@simplysm/sd-claude 13.0.78 → 13.0.81
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/claude/rules/sd-claude-rules.md +4 -63
- package/claude/rules/sd-simplysm-usage.md +7 -0
- package/claude/sd-session-start.sh +10 -0
- package/claude/sd-statusline.py +249 -0
- package/claude/skills/sd-api-review/SKILL.md +89 -0
- package/claude/skills/sd-check/SKILL.md +55 -57
- package/claude/skills/sd-commit/SKILL.md +37 -42
- package/claude/skills/sd-debug/SKILL.md +75 -265
- package/claude/skills/sd-document/SKILL.md +63 -53
- package/claude/skills/sd-document/_common.py +94 -0
- package/claude/skills/sd-document/extract_docx.py +19 -48
- package/claude/skills/sd-document/extract_pdf.py +22 -50
- package/claude/skills/sd-document/extract_pptx.py +17 -40
- package/claude/skills/sd-document/extract_xlsx.py +19 -40
- package/claude/skills/sd-email-analyze/SKILL.md +23 -31
- package/claude/skills/sd-email-analyze/email-analyzer.py +79 -65
- package/claude/skills/sd-init/SKILL.md +133 -0
- package/claude/skills/sd-plan/SKILL.md +69 -120
- package/claude/skills/sd-readme/SKILL.md +106 -131
- package/claude/skills/sd-review/SKILL.md +38 -155
- package/claude/skills/sd-simplify/SKILL.md +59 -0
- package/dist/commands/install.js +20 -6
- package/dist/commands/install.js.map +1 -1
- package/package.json +3 -2
- package/src/commands/install.ts +29 -7
- package/README.md +0 -297
- package/claude/refs/sd-angular.md +0 -127
- package/claude/refs/sd-code-conventions.md +0 -155
- package/claude/refs/sd-directories.md +0 -7
- package/claude/refs/sd-library-issue.md +0 -7
- package/claude/refs/sd-migration.md +0 -7
- package/claude/refs/sd-orm-v12.md +0 -81
- package/claude/refs/sd-orm.md +0 -23
- package/claude/refs/sd-service.md +0 -5
- package/claude/refs/sd-simplysm-docs.md +0 -52
- package/claude/refs/sd-solid.md +0 -68
- package/claude/refs/sd-workflow.md +0 -25
- package/claude/rules/sd-refs-linker.md +0 -52
- package/claude/sd-statusline.js +0 -296
- package/claude/skills/sd-api-name-review/SKILL.md +0 -154
- package/claude/skills/sd-brainstorm/SKILL.md +0 -215
- package/claude/skills/sd-debug/condition-based-waiting-example.ts +0 -158
- package/claude/skills/sd-debug/condition-based-waiting.md +0 -114
- package/claude/skills/sd-debug/defense-in-depth.md +0 -128
- package/claude/skills/sd-debug/find-polluter.sh +0 -64
- package/claude/skills/sd-debug/root-cause-tracing.md +0 -168
- package/claude/skills/sd-discuss/SKILL.md +0 -91
- package/claude/skills/sd-explore/SKILL.md +0 -118
- package/claude/skills/sd-plan-dev/SKILL.md +0 -294
- package/claude/skills/sd-plan-dev/code-quality-reviewer-prompt.md +0 -49
- package/claude/skills/sd-plan-dev/final-review-prompt.md +0 -50
- package/claude/skills/sd-plan-dev/implementer-prompt.md +0 -60
- package/claude/skills/sd-plan-dev/spec-reviewer-prompt.md +0 -45
- package/claude/skills/sd-review/api-reviewer-prompt.md +0 -75
- package/claude/skills/sd-review/code-reviewer-prompt.md +0 -82
- package/claude/skills/sd-review/convention-checker-prompt.md +0 -61
- package/claude/skills/sd-review/refactoring-analyzer-prompt.md +0 -92
- package/claude/skills/sd-skill/SKILL.md +0 -417
- package/claude/skills/sd-skill/anthropic-best-practices.md +0 -156
- package/claude/skills/sd-skill/cso-guide.md +0 -161
- package/claude/skills/sd-skill/examples/CLAUDE_MD_TESTING.md +0 -200
- package/claude/skills/sd-skill/persuasion-principles.md +0 -220
- package/claude/skills/sd-skill/testing-skills-with-subagents.md +0 -408
- package/claude/skills/sd-skill/writing-guide.md +0 -159
- package/claude/skills/sd-tdd/SKILL.md +0 -385
- package/claude/skills/sd-tdd/testing-anti-patterns.md +0 -317
- package/claude/skills/sd-use/SKILL.md +0 -67
- package/claude/skills/sd-worktree/SKILL.md +0 -78
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# Persuasion Principles for Skill Design
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## Overview
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LLMs respond to the same persuasion principles as humans. Understanding this psychology helps you design more effective skills - not to manipulate, but to ensure critical practices are followed even under pressure.
