@shapediver/viewer.rendering-engine.camera-engine 3.16.8 → 3.16.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/implementation/CameraEngine.d.ts +42 -42
- package/dist/implementation/CameraEngine.js +607 -607
- package/dist/implementation/CameraEngine.js.map +1 -1
- package/dist/implementation/camera/AbstractCamera.d.ts +90 -90
- package/dist/implementation/camera/AbstractCamera.js +354 -354
- package/dist/implementation/camera/AbstractCamera.js.map +1 -1
- package/dist/implementation/camera/OrthographicCamera.d.ts +37 -37
- package/dist/implementation/camera/OrthographicCamera.js +268 -268
- package/dist/implementation/camera/OrthographicCamera.js.map +1 -1
- package/dist/implementation/camera/PerspectiveCamera.d.ts +28 -28
- package/dist/implementation/camera/PerspectiveCamera.js +250 -250
- package/dist/implementation/camera/PerspectiveCamera.js.map +1 -1
- package/dist/implementation/controls/AbstractCameraControls.d.ts +217 -217
- package/dist/implementation/controls/AbstractCameraControls.js +635 -635
- package/dist/implementation/controls/AbstractCameraControls.js.map +1 -1
- package/dist/implementation/controls/CameraControlsEventDistribution.d.ts +39 -39
- package/dist/implementation/controls/CameraControlsEventDistribution.d.ts.map +1 -1
- package/dist/implementation/controls/CameraControlsEventDistribution.js +287 -287
- package/dist/implementation/controls/CameraControlsEventDistribution.js.map +1 -1
- package/dist/implementation/controls/CameraControlsLogic.d.ts +36 -36
- package/dist/implementation/controls/CameraControlsLogic.js +530 -530
- package/dist/implementation/controls/CameraControlsLogic.js.map +1 -1
- package/dist/implementation/controls/OrthographicCameraControls.d.ts +7 -7
- package/dist/implementation/controls/OrthographicCameraControls.js +34 -34
- package/dist/implementation/controls/PerspectiveCameraControls.d.ts +7 -7
- package/dist/implementation/controls/PerspectiveCameraControls.js +34 -34
- package/dist/implementation/interpolation/CameraInterpolationManager.d.ts +22 -22
- package/dist/implementation/interpolation/CameraInterpolationManager.js +165 -155
- package/dist/implementation/interpolation/CameraInterpolationManager.js.map +1 -1
- package/dist/implementation/interpolation/interpolationMethods/CameraCylindricalInterpolation.d.ts +36 -36
- package/dist/implementation/interpolation/interpolationMethods/CameraCylindricalInterpolation.js +57 -57
- package/dist/implementation/interpolation/interpolationMethods/CameraLinearInterpolation.d.ts +26 -26
- package/dist/implementation/interpolation/interpolationMethods/CameraLinearInterpolation.js +31 -31
- package/dist/implementation/interpolation/interpolationMethods/CameraMultipleInterpolation.d.ts +35 -35
- package/dist/implementation/interpolation/interpolationMethods/CameraMultipleInterpolation.js +45 -45
- package/dist/implementation/interpolation/interpolationMethods/CameraMultipleInterpolation.js.map +1 -1
- package/dist/implementation/interpolation/interpolationMethods/CameraOrthographicInterpolation.d.ts +26 -26
- package/dist/implementation/interpolation/interpolationMethods/CameraOrthographicInterpolation.js +31 -31
- package/dist/implementation/interpolation/interpolationMethods/CameraSphericalInterpolation.d.ts +32 -32
- package/dist/implementation/interpolation/interpolationMethods/CameraSphericalInterpolation.js +42 -42
- package/dist/index.d.ts +16 -16
- package/dist/index.js +18 -18
- package/dist/interfaces/ICameraEngine.d.ts +12 -12
- package/dist/interfaces/ICameraEngine.js +3 -3
- package/dist/interfaces/camera/ICamera.d.ts +47 -47
- package/dist/interfaces/camera/ICamera.js +2 -2
- package/dist/interfaces/camera/IOrthographicCamera.d.ts +8 -8
- package/dist/interfaces/camera/IOrthographicCamera.js +3 -3
- package/dist/interfaces/camera/IPerspectiveCamera.d.ts +7 -7
- package/dist/interfaces/camera/IPerspectiveCamera.js +2 -2
- package/dist/interfaces/controls/ICameraControls.d.ts +105 -105
- package/dist/interfaces/controls/ICameraControls.d.ts.map +1 -1
- package/dist/interfaces/controls/ICameraControls.js +3 -3
- package/dist/interfaces/controls/ICameraControlsEventDistribution.d.ts +6 -6
- package/dist/interfaces/controls/ICameraControlsEventDistribution.js +2 -2
- package/dist/interfaces/controls/ICameraControlsLogic.d.ts +14 -14
- package/dist/interfaces/controls/ICameraControlsLogic.js +2 -2
- package/dist/interfaces/interpolation/ICameraInterpolation.d.ts +11 -11
- package/dist/interfaces/interpolation/ICameraInterpolation.js +2 -2
- package/package.json +8 -8
|
@@ -1,32 +1,32 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.CameraLinearInterpolation = void 0;
|
|
4
|
-
const gl_matrix_1 = require("gl-matrix");
|
|
5
|
-
class CameraLinearInterpolation {
|
|
6
|
-
// #region Constructors (1)
|
|
7
|
-
constructor(_camera, _cameraControls, _from, _to) {
|
|
8
|
-
this._camera = _camera;
|
|
9
|
-
this._cameraControls = _cameraControls;
|
|
10
|
-
this._from = _from;
|
|
11
|
-
this._to = _to;
|
|
12
|
-
}
|
|
13
|
-
// #endregion Constructors (1)
|
|
14
|
-
// #region Public Methods (3)
|
|
15
|
-
onComplete(value) {
|
|
16
|
-
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), this._to.position, this._cameraControls.getPositionWithUpdates());
|
|
17
|
-
this._cameraControls.applyPositionVector(positionOffset);
|
|
18
|
-
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), this._to.target, this._cameraControls.getTargetWithUpdates());
|
|
19
|
-
this._cameraControls.applyTargetVector(targetOffset);
|
|
20
|
-
}
|
|
21
