@shopware-ag/dive 2.3.8 → 3.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (142) hide show
  1. package/build/chunks/Animator-DHnpWRt_.mjs +16 -0
  2. package/build/chunks/Animator-YDE8aFEd.cjs +1 -0
  3. package/build/chunks/{AssetCache-CJPVU7kz.mjs → AssetCache-C2DuXcmp.mjs} +6 -5
  4. package/build/chunks/AssetCache-CnbDDhU8.cjs +1 -0
  5. package/build/chunks/AssetExporter-Cdxb04b3.cjs +1 -0
  6. package/build/chunks/AssetExporter-DLL_vJae.mjs +67 -0
  7. package/build/chunks/AssetLoader-DO7xlbC3.mjs +499 -0
  8. package/build/chunks/AssetLoader-h2uyFEfZ.cjs +3 -0
  9. package/build/chunks/{ClipAnimator-keFLDMNZ.mjs → ClipAnimator-D8Gho4Ec.mjs} +2 -2
  10. package/build/chunks/ClipAnimator-SdDq2wk1.cjs +1 -0
  11. package/build/chunks/FileTypes-BB4_1gBJ.mjs +1975 -0
  12. package/build/chunks/FileTypes-Bvt5QTJC.cjs +29 -0
  13. package/build/chunks/GridNode-0R5ZnzR6.mjs +30 -0
  14. package/build/chunks/GridNode-iqnu86_v.cjs +1 -0
  15. package/build/chunks/{PerspectiveCamera-BFzE2TQU.mjs → PerspectiveCamera-B5TvUzTa.mjs} +1 -1
  16. package/build/chunks/PerspectiveCamera-DwQUmkDv.cjs +1 -0
  17. package/build/chunks/{TargetAnimator-DuqPk2eq.cjs → TargetAnimator-D37bWNKD.cjs} +1 -1
  18. package/build/chunks/{TargetAnimator-DUqkkdVb.mjs → TargetAnimator-DL_9b921.mjs} +1 -1
  19. package/build/chunks/{isFileTypeSupported-CqzOKCiV.mjs → isFileTypeSupported-D1z0zckw.mjs} +1 -1
  20. package/build/chunks/{isFileTypeSupported-D97zmt1P.cjs → isFileTypeSupported-MJWHcUsR.cjs} +1 -1
  21. package/build/components/boundingbox/BoundingBox.d.ts +1 -1
  22. package/build/components/floor/Floor.d.ts +1 -1
  23. package/build/components/gizmo/Gizmo.d.ts +1 -1
  24. package/build/components/gizmo/handles/AxisHandle.d.ts +1 -1
  25. package/build/components/gizmo/handles/RadialHandle.d.ts +1 -1
  26. package/build/components/gizmo/handles/ScaleHandle.d.ts +1 -1
  27. package/build/components/gizmo/plane/GizmoPlane.d.ts +1 -1
  28. package/build/components/gizmo/rotate/RotateGizmo.d.ts +1 -1
  29. package/build/components/gizmo/scale/ScaleGizmo.d.ts +1 -1
  30. package/build/components/gizmo/translate/TranslateGizmo.d.ts +1 -1
  31. package/build/components/grid/Grid.d.ts +2 -1
  32. package/build/components/group/Group.d.ts +1 -1
  33. package/build/components/light/AmbientLight.d.ts +1 -1
  34. package/build/components/light/PointLight.d.ts +1 -1
  35. package/build/components/light/SceneLight.d.ts +1 -1
  36. package/build/components/model/Model.d.ts +1 -1
  37. package/build/components/node/Node.d.ts +1 -1
  38. package/build/components/primitive/Primitive.d.ts +1 -1
  39. package/build/components/root/Root.d.ts +1 -1
  40. package/build/dive.cjs +1 -1
  41. package/build/dive.mjs +58 -60
  42. package/build/engine/Dive.d.ts +3 -31
  43. package/build/engine/camera/PerspectiveCamera.d.ts +1 -1
  44. package/build/engine/environment/Environment.d.ts +12 -27
  45. package/build/engine/renderer/Renderer.d.ts +7 -8
  46. package/build/engine/scene/Scene.d.ts +1 -1
  47. package/build/engine/scene/xrroot/XRRoot.d.ts +2 -3
  48. package/build/engine/scene/xrroot/xrlightroot/XRLightRoot.d.ts +3 -3
  49. package/build/helpers/findInterface/findInterface.d.ts +1 -1
  50. package/build/helpers/findSceneRecursive/findSceneRecursive.d.ts +1 -1
  51. package/build/helpers/implementsInterface/implementsInterface.d.ts +1 -1
  52. package/build/helpers/math/signedAngleTo/signedAngleTo.d.ts +1 -1
  53. package/build/interfaces/Hoverable.d.ts +1 -1
  54. package/build/plugins/animation/index.cjs +1 -1
  55. package/build/plugins/animation/index.mjs +12 -20
  56. package/build/plugins/animation/src/animator/Animator.d.ts +1 -1
  57. package/build/plugins/animation/src/animator/ClipAnimator.d.ts +1 -1
  58. package/build/plugins/animation/src/system/AnimationSystem.d.ts +1 -6
  59. package/build/plugins/animation/src/types/AnimatorTypes.d.ts +1 -1
  60. package/build/plugins/ar/index.cjs +1 -1
  61. package/build/plugins/ar/index.mjs +5 -4
  62. package/build/plugins/ar/src/webxr/controller/WebXRController.d.ts +1 -1
  63. package/build/plugins/ar/src/webxr/crosshair/WebXRCrosshair.d.ts +1 -1
  64. package/build/plugins/ar/src/webxr/origin/WebXROrigin.d.ts +1 -1
  65. package/build/plugins/ar/src/webxr/raycaster/WebXRRaycaster.d.ts +1 -1
  66. package/build/plugins/ar/src/webxr/touchscreencontrols/WebXRTouchscreenControls.d.ts +1 -1
  67. package/build/plugins/assetcache/index.cjs +1 -1
  68. package/build/plugins/assetcache/index.mjs +1 -1
  69. package/build/plugins/assetexporter/index.cjs +1 -1
  70. package/build/plugins/assetexporter/index.mjs +1 -1
  71. package/build/plugins/assetexporter/src/AssetExporter.d.ts +1 -1
  72. package/build/plugins/assetloader/index.cjs +1 -1
  73. package/build/plugins/assetloader/index.mjs +2 -2
  74. package/build/plugins/assetloader/src/loader/AssetLoader.d.ts +2 -2
  75. package/build/plugins/assetloader/src/step/STEPLoader.d.ts +1 -1
  76. package/build/plugins/mediacreator/index.cjs +1 -1
  77. package/build/plugins/mediacreator/index.mjs +52 -24
  78. package/build/plugins/mediacreator/src/MediaCreator.d.ts +4 -3
  79. package/build/plugins/mediacreator/types/MediaGenerationByPosition.d.ts +1 -1
  80. package/build/plugins/orbitcontroller/index.cjs +1 -1
  81. package/build/plugins/orbitcontroller/index.mjs +1 -1
  82. package/build/plugins/orbitcontroller/src/OrbitController.d.ts +1 -1
  83. package/build/plugins/orbitcontroller/types/OrbitControllerState.types.d.ts +1 -1
  84. package/build/plugins/orientationdisplay/index.cjs +1 -1
  85. package/build/plugins/orientationdisplay/index.mjs +17 -16
  86. package/build/plugins/orientationdisplay/src/axes/Axes.d.ts +1 -1
  87. package/build/plugins/quickview/index.cjs +1 -1
  88. package/build/plugins/quickview/index.mjs +9 -8
