@shopware-ag/dive 1.8.0 → 1.9.0

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package/build/dive.cjs CHANGED
@@ -671,10 +671,10 @@ var DIVERenderer = class extends import_three.WebGLRenderer {
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  };
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  // src/scene/Scene.ts
674
- var import_three13 = require("three");
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+ var import_three15 = require("three");
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  // src/scene/root/Root.ts
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- var import_three12 = require("three");
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+ var import_three14 = require("three");
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  // src/scene/root/lightroot/LightRoot.ts
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  var import_three7 = require("three");
@@ -1410,12 +1410,265 @@ var DIVEModelRoot = class extends import_three9.Object3D {
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  }
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  };
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- // src/primitive/floor/Floor.ts
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+ // src/scene/root/primitiveroot/PrimitiveRoot.ts
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+ var import_three11 = require("three");
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+
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+ // src/primitive/Primitive.ts
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  var import_three10 = require("three");
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  init_VisibilityLayerMask();
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- var DIVEFloor = class extends import_three10.Mesh {
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+ var DIVEPrimitive = class extends import_three10.Object3D {
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+ constructor() {
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+ super();
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+ this.isSelectable = true;
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+ this.isMoveable = true;
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+ this.gizmo = null;
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+ this.layers.mask = PRODUCT_LAYER_MASK;
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+ this._mesh = new import_three10.Mesh();
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+ this._mesh.layers.mask = PRODUCT_LAYER_MASK;
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+ this._mesh.castShadow = true;
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+ this._mesh.receiveShadow = true;
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+ this.add(this._mesh);
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+ this._boundingBox = new import_three10.Box3();
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+ }
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+ SetGeometry(geometry) {
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+ this.clear();
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+ this._mesh.geometry = this.assembleGeometry(geometry);
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+ this._boundingBox.setFromObject(this._mesh);
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+ }
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+ SetPosition(position) {
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+ this.position.set(position.x, position.y, position.z);
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+ }
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+ SetRotation(rotation) {
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+ this.rotation.setFromVector3(new import_three10.Vector3(rotation.x, rotation.y, rotation.z));
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+ }
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+ SetScale(scale) {
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+ this.scale.set(scale.x, scale.y, scale.z);
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+ }
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+ SetVisibility(visible) {
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+ this.traverse((child) => {
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+ child.visible = visible;
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+ });
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+ }
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+ SetMaterial(material) {
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+ const primitiveMaterial = this._mesh.material;
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+ primitiveMaterial.color = new import_three10.Color(material.color);
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+ if (material.roughnessMap) {
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+ primitiveMaterial.roughnessMap = material.roughnessMap;
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+ primitiveMaterial.roughness = 1;
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+ } else {
