@satisfactory-dev/docs.json.ts 0.9.2 → 0.10.0

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Files changed (282) hide show
  1. package/assert/CustomAssert.js +1 -0
  2. package/lib/CustomParsingTypes/CustomPairingTypes.js +1 -0
  3. package/lib/CustomParsingTypes/TypedString.js +1 -0
  4. package/lib/CustomParsingTypes/TypedStringConst.js +1 -0
  5. package/lib/CustomParsingTypes/TypedStringEnum.js +1 -0
  6. package/lib/CustomParsingTypes/TypedStringPattern.js +1 -0
  7. package/lib/CustomParsingTypes/UnrealEngineString.js +1 -1
  8. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +1 -0
  9. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.js +1 -0
  10. package/lib/DataDiscovery/CustomTypes/StringStartsWith.js +1 -0
  11. package/lib/DataDiscovery/CustomTypes/TypedString.js +1 -0
  12. package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +1 -0
  13. package/lib/DataDiscovery/Generator.js +1 -0
  14. package/lib/DataDiscovery/JsonSchema/Array.js +1 -0
  15. package/lib/DataDiscovery/JsonSchema/Object.js +1 -0
  16. package/lib/DataDiscovery/JsonSchema/OneOf.js +1 -0
  17. package/lib/DataDiscovery/JsonSchema/Ref.js +1 -0
  18. package/lib/DataDiscovery/JsonSchema/StringType.js +1 -0
  19. package/lib/DataDiscovery/Literal.js +1 -0
  20. package/lib/DataDiscovery.js +1 -0
  21. package/lib/DocsToAutoImport/ArrayTypeNodes.js +1 -0
  22. package/lib/DocsToAutoImport/ClassDeclarations.js +1 -0
  23. package/lib/DocsToAutoImport/FunctionDeclaration.js +1 -0
  24. package/lib/DocsToAutoImport/LiteralTypeNodes.js +1 -0
  25. package/lib/DocsToAutoImport/MethodDeclarations.js +1 -0
  26. package/lib/DocsToAutoImport/NodeExtraction.js +1 -0
  27. package/lib/DocsToAutoImport/PropertyDeclarations.js +1 -0
  28. package/lib/DocsToAutoImport/TupleTypeNodes.js +1 -0
  29. package/lib/DocsToAutoImport/TypeLiteralNodes.js +1 -0
  30. package/lib/DocsToAutoImport/TypeReferenceNodes.js +1 -0
  31. package/lib/DocsToAutoImport/from_Node_array.js +1 -0
  32. package/lib/DocsTsAutoImports.js +1 -0
  33. package/lib/DocsTsGenerator/FilesGenerator.js +1 -0
  34. package/lib/DocsTsGenerator.js +6 -1
  35. package/lib/DocsValidation.js +4 -1
  36. package/lib/Exceptions.js +1 -0
  37. package/lib/FilesGenerator.js +1 -0
  38. package/lib/MarkdownUtilities.js +1 -0
  39. package/lib/StringStartsWith.js +1 -0
  40. package/lib/TsFactoryWrapper.js +1 -0
  41. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +1 -0
  42. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/string_starts_with.js +1 -0
  43. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +1 -0
  44. package/lib/TypeDefinitionDiscovery/Generator.js +1 -0
  45. package/lib/TypeDefinitionDiscovery/GeneratorDoesDiscovery.js +1 -0
  46. package/lib/TypeDefinitionDiscovery/JsonSchema/ArrayType.js +1 -0
  47. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.js +1 -0
  48. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.js +1 -0
  49. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Const.js +1 -0
  50. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Enum/BooleanEnum.js +1 -0
  51. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Enum.js +1 -0
  52. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Pattern.js +1 -0
  53. package/lib/TypeDefinitionDiscovery/JsonSchema/String.js +1 -0
  54. package/lib/TypeDefinitionDiscovery/JsonSchema/oneOf_or_anyOf.js +1 -0
  55. package/lib/TypeDefinitionDiscovery.js +1 -0
  56. package/lib/TypeDefinitionWriter.js +1 -0
  57. package/lib/TypesDiscovery/CandidatesDiscovery.js +1 -0
  58. package/lib/TypesDiscovery/CustomParsingTypes/UnrealEngineString.js +1 -0
  59. package/lib/TypesDiscovery/CustomParsingTypes/typed_string.js +1 -0
  60. package/lib/TypesDiscovery/JsonSchema/$ref.js +1 -0
  61. package/lib/TypesDiscovery/JsonSchema/const.js +1 -0
  62. package/lib/TypesDiscovery/JsonSchema/enum.js +1 -0
  63. package/lib/TypesDiscovery/JsonSchema/properties.js +1 -0
  64. package/lib/TypesDiscovery/non_array_object_property.js +1 -0
  65. package/lib/TypesDiscovery/non_empty_array_property.js +1 -0
  66. package/lib/TypesDiscovery.js +1 -0
  67. package/lib/TypesGeneration/validators.js +1 -0
  68. package/lib/TypesGeneration.js +1 -0
  69. package/lib/__dirname.js +1 -0
  70. package/lib/generator.js +1 -0
  71. package/lib/helpers.js +1 -0
  72. package/lib/index.js +1 -0
  73. package/package.json +10 -9
  74. package/setup_PerformanceObserver.js +1 -0
  75. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +0 -20
  76. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.js +0 -1
  77. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +0 -88
  78. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.js +0 -1
  79. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +0 -14
  80. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.js +0 -1
  81. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +0 -164
  82. package/generated-types/update8/classes/CoreUObject/FGBuildable.js +0 -1
  83. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +0 -9
  84. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.js +0 -1
  85. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +0 -6
  86. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.js +0 -1
  87. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +0 -15
  88. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.js +0 -1
  89. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +0 -23
  90. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.js +0 -1
  91. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +0 -8
  92. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.js +0 -1
  93. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +0 -20
  94. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.js +0 -1
  95. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +0 -12
  96. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.js +0 -1
  97. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +0 -10
  98. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.js +0 -1
  99. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +0 -23
  100. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.js +0 -1
  101. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +0 -23
  102. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.js +0 -1
  103. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +0 -38
  104. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.js +0 -1
  105. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +0 -22
  106. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.js +0 -1
  107. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +0 -9
  108. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.js +0 -1
  109. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +0 -10
  110. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +0 -1
  111. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +0 -9
  112. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.js +0 -1
