@shijiu/jsview-vue-samples 2.2.128 → 2.2.373
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/BakeViewDemo/App.vue +6 -1
- package/Basic/components/anim/AnimEasingCubicBezier.vue +56 -0
- package/Basic/components/anim/AnimGroup2.vue +33 -0
- package/Basic/components/panel/Panel2.vue +8 -3
- package/CoupletsTest/widget/Banger/Maroon.vue +4 -7
- package/CoupletsTest/widget/Fireworks/Fireworks.vue +52 -44
- package/CustomShader/App.vue +174 -0
- package/CustomShader/gaussianBlur.glsl +27 -0
- package/CustomShader/pageFlip.glsl +41 -0
- package/CustomShader/sdf.glsl +22 -0
- package/CustomShader/test.glsl +8 -0
- package/CustomShader/vortex.glsl +38 -0
- package/DemoHomepage/App.vue +50 -32
- package/DemoHomepage/components/Item.vue +23 -12
- package/DemoHomepage/index.d.ts +5 -2
- package/DemoHomepage/router.js +105 -72
- package/DispersedFocusControl/App.vue +67 -0
- package/DispersedFocusControl/Button.vue +76 -0
- package/DispersedFocusControl/data.js +44 -0
- package/DragBox/App.vue +148 -0
- package/DriftScopeTest/App.vue +128 -0
- package/FlexCellDemo/App.vue +47 -223
- package/FlexCellDemo/TestFrame1.vue +88 -0
- package/FlexCellDemo/TestFrame2.vue +100 -0
- package/FlexCellDemo/TestFrame3.vue +97 -0
- package/FlexCellDemo/TestFrame4.vue +60 -0
- package/FlexCellDemo/TestFrame5.vue +60 -0
- package/FlexCellDemo/images/6.jpg +0 -0
- package/FocusMoveStyle/App.vue +1 -0
- package/FocusMoveStyle/CreepFocus.vue +11 -1
- package/FocusMoveStyle/FoldableItem.vue +1 -1
- package/FreeMove/App.vue +62 -64
- package/FreeMoveLink/App.vue +2 -2
- package/FullScreenFlex/App.vue +42 -0
- package/FullScreenFlex/TestFrame2.vue +107 -0
- package/FullScreenFlex/images/1.png +0 -0
- package/HashHistory/App.vue +8 -4
- package/ImpactStop/App.vue +45 -45
- package/Input/App.vue +184 -97
- package/Input/InputPanel.vue +98 -82
- package/LatexFormula/App.vue +97 -10
- package/LongImage/App.vue +1 -2
- package/LongText/App.vue +2 -2
- package/LongText/LongTextScroll.vue +22 -22
- package/LongText/Scroll.vue +28 -9
- package/MetroWidgetDemos/RefreshDemo/App.vue +172 -56
- package/MetroWidgetDemos/RefreshDemo/ControlItem.vue +45 -0
- package/MetroWidgetDemos/RefreshDemo/Item.vue +20 -4
- package/MetroWidgetDemos/itemSizeUpdate/backward/Item.vue +1 -1
- package/MetroWidgetDemos/routeList.js +17 -17
- package/MindMap/App.vue +10 -1
- package/MindMap/data.js +34 -8
- package/Parkour/appConfig/jsview.config.mjs +0 -4
- package/PosterPacker/App.vue +207 -0
- package/PosterPacker/images/bg.jpg +0 -0
- package/PosterPacker/images/blue.png +0 -0
- package/PosterPacker/images/darkGreen.png +0 -0
- package/PosterPacker/images/left.png +0 -0
- package/PosterPacker/images/orange.png +0 -0
- package/PosterPacker/images/pink.png +0 -0
- package/PosterPacker/images/purple.png +0 -0
- package/PosterPacker/images/red.png +0 -0
- package/PosterPacker/images/right.png +0 -0
- package/PosterPacker/images/yellowGreen.png +0 -0
- package/PosterPacker/tools/geniePakcer/Genie.vue +686 -0
- package/PosterPacker/tools/geniePakcer/genieBottom.glsl +49 -0
- package/PosterPacker/tools/geniePakcer/genieLeft.glsl +50 -0
- package/PosterPacker/tools/geniePakcer/genieRight.glsl +57 -0
- package/PosterPacker/tools/geniePakcer/genieTop.glsl +50 -0
- package/PosterPacker/tools/particlePacker/Particle.vue +71 -0
- package/PosterPacker/tools/vortexPacker/Vortex.vue +135 -0
- package/PosterPacker/tools/vortexPacker/vortex.glsl +37 -0
- package/Preload/App.vue +1 -1
- package/SceneTransition/JsvSceneTransition.vue +30 -42
- package/ScrollBoxTest/App.vue +35 -86
- package/ScrollBoxTest/ClipBar.vue +154 -0
- package/ScrollBoxTest/DrawCircle.ts +25 -0
- package/ScrollBoxTest/NinePatchBar.vue +188 -0
- package/ScrollBoxTest/NoBackgroundBar.vue +125 -0
- package/ScrollBoxTest/SizeDivBar.vue +139 -0
- package/SprayMove/App.vue +75 -0
- package/SprayMove/SprayMove.vue +173 -0
- package/SprayView/App.vue +8 -9
- package/TestNativeSharedView/App.vue +6 -4
- package/TextShadowDemo/App.vue +3 -3
- package/TextureAnimation/App.vue +244 -148
- package/TextureAnimation/App2.vue +66 -14
- package/TextureAnimation/assets/blackWhiteTurntable.png +0 -0
- package/TextureAnimation/assets/circleHaloMask.png +0 -0
- package/TombSweepingDayTest/Raining/Rain.vue +8 -8
- package/TouchWidget/App.vue +79 -40
- package/TouchWidget/Item.vue +15 -3
- package/index.d.ts +1 -1
- package/package.json +1 -1
- package/MetroWidgetDemos/RefreshDemo/data.js +0 -16
- package/TextureAnimation/assets/mask.png +0 -0
- package/TextureAnimation/assets/php.jpg +0 -0
- package/TouchSample/App.vue +0 -136
- package/TouchSample/Item.vue +0 -102
- package/TouchSample/MetroWidgetHorizontal.vue +0 -144
- package/TouchSample/MetroWidgetVertical.vue +0 -144
- package/TouchSample/TouchContainerHorizontal.vue +0 -160
- package/TouchSample/TouchContainerVertical.vue +0 -160
- package/TouchSample/data.js +0 -81
- /package/TextureAnimation/assets/{php2.png → borderOpacity.png} +0 -0
package/FreeMove/App.vue
CHANGED
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@@ -53,46 +53,46 @@ const procKeyDown = (ev) => {
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};
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// ******* 直接跳转位置 *******
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window.DebugResetPos = (x, y) => {
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actorControl.run([
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actorControl.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.action().teleportTo(x, y),
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]);
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actorControl2.run([
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actorControl2.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.action().teleportTo(x, y + 50),
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]);
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};
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window.DebugResetOffsetPos = (x, y) => {
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actorControl.run([
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actorControl.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.action().teleportOffset(x, y),
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]);
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actorControl2.run([
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actorControl2.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.action().teleportOffset(x, y),
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]);
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};
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// ******* 有参照物的刹车测试,仅X轴移动 *******
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window.DebugBrakeToPosX = () => {
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// 参照物
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actorControl.run([
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actorControl.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.action().teleportTo(400, 50),
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]);
