@shopware-ag/dive 1.8.0 → 1.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/build/dive.d.cts CHANGED
@@ -1,4 +1,4 @@
1
- import { ShadowMapType, ToneMapping, WebGLRenderer, Scene, Camera, PerspectiveCamera, Box3, Vector3Like, Mesh, ColorRepresentation, Object3D, Intersection, Vector2, Raycaster, Vector3 } from 'three';
1
+ import { ShadowMapType, ToneMapping, WebGLRenderer, Scene, Camera, PerspectiveCamera, Box3, Vector3Like, Texture, Mesh, ColorRepresentation, Object3D, Intersection, Vector2, Raycaster, Vector3 } from 'three';
2
2
  import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
3
3
  import { Tween } from '@tweenjs/tween.js';
4
4
  import { TransformControls } from 'three/examples/jsm/Addons';
@@ -205,7 +205,7 @@ interface PLACE_ON_FLOOR {
205
205
  type COMBaseEntity = {
206
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  id: string;
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  name: string;
208
- entityType: 'pov' | 'light' | 'model';
208
+ entityType: 'pov' | 'light' | 'model' | 'primitive';
209
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  visible: boolean;
210
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  };
211
211
  type COMPov = COMBaseEntity & {
@@ -227,7 +227,27 @@ type COMModel = COMBaseEntity & {
227
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  scale: Vector3Like;
228
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  loaded: boolean;
229
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  };
230
- type COMEntity = COMPov | COMLight | COMModel;
230
+ type COMGeometry = {
231
+ name: string;
232
+ width: number;
233
+ height: number;
234
+ depth: number;
235
+ };
236
+ type COMMaterial = {
237
+ color: string | number;
238
+ roughness: number;
239
+ roughnessMap: Texture | null;
240
+ metalness: number;
241
+ metalnessMap: Texture | null;
242
+ };
243
+ type COMPrimitive = COMBaseEntity & {
244
+ position: Vector3Like;
245
+ rotation: Vector3Like;
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+ scale: Vector3Like;
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+ geometry: COMGeometry;
248
+ material: COMMaterial;
249
+ };
250
+ type COMEntity = COMPov | COMLight | COMModel | COMPrimitive;
231
251
 
232
252
  interface GET_ALL_OBJECTS {
233
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  'PAYLOAD': Map<string, COMEntity>;
@@ -386,6 +406,7 @@ declare class DIVEGrid extends Object3D {
386
406
  declare class DIVERoot extends Object3D {
387
407
  private lightRoot;
388
408
  private modelRoot;
409
+ private primitiveRoot;
389
410
  private floor;
390
411
  private grid;
391
412
  get Floor(): DIVEFloor;
@@ -396,7 +417,7 @@ declare class DIVERoot extends Object3D {
396
417
  AddSceneObject(object: COMEntity): void;
397
418
  UpdateSceneObject(object: Partial<COMEntity>): void;
398
419
  DeleteSceneObject(object: Partial<COMEntity>): void;
399
- PlaceOnFloor(object: Partial<COMModel>): void;
420
+ PlaceOnFloor(object: Partial<COMEntity>): void;
400
421
  }
401
422
 