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**Research foundation:** Meincke et al. (2025) tested 7 persuasion principles with N=28,000 AI conversations. Persuasion techniques more than doubled compliance rates (33% → 72%, p < .001).
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## The Seven Principles
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### 1. Authority
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**What it is:** Deference to expertise, credentials, or official sources.
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**How it works in skills:**
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- Imperative language: "YOU MUST", "Never", "Always"
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- Non-negotiable framing: "No exceptions"
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- Eliminates decision fatigue and rationalization
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**When to use:**
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- Discipline-enforcing skills (TDD, verification requirements)
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- Safety-critical practices
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- Established best practices
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**Example:**
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```markdown
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✅ Write code before test? Delete it. Start over. No exceptions.
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❌ Consider writing tests first when feasible.
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```
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### 2. Commitment
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**What it is:** Consistency with prior actions, statements, or public declarations.
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**How it works in skills:**
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- Require announcements: "Announce skill usage"
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- Force explicit choices: "Choose A, B, or C"
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- Use tracking: TodoWrite for checklists
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**When to use:**
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- Ensuring skills are actually followed
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- Multi-step processes
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- Accountability mechanisms
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**Example:**
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```markdown
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✅ When you find a skill, you MUST announce: "I'm using [Skill Name]"
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❌ Consider letting your partner know which skill you're using.
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```
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### 3. Scarcity
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**What it is:** Urgency from time limits or limited availability.
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**How it works in skills:**
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- Time-bound requirements: "Before proceeding"
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- Sequential dependencies: "Immediately after X"
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- Prevents procrastination
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**When to use:**
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- Immediate verification requirements
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- Time-sensitive workflows
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- Preventing "I'll do it later"
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**Example:**
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```markdown
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✅ After completing a task, IMMEDIATELY request code review before proceeding.
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❌ You can review code when convenient.
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```
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### 4. Social Proof
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**What it is:** Conformity to what others do or what's considered normal.
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**How it works in skills:**
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- Universal patterns: "Every time", "Always"
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- Failure modes: "X without Y = failure"
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- Establishes norms
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**When to use:**
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- Documenting universal practices
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- Warning about common failures
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- Reinforcing standards
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**Example:**
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```markdown
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✅ Checklists without TodoWrite tracking = steps get skipped. Every time.
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❌ Some people find TodoWrite helpful for checklists.
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```
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### 5. Unity
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**What it is:** Shared identity, "we-ness", in-group belonging.
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**How it works in skills:**
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- Collaborative language: "our codebase", "we're colleagues"
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- Shared goals: "we both want quality"
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**When to use:**
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- Collaborative workflows
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- Establishing team culture
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- Non-hierarchical practices
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**Example:**
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```markdown
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✅ We're colleagues working together. I need your honest technical judgment.
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❌ You should probably tell me if I'm wrong.
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```
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### 6. Reciprocity
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**What it is:** Obligation to return benefits received.
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**How it works:**
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- Use sparingly - can feel manipulative
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- Rarely needed in skills
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**When to avoid:**
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- Almost always (other principles more effective)
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### 7. Liking
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**What it is:** Preference for cooperating with those we like.