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// 运动体
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actorControl2.run([
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actorControl2.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.state().setStartPos(0, 200),
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cmds.action().moveTo(300, undefined, 10, undefined),
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cmds
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.condition()
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.reachPosition(200, undefined)
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.then([
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cmds.action(1).brakeToPosition(
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400,
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undefined,
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(a, b, c, d) => {
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@@ -111,20 +111,20 @@ window.DebugBrakeToPosX = () => {
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// ******* 有参照物的刹车测试,XY都移动 *******
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window.DebugBrakeToPosXY = () => {
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// 参照物
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actorControl.run([
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actorControl.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.action().teleportTo(400, 50),
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]);
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// 运动体
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actorControl2.run([
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actorControl2.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.state().setStartPos(800, 400),
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cmds.action().moveTo(100, 50, 10, undefined),
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cmds
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.condition()
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.reachPosition(400, undefined)
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.then([
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cmds.action(3).brakeToPosition(
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100,
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50,
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(a, b, c, d) => {
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@@ -142,20 +142,20 @@ window.DebugBrakeToPosXY = () => {
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// ******* 定向移动 *******
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window.DebugMoveTarget = () => {
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actorControl2.run([
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actorControl2.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.state().setStartPos(0, 400),
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cmds.action().moveTo(300, undefined, 10, undefined),
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]);
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};
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// ******* 定向移动 + 回调监听 和 共享结束监听(OnNexusEvent) *******
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window.DebugTestMove = (x, y) => {
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let actRef = {};
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actorControl.run([
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actorControl.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.state().setStartPos(160, 150),
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cmds.action(0, 0, actRef).moveTo(x, y, 2, 2, (a, b, c, d) => {
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console.log(
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"LudlDebugCB DebugTestMove enter " +
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" a=" +
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);
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}),
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cmds
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.condition()
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.onNexusEvent(actRef, actEvents.ActFinish)
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.then([
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};
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window.DebugTestOffset = (control, startPos) => {
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control.run([
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control.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.state().setStartPos(startPos, 150),
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cmds.action().altSpeed(3, undefined, 0),
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cmds
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.condition(undefined, true)
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.reachPosition(460, undefined)
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.then([
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.then([cmds.action(1, 0).teleportOffset(-300, undefined)]),
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]);
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};
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window.DebugTestThrowStart = () => {
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// 参照物
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actorControl2.run([
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actorControl2.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.action().teleportTo(400, 300),
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]);
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actorControl.run([
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]);
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}),
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actorControl.run((cmds) => [
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cmds.state().clearAllConditions(),
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cmds.state().setStartPos(100, 300),
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cmds.action().setSpeed(2, undefined),
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cmds.action(1).setSpdAndAccel(undefined, -20, undefined, 0.3, null, () => {
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console.log("on pole");
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// 在接触地板时停止
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actorControl.run((cmds) => [
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cmds
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.condition(undefined, true)
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.reachPosition(undefined, 300)
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.then([cmds.action(3, 3).stopMoving()]),
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]);
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}),
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]);