402
423
  /**
package/build/dive.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { ShadowMapType, ToneMapping, WebGLRenderer, Scene, Camera, PerspectiveCamera, Box3, Vector3Like, Mesh, ColorRepresentation, Object3D, Intersection, Vector2, Raycaster, Vector3 } from 'three';
1
+ import { ShadowMapType, ToneMapping, WebGLRenderer, Scene, Camera, PerspectiveCamera, Box3, Vector3Like, Texture, Mesh, ColorRepresentation, Object3D, Intersection, Vector2, Raycaster, Vector3 } from 'three';
2
2
  import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
3
3
  import { Tween } from '@tweenjs/tween.js';
4
4
  import { TransformControls } from 'three/examples/jsm/Addons';
@@ -205,7 +205,7 @@ interface PLACE_ON_FLOOR {
205
205
  type COMBaseEntity = {
206
206
  id: string;
207
207
  name: string;
208
- entityType: 'pov' | 'light' | 'model';
208
+ entityType: 'pov' | 'light' | 'model' | 'primitive';
209
209
  visible: boolean;
210
210
  };
211
211
  type COMPov = COMBaseEntity & {
@@ -227,7 +227,27 @@ type COMModel = COMBaseEntity & {
227
227
  scale: Vector3Like;
228
228
  loaded: boolean;
229
229
  };
230
- type COMEntity = COMPov | COMLight | COMModel;
230
+ type COMGeometry = {
231
+ name: string;
232
+ width: number;
233
+ height: number;
234
+ depth: number;
235
+ };
236
+ type COMMaterial = {
237
+ color: string | number;
238
+ roughness: number;
239
+ roughnessMap: Texture | null;
240
+ metalness: number;
241
+ metalnessMap: Texture | null;
242
+ };
243
+ type COMPrimitive = COMBaseEntity & {
244
+ position: Vector3Like;
245
+ rotation: Vector3Like;
246
+ scale: Vector3Like;
247
+ geometry: COMGeometry;
248
+ material: COMMaterial;
249
+ };
250
+ type COMEntity = COMPov | COMLight | COMModel | COMPrimitive;
231
251
 
232
252
  interface GET_ALL_OBJECTS {
233
253
  'PAYLOAD': Map<string, COMEntity>;
@@ -386,6 +406,7 @@ declare class DIVEGrid extends Object3D {
386
406
  declare class DIVERoot extends Object3D {
387
407
  private lightRoot;
388
408
  private modelRoot;
409
+ private primitiveRoot;
389
410
  private floor;
390
411
  private grid;
391
412
  get Floor(): DIVEFloor;
@@ -396,7 +417,7 @@ declare class DIVERoot extends Object3D {
396
417
  AddSceneObject(object: COMEntity): void;
397
418
  UpdateSceneObject(object: Partial<COMEntity>): void;
398
419
  DeleteSceneObject(object: Partial<COMEntity>): void;
399
- PlaceOnFloor(object: Partial<COMModel>): void;
420
+ PlaceOnFloor(object: Partial<COMEntity>): void;
400
421
  }
401
422
 
402
423
  /**
package/build/dive.js CHANGED
@@ -649,10 +649,10 @@ var DIVERenderer = class extends WebGLRenderer {
649
649
  };
650
650
 
651
651
  // src/scene/Scene.ts
652
- import { Color as Color6, Scene as Scene2 } from "three";
652
+ import { Color as Color7, Scene as Scene2 } from "three";
653
653
 
654
654
  // src/scene/root/Root.ts
655
- import { Box3 as Box32, Object3D as Object3D9 } from "three";
655
+ import { Box3 as Box33, Object3D as Object3D11 } from "three";
656
656
 
657
657
  // src/scene/root/lightroot/LightRoot.ts
658
658
  import { Color as Color4, Object3D as Object3D5 } from "three";
@@ -1388,12 +1388,265 @@ var DIVEModelRoot = class extends Object3D7 {
1388
1388
  }
1389
1389
  };
1390
1390
 