|
-
onStop(value) { }
|
|
22
|
-
onUpdate(value) {
|
|
23
|
-
const p = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.position, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.position, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
24
|
-
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), p, this._cameraControls.getPositionWithUpdates());
|
|
25
|
-
this._cameraControls.applyPositionVector(positionOffset);
|
|
26
|
-
const t = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.target, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.target, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
27
|
-
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), t, this._cameraControls.getTargetWithUpdates());
|
|
28
|
-
this._cameraControls.applyTargetVector(targetOffset);
|
|
29
|
-
}
|
|
30
|
-
}
|
|
31
|
-
exports.CameraLinearInterpolation = CameraLinearInterpolation;
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.CameraLinearInterpolation = void 0;
|
|
4
|
+
const gl_matrix_1 = require("gl-matrix");
|
|
5
|
+
class CameraLinearInterpolation {
|
|
6
|
+
// #region Constructors (1)
|
|
7
|
+
constructor(_camera, _cameraControls, _from, _to) {
|
|
8
|
+
this._camera = _camera;
|
|
9
|
+
this._cameraControls = _cameraControls;
|
|
10
|
+
this._from = _from;
|
|
11
|
+
this._to = _to;
|
|
12
|
+
}
|
|
13
|
+
// #endregion Constructors (1)
|
|
14
|
+
// #region Public Methods (3)
|
|
15
|
+
onComplete(value) {
|
|
16
|
+
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), this._to.position, this._cameraControls.getPositionWithUpdates());
|
|
17
|
+
this._cameraControls.applyPositionVector(positionOffset);
|
|
18
|
+
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), this._to.target, this._cameraControls.getTargetWithUpdates());
|
|
19
|
+
this._cameraControls.applyTargetVector(targetOffset);
|
|
20
|
+
}
|
|
21
|
+
onStop(value) { }
|
|
22
|
+
onUpdate(value) {
|
|
23
|
+
const p = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.position, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.position, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
24
|
+
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), p, this._cameraControls.getPositionWithUpdates());
|
|
25
|
+
this._cameraControls.applyPositionVector(positionOffset);
|
|
26
|
+
const t = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.target, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.target, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
27
|
+
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), t, this._cameraControls.getTargetWithUpdates());
|
|
28
|
+
this._cameraControls.applyTargetVector(targetOffset);
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
exports.CameraLinearInterpolation = CameraLinearInterpolation;
|
|
32
32
|
//# sourceMappingURL=CameraLinearInterpolation.js.map
|
package/dist/implementation/interpolation/interpolationMethods/CameraMultipleInterpolation.d.ts
CHANGED
|
@@ -1,36 +1,36 @@
|
|
|
1
|
-
import { vec3 } from "gl-matrix";
|
|
2
|
-
import { ICamera } from "../../../interfaces/camera/ICamera";
|
|
3
|
-
import { ICameraControls } from "../../../interfaces/controls/ICameraControls";
|
|
4
|
-
import { ICameraInterpolation } from "../../../interfaces/interpolation/ICameraInterpolation";
|
|
5
|
-
export declare class CameraMultipleInterpolation implements ICameraInterpolation {
|
|
6
|
-
private readonly _camera;
|
|
7
|
-
private readonly _cameraControls;
|
|
8
|
-
private readonly _path;
|
|
9
|
-
private readonly _interpolationFunction;
|
|
10
|
-
end: {
|
|
11
|
-
position: {
|
|
12
|
-
x: number[];
|
|
13
|
-
y: number[];
|
|
14
|
-
z: number[];
|
|
15
|
-
};
|
|
16
|
-
target: {
|
|
17
|
-
x: number[];
|
|
18
|
-
y: number[];
|
|
19
|
-
z: number[];
|
|
20
|
-
};
|
|
21
|
-
};
|
|
22
|
-
constructor(_camera: ICamera, _cameraControls: ICameraControls, _path: {
|
|
23
|
-
position: vec3;
|
|
24
|
-
target: vec3;
|
|
25
|
-
}[], _interpolationFunction: (v: number[], k: number) => number);
|
|
26
|
-
onComplete(value: {
|
|
27
|
-
delta: number;
|
|
28
|
-
}): void;
|
|
29
|
-
onStop(value: {
|
|
30
|
-
delta: number;
|
|
31
|
-
}): void;
|
|
32
|
-
onUpdate(value: {
|
|
33
|
-
delta: number;
|
|
34
|
-
}): void;
|
|
35
|
-
}
|
|
1
|
+
import { vec3 } from "gl-matrix";
|
|
2
|
+
import { ICamera } from "../../../interfaces/camera/ICamera";
|
|
3
|
+
import { ICameraControls } from "../../../interfaces/controls/ICameraControls";
|
|
4
|
+
import { ICameraInterpolation } from "../../../interfaces/interpolation/ICameraInterpolation";
|
|
5
|
+
export declare class CameraMultipleInterpolation implements ICameraInterpolation {
|
|
6
|
+
private readonly _camera;
|
|
7
|
+
private readonly _cameraControls;
|
|
8
|
+
private readonly _path;
|
|
9
|
+
private readonly _interpolationFunction;
|
|
10
|
+
end: {
|
|
11
|
+
position: {
|
|
12
|
+
x: number[];
|
|
13
|
+
y: number[];
|
|
14
|
+
z: number[];
|
|
15
|
+
};
|
|
16
|
+
target: {
|
|
17
|
+
x: number[];
|
|
18
|
+
y: number[];
|
|
19
|
+
z: number[];
|
|
20
|
+
};
|
|
21
|
+
};
|
|
22
|
+
constructor(_camera: ICamera, _cameraControls: ICameraControls, _path: {
|
|
23
|
+
position: vec3;
|
|
24
|
+
target: vec3;
|
|
25
|
+
}[], _interpolationFunction: (v: number[], k: number) => number);
|
|
26
|
+
onComplete(value: {
|
|
27
|
+
delta: number;
|
|
28
|
+
}): void;
|
|
29
|
+
onStop(value: {
|
|
30
|
+
delta: number;
|
|
31
|
+
}): void;
|
|
32
|
+
onUpdate(value: {
|
|
33
|
+
delta: number;
|
|
34
|
+
}): void;
|
|
35
|
+
}
|
|
36
36