  89. package/build/plugins/shader/index.cjs +1 -1
  90. package/build/plugins/shader/index.mjs +2 -3
  91. package/build/plugins/shader/src/index.d.ts +1 -3
  92. package/build/plugins/shader/src/shaders/GridNode.d.ts +16 -0
  93. package/build/plugins/state/index.cjs +9 -9
  94. package/build/plugins/state/index.mjs +939 -936
  95. package/build/plugins/state/src/actions/camera/computeencompassingview.d.ts +1 -1
  96. package/build/plugins/state/src/actions/camera/getcameratransform.d.ts +1 -1
  97. package/build/plugins/state/src/actions/camera/movecamera.d.ts +1 -1
  98. package/build/plugins/state/src/actions/camera/setcameratransform.d.ts +1 -1
  99. package/build/plugins/state/types/StateSceneData.d.ts +1 -1
  100. package/build/plugins/toolbox/index.cjs +1 -1
  101. package/build/plugins/toolbox/index.d.ts +0 -1
  102. package/build/plugins/toolbox/index.mjs +224 -853
  103. package/build/plugins/toolbox/src/PointerContext.d.ts +1 -1
  104. package/build/plugins/toolbox/src/SelectionState.d.ts +1 -1
  105. package/build/plugins/toolbox/src/Toolbox.d.ts +0 -10
  106. package/build/plugins/toolbox/src/drag/DragTool.d.ts +1 -1
  107. package/build/plugins/toolbox/src/drag/DraggableEvent.d.ts +1 -1
  108. package/build/plugins/toolbox/src/hover/HoverTool.d.ts +1 -1
  109. package/build/plugins/toolbox/src/select/SelectTool.d.ts +1 -1
  110. package/build/plugins/toolbox/src/transform/TransformTool.d.ts +2 -1
  111. package/build/types/schema/GroupSchema.d.ts +1 -1
  112. package/build/types/schema/LightSchema.d.ts +1 -1
  113. package/build/types/schema/MaterialSchema.d.ts +1 -1
  114. package/build/types/schema/ModelSchema.d.ts +1 -1
  115. package/build/types/schema/PovSchema.d.ts +1 -1
  116. package/build/types/schema/PrimitiveSchema.d.ts +1 -1
  117. package/package.json +5 -4
  118. package/build/chunks/Animator-BGFdF70Z.mjs +0 -47
  119. package/build/chunks/Animator-Cu7NIkVg.cjs +0 -1
  120. package/build/chunks/AssetCache-B74AQgyY.cjs +0 -1
  121. package/build/chunks/AssetExporter-PFiNYi50.mjs +0 -1628
  122. package/build/chunks/AssetExporter-yVhYmVXW.cjs +0 -164
  123. package/build/chunks/AssetLoader-BCI944C9.mjs +0 -2590
  124. package/build/chunks/AssetLoader-BIU78Bv9.cjs +0 -5
  125. package/build/chunks/ClipAnimator-tjhLo851.cjs +0 -1
  126. package/build/chunks/DIVEShaderMaterial-Bt0d8oJB.mjs +0 -3468
  127. package/build/chunks/DIVEShaderMaterial-DE8YRWj9.cjs +0 -1554
  128. package/build/chunks/FileTypes-B0qjl7u2.cjs +0 -33
  129. package/build/chunks/FileTypes-DJxyD4wK.mjs +0 -2155
  130. package/build/chunks/PerspectiveCamera-iAsZqrnY.cjs +0 -1
  131. package/build/chunks/draco_decoder-Bh9flJPu.cjs +0 -1
  132. package/build/chunks/draco_decoder-CEzwqP9o.mjs +0 -38
  133. package/build/chunks/draco_decoder-DtHHc5d0.mjs +0 -4
  134. package/build/chunks/draco_decoder-DvYjcLz_.cjs +0 -35
  135. package/build/chunks/draco_wasm_wrapper-FoEVV9af.cjs +0 -118
  136. package/build/chunks/draco_wasm_wrapper-yQy2VLhb.mjs +0 -121
  137. package/build/chunks/fflate.module-DHdJvhNh.cjs +0 -6
  138. package/build/chunks/fflate.module-xyO_T3Zm.mjs +0 -602
  139. package/build/plugins/shader/src/material/DIVEShaderMaterial.d.ts +0 -5
  140. package/build/plugins/shader/src/shaders/DIVEShaderLib.d.ts +0 -2
  141. package/build/plugins/shader/src/shaders/grid/index.d.ts +0 -40
  142. package/build/plugins/toolbox/src/BaseTool.d.ts +0 -59
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h.CompressedTexture&&(s=k(s));const r=e?e.image:null,i=s?s.image:null,o=Math.max(r?r.width:0,i?i.width:0),a=Math.max(r?r.height:0,i?i.height:0),c=te();c.width=o,c.height=a;const u=c.getContext("2d");u.fillStyle="#00ffff",u.fillRect(0,0,o,a);const p=u.getImageData(0,0,o,a);if(r){u.drawImage(r,0,0,o,a);const f=t(e),d=u.getImageData(0,0,o,a).data;for(let x=2;x<d.length;x+=4)p.data[x]=f(d[x]/256)*256}if(i){u.drawImage(i,0,0,o,a);const f=t(s),d=u.getImageData(0,0,o,a).data;for(let x=1;x<d.length;x+=4)p.data[x]=f(d[x]/256)*256}u.putImageData(p,0,0);const g=(e||s).clone();return g.source=new h.Source(c),g.colorSpace=h.NoColorSpace,g.channel=(e||s).channel,e&&s&&e.channel!==s.channel&&console.warn("THREE.GLTFExporter: UV channels for metalnessMap and roughnessMap textures must match."),g}processBuffer(e){const s=this.json,t=this.buffers;return s.buffers||(s.buffers=[{byteLength:0}]),t.push(e),0}processBufferView(e,s,t,r,i){const o=this.json;o.bufferViews||(o.bufferViews=[]);let a;switch(s){case M.BYTE:case M.UNSIGNED_BYTE:a=1;break;case M.SHORT:case M.UNSIGNED_SHORT:a=2;break;default:a=4}let c=e.itemSize*a;i===M.ARRAY_BUFFER&&(c=Math.ceil(c/4)*4);const u=ie(r*c),p=new DataView(new ArrayBuffer(u));let l=0;for(let d=t;d<t+r;d++){for(let x=0;x<e.itemSize;x++){let m;e.itemSize>4?m=e.array[d*e.itemSize+x]:(x===0?m=e.getX(d):x===1?m=e.getY(d):x===2?m=e.getZ(d):x===3&&(m=e.getW(d)),e.normalized===!0&&(m=h.MathUtils.normalize(m,e.array))),s===M.FLOAT?p.setFloat32(l,m,!0):s===M.INT?p.setInt32(l,m,!0):s===M.UNSIGNED_INT?p.setUint32(l,m,!0):s===M.SHORT?p.setInt16(l,m,!0):s===M.UNSIGNED_SHORT?p.setUint16(l,m,!0):s===M.BYTE?p.setInt8(l,m):s===M.UNSIGNED_BYTE&&p.setUint8(l,m),l+=a}l%c!==0&&(l+=c-l%c)}const g={buffer:this.processBuffer(p.buffer),byteOffset:this.byteOffset,byteLength:u};return i!