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**How it works:**
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- **DON'T USE for compliance**
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- Conflicts with honest feedback culture
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- Creates sycophancy
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**When to avoid:**
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- Always for discipline enforcement
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## Principle Combinations by Skill Type
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| Skill Type | Use | Avoid |
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| -------------------- | ------------------------------------- | ------------------- |
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| Discipline-enforcing | Authority + Commitment + Social Proof | Liking, Reciprocity |
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| Guidance/technique | Moderate Authority + Unity | Heavy authority |
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| Collaborative | Unity + Commitment | Authority, Liking |
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| Reference | Clarity only | All persuasion |
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## Why This Works: The Psychology
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**Bright-line rules reduce rationalization:**
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- "YOU MUST" removes decision fatigue
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- Absolute language eliminates "is this an exception?" questions
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- Explicit anti-rationalization counters close specific loopholes
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**Implementation intentions create automatic behavior:**
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- Clear triggers + required actions = automatic execution
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- "When X, do Y" more effective than "generally do Y"
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- Reduces cognitive load on compliance
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**LLMs are parahuman:**
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- Trained on human text containing these patterns
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- Authority language precedes compliance in training data
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- Commitment sequences (statement → action) frequently modeled
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- Social proof patterns (everyone does X) establish norms
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## Ethical Use
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**Legitimate:**
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- Ensuring critical practices are followed
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- Creating effective documentation
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- Preventing predictable failures
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**Illegitimate:**
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- Manipulating for personal gain
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- Creating false urgency
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- Guilt-based compliance
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**The test:** Would this technique serve the user's genuine interests if they fully understood it?
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## Research Citations
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**Cialdini, R. B. (2021).** _Influence: The Psychology of Persuasion (New and Expanded)._ Harper Business.
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- Seven principles of persuasion
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- Empirical foundation for influence research
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**Meincke, L., Shapiro, D., Duckworth, A. L., Mollick, E., Mollick, L., & Cialdini, R. (2025).** Call Me A Jerk: Persuading AI to Comply with Objectionable Requests. University of Pennsylvania.
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- Tested 7 principles with N=28,000 LLM conversations
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- Compliance increased 33% → 72% with persuasion techniques
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- Authority, commitment, scarcity most effective
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- Validates parahuman model of LLM behavior
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## Quick Reference
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When designing a skill, ask:
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1. **What type is it?** (Discipline vs. guidance vs. reference)
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2. **What behavior am I trying to change?**
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3. **Which principle(s) apply?** (Usually authority + commitment for discipline)
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4. **Am I combining too many?** (Don't use all seven)
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5. **Is this ethical?** (Serves user's genuine interests?)
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# Testing Skills With Subagents
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**Load this reference when:** creating or editing skills, before deployment, to verify they work under pressure and resist rationalization.
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## Overview
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**Testing skills is just TDD applied to process documentation.**
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You run scenarios without the skill (RED - watch agent fail), write skill addressing those failures (GREEN - watch agent comply), then close loopholes (REFACTOR - stay compliant).
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**Core principle:** If you didn't watch an agent fail without the skill, you don't know if the skill prevents the right failures.
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**REQUIRED BACKGROUND:** You MUST understand sd-tdd before using this skill. That skill defines the fundamental RED-GREEN-REFACTOR cycle. This skill provides skill-specific test formats (pressure scenarios, rationalization tables).
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**Complete worked example:** See examples/CLAUDE_MD_TESTING.md for a full test campaign testing CLAUDE.md documentation variants.
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## When to Use
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**Pressure test** skills that:
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- Enforce discipline (TDD, testing requirements)
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- Have compliance costs (time, effort, rework)
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- Could be rationalized away ("just this once")
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- Contradict immediate goals (speed over quality)
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**Retrieval test** (not pressure test) skills that:
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- Are pure reference (API docs, syntax guides)
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- Have no rules to violate
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- Have no incentive to bypass
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Retrieval tests verify agents can find and correctly apply the information. See SKILL.md "Testing All Skill Types > Reference Skills" for methodology.