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+ primitiveMaterial.roughness = material.roughness;
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+ }
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+ if (material.metalnessMap) {
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+ primitiveMaterial.metalnessMap = material.metalnessMap;
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+ primitiveMaterial.metalness = 0;
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+ } else {
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+ primitiveMaterial.metalness = material.metalness;
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+ }
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+ }
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+ SetToWorldOrigin() {
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+ var _a;
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+ this.position.set(0, 0, 0);
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+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
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+ }
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+ PlaceOnFloor() {
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+ var _a;
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+ this.position.y = -this._boundingBox.min.y * this.scale.y;
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+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
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+ }
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+ DropIt() {
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+ var _a;
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+ if (!this.parent) {
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+ console.warn("DIVEModel: DropIt() called on a model that is not in the scene.", this);
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+ return;
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+ }
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+ const bottomY = this._boundingBox.min.y * this.scale.y;
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+ const bbBottomCenter = this.localToWorld(this._boundingBox.getCenter(new import_three10.Vector3()).multiply(this.scale));
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+ bbBottomCenter.y = bottomY + this.position.y;
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+ const raycaster = new import_three10.Raycaster(bbBottomCenter, new import_three10.Vector3(0, -1, 0));
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+ raycaster.layers.mask = PRODUCT_LAYER_MASK;
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+ const intersections = raycaster.intersectObjects(findSceneRecursive(this).Root.children, true);
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+ if (intersections.length > 0) {
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+ const mesh = intersections[0].object;
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+ mesh.geometry.computeBoundingBox();
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+ const meshBB = mesh.geometry.boundingBox;
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+ const worldPos = mesh.localToWorld(meshBB.max.clone());
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+ const oldPos = this.position.clone();
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+ const newPos = this.position.clone().setY(worldPos.y).sub(new import_three10.Vector3(0, bottomY, 0));
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+ this.position.copy(newPos);
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+ if (this.position.y === oldPos.y) return;
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+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
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+ }
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+ }
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+ onMove() {
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+ var _a;
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+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
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+ }
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+ onSelect() {
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+ var _a;
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+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("SELECT_OBJECT", { id: this.userData.id });
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+ }
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+ onDeselect() {
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+ var _a;
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+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("DESELECT_OBJECT", { id: this.userData.id });
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+ }
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+ assembleGeometry(geometry) {
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+ switch (geometry.name) {
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+ case "cylinder":
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+ return this.createCylinderGeometry(geometry);
