@satisfactory-dev/docs.json.ts 0.9.2 → 0.10.0

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Files changed (282) hide show
  1. package/assert/CustomAssert.js +1 -0
  2. package/lib/CustomParsingTypes/CustomPairingTypes.js +1 -0
  3. package/lib/CustomParsingTypes/TypedString.js +1 -0
  4. package/lib/CustomParsingTypes/TypedStringConst.js +1 -0
  5. package/lib/CustomParsingTypes/TypedStringEnum.js +1 -0
  6. package/lib/CustomParsingTypes/TypedStringPattern.js +1 -0
  7. package/lib/CustomParsingTypes/UnrealEngineString.js +1 -1
  8. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +1 -0
  9. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.js +1 -0
  10. package/lib/DataDiscovery/CustomTypes/StringStartsWith.js +1 -0
  11. package/lib/DataDiscovery/CustomTypes/TypedString.js +1 -0
  12. package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +1 -0
  13. package/lib/DataDiscovery/Generator.js +1 -0
  14. package/lib/DataDiscovery/JsonSchema/Array.js +1 -0
  15. package/lib/DataDiscovery/JsonSchema/Object.js +1 -0
  16. package/lib/DataDiscovery/JsonSchema/OneOf.js +1 -0
  17. package/lib/DataDiscovery/JsonSchema/Ref.js +1 -0
  18. package/lib/DataDiscovery/JsonSchema/StringType.js +1 -0
  19. package/lib/DataDiscovery/Literal.js +1 -0
  20. package/lib/DataDiscovery.js +1 -0
  21. package/lib/DocsToAutoImport/ArrayTypeNodes.js +1 -0
  22. package/lib/DocsToAutoImport/ClassDeclarations.js +1 -0
  23. package/lib/DocsToAutoImport/FunctionDeclaration.js +1 -0
  24. package/lib/DocsToAutoImport/LiteralTypeNodes.js +1 -0
  25. package/lib/DocsToAutoImport/MethodDeclarations.js +1 -0
  26. package/lib/DocsToAutoImport/NodeExtraction.js +1 -0
  27. package/lib/DocsToAutoImport/PropertyDeclarations.js +1 -0
  28. package/lib/DocsToAutoImport/TupleTypeNodes.js +1 -0
  29. package/lib/DocsToAutoImport/TypeLiteralNodes.js +1 -0
  30. package/lib/DocsToAutoImport/TypeReferenceNodes.js +1 -0
  31. package/lib/DocsToAutoImport/from_Node_array.js +1 -0
  32. package/lib/DocsTsAutoImports.js +1 -0
  33. package/lib/DocsTsGenerator/FilesGenerator.js +1 -0
  34. package/lib/DocsTsGenerator.js +6 -1
  35. package/lib/DocsValidation.js +4 -1
  36. package/lib/Exceptions.js +1 -0
  37. package/lib/FilesGenerator.js +1 -0
  38. package/lib/MarkdownUtilities.js +1 -0
  39. package/lib/StringStartsWith.js +1 -0
  40. package/lib/TsFactoryWrapper.js +1 -0
  41. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +1 -0
  42. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/string_starts_with.js +1 -0
  43. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +1 -0
  44. package/lib/TypeDefinitionDiscovery/Generator.js +1 -0
  45. package/lib/TypeDefinitionDiscovery/GeneratorDoesDiscovery.js +1 -0
  46. package/lib/TypeDefinitionDiscovery/JsonSchema/ArrayType.js +1 -0
  47. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.js +1 -0
  48. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.js +1 -0
  49. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Const.js +1 -0
  50. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Enum/BooleanEnum.js +1 -0
  51. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Enum.js +1 -0
  52. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Pattern.js +1 -0
  53. package/lib/TypeDefinitionDiscovery/JsonSchema/String.js +1 -0
  54. package/lib/TypeDefinitionDiscovery/JsonSchema/oneOf_or_anyOf.js +1 -0
  55. package/lib/TypeDefinitionDiscovery.js +1 -0
  56. package/lib/TypeDefinitionWriter.js +1 -0
  57. package/lib/TypesDiscovery/CandidatesDiscovery.js +1 -0
  58. package/lib/TypesDiscovery/CustomParsingTypes/UnrealEngineString.js +1 -0
  59. package/lib/TypesDiscovery/CustomParsingTypes/typed_string.js +1 -0
  60. package/lib/TypesDiscovery/JsonSchema/$ref.js +1 -0
  61. package/lib/TypesDiscovery/JsonSchema/const.js +1 -0
  62. package/lib/TypesDiscovery/JsonSchema/enum.js +1 -0
  63. package/lib/TypesDiscovery/JsonSchema/properties.js +1 -0
  64. package/lib/TypesDiscovery/non_array_object_property.js +1 -0
  65. package/lib/TypesDiscovery/non_empty_array_property.js +1 -0
  66. package/lib/TypesDiscovery.js +1 -0
  67. package/lib/TypesGeneration/validators.js +1 -0
  68. package/lib/TypesGeneration.js +1 -0
  69. package/lib/__dirname.js +1 -0
  70. package/lib/generator.js +1 -0
  71. package/lib/helpers.js +1 -0
  72. package/lib/index.js +1 -0
  73. package/package.json +10 -9
  74. package/setup_PerformanceObserver.js +1 -0
  75. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +0 -20
  76. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.js +0 -1
  77. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +0 -88
  78. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.js +0 -1
  79. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +0 -14
  80. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.js +0 -1
  81. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +0 -164
  82. package/generated-types/update8/classes/CoreUObject/FGBuildable.js +0 -1
  83. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +0 -9
  84. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.js +0 -1
  85. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +0 -6
  86. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.js +0 -1
  87. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +0 -15
  88. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.js +0 -1
  89. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +0 -23
  90. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.js +0 -1