|
//# sourceMappingURL=CameraMultipleInterpolation.d.ts.map
|
package/dist/implementation/interpolation/interpolationMethods/CameraMultipleInterpolation.js
CHANGED
|
@@ -1,46 +1,46 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.CameraMultipleInterpolation = void 0;
|
|
4
|
-
const gl_matrix_1 = require("gl-matrix");
|
|
5
|
-
class CameraMultipleInterpolation {
|
|
6
|
-
// #endregion Properties (1)
|
|
7
|
-
// #region Constructors (1)
|
|
8
|
-
constructor(_camera, _cameraControls, _path, _interpolationFunction) {
|
|
9
|
-
this._camera = _camera;
|
|
10
|
-
this._cameraControls = _cameraControls;
|
|
11
|
-
this._path = _path;
|
|
12
|
-
this._interpolationFunction = _interpolationFunction;
|
|
13
|
-
// #region Properties (1)
|
|
14
|
-
this.end = {
|
|
15
|
-
position: { x: [], y: [], z: [] },
|
|
16
|
-
target: { x: [], y: [], z: [] },
|
|
17
|
-
};
|
|
18
|
-
for (let i = 0; i < this._path.length; i++) {
|
|
19
|
-
this.end.position.x.push(this._path[i].position[0]);
|
|
20
|
-
this.end.position.y.push(this._path[i].position[1]);
|
|
21
|
-
this.end.position.z.push(this._path[i].position[2]);
|
|
22
|
-
this.end.target.x.push(this._path[i].target[0]);
|
|
23
|
-
this.end.target.y.push(this._path[i].target[1]);
|
|
24
|
-
this.end.target.z.push(this._path[i].target[2]);
|
|
25
|
-
}
|
|
26
|
-
}
|
|
27
|
-
// #endregion Constructors (1)
|
|
28
|
-
// #region Public Methods (3)
|
|
29
|
-
onComplete(value) {
|
|
30
|
-
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._path[this._path.length - 1].position[0], this._path[this._path.length - 1].position[1], this._path[this._path.length - 1].position[2]), this._cameraControls.getPositionWithUpdates());
|
|
31
|
-
this._cameraControls.applyPositionVector(positionOffset);
|
|
32
|
-
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._path[this._path.length - 1].target[0], this._path[this._path.length - 1].target[1], this._path[this._path.length - 1].target[2]), this._cameraControls.getTargetWithUpdates());
|
|
33
|
-
this._cameraControls.applyTargetVector(targetOffset);
|
|
34
|
-
}
|
|
35
|
-
onStop(value) { }
|
|
36
|
-
onUpdate(value) {
|
|
37
|
-
const p = gl_matrix_1.vec3.fromValues(this._interpolationFunction(this.end.position.x, value.delta), this._interpolationFunction(this.end.position.y, value.delta), this._interpolationFunction(this.end.position.z, value.delta));
|
|
38
|
-
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), p, this._cameraControls.getPositionWithUpdates());
|
|
39
|
-
this._cameraControls.applyPositionVector(positionOffset);
|
|
40
|
-
const t = gl_matrix_1.vec3.fromValues(this._interpolationFunction(this.end.target.x, value.delta), this._interpolationFunction(this.end.target.y, value.delta), this._interpolationFunction(this.end.target.z, value.delta));
|
|
41
|
-
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), t, this._cameraControls.getTargetWithUpdates());
|
|
42
|
-
this._cameraControls.applyTargetVector(targetOffset);
|
|
43
|
-
}
|
|
44
|
-
}
|
|
45
|
-
exports.CameraMultipleInterpolation = CameraMultipleInterpolation;
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.CameraMultipleInterpolation = void 0;
|
|
4
|
+
const gl_matrix_1 = require("gl-matrix");
|
|
5
|
+
class CameraMultipleInterpolation {
|
|
6
|
+
// #endregion Properties (1)
|
|
7
|
+
// #region Constructors (1)
|
|
8
|
+
constructor(_camera, _cameraControls, _path, _interpolationFunction) {
|
|
9
|
+
this._camera = _camera;
|
|
10
|
+
this._cameraControls = _cameraControls;
|
|
11
|
+
this._path = _path;
|
|
12
|
+
this._interpolationFunction = _interpolationFunction;
|
|
13
|
+
// #region Properties (1)
|
|
14
|
+
this.end = {
|
|
15
|
+
position: { x: [], y: [], z: [] },
|
|
16
|
+
target: { x: [], y: [], z: [] },
|
|
17
|
+
};
|
|
18
|
+
for (let i = 0; i < this._path.length; i++) {
|
|
19
|
+
this.end.position.x.push(this._path[i].position[0]);
|
|
20
|
+
this.end.position.y.push(this._path[i].position[1]);
|
|
21
|
+
this.end.position.z.push(this._path[i].position[2]);
|
|
22
|
+
this.end.target.x.push(this._path[i].target[0]);
|
|
23
|
+
this.end.target.y.push(this._path[i].target[1]);
|
|
24
|
+
this.end.target.z.push(this._path[i].target[2]);
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
// #endregion Constructors (1)
|
|
28
|
+
// #region Public Methods (3)
|
|
29
|
+
onComplete(value) {
|
|
30
|
+
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._path[this._path.length - 1].position[0], this._path[this._path.length - 1].position[1], this._path[this._path.length - 1].position[2]), this._cameraControls.getPositionWithUpdates());
|
|
31
|
+
this._cameraControls.applyPositionVector(positionOffset);
|
|
32
|
+
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._path[this._path.length - 1].target[0], this._path[this._path.length - 1].target[1], this._path[this._path.length - 1].target[2]), this._cameraControls.getTargetWithUpdates());
|
|
33
|
+
this._cameraControls.applyTargetVector(targetOffset);
|
|
34
|
+
}
|
|
35
|
+
onStop(value) { }
|
|
36
|
+
onUpdate(value) {
|
|
37
|
+
const p = gl_matrix_1.vec3.fromValues(this._interpolationFunction(this.end.position.x, value.delta), this._interpolationFunction(this.end.position.y, value.delta), this._interpolationFunction(this.end.position.z, value.delta));
|
|
38
|
+
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), p, this._cameraControls.getPositionWithUpdates());
|
|
39
|
+
this._cameraControls.applyPositionVector(positionOffset);
|
|
40
|
+
