@sketch-hq/sketch-web-renderer 12.0.2 → 12.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (24) hide show
  1. package/out/web-renderer/index.js +1 -1
  2. package/out/web-renderer/ts/canvas-renderer/CanvasRenderer.d.ts +7 -1
  3. package/out/web-renderer/ts/canvas-renderer/CanvasRenderer.d.ts.map +1 -1
  4. package/out/web-renderer/ts/canvas-renderer/constants.d.ts +1 -0
  5. package/out/web-renderer/ts/canvas-renderer/constants.d.ts.map +1 -1
  6. package/out/web-renderer/ts/canvas-renderer/react/hooks/actions.d.ts +1 -1
  7. package/out/web-renderer/ts/canvas-renderer/react/hooks/actions.d.ts.map +1 -1
  8. package/out/web-renderer/ts/types/Exporter.d.ts +1 -1
  9. package/out/web-renderer/ts/types/Exporter.d.ts.map +1 -1
  10. package/out/web-renderer/wasm/Debug/web-renderer-debug.js +5 -0
  11. package/out/web-renderer/wasm/Debug/web-renderer-debug.mjs +5 -0
  12. package/out/web-renderer/wasm/Debug/web-renderer-debug.wasm +0 -0
  13. package/out/web-renderer/wasm/Debug/web-renderer-enums.d.ts +2 -1
  14. package/out/web-renderer/wasm/Debug/web-renderer-enums.d.ts.map +1 -1
  15. package/out/web-renderer/wasm/Debug/web-renderer-enums.ts +2 -1
  16. package/out/web-renderer/wasm/Debug/web-renderer.d.ts +18 -3
  17. package/out/web-renderer/wasm/Release/web-renderer-release.js +168 -164
  18. package/out/web-renderer/wasm/Release/web-renderer-release.mjs +168 -164
  19. package/out/web-renderer/wasm/Release/web-renderer-release.wasm +0 -0
  20. package/out/web-renderer/{web-renderer-debug-6a730e1e.js → web-renderer-debug-8ac93dba.js} +5 -0
  21. package/out/web-renderer/{web-renderer-debug-ed8aaadf.js → web-renderer-debug-d3774856.js} +1 -1
  22. package/out/web-renderer/{web-renderer-release-ada2c2b2.js → web-renderer-release-28643f00.js} +1 -1
  23. package/out/web-renderer/{web-renderer-release-fd3e6306.js → web-renderer-release-6532fd49.js} +167 -163
  24. package/package.json +3 -2
@@ -208,10 +208,10 @@ var WebRendererWasmFactory = (() => {
208
208
  var info = getWasmImports();
209
209
  function receiveInstance(instance, module) {
210
210
  wasmExports = instance.exports;
211
- wasmMemory = wasmExports["Tc"];
211
+ wasmMemory = wasmExports["Uc"];
212
212
  updateMemoryViews();
213
- wasmTable = wasmExports["Xc"];
214
- addOnInit(wasmExports["Uc"]);
213
+ wasmTable = wasmExports["Yc"];
214
+ addOnInit(wasmExports["Vc"]);
215
215
  removeRunDependency("wasm-instantiate");
216
216
  return wasmExports;
217
217
  }
@@ -1860,6 +1860,9 @@ var WebRendererWasmFactory = (() => {
1860
1860
  }
1861
1861
  });
1862
1862
  };
1863
+ var __embind_register_user_type = (rawType, name) => {
1864
+ __embind_register_emval(rawType);
1865
+ };
1863
1866
  var __embind_register_value_object = (rawType, name, constructorSignature, rawConstructor, destructorSignature, rawDestructor) => {