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};
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package/FreeMoveLink/App.vue
CHANGED
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div1View.DragEnables?.(ForgeConst.DragFlags.TOUCH_RECV_MOVE_BIT); // 只激活drag
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control1.run([
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control1.state().startMovementSync(linkNexusId, -200,
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control1.state().startMovementSync(linkNexusId, -200, 200, -200, 200, 0b11),
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]);
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let div2View = div2.value.jsvGetProxyView();
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control2
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.movementSync(linkNexusId)
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.then([control2.action().ackMovementSync(-100,
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.then([control2.action().ackMovementSync(-100, 100, -100, 100, 0b11, 1)]),
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});
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</script>
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<!--
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* @Author: ChenChanghua
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* @Date: 2022-04-20 21:05:26
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* @LastEditors: ChenChanghua
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* @LastEditTime: 2022-07-08 11:16:52
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* @Description: file content
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-->
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<script setup>
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import { ref, reactive, onMounted } from "vue";
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import { useRouter } from "vue-router";
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import { jJsvRuntimeBridge } from "jsview";
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import TestFrame2 from "./TestFrame2.vue";
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const UseTestFrame = TestFrame2;
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const router = useRouter();
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const _onKeyDown = (ev) => {
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if (ev.keyCode == 8 || ev.keyCode == 27 || ev.keyCode == 10000) {
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router.go(-1); // 有router时,是从DemoHomepage进入,回退
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}
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return true;
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};
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onMounted(() => {
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jJsvRuntimeBridge.notifyPageLoaded();
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});
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</script>
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<template>
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<jsv-focus-block
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autoFocus
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:onAction="{
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onKeyDown: _onKeyDown,
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}"
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>
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<UseTestFrame />
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</jsv-focus-block>
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</template>
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<style scoped></style>
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<!--
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* @Author: ChenChanghua
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* @Date: 2022-04-20 21:05:26
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* @LastEditors: ChenChanghua
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* @LastEditTime: 2022-07-08 11:16:52
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+
* @Description: file content
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|
7
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+
-->
|
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8
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+
<script setup>
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9
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+
import image1 from "./images/1.png";
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10
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+
import { JsvScreenFlex } from "jsview";
|
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11
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+
</script>
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12
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+
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13
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+
<template>
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14
|
+
<!-- 测试aligneContent未设置, 内容进行stretch的场景 -->
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15
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+
<JsvScreenFlex
|
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16
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+
:style="{
|
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17
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+
flexDirection: 'row',
|
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18
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+
justifyContent: 'flex-start',
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19
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+
alignItems: 'flex-start',
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20
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+
}"
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21
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+
background="https://qcast-image.oss-cn-qingdao.aliyuncs.com/JsViewVideo/ImageTestSample/BackgroundLongmao.jpg"
|
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22
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+
>
|
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23
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+
<div
|
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24
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+
id="DivAnchor1"
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25
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+
:style="{
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+
width: 50,
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27
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+
height: 50,
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28
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+
backgroundColor: '#00F000',
