sc: _emscripten_glReadBuffer,
|
|
4105
|
+
Ea: _emscripten_glReadPixels,
|
|
4106
|
+
bc: _emscripten_glRenderbufferStorage,
|
|
4107
|
+
Zb: _emscripten_glRenderbufferStorageMultisample,
|
|
4108
|
+
Pb: _emscripten_glSamplerParameterf,
|
|
4109
|
+
Qb: _emscripten_glSamplerParameteri,
|
|
4110
|
+
Rb: _emscripten_glSamplerParameteriv,
|
|
4111
|
+
Fa: _emscripten_glScissor,
|
|
4112
|
+
Ga: _emscripten_glShaderSource,
|
|
4113
|
+
Ha: _emscripten_glStencilFunc,
|
|
4114
|
+
Ia: _emscripten_glStencilFuncSeparate,
|
|
4115
|
+
Ja: _emscripten_glStencilMask,
|
|
4116
|
+
Ka: _emscripten_glStencilMaskSeparate,
|
|
4117
|
+
La: _emscripten_glStencilOp,
|
|
4118
|
+
Ma: _emscripten_glStencilOpSeparate,
|
|
4119
|
+
Na: _emscripten_glTexImage2D,
|
|
4120
|
+
Oa: _emscripten_glTexParameterf,
|
|
4121
|
+
Pa: _emscripten_glTexParameterfv,
|
|
4122
|
+
Qa: _emscripten_glTexParameteri,
|
|
4123
|
+
Ra: _emscripten_glTexParameteriv,
|
|
4124
|
+
mc: _emscripten_glTexStorage2D,
|
|
4125
|
+
Sa: _emscripten_glTexSubImage2D,
|
|
4126
|
+
Ta: _emscripten_glUniform1f,
|
|
4127
|
+
Ua: _emscripten_glUniform1fv,
|
|
4128
|
+
Yc: _emscripten_glUniform1i,
|
|
4129
|
+
Zc: _emscripten_glUniform1iv,
|
|
4130
|
+
_c: _emscripten_glUniform2f,
|
|
4131
|
+
$c: _emscripten_glUniform2fv,
|
|
4132
|
+
Xc: _emscripten_glUniform2i,
|
|
4133
|
+
Wc: _emscripten_glUniform2iv,
|
|
4134
|
+
Vc: _emscripten_glUniform3f,
|
|
4135
|
+
Uc: _emscripten_glUniform3fv,
|
|
4136
|
+
Tc: _emscripten_glUniform3i,
|
|
4137
|
+
Sc: _emscripten_glUniform3iv,
|
|
4138
|
+
Rc: _emscripten_glUniform4f,
|
|
4139
|
+
Qc: _emscripten_glUniform4fv,
|
|
4140
|
+
Ec: _emscripten_glUniform4i,
|
|
4141
|
+
Fc: _emscripten_glUniform4iv,
|
|
4142
|
+
Gc: _emscripten_glUniformMatrix2fv,
|
|
4143
|
+
Hc: _emscripten_glUniformMatrix3fv,
|
|
4144
|
+
Ic: _emscripten_glUniformMatrix4fv,
|
|
4145
|
+
Jc: _emscripten_glUseProgram,
|
|
4146
|
+
Kc: _emscripten_glVertexAttrib1f,
|
|
4147
|
+
Lc: _emscripten_glVertexAttrib2fv,
|
|
4148
|
+
Mc: _emscripten_glVertexAttrib3fv,
|
|
4149
|
+
Nc: _emscripten_glVertexAttrib4fv,
|
|
4150
|
+
nc: _emscripten_glVertexAttribDivisor,
|
|
4151
|
+
oc: _emscripten_glVertexAttribIPointer,
|
|
4152
|
+
Oc: _emscripten_glVertexAttribPointer,
|
|
4153
|
+
Pc: _emscripten_glViewport,
|
|
4154
|
+
Ub: _emscripten_glWaitSync,
|
|
3729
4155
|
C: _emscripten_request_animation_frame,
|
|
3730
|
-
|
|
3731
|
-
|
|
3732
|
-
|
|
3733
|
-
|
|
3734
|
-
|
|
3735
|
-
|
|
3736
|
-
|
|
3737
|
-
|
|
3738
|
-
|