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+ case "sphere":
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+ return this.createSphereGeometry(geometry);
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+ case "pyramid":
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+ return this.createPyramidGeometry(geometry);
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+ case "box":
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+ return this.createBoxGeometry(geometry);
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+ case "cone":
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+ return this.createConeGeometry(geometry);
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+ case "wall":
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+ return this.createWallGeometry(geometry);
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+ case "plane":
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+ return this.createPlaneGeometry(geometry);
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+ default:
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+ return new import_three10.BufferGeometry();
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+ }
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+ }
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+ createCylinderGeometry(geometry) {
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+ return new import_three10.CylinderGeometry(geometry.width * 2, geometry.width * 2, geometry.height, 64);
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+ }
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+ createSphereGeometry(geometry) {
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+ return new import_three10.SphereGeometry(geometry.width * 2, 64);
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+ }
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+ createPyramidGeometry(geometry) {
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+ const geo = new import_three10.BufferGeometry();
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+ const { width, height, depth } = geometry;
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+ geo.setAttribute("position", new import_three10.Float32BufferAttribute([
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+ width / 2,
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+ 0,
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+ depth / 2,
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+ // right back
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+ width / 2,
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+ 0,
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+ -depth / 2,
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+ // right front
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+ -width / 2,
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+ 0,
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+ -depth / 2,
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+ // left front
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+ -width / 2,
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+ 0,
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+ depth / 2,
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+ // left back
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+ 0,
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+ height,
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+ 0
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+ // top
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+ ], 3));
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+ geo.setIndex(new import_three10.Uint32BufferAttribute([
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+ 1,
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+ 0,
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+ 4,
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+ 2,
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+ 1,
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+ 4,
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+ 3,
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+ 2,
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+ 4,
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+ 3,
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+ 0,
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+ 4,
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+ 0,
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+ 1,
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+ 2,
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+ 0,
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+ 2,
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+ 3
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+ ], 1));
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+ return geo;
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+ }
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+ createBoxGeometry(geometry) {
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+ return new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth);
