@sketch-hq/sketch-web-renderer 12.0.2 → 12.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (24) hide show
  1. package/out/web-renderer/index.js +1 -1
  2. package/out/web-renderer/ts/canvas-renderer/CanvasRenderer.d.ts +7 -1
  3. package/out/web-renderer/ts/canvas-renderer/CanvasRenderer.d.ts.map +1 -1
  4. package/out/web-renderer/ts/canvas-renderer/constants.d.ts +1 -0
  5. package/out/web-renderer/ts/canvas-renderer/constants.d.ts.map +1 -1
  6. package/out/web-renderer/ts/canvas-renderer/react/hooks/actions.d.ts +1 -1
  7. package/out/web-renderer/ts/canvas-renderer/react/hooks/actions.d.ts.map +1 -1
  8. package/out/web-renderer/ts/types/Exporter.d.ts +1 -1
  9. package/out/web-renderer/ts/types/Exporter.d.ts.map +1 -1
  10. package/out/web-renderer/wasm/Debug/web-renderer-debug.js +5 -0
  11. package/out/web-renderer/wasm/Debug/web-renderer-debug.mjs +5 -0
  12. package/out/web-renderer/wasm/Debug/web-renderer-debug.wasm +0 -0
  13. package/out/web-renderer/wasm/Debug/web-renderer-enums.d.ts +2 -1
  14. package/out/web-renderer/wasm/Debug/web-renderer-enums.d.ts.map +1 -1
  15. package/out/web-renderer/wasm/Debug/web-renderer-enums.ts +2 -1
  16. package/out/web-renderer/wasm/Debug/web-renderer.d.ts +18 -3
  17. package/out/web-renderer/wasm/Release/web-renderer-release.js +168 -164
  18. package/out/web-renderer/wasm/Release/web-renderer-release.mjs +168 -164
  19. package/out/web-renderer/wasm/Release/web-renderer-release.wasm +0 -0
  20. package/out/web-renderer/{web-renderer-debug-6a730e1e.js → web-renderer-debug-8ac93dba.js} +5 -0
  21. package/out/web-renderer/{web-renderer-debug-ed8aaadf.js → web-renderer-debug-d3774856.js} +1 -1
  22. package/out/web-renderer/{web-renderer-release-ada2c2b2.js → web-renderer-release-28643f00.js} +1 -1
  23. package/out/web-renderer/{web-renderer-release-fd3e6306.js → web-renderer-release-6532fd49.js} +167 -163
  24. package/package.json +3 -2
@@ -470,11 +470,24 @@ export interface PRMarinaNode {
470
470
  getScrollBounds(): PRMarinaRect;
471
471
  getSymbolMasterReference(): PRMarinaSymbolMasterReference | null;
472
472
  setUserInteraction(_0: EmbindString): void;
473
+ getFlow(): PRMarinaFlow | null;
473
474
  getChildren(): PRMarinaNodeVector;
474
475
  getScrollPosition(): PRMarinaPoint;
475
476
  delete(): void;
476
477
  }
477
478
 
479
+ export interface PRMarinaFlowActionValue<T extends number> {
480
+ value: T;
481
+ }
482
+ export type PRMarinaFlowAction = PRMarinaFlowActionValue<1>|PRMarinaFlowActionValue<2>;
483
+
484
+ export interface PRMarinaFlow {
485
+ destinationId: EmbindString;
486
+ isBack: boolean;
487
+ action: PRMarinaFlowAction;
488
+ delete(): void;
489
+ }
490
+
478
491
  export interface PRMarinaNodeVector {
479
492
  push_back(_0: PRMarinaNode): void;
480
493