const t = gl_matrix_1.vec3.fromValues(this._interpolationFunction(this.end.target.x, value.delta), this._interpolationFunction(this.end.target.y, value.delta), this._interpolationFunction(this.end.target.z, value.delta));
|
|
41
|
+
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), t, this._cameraControls.getTargetWithUpdates());
|
|
42
|
+
this._cameraControls.applyTargetVector(targetOffset);
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
exports.CameraMultipleInterpolation = CameraMultipleInterpolation;
|
|
46
46
|
//# sourceMappingURL=CameraMultipleInterpolation.js.map
|
package/dist/implementation/interpolation/interpolationMethods/CameraMultipleInterpolation.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CameraMultipleInterpolation.js","sourceRoot":"","sources":["../../../../src/implementation/interpolation/interpolationMethods/CameraMultipleInterpolation.ts"],"names":[],"mappings":";;;AAAA,yCAA+B;AAK/B,MAAa,2BAA2B;IAWvC,4BAA4B;IAE5B,2BAA2B;IAE3B,YACkB,OAAgB,EAChB,eAAgC,EAChC,KAAuC,EACvC,sBAGN;QANM,YAAO,GAAP,OAAO,CAAS;QAChB,oBAAe,GAAf,eAAe,CAAiB;QAChC,UAAK,GAAL,KAAK,CAAkC;QACvC,2BAAsB,GAAtB,sBAAsB,CAG5B;QArBZ,yBAAyB;QAElB,QAAG,GAGN;YACH,QAAQ,EAAE,EAAC,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAC;YAC/B,MAAM,EAAE,EAAC,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAC;SAC7B,CAAC;QAeD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;
|
|
1
|
+
{"version":3,"file":"CameraMultipleInterpolation.js","sourceRoot":"","sources":["../../../../src/implementation/interpolation/interpolationMethods/CameraMultipleInterpolation.ts"],"names":[],"mappings":";;;AAAA,yCAA+B;AAK/B,MAAa,2BAA2B;IAWvC,4BAA4B;IAE5B,2BAA2B;IAE3B,YACkB,OAAgB,EAChB,eAAgC,EAChC,KAAuC,EACvC,sBAGN;QANM,YAAO,GAAP,OAAO,CAAS;QAChB,oBAAe,GAAf,eAAe,CAAiB;QAChC,UAAK,GAAL,KAAK,CAAkC;QACvC,2BAAsB,GAAtB,sBAAsB,CAG5B;QArBZ,yBAAyB;QAElB,QAAG,GAGN;YACH,QAAQ,EAAE,EAAC,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAC;YAC/B,MAAM,EAAE,EAAC,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAC;SAC7B,CAAC;QAeD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC5C,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YACpD,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YACpD,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YACpD,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YAChD,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YAChD,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QACjD,CAAC;IACF,CAAC;IAED,8BAA8B;IAE9B,6BAA6B;IAEtB,UAAU,CAAC,KAAsB;QACvC,MAAM,cAAc,GAAG,gBAAI,CAAC,QAAQ,CACnC,gBAAI,CAAC,MAAM,EAAE,EACb,gBAAI,CAAC,UAAU,CACd,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,EAC7C,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,EAC7C,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAC7C,EACD,IAAI,CAAC,eAAe,CAAC,sBAAsB,EAAE,CAC7C,CAAC;QACF,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,cAAc,CAAC,CAAC;QACzD,MAAM,YAAY,GAAG,gBAAI,CAAC,QAAQ,CACjC,gBAAI,CAAC,MAAM,EAAE,EACb,gBAAI,CAAC,UAAU,CACd,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAC3C,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAC3C,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAC3C,EACD,IAAI,CAAC,eAAe,CAAC,oBAAoB,EAAE,CAC3C,CAAC;QACF,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,YAAY,CAAC,CAAC;IACtD,CAAC;IAEM,MAAM,CAAC,KAAsB,IAAS,CAAC;IAEvC,QAAQ,CAAC,KAAsB;QACrC,MAAM,CAAC,GAAS,gBAAI,CAAC,UAAU,CAC9B,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,EAC7D,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,EAC7D,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAC7D,CAAC;QACF,MAAM,cAAc,GAAG,gBAAI,CAAC,QAAQ,CACnC,gBAAI,CAAC,MAAM,EAAE,EACb,CAAC,EACD,IAAI,CAAC,eAAe,CAAC,sBAAsB,EAAE,CAC7C,CAAC;QACF,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,cAAc,CAAC,CAAC;QAEzD,MAAM,CAAC,GAAS,gBAAI,CAAC,UAAU,CAC9B,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,EAC3D,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,EAC3D,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAC3D,CAAC;QACF,MAAM,YAAY,GAAG,gBAAI,CAAC,QAAQ,CACjC,gBAAI,CAAC,MAAM,EAAE,EACb,CAAC,EACD,IAAI,CAAC,eAAe,CAAC,oBAAoB,EAAE,CAC3C,CAAC;QACF,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,YAAY,CAAC,CAAC;IACtD,CAAC;CAGD;AA1FD,kEA0FC"}
|
package/dist/implementation/interpolation/interpolationMethods/CameraOrthographicInterpolation.d.ts
CHANGED
|
@@ -1,27 +1,27 @@
|
|
|
1
|
-
import { vec3 } from "gl-matrix";
|
|
2
|
-
import { ICamera } from "../../../interfaces/camera/ICamera";
|
|
3
|
-
import { ICameraControls } from "../../../interfaces/controls/ICameraControls";
|
|
4
|
-
import { ICameraInterpolation } from "../../../interfaces/interpolation/ICameraInterpolation";
|
|
5
|
-
export declare class CameraOrthographicInterpolation implements ICameraInterpolation {
|
|
6
|
-
private readonly _camera;
|
|
7
|
-
private readonly _cameraControls;
|
|
8
|
-
private readonly _from;
|
|
9
|
-
private readonly _to;
|
|
10
|
-
constructor(_camera: ICamera, _cameraControls: ICameraControls, _from: {
|
|
11
|
-
position: vec3;
|
|
12
|
-
target: vec3;
|
|
13
|
-
}, _to: {
|
|
14
|
-
position: vec3;
|
|
15
|
-
target: vec3;
|
|
16
|
-
});
|
|
17
|
-
onComplete(value: {
|
|
18
|
-
delta: number;
|
|
19
|
-
}): void;
|
|
20
|
-
onStop(value: {
|
|
21
|
-
delta: number;
|
|
22
|
-
}): void;
|
|
23
|
-
onUpdate(value: {
|
|
24
|
-
delta: number;
|
|
25
|
-
}): void;
|
|
26
|
-
}
|
|
1
|
+
import { vec3 } from "gl-matrix";
|
|
2
|
+
import { ICamera } from "../../../interfaces/camera/ICamera";
|
|
3
|
+
import { ICameraControls } from "../../../interfaces/controls/ICameraControls";
|
|
4
|
+