|
3739
|
-
|
|
3740
|
-
|
|
3741
|
-
|
|
3742
|
-
N: _glBindFramebuffer,
|
|
3743
|
-
Pb: _glBindRenderbuffer,
|
|
3744
|
-
xb: _glBindSampler,
|
|
3745
|
-
Qc: _glBindTexture,
|
|
3746
|
-
ic: _glBindVertexArray,
|
|
3747
|
-
kc: _glBindVertexArrayOES,
|
|
3748
|
-
Rc: _glBlendColor,
|
|
3749
|
-
Sc: _glBlendEquation,
|
|
3750
|
-
Tc: _glBlendFunc,
|
|
3751
|
-
Jb: _glBlitFramebuffer,
|
|
3752
|
-
V: _glBufferData,
|
|
3753
|
-
W: _glBufferSubData,
|
|
3754
|
-
Qb: _glCheckFramebufferStatus,
|
|
3755
|
-
K: _glClear,
|
|
3756
|
-
M: _glClearColor,
|
|
3757
|
-
L: _glClearStencil,
|
|
3758
|
-
Hb: _glClientWaitSync,
|
|
3759
|
-
X: _glColorMask,
|
|
3760
|
-
Y: _glCompileShader,
|
|
3761
|
-
Z: _glCompressedTexImage2D,
|
|
3762
|
-
_: _glCompressedTexSubImage2D,
|
|
3763
|
-
Gb: _glCopyBufferSubData,
|
|
3764
|
-
$: _glCopyTexSubImage2D,
|
|
3765
|
-
aa: _glCreateProgram,
|
|
3766
|
-
ba: _glCreateShader,
|
|
3767
|
-
ca: _glCullFace,
|
|
3768
|
-
ea: _glDeleteBuffers,
|
|
3769
|
-
Rb: _glDeleteFramebuffers,
|
|
3770
|
-
fa: _glDeleteProgram,
|
|
3771
|
-
Sb: _glDeleteRenderbuffers,
|
|
3772
|
-
yb: _glDeleteSamplers,
|
|
3773
|
-
ga: _glDeleteShader,
|
|
3774
|
-
Ib: _glDeleteSync,
|
|
3775
|
-
ha: _glDeleteTextures,
|
|
3776
|
-
jc: _glDeleteVertexArrays,
|
|
3777
|
-
lc: _glDeleteVertexArraysOES,
|
|
3778
|
-
ia: _glDepthMask,
|
|
3779
|
-
ja: _glDisable,
|
|
3780
|
-
ka: _glDisableVertexAttribArray,
|
|
3781
|
-
la: _glDrawArrays,
|
|
3782
|
-
gc: _glDrawArraysInstanced,
|
|
3783
|
-
dc: _glDrawArraysInstancedBaseInstanceWEBGL,
|
|
3784
|
-
bc: _glDrawBuffers,
|
|
3785
|
-
ma: _glDrawElements,
|
|
3786
|
-
hc: _glDrawElementsInstanced,
|
|
3787
|
-
ec: _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
|
|
3788
|
-
Xb: _glDrawRangeElements,
|
|
3789
|
-
na: _glEnable,
|
|
3790
|
-
oa: _glEnableVertexAttribArray,
|
|
3791
|
-
Db: _glFenceSync,
|
|
3792
|
-
pa: _glFinish,
|
|
3793
|
-
qa: _glFlush,
|
|
3794
|
-
Tb: _glFramebufferRenderbuffer,
|
|
3795
|
-
Ub: _glFramebufferTexture2D,
|
|
3796
|
-
ra: _glFrontFace,
|
|
3797
|
-
sa: _glGenBuffers,
|
|
3798
|
-
Vb: _glGenFramebuffers,
|
|
3799
|
-
Wb: _glGenRenderbuffers,
|
|
3800
|
-
zb: _glGenSamplers,
|
|
3801
|
-
ta: _glGenTextures,
|
|
3802
|
-
fc: _glGenVertexArrays,
|
|
3803
|
-
mc: _glGenVertexArraysOES,
|
|
3804
|
-
Lb: _glGenerateMipmap,
|
|
3805
|
-
ua: _glGetBufferParameteriv,
|
|
3806
|
-
va: _glGetError,
|
|
3807
|
-
wa: _glGetFloatv,
|
|
3808
|
-
Mb: _glGetFramebufferAttachmentParameteriv,
|