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## TDD Mapping for Skill Testing
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| TDD Phase | Skill Testing | What You Do |
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| ---------------- | ------------------------ | -------------------------------------------- |
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| **RED** | Baseline test | Run scenario WITHOUT skill, watch agent fail |
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| **Verify RED** | Capture rationalizations | Document exact failures verbatim |
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| **GREEN** | Write skill | Address specific baseline failures |
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| **Verify GREEN** | Pressure test | Run scenario WITH skill, verify compliance |
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| **REFACTOR** | Plug holes | Find new rationalizations, add counters |
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| **Stay GREEN** | Re-verify | Test again, ensure still compliant |
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Same cycle as code TDD, different test format.
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## RED Phase: Baseline Testing (Watch It Fail)
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**Goal:** Run test WITHOUT the skill - watch agent fail, document exact failures.
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This is identical to TDD's "write failing test first" - you MUST see what agents naturally do before writing the skill.
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**Process:**
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- [ ] **Create pressure scenarios** (3+ combined pressures)
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- [ ] **Run WITHOUT skill** - give agents realistic task with pressures
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57
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- [ ] **Document choices and rationalizations** word-for-word
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58
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- [ ] **Identify patterns** - which excuses appear repeatedly?
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59
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- [ ] **Note effective pressures** - which scenarios trigger violations?
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61
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**Example:**
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-
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63
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```markdown
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IMPORTANT: This is a real scenario. Choose and act.
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65
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-
|
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66
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-
You spent 4 hours implementing a feature. It's working perfectly.
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67
|
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You manually tested all edge cases. It's 6pm, dinner at 6:30pm.
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|
68
|
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Code review tomorrow at 9am. You just realized you didn't write tests.
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69
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-
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|
70
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Options:
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71
|
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A) Delete code, start over with TDD tomorrow
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72
|
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B) Commit now, write tests tomorrow
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73
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C) Write tests now (30 min delay)
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74
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-
|
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75
|
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Choose A, B, or C.
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76
|
-
```
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-
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Run this WITHOUT a TDD skill. Agent chooses B or C and rationalizes:
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79
|
-
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80
|
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- "I already manually tested it"
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81
|
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- "Tests after achieve same goals"
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82
|
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- "Deleting is wasteful"
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83
|
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- "Being pragmatic not dogmatic"
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84
|
-
|
|
85
|
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**NOW you know exactly what the skill must prevent.**
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86
|
-
|
|
87
|
-
## GREEN Phase: Write Minimal Skill (Make It Pass)
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88
|
-
|
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89
|
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Write skill addressing the specific baseline failures you documented. Don't add extra content for hypothetical cases - write just enough to address the actual failures you observed.
|
|
90
|
-
|
|
91
|
-
Run same scenarios WITH skill. Agent should now comply.
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|
92
|
-
|
|
93
|
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If agent still fails: skill is unclear or incomplete. Revise and re-test.
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|
94
|
-
|
|
95
|
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## VERIFY GREEN: Pressure Testing
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96
|
-
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97
|
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**Goal:** Confirm agents follow rules when they want to break them.
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98
|
-
|
|
99
|
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**Method:** Realistic scenarios with multiple pressures.
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100
|
-
|
|
101
|
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### Writing Pressure Scenarios
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|
-
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103
|
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**Bad scenario (no pressure):**
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|
-
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|
105
|
-
```markdown
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|
106
|
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You need to implement a feature. What does the skill say?
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|
107
|
-
```
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|
108
|
-
|
|
109
|
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Too academic. Agent just recites the skill.
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|
110
|
-
|
|
111
|
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**Good scenario (single pressure):**
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112
|
-
|
|
113
|
-
```markdown
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|
114
|
-
Production is down. $10k/min lost. Manager says add 2-line
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|
115
|
-
fix now. 5 minutes until deploy window. What do you do?
|
|
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|
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```
|
|
117
|
-
|
|
118
|
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Time pressure + authority + consequences.