1391
+ // src/scene/root/primitiveroot/PrimitiveRoot.ts
1392
+ import { Object3D as Object3D9 } from "three";
1393
+
1394
+ // src/primitive/Primitive.ts
1395
+ import { Box3 as Box32, BoxGeometry, BufferGeometry, Color as Color5, CylinderGeometry, Float32BufferAttribute, Mesh as Mesh2, Object3D as Object3D8, Raycaster as Raycaster3, SphereGeometry as SphereGeometry2, Uint32BufferAttribute, Vector3 as Vector33 } from "three";
1396
+ init_VisibilityLayerMask();
1397
+ var DIVEPrimitive = class extends Object3D8 {
1398
+ constructor() {
1399
+ super();
1400
+ this.isSelectable = true;
1401
+ this.isMoveable = true;
1402
+ this.gizmo = null;
1403
+ this.layers.mask = PRODUCT_LAYER_MASK;
1404
+ this._mesh = new Mesh2();
1405
+ this._mesh.layers.mask = PRODUCT_LAYER_MASK;
1406
+ this._mesh.castShadow = true;
1407
+ this._mesh.receiveShadow = true;
1408
+ this.add(this._mesh);
1409
+ this._boundingBox = new Box32();
1410
+ }
1411
+ SetGeometry(geometry) {
1412
+ this.clear();
1413
+ this._mesh.geometry = this.assembleGeometry(geometry);
1414
+ this._boundingBox.setFromObject(this._mesh);
1415
+ }
1416
+ SetPosition(position) {
1417
+ this.position.set(position.x, position.y, position.z);
1418
+ }
1419
+ SetRotation(rotation) {
1420
+ this.rotation.setFromVector3(new Vector33(rotation.x, rotation.y, rotation.z));
1421
+ }
1422
+ SetScale(scale) {
1423
+ this.scale.set(scale.x, scale.y, scale.z);
1424
+ }
1425
+ SetVisibility(visible) {
1426
+ this.traverse((child) => {
1427
+ child.visible = visible;
1428
+ });
1429
+ }
1430
+ SetMaterial(material) {
1431
+ const primitiveMaterial = this._mesh.material;
1432
+ primitiveMaterial.color = new Color5(material.color);
1433
+ if (material.roughnessMap) {
1434
+ primitiveMaterial.roughnessMap = material.roughnessMap;
1435
+ primitiveMaterial.roughness = 1;
1436
+ } else {
1437
+ primitiveMaterial.roughness = material.roughness;
1438
+ }
1439
+ if (material.metalnessMap) {
1440
+ primitiveMaterial.metalnessMap = material.metalnessMap;
1441
+ primitiveMaterial.metalness = 0;
1442
+ } else {
1443
+ primitiveMaterial.metalness = material.metalness;
1444
+ }
1445
+ }
1446
+ SetToWorldOrigin() {
1447
+ var _a;
1448
+ this.position.set(0, 0, 0);
1449
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
1450
+ }
1451
+ PlaceOnFloor() {
1452
+ var _a;
1453
+ this.position.y = -this._boundingBox.min.y * this.scale.y;
1454
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
1455
+ }
1456
+ DropIt() {
1457
+ var _a;
1458
+ if (!this.parent) {
1459
+ console.warn("DIVEModel: DropIt() called on a model that is not in the scene.", this);
1460
+ return;
1461
+ }
1462
+ const bottomY = this._boundingBox.min.y * this.scale.y;
1463
+ const bbBottomCenter = this.localToWorld(this._boundingBox.getCenter(new Vector33()).multiply(this.scale));
1464
+ bbBottomCenter.y = bottomY + this.position.y;
1465
+ const raycaster = new Raycaster3(bbBottomCenter, new Vector33(0, -1, 0));
1466
+ raycaster.layers.mask = PRODUCT_LAYER_MASK;
1467
+ const intersections = raycaster.intersectObjects(findSceneRecursive(this).Root.children, true);
1468
+ if (intersections.length > 0) {
1469
+ const mesh = intersections[0].object;
1470
+ mesh.geometry.computeBoundingBox();
1471
+ const meshBB = mesh.geometry.boundingBox;