==void 0&&(g.target=i),i===M.ARRAY_BUFFER&&(g.byteStride=c),this.byteOffset+=u,o.bufferViews.push(g),{id:o.bufferViews.length-1,byteLength:0}}processBufferViewImage(e){const s=this,t=s.json;return t.bufferViews||(t.bufferViews=[]),new Promise(function(r){const i=new FileReader;i.readAsArrayBuffer(e),i.onloadend=function(){const o=K(i.result),a={buffer:s.processBuffer(o),byteOffset:s.byteOffset,byteLength:o.byteLength};s.byteOffset+=o.byteLength,r(t.bufferViews.push(a)-1)}})}processAccessor(e,s,t,r){const i=this.json,o={1:"SCALAR",2:"VEC2",3:"VEC3",4:"VEC4",9:"MAT3",16:"MAT4"};let a;if(e.array.constructor===Float32Array)a=M.FLOAT;else if(e.array.constructor===Int32Array)a=M.INT;else if(e.array.constructor===Uint32Array)a=M.UNSIGNED_INT;else if(e.array.constructor===Int16Array)a=M.SHORT;else if(e.array.constructor===Uint16Array)a=M.UNSIGNED_SHORT;else if(e.array.constructor===Int8Array)a=M.BYTE;else if(e.array.constructor===Uint8Array)a=M.UNSIGNED_BYTE;else throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type: "+e.array.constructor.name);if(t===void 0&&(t=0),(r===void 0||r===1/0)&&(r=e.count),r===0)return null;const c=Te(e,t,r);let u;s!==void 0&&(u=e===s.index?M.ELEMENT_ARRAY_BUFFER:M.ARRAY_BUFFER);const p=this.processBufferView(e,a,t,r,u),l={bufferView:p.id,byteOffset:p.byteOffset,componentType:a,count:r,max:c.max,min:c.min,type:o[e.itemSize]};return e.normalized===!0&&(l.normalized=!0),i.accessors||(i.accessors=[]),i.accessors.push(l)-1}processImage(e,s,t,r="image/png"){if(e!==null){const i=this,o=i.cache,a=i.json,c=i.options,u=i.pending;o.images.has(e)||o.images.set(e,{});const p=o.images.get(e),l=r+":flipY/"+t.toString();if(p[l]!==void 0)return p[l];a.images||(a.images=[]);const g={mimeType:r},f=te();f.width=Math.min(e.width,c.maxTextureSize),f.height=Math.min(e.height,c.maxTextureSize);const d=f.getContext("2d");if(t===!0&&(d.translate(0,f.height),d.scale(1,-1)),e.data!==void 0){s!==h.RGBAFormat&&console.error("GLTFExporter: Only RGBAFormat is supported.",s),(e.width>c.maxTextureSize||e.height>c.maxTextureSize)&&console.warn("GLTFExporter: Image size is bigger than maxTextureSize",e);const m=new Uint8ClampedArray(e.height*e.width*4);for(let w=0;w<m.length;w+=4)m[w+0]=e.data[w+0],m[w+1]=e.data[w+1],m[w+2]=e.data[w+2],m[w+3]=e.data[w+3];d.putImageData(new ImageData(m,e.width,e.height),0,0)}else if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap||typeof OffscreenCanvas<"u"&&e instanceof OffscreenCanvas)d.drawImage(e,0,0,f.width,f.height);else throw new Error("THREE.GLTFExporter: Invalid image type. Use HTMLImageElement, HTMLCanvasElement, ImageBitmap or OffscreenCanvas.");c.binary===!0?u.push(se(f,r).then(m=>i.processBufferViewImage(m)).then(m=>{g.bufferView=m})):f.toDataURL!==void 0?g.uri=f.toDataURL(r):u.push(se(f,r).then(m=>new FileReader().readAsDataURL(m)).then(m=>{g.uri=m}));const x=a.images.push(g)-1;return p[l]=x,x}else throw new Error("THREE.GLTFExporter: No valid image data found. Unable to process texture.")}processSampler(e){const s=this.json;s.samplers||(s.samplers=[]);const t={magFilter:S[e.magFilter],minFilter:S[e.minFilter],wrapS:S[e.wrapS],wrapT:S[e.wrapT]};return s.samplers.push(t)-1}processTexture(e){const t=this.options,r=this.cache,i=this.json;if(r.textures.has(e))return r.textures.get(e);i.textures||(i.textures=[]),e instanceof h.CompressedTexture&&(e=k(e,t.maxTextureSize));let o=e.userData.mimeType;o==="image/webp"&&(o="image/png");const a={sampler:this.processSampler(e),source:this.processImage(e.image,e.format,e.flipY,o)};e.name&&(a.name=e.name),this._invokeAll(function(u){u.writeTexture&&u.writeTexture(e,a)});const c=i.textures.push(a)-1;return r.textures.set(e,c),c}processMaterial(e){const s=this.cache,t=this.json;if(s.materials.has(e))return s.materials.get(e);if(e.isShaderMaterial)return console.warn("GLTFExporter: THREE.ShaderMaterial not supported."),null;t.materials||(t.materials=[]);const r={pbrMetallicRoughness:{}};e.isMeshStandardMaterial!==!0&&e.isMeshBasicMaterial!==!0&&console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");const i=e.color.toArray().concat([e.opacity]);if(P(i,[1,1,1,1])||(r.pbrMetallicRoughness.baseColorFactor=i),e.isMeshStandardMaterial?(r.pbrMetallicRoughness.metallicFactor=e.metalness,r.pbrMetallicRoughness.roughnessFactor=e.roughness):(r.pbrMetallicRoughness.metallicFactor=.5,r.pbrMetallicRoughness.roughnessFactor=.5),e.metalnessMap||e.roughnessMap){const a=this.buildMetalRoughTexture(e.metalnessMap,e.roughnessMap),c={index:this.processTexture(a),channel:a.channel};this.applyTextureTransform(c,a),r.pbrMetallicRoughness.metallicRoughnessTexture=c}if(e.map){const a={index:this.processTexture(e.map),texCoord:e.map.channel};this.applyTextureTransform(a,e.map),r.pbrMetallicRoughness.baseColorTexture=a}if(e.emissive){const a=e.emissive;if(Math.max(a.r,a.g,a.b)>0&&(r.emissiveFactor=e.emissive.toArray()),e.emissiveMap){const u={index:this.processTexture(e.emissiveMap),texCoord:e.emissiveMap.channel};this.applyTextureTransform(u,e.emissiveMap),r.emissiveTexture=u}}if(e.normalMap){const a={index:this.processTexture(e.normalMap),texCoord:e.normalMap.channel};e.normalScale&&e.normalScale.x!==1&&(a.scale=e.normalScale.x),this.applyTextureTransform(a,e.normalMap),r.normalTexture=a}if(e.aoMap){const a={index:this.processTexture(e.aoMap),texCoord:e.aoMap.channel};e.aoMapIntensity!==1&&(a.strength=e.aoMapIntensity),this.applyTextureTransform(a,e.aoMap),r.occlusionTexture=a}e.transparent?r.alphaMode="BLEND":e.alphaTest>0&&(r.alphaMode="MASK",r.alphaCutoff=e.alphaTest),e.side===h.DoubleSide&&(r.doubleSided=!0),e.name!==""&&(r.name=e.name),this.serializeUserData(e,r),this._invokeAll(function(a){a.writeMaterial&&a.writeMaterial(e,r)});const o=t.materials.push(r)-1;return s.materials.set(e,o),o}processMesh(e){const s=this.cache,t=this.json,r=[e.geometry.uuid];if(Array.isArray(e.material))for(let T=0,y=e.material.length;T<y;T++)r.push(e.material[T].uuid);else r.push(e.material.uuid);const i=r.join(":");if(s.meshes.has(i))return s.meshes.get(i);const o=e.geometry;let a;e.isLineSegments?a=M.LINES:e.isLineLoop?a=M.LINE_LOOP:e.isLine?a=M.LINE_STRIP:e.isPoints?a=M.POINTS:a=e.material.wireframe?M.LINES:M.TRIANGLES;const c={},u={},p=[],l=[],g={uv:"TEXCOORD_0",uv1:"TEXCOORD_1",uv2:"TEXCOORD_2",uv3:"TEXCOORD_3",color:"COLOR_0",skinWeight:"WEIGHTS_0",skinIndex:"JOINTS_0"},f=o.getAttribute("normal");f!