@shopware-ag/dive 2.3.8 → 3.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (142) hide show
  1. package/build/chunks/Animator-DHnpWRt_.mjs +16 -0
  2. package/build/chunks/Animator-YDE8aFEd.cjs +1 -0
  3. package/build/chunks/{AssetCache-CJPVU7kz.mjs → AssetCache-C2DuXcmp.mjs} +6 -5
  4. package/build/chunks/AssetCache-CnbDDhU8.cjs +1 -0
  5. package/build/chunks/AssetExporter-Cdxb04b3.cjs +1 -0
  6. package/build/chunks/AssetExporter-DLL_vJae.mjs +67 -0
  7. package/build/chunks/AssetLoader-DO7xlbC3.mjs +499 -0
  8. package/build/chunks/AssetLoader-h2uyFEfZ.cjs +3 -0
  9. package/build/chunks/{ClipAnimator-keFLDMNZ.mjs → ClipAnimator-D8Gho4Ec.mjs} +2 -2
  10. package/build/chunks/ClipAnimator-SdDq2wk1.cjs +1 -0
  11. package/build/chunks/FileTypes-BB4_1gBJ.mjs +1975 -0
  12. package/build/chunks/FileTypes-Bvt5QTJC.cjs +29 -0
  13. package/build/chunks/GridNode-0R5ZnzR6.mjs +30 -0
  14. package/build/chunks/GridNode-iqnu86_v.cjs +1 -0
  15. package/build/chunks/{PerspectiveCamera-BFzE2TQU.mjs → PerspectiveCamera-B5TvUzTa.mjs} +1 -1
  16. package/build/chunks/PerspectiveCamera-DwQUmkDv.cjs +1 -0
  17. package/build/chunks/{TargetAnimator-DuqPk2eq.cjs → TargetAnimator-D37bWNKD.cjs} +1 -1
  18. package/build/chunks/{TargetAnimator-DUqkkdVb.mjs → TargetAnimator-DL_9b921.mjs} +1 -1
  19. package/build/chunks/{isFileTypeSupported-CqzOKCiV.mjs → isFileTypeSupported-D1z0zckw.mjs} +1 -1
  20. package/build/chunks/{isFileTypeSupported-D97zmt1P.cjs → isFileTypeSupported-MJWHcUsR.cjs} +1 -1
  21. package/build/components/boundingbox/BoundingBox.d.ts +1 -1
  22. package/build/components/floor/Floor.d.ts +1 -1
  23. package/build/components/gizmo/Gizmo.d.ts +1 -1
  24. package/build/components/gizmo/handles/AxisHandle.d.ts +1 -1
  25. package/build/components/gizmo/handles/RadialHandle.d.ts +1 -1
  26. package/build/components/gizmo/handles/ScaleHandle.d.ts +1 -1
  27. package/build/components/gizmo/plane/GizmoPlane.d.ts +1 -1
  28. package/build/components/gizmo/rotate/RotateGizmo.d.ts +1 -1
  29. package/build/components/gizmo/scale/ScaleGizmo.d.ts +1 -1
  30. package/build/components/gizmo/translate/TranslateGizmo.d.ts +1 -1
  31. package/build/components/grid/Grid.d.ts +2 -1
  32. package/build/components/group/Group.d.ts +1 -1
  33. package/build/components/light/AmbientLight.d.ts +1 -1
  34. package/build/components/light/PointLight.d.ts +1 -1
  35. package/build/components/light/SceneLight.d.ts +1 -1
  36. package/build/components/model/Model.d.ts +1 -1
  37. package/build/components/node/Node.d.ts +1 -1
  38. package/build/components/primitive/Primitive.d.ts +1 -1
  39. package/build/components/root/Root.d.ts +1 -1
  40. package/build/dive.cjs +1 -1
  41. package/build/dive.mjs +58 -60
  42. package/build/engine/Dive.d.ts +3 -31
  43. package/build/engine/camera/PerspectiveCamera.d.ts +1 -1
  44. package/build/engine/environment/Environment.d.ts +12 -27
  45. package/build/engine/renderer/Renderer.d.ts +7 -8
  46. package/build/engine/scene/Scene.d.ts +1 -1
  47. package/build/engine/scene/xrroot/XRRoot.d.ts +2 -3
  48. package/build/engine/scene/xrroot/xrlightroot/XRLightRoot.d.ts +3 -3
  49. package/build/helpers/findInterface/findInterface.d.ts +1 -1
  50. package/build/helpers/findSceneRecursive/findSceneRecursive.d.ts +1 -1
  51. package/build/helpers/implementsInterface/implementsInterface.d.ts +1 -1
  52. package/build/helpers/math/signedAngleTo/signedAngleTo.d.ts +1 -1
  53. package/build/interfaces/Hoverable.d.ts +1 -1
  54. package/build/plugins/animation/index.cjs +1 -1