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}"
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/>
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+
<div
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:style="{
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+
width: 50,
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height: 50,
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35
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+
backgroundColor: '#0000F0',
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36
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+
}"
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37
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+
/>
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38
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+
</JsvScreenFlex>
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+
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<JsvScreenFlex
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+
:style="{
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42
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+
flexDirection: 'row',
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43
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+
justifyContent: 'center',
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44
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+
alignItems: 'center',
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45
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+
}"
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46
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+
>
|
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47
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+
<div
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48
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id="DivAnchor2"
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:style="{
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50
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+
width: 200,
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51
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+
height: 200,
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+
backgroundColor: '#00F000',
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53
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+
}"
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54
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/>
|
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55
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+
<div
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56
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:style="{
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57
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+
width: 200,
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58
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+
height: 200,
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59
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+
backgroundColor: '#0000F0',
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60
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+
}"
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61
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+
/>
|
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62
|
+
</JsvScreenFlex>
|
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63
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+
|
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64
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+
<JsvScreenFlex
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65
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+
:style="{
|
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66
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+
flexDirection: 'row',
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67
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+
justifyContent: 'flex-end',
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68
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+
alignItems: 'flex-end',
|
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69
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+
}"
|
|
70
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+
>
|
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71
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+
<div
|
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72
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id="DivAnchor3"
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+
:style="{
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74
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+
width: 300,
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75
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+
height: 300,
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76
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+
}"
|
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77
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+
>
|
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78
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+
<div
|
|
79
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+
:style="{
|
|
80
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+
top: 10,
|
|
81
|
+
left: 10,
|
|
82
|
+
width: 280,
|
|
83
|
+
height: 280,
|
|
84
|
+
backgroundColor: '#00F000',
|
|
85
|
+
}"
|
|
86
|
+
/>
|
|
87
|
+
</div>
|
|
88
|
+
<div
|
|
89
|
+
:style="{
|
|
90
|
+
width: 300,
|
|
91
|
+
height: 300,
|
|
92
|
+
}"
|
|
93
|
+
>
|
|
94
|
+
<div
|
|
95
|
+
:style="{
|
|
96
|
+
top: 10,
|
|
97
|
+
left: 10,
|
|
98
|
+
width: 280,
|
|
99
|
+
height: 280,
|
|
100
|
+
backgroundColor: '#0000F0',
|
|
101
|
+
}"
|
|
102
|
+
/>
|
|
103
|
+
</div>
|
|
104
|
+
</JsvScreenFlex>
|
|
105
|
+
</template>
|
|
106
|
+
|
|
107
|
+
<style scoped></style>
|
|
Binary file
|
package/HashHistory/App.vue
CHANGED
|
@@ -21,6 +21,7 @@ let topRef = shallowRef(null);
|
|
|
21
21
|
let routePage = shallowRef(null);
|
|
22
22
|
let currentRouter;
|
|
23
23
|
if (props.routePath) {
|
|
24
|
+
// 向主Router插入新路径定义
|
|
24
25
|
const currentRoute = useRoute();
|
|
25
26
|
currentRouter = useRouter();
|
|
26
27
|
|
|
@@ -38,6 +39,7 @@ if (props.routePath) {
|
|
|
38
39
|
|
|
39
40
|
currentRouter.replace(props.routePath + redirectPath); // 自动跳转到redirectPath
|
|
40
41
|
} else {
|
|
42
|
+
// 主Router就是自己
|
|
41
43
|
currentRouter = router;
|
|
42
44
|
}
|
|
43
45
|
currentRouter.afterEach(() => {
|
|
@@ -63,7 +65,11 @@ onMounted(() => {
|
|
|
63
65
|
<component
|
|
64
66
|
:is="Component"
|
|
65
67
|
ref="routePage"
|
|
66
|
-
class="
|
|
68
|
+
class="childComponentStyle"
|
|
69
|
+
:style="{
|
|
70
|
+
top:150,
|
|
71
|
+
overflow:'hidden'
|
|
72
|
+
}"
|
|
67
73
|
@requestFocus="onRequestFocus"
|
|
68
74
|
/>
|
|
69
75
|
</router-view>
|
|
@@ -96,11 +102,9 @@ onMounted(() => {
|
|
|
96
102
|
background-color: #00f000;
|
|
97
103
|
}
|
|
98
104
|
|
|
99
|
-
.