==void 0&&!this.isNormalizedNormalAttribute(f)&&(console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one."),o.setAttribute("normal",this.createNormalizedNormalAttribute(f)));let d=null;for(let T in o.attributes){if(T.slice(0,5)==="morph")continue;const y=o.attributes[T];if(T=g[T]||T.toUpperCase(),/^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/.test(T)||(T="_"+T),s.attributes.has(this.getUID(y))){u[T]=s.attributes.get(this.getUID(y));continue}d=null;const b=y.array;T==="JOINTS_0"&&!(b instanceof Uint16Array)&&!(b instanceof Uint8Array)&&(console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.'),d=new h.BufferAttribute(new Uint16Array(b),y.itemSize,y.normalized));const R=this.processAccessor(d||y,o);R!==null&&(T.startsWith("_")||this.detectMeshQuantization(T,y),u[T]=R,s.attributes.set(this.getUID(y),R))}if(f!==void 0&&o.setAttribute("normal",f),Object.keys(u).length===0)return null;if(e.morphTargetInfluences!==void 0&&e.morphTargetInfluences.length>0){const T=[],y=[],A={};if(e.morphTargetDictionary!==void 0)for(const b in e.morphTargetDictionary)A[e.morphTargetDictionary[b]]=b;for(let b=0;b<e.morphTargetInfluences.length;++b){const R={};let q=!1;for(const U in o.morphAttributes){if(U!=="position"&&U!=="normal"){q||(console.warn("GLTFExporter: Only POSITION and NORMAL morph are supported."),q=!0);continue}const N=o.morphAttributes[U][b],z=U.toUpperCase(),F=o.attributes[U];if(s.attributes.has(this.getUID(N,!0))){R[z]=s.attributes.get(this.getUID(N,!0));continue}const $=N.clone();if(!o.morphTargetsRelative)for(let I=0,ce=N.count;I<ce;I++)for(let L=0;L<N.itemSize;L++)L===0&&$.setX(I,N.getX(I)-F.getX(I)),L===1&&$.setY(I,N.getY(I)-F.getY(I)),L===2&&$.setZ(I,N.getZ(I)-F.getZ(I)),L===3&&$.setW(I,N.getW(I)-F.getW(I));R[z]=this.processAccessor($,o),s.attributes.set(this.getUID(F,!0),R[z])}l.push(R),T.push(e.morphTargetInfluences[b]),e.morphTargetDictionary!==void 0&&y.push(A[b])}c.weights=T,y.length>0&&(c.extras={},c.extras.targetNames=y)}const x=Array.isArray(e.material);if(x&&o.groups.length===0)return null;let m=!1;if(x&&o.index===null){const T=[];for(let y=0,A=o.attributes.position.count;y<A;y++)T[y]=y;o.setIndex(T),m=!0}const w=x?e.material:[e.material],_=x?o.groups:[{materialIndex:0,start:void 0,count:void 0}];for(let T=0,y=_.length;T<y;T++){const A={mode:a,attributes:u};if(this.serializeUserData(o,A),l.length>0&&(A.targets=l),o.index!==null){let R=this.getUID(o.index);(_[T].start!==void 0||_[T].count!==void 0)&&(R+=":"+_[T].start+":"+_[T].count),s.attributes.has(R)?A.indices=s.attributes.get(R):(A.indices=this.processAccessor(o.index,o,_[T].start,_[T].count),s.attributes.set(R,A.indices)),A.indices===null&&delete A.indices}const b=this.processMaterial(w[_[T].materialIndex]);b!==null&&(A.material=b),p.push(A)}m===!0&&o.setIndex(null),c.primitives=p,t.meshes||(t.meshes=[]),this._invokeAll(function(T){T.writeMesh&&T.writeMesh(e,c)});const B=t.meshes.push(c)-1;return s.meshes.set(i,B),B}detectMeshQuantization(e,s){if(this.extensionsUsed[Y])return;let t;switch(s.array.constructor){case Int8Array:t="byte";break;case Uint8Array:t="unsigned byte";break;case Int16Array:t="short";break;case Uint16Array:t="unsigned short";break;default:return}s.normalized&&(t+=" normalized");const r=e.split("_",1)[0];Z[r]&&Z[r].includes(t)&&(this.extensionsUsed[Y]=!0,this.extensionsRequired[Y]=!0)}processCamera(e){const s=this.json;s.cameras||(s.cameras=[]);const t=e.isOrthographicCamera,r={type:t?"orthographic":"perspective"};return t?r.orthographic={xmag:e.right*2,ymag:e.top*2,zfar:e.far<=0?.001:e.far,znear:e.near<0?0:e.near}:r.perspective={aspectRatio:e.aspect,yfov:h.MathUtils.degToRad(e.fov),zfar:e.far<=0?.001:e.far,znear:e.near<0?0:e.near},e.name!==""&&(r.name=e.type),s.cameras.push(r)-1}processAnimation(e,s){const t=this.json,r=this.nodeMap;t.animations||(t.animations=[]),e=X.Utils.mergeMorphTargetTracks(e.clone(),s);const i=e.tracks,o=[],a=[];for(let c=0;c<i.length;++c){const u=i[c],p=h.PropertyBinding.parseTrackName(u.name);let l=h.PropertyBinding.findNode(s,p.nodeName);const g=J[p.propertyName];if(p.objectName==="bones"&&(l.isSkinnedMesh===!0?l=l.skeleton.getBoneByName(p.objectIndex):l=void 0),!l||!g)return console.warn('THREE.GLTFExporter: Could not export animation track "%s".',u.name),null;const f=1;let d=u.values.length/u.times.length;g===J.morphTargetInfluences&&(d/=l.morphTargetInfluences.length);let x;u.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline===!0?(x="CUBICSPLINE",d/=3):u.getInterpolation()===h.InterpolateDiscrete?x="STEP":x="LINEAR",a.push({input:this.processAccessor(new h.BufferAttribute(u.times,f)),output:this.processAccessor(new h.BufferAttribute(u.values,d)),interpolation:x}),o.push({sampler:a.length-1,target:{node:r.get(l),path:g}})}return t.animations.push({name:e.name||"clip_"+t.animations.length,samplers:a,channels:o}),t.animations.length-1}processSkin(e){const s=this.json,t=this.nodeMap,r=s.nodes[t.get(e)],i=e.skeleton;if(i===void 0)return null;const o=e.skeleton.bones[0];if(o===void 0)return null;const a=[],c=new Float32Array(i.bones.length*16),u=new h.Matrix4;for(let l=0;l<i.bones.length;++l)a.push(t.get(i.bones[l])),u.copy(i.boneInverses[l]),u.multiply(e.bindMatrix).toArray(c,l*16);return s.skins===void 0&&(s.skins=[]),s.skins.push({inverseBindMatrices:this.processAccessor(new h.BufferAttribute(c,16)),joints:a,skeleton:t.get(o)}),r.skin=s.skins.length-1}processNode(e){const s=this.json,t=this.options,r=this.nodeMap;s.nodes||(s.nodes=[]);const i={};if(t.trs){const a=e.quaternion.toArray(),c=e.position.toArray(),u=e.scale.toArray();P(a,[0,0,0,1])||(i.rotation=a),P(c,[0,0,0])||(i.translation=c),P(u,[1,1,1])||(i.scale=u)}else e.matrixAutoUpdate&&e.updateMatrix(),me(e.matrix)===!1&&(i.matrix=e.matrix.elements);if(e.name!