  55. package/build/plugins/animation/index.mjs +12 -20
  56. package/build/plugins/animation/src/animator/Animator.d.ts +1 -1
  57. package/build/plugins/animation/src/animator/ClipAnimator.d.ts +1 -1
  58. package/build/plugins/animation/src/system/AnimationSystem.d.ts +1 -6
  59. package/build/plugins/animation/src/types/AnimatorTypes.d.ts +1 -1
  60. package/build/plugins/ar/index.cjs +1 -1
  61. package/build/plugins/ar/index.mjs +5 -4
  62. package/build/plugins/ar/src/webxr/controller/WebXRController.d.ts +1 -1
  63. package/build/plugins/ar/src/webxr/crosshair/WebXRCrosshair.d.ts +1 -1
  64. package/build/plugins/ar/src/webxr/origin/WebXROrigin.d.ts +1 -1
  65. package/build/plugins/ar/src/webxr/raycaster/WebXRRaycaster.d.ts +1 -1
  66. package/build/plugins/ar/src/webxr/touchscreencontrols/WebXRTouchscreenControls.d.ts +1 -1
  67. package/build/plugins/assetcache/index.cjs +1 -1
  68. package/build/plugins/assetcache/index.mjs +1 -1
  69. package/build/plugins/assetexporter/index.cjs +1 -1
  70. package/build/plugins/assetexporter/index.mjs +1 -1
  71. package/build/plugins/assetexporter/src/AssetExporter.d.ts +1 -1
  72. package/build/plugins/assetloader/index.cjs +1 -1
  73. package/build/plugins/assetloader/index.mjs +2 -2
  74. package/build/plugins/assetloader/src/loader/AssetLoader.d.ts +2 -2
  75. package/build/plugins/assetloader/src/step/STEPLoader.d.ts +1 -1
  76. package/build/plugins/mediacreator/index.cjs +1 -1
  77. package/build/plugins/mediacreator/index.mjs +52 -24
  78. package/build/plugins/mediacreator/src/MediaCreator.d.ts +4 -3
  79. package/build/plugins/mediacreator/types/MediaGenerationByPosition.d.ts +1 -1
  80. package/build/plugins/orbitcontroller/index.cjs +1 -1
  81. package/build/plugins/orbitcontroller/index.mjs +1 -1
  82. package/build/plugins/orbitcontroller/src/OrbitController.d.ts +1 -1
  83. package/build/plugins/orbitcontroller/types/OrbitControllerState.types.d.ts +1 -1
  84. package/build/plugins/orientationdisplay/index.cjs +1 -1
  85. package/build/plugins/orientationdisplay/index.mjs +17 -16
  86. package/build/plugins/orientationdisplay/src/axes/Axes.d.ts +1 -1
  87. package/build/plugins/quickview/index.cjs +1 -1
  88. package/build/plugins/quickview/index.mjs +9 -8
  89. package/build/plugins/shader/index.cjs +1 -1
  90. package/build/plugins/shader/index.mjs +2 -3
  91. package/build/plugins/shader/src/index.d.ts +1 -3
  92. package/build/plugins/shader/src/shaders/GridNode.d.ts +16 -0
  93. package/build/plugins/state/index.cjs +9 -9
  94. package/build/plugins/state/index.mjs +939 -936
  95. package/build/plugins/state/src/actions/camera/computeencompassingview.d.ts +1 -1
  96. package/build/plugins/state/src/actions/camera/getcameratransform.d.ts +1 -1
  97. package/build/plugins/state/src/actions/camera/movecamera.d.ts +1 -1
  98. package/build/plugins/state/src/actions/camera/setcameratransform.d.ts +1 -1
  99. package/build/plugins/state/types/StateSceneData.d.ts +1 -1
  100. package/build/plugins/toolbox/index.cjs +1 -1
  101. package/build/plugins/toolbox/index.d.ts +0 -1
  102. package/build/plugins/toolbox/index.mjs +224 -853
  103. package/build/plugins/toolbox/src/PointerContext.d.ts +1 -1
  104. package/build/plugins/toolbox/src/SelectionState.d.ts +1 -1
  105. package/build/plugins/toolbox/src/Toolbox.d.ts +0 -10
  106. package/build/plugins/toolbox/src/drag/DragTool.d.ts +1 -1
  107. package/build/plugins/toolbox/src/drag/DraggableEvent.d.ts +1 -1
  108. package/build/plugins/toolbox/src/hover/HoverTool.d.ts +1 -1