import { ICameraInterpolation } from "../../../interfaces/interpolation/ICameraInterpolation";
|
|
5
|
+
export declare class CameraOrthographicInterpolation implements ICameraInterpolation {
|
|
6
|
+
private readonly _camera;
|
|
7
|
+
private readonly _cameraControls;
|
|
8
|
+
private readonly _from;
|
|
9
|
+
private readonly _to;
|
|
10
|
+
constructor(_camera: ICamera, _cameraControls: ICameraControls, _from: {
|
|
11
|
+
position: vec3;
|
|
12
|
+
target: vec3;
|
|
13
|
+
}, _to: {
|
|
14
|
+
position: vec3;
|
|
15
|
+
target: vec3;
|
|
16
|
+
});
|
|
17
|
+
onComplete(value: {
|
|
18
|
+
delta: number;
|
|
19
|
+
}): void;
|
|
20
|
+
onStop(value: {
|
|
21
|
+
delta: number;
|
|
22
|
+
}): void;
|
|
23
|
+
onUpdate(value: {
|
|
24
|
+
delta: number;
|
|
25
|
+
}): void;
|
|
26
|
+
}
|
|
27
27
|
//# sourceMappingURL=CameraOrthographicInterpolation.d.ts.map
|
package/dist/implementation/interpolation/interpolationMethods/CameraOrthographicInterpolation.js
CHANGED
|
@@ -1,32 +1,32 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.CameraOrthographicInterpolation = void 0;
|
|
4
|
-
const gl_matrix_1 = require("gl-matrix");
|
|
5
|
-
class CameraOrthographicInterpolation {
|
|
6
|
-
// #region Constructors (1)
|
|
7
|
-
constructor(_camera, _cameraControls, _from, _to) {
|
|
8
|
-
this._camera = _camera;
|
|
9
|
-
this._cameraControls = _cameraControls;
|
|
10
|
-
this._from = _from;
|
|
11
|
-
this._to = _to;
|
|
12
|
-
}
|
|
13
|
-
// #endregion Constructors (1)
|
|
14
|
-
// #region Public Methods (3)
|
|
15
|
-
onComplete(value) {
|
|
16
|
-
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._to.position[0], this._to.position[1], this._to.position[2]), this._cameraControls.getPositionWithUpdates());
|
|
17
|
-
this._cameraControls.applyPositionVector(positionOffset);
|
|
18
|
-
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._to.target[0], this._to.target[1], this._to.target[2]), this._cameraControls.getTargetWithUpdates());
|
|
19
|
-
this._cameraControls.applyTargetVector(targetOffset);
|
|
20
|
-
}
|
|
21
|
-
onStop(value) { }
|
|
22
|
-
onUpdate(value) {
|
|
23
|
-
const t = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.target, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.target, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
24
|
-
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), t, this._cameraControls.getTargetWithUpdates());
|
|
25
|
-
this._cameraControls.applyTargetVector(targetOffset);
|
|
26
|
-
const p = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.position, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.position, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
27
|
-
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), p, this._cameraControls.getPositionWithUpdates());
|
|
28
|
-
this._cameraControls.applyPositionVector(positionOffset);
|
|
29
|
-
}
|
|
30
|
-
}
|
|
31
|
-
exports.CameraOrthographicInterpolation = CameraOrthographicInterpolation;
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.CameraOrthographicInterpolation = void 0;
|
|
4
|
+
const gl_matrix_1 = require("gl-matrix");
|
|
5
|
+
class CameraOrthographicInterpolation {
|
|
6
|
+
// #region Constructors (1)
|
|
7
|
+
constructor(_camera, _cameraControls, _from, _to) {
|
|
8
|
+
this._camera = _camera;
|
|
9
|
+
this._cameraControls = _cameraControls;
|
|
10
|
+
this._from = _from;
|
|
11
|
+
this._to = _to;
|
|
12
|
+
}
|
|
13
|
+
// #endregion Constructors (1)
|
|
14
|
+
// #region Public Methods (3)
|
|
15
|
+
onComplete(value) {
|
|
16
|
+
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._to.position[0], this._to.position[1], this._to.position[2]), this._cameraControls.getPositionWithUpdates());
|
|
17
|
+
this._cameraControls.applyPositionVector(positionOffset);
|
|
18
|
+
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._to.target[0], this._to.target[1], this._to.target[2]), this._cameraControls.getTargetWithUpdates());
|
|
19
|
+
this._cameraControls.applyTargetVector(targetOffset);
|
|
20
|
+
}
|
|
21
|
+
onStop(value) { }
|
|
22
|
+
onUpdate(value) {
|
|
23
|
+
const t = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.target, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.target, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
24
|
+
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), t, this._cameraControls.getTargetWithUpdates());
|
|
25
|
+
this._cameraControls.applyTargetVector(targetOffset);
|
|
26
|
+
const p = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.position, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.position, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
27
|
+
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), p, this._cameraControls.getPositionWithUpdates());
|
|
28
|
+
this._cameraControls.applyPositionVector(positionOffset);
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
exports.CameraOrthographicInterpolation = CameraOrthographicInterpolation;
|
|
32
32
|
//# sourceMappingURL=CameraOrthographicInterpolation.js.map
|
package/dist/implementation/interpolation/interpolationMethods/CameraSphericalInterpolation.d.ts
CHANGED
|
@@ -1,33 +1,33 @@
|
|
|
1
|
-
import { vec3 } from "gl-matrix";
|
|
2
|
-
import { ICamera } from "../../../interfaces/camera/ICamera";
|
|
3
|
-
import { ICameraControls } from "../../../interfaces/controls/ICameraControls";
|
|
4
|
-
import { ICameraInterpolation } from "../../../interfaces/interpolation/ICameraInterpolation";
|
|
5
|
-
export declare class CameraSphericalInterpolation implements ICameraInterpolation {