1864
1867
  structRegistrations[rawType] = {
1865
1868
  name: readLatin1String(name),
@@ -3680,16 +3683,16 @@ var WebRendererWasmFactory = (() => {
3680
3683
  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
3681
3684
  }
3682
3685
  var wasmImports = {
3683
- nb: __abort_js,
3684
- o: __embind_finalize_value_object,
3686
+ mb: __abort_js,
3687
+ p: __embind_finalize_value_object,
3685
3688
  R: __embind_register_bigint,
3686
- ab: __embind_register_bool,
3689
+ $a: __embind_register_bool,
3687
3690
  g: __embind_register_class,
3688
3691
  da: __embind_register_class_class_function,
3689
3692
  w: __embind_register_class_constructor,
3690
3693
  a: __embind_register_class_function,
3691
3694
  c: __embind_register_class_property,
3692
- $a: __embind_register_emval,
3695
+ _a: __embind_register_emval,
3693
3696
  n: __embind_register_enum,
3694
3697
  b: __embind_register_enum_value,
3695
3698
  Q: __embind_register_float,
@@ -3699,11 +3702,12 @@ var WebRendererWasmFactory = (() => {
3699
3702
  I: __embind_register_smart_ptr,
3700
3703
  P: __embind_register_std_string,
3701
3704
  G: __embind_register_std_wstring,
3702
- p: __embind_register_value_object,
3705
+ Jc: __embind_register_user_type,
3706
+ q: __embind_register_value_object,
3703
3707
  e: __embind_register_value_object_field,
3704
- bb: __embind_register_void,
3705
- lb: __emscripten_get_now_is_monotonic,
3706
- db: __emscripten_throw_longjmp,
3708
+ ab: __embind_register_void,
3709
+ kb: __emscripten_get_now_is_monotonic,
3710
+ cb: __emscripten_throw_longjmp,
3707
3711
  E: __emval_as,
3708
3712
  B: __emval_call,
3709
3713
  l: __emval_call_method,
@@ -3712,191 +3716,191 @@ var WebRendererWasmFactory = (() => {
3712
3716
  j: __emval_get_method_caller,
3713
3717
  m: __emval_get_module_property,
3714
3718
  H: __emval_get_property,
3715
- r: __emval_incref,
3716
- _a: __emval_new_array,
3719
+ o: __emval_incref,
3720
+ Za: __emval_new_array,
3717
3721
  D: __emval_new_cstring,
3718
3722
  h: __emval_run_destructors,
3719
3723
  u: __emval_take_value,
3720
- gb: __gmtime_js,
3721
- fb: __tzset_js,
3724
+ fb: __gmtime_js,
3725
+ eb: __tzset_js,
3722
3726
  O: _emscripten_cancel_animation_frame,
3723
3727
  U: _emscripten_date_now,
3724
- kb: _emscripten_get_now,
3728
+ jb: _emscripten_get_now,
3725
3729
  C: _emscripten_request_animation_frame,
3726
- eb: _emscripten_resize_heap,
3727
- Za: _emscripten_webgl_make_context_current,
3728
- ib: _environ_get,
3729
- jb: _environ_sizes_get,
3730
- ob: _exit,
3731
- mb: _fd_close,
3732
- hb: _fd_seek,
3730
+ db: _emscripten_resize_heap,
3731
+ Ya: _emscripten_webgl_make_context_current,
3732
+ hb: _environ_get,
3733
+ ib: _environ_sizes_get,
3734
+ nb: _exit,
3735
+ lb: _fd_close,
3736
+ gb: _fd_seek,