|
4156
|
+
fb: _emscripten_resize_heap,
|
|
4157
|
+
_a: _emscripten_webgl_make_context_current,
|
|
4158
|
+
jb: _environ_get,
|
|
4159
|
+
kb: _environ_sizes_get,
|
|
4160
|
+
pb: _exit,
|
|
4161
|
+
nb: _fd_close,
|
|
4162
|
+
ib: _fd_seek,
|
|
4163
|
+
P: _fd_write,
|
|
4164
|
+
Za: _glBindFramebuffer,
|
|
4165
|
+
Wa: _glClear,
|
|
4166
|
+
Ya: _glClearColor,
|
|
4167
|
+
Xa: _glClearStencil,
|
|
3809
4168
|
F: _glGetIntegerv,
|
|
3810
|
-
|
|
3811
|
-
|
|
3812
|
-
|
|
3813
|
-
|
|
3814
|
-
|
|
3815
|
-
|
|
3816
|
-
J: _glGetString,
|
|
3817
|
-
Xa: _glGetStringi,
|
|
3818
|
-
Ba: _glGetUniformLocation,
|
|
3819
|
-
vb: _glInvalidateFramebuffer,
|
|
3820
|
-
wb: _glInvalidateSubFramebuffer,
|
|
3821
|
-
Eb: _glIsSync,
|
|
3822
|
-
Ca: _glIsTexture,
|
|
3823
|
-
Da: _glLineWidth,
|
|
3824
|
-
Ea: _glLinkProgram,
|
|
3825
|
-
$b: _glMultiDrawArraysInstancedBaseInstanceWEBGL,
|
|
3826
|
-
ac: _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
|
|
3827
|
-
Fa: _glPixelStorei,
|
|
3828
|
-
cc: _glReadBuffer,
|
|
3829
|
-
Ga: _glReadPixels,
|
|
3830
|
-
Ob: _glRenderbufferStorage,
|
|
3831
|
-
Kb: _glRenderbufferStorageMultisample,
|
|
3832
|
-
Ab: _glSamplerParameterf,
|
|
3833
|
-
Bb: _glSamplerParameteri,
|
|
3834
|
-
Cb: _glSamplerParameteriv,
|
|
3835
|
-
Ha: _glScissor,
|
|
3836
|
-
Ia: _glShaderSource,
|
|
3837
|
-
Ja: _glStencilFunc,
|
|
3838
|
-
Ka: _glStencilFuncSeparate,
|
|
3839
|
-
La: _glStencilMask,
|
|
3840
|
-
Ma: _glStencilMaskSeparate,
|
|
3841
|
-
Na: _glStencilOp,
|
|
3842
|
-
Oa: _glStencilOpSeparate,
|
|
3843
|
-
Pa: _glTexImage2D,
|
|
3844
|
-
Qa: _glTexParameterf,
|
|
3845
|
-
Ra: _glTexParameterfv,
|
|
3846
|
-
Sa: _glTexParameteri,
|
|
3847
|
-
Ta: _glTexParameteriv,
|
|
3848
|
-
Yb: _glTexStorage2D,
|
|
3849
|
-
Ua: _glTexSubImage2D,
|
|
3850
|
-
Va: _glUniform1f,
|
|
3851
|
-
Wa: _glUniform1fv,
|
|
3852
|
-
Hc: _glUniform1i,
|
|
3853
|
-
Ic: _glUniform1iv,
|
|
3854
|
-
Kc: _glUniform2f,
|
|
3855
|
-
Lc: _glUniform2fv,
|
|
3856
|
-
Gc: _glUniform2i,
|
|
3857
|
-
Fc: _glUniform2iv,
|
|
3858
|
-
Ec: _glUniform3f,
|
|
3859
|
-
Dc: _glUniform3fv,
|
|
3860
|
-
Cc: _glUniform3i,
|
|
3861
|
-
Bc: _glUniform3iv,
|
|
3862
|
-
Ac: _glUniform4f,
|
|
3863
|
-
zc: _glUniform4fv,
|
|
3864
|
-
nc: _glUniform4i,
|
|
3865
|
-
oc: _glUniform4iv,
|
|
3866
|
-
pc: _glUniformMatrix2fv,
|
|
3867
|
-
qc: _glUniformMatrix3fv,
|
|
3868
|
-
rc: _glUniformMatrix4fv,
|
|
3869
|
-
sc: _glUseProgram,
|
|
3870
|
-
tc: _glVertexAttrib1f,
|
|
3871
|
-