  91. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +0 -8
  92. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.js +0 -1
  93. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +0 -20
  94. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.js +0 -1
  95. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +0 -12
  96. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.js +0 -1
  97. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +0 -10
  98. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.js +0 -1
  99. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +0 -23
  100. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.js +0 -1
  101. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +0 -23
  102. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.js +0 -1
  103. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +0 -38
  104. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.js +0 -1
  105. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +0 -22
  106. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.js +0 -1
  107. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +0 -9
  108. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.js +0 -1
  109. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +0 -10
  110. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +0 -1
  111. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +0 -9
  112. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.js +0 -1
  113. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +0 -16
  114. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.js +0 -1
  115. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +0 -6
  116. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.js +0 -1
  117. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +0 -18
  118. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.js +0 -1
  119. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +0 -13
  120. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.js +0 -1
  121. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +0 -6
  122. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.js +0 -1
  123. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +0 -99
  124. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.js +0 -1
  125. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +0 -15
  126. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +0 -1
  127. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +0 -41
  128. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.js +0 -1
  129. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +0 -34
  130. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.js +0 -1
  131. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +0 -13
  132. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.js +0 -1
  133. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +0 -22
  134. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.js +0 -1
  135. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +0 -13
  136. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.js +0 -1
  137. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +0 -10
  138. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.js +0 -1
  139. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +0 -59
  140. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.js +0 -1
  141. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +0 -20
  142. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +0 -1
  143. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +0 -18
  144. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.js +0 -1
  145. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +0 -5
  146. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +0 -1
  147. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +0 -13
  148. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.js +0 -1
  149. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +0 -11
  150. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.js +0 -1
  151. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +0 -11
  152. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.js +0 -1
  153. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +0 -36
  154. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.js +0 -1
  155. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +0 -6
  156. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.js +0 -1
  157. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +0 -16
  158. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.js +0 -1
  159. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +0 -13
  160. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.js +0 -1
  161. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +0 -10
  162. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.js +0 -1
  163. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +0 -12
  164. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.js +0 -1
  165. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +0 -17
  166. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.js +0 -1
  167. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +0 -10
  168. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +0 -1
  169. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +0 -11
  170. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.js +0 -1
  171. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +0 -23
  172. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.js +0 -1
  173. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +0 -12