  resize(_0: number, _1: PRMarinaNode): void;
@@ -572,14 +585,14 @@ export interface CanvasRendererWasm {
572
585
  selectArtboard(_0: EmbindString): void;
573
586
  scaleDocumentToFit(): void;
574
587
  mapRelativePositionToCameraPosition(_0: number, _1: number): PRMarinaPoint;
575
- exportNode(_0: bigint, _1: ExporterSettings, _2: any): void;
588
+ exportNode(_0: bigint, _1: ExporterSettings, _2: (buffer: Uint8Array | null, width: number, height: number, bytesPerPixel: number) => void): void;
576
589
  delete(): void;
577
590
  }
578
591
 
579
592
  export interface PRNodeExportFormatEnumValue<T extends number> {
580
593
  value: T;
581
594
  }
582
- export type PRNodeExportFormatEnum = PRNodeExportFormatEnumValue<0>|PRNodeExportFormatEnumValue<1>|PRNodeExportFormatEnumValue<2>|PRNodeExportFormatEnumValue<4>|PRNodeExportFormatEnumValue<3>;
595
+ export type PRNodeExportFormatEnum = PRNodeExportFormatEnumValue<0>|PRNodeExportFormatEnumValue<1>|PRNodeExportFormatEnumValue<2>|PRNodeExportFormatEnumValue<4>|PRNodeExportFormatEnumValue<3>|PRNodeExportFormatEnumValue<5>;
583
596
 
584
597
  export type ExporterSettings = {
585
598
  format: PRNodeExportFormatEnum,
@@ -727,6 +740,8 @@ interface EmbindModule {
727
740
  PRMarinaOverridableLayerStyle: {};
728
741
  PRMarinaLayer: {};
729
742
  PRMarinaNode: {};
743
+ PRMarinaFlowAction: {Show: PRMarinaFlowActionValue<1>, Toggle: PRMarinaFlowActionValue<2>};
744
+ PRMarinaFlow: {};
730
745
  PRMarinaNodeVector: {new(): PRMarinaNodeVector};
731
746
  PRUserPointerTypeEnum: {Unset: PRUserPointerTypeEnumValue<0>, Mouse: PRUserPointerTypeEnumValue<1>, Touch: PRUserPointerTypeEnumValue<2>};
732
747
  PRUserEventsCollector: {};
@@ -735,7 +750,7 @@ interface EmbindModule {
735
750
  FetchCallback: {new(): FetchCallback};
736
751
  PRFileMarina: {};
737
752
  CanvasRendererWasm: {new(_0: RenderTarget, _1: RendererSettings): CanvasRendererWasm};
738
- PRNodeExportFormatEnum: {PNG: PRNodeExportFormatEnumValue<0>, JPG: PRNodeExportFormatEnumValue<1>, WEBP: PRNodeExportFormatEnumValue<2>, PDF: PRNodeExportFormatEnumValue<4>, SVG: PRNodeExportFormatEnumValue<3>};
753
+ PRNodeExportFormatEnum: {PNG: PRNodeExportFormatEnumValue<0>, JPG: PRNodeExportFormatEnumValue<1>, WEBP: PRNodeExportFormatEnumValue<2>, PDF: PRNodeExportFormatEnumValue<4>, SVG: PRNodeExportFormatEnumValue<3>, RASTER: PRNodeExportFormatEnumValue<5>};
739
754
  PrototypeStructureFlowTypeEnum: {Screen: PrototypeStructureFlowTypeEnumValue<0>, Overlay: PrototypeStructureFlowTypeEnumValue<1>};
740
755
  PrototypeStructureFlowVector: {new(): PrototypeStructureFlowVector};
741
756
  PrototypeStructureAssetVector: {new(): PrototypeStructureAssetVector};
@@ -205,10 +205,10 @@ var WebRendererWasmFactory = (_document$currentScri => {
205
205