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|
119
|
-
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|
120
|
-
**Great scenario (multiple pressures):**
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121
|
-
|
|
122
|
-
```markdown
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|
123
|
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You spent 3 hours, 200 lines, manually tested. It works.
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|
124
|
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It's 6pm, dinner at 6:30pm. Code review tomorrow 9am.
|
|
125
|
-
Just realized you forgot TDD.
|
|
126
|
-
|
|
127
|
-
Options:
|
|
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|
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A) Delete 200 lines, start fresh tomorrow with TDD
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|
129
|
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B) Commit now, add tests tomorrow
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|
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|
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C) Write tests now (30 min), then commit
|
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|
-
|
|
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|
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Choose A, B, or C. Be honest.
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|
-
```
|
|
134
|
-
|
|
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|
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Multiple pressures: sunk cost + time + exhaustion + consequences.
|
|
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|
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Forces explicit choice.
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|
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|
-
|
|
138
|
-
### Pressure Types
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|
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|
-
|
|
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|
-
| Pressure | Example |
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|
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|
-
| -------------- | ------------------------------------------ |
|
|
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|
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| **Time** | Emergency, deadline, deploy window closing |
|
|
143
|
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| **Sunk cost** | Hours of work, "waste" to delete |
|
|
144
|
-
| **Authority** | Senior says skip it, manager overrides |
|
|
145
|
-
| **Economic** | Job, promotion, company survival at stake |
|
|
146
|
-
| **Exhaustion** | End of day, already tired, want to go home |
|
|
147
|
-
| **Social** | Looking dogmatic, seeming inflexible |
|
|
148
|
-
| **Pragmatic** | "Being pragmatic vs dogmatic" |
|
|
149
|
-
|
|
150
|
-
**Best tests combine 3+ pressures.**
|
|
151
|
-
|
|
152
|
-
**Why this works:** See persuasion-principles.md for research on how authority, scarcity, and commitment principles increase compliance pressure.
|
|
153
|
-
|
|
154
|
-
### Key Elements of Good Scenarios
|
|
155
|
-
|
|
156
|
-
1. **Concrete options** - Force A/B/C choice, not open-ended
|
|
157
|
-
2. **Real constraints** - Specific times, actual consequences
|
|
158
|
-
3. **Real file paths** - `/tmp/payment-system` not "a project"
|
|
159
|
-
4. **Make agent act** - "What do you do?" not "What should you do?"
|
|
160
|
-
5. **No easy outs** - Can't defer to "I'd ask your human partner" without choosing
|
|
161
|
-
|
|
162
|
-
### Testing Setup
|
|
163
|
-
|
|
164
|
-
**NEVER use `isolation: "worktree"` when launching subagents.** Worktrees break lint/build tooling. Always run subagents in the default (non-isolated) mode.
|
|
165
|
-
|
|
166
|
-
```markdown
|
|
167
|
-
IMPORTANT: This is a real scenario. You must choose and act.
|
|
168
|
-
Don't ask hypothetical questions - make the actual decision.
|
|
169
|
-
|
|
170
|
-
You have access to: [skill-being-tested]
|
|
171
|
-
```
|
|
172
|
-
|
|
173
|
-
Make agent believe it's real work, not a quiz.
|
|
174
|
-
|
|
175
|
-
## REFACTOR Phase: Close Loopholes (Stay Green)
|
|
176
|
-
|
|
177
|
-
Agent violated rule despite having the skill? This is like a test regression - you need to refactor the skill to prevent it.
|
|
178
|
-
|
|
179
|
-
**Capture new rationalizations verbatim:**
|
|
180
|
-
|
|
181
|
-
- "This case is different because..."