3733
3737
  T: _fd_write,
3734
3738
  Mc: _glActiveTexture,
3735
3739
  Nc: _glAttachShader,
3736
3740
  Oc: _glBindAttribLocation,
3737
3741
  Pc: _glBindBuffer,
3738
3742
  N: _glBindFramebuffer,
3739
- Qb: _glBindRenderbuffer,
3740
- yb: _glBindSampler,
3743
+ Pb: _glBindRenderbuffer,
3744
+ xb: _glBindSampler,
3741
3745
  Qc: _glBindTexture,
3742
- jc: _glBindVertexArray,
3743
- lc: _glBindVertexArrayOES,
3746
+ ic: _glBindVertexArray,
3747
+ kc: _glBindVertexArrayOES,
3744
3748
  Rc: _glBlendColor,
3745
3749
  Sc: _glBlendEquation,
3746
- V: _glBlendFunc,
3747
- Kb: _glBlitFramebuffer,
3748
- W: _glBufferData,
3749
- X: _glBufferSubData,
3750
- Rb: _glCheckFramebufferStatus,
3750
+ Tc: _glBlendFunc,
3751
+ Jb: _glBlitFramebuffer,
3752
+ V: _glBufferData,
3753
+ W: _glBufferSubData,
3754
+ Qb: _glCheckFramebufferStatus,
3751
3755
  K: _glClear,
3752
3756
  M: _glClearColor,
3753
3757
  L: _glClearStencil,
3754
- Ib: _glClientWaitSync,
3755
- Y: _glColorMask,
3756
- Z: _glCompileShader,
3757
- _: _glCompressedTexImage2D,
3758
- $: _glCompressedTexSubImage2D,
3759
- Hb: _glCopyBufferSubData,
3760
- aa: _glCopyTexSubImage2D,
3761
- ba: _glCreateProgram,
3762
- ca: _glCreateShader,
3763
- ea: _glCullFace,
3764
- fa: _glDeleteBuffers,
3765
- Sb: _glDeleteFramebuffers,
3766
- ga: _glDeleteProgram,
3767
- Tb: _glDeleteRenderbuffers,
3768
- zb: _glDeleteSamplers,
3769
- ha: _glDeleteShader,
3770
- Jb: _glDeleteSync,
3771
- ia: _glDeleteTextures,
3772
- kc: _glDeleteVertexArrays,
3773
- mc: _glDeleteVertexArraysOES,
3774
- ja: _glDepthMask,
3775
- ka: _glDisable,
3776
- la: _glDisableVertexAttribArray,
3777
- ma: _glDrawArrays,
3778
- hc: _glDrawArraysInstanced,
3779
- ec: _glDrawArraysInstancedBaseInstanceWEBGL,
3780
- cc: _glDrawBuffers,
3781
- na: _glDrawElements,
3782
- ic: _glDrawElementsInstanced,
3783
- fc: _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
3784
- Yb: _glDrawRangeElements,
3785
- oa: _glEnable,
3786
- pa: _glEnableVertexAttribArray,
3787
- Eb: _glFenceSync,
3788
- qa: _glFinish,
3789
- ra: _glFlush,
3790
- Ub: _glFramebufferRenderbuffer,
3791
- Vb: _glFramebufferTexture2D,
3792
- sa: _glFrontFace,
3793
- ta: _glGenBuffers,
3794
- Wb: _glGenFramebuffers,
3795
- Xb: _glGenRenderbuffers,
3796
- Ab: _glGenSamplers,
3797
- ua: _glGenTextures,
3798
- gc: _glGenVertexArrays,
3799
- nc: _glGenVertexArraysOES,
3800
- Mb: _glGenerateMipmap,
3801
- va: _glGetBufferParameteriv,
3802
- wa: _glGetError,
3803
- xa: _glGetFloatv,
3804
- Nb: _glGetFramebufferAttachmentParameteriv,
3758
+ Hb: _glClientWaitSync,
3759
+ X: _glColorMask,
3760
+ Y: _glCompileShader,
3761
+ Z: _glCompressedTexImage2D,
3762
+ _: _glCompressedTexSubImage2D,
3763
+ Gb: _glCopyBufferSubData,
3764
+ $: _glCopyTexSubImage2D,
3765
+ aa: _glCreateProgram,
3766