1472
+ const worldPos = mesh.localToWorld(meshBB.max.clone());
1473
+ const oldPos = this.position.clone();
1474
+ const newPos = this.position.clone().setY(worldPos.y).sub(new Vector33(0, bottomY, 0));
1475
+ this.position.copy(newPos);
1476
+ if (this.position.y === oldPos.y) return;
1477
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
1478
+ }
1479
+ }
1480
+ onMove() {
1481
+ var _a;
1482
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
1483
+ }
1484
+ onSelect() {
1485
+ var _a;
1486
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("SELECT_OBJECT", { id: this.userData.id });
1487
+ }
1488
+ onDeselect() {
1489
+ var _a;
1490
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("DESELECT_OBJECT", { id: this.userData.id });
1491
+ }
1492
+ assembleGeometry(geometry) {
1493
+ switch (geometry.name) {
1494
+ case "cylinder":
1495
+ return this.createCylinderGeometry(geometry);
1496
+ case "sphere":
1497
+ return this.createSphereGeometry(geometry);
1498
+ case "pyramid":
1499
+ return this.createPyramidGeometry(geometry);
1500
+ case "box":
1501
+ return this.createBoxGeometry(geometry);
1502
+ case "cone":
1503
+ return this.createConeGeometry(geometry);
1504
+ case "wall":
1505
+ return this.createWallGeometry(geometry);
1506
+ case "plane":
1507
+ return this.createPlaneGeometry(geometry);
1508
+ default:
1509
+ return new BufferGeometry();
1510
+ }
1511
+ }
1512
+ createCylinderGeometry(geometry) {
1513
+ return new CylinderGeometry(geometry.width * 2, geometry.width * 2, geometry.height, 64);
1514
+ }
1515
+ createSphereGeometry(geometry) {
1516
+ return new SphereGeometry2(geometry.width * 2, 64);
1517
+ }
1518
+ createPyramidGeometry(geometry) {
1519
+ const geo = new BufferGeometry();
1520
+ const { width, height, depth } = geometry;
1521
+ geo.setAttribute("position", new Float32BufferAttribute([
1522
+ width / 2,
1523
+ 0,
1524
+ depth / 2,
1525
+ // right back
1526
+ width / 2,
1527
+ 0,
1528
+ -depth / 2,
1529
+ // right front
1530
+ -width / 2,
1531
+ 0,
1532
+ -depth / 2,
1533
+ // left front
1534
+ -width / 2,
1535
+ 0,
1536
+ depth / 2,
1537
+ // left back
1538
+ 0,
1539
+ height,
1540
+ 0
1541
+ // top
1542
+ ], 3));
1543
+ geo.setIndex(new Uint32BufferAttribute([
1544
+ 1,
1545
+ 0,
1546
+ 4,
1547
+ 2,
1548
+ 1,
1549
+ 4,
1550
+ 3,
1551
+ 2,
1552
+ 4,
1553
+ 3,
1554
+ 0,
1555
+ 4,
1556
+ 0,
1557
+ 1,
1558
+ 2,
1559
+ 0,
1560
+ 2,
1561
+ 3
1562
+ ], 1));
1563
+ return geo;
1564
+ }
1565
+ createBoxGeometry(geometry) {
1566
+ return new BoxGeometry(geometry.width, geometry.height, geometry.depth);
1567
+ }
1568
+ createConeGeometry(geometry) {
1569
+ return new CylinderGeometry(0, geometry.width * 2, geometry.height, 64);
1570
+ }
1571
+ createWallGeometry(geometry) {
1572
+ return new BoxGeometry(geometry.width, geometry.height, geometry.depth, 16);
1573
+ }
1574
+ createPlaneGeometry(geometry) {
1575
+ return new BoxGeometry(geometry.width, geometry.height, geometry.depth);
1576
+ }
1577
+ };
1578
+
1579
+ // src/scene/root/primitiveroot/PrimitiveRoot.ts
1580
+ var DIVEPrimitiveRoot = class extends Object3D9 {
1581
+ constructor() {
1582
+ super();
1583
+ this.name = "PrimitiveRoot";
1584
+ }
1585
+ GetPrimitive(object) {
1586
+ if (object.id === void 0) {