  109. package/build/plugins/toolbox/src/select/SelectTool.d.ts +1 -1
  110. package/build/plugins/toolbox/src/transform/TransformTool.d.ts +2 -1
  111. package/build/types/schema/GroupSchema.d.ts +1 -1
  112. package/build/types/schema/LightSchema.d.ts +1 -1
  113. package/build/types/schema/MaterialSchema.d.ts +1 -1
  114. package/build/types/schema/ModelSchema.d.ts +1 -1
  115. package/build/types/schema/PovSchema.d.ts +1 -1
  116. package/build/types/schema/PrimitiveSchema.d.ts +1 -1
  117. package/package.json +5 -4
  118. package/build/chunks/Animator-BGFdF70Z.mjs +0 -47
  119. package/build/chunks/Animator-Cu7NIkVg.cjs +0 -1
  120. package/build/chunks/AssetCache-B74AQgyY.cjs +0 -1
  121. package/build/chunks/AssetExporter-PFiNYi50.mjs +0 -1628
  122. package/build/chunks/AssetExporter-yVhYmVXW.cjs +0 -164
  123. package/build/chunks/AssetLoader-BCI944C9.mjs +0 -2590
  124. package/build/chunks/AssetLoader-BIU78Bv9.cjs +0 -5
  125. package/build/chunks/ClipAnimator-tjhLo851.cjs +0 -1
  126. package/build/chunks/DIVEShaderMaterial-Bt0d8oJB.mjs +0 -3468
  127. package/build/chunks/DIVEShaderMaterial-DE8YRWj9.cjs +0 -1554
  128. package/build/chunks/FileTypes-B0qjl7u2.cjs +0 -33
  129. package/build/chunks/FileTypes-DJxyD4wK.mjs +0 -2155
  130. package/build/chunks/PerspectiveCamera-iAsZqrnY.cjs +0 -1
  131. package/build/chunks/draco_decoder-Bh9flJPu.cjs +0 -1
  132. package/build/chunks/draco_decoder-CEzwqP9o.mjs +0 -38
  133. package/build/chunks/draco_decoder-DtHHc5d0.mjs +0 -4
  134. package/build/chunks/draco_decoder-DvYjcLz_.cjs +0 -35
  135. package/build/chunks/draco_wasm_wrapper-FoEVV9af.cjs +0 -118
  136. package/build/chunks/draco_wasm_wrapper-yQy2VLhb.mjs +0 -121
  137. package/build/chunks/fflate.module-DHdJvhNh.cjs +0 -6
  138. package/build/chunks/fflate.module-xyO_T3Zm.mjs +0 -602
  139. package/build/plugins/shader/src/material/DIVEShaderMaterial.d.ts +0 -5
  140. package/build/plugins/shader/src/shaders/DIVEShaderLib.d.ts +0 -2
  141. package/build/plugins/shader/src/shaders/grid/index.d.ts +0 -40
  142. package/build/plugins/toolbox/src/BaseTool.d.ts +0 -59
@@ -1 +1 @@
1
- "use strict";var c=Object.defineProperty;var p=(s,e,r)=>e in s?c(s,e,{enumerable:!0,configurable:!0,writable:!0,value:r}):s[e]=r;var a=(s,e,r)=>p(s,typeof e!="symbol"?e+"":e,r);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("three");require("../../chunks/FileTypes-B0qjl7u2.cjs");const n=require("../../chunks/PerspectiveCamera-iAsZqrnY.cjs");require("../../chunks/DIVEShaderMaterial-DE8YRWj9.cjs");const i=require("../../chunks/AxisHelperColors-BrGqktN5.cjs"),l=require("three-spritetext");class _ extends t.Object3D{constructor(){super();a(this,"_axesHelper");this._axesHelper=new t.AxesHelper(.5),this._axesHelper.layers.mask=n.COORDINATE_LAYER_MASK,this._axesHelper.material.depthTest=!1,this._axesHelper.position.set(0,0,-1),this._axesHelper.setColors(new t.Color(i.AxesColorRed),new t.Color(i.AxesColorGreen),new t.Color(i.AxesColorBlue));const r=new l("X",.2,i.AxesColorRedLetter),o=new l("Y",.2,i.AxesColorGreenLetter),h=new l("Z",.2,i.AxesColorBlueLetter);r.layers.mask=n.COORDINATE_LAYER_MASK,o.layers.mask=n.COORDINATE_LAYER_MASK,h.layers.mask=n.COORDINATE_LAYER_MASK,r.position.set(.7,0,0),o.position.set(0,.7,0),h.position.set(0,0,.7),this._axesHelper.add(r),this._axesHelper.add(o),this._axesHelper.add(h),this.add(this._axesHelper)}setFromCameraMatrix(r){this._axesHelper.rotation.setFromRotationMatrix(new t.Matrix4().extractRotation(r).invert())}}class