==""&&(i.name=String(e.name)),this.serializeUserData(e,i),e.isMesh||e.isLine||e.isPoints){const a=this.processMesh(e);a!==null&&(i.mesh=a)}else e.isCamera&&(i.camera=this.processCamera(e));if(e.isSkinnedMesh&&this.skins.push(e),e.children.length>0){const a=[];for(let c=0,u=e.children.length;c<u;c++){const p=e.children[c];if(p.visible||t.onlyVisible===!1){const l=this.processNode(p);l!==null&&a.push(l)}}a.length>0&&(i.children=a)}this._invokeAll(function(a){a.writeNode&&a.writeNode(e,i)});const o=s.nodes.push(i)-1;return r.set(e,o),o}processScene(e){const s=this.json,t=this.options;s.scenes||(s.scenes=[],s.scene=0);const r={};e.name!==""&&(r.name=e.name),s.scenes.push(r);const i=[];for(let o=0,a=e.children.length;o<a;o++){const c=e.children[o];if(c.visible||t.onlyVisible===!1){const u=this.processNode(c);u!==null&&i.push(u)}}i.length>0&&(r.nodes=i),this.serializeUserData(e,r)}processObjects(e){const s=new h.Scene;s.name="AuxScene";for(let t=0;t<e.length;t++)s.children.push(e[t]);this.processScene(s)}processInput(e){const s=this.options;e=e instanceof Array?e:[e],this._invokeAll(function(r){r.beforeParse&&r.beforeParse(e)});const t=[];for(let r=0;r<e.length;r++)e[r]instanceof h.Scene?this.processScene(e[r]):t.push(e[r]);t.length>0&&this.processObjects(t);for(let r=0;r<this.skins.length;++r)this.processSkin(this.skins[r]);for(let r=0;r<s.animations.length;++r)this.processAnimation(s.animations[r],e[0]);this._invokeAll(function(r){r.afterParse&&r.afterParse(e)})}_invokeAll(e){for(let s=0,t=this.plugins.length;s<t;s++)e(this.plugins[s])}}class ye{constructor(e){this.writer=e,this.name="KHR_lights_punctual"}writeNode(e,s){if(!e.isLight)return;if(!e.isDirectionalLight&&!e.isPointLight&&!e.isSpotLight){console.warn("THREE.GLTFExporter: Only directional, point, and spot lights are supported.",e);return}const t=this.writer,r=t.json,i=t.extensionsUsed,o={};e.name&&(o.name=e.name),o.color=e.color.toArray(),o.intensity=e.intensity,e.isDirectionalLight?o.type="directional":e.isPointLight?(o.type="point",e.distance>0&&(o.range=e.distance)):e.isSpotLight&&(o.type="spot",e.distance>0&&(o.range=e.distance),o.spot={},o.spot.innerConeAngle=(1-e.penumbra)*e.angle,o.spot.outerConeAngle=e.angle),e.decay!==void 0&&e.decay!==2&&console.warn("THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."),e.target&&(e.target.parent!==e||e.target.position.x!==0||e.target.position.y!==0||e.target.position.z!==-1)&&console.warn("THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."),i[this.name]||(r.extensions=r.extensions||{},r.extensions[this.name]={lights:[]},i[this.name]=!0);const a=r.extensions[this.name].lights;a.push(o),s.extensions=s.extensions||{},s.extensions[this.name]={light:a.length-1}}}class we{constructor(e){this.writer=e,this.name="KHR_materials_unlit"}writeMaterial(e,s){if(!e.isMeshBasicMaterial)return;const r=this.writer.extensionsUsed;s.extensions=s.extensions||{},s.extensions[this.name]={},r[this.name]=!0,s.pbrMetallicRoughness.metallicFactor=0,s.pbrMetallicRoughness.roughnessFactor=.9}}class Ee{constructor(e){this.writer=e,this.name="KHR_materials_clearcoat"}writeMaterial(e,s){if(!e.isMeshPhysicalMaterial||e.clearcoat===0)return;const t=this.writer,r=t.extensionsUsed,i={};if(i.clearcoatFactor=e.clearcoat,e.clearcoatMap){const o={index:t.processTexture(e.clearcoatMap),texCoord:e.clearcoatMap.channel};t.applyTextureTransform(o,e.clearcoatMap),i.clearcoatTexture=o}if(i.clearcoatRoughnessFactor=e.clearcoatRoughness,e.clearcoatRoughnessMap){const o={index:t.processTexture(e.clearcoatRoughnessMap),texCoord:e.clearcoatRoughnessMap.channel};t.applyTextureTransform(o,e.clearcoatRoughnessMap),i.clearcoatRoughnessTexture=o}if(e.clearcoatNormalMap){const o={index:t.processTexture(e.clearcoatNormalMap),texCoord:e.clearcoatNormalMap.channel};t.applyTextureTransform(o,e.clearcoatNormalMap),i.clearcoatNormalTexture=o}s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class Ae{constructor(e){this.writer=e,this.name="KHR_materials_iridescence"}writeMaterial(e,s){if(!e.isMeshPhysicalMaterial||e.iridescence===0)return;const t=this.writer,r=t.extensionsUsed,i={};if(i.iridescenceFactor=e.iridescence,e.iridescenceMap){const o={index:t.processTexture(e.iridescenceMap),texCoord:e.iridescenceMap.channel};t.applyTextureTransform(o,e.iridescenceMap),i.iridescenceTexture=o}if(i.iridescenceIor=e.iridescenceIOR,i.iridescenceThicknessMinimum=e.iridescenceThicknessRange[0],i.iridescenceThicknessMaximum=e.iridescenceThicknessRange[1],e.iridescenceThicknessMap){const o={index:t.processTexture(e.iridescenceThicknessMap),texCoord:e.iridescenceThicknessMap.channel};t.applyTextureTransform(o,e.iridescenceThicknessMap),i.iridescenceThicknessTexture=o}s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class be{constructor(e){this.writer=e,this.name="KHR_materials_transmission"}writeMaterial(e,s){if(!e.isMeshPhysicalMaterial||e.transmission===0)return;const t=this.writer,r=t.extensionsUsed,i={};if(i.transmissionFactor=e.transmission,e.transmissionMap){const o={index:t.processTexture(e.transmissionMap),texCoord:e.transmissionMap.channel};t.applyTextureTransform(o,e.transmissionMap),i.transmissionTexture=o}s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class Ie{constructor(e){this.writer=e,this.name="KHR_materials_volume"}writeMaterial(e,s){if(!e.isMeshPhysicalMaterial||e.transmission===0)return;const t=this.writer,r=t.extensionsUsed,i={};if(i.thicknessFactor=e.thickness,e.thicknessMap){const o={index:t.processTexture(e.thicknessMap),texCoord:e.thicknessMap.channel};t.applyTextureTransform(o,e.thicknessMap),i.thicknessTexture=o}i.attenuationDistance=e.attenuationDistance,i.attenuationColor=e.attenuationColor.toArray(),s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class Re{constructor(e){this.writer=e,this.name="KHR_materials_ior"}writeMaterial(e,s){if(!e.isMeshPhysicalMaterial||e.ior===1.5)return;const