+ ba: _glCreateShader,
3767
+ ca: _glCullFace,
3768
+ ea: _glDeleteBuffers,
3769
+ Rb: _glDeleteFramebuffers,
3770
+ fa: _glDeleteProgram,
3771
+ Sb: _glDeleteRenderbuffers,
3772
+ yb: _glDeleteSamplers,
3773
+ ga: _glDeleteShader,
3774
+ Ib: _glDeleteSync,
3775
+ ha: _glDeleteTextures,
3776
+ jc: _glDeleteVertexArrays,
3777
+ lc: _glDeleteVertexArraysOES,
3778
+ ia: _glDepthMask,
3779
+ ja: _glDisable,
3780
+ ka: _glDisableVertexAttribArray,
3781
+ la: _glDrawArrays,
3782
+ gc: _glDrawArraysInstanced,
3783
+ dc: _glDrawArraysInstancedBaseInstanceWEBGL,
3784
+ bc: _glDrawBuffers,
3785
+ ma: _glDrawElements,
3786
+ hc: _glDrawElementsInstanced,
3787
+ ec: _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
3788
+ Xb: _glDrawRangeElements,
3789
+ na: _glEnable,
3790
+ oa: _glEnableVertexAttribArray,
3791
+ Db: _glFenceSync,
3792
+ pa: _glFinish,
3793
+ qa: _glFlush,
3794
+ Tb: _glFramebufferRenderbuffer,
3795
+ Ub: _glFramebufferTexture2D,
3796
+ ra: _glFrontFace,
3797
+ sa: _glGenBuffers,
3798
+ Vb: _glGenFramebuffers,
3799
+ Wb: _glGenRenderbuffers,
3800
+ zb: _glGenSamplers,
3801
+ ta: _glGenTextures,
3802
+ fc: _glGenVertexArrays,
3803
+ mc: _glGenVertexArraysOES,
3804
+ Lb: _glGenerateMipmap,
3805
+ ua: _glGetBufferParameteriv,
3806
+ va: _glGetError,
3807
+ wa: _glGetFloatv,
3808
+ Mb: _glGetFramebufferAttachmentParameteriv,
3805
3809
  F: _glGetIntegerv,
3806
- ya: _glGetProgramInfoLog,
3807
- za: _glGetProgramiv,
3808
- Ob: _glGetRenderbufferParameteriv,
3809
- Aa: _glGetShaderInfoLog,
3810
- vb: _glGetShaderPrecisionFormat,
3811
- Ba: _glGetShaderiv,
3810
+ xa: _glGetProgramInfoLog,
3811
+ ya: _glGetProgramiv,
3812
+ Nb: _glGetRenderbufferParameteriv,
3813
+ za: _glGetShaderInfoLog,
3814
+ ub: _glGetShaderPrecisionFormat,
3815
+ Aa: _glGetShaderiv,
3812
3816
  J: _glGetString,
3813
- Ya: _glGetStringi,
3814
- Ca: _glGetUniformLocation,
3815
- wb: _glInvalidateFramebuffer,
3816
- xb: _glInvalidateSubFramebuffer,
3817
- Fb: _glIsSync,
3818
- Da: _glIsTexture,
3819
- Ea: _glLineWidth,
3820
- Fa: _glLinkProgram,
3821
- ac: _glMultiDrawArraysInstancedBaseInstanceWEBGL,
3822
- bc: _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
3823
- Ga: _glPixelStorei,
3824
- dc: _glReadBuffer,
3825
- Ha: _glReadPixels,
3826
- Pb: _glRenderbufferStorage,
3827
- Lb: _glRenderbufferStorageMultisample,
3828
- Bb: _glSamplerParameterf,
3829
- Cb: _glSamplerParameteri,
3830
- Db: _glSamplerParameteriv,
3831
- Ia: _glScissor,
3832
- Ja: _glShaderSource,
3833
- Ka: _glStencilFunc,
3834
- La: _glStencilFuncSeparate,
3835
- Ma: _glStencilMask,
3836
- Na: _glStencilMaskSeparate,
3837
- Oa: _glStencilOp,
3838
- Pa: _glStencilOpSeparate,
3839
- Qa: _glTexImage2D,
3840
- Ra: _glTexParameterf,
3841
- Sa: _glTexParameterfv,
3842
- Ta: _glTexParameteri,
3843
- Ua: _glTexParameteriv,