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+ }
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+ createConeGeometry(geometry) {
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+ return new import_three10.CylinderGeometry(0, geometry.width * 2, geometry.height, 64);
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+ }
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+ createWallGeometry(geometry) {
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+ return new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth, 16);
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+ }
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+ createPlaneGeometry(geometry) {
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+ return new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth);
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+ }
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+ };
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+
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+ // src/scene/root/primitiveroot/PrimitiveRoot.ts
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+ var DIVEPrimitiveRoot = class extends import_three11.Object3D {
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+ constructor() {
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+ super();
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+ this.name = "PrimitiveRoot";
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+ }
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+ GetPrimitive(object) {
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+ if (object.id === void 0) {
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+ console.warn("PrimitiveRoot.GetPrimitive: object.id is undefined");
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+ return void 0;
1611
+ }
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+ return this.children.find((object3D) => object3D.userData.id === object.id);
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+ }
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+ UpdatePrimitive(object) {
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+ if (object.id === void 0) {
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+ console.warn("PrimitiveRoot.UpdatePrimitive: object.id is undefined");
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+ return;
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+ }
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+ let sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
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+ if (!sceneObject && object.geometry !== void 0) {
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+ const primitive = new DIVEPrimitive();
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+ primitive.SetGeometry(object.geometry);
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+ sceneObject = primitive;
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+ sceneObject.userData.id = object.id;
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+ this.add(sceneObject);
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+ }
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+ if (object.position !== void 0) sceneObject.SetPosition(object.position);
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+ if (object.rotation !== void 0) sceneObject.SetRotation(object.rotation);
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+ if (object.scale !== void 0) sceneObject.SetScale(object.scale);
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+ if (object.visible !== void 0) sceneObject.SetVisibility(object.visible);
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+ if (object.material !== void 0) sceneObject.SetMaterial(object.material);
1632
+ }
1633
+ DeletePrimitive(object) {
1634
+ if (object.id === void 0) {
1635
+ console.warn(`PrimitiveRoot.DeletePrimitive: object.id is undefined`);
1636
+ return;
1637
+ }
1638
+ const sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1639
+ if (!sceneObject) {
1640
+ console.warn(`PrimitiveRoot.DeletePrimitive: Primitive with id ${object.id} not found`);
1641
+ return;
1642
+ }
1643
+ const findScene = (object2) => {
1644
+ if (object2.parent !== null) {
1645
+ return findScene(object2.parent);
1646
+ }
1647
+ ;
1648
+ return object2;
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+ };
1650
+ const scene = findScene(sceneObject);
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+ scene.children.find((object2) => {
1652
+ if ("isTransformControls" in object2) {
1653
+ object2.detach();
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+ }
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+ });
1656
+ this.remove(sceneObject);
1657
+ }
1658
+ PlaceOnFloor(object) {
1659
+ if (object.id === void 0) console.warn("PrimitiveRoot.PlaceOnFloor: object.id is undefined");
1660
+ const sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1661
+ if (!sceneObject) return;
1662
+ sceneObject.PlaceOnFloor();
1663
+ }
1664
+ };
1665
+
1666
+ // src/primitive/floor/Floor.ts
1667
+ var import_three12 = require("three");
1668
+ init_VisibilityLayerMask();