  var info = getWasmImports();
206
206
  function receiveInstance(instance, module) {
207
207
  wasmExports = instance.exports;
208
- wasmMemory = wasmExports["Tc"];
208
+ wasmMemory = wasmExports["Uc"];
209
209
  updateMemoryViews();
210
- wasmTable = wasmExports["Xc"];
211
- addOnInit(wasmExports["Uc"]);
210
+ wasmTable = wasmExports["Yc"];
211
+ addOnInit(wasmExports["Vc"]);
212
212
  removeRunDependency("wasm-instantiate");
213
213
  return wasmExports;
214
214
  }
@@ -1857,6 +1857,9 @@ var WebRendererWasmFactory = (_document$currentScri => {
1857
1857
  }
1858
1858
  });
1859
1859
  };
1860
+ var __embind_register_user_type = (rawType, name) => {
1861
+ __embind_register_emval(rawType);
1862
+ };
1860
1863
  var __embind_register_value_object = (rawType, name, constructorSignature, rawConstructor, destructorSignature, rawDestructor) => {
1861
1864
  structRegistrations[rawType] = {
1862
1865
  name: readLatin1String(name),
@@ -3677,16 +3680,16 @@ var WebRendererWasmFactory = (_document$currentScri => {
3677
3680
  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
3678
3681
  }
3679
3682
  var wasmImports = {
3680
- nb: __abort_js,
3681
- o: __embind_finalize_value_object,
3683
+ mb: __abort_js,
3684
+ p: __embind_finalize_value_object,
3682
3685
  R: __embind_register_bigint,
3683
- ab: __embind_register_bool,
3686
+ $a: __embind_register_bool,
3684
3687
  g: __embind_register_class,
3685
3688
  da: __embind_register_class_class_function,
3686
3689
  w: __embind_register_class_constructor,
3687
3690
  a: __embind_register_class_function,
3688
3691
  c: __embind_register_class_property,
3689
- $a: __embind_register_emval,
3692
+ _a: __embind_register_emval,
3690
3693
  n: __embind_register_enum,
3691
3694
  b: __embind_register_enum_value,
3692
3695
  Q: __embind_register_float,
@@ -3696,11 +3699,12 @@ var WebRendererWasmFactory = (_document$currentScri => {
3696
3699
  I: __embind_register_smart_ptr,
3697
3700
  P: __embind_register_std_string,
3698
3701
  G: __embind_register_std_wstring,
3699
- p: __embind_register_value_object,
3702
+ Jc: __embind_register_user_type,
3703
+ q: __embind_register_value_object,
3700
3704
  e: __embind_register_value_object_field,
3701
- bb: __embind_register_void,
3702
- lb: __emscripten_get_now_is_monotonic,
3703
- db: __emscripten_throw_longjmp,
3705
+ ab: __embind_register_void,
3706
+ kb: __emscripten_get_now_is_monotonic,
3707
+ cb: __emscripten_throw_longjmp,
3704
3708
  E: __emval_as,
3705
3709
  B: __emval_call,
3706
3710
  l: __emval_call_method,
@@ -3709,191 +3713,191 @@ var WebRendererWasmFactory = (_document$currentScri => {
3709
3713
  j: __emval_get_method_caller,
3710
3714
  m: __emval_get_module_property,
3711
3715
  H: __emval_get_property,
3712
- r: __emval_incref,
3713
- _a: __emval_new_array,