  174. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.js +0 -1
  175. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +0 -30
  176. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.js +0 -1
  177. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +0 -10
  178. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.js +0 -1
  179. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +0 -38
  180. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.js +0 -1
  181. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +0 -16
  182. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.js +0 -1
  183. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +0 -9
  184. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.js +0 -1
  185. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +0 -9
  186. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.js +0 -1
  187. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +0 -6
  188. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.js +0 -1
  189. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +0 -20
  190. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.js +0 -1
  191. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +0 -11
  192. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.js +0 -1
  193. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +0 -11
  194. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.js +0 -1
  195. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +0 -38
  196. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.js +0 -1
  197. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +0 -16
  198. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.js +0 -1
  199. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +0 -47
  200. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +0 -1
  201. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +0 -9
  202. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +0 -1
  203. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +0 -22
  204. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.js +0 -1
  205. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +0 -11
  206. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.js +0 -1
  207. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +0 -24
  208. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.js +0 -1
  209. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +0 -9
  210. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.js +0 -1
  211. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +0 -20
  212. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.js +0 -1
  213. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +0 -25
  214. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.js +0 -1
  215. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +0 -15
  216. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.js +0 -1
  217. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +0 -14
  218. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.js +0 -1
  219. package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +0 -21
  220. package/generated-types/update8/classes/CoreUObject/FGChainsaw.js +0 -1
  221. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +0 -15
  222. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.js +0 -1
  223. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +0 -18
  224. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.js +0 -1
  225. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +0 -5
  226. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.js +0 -1
  227. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +0 -5
  228. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.js +0 -1
  229. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +0 -35
  230. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.js +0 -1
  231. package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +0 -57
  232. package/generated-types/update8/classes/CoreUObject/FGEquipment.js +0 -1
  233. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +0 -13
  234. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.js +0 -1
  235. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +0 -28
  236. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.js +0 -1
  237. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +0 -17
  238. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.js +0 -1
  239. package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +0 -13
  240. package/generated-types/update8/classes/CoreUObject/FGGasMask.js +0 -1
  241. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +0 -13
  242. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.js +0 -1
  243. package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +0 -39
  244. package/generated-types/update8/classes/CoreUObject/FGHoverPack.js +0 -1
  245. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +0 -56
  246. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.js +0 -1
  247. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +0 -9
  248. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.js +0 -1
  249. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +0 -14
  250. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +0 -1
  251. package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +0 -25
  252. package/generated-types/update8/classes/CoreUObject/FGJetPack.js +0 -1
  253. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +0 -10
  254. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.js +0 -1