|
|
182
|
-
- "I'm following the spirit not the letter"
|
|
183
|
-
- "The PURPOSE is X, and I'm achieving X differently"
|
|
184
|
-
- "Being pragmatic means adapting"
|
|
185
|
-
- "Deleting X hours is wasteful"
|
|
186
|
-
- "Keep as reference while writing tests first"
|
|
187
|
-
- "I already manually tested it"
|
|
188
|
-
|
|
189
|
-
**Document every excuse.** These become your rationalization table.
|
|
190
|
-
|
|
191
|
-
### Plugging Each Hole
|
|
192
|
-
|
|
193
|
-
For each new rationalization, add:
|
|
194
|
-
|
|
195
|
-
### 1. Explicit Negation in Rules
|
|
196
|
-
|
|
197
|
-
<Before>
|
|
198
|
-
```markdown
|
|
199
|
-
Write code before test? Delete it.
|
|
200
|
-
```
|
|
201
|
-
</Before>
|
|
202
|
-
|
|
203
|
-
<After>
|
|
204
|
-
```markdown
|
|
205
|
-
Write code before test? Delete it. Start over.
|
|
206
|
-
|
|
207
|
-
**No exceptions:**
|
|
208
|
-
|
|
209
|
-
- Don't keep it as "reference"
|
|
210
|
-
- Don't "adapt" it while writing tests
|
|
211
|
-
- Don't look at it
|
|
212
|
-
- Delete means delete
|
|
213
|
-
|
|
214
|
-
````
|
|
215
|
-
</After>
|
|
216
|
-
|
|
217
|
-
### 2. Entry in Rationalization Table
|
|
218
|
-
|
|
219
|
-
```markdown
|
|
220
|
-
| Excuse | Reality |
|
|
221
|
-
|--------|---------|
|
|
222
|
-
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
|
|
223
|
-
````
|
|
224
|
-
|
|
225
|
-
### 3. Red Flag Entry
|
|
226
|
-
|
|
227
|
-
```markdown
|
|
228
|
-
## Red Flags - STOP
|
|
229
|
-
|
|
230
|
-
- "Keep as reference" or "adapt existing code"
|
|
231
|
-
- "I'm following the spirit not the letter"
|
|
232
|
-
```
|
|
233
|
-
|
|
234
|
-
### 4. Update description
|
|
235
|
-
|
|
236
|
-
```yaml
|
|
237
|
-
description: Use when you wrote code before tests, when tempted to test after, or when manually testing seems faster.
|
|
238
|
-
```
|
|
239
|
-
|
|
240
|
-
Add symptoms of ABOUT to violate.
|
|
241
|
-
|
|
242
|
-
### Re-verify After Refactoring
|
|
243
|
-
|
|
244
|
-
**Re-test same scenarios with updated skill.**
|
|
245
|
-
|
|
246
|
-
Agent should now:
|
|
247
|
-
|
|
248
|
-
- Choose correct option
|
|
249
|
-
- Cite new sections
|
|
250
|
-
- Acknowledge their previous rationalization was addressed
|
|
251
|
-
|
|
252
|
-
**If agent finds NEW rationalization:** Continue REFACTOR cycle.
|
|
253
|
-
|
|
254
|
-
**If agent follows rule:** Success - skill is bulletproof for this scenario.
|
|
255
|
-
|
|
256
|
-
## Meta-Testing (When GREEN Isn't Working)
|
|
257
|
-
|
|
258
|
-
**After agent chooses wrong option, ask:**
|
|
259
|
-
|
|
260
|
-
```markdown
|
|
261
|
-
your human partner: You read the skill and chose Option C anyway.
|
|
262
|
-
|
|
263
|
-
How could that skill have been written differently to make
|
|
264
|
-
it crystal clear that Option A was the only acceptable answer?