1587
+ console.warn("PrimitiveRoot.GetPrimitive: object.id is undefined");
1588
+ return void 0;
1589
+ }
1590
+ return this.children.find((object3D) => object3D.userData.id === object.id);
1591
+ }
1592
+ UpdatePrimitive(object) {
1593
+ if (object.id === void 0) {
1594
+ console.warn("PrimitiveRoot.UpdatePrimitive: object.id is undefined");
1595
+ return;
1596
+ }
1597
+ let sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1598
+ if (!sceneObject && object.geometry !== void 0) {
1599
+ const primitive = new DIVEPrimitive();
1600
+ primitive.SetGeometry(object.geometry);
1601
+ sceneObject = primitive;
1602
+ sceneObject.userData.id = object.id;
1603
+ this.add(sceneObject);
1604
+ }
1605
+ if (object.position !== void 0) sceneObject.SetPosition(object.position);
1606
+ if (object.rotation !== void 0) sceneObject.SetRotation(object.rotation);
1607
+ if (object.scale !== void 0) sceneObject.SetScale(object.scale);
1608
+ if (object.visible !== void 0) sceneObject.SetVisibility(object.visible);
1609
+ if (object.material !== void 0) sceneObject.SetMaterial(object.material);
1610
+ }
1611
+ DeletePrimitive(object) {
1612
+ if (object.id === void 0) {
1613
+ console.warn(`PrimitiveRoot.DeletePrimitive: object.id is undefined`);
1614
+ return;
1615
+ }
1616
+ const sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1617
+ if (!sceneObject) {
1618
+ console.warn(`PrimitiveRoot.DeletePrimitive: Primitive with id ${object.id} not found`);
1619
+ return;
1620
+ }
1621
+ const findScene = (object2) => {
1622
+ if (object2.parent !== null) {
1623
+ return findScene(object2.parent);
1624
+ }
1625
+ ;
1626
+ return object2;
1627
+ };
1628
+ const scene = findScene(sceneObject);
1629
+ scene.children.find((object2) => {
1630
+ if ("isTransformControls" in object2) {
1631
+ object2.detach();
1632
+ }
1633
+ });
1634
+ this.remove(sceneObject);
1635
+ }
1636
+ PlaceOnFloor(object) {
1637
+ if (object.id === void 0) console.warn("PrimitiveRoot.PlaceOnFloor: object.id is undefined");
1638
+ const sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1639
+ if (!sceneObject) return;
1640
+ sceneObject.PlaceOnFloor();
1641
+ }
1642
+ };
1643
+
1391
1644
  // src/primitive/floor/Floor.ts
1392
1645
  init_VisibilityLayerMask();
1393
- import { Color as Color5, Mesh as Mesh2, MeshStandardMaterial, PlaneGeometry } from "three";
1394
- var DIVEFloor = class extends Mesh2 {
1646
+ import { Color as Color6, Mesh as Mesh3, MeshStandardMaterial as MeshStandardMaterial2, PlaneGeometry } from "three";
1647
+ var DIVEFloor = class extends Mesh3 {
1395
1648
  constructor() {
1396
- super(new PlaneGeometry(1e4, 1e4), new MeshStandardMaterial({ color: new Color5(150 / 255, 150 / 255, 150 / 255) }));
1649
+ super(new PlaneGeometry(1e4, 1e4), new MeshStandardMaterial2({ color: new Color6(150 / 255, 150 / 255, 150 / 255) }));
1397
1650
  this.isFloor = true;
1398
1651
  this.name = "Floor";
1399
1652
  this.layers.mask = PRODUCT_LAYER_MASK;
@@ -1404,7 +1657,7 @@ var DIVEFloor = class extends Mesh2 {
1404
1657
  this.visible = visible;
1405
1658
  }
1406
1659
  SetColor(color) {
1407
- this.material.color = new Color5(color);
1660
+ this.material.color = new Color6(color);
1408
1661
  }
1409
1662
  };
1410
1663
 