1669
+ var DIVEFloor = class extends import_three12.Mesh {
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1670
  constructor() {
1418
- super(new import_three10.PlaneGeometry(1e4, 1e4), new import_three10.MeshStandardMaterial({ color: new import_three10.Color(150 / 255, 150 / 255, 150 / 255) }));
1671
+ super(new import_three12.PlaneGeometry(1e4, 1e4), new import_three12.MeshStandardMaterial({ color: new import_three12.Color(150 / 255, 150 / 255, 150 / 255) }));
1419
1672
  this.isFloor = true;
1420
1673
  this.name = "Floor";
1421
1674
  this.layers.mask = PRODUCT_LAYER_MASK;
@@ -1426,7 +1679,7 @@ var DIVEFloor = class extends import_three10.Mesh {
1426
1679
  this.visible = visible;
1427
1680
  }
1428
1681
  SetColor(color) {
1429
- this.material.color = new import_three10.Color(color);
1682
+ this.material.color = new import_three12.Color(color);
1430
1683
  }
1431
1684
  };
1432
1685
 
@@ -1436,12 +1689,12 @@ var GRID_SIDE_LINE_COLOR = "#dddddd";
1436
1689
 
1437
1690
  // src/grid/Grid.ts
1438
1691
  init_VisibilityLayerMask();
1439
- var import_three11 = require("three");
1440
- var DIVEGrid = class extends import_three11.Object3D {
1692
+ var import_three13 = require("three");
1693
+ var DIVEGrid = class extends import_three13.Object3D {
1441
1694
  constructor() {
1442
1695
  super();
1443
1696
  this.name = "Grid";
1444
- const grid = new import_three11.GridHelper(100, 100, GRID_CENTER_LINE_COLOR, GRID_SIDE_LINE_COLOR);
1697
+ const grid = new import_three13.GridHelper(100, 100, GRID_CENTER_LINE_COLOR, GRID_SIDE_LINE_COLOR);
1445
1698
  grid.material.depthTest = false;
1446
1699
  grid.layers.mask = HELPER_LAYER_MASK;
1447
1700
  this.add(grid);
@@ -1452,7 +1705,7 @@ var DIVEGrid = class extends import_three11.Object3D {
1452
1705
  };
1453
1706
 
1454
1707
  // src/scene/root/Root.ts
1455
- var DIVERoot = class extends import_three12.Object3D {
1708
+ var DIVERoot = class extends import_three14.Object3D {
1456
1709
  get Floor() {
1457
1710
  return this.floor;
1458
1711
  }
@@ -1466,18 +1719,25 @@ var DIVERoot = class extends import_three12.Object3D {
1466
1719
  this.add(this.lightRoot);
1467
1720
  this.modelRoot = new DIVEModelRoot();
1468
1721
  this.add(this.modelRoot);
1722
+ this.primitiveRoot = new DIVEPrimitiveRoot();
1723
+ this.add(this.primitiveRoot);
1469
1724
  this.floor = new DIVEFloor();
1470
1725
  this.add(this.floor);
1471
1726
  this.grid = new DIVEGrid();
1472
1727
  this.add(this.grid);
1473
1728
  }
1474
1729
  ComputeSceneBB() {
1475
- const bb = new import_three12.Box3();
1730
+ const bb = new import_three14.Box3();
1476
1731
  this.modelRoot.traverse((object) => {
1477
1732
  if ("isObject3D" in object) {
1478
1733
  bb.expandByObject(object);
1479
1734
  }
1480
1735
  });
1736
+ this.primitiveRoot.traverse((object) => {
1737
+ if ("isObject3D" in object) {
1738
+ bb.expandByObject(object);
1739
+ }
1740
+ });
1481
1741
  return bb;
1482
1742
  }
1483
1743
  GetSceneObject(object) {
@@ -1491,6 +1751,9 @@ var DIVERoot = class extends import_three12.Object3D {
1491
1751
  case "model": {
1492
1752
  return this.modelRoot.GetModel(object);
1493
1753
  }
1754
+ case "primitive": {
1755
+ return this.primitiveRoot.GetPrimitive(object);
1756
+ }
1494
1757
  }
1495
1758
  }
1496
1759
  AddSceneObject(object) {
@@ -1506,6 +1769,10 @@ var DIVERoot = class extends import_three12.Object3D {
1506
1769
  this.modelRoot.UpdateModel(object);
1507
1770
  break;
1508
1771
  }
1772
+ case "primitive": {
1773
+ this.primitiveRoot.UpdatePrimitive(object);
1774
+ break;
1775
+ }
1509
1776
  }
1510
1777
  }
1511
1778
  UpdateSceneObject(object) {
@@ -1521,6 +1788,10 @@ var DIVERoot = class extends import_three12.Object3D {
1521
1788
  this.modelRoot.UpdateModel(object);
1522
1789
  break;
1523
1790
  }
1791
+ case "primitive": {
1792
+ this.primitiveRoot.UpdatePrimitive(object);
1793
+ break;
1794
+ }
1524
1795
  }
1525
1796
  }
1526
1797
  DeleteSceneObject(object) {
@@ -1536,26 +1807,43 @@ var DIVERoot = class extends import_three12.Object3D {
1536
1807
  this.modelRoot.DeleteModel(object);
1537
1808
  break;
1538
1809
  }
1810
+ case "primitive": {
1811
+ this.primitiveRoot.DeletePrimitive(object);
1812
+ break;
1813
+ }
1539
1814
  }
1540
1815
  }
1541
1816
  PlaceOnFloor(object) {
1542
- this.modelRoot.PlaceOnFloor(object);
1817
+ switch (object.entityType) {
1818
+ case "pov":
1819
+ case "light": {
1820
+ break;
1821
+ }
1822
+ case "model": {
1823
+ this.modelRoot.PlaceOnFloor(object);
1824
+ break;
1825
+ }
1826
+ case "primitive": {
1827
+ this.primitiveRoot.PlaceOnFloor(object);
1828
+ break;
1829
+ }
1830
+ }
1543
1831
  }
1544
1832
  };
1545
1833
 
1546
1834
  // src/scene/Scene.ts
1547
- var DIVEScene = class extends import_three13.Scene {
1835
+ var DIVEScene = class extends import_three15.Scene {
1548
1836
  get Root() {
1549
1837
  return this.root;
1550
1838
  }
1551
1839
  constructor() {
1552
1840
  super();
1553
- this.background = new import_three13.Color(16777215);
1841
+ this.background = new import_three15.Color(16777215);
1554
1842
  this.root = new DIVERoot();
1555
1843
  this.add(this.root);
1556
1844
  }
1557
1845
  SetBackground(color) {