|
|
105
|
+
.childComponentStyle {
|
|
100
106
|
left: 0;
|
|
101
|
-
top: 150;
|
|
102
107
|
width: 1920;
|
|
103
108
|
height: 930;
|
|
104
|
-
overflow: hidden;
|
|
105
109
|
}
|
|
106
110
|
</style>
|
package/ImpactStop/App.vue
CHANGED
|
@@ -196,16 +196,16 @@ const procKeyDown = (ev) => {
|
|
|
196
196
|
|
|
197
197
|
let interactNexus = FreeMoveFunc.newNexus();
|
|
198
198
|
|
|
199
|
-
actorControl.run([
|
|
200
|
-
|
|
201
|
-
|
|
199
|
+
actorControl.run((cmds) => [
|
|
200
|
+
cmds.state().clearAllConditions(),
|
|
201
|
+
cmds
|
|
202
202
|
.condition()
|
|
203
203
|
.onNextTick(1)
|
|
204
204
|
.then([
|
|
205
205
|
() => {
|
|
206
206
|
bodyState.value = 1;
|
|
207
207
|
},
|
|
208
|
-
|
|
208
|
+
cmds
|
|
209
209
|
.condition()
|
|
210
210
|
.onHitBlock(1)
|
|
211
211
|
.then([
|
|
@@ -213,8 +213,8 @@ const procKeyDown = (ev) => {
|
|
|
213
213
|
console.log("LudlDebug on hit 1");
|
|
214
214
|
bodyState.value = 0;
|
|
215
215
|
},
|
|
216
|
-
|
|
217
|
-
|
|
216
|
+
cmds.state().revertWithHitBlock(),
|
|
217
|
+
cmds.action().stopMoving(),
|
|
218
218
|
(a) => {
|
|
219
219
|
jumping = false;
|
|
220
220
|
|
|
@@ -239,11 +239,11 @@ const procKeyDown = (ev) => {
|
|
|
239
239
|
]);
|
|
240
240
|
|
|
241
241
|
if (direction.value) {
|
|
242
|
-
actorControl.run([
|
|
243
|
-
|
|
242
|
+
actorControl.run((cmds) => [
|
|
243
|
+
cmds
|
|
244
244
|
.action(0, 0, interactNexus)
|
|
245
245
|
.setSpdAndAccel(7.9, -24, undefined, 1, null, () => {}),
|
|
246
|
-
|
|
246
|
+
cmds
|
|
247
247
|
.condition()
|
|
248
248
|
.onNexusEvent(interactNexus, actEvents.SpeedRevertY)
|
|
249
249
|
.then([
|
|
@@ -253,11 +253,11 @@ const procKeyDown = (ev) => {
|
|
|
253
253
|
]),
|
|
254
254
|
]);
|
|
255
255
|
} else {
|
|
256
|
-
actorControl.run([
|
|
257
|
-
|
|
256
|
+
actorControl.run((cmds) => [
|
|
257
|
+
cmds
|
|
258
258
|
.action(0, 0, interactNexus)
|
|
259
259
|
.setSpdAndAccel(-7.9, -24, undefined, 1, null, () => {}),
|
|
260
|
-
|
|
260
|
+
cmds
|
|
261
261
|
.condition()
|
|
262
262
|
.onNexusEvent(interactNexus, actEvents.SpeedRevertY)
|
|
263
263
|
.then([
|
|
@@ -271,61 +271,61 @@ const procKeyDown = (ev) => {
|
|
|
271
271
|
break;
|
|
272
272
|
case 37:
|
|
273
273
|
if (board == "left") {
|
|
274
|
-
actorControl.run([
|
|
275
|
-
actorControl.run([
|
|
276
|
-
|
|
277
|
-
|
|
274
|
+
actorControl.run((cmds) => [cmds.action().setSpeed(-5, 0)]);
|
|
275
|
+
actorControl.run((cmds) => [
|
|
276
|
+
cmds.state().clearAllConditions(),
|
|
277
|
+
cmds
|
|
278
278
|
.condition()
|
|
279
279
|
.reachPosition(0, undefined)
|
|
280
|
-
.then([
|
|
280
|
+
.then([cmds.action().stopMoving()]),
|
|
281
281
|
]);
|
|
282
282
|
} else if (board == "right") {
|
|
283
|
-
actorControl.run([
|
|
284
|
-
actorControl.run([
|
|
285
|
-
|
|
286
|
-
|
|
283
|
+
actorControl.run((cmds) => [cmds.action().setSpeed(-5, 0)]);
|
|
284
|
+
actorControl.run((cmds) => [
|
|
285
|
+
cmds.state().clearAllConditions(),
|
|