r=this.writer.extensionsUsed,i={};i.ior=e.ior,s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class Se{constructor(e){this.writer=e,this.name="KHR_materials_specular"}writeMaterial(e,s){if(!e.isMeshPhysicalMaterial||e.specularIntensity===1&&e.specularColor.equals(fe)&&!e.specularIntensityMap&&!e.specularColorMap)return;const t=this.writer,r=t.extensionsUsed,i={};if(e.specularIntensityMap){const o={index:t.processTexture(e.specularIntensityMap),texCoord:e.specularIntensityMap.channel};t.applyTextureTransform(o,e.specularIntensityMap),i.specularTexture=o}if(e.specularColorMap){const o={index:t.processTexture(e.specularColorMap),texCoord:e.specularColorMap.channel};t.applyTextureTransform(o,e.specularColorMap),i.specularColorTexture=o}i.specularFactor=e.specularIntensity,i.specularColorFactor=e.specularColor.toArray(),s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class _e{constructor(e){this.writer=e,this.name="KHR_materials_sheen"}writeMaterial(e,s){if(!e.isMeshPhysicalMaterial||e.sheen==0)return;const t=this.writer,r=t.extensionsUsed,i={};if(e.sheenRoughnessMap){const o={index:t.processTexture(e.sheenRoughnessMap),texCoord:e.sheenRoughnessMap.channel};t.applyTextureTransform(o,e.sheenRoughnessMap),i.sheenRoughnessTexture=o}if(e.sheenColorMap){const o={index:t.processTexture(e.sheenColorMap),texCoord:e.sheenColorMap.channel};t.applyTextureTransform(o,e.sheenColorMap),i.sheenColorTexture=o}i.sheenRoughnessFactor=e.sheenRoughness,i.sheenColorFactor=e.sheenColor.toArray(),s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class Ne{constructor(e){this.writer=e,this.name="KHR_materials_anisotropy"}writeMaterial(e,s){if(!e.isMeshPhysicalMaterial||e.anisotropy==0)return;const t=this.writer,r=t.extensionsUsed,i={};if(e.anisotropyMap){const o={index:t.processTexture(e.anisotropyMap)};t.applyTextureTransform(o,e.anisotropyMap),i.anisotropyTexture=o}i.anisotropyStrength=e.anisotropy,i.anisotropyRotation=e.anisotropyRotation,s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class ve{constructor(e){this.writer=e,this.name="KHR_materials_emissive_strength"}writeMaterial(e,s){if(!e.isMeshStandardMaterial||e.emissiveIntensity===1)return;const r=this.writer.extensionsUsed,i={};i.emissiveStrength=e.emissiveIntensity,s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class Le{constructor(e){this.writer=e,this.name="EXT_materials_bump"}writeMaterial(e,s){if(!e.isMeshStandardMaterial||e.bumpScale===1&&!e.bumpMap)return;const t=this.writer,r=t.extensionsUsed,i={};if(e.bumpMap){const o={index:t.processTexture(e.bumpMap),texCoord:e.bumpMap.channel};t.applyTextureTransform(o,e.bumpMap),i.bumpTexture=o}i.bumpFactor=e.bumpScale,s.extensions=s.extensions||{},s.extensions[this.name]=i,r[this.name]=!0}}class Ce{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,s){if(!e.isInstancedMesh)return;const t=this.writer,r=e,i=new Float32Array(r.count*3),o=new Float32Array(r.count*4),a=new Float32Array(r.count*3),c=new h.Matrix4,u=new h.Vector3,p=new h.Quaternion,l=new h.Vector3;for(let f=0;f<r.count;f++)r.getMatrixAt(f,c),c.decompose(u,p,l),u.toArray(i,f*3),p.toArray(o,f*4),l.toArray(a,f*3);const g={TRANSLATION:t.processAccessor(new h.BufferAttribute(i,3)),ROTATION:t.processAccessor(new h.BufferAttribute(o,4)),SCALE:t.processAccessor(new h.BufferAttribute(a,3))};r.instanceColor&&(g._COLOR_0=t.processAccessor(r.instanceColor)),s.extensions=s.extensions||{},s.extensions[this.name]={attributes:g},t.extensionsUsed[this.name]=!0,t.extensionsRequired[this.name]=!0}}X.Utils={insertKeyframe:function(n,e){const t=n.getValueSize(),r=new n.TimeBufferType(n.times.length+1),i=new n.ValueBufferType(n.values.length+t),o=n.createInterpolant(new n.ValueBufferType(t));let a;if(n.times.length===0){r[0]=e;for(let c=0;c<t;c++)i[c]=0;a=0}else if(e<n.times[0]){if(Math.abs(n.times[0]-e)<.001)return 0;r[0]=e,r.set(n.times,1),i.set(o.evaluate(e),0),i.set(n.values,t),a=0}else if(e>n.times[n.times.length-1]){if(Math.abs(n.times[n.times.length-1]-e)<.001)return n.times.length-1;r[r.length-1]=e,r.set(n.times,0),i.set(n.values,0),i.set(o.evaluate(e),n.values.length),a=r.length-1}else for(let c=0;c<n.times.length;c++){if(Math.abs(n.times[c]-e)<.001)return c;if(n.times[c]<e&&n.times[c+1]>e){r.set(n.times.slice(0,c+1),0),r[c+1]=e,r.set(n.times.slice(c+1),c+2),i.set(n.values.slice(0,(c+1)*t),0),i.set(o.evaluate(e),(c+1)*t),i.set(n.values.slice((c+1)*t),(c+2)*t),a=c+1;break}}return n.times=r,n.values=i,a},mergeMorphTargetTracks:function(n,e){const s=[],t={},r=n.tracks;for(let i=0;i<r.length;++i){let o=r[i];const a=h.PropertyBinding.parseTrackName(o.name),c=h.PropertyBinding.findNode(e,a.nodeName);if(a.propertyName!=="morphTargetInfluences"||a.propertyIndex===void 0){s.push(o);continue}if(o.createInterpolant!==o.InterpolantFactoryMethodDiscrete&&o.createInterpolant!==o.InterpolantFactoryMethodLinear){if(o.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline)throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead."),o=o.clone(),o.setInterpolation(h.InterpolateLinear)}const u=c.morphTargetInfluences.length,p=c.morphTargetDictionary[a.propertyIndex];if(p===void 0)throw new Error("THREE.GLTFExporter: Morph target name not found: "+a.propertyIndex);let l;if(t[c.uuid]===void 0){l=o.clone();const f=new l.ValueBufferType(u*l.times.length);for(let d=0;d<l.times.length;d++)f[d*u+p]=l.values[d];l.name=(a.nodeName||"")+".morphTargetInfluences",l.values=f,t[c.uuid]=l,s.push(l);continue}const g=o.createInterpolant(new o.ValueBufferType(1));l=t[c.uuid];for(let f=0;f<l.times.length;f++)l.values[f*u+p]=g.evaluate(l.times[f]);for(let f=0;f<o.times.length;f++){const d=this.insertKeyframe(l,o.times[f]);l.values[d*u+p]=o.values[f]}}return n.tracks=s,n}};class Ue{async parse(e,s={}){s=Object.assign({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,maxTextureSize:1024},s);const t={},r="model.usda";t[r]=null;let i=oe();i+=$e(s);const o={},a={};e.traverseVisible(u=>{if(u.isMesh){const p=u.geometry,l=u.material;if(l.isMeshStandardMaterial){const g="geometries/Geometry_"+p.id+".usda";if(!