1558
- this.background = new import_three13.Color(color);
1846
+ this.background = new import_three15.Color(color);
1559
1847
  }
1560
1848
  ComputeSceneBB() {
1561
1849
  return this.Root.ComputeSceneBB();
@@ -1582,7 +1870,7 @@ init_PerspectiveCamera();
1582
1870
 
1583
1871
  // src/controls/OrbitControls.ts
1584
1872
  var import_OrbitControls = require("three/examples/jsm/controls/OrbitControls");
1585
- var import_three14 = require("three");
1873
+ var import_three16 = require("three");
1586
1874
  var import_tween = require("@tweenjs/tween.js");
1587
1875
  var DIVEOrbitControlsDefaultSettings = {
1588
1876
  enableDamping: true,
@@ -1624,8 +1912,8 @@ var _DIVEOrbitControls = class _DIVEOrbitControls extends import_OrbitControls.O
1624
1912
  this.dispose();
1625
1913
  }
1626
1914
  ComputeEncompassingView(bb) {
1627
- const center = bb.getCenter(new import_three14.Vector3());
1628
- const size = bb.getSize(new import_three14.Vector3());
1915
+ const center = bb.getCenter(new import_three16.Vector3());
1916
+ const size = bb.getSize(new import_three16.Vector3());
1629
1917
  const distance = Math.max(size.x, size.y, size.z) * 1.25;
1630
1918
  const direction = this.object.position.clone().normalize();
1631
1919
  return {
@@ -1636,7 +1924,7 @@ var _DIVEOrbitControls = class _DIVEOrbitControls extends import_OrbitControls.O
1636
1924
  ZoomIn(by) {
1637
1925
  const zoomBy = by || _DIVEOrbitControls.DEFAULT_ZOOM_FACTOR;
1638
1926
  const { minDistance, maxDistance } = this;
1639
- this.minDistance = this.maxDistance = import_three14.MathUtils.clamp(this.getDistance() - zoomBy, minDistance + zoomBy, maxDistance - zoomBy);
1927
+ this.minDistance = this.maxDistance = import_three16.MathUtils.clamp(this.getDistance() - zoomBy, minDistance + zoomBy, maxDistance - zoomBy);
1640
1928
  this.update();
1641
1929
  this.minDistance = minDistance;
1642
1930
  this.maxDistance = maxDistance;
@@ -1644,7 +1932,7 @@ var _DIVEOrbitControls = class _DIVEOrbitControls extends import_OrbitControls.O
1644
1932
  ZoomOut(by) {
1645
1933
  const zoomBy = by || _DIVEOrbitControls.DEFAULT_ZOOM_FACTOR;
1646
1934
  const { minDistance, maxDistance } = this;
1647
- this.minDistance = this.maxDistance = import_three14.MathUtils.clamp(this.getDistance() + zoomBy, minDistance + zoomBy, maxDistance - zoomBy);
1935
+ this.minDistance = this.maxDistance = import_three16.MathUtils.clamp(this.getDistance() + zoomBy, minDistance + zoomBy, maxDistance - zoomBy);
1648
1936
  this.update();
1649
1937
  this.minDistance = minDistance;
1650
1938
  this.maxDistance = maxDistance;
@@ -1792,7 +2080,7 @@ var DIVEAnimationSystem = class {
1792
2080
  };
1793
2081
 
1794
2082
  // src/axiscamera/AxisCamera.ts
1795
- var import_three15 = require("three");
2083
+ var import_three17 = require("three");
1796
2084
  var import_three_spritetext = __toESM(require("three-spritetext"), 1);
1797
2085
  init_VisibilityLayerMask();
1798
2086
 
@@ -1805,18 +2093,18 @@ var AxesColorGreen = AxesColorGreenLetter;
1805
2093
  var AxesColorBlue = AxesColorBlueLetter;
1806
2094
 
1807
2095
  // src/axiscamera/AxisCamera.ts
1808
- var DIVEAxisCamera = class extends import_three15.OrthographicCamera {
2096
+ var DIVEAxisCamera = class extends import_three17.OrthographicCamera {
1809
2097
  constructor(renderer, scene, controls) {
1810
2098
  super(-1, 1, 1, -1, 0.1, 100);
1811
2099
  this.layers.mask = COORDINATE_LAYER_MASK;
1812
- this.axesHelper = new import_three15.AxesHelper(0.5);
2100
+ this.axesHelper = new import_three17.AxesHelper(0.5);
1813
2101
  this.axesHelper.layers.mask = COORDINATE_LAYER_MASK;
1814
2102
  this.axesHelper.material.depthTest = false;
1815
2103
  this.axesHelper.position.set(0, 0, -1);
1816
2104
  this.axesHelper.setColors(
1817
- new import_three15.Color(AxesColorRed),
1818
- new import_three15.Color(AxesColorGreen),
1819
- new import_three15.Color(AxesColorBlue)
2105
+ new import_three17.Color(AxesColorRed),
2106
+ new import_three17.Color(AxesColorGreen),
2107
+ new import_three17.Color(AxesColorBlue)
1820
2108
  );
1821
2109
  const x = new import_three_spritetext.default("X", 0.2, AxesColorRedLetter);
1822
2110
  const y = new import_three_spritetext.default("Y", 0.2, AxesColorGreenLetter);
@@ -1834,7 +2122,7 @@ var DIVEAxisCamera = class extends import_three15.OrthographicCamera {
1834
2122
  this._renderer = renderer;
1835
2123
  this._scene = scene;
1836
2124
  this._scene.add(this);
1837
- const restoreViewport = new import_three15.Vector4();
2125
+ const restoreViewport = new import_three17.Vector4();
1838
2126
  this._renderCallbackId = renderer.AddPostRenderCallback(() => {
1839
2127
  const restoreBackground = scene.background;
1840
2128
  scene.background = null;
@@ -1853,7 +2141,7 @@ var DIVEAxisCamera = class extends import_three15.OrthographicCamera {
1853
2141
  this._scene.remove(this);
1854
2142
  }
1855
2143
  SetFromCameraMatrix(matrix) {
1856
- this.axesHelper.rotation.setFromRotationMatrix(new import_three15.Matrix4().extractRotation(matrix).invert());
2144
+ this.axesHelper.rotation.setFromRotationMatrix(new import_three17.Matrix4().extractRotation(matrix).invert());
1857
2145
  }
1858
2146
  };
1859
2147