286
|
+
cmds
|
|
287
287
|
.condition()
|
|
288
288
|
.reachPosition(840 - 40, undefined)
|
|
289
|
-
.then([
|
|
289
|
+
.then([cmds.action().stopMoving()]),
|
|
290
290
|
]);
|
|
291
291
|
} else if (board == "middle") {
|
|
292
|
-
actorControl.run([
|
|
293
|
-
actorControl.run([
|
|
294
|
-
|
|
295
|
-
|
|
292
|
+
actorControl.run((cmds) => [cmds.action().setSpeed(-5, 0)]);
|
|
293
|
+
actorControl.run((cmds) => [
|
|
294
|
+
cmds.state().clearAllConditions(),
|
|
295
|
+
cmds
|
|
296
296
|
.condition()
|
|
297
297
|
.reachPosition(540 - 40, undefined)
|
|
298
|
-
.then([
|
|
298
|
+
.then([cmds.action().stopMoving()]),
|
|
299
299
|
]);
|
|
300
300
|
}
|
|
301
301
|
break;
|
|
302
302
|
case 39:
|
|
303
303
|
if (board == "left") {
|
|
304
|
-
actorControl.run([
|
|
305
|
-
actorControl.run([
|
|
306
|
-
|
|
307
|
-
|
|
304
|
+
actorControl.run((cmds) => [cmds.action().setSpeed(5, 0)]);
|
|
305
|
+
actorControl.run((cmds) => [
|
|
306
|
+
cmds.state().clearAllConditions(),
|
|
307
|
+
cmds
|
|
308
308
|
.condition()
|
|
309
309
|
.reachPosition(410 - 40, undefined)
|
|
310
|
-
.then([
|
|
310
|
+
.then([cmds.action().stopMoving()]),
|
|
311
311
|
]);
|
|
312
312
|
} else if (board == "right") {
|
|
313
|
-
actorControl.run([
|
|
314
|
-
actorControl.run([
|
|
315
|
-
|
|
316
|
-
|
|
313
|
+
actorControl.run((cmds) => [cmds.action().setSpeed(5, 0)]);
|
|
314
|
+
actorControl.run((cmds) => [
|
|
315
|
+
cmds.state().clearAllConditions(),
|
|
316
|
+
cmds
|
|
317
317
|
.condition()
|
|
318
318
|
.reachPosition(1240 - 30 - 40, undefined)
|
|
319
|
-
.then([
|
|
319
|
+
.then([cmds.action().stopMoving()]),
|
|
320
320
|
]);
|
|
321
321
|
} else if (board == "middle") {
|
|
322
|
-
actorControl.run([
|
|
323
|
-
actorControl.run([
|
|
324
|
-
|
|
325
|
-
|
|
322
|
+
actorControl.run((cmds) => [cmds.action().setSpeed(5, 0)]);
|
|
323
|
+
actorControl.run((cmds) => [
|
|
324
|
+
cmds.state().clearAllConditions(),
|
|
325
|
+
cmds
|
|
326
326
|
.condition()
|
|
327
327
|
.reachPosition(740 - 40 - 30, undefined)
|
|
328
|
-
.then([
|
|
328
|
+
.then([cmds.action().stopMoving()]),
|
|
329
329
|
]);
|
|
330
330
|
}
|
|
331
331
|
break;
|
|
@@ -338,10 +338,10 @@ const procKeyUp = (ev) => {
|
|
|
338
338
|
}
|
|
339
339
|
switch (ev.keyCode) {
|
|
340
340
|
case 37:
|
|
341
|
-
actorControl.run([
|
|
341
|
+
actorControl.run((cmds) => [cmds.action().stopMoving()]);
|
|
342
342
|
break;
|
|
343
343
|
case 39:
|
|
344
|
-
actorControl.run([
|
|
344
|
+
actorControl.run((cmds) => [cmds.action().stopMoving()]);
|
|
345
345
|
break;
|
|
346
346
|
|
|
347
347
|
default:
|
|
@@ -357,7 +357,7 @@ const onActionObj = {
|
|
|
357
357
|
const reset = () => {
|
|
358
358
|
board = "left";
|
|
359
359
|
direction.value = 1;
|
|
360
|
-
actorControl.run([
|
|
360
|
+
actorControl.run((cmds) => [cmds.action().teleportTo(0, 0)]);
|
|
361
361
|
};
|
|
362
362
|
onMounted(() => {
|
|
363
363
|
actorControl = actorRef.value.control;
|