@selvajs/visualization 1.7.1-beta.1 → 1.8.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/parse.js CHANGED
@@ -1888,12 +1888,17 @@ const RECIPES$1 = {
1888
1888
  streaks: .4
1889
1889
  }),
1890
1890
  concrete: `
1891
- float blotch = ( selvaFbm( uv * 0.0035 ) - 0.5 ) * selvaDetail( 40.0 );
1892
- float holes = smoothstep( 0.8, 0.88, selvaNoise( uv * 0.22 ) ) * selvaDetail( 5.0 );
1893
- float speck = selvaNoise( uv * 0.9 ) - 0.5;
1894
- tone = vec3( 1.0 + blotch * 0.26 + speck * 0.05 * selvaDetail( 1.0 ) - holes * 0.2 );
1895
- gloss = 1.0 + blotch * 0.3;
1896
- height = -holes * 0.0005;`,
1891
+ float cloud = ( selvaFbm( uv * 0.002 ) - 0.5 ) * selvaDetail( 80.0 );
1892
+ float mottle = ( selvaFbm( uv * 0.018 + vec2( 5.0, 1.0 ) ) - 0.5 ) * selvaDetail( 15.0 );
1893
+ float sand = ( selvaNoise( uv * 0.5 ) - 0.5 ) * selvaDetail( 2.5 );
1894
+ vec3 pore = selvaCell( uv / 30.0 );
1895
+ // One cell in ten holds a hole 2 to 5 mm across.
1896
+ float radius = mix( 1.0, 2.5, selvaHash( vec2( pore.z, 4.0 ) ) ) / 30.0;
1897
+ float hole = 1.0 - smoothstep( radius * 0.5, radius, pore.x );
1898
+ hole *= step( 0.9, selvaHash( vec2( pore.z, 2.0 ) ) ) * selvaDetail( 4.0 );
1899
+ tone = vec3( 1.0 + cloud * 0.18 + mottle * 0.07 + sand * 0.03 - hole * 0.3 );
1900
+ gloss = 1.0 + cloud * 0.15 + hole * 0.1;
1901
+ height = -hole * 0.0003;`,
1897
1902
  plaster: `
1898
1903
  float trowel = 0.5 + ( selvaFbm( uv * 0.05 ) - 0.5 ) * selvaDetail( 6.0 );
1899
1904
  tone = vec3( 1.0 + ( trowel - 0.5 ) * 0.07 );