d{constructor(e,r,o){a(this,"uuid",t.MathUtils.generateUUID());a(this,"_axes");a(this,"_orthographicCamera");a(this,"_restoreViewport",new t.Vector4);this._renderer=e,this._scene=r,this._camera=o,this._orthographicCamera=new t.OrthographicCamera(-1,1,1,-1,.1,100),this._orthographicCamera.name="OrientationDisplayCamera",this._orthographicCamera.layers.mask=n.COORDINATE_LAYER_MASK,this._scene.add(this._orthographicCamera),this._axes=new _,this._axes.name="OrientationDisplayAxes",this._scene.add(this._axes)}tick(){const e=this._scene.background??null;this._scene.background=null,this._renderer.webglrenderer.getViewport(this._restoreViewport),this._renderer.webglrenderer.setViewport(0,0,150,150),this._renderer.webglrenderer.autoClear=!1,this._axes.setFromCameraMatrix(this._camera.matrix),this._renderer.webglrenderer.render(this._scene,this._orthographicCamera),this._renderer.webglrenderer.setViewport(this._restoreViewport),this._renderer.webglrenderer.autoClear=!0,this._scene.background=e}dispose(){this._scene.remove(this._axes),this._scene.remove(this._orthographicCamera)}}exports.OrientationDisplay=d;exports.OrientationDisplayAxes=_;
1
+ "use strict";var p=Object.defineProperty;var c=(s,e,r)=>e in s?p(s,e,{enumerable:!0,configurable:!0,writable:!0,value:r}):s[e]=r;var a=(s,e,r)=>c(s,typeof e!="symbol"?e+"":e,r);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("three/webgpu");require("../../chunks/FileTypes-Bvt5QTJC.cjs");const n=require("../../chunks/PerspectiveCamera-DwQUmkDv.cjs");require("three/examples/jsm/loaders/HDRLoader.js");require("three/tsl");const i=require("../../chunks/AxisHelperColors-BrGqktN5.cjs"),_=require("three-spritetext");class l extends t.Object3D{constructor(){super();a(this,"_axesHelper");this._axesHelper=new t.AxesHelper(.5),this._axesHelper.layers.mask=n.COORDINATE_LAYER_MASK,this._axesHelper.material.depthTest=!1,this._axesHelper.position.set(0,0,-1),this._axesHelper.setColors(new t.Color(i.AxesColorRed),new t.Color(i.AxesColorGreen),new t.Color(i.AxesColorBlue));const r=new _("X",.2,i.AxesColorRedLetter),o=new _("Y",.2,i.AxesColorGreenLetter),h=new _("Z",.2,i.AxesColorBlueLetter);r.layers.mask=n.COORDINATE_LAYER_MASK,o.layers.mask=n.COORDINATE_LAYER_MASK,h.layers.mask=n.COORDINATE_LAYER_MASK,r.position.set(.7,0,0),o.position.set(0,.7,0),h.position.set(0,0,.7),this._axesHelper.add(r),this._axesHelper.add(o),this._axesHelper.add(h),this.add(this._axesHelper)}setFromCameraMatrix(r){this._axesHelper.rotation.setFromRotationMatrix(new t.Matrix4().extractRotation(r).invert())}}class d{constructor(e,r,o){a(this,"uuid",t.MathUtils.generateUUID());a(this,"_axes");a(this,"_orthographicCamera");a(this,"_restoreViewport",new t.Vector4);this._renderer=e,this._scene=r,this._camera=o,this._orthographicCamera=new t.OrthographicCamera(-1,1,1,-1,.1,100),this._orthographicCamera.name="OrientationDisplayCamera",this._orthographicCamera.layers.mask=n.COORDINATE_LAYER_MASK,this._scene.add(this._orthographicCamera),this._axes=new l,this._axes.name="OrientationDisplayAxes",this._scene.add(this._axes)}tick(){const e=this._scene.background??null;this._scene.background=null,this._renderer.webgpurenderer.getViewport(this._restoreViewport),this._renderer.webgpurenderer.setViewport(0,0,150,150),this._renderer.webgpurenderer.autoClear=!1,this._axes.setFromCameraMatrix(this._camera.matrix),this._renderer.webgpurenderer.render(this._scene,this._orthographicCamera),this._renderer.webgpurenderer.setViewport(this._restoreViewport),this._renderer.webgpurenderer.autoClear=!0,this._scene.background=e}dispose(){this._scene.remove(this._axes),this._scene.remove(this._orthographicCamera)}}exports.OrientationDisplay=d;exports.OrientationDisplayAxes=l;