@@ -1414,8 +1667,8 @@ var GRID_SIDE_LINE_COLOR = "#dddddd";
1414
1667
 
1415
1668
  // src/grid/Grid.ts
1416
1669
  init_VisibilityLayerMask();
1417
- import { GridHelper, Object3D as Object3D8 } from "three";
1418
- var DIVEGrid = class extends Object3D8 {
1670
+ import { GridHelper, Object3D as Object3D10 } from "three";
1671
+ var DIVEGrid = class extends Object3D10 {
1419
1672
  constructor() {
1420
1673
  super();
1421
1674
  this.name = "Grid";
@@ -1430,7 +1683,7 @@ var DIVEGrid = class extends Object3D8 {
1430
1683
  };
1431
1684
 
1432
1685
  // src/scene/root/Root.ts
1433
- var DIVERoot = class extends Object3D9 {
1686
+ var DIVERoot = class extends Object3D11 {
1434
1687
  get Floor() {
1435
1688
  return this.floor;
1436
1689
  }
@@ -1444,18 +1697,25 @@ var DIVERoot = class extends Object3D9 {
1444
1697
  this.add(this.lightRoot);
1445
1698
  this.modelRoot = new DIVEModelRoot();
1446
1699
  this.add(this.modelRoot);
1700
+ this.primitiveRoot = new DIVEPrimitiveRoot();
1701
+ this.add(this.primitiveRoot);
1447
1702
  this.floor = new DIVEFloor();
1448
1703
  this.add(this.floor);
1449
1704
  this.grid = new DIVEGrid();
1450
1705
  this.add(this.grid);
1451
1706
  }
1452
1707
  ComputeSceneBB() {
1453
- const bb = new Box32();
1708
+ const bb = new Box33();
1454
1709
  this.modelRoot.traverse((object) => {
1455
1710
  if ("isObject3D" in object) {
1456
1711
  bb.expandByObject(object);
1457
1712
  }
1458
1713
  });
1714
+ this.primitiveRoot.traverse((object) => {
1715
+ if ("isObject3D" in object) {
1716
+ bb.expandByObject(object);
1717
+ }
1718
+ });
1459
1719
  return bb;
1460
1720
  }
1461
1721
  GetSceneObject(object) {
@@ -1469,6 +1729,9 @@ var DIVERoot = class extends Object3D9 {
1469
1729
  case "model": {
1470
1730
  return this.modelRoot.GetModel(object);
1471
1731
  }
1732
+ case "primitive": {
1733
+ return this.primitiveRoot.GetPrimitive(object);
1734
+ }
1472
1735
  }
1473
1736
  }
1474
1737
  AddSceneObject(object) {
@@ -1484,6 +1747,10 @@ var DIVERoot = class extends Object3D9 {
1484
1747
  this.modelRoot.UpdateModel(object);
1485
1748
  break;
1486
1749
  }
1750
+ case "primitive": {
1751
+ this.primitiveRoot.UpdatePrimitive(object);
1752
+ break;
1753
+ }
1487
1754
  }
1488
1755
  }
1489
1756
  UpdateSceneObject(object) {
@@ -1499,6 +1766,10 @@ var DIVERoot = class extends Object3D9 {
1499
1766
  this.modelRoot.UpdateModel(object);
1500
1767
  break;
1501
1768
  }
1769
+ case "primitive": {
1770
+ this.primitiveRoot.UpdatePrimitive(object);
1771
+ break;
1772
+ }
1502
1773
  }
1503
1774
  }
1504
1775
  DeleteSceneObject(object) {
@@ -1514,10 +1785,27 @@ var DIVERoot = class extends Object3D9 {
1514
1785
  this.modelRoot.DeleteModel(object);
1515
1786
  break;
1516
1787
  }
1788
+ case "primitive": {
1789
+ this.primitiveRoot.DeletePrimitive(object);
1790
+ break;
1791
+ }
1517
1792
  }
1518
1793
  }
1519
1794
  PlaceOnFloor(object) {
1520
- this.modelRoot.PlaceOnFloor(object);
1795
+ switch (object.entityType) {
1796
+ case "pov":
1797
+ case "light": {
1798
+ break;
1799
+ }
1800
+ case "model": {
1801
+ this.modelRoot.PlaceOnFloor(object);
1802
+ break;
1803
+ }
1804
+ case "primitive": {
1805
+ this.primitiveRoot.PlaceOnFloor(object);
1806
+ break;
1807
+ }
1808
+ }
1521
1809
  }
1522
1810
  };
1523
1811
 