3844
- Zb: _glTexStorage2D,
3845
- Va: _glTexSubImage2D,
3846
- Wa: _glUniform1f,
3847
- Xa: _glUniform1fv,
3848
- Ic: _glUniform1i,
3849
- Jc: _glUniform1iv,
3817
+ Xa: _glGetStringi,
3818
+ Ba: _glGetUniformLocation,
3819
+ vb: _glInvalidateFramebuffer,
3820
+ wb: _glInvalidateSubFramebuffer,
3821
+ Eb: _glIsSync,
3822
+ Ca: _glIsTexture,
3823
+ Da: _glLineWidth,
3824
+ Ea: _glLinkProgram,
3825
+ $b: _glMultiDrawArraysInstancedBaseInstanceWEBGL,
3826
+ ac: _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
3827
+ Fa: _glPixelStorei,
3828
+ cc: _glReadBuffer,
3829
+ Ga: _glReadPixels,
3830
+ Ob: _glRenderbufferStorage,
3831
+ Kb: _glRenderbufferStorageMultisample,
3832
+ Ab: _glSamplerParameterf,
3833
+ Bb: _glSamplerParameteri,
3834
+ Cb: _glSamplerParameteriv,
3835
+ Ha: _glScissor,
3836
+ Ia: _glShaderSource,
3837
+ Ja: _glStencilFunc,
3838
+ Ka: _glStencilFuncSeparate,
3839
+ La: _glStencilMask,
3840
+ Ma: _glStencilMaskSeparate,
3841
+ Na: _glStencilOp,
3842
+ Oa: _glStencilOpSeparate,
3843
+ Pa: _glTexImage2D,
3844
+ Qa: _glTexParameterf,
3845
+ Ra: _glTexParameterfv,
3846
+ Sa: _glTexParameteri,
3847
+ Ta: _glTexParameteriv,
3848
+ Yb: _glTexStorage2D,
3849
+ Ua: _glTexSubImage2D,
3850
+ Va: _glUniform1f,
3851
+ Wa: _glUniform1fv,
3852
+ Hc: _glUniform1i,
3853
+ Ic: _glUniform1iv,
3850
3854
  Kc: _glUniform2f,
3851
3855
  Lc: _glUniform2fv,
3852
- Hc: _glUniform2i,
3853
- Gc: _glUniform2iv,
3854
- Fc: _glUniform3f,
3855
- Ec: _glUniform3fv,
3856
- Dc: _glUniform3i,
3857
- Cc: _glUniform3iv,
3858
- Bc: _glUniform4f,
3859
- Ac: _glUniform4fv,
3860
- oc: _glUniform4i,
3861
- pc: _glUniform4iv,
3862
- qc: _glUniformMatrix2fv,
3863
- rc: _glUniformMatrix3fv,
3864
- sc: _glUniformMatrix4fv,
3865
- tc: _glUseProgram,
3866
- uc: _glVertexAttrib1f,
3867
- vc: _glVertexAttrib2fv,
3868
- wc: _glVertexAttrib3fv,
3869
- xc: _glVertexAttrib4fv,
3870
- _b: _glVertexAttribDivisor,
3871
- $b: _glVertexAttribIPointer,
3872
- yc: _glVertexAttribPointer,
3873
- zc: _glViewport,
3874
- Gb: _glWaitSync,
3856
+ Gc: _glUniform2i,
3857
+ Fc: _glUniform2iv,
3858
+ Ec: _glUniform3f,
3859
+ Dc: _glUniform3fv,
3860
+ Cc: _glUniform3i,
3861
+ Bc: _glUniform3iv,
3862
+ Ac: _glUniform4f,
3863
+ zc: _glUniform4fv,
3864
+ nc: _glUniform4i,
3865
+ oc: _glUniform4iv,
3866
+ pc: _glUniformMatrix2fv,
3867
+ qc: _glUniformMatrix3fv,
3868
+ rc: _glUniformMatrix4fv,
3869
+ sc: _glUseProgram,
3870
+ tc: _glVertexAttrib1f,
3871
+ uc: _glVertexAttrib2fv,
3872
+ vc: _glVertexAttrib3fv,
3873
+ wc: _glVertexAttrib4fv,
3874
+ Zb: _glVertexAttribDivisor,
3875
+ _b: _glVertexAttribIPointer,
3876
+ xc: _glVertexAttribPointer,
3877
+ yc: _glViewport,
3878
+ Fb: _glWaitSync,
3875
3879
  f: invoke_ii,
3876
3880
  t: invoke_iii,
3877
3881
  i: invoke_iiii,
3878
3882
  z: invoke_iiiii,