@@ -1,37 +1,38 @@
1
- var l = Object.defineProperty;
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- var _ = (s, e, r) => e in s ? l(s, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : s[e] = r;
1
+ var p = Object.defineProperty;
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+ var _ = (s, e, r) => e in s ? p(s, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : s[e] = r;
3
3
  var t = (s, e, r) => _(s, typeof e != "symbol" ? e + "" : e, r);
4
- import { Object3D as p, AxesHelper as c, Color as n, Matrix4 as d, OrthographicCamera as m, MathUtils as x, Vector4 as w } from "three";
5
- import "../../chunks/FileTypes-DJxyD4wK.mjs";
6
- import { C as i } from "../../chunks/PerspectiveCamera-BFzE2TQU.mjs";
7
- import "../../chunks/DIVEShaderMaterial-Bt0d8oJB.mjs";
8
- import { A as C, a as g, b as u, c as A, d as H, e as b } from "../../chunks/AxisHelperColors-JLBHYQDi.mjs";
4
+ import { Object3D as l, AxesHelper as c, Color as n, Matrix4 as m, OrthographicCamera as d, MathUtils as x, Vector4 as w } from "three/webgpu";
5
+ import "../../chunks/FileTypes-BB4_1gBJ.mjs";
6
+ import { C as i } from "../../chunks/PerspectiveCamera-B5TvUzTa.mjs";
7
+ import "three/examples/jsm/loaders/HDRLoader.js";
8
+ import "three/tsl";
9
+ import { A as C, a as u, b as g, c as A, d as H, e as b } from "../../chunks/AxisHelperColors-JLBHYQDi.mjs";
9
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  import h from "three-spritetext";
10
- class k extends p {
11
+ class k extends l {
11
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  constructor() {
12
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  super();
13
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  t(this, "_axesHelper");
14
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  this._axesHelper = new c(0.5), this._axesHelper.layers.mask = i, this._axesHelper.material.depthTest = !1, this._axesHelper.position.set(0, 0, -1), this._axesHelper.setColors(
15
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  new n(C),
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- new n(g),
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- new n(u)
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+ new n(u),
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+ new n(g)
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  );
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  const r = new h("X", 0.2, A), a = new h("Y", 0.2, H), o = new h("Z", 0.2, b);
20
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  r.layers.mask = i, a.layers.mask = i, o.layers.mask = i, r.position.set(0.7, 0, 0), a.position.set(0, 0.7, 0), o.position.set(0, 0, 0.7), this._axesHelper.add(r), this._axesHelper.add(a), this._axesHelper.add(o), this.add(this._axesHelper);
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  }
22
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  setFromCameraMatrix(r) {
23
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  this._axesHelper.rotation.setFromRotationMatrix(
24
- new d().extractRotation(r).invert()
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+ new m().extractRotation(r).invert()
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  );
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  }
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  }