  255. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +0 -22
  256. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.js +0 -1
  257. package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +0 -15
  258. package/generated-types/update8/classes/CoreUObject/FGParachute.js +0 -1
  259. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +0 -19
  260. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.js +0 -1
  261. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +0 -13
  262. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.js +0 -1
  263. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +0 -6
  264. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.js +0 -1
  265. package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +0 -9
  266. package/generated-types/update8/classes/CoreUObject/FGRecipe.js +0 -1
  267. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +0 -12
  268. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.js +0 -1
  269. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +0 -146
  270. package/generated-types/update8/classes/CoreUObject/FGSchematic.js +0 -1
  271. package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +0 -27
  272. package/generated-types/update8/classes/CoreUObject/FGSuitBase.js +0 -1
  273. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +0 -22
  274. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.js +0 -1
  275. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +0 -45
  276. package/generated-types/update8/classes/CoreUObject/FGWeapon.js +0 -1
  277. package/generated-types/update8/common/scalar.d.ts +0 -7
  278. package/generated-types/update8/common/scalar.js +0 -1
  279. package/generated-types/update8/common/unassigned.d.ts +0 -251
  280. package/generated-types/update8/common/unassigned.js +0 -1
  281. package/generated-types/update8/utils/validators.d.ts +0 -14
  282. package/generated-types/update8/utils/validators.js +0 -14
@@ -1,19 +0,0 @@
1
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
- import { FGBuildable__consumes_power_base__type } from './FGBuildable';
4
- export type FGPipeHyperStart__type = FGBuildable__consumes_power_base__type & {
5
- mWindDirectionFromTurbine: empty_object__type;
6
- ['mIsWindSoundPlaying?']: boolean__type;
7
- mAudioTimerCounter: decimal_string__type;
8
- AudioCounterTimer: empty_object__type;
9
- IsEnginePlaying: boolean__type;
10
- mOpeningOffset: decimal_string__type;
11
- mInitialMinSpeedFactor: decimal_string__type;
12
- mLength: decimal_string__type;
13
- mCanStack: boolean__type;
14
- mStackHeight: decimal_string__type;
15
- mUseStaticHeight: boolean__type;
16
- };
17
- export type FGPipeHyperStart__NativeClass = NativeClass__type & {
18
- Classes: [FGPipeHyperStart__type];
19
- };
@@ -1,13 +0,0 @@
1
- import { UnrealEngineString } from '../../utils/validators';
2
- import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGPoleDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
5
- mForm: 'RF_INVALID';
6
- mSubCategories: [
7
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>,
8
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>[]
9
- ];
10
- };
11
- export type FGPoleDescriptor__NativeClass = NativeClass__type & {
12
- Classes: [FGPoleDescriptor__type, ...FGPoleDescriptor__type[]];
13
- };
@@ -1,6 +0,0 @@
1
- import { FGEquipment__placeable__type } from './FGEquipment';
2
- import { NativeClass__type } from '../../common/unassigned';
3
- export type FGPortableMinerDispenser__type = FGEquipment__placeable__type;
4
- export type FGPortableMinerDispenser__NativeClass = NativeClass__type & {
5
- Classes: [FGPortableMinerDispenser__type];
6
- };
@@ -1,9 +0,0 @@
1
- import { ItemClass__amount_required__type, NativeClass__type } from '../../common/unassigned';
2
- import { FGCustomizationRecipe__FGRecipe__type } from './FGCustomizationRecipe';
3
- export type FGRecipe__type = FGCustomizationRecipe__FGRecipe__type & {
4
- mIngredients: ItemClass__amount_required__type;
5
- mProduct: ItemClass__amount_required__type;
6
- };
7
- export type FGRecipe__NativeClass = NativeClass__type & {
8
- Classes: [FGRecipe__type, ...FGRecipe__type[]];
9
- };
@@ -1,12 +0,0 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
- import { color_decimal__type, NativeClass__type } from '../../common/unassigned';
3
- import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
- export type FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
- mDecalSize: decimal_string__type;
6
- mPingColor: color_decimal__type;
7
- mCollectSpeedMultiplier: decimal_string__type;
8
- mManualMiningAudioName: 'Metal';
9
- };
10
- export type FGResourceDescriptor__NativeClass = NativeClass__type & {
11
- Classes: [FGResourceDescriptor__type, ...FGResourceDescriptor__type[]];
12
- };
@@ -1,146 +0,0 @@
1
- import { UnrealEngineString, StringStartsWith, StringPassedRegExp } from '../../utils/validators';
2
- import { integer_string__type, boolean__type, decimal_string__signed__type, decimal_string__type } from '../../common/scalar';
3
- import { UnrealEngineString__array__type, ItemClass__type, quaternion__type, SpecifiedColor__type, xy__type, empty_object__type, Texture2D__type, mEventType__optional_csv__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
4
- export type FGSchematic__type = FGSchematic__base__type;
5
- export type FGSchematic__base__type = class__type & {
6
- FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(Schematics|Events/Christmas)/'>;
7
- mType: 'EST_Custom' | 'EST_ResourceSink' | 'EST_Milestone' | 'EST_Alternate' | 'EST_MAM' | 'EST_HardDrive' | 'EST_Tutorial';