3879
- rb: invoke_iiiiii,
3880
- qb: invoke_iiiiiii,
3881
- tb: invoke_v,
3883
+ qb: invoke_iiiiii,
3884
+ pb: invoke_iiiiiii,
3885
+ sb: invoke_v,
3882
3886
  k: invoke_vi,
3883
3887
  A: invoke_vii,
3884
3888
  v: invoke_viii,
3885
- q: invoke_viiii,
3886
- pb: invoke_viiiii,
3887
- sb: invoke_viiiiii,
3888
- ub: invoke_viiiiiiiii,
3889
- cb: _strftime_l
3889
+ r: invoke_viiii,
3890
+ ob: invoke_viiiii,
3891
+ rb: invoke_viiiiii,
3892
+ tb: invoke_viiiiiiiii,
3893
+ bb: _strftime_l
3890
3894
  };
3891
3895
  var wasmExports = createWasm();
3892
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Uc"])();
3893
- var ___getTypeName = a0 => (___getTypeName = wasmExports["Vc"])(a0);
3894
- var _malloc = Module["_malloc"] = a0 => (_malloc = Module["_malloc"] = wasmExports["Wc"])(a0);
3895
- var _free = Module["_free"] = a0 => (_free = Module["_free"] = wasmExports["Yc"])(a0);
3896
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Zc"])(a0, a1);
3897
- var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["_c"])(a0);
3896
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Vc"])();
3897
+ var ___getTypeName = a0 => (___getTypeName = wasmExports["Wc"])(a0);
3898
+ var _malloc = Module["_malloc"] = a0 => (_malloc = Module["_malloc"] = wasmExports["Xc"])(a0);
3899
+ var _free = Module["_free"] = a0 => (_free = Module["_free"] = wasmExports["Zc"])(a0);
3900
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["_c"])(a0, a1);
3901
+ var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["$c"])(a0);
3898
3902
  var __emscripten_stack_alloc = a0 => (__emscripten_stack_alloc = wasmExports["_emscripten_stack_alloc"])(a0);
3899
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["$c"])();
3903
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["ad"])();
3900
3904
  function invoke_ii(index, a1) {
3901
3905
  var sp = stackSave();
3902
3906
  try {
@@ -2617,6 +2617,9 @@ var WebRendererWasmFactory = (() => {
2617
2617
  }
2618
2618
  });
2619
2619
  };
2620
+ var __embind_register_user_type = (rawType, name) => {
2621
+ __embind_register_emval(rawType);
2622
+ };
2620
2623
  var __embind_register_value_object = (rawType, name, constructorSignature, rawConstructor, destructorSignature, rawDestructor) => {
2621
2624
  structRegistrations[rawType] = {
2622
2625
  name: readLatin1String(name),
@@ -4939,6 +4942,8 @@ var WebRendererWasmFactory = (() => {
4939
4942
  /** @export */
4940
4943
  _embind_register_std_wstring: __embind_register_std_wstring,
4941
4944
  /** @export */
4945
+ _embind_register_user_type: __embind_register_user_type,
4946
+ /** @export */
4942
4947
  _embind_register_value_object: __embind_register_value_object,
4943
4948
  /** @export */
4944
4949
  _embind_register_value_object_field: __embind_register_value_object_field,