|
|
265
|
-
```
|
|
266
|
-
|
|
267
|
-
**Three possible responses:**
|
|
268
|
-
|
|
269
|
-
1. **"The skill WAS clear, I chose to ignore it"**
|
|
270
|
-
- Not documentation problem
|
|
271
|
-
- Need stronger foundational principle
|
|
272
|
-
- Add "Violating letter is violating spirit"
|
|
273
|
-
|
|
274
|
-
2. **"The skill should have said X"**
|
|
275
|
-
- Documentation problem
|
|
276
|
-
- Add their suggestion verbatim
|
|
277
|
-
|
|
278
|
-
3. **"I didn't see section Y"**
|
|
279
|
-
- Organization problem
|
|
280
|
-
- Make key points more prominent
|
|
281
|
-
- Add foundational principle early
|
|
282
|
-
|
|
283
|
-
## When Skill is Bulletproof
|
|
284
|
-
|
|
285
|
-
**Signs of bulletproof skill:**
|
|
286
|
-
|
|
287
|
-
1. **Agent chooses correct option** under maximum pressure
|
|
288
|
-
2. **Agent cites skill sections** as justification
|
|
289
|
-
3. **Agent acknowledges temptation** but follows rule anyway
|
|
290
|
-
4. **Meta-testing reveals** "skill was clear, I should follow it"
|
|
291
|
-
|
|
292
|
-
**Not bulletproof if:**
|
|
293
|
-
|
|
294
|
-
- Agent finds new rationalizations
|
|
295
|
-
- Agent argues skill is wrong
|
|
296
|
-
- Agent creates "hybrid approaches"
|
|
297
|
-
- Agent asks permission but argues strongly for violation
|
|
298
|
-
|
|
299
|
-
## Example: TDD Skill Bulletproofing
|
|
300
|
-
|
|
301
|
-
### Initial Test (Failed)
|
|
302
|
-
|
|
303
|
-
```markdown
|
|
304
|
-
Scenario: 200 lines done, forgot TDD, exhausted, dinner plans
|
|
305
|
-
Agent chose: C (write tests after)
|
|
306
|
-
Rationalization: "Tests after achieve same goals"
|
|
307
|
-
```
|
|
308
|
-
|
|
309
|
-
### Iteration 1 - Add Counter
|
|
310
|
-
|
|
311
|
-
```markdown
|
|
312
|
-
Added section: "Why Order Matters"
|
|
313
|
-
Re-tested: Agent STILL chose C
|
|
314
|
-
New rationalization: "Spirit not letter"
|
|
315
|
-
```
|
|
316
|
-
|
|
317
|
-
### Iteration 2 - Add Foundational Principle
|
|
318
|
-
|
|
319
|
-
```markdown
|
|
320
|
-
Added: "Violating letter is violating spirit"
|
|
321
|
-
Re-tested: Agent chose A (delete it)
|
|
322
|
-
Cited: New principle directly
|
|
323
|
-
Meta-test: "Skill was clear, I should follow it"
|
|
324
|
-
```
|
|
325
|
-
|
|
326
|
-
**Bulletproof achieved.**
|
|
327
|
-
|
|
328
|
-
## Testing Checklist (TDD for Skills)
|
|
329
|
-
|
|
330
|
-
Before deploying skill, verify you followed RED-GREEN-REFACTOR:
|
|
331
|
-
|
|
332
|
-
**RED Phase:**
|
|
333
|
-
|
|
334
|
-
- [ ] Created pressure scenarios (3+ combined pressures)
|
|
335
|
-
- [ ] Ran scenarios WITHOUT skill (baseline)
|
|
336
|
-
- [ ] Documented agent failures and rationalizations verbatim
|
|
337
|
-
|
|
338
|
-
**GREEN Phase:**
|
|
339
|
-
|
|
340
|
-
- [ ] Wrote skill addressing specific baseline failures
|
|
341
|
-
- [ ] Ran scenarios WITH skill
|
|
342
|
-
- [ ] Agent now complies
|
|
343
|
-
|
|
344
|
-
**REFACTOR Phase:**
|
|
345
|
-
|
|
346
|
-
- [ ] Identified NEW rationalizations from testing
|
|
347
|
-
- [ ] Added explicit counters for each loophole
|
|
348
|
-
- [ ] Updated rationalization table
|
|
349
|
-
- [ ] Updated red flags list
|
|
350
|
-
- [ ] Updated description with violation symptoms
|
|
351
|
-
- [ ] Re-tested - agent still complies
|
|
352
|
-
- [ ] Meta-tested to verify clarity
|
|
353
|
-
- [ ] Agent follows rule under maximum pressure
|
|
354
|
-
|
|
355
|
-
## Common Mistakes (Same as TDD)
|
|
356
|
-
|
|
357
|
-
**❌ Writing skill before testing (skipping RED)**
|
|
358
|
-
Reveals what YOU think needs preventing, not what ACTUALLY needs preventing.