8
- mSubCategories: '' | [None__type, ...None__type[]] | [
9
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>,
10
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>[]
11
- ];
12
- mMenuPriority: decimal_string__signed__type;
13
- mTechTier: integer_string__type;
14
- mCost: '' | ItemClass__type;
15
- mTimeToComplete: decimal_string__type;
16
- mRelevantShopSchematics: '' | [
17
- (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type),
18
- ...(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type)[]
19
- ];
20
- mIsPlayerSpecific: boolean__type;
21
- mUnlocks: [
22
- ...(FGSchematic__mUnlocks_Class__type | FGSchematic__mUnlocks_mTapeUnlocks__type | FGSchematic__mUnlocks_mRecipes__type | FGSchematic__mUnlocks_resources_to_scan__type | FGSchematic__mUnlocks_mEmotes__type | FGSchematic__mUnlocks_mSchematics__type | FGSchematic__mUnlocks_inventory_slots__type | FGSchematic__mUnlocks_equipment_slots__type | FGSchematic__mUnlocks_mScannableObjects__type | FGSchematic__mUnlocks_mItemsToGive__type)[]
23
- ];
24
- mSchematicIcon: {
25
- DrawAs: 'Image';
26
- ImageSize: xy__type;
27
- Margin: empty_object__type;
28
- TintColor: SpecifiedColor__type;
29
- OutlineSettings: {
30
- CornerRadii: quaternion__type;
31
- Color: SpecifiedColor__type;
32
- RoundingType: 'HalfHeightRadius';
33
- };
34
- ResourceObject?: Texture2D__type;
35
- UVRegion: {
36
- Min: xy__type;
37
- Max: xy__type;
38
- bIsValid: boolean__type;
39
- };
40
- };
41
- mSmallSchematicIcon: Texture2D__type;
42
- mSchematicDependencies: [
43
- ...({
44
- Class: StringPassedRegExp<'BP_[A-Z][A-z]+_C$'>;
45
- mSchematics: [
46
- FGSchematic__mUnlocks_mSchematics__mSchematics__type,
47
- ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
48
- ];
49
- mRequireAllSchematicsToBePurchased: boolean__type;
50
- } | {
51
- Class: 'BP_GamePhaseReachedDependency_C';
52
- mGamePhase: 'EGP_FoodCourt';
53
- })[]
54
- ];
55
- mDependenciesBlocksSchematicAccess: boolean__type;
56
- mHiddenUntilDependenciesMet: boolean__type;
57
- mRelevantEvents: mEventType__optional_csv__type;
58
- mIncludeInBuilds: 'IIB_PublicBuilds';
59
- };
60
- export type FGSchematic__mUnlocks_Class__type = {
61
- Class: 'BP_UnlockInfoOnly_C' | 'BP_UnlockCheckmark_C' | 'BP_UnlockCustomizer_C' | 'BP_UnlockMap_C' | 'BP_UnlockBuildEfficiency_C' | 'BP_UnlockBuildOverclock_C';
62
- };
63
- export type FGSchematic__mUnlocks_equipment_slots__type = {
64
- Class: 'BP_UnlockArmEquipmentSlot_C';
65
- mNumArmEquipmentSlotsToUnlock: integer_string__type;
66
- };
67
- export type FGSchematic__mUnlocks_inventory_slots__type = {
68
- Class: 'BP_UnlockInventorySlot_C';
69
- mNumInventorySlotsToUnlock: integer_string__type;
70
- };
71
- export type FGSchematic__mUnlocks_mEmotes__type = {
72
- Class: 'BP_UnlockEmote_C';
73
- mEmotes: UnrealEngineString__array__type;
74
- };
75
- export type FGSchematic__mUnlocks_mItemsToGive__type = {
76
- Class: 'BP_UnlockGiveItem_C';
77
- mItemsToGive: ItemClass__type;
78
- };
79
- export type FGSchematic__mUnlocks_mRecipes__type = {
80
- Class: 'BP_UnlockRecipe_C' | 'BP_UnlockBlueprints_C';
81
- mRecipes: UnrealEngineString__array__type;
82
- };
83
- export type FGSchematic__mUnlocks_mScannableObjects__type = {
84
- Class: 'BP_UnlockScannableObject_C';
85
- mScannableObjects: [
86
- {
87
- ItemDescriptor: UnrealEngineString;
88
- ActorsAllowedToScan: [
89
- UnrealEngineString<'/Script/CoreUObject.Class'>,
90
- ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
91
- ];
92
- },
93
- ...{
94
- ItemDescriptor: UnrealEngineString;
95
- ActorsAllowedToScan: [
96
- UnrealEngineString<'/Script/CoreUObject.Class'>,
97
- ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
98
- ];
99
- }[]
100
- ];
101
- };
102
- export type FGSchematic__mUnlocks_mSchematics__type = {
103
- Class: 'BP_UnlockSchematic_C';
104
- mSchematics: [
105
- FGSchematic__mUnlocks_mSchematics__mSchematics__type,
106
- ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
107
- ];
108
- };
109
- export type FGSchematic__mUnlocks_mSchematics__mSchematics__type = UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/' | '/Game/FactoryGame/Events/Christmas/'>>;
110
- export type FGSchematic__mUnlocks_mTapeUnlocks__type = {
111
- Class: 'FGUnlockTape';
112
- mTapeUnlocks: [
113
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>,
114
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>[]
115
- ];
116
- };
117
- export type FGSchematic__mUnlocks_resources_to_scan__type = {
118
- Class: 'BP_UnlockScannableResource_C';
119
- mResourcesToAddToScanner: '' | [
120
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>,
121
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>[]
122
- ];
123
- mResourcePairsToAddToScanner: [
124
- {
125
- ResourceDescriptor: UnrealEngineString;
126
- ResourceNodeType?: 'FrackingCore' | 'Geyser';
127
- },
128
- ...{
129
- ResourceDescriptor: UnrealEngineString;
130
- ResourceNodeType?: 'FrackingCore' | 'Geyser';
131
- }[]
132
- ];
133
- };
134
- export type FGSchematic__with_unlocks__type = FGSchematic__base__type & {
135
- mUnlockName: Exclude<string, ''>;
136
- mUnlockDescription: string;
137
- mUnlockIconBig: 'Unsupported texture. Contact developer for support';
138
- mUnlockIconSmall: 'Unsupported texture. Contact developer for support';
139
- mUnlockIconCategory: 'Unsupported texture. Contact developer for support';
140
- };
141
- export type FGSchematic__NativeClass = NativeClass__type & {
142
- Classes: [
143