@@ -1528,12 +1816,12 @@ var DIVEScene = class extends Scene2 {
1528
1816
  }
1529
1817
  constructor() {
1530
1818
  super();
1531
- this.background = new Color6(16777215);
1819
+ this.background = new Color7(16777215);
1532
1820
  this.root = new DIVERoot();
1533
1821
  this.add(this.root);
1534
1822
  }
1535
1823
  SetBackground(color) {
1536
- this.background = new Color6(color);
1824
+ this.background = new Color7(color);
1537
1825
  }
1538
1826
  ComputeSceneBB() {
1539
1827
  return this.Root.ComputeSceneBB();
@@ -1560,7 +1848,7 @@ init_PerspectiveCamera();
1560
1848
 
1561
1849
  // src/controls/OrbitControls.ts
1562
1850
  import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
1563
- import { MathUtils as MathUtils2, Vector3 as Vector33 } from "three";
1851
+ import { MathUtils as MathUtils2, Vector3 as Vector34 } from "three";
1564
1852
  import { Easing } from "@tweenjs/tween.js";
1565
1853
  var DIVEOrbitControlsDefaultSettings = {
1566
1854
  enableDamping: true,
@@ -1602,8 +1890,8 @@ var _DIVEOrbitControls = class _DIVEOrbitControls extends OrbitControls {
1602
1890
  this.dispose();
1603
1891
  }
1604
1892
  ComputeEncompassingView(bb) {
1605
- const center = bb.getCenter(new Vector33());
1606
- const size = bb.getSize(new Vector33());
1893
+ const center = bb.getCenter(new Vector34());
1894
+ const size = bb.getSize(new Vector34());
1607
1895
  const distance = Math.max(size.x, size.y, size.z) * 1.25;
1608
1896
  const direction = this.object.position.clone().normalize();
1609
1897
  return {
@@ -1771,7 +2059,7 @@ var DIVEAnimationSystem = class {
1771
2059
 
1772
2060
  // src/axiscamera/AxisCamera.ts
1773
2061
  init_VisibilityLayerMask();
1774
- import { AxesHelper, Color as Color7, Matrix4, OrthographicCamera, Vector4 } from "three";
2062
+ import { AxesHelper, Color as Color8, Matrix4, OrthographicCamera, Vector4 } from "three";
1775
2063
  import SpriteText from "three-spritetext";
1776
2064
 
1777
2065
  // src/constant/AxisHelperColors.ts
@@ -1792,9 +2080,9 @@ var DIVEAxisCamera = class extends OrthographicCamera {
1792
2080
  this.axesHelper.material.depthTest = false;
1793
2081
  this.axesHelper.position.set(0, 0, -1);
1794
2082
  this.axesHelper.setColors(
1795
- new Color7(AxesColorRed),
1796
- new Color7(AxesColorGreen),
1797
- new Color7(AxesColorBlue)
2083
+ new Color8(AxesColorRed),
2084
+ new Color8(AxesColorGreen),
2085
+ new Color8(AxesColorBlue)
1798
2086
  );
1799
2087
  const x = new SpriteText("X", 0.2, AxesColorRedLetter);
1800
2088
  const y = new SpriteText("Y", 0.2, AxesColorGreenLetter);