3716
+ o: __emval_incref,
3717
+ Za: __emval_new_array,
3714
3718
  D: __emval_new_cstring,
3715
3719
  h: __emval_run_destructors,
3716
3720
  u: __emval_take_value,
3717
- gb: __gmtime_js,
3718
- fb: __tzset_js,
3721
+ fb: __gmtime_js,
3722
+ eb: __tzset_js,
3719
3723
  O: _emscripten_cancel_animation_frame,
3720
3724
  U: _emscripten_date_now,
3721
- kb: _emscripten_get_now,
3725
+ jb: _emscripten_get_now,
3722
3726
  C: _emscripten_request_animation_frame,
3723
- eb: _emscripten_resize_heap,
3724
- Za: _emscripten_webgl_make_context_current,
3725
- ib: _environ_get,
3726
- jb: _environ_sizes_get,
3727
- ob: _exit,
3728
- mb: _fd_close,
3729
- hb: _fd_seek,
3727
+ db: _emscripten_resize_heap,
3728
+ Ya: _emscripten_webgl_make_context_current,
3729
+ hb: _environ_get,
3730
+ ib: _environ_sizes_get,
3731
+ nb: _exit,
3732
+ lb: _fd_close,
3733
+ gb: _fd_seek,
3730
3734
  T: _fd_write,
3731
3735
  Mc: _glActiveTexture,
3732
3736
  Nc: _glAttachShader,
3733
3737
  Oc: _glBindAttribLocation,
3734
3738
  Pc: _glBindBuffer,
3735
3739
  N: _glBindFramebuffer,
3736
- Qb: _glBindRenderbuffer,
3737
- yb: _glBindSampler,
3740
+ Pb: _glBindRenderbuffer,
3741
+ xb: _glBindSampler,
3738
3742
  Qc: _glBindTexture,
3739
- jc: _glBindVertexArray,
3740
- lc: _glBindVertexArrayOES,
3743
+ ic: _glBindVertexArray,
3744
+ kc: _glBindVertexArrayOES,
3741
3745
  Rc: _glBlendColor,
3742
3746
  Sc: _glBlendEquation,
3743
- V: _glBlendFunc,
3744
- Kb: _glBlitFramebuffer,
3745
- W: _glBufferData,
3746
- X: _glBufferSubData,
3747
- Rb: _glCheckFramebufferStatus,
3747
+ Tc: _glBlendFunc,
3748
+ Jb: _glBlitFramebuffer,
3749
+ V: _glBufferData,
3750
+ W: _glBufferSubData,
3751
+ Qb: _glCheckFramebufferStatus,
3748
3752
  K: _glClear,
3749
3753
  M: _glClearColor,
3750
3754
  L: _glClearStencil,
3751
- Ib: _glClientWaitSync,
3752
- Y: _glColorMask,
3753
- Z: _glCompileShader,
3754
- _: _glCompressedTexImage2D,
3755
- $: _glCompressedTexSubImage2D,
3756
- Hb: _glCopyBufferSubData,
3757
- aa: _glCopyTexSubImage2D,
3758
- ba: _glCreateProgram,
3759
- ca: _glCreateShader,
3760
- ea: _glCullFace,
3761
- fa: _glDeleteBuffers,
3762
- Sb: _glDeleteFramebuffers,
3763
- ga: _glDeleteProgram,
3764
- Tb: _glDeleteRenderbuffers,
3765
- zb: _glDeleteSamplers,
3766
- ha: _glDeleteShader,
3767
- Jb: _glDeleteSync,
3768
- ia: _glDeleteTextures,
3769
- kc: _glDeleteVertexArrays,
3770
- mc: _glDeleteVertexArraysOES,
3771
- ja: _glDepthMask,
3772
- ka: _glDisable,
3773
- la: _glDisableVertexAttribArray,
3774
- ma: _glDrawArrays,
3775
- hc: _glDrawArraysInstanced,
3776
- ec: _glDrawArraysInstancedBaseInstanceWEBGL,
3777
- cc: _glDrawBuffers,
3778
- na: _glDrawElements,
3779
- ic: _glDrawElementsInstanced,
3780
- fc: _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
3781