- FGSchematic__type | FGSchematic__with_unlocks__type,
144
- ...(FGSchematic__type | FGSchematic__with_unlocks__type)[]
145
- ];
146
- };
@@ -1,27 +0,0 @@
1
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { decimal_string__type, boolean__type } from '../../common/scalar';
3
- import { FGEquipment__base__type } from './FGEquipment';
4
- import { NativeClass__type } from '../../common/unassigned';
5
- export type FGSuitBase__type = FGEquipment__base__type & {
6
- mImmunity: decimal_string__type;
7
- mIsWorking: boolean__type;
8
- mHasNegatedDamage: boolean__type;
9
- mDamageNegated: decimal_string__type;
10
- mFilterDuration: decimal_string__type;
11
- mCountdown: decimal_string__type;
12
- mDisableEffectTimer: decimal_string__type;
13
- mIsBurningFuel: boolean__type;
14
- mSuit1PMeshMaterials: [
15
- {
16
- SlotName: 'Body_Details' | 'Body_01' | 'Body_02' | 'Body_Hands' | 'Body_Backpack';
17
- Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
18
- },
19
- ...{
20
- SlotName: 'Body_Details' | 'Body_01' | 'Body_02' | 'Body_Hands' | 'Body_Backpack';
21
- Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
22
- }[]
23
- ];
24
- };
25
- export type FGSuitBase__NativeClass = NativeClass__type & {
26
- Classes: [FGSuitBase__type];
27
- };
@@ -1,22 +0,0 @@
1
- import { decimal_string__type, integer_string__type } from '../../common/scalar';
2
- import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGVehicleDescriptor__fueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type & {
5
- mFuelConsumption: decimal_string__type;
6
- };
7
- export type FGVehicleDescriptor__powered_no_inventory__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
8
- mPowerConsumption: {
9
- Min: decimal_string__type;
10
- Max: decimal_string__type;
11
- };
12
- };
13
- export type FGVehicleDescriptor__unfueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type;
14
- export type FGVehicleDescriptor__with_inventory__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
15
- mInventorySize: integer_string__type;
16
- };
17
- export type FGVehicleDescriptor__NativeClass = NativeClass__type & {
18
- Classes: [
19
- (FGVehicleDescriptor__powered_no_inventory__type | FGVehicleDescriptor__unfueled_with_inventory__type | FGVehicleDescriptor__fueled_with_inventory__type),
20
- ...(FGVehicleDescriptor__powered_no_inventory__type | FGVehicleDescriptor__unfueled_with_inventory__type | FGVehicleDescriptor__fueled_with_inventory__type)[]
21
- ];
22
- };
@@ -1,45 +0,0 @@
1
- import { empty_object__type, weaponState__type, UnrealEngineString__array__type, NativeClass__type } from '../../common/unassigned';
2
- import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
3
- import { FGEquipment__base__type } from './FGEquipment';
4
- export type FGWeapon__base__type = FGEquipment__base__type & {
5
- mShowCycleAmmoRadialMenuTimer: empty_object__type;
6
- mOnWeaponStateChanged: empty_object__type;
7
- mWeaponState: weaponState__type;
8
- mAutomaticallyReload: boolean__type;
9
- mAutoReloadDelay: decimal_string__type;
10
- mAutoReloadTimerHandle: empty_object__type;
11
- mCurrentAmmoCount: integer_string__type;
12
- mAllowedAmmoClasses: UnrealEngineString__array__type;
13
- mAttachMagazineToPlayer: boolean__type;
14
- mMuzzleSocketName: 'muzzleSocket' | 'MuzzleSocket' | 'None';
15
- mCurrentMagazineBoneName: 'CurrentMagazine' | 'hand_rSocket';
16
- mEjectMagazineBoneName: 'EjectMagazine' | 'hand_rSocket';
17
- mDispersionOnNoMagazine: decimal_string__type;
18
- mWeaponDamageMultiplier: decimal_string__type;
19
- mFiringBlocksDispersionReduction: boolean__type;
20
- mCurrentDispersion: decimal_string__type;
21
- mReloadTime: decimal_string__type;
22
- mAmmoSwitchUsedRadialMenu: boolean__type;
23
- mOnAmmoCyclingPressed: empty_object__type;
24
- mOnAmmoCyclingReleased: empty_object__type;
25
- mBlockSprintWhenFiring: boolean__type;
26
- };
27
- export type FGWeapon__rebar_gun__type = FGWeapon__base__type & {
28
- ClassName?: 'Equip_RebarGun_Projectile_C';
29
- mMuteDryFire: boolean__type;
30
- mRandomReloadAnim: integer_string__type;
31
- mRandomStingerAnim: integer_string__type;
32
- mRebarGunStingerID: integer_string__type;
33
- mRebarGunEquipID: integer_string__type;
34
- };
35
- export type FGWeapon__rifle__type = FGWeapon__base__type & {
36
- ClassName?: 'Equip_Rifle_C';
37
- Fire: empty_object__type;
38
- mHasReloadedOnce: boolean__type;
39
- };
40
- export type FGWeapon__NativeClass = NativeClass__type & {
41
- Classes: [
42
- FGWeapon__rebar_gun__type | FGWeapon__rifle__type,
43
- ...(FGWeapon__rebar_gun__type | FGWeapon__rifle__type)[]
44
- ];
45
- };
@@ -1,7 +0,0 @@
1
- import { StringPassedRegExp } from '../utils/validators';
2
- export type boolean__type = boolean;
3
- export type boolean_extended__type = boolean | null;
4
- export type decimal_string__type = StringPassedRegExp<'^\\d+\\.\\d{6}$'>;
5
- export type decimal_string__signed__type = StringPassedRegExp<'^-?\\d+\\.\\d{6}$'>;
6
- export type integer_string__type = StringPassedRegExp<'^\\d+$'>;
7
- export type integer_string__signed__type = StringPassedRegExp<'^-?\\d+$'>;
@@ -1 +0,0 @@
1
- export {};
@@ -1,251 +0,0 @@
1
- import { UnrealEngineString, StringStartsWith } from '../utils/validators';
2
- import { integer_string__type, decimal_string__type, decimal_string__signed__type, boolean__type } from './scalar';
3
- import { FGBuildableResourceExtractor__miner__base__type } from '../classes/CoreUObject/FGBuildableResourceExtractor';
4
- export type class__type = class__no_description__type & {
5
- mDescription: string;
6
- };
7