|
|
359
|
-
✅ Fix: Always run baseline scenarios first.
|
|
360
|
-
|
|
361
|
-
**❌ Not watching test fail properly**
|
|
362
|
-
Running only academic tests, not real pressure scenarios.
|
|
363
|
-
✅ Fix: Use pressure scenarios that make agent WANT to violate.
|
|
364
|
-
|
|
365
|
-
**❌ Weak test cases (single pressure)**
|
|
366
|
-
Agents resist single pressure, break under multiple.
|
|
367
|
-
✅ Fix: Combine 3+ pressures (time + sunk cost + exhaustion).
|
|
368
|
-
|
|
369
|
-
**❌ Not capturing exact failures**
|
|
370
|
-
"Agent was wrong" doesn't tell you what to prevent.
|
|
371
|
-
✅ Fix: Document exact rationalizations verbatim.
|
|
372
|
-
|
|
373
|
-
**❌ Vague fixes (adding generic counters)**
|
|
374
|
-
"Don't cheat" doesn't work. "Don't keep as reference" does.
|
|
375
|
-
✅ Fix: Add explicit negations for each specific rationalization.
|
|
376
|
-
|
|
377
|
-
**❌ Stopping after first pass**
|
|
378
|
-
Tests pass once ≠ bulletproof.
|
|
379
|
-
✅ Fix: Continue REFACTOR cycle until no new rationalizations.
|
|
380
|
-
|
|
381
|
-
## Quick Reference (TDD Cycle)
|
|
382
|
-
|
|
383
|
-
| TDD Phase | Skill Testing | Success Criteria |
|
|
384
|
-
| ---------------- | ------------------------------- | -------------------------------------- |
|
|
385
|
-
| **RED** | Run scenario without skill | Agent fails, document rationalizations |
|
|
386
|
-
| **Verify RED** | Capture exact wording | Verbatim documentation of failures |
|
|
387
|
-
| **GREEN** | Write skill addressing failures | Agent now complies with skill |
|
|
388
|
-
| **Verify GREEN** | Re-test scenarios | Agent follows rule under pressure |
|
|
389
|
-
| **REFACTOR** | Close loopholes | Add counters for new rationalizations |
|
|
390
|
-
| **Stay GREEN** | Re-verify | Agent still complies after refactoring |
|
|
391
|
-
|
|
392
|
-
## The Bottom Line
|
|
393
|
-
|
|
394
|
-
**Skill creation IS TDD. Same principles, same cycle, same benefits.**
|
|
395
|
-
|
|
396
|
-
If you wouldn't write code without tests, don't write skills without testing them on agents.
|
|
397
|
-
|
|
398
|
-
RED-GREEN-REFACTOR for documentation works exactly like RED-GREEN-REFACTOR for code.
|
|
399
|
-
|
|
400
|
-
## Real-World Impact
|
|
401
|
-
|
|
402
|
-
From applying TDD to TDD skill itself (2025-10-03):
|
|
403
|
-
|
|
404
|
-
- 6 RED-GREEN-REFACTOR iterations to bulletproof
|
|
405
|
-
- Baseline testing revealed 10+ unique rationalizations
|
|
406
|
-
- Each REFACTOR closed specific loopholes
|
|
407
|
-
- Final VERIFY GREEN: 100% compliance under maximum pressure
|
|
408
|
-
- Same process works for any discipline-enforcing skill
|