- Yb: _glDrawRangeElements,
3782
- oa: _glEnable,
3783
- pa: _glEnableVertexAttribArray,
3784
- Eb: _glFenceSync,
3785
- qa: _glFinish,
3786
- ra: _glFlush,
3787
- Ub: _glFramebufferRenderbuffer,
3788
- Vb: _glFramebufferTexture2D,
3789
- sa: _glFrontFace,
3790
- ta: _glGenBuffers,
3791
- Wb: _glGenFramebuffers,
3792
- Xb: _glGenRenderbuffers,
3793
- Ab: _glGenSamplers,
3794
- ua: _glGenTextures,
3795
- gc: _glGenVertexArrays,
3796
- nc: _glGenVertexArraysOES,
3797
- Mb: _glGenerateMipmap,
3798
- va: _glGetBufferParameteriv,
3799
- wa: _glGetError,
3800
- xa: _glGetFloatv,
3801
- Nb: _glGetFramebufferAttachmentParameteriv,
3755
+ Hb: _glClientWaitSync,
3756
+ X: _glColorMask,
3757
+ Y: _glCompileShader,
3758
+ Z: _glCompressedTexImage2D,
3759
+ _: _glCompressedTexSubImage2D,
3760
+ Gb: _glCopyBufferSubData,
3761
+ $: _glCopyTexSubImage2D,
3762
+ aa: _glCreateProgram,
3763
+ ba: _glCreateShader,
3764
+ ca: _glCullFace,
3765
+ ea: _glDeleteBuffers,
3766
+ Rb: _glDeleteFramebuffers,
3767
+ fa: _glDeleteProgram,
3768
+ Sb: _glDeleteRenderbuffers,
3769
+ yb: _glDeleteSamplers,
3770
+ ga: _glDeleteShader,
3771
+ Ib: _glDeleteSync,
3772
+ ha: _glDeleteTextures,
3773
+ jc: _glDeleteVertexArrays,
3774
+ lc: _glDeleteVertexArraysOES,
3775
+ ia: _glDepthMask,
3776
+ ja: _glDisable,
3777
+ ka: _glDisableVertexAttribArray,
3778
+ la: _glDrawArrays,
3779
+ gc: _glDrawArraysInstanced,
3780
+ dc: _glDrawArraysInstancedBaseInstanceWEBGL,
3781
+ bc: _glDrawBuffers,
3782
+ ma: _glDrawElements,
3783
+ hc: _glDrawElementsInstanced,
3784
+ ec: _glDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
3785
+ Xb: _glDrawRangeElements,
3786
+ na: _glEnable,
3787
+ oa: _glEnableVertexAttribArray,
3788
+ Db: _glFenceSync,
3789
+ pa: _glFinish,
3790
+ qa: _glFlush,
3791
+ Tb: _glFramebufferRenderbuffer,
3792
+ Ub: _glFramebufferTexture2D,
3793
+ ra: _glFrontFace,
3794
+ sa: _glGenBuffers,
3795
+ Vb: _glGenFramebuffers,
3796
+ Wb: _glGenRenderbuffers,
3797
+ zb: _glGenSamplers,
3798
+ ta: _glGenTextures,
3799
+ fc: _glGenVertexArrays,
3800
+ mc: _glGenVertexArraysOES,
3801
+ Lb: _glGenerateMipmap,
3802
+ ua: _glGetBufferParameteriv,
3803
+ va: _glGetError,
3804
+ wa: _glGetFloatv,
3805
+ Mb: _glGetFramebufferAttachmentParameteriv,
3802
3806
  F: _glGetIntegerv,
3803
- ya: _glGetProgramInfoLog,
3804
- za: _glGetProgramiv,
3805
- Ob: _glGetRenderbufferParameteriv,
3806
- Aa: _glGetShaderInfoLog,
3807
- vb: _glGetShaderPrecisionFormat,
3808
- Ba: _glGetShaderiv,
3807
+ xa: _glGetProgramInfoLog,
3808
+ ya: _glGetProgramiv,
3809
+ Nb: _glGetRenderbufferParameteriv,
3810
+ za: _glGetShaderInfoLog,
3811
+ ub: _glGetShaderPrecisionFormat,
3812
+ Aa: _glGetShaderiv,
3809
3813
  J: _glGetString,
3810
- Ya: _glGetStringi,
3811
- Ca: _glGetUniformLocation,
3812
- wb: _glInvalidateFramebuffer,