- export type class__no_description__type = class__no_description_or_display_name__type & {
8
- mDisplayName: string;
9
- };
10
- export type class__no_description_or_display_name__type = {
11
- ClassName: Exclude<string, ''>;
12
- };
13
- export type color__type = {
14
- B: integer_string__type;
15
- G: integer_string__type;
16
- R: integer_string__type;
17
- A: integer_string__type;
18
- };
19
- export type color_decimal__type = {
20
- R: decimal_string__type;
21
- G: decimal_string__type;
22
- B: decimal_string__type;
23
- A: decimal_string__type;
24
- };
25
- export type EditorCurveData__type = {
26
- EditorCurveData: {
27
- DefaultValue: decimal_string__type;
28
- PreInfinityExtrap: InfinityExtrap__type;
29
- PostInfinityExtrap: InfinityExtrap__type;
30
- };
31
- ExternalCurve?: UnrealEngineString<'/Script/Engine.CurveFloat', '/Game/FactoryGame/Resource/Parts/SpikedRebar/SpikedRebar_Falloff.SpikedRebar_Falloff' | '/Game/FactoryGame/Resource/Parts/CartridgeStandard/LinearDamageFalloff.LinearDamageFalloff'>;
32
- };
33
- export type empty_object__type = '()';
34
- export type FGBuildableResourceExtractor__miner_mk3__type = FGBuildableResourceExtractor__miner__base__type & {
35
- mInternalMiningState_0: 'NewEnumerator0';
36
- mToggleMiningStateHandle_0: empty_object__type;
37
- mMinimumDrillTime_0: decimal_string__type;
38
- mMaximumDrillTime_0: decimal_string__type;
39
- };
40
- export type InfinityExtrap__type = 'RCCE_Constant';
41
- export type ItemClass__type = [
42
- {
43
- ItemClass: UnrealEngineString;
44
- Amount?: integer_string__type;
45
- },
46
- ...{
47
- ItemClass: UnrealEngineString;
48
- Amount?: integer_string__type;
49
- }[]
50
- ];
51
- export type ItemClass__amount_required__type = [
52
- {
53
- ItemClass: UnrealEngineString;
54
- Amount: integer_string__type;
55
- },
56
- ...{
57
- ItemClass: UnrealEngineString;
58
- Amount: integer_string__type;
59
- }[]
60
- ];
61
- export type mAspect__type = 'RSA_None';
62
- export type MaterialSlotName__type = 'lambert1' | 'lambert10' | 'lambert9_001' | 'lambert2' | 'Material_002' | 'Material_003' | 'Rocket1' | 'Rocket2' | 'Rifle' | '01 - Default';
63
- export type mBatteryStatus__type = 'BS_Idle';
64
- export type mChainsawState__type = None__type;
65
- export type mDamageTypes__type = [
66
- UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>,
67
- ...UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>[]
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- ];
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- export type mDisableSnapOn__type = {
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- Front: boolean__type;
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- Right: boolean__type;
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- Left: boolean__type;
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- Top: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Right: boolean__type;
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- Left: boolean__type;
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- Top: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Left: boolean__type;
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- Top: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Top: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Bottom: boolean__type;
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- } | {
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- Top: boolean__type;
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- } | {
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- Left: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Left: boolean__type;
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- } | {
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- Left: boolean__type;
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- Top: boolean__type;
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- } | {
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- Right: boolean__type;
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- Top: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Right: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Right: boolean__type;
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- } | {
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- Right: boolean__type;
110
- Top: boolean__type;
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- } | {
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- Right: boolean__type;
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- Left: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Right: boolean__type;
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- Left: boolean__type;
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- } | {
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- Right: boolean__type;
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- Left: boolean__type;
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- Top: boolean__type;
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- } | {
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- Front: boolean__type;
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- Left: boolean__type;
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- Top: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Front: boolean__type;
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- Top: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Front: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Front: boolean__type;