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- class L {
29
+ class v {
29
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  constructor(e, r, a) {
30
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  t(this, "uuid", x.generateUUID());
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  t(this, "_axes");
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  t(this, "_orthographicCamera");
33
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  t(this, "_restoreViewport", new w());
34
- this._renderer = e, this._scene = r, this._camera = a, this._orthographicCamera = new m(
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+ this._renderer = e, this._scene = r, this._camera = a, this._orthographicCamera = new d(
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  -1,
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  1,
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  1,
@@ -42,16 +43,16 @@ class L {
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  }
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  tick() {
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  const e = this._scene.background ?? null;
45
- this._scene.background = null, this._renderer.webglrenderer.getViewport(this._restoreViewport), this._renderer.webglrenderer.setViewport(0, 0, 150, 150), this._renderer.webglrenderer.autoClear = !1, this._axes.setFromCameraMatrix(this._camera.matrix), this._renderer.webglrenderer.render(
46
+ this._scene.background = null, this._renderer.webgpurenderer.getViewport(this._restoreViewport), this._renderer.webgpurenderer.setViewport(0, 0, 150, 150), this._renderer.webgpurenderer.autoClear = !1, this._axes.setFromCameraMatrix(this._camera.matrix), this._renderer.webgpurenderer.render(
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  this._scene,
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  this._orthographicCamera
48
- ), this._renderer.webglrenderer.setViewport(this._restoreViewport), this._renderer.webglrenderer.autoClear = !0, this._scene.background = e;
49
+ ), this._renderer.webgpurenderer.setViewport(this._restoreViewport), this._renderer.webgpurenderer.autoClear = !0, this._scene.background = e;
49
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  }
50
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  dispose() {
51
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  this._scene.remove(this._axes), this._scene.remove(this._orthographicCamera);
52
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  }
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  }
54
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  export {
55
- L as OrientationDisplay,
56
+ v as OrientationDisplay,
56
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  k as OrientationDisplayAxes
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  };
@@ -1,4 +1,4 @@
1
- import { Matrix4, Object3D } from 'three';
1
+ import { Matrix4, Object3D } from 'three/webgpu';
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  export declare class OrientationDisplayAxes extends Object3D {
3
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  private _axesHelper;
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  constructor();