(g in t)){const f=De(p);t[g]=Pe(f)}l.uuid in o||(o[l.uuid]=l),i+=Be(u,p,l)}else console.warn("THREE.USDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",u)}else u.isCamera&&(i+=je(u))}),i+=Oe(),i+=Ye(o,a,s.quickLookCompatible),t[r]=W.strToU8(i),i=null;for(const u in a){let p=a[u];p.isCompressedTexture===!0&&(p=k(p));const l=Fe(p.image,p.flipY,s.maxTextureSize),g=await new Promise(f=>l.toBlob(f,"image/png",1));t[`textures/Texture_${u}.png`]=new Uint8Array(await g.arrayBuffer())}let c=0;for(const u in t){const p=t[u],l=34+u.length;c+=l;const g=c&63;if(g!==4){const f=64-g,d=new Uint8Array(f);t[u]=[p,{extra:{12345:d}}]}c=p.length}return W.zipSync(t,{level:0})}}function Fe(n,e,s){if(typeof HTMLImageElement<"u"&&n instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&n instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&n instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&n instanceof ImageBitmap){const t=s/Math.max(n.width,n.height),r=document.createElement("canvas");r.width=n.width*Math.min(1,t),r.height=n.height*Math.min(1,t);const i=r.getContext("2d");return e===!0&&(i.translate(0,r.height),i.scale(1,-1)),i.drawImage(n,0,0,r.width,r.height),r}else throw new Error("THREE.USDZExporter: No valid image data found. Unable to process texture.")}const E=7;function oe(){return`#usda 1.0
19
- (
20
- customLayerData = {
21
- string creator = "Three.js USDZExporter"
22
- }
23
- defaultPrim = "Root"
24
- metersPerUnit = 1
25
- upAxis = "Y"
26
- )
27
-
28
- `}function $e(n){return`def Xform "Root"
29
- {
30
- def Scope "Scenes" (
31
- kind = "sceneLibrary"
32
- )
33
- {
34
- def Xform "Scene" (
35
- customData = {
36
- bool preliminary_collidesWithEnvironment = 0
37
- string sceneName = "Scene"
38
- }
39
- sceneName = "Scene"
40
- )
41
- {
42
- token preliminary:anchoring:type = "${n.ar.anchoring.type}"
43
- token preliminary:planeAnchoring:alignment = "${n.ar.planeAnchoring.alignment}"
44
-
45
- `}function Oe(){return`
46
- }
47
- }
48
- }
49
-
50
- `}function Pe(n){let e=oe();return e+=n,W.strToU8(e)}function Be(n,e,s){const t="Object_"+n.id,r=ae(n.matrixWorld);return n.matrixWorld.determinant()<0&&console.warn("THREE.USDZExporter: USDZ does not support negative scales",n),`def Xform "${t}" (
51
- prepend references = @./geometries/Geometry_${e.id}.usda@</Geometry>
52
- prepend apiSchemas = ["MaterialBindingAPI"]
53
- )
54
- {
55
- matrix4d xformOp:transform = ${r}
56
- uniform token[] xformOpOrder = ["xformOp:transform"]
57
-
58
- rel material:binding = </Materials/Material_${s.id}>
59
- }
60
-
61
- `}function ae(n){const e=n.elements;return`( ${G(e,0)}, ${G(e,4)}, ${G(e,8)}, ${G(e,12)} )`}function G(n,e){return`(${n[e+0]}, ${n[e+1]}, ${n[e+2]}, ${n[e+3]})`}function De(n){return`
62
- def "Geometry"
63
- {
64
- ${Ge(n)}
65
- }
66
- `}function Ge(n){const e="Geometry",s=n.attributes,t=s.position.count;return`
67
- def Mesh "${e}"
68
- {
69
- int[] faceVertexCounts = [${ke(n)}]
70
- int[] faceVertexIndices = [${ze(n)}]
71
- normal3f[] normals = [${j(s.normal,t)}] (
72
- interpolation = "vertex"
73
- )
74
- point3f[] points = [${j(s.position,t)}]
75
- ${Ve(s)}
76
- uniform token subdivisionScheme = "none"
77
- }
78
- `}function ke(n){const e=n.index!==null?n.index.count:n.attributes.position.count;return Array(e/3).fill(3).join(", ")}function ze(n){const e=n.index,s=[];if(e!==null)for(let t=0;t<e.count;t++)s.push(e.getX(t));else{const t=n.attributes.position.count;for(let r=0;r<t;r++)s.push(r)}return s.join(", ")}function j(n,e){if(n===void 0)return console.warn("USDZExporter: Normals missing."),Array(e).fill("(0, 0, 0)").join(", ");const s=[];for(let t=0;t<n.count;t++){const r=n.getX(t),i=n.getY(t),o=n.getZ(t);s.push(`(${r.toPrecision(E)}, ${i.toPrecision(E)}, ${o.toPrecision(E)})`)}return s.join(", ")}function He(n){const e=[];for(let s=0;s<n.count;s++){const t=n.getX(s),r=n.getY(s);e.push(`(${t.toPrecision(E)}, ${1-r.toPrecision(E)})`)}return e.join(", ")}function Ve(n){let e="";for(let t=0;t<4;t++){const r=t>0?t:"",i=n["uv"+r];i!==void 0&&(e+=`
79
- texCoord2f[] primvars:st${r} = [${He(i)}] (
80
- interpolation = "vertex"
81
- )`)}const s=n.color;if(s!==void 0){const t=s.count;e+=`
82
- color3f[] primvars:displayColor = [${j(s,t)}] (
83
- interpolation = "vertex"
84
- )`}return e}function Ye(n,e,s=!1){const t=[];for(const r in n){const i=n[r];t.push(Ke(i,e,s))}return`def "Materials"
85
- {
86
- ${t.join("")}
87
- }
88
-
89
- `}function Ke(n,e,s=!1){const t=" ",r=[],i=[];function o(a,c,u){const p=a.source.id+"_"+a.flipY;e[p]=a;const l=a.channel>0?"st"+a.channel:"st",g={1e3:"repeat",1001:"clamp",1002:"mirror"},f=a.repeat.clone(),d=a.offset.clone(),x=a.rotation,m=Math.sin(x),w=Math.cos(x);return d.y=1-d.y-f.y,s?(d.x=d.x/f.x,d.y=d.y/f.y,d.x+=m/f.x,d.y+=w-1):(d.x+=m*f.x,d.y+=(1-w)*f.y),`
90
- def Shader "PrimvarReader_${c}"
91
- {
92
- uniform token info:id = "UsdPrimvarReader_float2"
93
- float2 inputs:fallback = (0.0, 0.0)
94
- token inputs:varname = "${l}"
95
- float2 outputs:result
96
- }
97
-
98
- def Shader "Transform2d_${c}"
99
- {
100
- uniform token info:id = "UsdTransform2d"
101
- token inputs:in.connect = </Materials/Material_${n.id}/PrimvarReader_${c}.outputs:result>
102
- float inputs:rotation = ${(x*(180/Math.PI)).toFixed(E)}
103
- float2 inputs:scale = ${re(f)}
104
- float2 inputs:translation = ${re(d)}
105
- float2 outputs:result
106
- }
107
-
108
- def Shader "Texture_${a.id}_${c}"
109
- {
110
- uniform token info:id = "UsdUVTexture"
111
- asset inputs:file = @textures/Texture_${p}.png@
112
- float2 inputs:st.connect = </Materials/Material_${n.id}/Transform2d_${c}.outputs:result>