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- } | {
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- Front: boolean__type;
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- Top: boolean__type;
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- } | {
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- Front: boolean__type;
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- Left: boolean__type;
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- Bottom: boolean__type;
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- } | {
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- Front: boolean__type;
145
- Left: boolean__type;
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- } | {
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- Front: boolean__type;
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- Left: boolean__type;
149
- Top: boolean__type;
150
- } | {
151
- Front: boolean__type;
152
- Right: boolean__type;
153
- Top: boolean__type;
154
- Bottom: boolean__type;
155
- } | {
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- Front: boolean__type;
157
- Right: boolean__type;
158
- Bottom: boolean__type;
159
- } | {
160
- Front: boolean__type;
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- Right: boolean__type;
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- } | {
163
- Front: boolean__type;
164
- Right: boolean__type;
165
- Top: boolean__type;
166
- } | {
167
- Front: boolean__type;
168
- Right: boolean__type;
169
- Left: boolean__type;
170
- Bottom: boolean__type;
171
- } | {
172
- Front: boolean__type;
173
- Right: boolean__type;
174
- Left: boolean__type;
175
- } | {
176
- Front: boolean__type;
177
- Right: boolean__type;
178
- Left: boolean__type;
179
- Top: boolean__type;
180
- };
181
- export type mDockingRuleSet__type = {
182
- DockForDuration: decimal_string__type;
183
- };
184
- export type mEventType__type = 'EV_Christmas';
185
- export type mEventType__optional_csv__type = '' | [mEventType__type, ...mEventType__type[]];
186
- export type mForm__type = 'RF_SOLID' | 'RF_LIQUID' | 'RF_GAS' | 'RF_INVALID';
187
- export type mLightControlData__type = {
188
- Intensity: decimal_string__type;
189
- };
190
- export type mOutputInventoryHandlerData__type = empty_object__type;
191
- export type mPlatformDockingStatus__type = 'ETPDS_None';
192
- export type mSnappedPassthroughs__type = '';
193
- export type NativeClass__type = {
194
- NativeClass: UnrealEngineString<'/Script/CoreUObject.Class', StringStartsWith<'/Script/FactoryGame.FG'>>;
195
- };
196
- export type None__type = 'None';
197
- export type pitch_yaw_roll__type = {
198
- Pitch: decimal_string__signed__type;
199
- Yaw: decimal_string__signed__type;
200
- Roll: decimal_string__signed__type;
201
- };
202
- export type quaternion__type = {
203
- X: decimal_string__signed__type;
204
- Y: decimal_string__signed__type;
205
- Z: decimal_string__signed__type;
206
- W: decimal_string__type;
207
- };
208
- export type SpecifiedColor__type = {
209
- SpecifiedColor: color_decimal__type;
210
- };
211
- export type Texture2D__type = StringStartsWith<'Texture2D /Game/FactoryGame/'> | None__type | UnrealEngineString<'/Script/Engine.Texture2D'>;
212
- export type transformation__type = {
213
- Rotation: quaternion__type;
214
- Translation: xyz__type;
215
- Scale3D: xyz__type;
216
- };
217
- export type UnrealEngineString__array__type = [
218
- UnrealEngineString,
219
- ...UnrealEngineString[]
220
- ];
221
- export type weaponState__type = 'EWS_Unequipped';
222
- export type xy__type = {
223
- X: decimal_string__signed__type;
224
- Y: decimal_string__signed__type;
225
- };
226
- export type xy__integer__type = {
227
- X: integer_string__type;
228
- Y: integer_string__type;
229
- };
230
- export type xyz__type = {
231
- X: decimal_string__signed__type;
232
- Y: decimal_string__signed__type;
233
- Z: decimal_string__signed__type;
234
- };
235
- export type xyz__integer__type = {
236
- X: integer_string__type;
237
- Y: integer_string__type;
238
- Z: integer_string__type;
239
- };
240
- export type xyz_array__type = [
241
- {
242
- X: decimal_string__type;
243
- Y: decimal_string__signed__type;
244
- Z: decimal_string__signed__type;
245
- },
246
- ...{
247
- X: decimal_string__type;
248
- Y: decimal_string__signed__type;
249
- Z: decimal_string__signed__type;
250
- }[]
251
- ];
@@ -1 +0,0 @@
1
- export {};
@@ -1,14 +0,0 @@
1
- export type StringStartsWith<prefix extends string> = keyof {
2
- [pseudo_key in keyof {
3
- [key: string]: unknown;
4
- } as pseudo_key extends string ? `${prefix}${pseudo_key}` : never]: string;
5
- };
6
- export type StringPassedRegExp<pattern extends string, T extends string = string> = T & {
7
- [pseudo_key in pattern]: never;
8
- };
9
- export declare class UnrealEngineString<left extends string = string, right extends string = string> {
10
- readonly left: left;
11
- readonly right: right;
12
- protected constructor(left: left, right: right);
13
- static fromString<left extends string = string, right extends string = string>(value: string): UnrealEngineString<left, right>;
14
- }
@@ -1,14 +0,0 @@
1
- export class UnrealEngineString {
2
- left;
3
- right;
4
- constructor(left, right) {
5
- this.left = left;
6
- this.right = right;
7
- }
8
- static fromString(value) {
9
- const result = /^([^']+)'(?:"([^"]+)"|([^"]+))'$/.exec(value);
10
- if (!result)
11
- throw new Error(`Not an UnrealEngineString (${value})`);
12
- return new UnrealEngineString(result[1], (result[2] || result[3]));
13
- }
14
- }