uc: _glVertexAttrib2fv,
|
|
3872
|
-
vc: _glVertexAttrib3fv,
|
|
3873
|
-
wc: _glVertexAttrib4fv,
|
|
3874
|
-
Zb: _glVertexAttribDivisor,
|
|
3875
|
-
_b: _glVertexAttribIPointer,
|
|
3876
|
-
xc: _glVertexAttribPointer,
|
|
3877
|
-
yc: _glViewport,
|
|
3878
|
-
Fb: _glWaitSync,
|
|
3879
|
-
g: invoke_ii,
|
|
3880
|
-
t: invoke_iii,
|
|
3881
|
-
i: invoke_iiii,
|
|
3882
|
-
z: invoke_iiiii,
|
|
4169
|
+
K: _glGetString,
|
|
4170
|
+
Va: _glGetStringi,
|
|
4171
|
+
f: invoke_ii,
|
|
4172
|
+
q: invoke_iii,
|
|
4173
|
+
k: invoke_iiii,
|
|
4174
|
+
B: invoke_iiiii,
|
|
3883
4175
|
qb: invoke_iiiiii,
|
|
3884
|
-
|
|
3885
|
-
|
|
3886
|
-
|
|
3887
|
-
|
|
4176
|
+
tb: invoke_iiiiiii,
|
|
4177
|
+
S: invoke_iiiiiiii,
|
|
4178
|
+
I: invoke_v,
|
|
4179
|
+
h: invoke_vi,
|
|
4180
|
+
y: invoke_vii,
|
|
3888
4181
|
v: invoke_viii,
|
|
3889
|
-
|
|
3890
|
-
ob: invoke_viiiii,
|
|
4182
|
+
w: invoke_viiii,
|
|
3891
4183
|
rb: invoke_viiiiii,
|
|
3892
|
-
|
|
3893
|
-
|
|
4184
|
+
sb: invoke_viiiiiiiii,
|
|
4185
|
+
db: _strftime_l
|
|
3894
4186
|
};
|
|
3895
4187
|
var wasmExports = createWasm();
|
|
3896
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
|
|
3897
|
-
var ___getTypeName = a0 => (___getTypeName = wasmExports["
|
|
3898
|
-
var _malloc = Module["_malloc"] = a0 => (_malloc = Module["_malloc"] = wasmExports["
|
|
3899
|
-
var _free = Module["_free"] = a0 => (_free = Module["_free"] = wasmExports["
|
|
3900
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
3901
|
-
var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["
|
|
4188
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["pd"])();
|
|
4189
|
+
var ___getTypeName = a0 => (___getTypeName = wasmExports["qd"])(a0);
|
|
4190
|
+
var _malloc = Module["_malloc"] = a0 => (_malloc = Module["_malloc"] = wasmExports["rd"])(a0);
|
|
4191
|
+
var _free = Module["_free"] = a0 => (_free = Module["_free"] = wasmExports["td"])(a0);
|
|
4192
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["ud"])(a0, a1);
|
|
4193
|
+
var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["vd"])(a0);
|
|
3902
4194
|
var __emscripten_stack_alloc = a0 => (__emscripten_stack_alloc = wasmExports["_emscripten_stack_alloc"])(a0);
|
|
3903
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
4195
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["wd"])();
|
|
3904
4196
|
function invoke_ii(index, a1) {
|
|
3905
4197
|
var sp = stackSave();
|
|
3906
4198
|
try {
|
|
@@ -3981,60 +4273,60 @@ var WebRendererWasmFactory = (() => {