3813
- xb: _glInvalidateSubFramebuffer,
3814
- Fb: _glIsSync,
3815
- Da: _glIsTexture,
3816
- Ea: _glLineWidth,
3817
- Fa: _glLinkProgram,
3818
- ac: _glMultiDrawArraysInstancedBaseInstanceWEBGL,
3819
- bc: _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
3820
- Ga: _glPixelStorei,
3821
- dc: _glReadBuffer,
3822
- Ha: _glReadPixels,
3823
- Pb: _glRenderbufferStorage,
3824
- Lb: _glRenderbufferStorageMultisample,
3825
- Bb: _glSamplerParameterf,
3826
- Cb: _glSamplerParameteri,
3827
- Db: _glSamplerParameteriv,
3828
- Ia: _glScissor,
3829
- Ja: _glShaderSource,
3830
- Ka: _glStencilFunc,
3831
- La: _glStencilFuncSeparate,
3832
- Ma: _glStencilMask,
3833
- Na: _glStencilMaskSeparate,
3834
- Oa: _glStencilOp,
3835
- Pa: _glStencilOpSeparate,
3836
- Qa: _glTexImage2D,
3837
- Ra: _glTexParameterf,
3838
- Sa: _glTexParameterfv,
3839
- Ta: _glTexParameteri,
3840
- Ua: _glTexParameteriv,
3841
- Zb: _glTexStorage2D,
3842
- Va: _glTexSubImage2D,
3843
- Wa: _glUniform1f,
3844
- Xa: _glUniform1fv,
3845
- Ic: _glUniform1i,
3846
- Jc: _glUniform1iv,
3814
+ Xa: _glGetStringi,
3815
+ Ba: _glGetUniformLocation,
3816
+ vb: _glInvalidateFramebuffer,
3817
+ wb: _glInvalidateSubFramebuffer,
3818
+ Eb: _glIsSync,
3819
+ Ca: _glIsTexture,
3820
+ Da: _glLineWidth,
3821
+ Ea: _glLinkProgram,
3822
+ $b: _glMultiDrawArraysInstancedBaseInstanceWEBGL,
3823
+ ac: _glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL,
3824
+ Fa: _glPixelStorei,
3825
+ cc: _glReadBuffer,
3826
+ Ga: _glReadPixels,
3827
+ Ob: _glRenderbufferStorage,
3828
+ Kb: _glRenderbufferStorageMultisample,
3829
+ Ab: _glSamplerParameterf,
3830
+ Bb: _glSamplerParameteri,
3831
+ Cb: _glSamplerParameteriv,
3832
+ Ha: _glScissor,
3833
+ Ia: _glShaderSource,
3834
+ Ja: _glStencilFunc,
3835
+ Ka: _glStencilFuncSeparate,
3836
+ La: _glStencilMask,
3837
+ Ma: _glStencilMaskSeparate,
3838
+ Na: _glStencilOp,
3839
+ Oa: _glStencilOpSeparate,
3840
+ Pa: _glTexImage2D,
3841
+ Qa: _glTexParameterf,
3842
+ Ra: _glTexParameterfv,
3843
+ Sa: _glTexParameteri,
3844
+ Ta: _glTexParameteriv,
3845
+ Yb: _glTexStorage2D,
3846
+ Ua: _glTexSubImage2D,
3847
+ Va: _glUniform1f,
3848
+ Wa: _glUniform1fv,
3849
+ Hc: _glUniform1i,
3850
+ Ic: _glUniform1iv,
3847
3851
  Kc: _glUniform2f,
3848
3852
  Lc: _glUniform2fv,
3849
- Hc: _glUniform2i,
3850
- Gc: _glUniform2iv,
3851
- Fc: _glUniform3f,
3852
- Ec: _glUniform3fv,
3853
- Dc: _glUniform3i,
3854
- Cc: _glUniform3iv,
3855
- Bc: _glUniform4f,
3856
- Ac: _glUniform4fv,
3857
- oc: _glUniform4i,
3858
- pc: _glUniform4iv,
3859
- qc: _glUniformMatrix2fv,
3860
- rc: _glUniformMatrix3fv,
3861
- sc: _glUniformMatrix4fv,
3862
- tc: _glUseProgram,
3863
- uc: _glVertexAttrib1f,
3864
- vc: _glVertexAttrib2fv,
3865
- wc: _glVertexAttrib3fv,
3866
- xc: _glVertexAttrib4fv,
3867