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const o=require("../../chunks/FileTypes-B0qjl7u2.cjs");require("three");require("../../chunks/DIVEShaderMaterial-DE8YRWj9.cjs");const r={...o.DIVEDefaultSettings},l=async(n,c)=>{const e=new o.DIVE(c);e.mainView.camera.position.set(0,1,2);const i=await new o.DIVEModel().setFromURL(n);e.scene.root.add(i),i.placeOnFloor();const t=new o.OrbitController(e.mainView.camera,e.mainView.canvas);t.focusObject(i),e.clock.addTicker(t);const s=Object.assign(e,{orbitController:t,model:i}),a=e.dispose.bind(e);return s.dispose=async()=>{t.dispose(),await a()},s};exports.QuickView=l;exports.QuickViewDefaultSettings=r;
1
+ "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const o=require("../../chunks/FileTypes-Bvt5QTJC.cjs");require("three/webgpu");require("three/examples/jsm/loaders/HDRLoader.js");require("three/tsl");const a={...o.DIVEDefaultSettings},l=async(n,c)=>{const e=new o.DIVE(c);e.mainView.camera.position.set(0,1,2);const i=await new o.DIVEModel().setFromURL(n);e.scene.root.add(i),i.placeOnFloor();const t=new o.OrbitController(e.mainView.camera,e.mainView.canvas);t.focusObject(i),e.clock.addTicker(t);const s=Object.assign(e,{orbitController:t,model:i}),r=e.dispose.bind(e);return s.dispose=async()=>{t.dispose(),await r()},s};exports.QuickView=l;exports.QuickViewDefaultSettings=a;
@@ -1,14 +1,15 @@
1
- import { D as c, b as r, c as l, O as d } from "../../chunks/FileTypes-DJxyD4wK.mjs";
2
- import "three";
3
- import "../../chunks/DIVEShaderMaterial-Bt0d8oJB.mjs";
4
- const V = {
1
+ import { D as c, b as r, c as l, O as m } from "../../chunks/FileTypes-BB4_1gBJ.mjs";
2
+ import "three/webgpu";
3
+ import "three/examples/jsm/loaders/HDRLoader.js";
4
+ import "three/tsl";
5
+ const u = {
5
6
  ...c
6
- }, u = async (t, n) => {
7
+ }, D = async (t, n) => {
7
8
  const e = new r(n);
8
9
  e.mainView.camera.position.set(0, 1, 2);
9
10
  const i = await new l().setFromURL(t);
10
11
  e.scene.root.add(i), i.placeOnFloor();
11
- const o = new d(
12
+ const o = new m(
12
13
  e.mainView.camera,
13
14
  e.mainView.canvas
14
15
  );
@@ -19,6 +20,6 @@ const V = {
19
20
  }, s;
20
21
  };
21
22
  export {
22
- u as QuickView,
23
- V as QuickViewDefaultSettings
23
+ D as QuickView,
24
+ u as QuickViewDefaultSettings
24
25
  };
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("../../chunks/DIVEShaderMaterial-DE8YRWj9.cjs");exports.DIVEShaderLib=e.DIVEShaderLib;exports.DIVEShaderMaterial=e.DIVEShaderMaterial;
1
+ "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("../../chunks/GridNode-iqnu86_v.cjs");exports.GridNode=e.GridNode;
@@ -1,5 +1,4 @@
1
- import { D as e, a as D } from "../../chunks/DIVEShaderMaterial-Bt0d8oJB.mjs";
1
+ import { G as d } from "../../chunks/GridNode-0R5ZnzR6.mjs";
2
2
  export {
3
- e as DIVEShaderLib,
4
- D as DIVEShaderMaterial
3
+ d as GridNode
5
4
  };
@@ -1,3 +1 @@
1
- export * from './shaders/DIVEShaderLib.ts';
2
- export * from './material/DIVEShaderMaterial.ts';
3
- export type { GridShader } from './shaders/grid/index.ts';
1
+ export { GridNode, type GridNodeUniforms } from './shaders/GridNode.ts';
@@ -0,0 +1,16 @@
1
+ import { Color, Node, UniformNode } from 'three/webgpu';
2
+ export type GridNodeUniforms = {
3
+ /** World-space size of each grid cell in meters. */
4
+ uGridSize: UniformNode<'float', number>;
5
+ /** Draw a major line every N cells. */
6
+ uMajorLineEvery: UniformNode<'float', number>;
7
+ /** Color of minor grid lines. */
8
+ uMinorLineColor: UniformNode<'color', Color>;
9
+ /** Color of major grid lines. */
10
+ uMajorLineColor: UniformNode<'color', Color>;
11
+ /** Distance at which the grid fades out in meters. */
12
+ uFadeDistance: UniformNode<'float', number>;
13
+ };
14
+ export declare class GridNode extends Node {
15
+ constructor(uniforms: GridNodeUniforms);
16
+ }