113
- ${u!==void 0?"float4 inputs:scale = "+We(u):""}
114
- token inputs:sourceColorSpace = "${a.colorSpace===h.NoColorSpace?"raw":"sRGB"}"
115
- token inputs:wrapS = "${g[a.wrapS]}"
116
- token inputs:wrapT = "${g[a.wrapT]}"
117
- float outputs:r
118
- float outputs:g
119
- float outputs:b
120
- float3 outputs:rgb
121
- ${n.transparent||n.alphaTest>0?"float outputs:a":""}
122
- }`}return n.side===h.DoubleSide&&console.warn("THREE.USDZExporter: USDZ does not support double sided materials",n),n.map!==null?(r.push(`${t}color3f inputs:diffuseColor.connect = </Materials/Material_${n.id}/Texture_${n.map.id}_diffuse.outputs:rgb>`),n.transparent?r.push(`${t}float inputs:opacity.connect = </Materials/Material_${n.id}/Texture_${n.map.id}_diffuse.outputs:a>`):n.alphaTest>0&&(r.push(`${t}float inputs:opacity.connect = </Materials/Material_${n.id}/Texture_${n.map.id}_diffuse.outputs:a>`),r.push(`${t}float inputs:opacityThreshold = ${n.alphaTest}`)),i.push(o(n.map,"diffuse",n.color))):r.push(`${t}color3f inputs:diffuseColor = ${ne(n.color)}`),n.emissiveMap!==null?(r.push(`${t}color3f inputs:emissiveColor.connect = </Materials/Material_${n.id}/Texture_${n.emissiveMap.id}_emissive.outputs:rgb>`),i.push(o(n.emissiveMap,"emissive"))):n.emissive.getHex()>0&&r.push(`${t}color3f inputs:emissiveColor = ${ne(n.emissive)}`),n.normalMap!==null&&(r.push(`${t}normal3f inputs:normal.connect = </Materials/Material_${n.id}/Texture_${n.normalMap.id}_normal.outputs:rgb>`),i.push(o(n.normalMap,"normal"))),n.aoMap!==null&&(r.push(`${t}float inputs:occlusion.connect = </Materials/Material_${n.id}/Texture_${n.aoMap.id}_occlusion.outputs:r>`),i.push(o(n.aoMap,"occlusion"))),n.roughnessMap!==null&&n.roughness===1?(r.push(`${t}float inputs:roughness.connect = </Materials/Material_${n.id}/Texture_${n.roughnessMap.id}_roughness.outputs:g>`),i.push(o(n.roughnessMap,"roughness"))):r.push(`${t}float inputs:roughness = ${n.roughness}`),n.metalnessMap!==null&&n.metalness===1?(r.push(`${t}float inputs:metallic.connect = </Materials/Material_${n.id}/Texture_${n.metalnessMap.id}_metallic.outputs:b>`),i.push(o(n.metalnessMap,"metallic"))):r.push(`${t}float inputs:metallic = ${n.metalness}`),n.alphaMap!==null?(r.push(`${t}float inputs:opacity.connect = </Materials/Material_${n.id}/Texture_${n.alphaMap.id}_opacity.outputs:r>`),r.push(`${t}float inputs:opacityThreshold = 0.0001`),i.push(o(n.alphaMap,"opacity"))):r.push(`${t}float inputs:opacity = ${n.opacity}`),n.isMeshPhysicalMaterial&&(r.push(`${t}float inputs:clearcoat = ${n.clearcoat}`),r.push(`${t}float inputs:clearcoatRoughness = ${n.clearcoatRoughness}`),r.push(`${t}float inputs:ior = ${n.ior}`)),`
123
- def Material "Material_${n.id}"
124
- {
125
- def Shader "PreviewSurface"
126
- {
127
- uniform token info:id = "UsdPreviewSurface"
128
- ${r.join(`
129
- `)}
130
- int inputs:useSpecularWorkflow = 0
131
- token outputs:surface
132
- }
133
-
134
- token outputs:surface.connect = </Materials/Material_${n.id}/PreviewSurface.outputs:surface>
135
-
136
- ${i.join(`
137
- `)}
138
-
139
- }
140
- `}function ne(n){return`(${n.r}, ${n.g}, ${n.b})`}function We(n){return`(${n.r}, ${n.g}, ${n.b}, 1.0)`}function re(n){return`(${n.x}, ${n.y})`}function je(n){const e=n.name?n.name:"Camera_"+n.id,s=ae(n.matrixWorld);return n.matrixWorld.determinant()<0&&console.warn("THREE.USDZExporter: USDZ does not support negative scales",n),n.isOrthographicCamera?`def Camera "${e}"
141
- {
142
- matrix4d xformOp:transform = ${s}
143
- uniform token[] xformOpOrder = ["xformOp:transform"]
144
-
145
- float2 clippingRange = (${n.near.toPrecision(E)}, ${n.far.toPrecision(E)})
146
- float horizontalAperture = ${((Math.abs(n.left)+Math.abs(n.right))*10).toPrecision(E)}
147
- float verticalAperture = ${((Math.abs(n.top)+Math.abs(n.bottom))*10).toPrecision(E)}
148
- token projection = "orthographic"
149
- }
150
-
151
- `:`def Camera "${e}"
152
- {
153
- matrix4d xformOp:transform = ${s}
154
- uniform token[] xformOpOrder = ["xformOp:transform"]
155
-
156
- float2 clippingRange = (${n.near.toPrecision(E)}, ${n.far.toPrecision(E)})
157
- float focalLength = ${n.getFocalLength().toPrecision(E)}
158
- float focusDistance = ${n.focus.toPrecision(E)}
159
- float horizontalAperture = ${n.getFilmWidth().toPrecision(E)}
160
- token projection = "perspective"
161
- float verticalAperture = ${n.getFilmHeight().toPrecision(E)}
162
- }
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-
164
- `}class Xe{constructor(){H(this,"_gltfExporter");H(this,"_usdzExporter");this._gltfExporter=new X,this._usdzExporter=new Ue}async export(e,s,t){switch(this._computeNormals(e),s){case"glb":return this._exportGlb(e,t);case"gltf":return this._exportGltf(e,t);case"usdz":return this._exportUsdz(e,t);default:throw new v.FileTypeError(`Unsupported file type: ${s}`,s)}}async _exportGlb(e,s){try{const t=await this._gltfExporter.parseAsync(e,{animations:e.animations.length>0?e.animations:void 0,...s,binary:!0});if(t instanceof ArrayBuffer)return t;throw new v.ParseError("Failed to export GLB: expected ArrayBuffer")}catch(t){throw t instanceof v.ParseError?t:new v.ParseError("Failed to export GLB",t)}}async _exportGltf(e,s){try{const t=await this._gltfExporter.parseAsync(e,{animations:e.animations.length>0?e.animations:void 0,...s,binary:!1}),r=JSON.stringify(t);return new TextEncoder().encode(r).buffer}catch(t){throw t instanceof v.ParseError?t:new v.ParseError("Failed to export GLTF",t)}}async _exportUsdz(e,s){try{return(await this._usdzExporter.parseAsync(e,s)).buffer}catch(t){throw t instanceof v.ParseError?t:new v.ParseError("Failed to export USDZ",t)}}_computeNormals(e){e.traverse(s=>{s instanceof h.Mesh&&s.geometry&&(s.geometry.getAttribute("normal")||s.geometry.computeVertexNormals())})}}exports.AssetExporter=Xe;