|
|
6
|
-
private readonly _camera;
|
|
7
|
-
private readonly _cameraControls;
|
|
8
|
-
private readonly _from;
|
|
9
|
-
private readonly _to;
|
|
10
|
-
private _axis;
|
|
11
|
-
private _c_angle;
|
|
12
|
-
private _direction_from;
|
|
13
|
-
private _direction_to;
|
|
14
|
-
private _radius_from;
|
|
15
|
-
private _radius_to;
|
|
16
|
-
constructor(_camera: ICamera, _cameraControls: ICameraControls, _from: {
|
|
17
|
-
position: vec3;
|
|
18
|
-
target: vec3;
|
|
19
|
-
}, _to: {
|
|
20
|
-
position: vec3;
|
|
21
|
-
target: vec3;
|
|
22
|
-
});
|
|
23
|
-
onComplete(value: {
|
|
24
|
-
delta: number;
|
|
25
|
-
}): void;
|
|
26
|
-
onStop(value: {
|
|
27
|
-
delta: number;
|
|
28
|
-
}): void;
|
|
29
|
-
onUpdate(value: {
|
|
30
|
-
delta: number;
|
|
31
|
-
}): void;
|
|
32
|
-
}
|
|
1
|
+
import { vec3 } from "gl-matrix";
|
|
2
|
+
import { ICamera } from "../../../interfaces/camera/ICamera";
|
|
3
|
+
import { ICameraControls } from "../../../interfaces/controls/ICameraControls";
|
|
4
|
+
import { ICameraInterpolation } from "../../../interfaces/interpolation/ICameraInterpolation";
|
|
5
|
+
export declare class CameraSphericalInterpolation implements ICameraInterpolation {
|
|
6
|
+
private readonly _camera;
|
|
7
|
+
private readonly _cameraControls;
|
|
8
|
+
private readonly _from;
|
|
9
|
+
private readonly _to;
|
|
10
|
+
private _axis;
|
|
11
|
+
private _c_angle;
|
|
12
|
+
private _direction_from;
|
|
13
|
+
private _direction_to;
|
|
14
|
+
private _radius_from;
|
|
15
|
+
private _radius_to;
|
|
16
|
+
constructor(_camera: ICamera, _cameraControls: ICameraControls, _from: {
|
|
17
|
+
position: vec3;
|
|
18
|
+
target: vec3;
|
|
19
|
+
}, _to: {
|
|
20
|
+
position: vec3;
|
|
21
|
+
target: vec3;
|
|
22
|
+
});
|
|
23
|
+
onComplete(value: {
|
|
24
|
+
delta: number;
|
|
25
|
+
}): void;
|
|
26
|
+
onStop(value: {
|
|
27
|
+
delta: number;
|
|
28
|
+
}): void;
|
|
29
|
+
onUpdate(value: {
|
|
30
|
+
delta: number;
|
|
31
|
+
}): void;
|
|
32
|
+
}
|
|
33
33
|
//# sourceMappingURL=CameraSphericalInterpolation.d.ts.map
|
package/dist/implementation/interpolation/interpolationMethods/CameraSphericalInterpolation.js
CHANGED
|
@@ -1,43 +1,43 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.CameraSphericalInterpolation = void 0;
|
|
4
|
-
const gl_matrix_1 = require("gl-matrix");
|
|
5
|
-
class CameraSphericalInterpolation {
|
|
6
|
-
// #endregion Properties (6)
|
|
7
|
-
// #region Constructors (1)
|
|
8
|
-
constructor(_camera, _cameraControls, _from, _to) {
|
|
9
|
-
this._camera = _camera;
|
|
10
|
-
this._cameraControls = _cameraControls;
|
|
11
|
-
this._from = _from;
|
|
12
|
-
this._to = _to;
|
|
13
|
-
this._radius_from = gl_matrix_1.vec3.distance(this._from.position, this._from.target);
|
|
14
|
-
this._direction_from = gl_matrix_1.vec3.normalize(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), this._from.position, this._from.target));
|
|
15
|
-
this._radius_to = gl_matrix_1.vec3.distance(this._to.position, this._to.target);
|
|
16
|
-
this._direction_to = gl_matrix_1.vec3.normalize(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), this._to.position, this._to.target));
|
|
17
|
-
this._axis = gl_matrix_1.vec3.normalize(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.cross(gl_matrix_1.vec3.create(), this._direction_to, this._direction_from));
|
|
18
|
-
this._c_angle = -Math.acos(Math.min(1, Math.max(-1, gl_matrix_1.vec3.dot(this._direction_to, this._direction_from))));
|
|
19
|
-
}
|
|
20
|
-
// #endregion Constructors (1)
|
|
21
|
-
// #region Public Methods (3)
|
|
22
|
-
onComplete(value) {
|
|
23
|
-
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._to.position[0], this._to.position[1], this._to.position[2]), this._cameraControls.getPositionWithUpdates());
|
|
24
|
-
this._cameraControls.applyPositionVector(positionOffset);
|
|
25
|
-
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._to.target[0], this._to.target[1], this._to.target[2]), this._cameraControls.getTargetWithUpdates());
|
|
26
|
-
this._cameraControls.applyTargetVector(targetOffset);
|
|
27
|
-
}
|
|
28
|
-
onStop(value) { }
|
|
29
|
-
onUpdate(value) {
|
|
30
|
-
const t = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.target, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.target, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
31
|
-
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), t, this._cameraControls.getTargetWithUpdates());
|
|
32
|
-
this._cameraControls.applyTargetVector(targetOffset);
|
|
33
|
-
const angle = this._c_angle * value.delta;
|
|
34
|
-
const dir = gl_matrix_1.vec3.normalize(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.transformQuat(gl_matrix_1.vec3.create(), this._direction_from, gl_matrix_1.quat.setAxisAngle(gl_matrix_1.quat.create(), this._axis, angle)));
|
|
35
|
-
const scalar = this._radius_from * (1 - value.delta) +
|
|
36
|
-
this._radius_to * value.delta;
|
|
37
|
-
const p = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), t, gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), dir, gl_matrix_1.vec3.fromValues(scalar, scalar, scalar)));
|
|
38
|
-
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), p, this._cameraControls.getPositionWithUpdates());
|
|
39
|
-
this._cameraControls.applyPositionVector(positionOffset);
|
|
40
|
-
}
|
|
41
|
-
}
|
|
42
|
-
exports.CameraSphericalInterpolation = CameraSphericalInterpolation;
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.CameraSphericalInterpolation = void 0;
|
|
4
|