|
|
|
3981
4273
|
_setThrew(1, 0);
|
|
3982
4274
|
}
|
|
3983
4275
|
}
|
|
3984
|
-
function
|
|
4276
|
+
function invoke_v(index) {
|
|
3985
4277
|
var sp = stackSave();
|
|
3986
4278
|
try {
|
|
3987
|
-
getWasmTableEntry(index)(
|
|
4279
|
+
getWasmTableEntry(index)();
|
|
3988
4280
|
} catch (e) {
|
|
3989
4281
|
stackRestore(sp);
|
|
3990
4282
|
if (e !== e + 0) throw e;
|
|
3991
4283
|
_setThrew(1, 0);
|
|
3992
4284
|
}
|
|
3993
4285
|
}
|
|
3994
|
-
function
|
|
4286
|
+
function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
3995
4287
|
var sp = stackSave();
|
|
3996
4288
|
try {
|
|
3997
|
-
getWasmTableEntry(index)();
|
|
4289
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
3998
4290
|
} catch (e) {
|
|
3999
4291
|
stackRestore(sp);
|
|
4000
4292
|
if (e !== e + 0) throw e;
|
|
4001
4293
|
_setThrew(1, 0);
|
|
4002
4294
|
}
|
|
4003
4295
|
}
|
|
4004
|
-
function
|
|
4296
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
4005
4297
|
var sp = stackSave();
|
|
4006
4298
|
try {
|
|
4007
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
4299
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
4008
4300
|
} catch (e) {
|
|
4009
4301
|
stackRestore(sp);
|
|
4010
4302
|
if (e !== e + 0) throw e;
|
|
4011
4303
|
_setThrew(1, 0);
|
|
4012
4304
|
}
|
|
4013
4305
|
}
|
|
4014
|
-
function
|
|
4306
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
4015
4307
|
var sp = stackSave();
|
|
4016
4308
|
try {
|
|
4017
|
-
|
|
4309
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
4018
4310
|
} catch (e) {
|
|
4019
4311
|
stackRestore(sp);
|
|
4020
4312
|
if (e !== e + 0) throw e;
|
|
4021
4313
|
_setThrew(1, 0);
|
|
4022
4314
|
}
|
|
4023
4315
|
}
|
|
4024
|
-
function
|
|
4316
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
4025
4317
|
var sp = stackSave();
|
|
4026
4318
|
try {
|
|
4027
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
4319
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
4028
4320
|
} catch (e) {
|
|
4029
4321
|
stackRestore(sp);
|
|
4030
4322
|
if (e !== e + 0) throw e;
|
|
4031
4323
|
_setThrew(1, 0);
|
|
4032
4324
|
}
|
|
4033
4325
|
}
|
|
4034
|
-
function
|
|
4326
|
+
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
4035
4327
|
var sp = stackSave();
|
|
4036
4328
|
try {
|
|
4037
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
4329
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
4038
4330
|
} catch (e) {
|
|
4039
4331
|
stackRestore(sp);
|
|
4040
4332
|
if (e !== e + 0) throw e;
|