- _b: _glVertexAttribDivisor,
3868
- $b: _glVertexAttribIPointer,
3869
- yc: _glVertexAttribPointer,
3870
- zc: _glViewport,
3871
- Gb: _glWaitSync,
3853
+ Gc: _glUniform2i,
3854
+ Fc: _glUniform2iv,
3855
+ Ec: _glUniform3f,
3856
+ Dc: _glUniform3fv,
3857
+ Cc: _glUniform3i,
3858
+ Bc: _glUniform3iv,
3859
+ Ac: _glUniform4f,
3860
+ zc: _glUniform4fv,
3861
+ nc: _glUniform4i,
3862
+ oc: _glUniform4iv,
3863
+ pc: _glUniformMatrix2fv,
3864
+ qc: _glUniformMatrix3fv,
3865
+ rc: _glUniformMatrix4fv,
3866
+ sc: _glUseProgram,
3867
+ tc: _glVertexAttrib1f,
3868
+ uc: _glVertexAttrib2fv,
3869
+ vc: _glVertexAttrib3fv,
3870
+ wc: _glVertexAttrib4fv,
3871
+ Zb: _glVertexAttribDivisor,
3872
+ _b: _glVertexAttribIPointer,
3873
+ xc: _glVertexAttribPointer,
3874
+ yc: _glViewport,
3875
+ Fb: _glWaitSync,
3872
3876
  f: invoke_ii,
3873
3877
  t: invoke_iii,
3874
3878
  i: invoke_iiii,
3875
3879
  z: invoke_iiiii,
3876
- rb: invoke_iiiiii,
3877
- qb: invoke_iiiiiii,
3878
- tb: invoke_v,
3880
+ qb: invoke_iiiiii,
3881
+ pb: invoke_iiiiiii,
3882
+ sb: invoke_v,
3879
3883
  k: invoke_vi,
3880
3884
  A: invoke_vii,
3881
3885
  v: invoke_viii,
3882
- q: invoke_viiii,
3883
- pb: invoke_viiiii,
3884
- sb: invoke_viiiiii,
3885
- ub: invoke_viiiiiiiii,
3886
- cb: _strftime_l
3886
+ r: invoke_viiii,
3887
+ ob: invoke_viiiii,
3888
+ rb: invoke_viiiiii,
3889
+ tb: invoke_viiiiiiiii,
3890
+ bb: _strftime_l
3887
3891
  };
3888
3892
  var wasmExports = createWasm();
3889
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Uc"])();
3890
- var ___getTypeName = a0 => (___getTypeName = wasmExports["Vc"])(a0);
3891
- var _malloc = Module["_malloc"] = a0 => (_malloc = Module["_malloc"] = wasmExports["Wc"])(a0);
3892
- var _free = Module["_free"] = a0 => (_free = Module["_free"] = wasmExports["Yc"])(a0);
3893
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Zc"])(a0, a1);
3894
- var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["_c"])(a0);
3893
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Vc"])();
3894
+ var ___getTypeName = a0 => (___getTypeName = wasmExports["Wc"])(a0);
3895
+ var _malloc = Module["_malloc"] = a0 => (_malloc = Module["_malloc"] = wasmExports["Xc"])(a0);
3896
+ var _free = Module["_free"] = a0 => (_free = Module["_free"] = wasmExports["Zc"])(a0);
3897
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["_c"])(a0, a1);
3898
+ var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["$c"])(a0);
3895
3899
  var __emscripten_stack_alloc = a0 => (__emscripten_stack_alloc = wasmExports["_emscripten_stack_alloc"])(a0);
3896
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["$c"])();
3900
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["ad"])();
3897
3901
  function invoke_ii(index, a1) {
3898
3902
  var sp = stackSave();
3899
3903
  try {