+
const gl_matrix_1 = require("gl-matrix");
|
|
5
|
+
class CameraSphericalInterpolation {
|
|
6
|
+
// #endregion Properties (6)
|
|
7
|
+
// #region Constructors (1)
|
|
8
|
+
constructor(_camera, _cameraControls, _from, _to) {
|
|
9
|
+
this._camera = _camera;
|
|
10
|
+
this._cameraControls = _cameraControls;
|
|
11
|
+
this._from = _from;
|
|
12
|
+
this._to = _to;
|
|
13
|
+
this._radius_from = gl_matrix_1.vec3.distance(this._from.position, this._from.target);
|
|
14
|
+
this._direction_from = gl_matrix_1.vec3.normalize(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), this._from.position, this._from.target));
|
|
15
|
+
this._radius_to = gl_matrix_1.vec3.distance(this._to.position, this._to.target);
|
|
16
|
+
this._direction_to = gl_matrix_1.vec3.normalize(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), this._to.position, this._to.target));
|
|
17
|
+
this._axis = gl_matrix_1.vec3.normalize(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.cross(gl_matrix_1.vec3.create(), this._direction_to, this._direction_from));
|
|
18
|
+
this._c_angle = -Math.acos(Math.min(1, Math.max(-1, gl_matrix_1.vec3.dot(this._direction_to, this._direction_from))));
|
|
19
|
+
}
|
|
20
|
+
// #endregion Constructors (1)
|
|
21
|
+
// #region Public Methods (3)
|
|
22
|
+
onComplete(value) {
|
|
23
|
+
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._to.position[0], this._to.position[1], this._to.position[2]), this._cameraControls.getPositionWithUpdates());
|
|
24
|
+
this._cameraControls.applyPositionVector(positionOffset);
|
|
25
|
+
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.fromValues(this._to.target[0], this._to.target[1], this._to.target[2]), this._cameraControls.getTargetWithUpdates());
|
|
26
|
+
this._cameraControls.applyTargetVector(targetOffset);
|
|
27
|
+
}
|
|
28
|
+
onStop(value) { }
|
|
29
|
+
onUpdate(value) {
|
|
30
|
+
const t = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._from.target, gl_matrix_1.vec3.fromValues(1 - value.delta, 1 - value.delta, 1 - value.delta)), gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), this._to.target, gl_matrix_1.vec3.fromValues(value.delta, value.delta, value.delta)));
|
|
31
|
+
const targetOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), t, this._cameraControls.getTargetWithUpdates());
|
|
32
|
+
this._cameraControls.applyTargetVector(targetOffset);
|
|
33
|
+
const angle = this._c_angle * value.delta;
|
|
34
|
+
const dir = gl_matrix_1.vec3.normalize(gl_matrix_1.vec3.create(), gl_matrix_1.vec3.transformQuat(gl_matrix_1.vec3.create(), this._direction_from, gl_matrix_1.quat.setAxisAngle(gl_matrix_1.quat.create(), this._axis, angle)));
|
|
35
|
+
const scalar = this._radius_from * (1 - value.delta) +
|
|
36
|
+
this._radius_to * value.delta;
|
|
37
|
+
const p = gl_matrix_1.vec3.add(gl_matrix_1.vec3.create(), t, gl_matrix_1.vec3.multiply(gl_matrix_1.vec3.create(), dir, gl_matrix_1.vec3.fromValues(scalar, scalar, scalar)));
|
|
38
|
+
const positionOffset = gl_matrix_1.vec3.subtract(gl_matrix_1.vec3.create(), p, this._cameraControls.getPositionWithUpdates());
|
|
39
|
+
this._cameraControls.applyPositionVector(positionOffset);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
exports.CameraSphericalInterpolation = CameraSphericalInterpolation;
|
|
43
43
|
//# sourceMappingURL=CameraSphericalInterpolation.js.map
|
package/dist/index.d.ts
CHANGED
|
@@ -1,17 +1,17 @@
|
|
|
1
|
-
import { CAMERA_TYPE, ICameraOptions, OrthographicCameraProperties, ORTHOGRAPHIC_CAMERA_DIRECTION, PerspectiveCameraProperties } from "@shapediver/viewer.shared.types";
|
|
2
|
-
import { AbstractCamera } from "./implementation/camera/AbstractCamera";
|
|
3
|
-
import { OrthographicCamera } from "./implementation/camera/OrthographicCamera";
|
|
4
|
-
import { PerspectiveCamera } from "./implementation/camera/PerspectiveCamera";
|
|
5
|
-
import { CameraEngine } from "./implementation/CameraEngine";
|
|
6
|
-
import { OrthographicCameraControls } from "./implementation/controls/OrthographicCameraControls";
|
|
7
|
-
import { PerspectiveCameraControls } from "./implementation/controls/PerspectiveCameraControls";
|
|
8
|
-
import { ICamera } from "./interfaces/camera/ICamera";
|
|
9
|
-
import { IOrthographicCamera } from "./interfaces/camera/IOrthographicCamera";
|
|
10
|
-
import { IPerspectiveCamera } from "./interfaces/camera/IPerspectiveCamera";
|
|
11
|
-
import { ICameraControls } from "./interfaces/controls/ICameraControls";
|
|
12
|
-
import { ICameraEngine } from "./interfaces/ICameraEngine";
|
|
13
|
-
export { ICameraEngine, ICamera, ICameraControls };
|
|
14
|
-
export { CameraEngine, AbstractCamera, CAMERA_TYPE, ORTHOGRAPHIC_CAMERA_DIRECTION, ICameraOptions, };
|
|
15
|
-
export { PerspectiveCamera, OrthographicCamera, IPerspectiveCamera, IOrthographicCamera, OrthographicCameraProperties, PerspectiveCameraProperties, };
|
|
16
|
-
export { PerspectiveCameraControls, OrthographicCameraControls };
|
|
1
|
+
import { CAMERA_TYPE, ICameraOptions, OrthographicCameraProperties, ORTHOGRAPHIC_CAMERA_DIRECTION, PerspectiveCameraProperties } from "@shapediver/viewer.shared.types";
|
|
2
|
+
import { AbstractCamera } from "./implementation/camera/AbstractCamera";
|
|
3
|
+
import { OrthographicCamera } from "./implementation/camera/OrthographicCamera";
|
|
4
|
+
import { PerspectiveCamera } from "./implementation/camera/PerspectiveCamera";
|
|
5
|
+
import { CameraEngine } from "./implementation/CameraEngine";
|
|
6
|
+
import { OrthographicCameraControls } from "./implementation/controls/OrthographicCameraControls";
|
|
7
|
+
import { PerspectiveCameraControls } from "./implementation/controls/PerspectiveCameraControls";
|
|
8
|
+
import { ICamera } from "./interfaces/camera/ICamera";
|
|
9
|
+
import { IOrthographicCamera } from "./interfaces/camera/IOrthographicCamera";
|
|
10
|
+
import { IPerspectiveCamera } from "./interfaces/camera/IPerspectiveCamera";
|
|
11
|
+
import { ICameraControls } from "./interfaces/controls/ICameraControls";
|
|
12
|
+
import { ICameraEngine } from "./interfaces/ICameraEngine";
|
|
13
|
+
export { ICameraEngine, ICamera, ICameraControls };
|
|
14
|
+
export { CameraEngine, AbstractCamera, CAMERA_TYPE, ORTHOGRAPHIC_CAMERA_DIRECTION, ICameraOptions, };
|
|
15
|
+
export { PerspectiveCamera, OrthographicCamera, IPerspectiveCamera, IOrthographicCamera, OrthographicCameraProperties, PerspectiveCameraProperties, };
|
|
16
|
+
export { PerspectiveCameraControls, OrthographicCameraControls };
|
|
17
17
|
//# sourceMappingURL=index.d.ts.map
|
package/dist/index.js
CHANGED
|
@@ -1,19 +1,19 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.OrthographicCameraControls = exports.PerspectiveCameraControls = exports.OrthographicCamera = exports.PerspectiveCamera = exports.ORTHOGRAPHIC_CAMERA_DIRECTION = exports.CAMERA_TYPE = exports.AbstractCamera = exports.CameraEngine = void 0;
|
|
4
|
-
const viewer_shared_types_1 = require("@shapediver/viewer.shared.types");
|
|
5
|
-
Object.defineProperty(exports, "CAMERA_TYPE", { enumerable: true, get: function () { return viewer_shared_types_1.CAMERA_TYPE; } });
|
|
6
|
-
Object.defineProperty(exports, "ORTHOGRAPHIC_CAMERA_DIRECTION", { enumerable: true, get: function () { return viewer_shared_types_1.ORTHOGRAPHIC_CAMERA_DIRECTION; } });
|
|
7
|
-
const AbstractCamera_1 = require("./implementation/camera/AbstractCamera");
|
|
8
|
-
Object.defineProperty(exports, "AbstractCamera", { enumerable: true, get: function () { return AbstractCamera_1.AbstractCamera; } });
|
|
9
|
-
const OrthographicCamera_1 = require("./implementation/camera/OrthographicCamera");
|
|
10
|
-
Object.defineProperty(exports, "OrthographicCamera", { enumerable: true, get: function () { return OrthographicCamera_1.OrthographicCamera; } });
|
|
11
|
-
const PerspectiveCamera_1 = require("./implementation/camera/PerspectiveCamera");
|
|
12
|
-
Object.defineProperty(exports, "PerspectiveCamera", { enumerable: true, get: function () { return PerspectiveCamera_1.PerspectiveCamera; } });
|
|
13
|
-
const CameraEngine_1 = require("./implementation/CameraEngine");
|
|
14
|
-
Object.defineProperty(exports, "CameraEngine", { enumerable: true, get: function () { return CameraEngine_1.CameraEngine; } });
|
|
15
|
-
const OrthographicCameraControls_1 = require("./implementation/controls/OrthographicCameraControls");
|
|
16
|
-
Object.defineProperty(exports, "OrthographicCameraControls", { enumerable: true, get: function () { return OrthographicCameraControls_1.OrthographicCameraControls; } });
|
|
17
|
-
const PerspectiveCameraControls_1 = require("./implementation/controls/PerspectiveCameraControls");
|
|
18
|
-
Object.defineProperty(exports, "PerspectiveCameraControls", { enumerable: true, get: function () { return PerspectiveCameraControls_1.PerspectiveCameraControls; } });
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.OrthographicCameraControls = exports.PerspectiveCameraControls = exports.OrthographicCamera = exports.PerspectiveCamera = exports.ORTHOGRAPHIC_CAMERA_DIRECTION = exports.CAMERA_TYPE = exports.AbstractCamera = exports.CameraEngine = void 0;
|
|
4
|
+
const viewer_shared_types_1 = require("@shapediver/viewer.shared.types");
|
|
5
|
+
Object.defineProperty(exports, "CAMERA_TYPE", { enumerable: true, get: function () { return viewer_shared_types_1.CAMERA_TYPE; } });
|
|
6
|
+
Object.defineProperty(exports, "ORTHOGRAPHIC_CAMERA_DIRECTION", { enumerable: true, get: function () { return viewer_shared_types_1.ORTHOGRAPHIC_CAMERA_DIRECTION; } });
|
|
7
|
+
const AbstractCamera_1 = require("./implementation/camera/AbstractCamera");
|
|
8
|
+
Object.defineProperty(exports, "AbstractCamera", { enumerable: true, get: function () { return AbstractCamera_1.AbstractCamera; } });
|
|
9
|
+
const OrthographicCamera_1 = require("./implementation/camera/OrthographicCamera");
|
|
10
|
+
Object.defineProperty(exports, "OrthographicCamera", { enumerable: true, get: function () { return OrthographicCamera_1.OrthographicCamera; } });
|
|
11
|
+
const PerspectiveCamera_1 = require("./implementation/camera/PerspectiveCamera");
|
|
12
|
+
Object.defineProperty(exports, "PerspectiveCamera", { enumerable: true, get: function () { return PerspectiveCamera_1.PerspectiveCamera; } });
|
|
13
|
+
const CameraEngine_1 = require("./implementation/CameraEngine");
|
|
14
|
+
Object.defineProperty(exports, "CameraEngine", { enumerable: true, get: function () { return CameraEngine_1.CameraEngine; } });
|
|
15
|
+
const OrthographicCameraControls_1 = require("./implementation/controls/OrthographicCameraControls");
|
|
16
|
+
Object.defineProperty(exports, "OrthographicCameraControls", { enumerable: true, get: function () { return OrthographicCameraControls_1.OrthographicCameraControls; } });
|
|
17
|
+
const PerspectiveCameraControls_1 = require("./implementation/controls/PerspectiveCameraControls");
|
|
18
|
+
Object.defineProperty(exports, "PerspectiveCameraControls", { enumerable: true, get: function () { return PerspectiveCameraControls_1.PerspectiveCameraControls; } });
|
|
19
19
|
//# sourceMappingURL=index.js.map
|