  113. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +0 -16
  114. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.js +0 -1
  115. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +0 -6
  116. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.js +0 -1
  117. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +0 -18
  118. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.js +0 -1
  119. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +0 -13
  120. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.js +0 -1
  121. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +0 -6
  122. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.js +0 -1
  123. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +0 -99
  124. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.js +0 -1
  125. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +0 -15
  126. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +0 -1
  127. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +0 -41
  128. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.js +0 -1
  129. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +0 -34
  130. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.js +0 -1
  131. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +0 -13
  132. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.js +0 -1
  133. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +0 -22
  134. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.js +0 -1
  135. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +0 -13
  136. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.js +0 -1
  137. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +0 -10
  138. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.js +0 -1
  139. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +0 -59
  140. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.js +0 -1
  141. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +0 -20
  142. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +0 -1
  143. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +0 -18
  144. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.js +0 -1
  145. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +0 -5
  146. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +0 -1
  147. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +0 -13
  148. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.js +0 -1
  149. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +0 -11
  150. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.js +0 -1
  151. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +0 -11
  152. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.js +0 -1
  153. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +0 -36
  154. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.js +0 -1
  155. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +0 -6
  156. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.js +0 -1
  157. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +0 -16
  158. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.js +0 -1
  159. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +0 -13
  160. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.js +0 -1
  161. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +0 -10
  162. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.js +0 -1
  163. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +0 -12
  164. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.js +0 -1
  165. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +0 -17
  166. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.js +0 -1
  167. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +0 -10
  168. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +0 -1
  169. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +0 -11
  170. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.js +0 -1
  171. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +0 -23
  172. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.js +0 -1
  173. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +0 -12
  174. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.js +0 -1
  175. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +0 -30
  176. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.js +0 -1
  177. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +0 -10
  178. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.js +0 -1
  179. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +0 -38
  180. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.js +0 -1
  181. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +0 -16
  182. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.js +0 -1
  183. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +0 -9
  184. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.js +0 -1
  185. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +0 -9
  186. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.js +0 -1
  187. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +0 -6
  188. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.js +0 -1
  189. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +0 -20
  190. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.js +0 -1
  191. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +0 -11
  192. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.js +0 -1
  193. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +0 -11
  194. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.js +0 -1
  195. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +0 -38
  196. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.js +0 -1
  197. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +0 -16
  198. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.js +0 -1
  199. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +0 -47
  200. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +0 -1
  201. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +0 -9
  202. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +0 -1
  203. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +0 -22
  204. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.js +0 -1
  205. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +0 -11
  206. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.js +0 -1
  207. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +0 -24
  208. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.js +0 -1
  209. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +0 -9
  210. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.js +0 -1
  211. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +0 -20
  212. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.js +0 -1
  213. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +0 -25
  214. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.js +0 -1
  215. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +0 -15
  216. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.js +0 -1
  217. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +0 -14
  218. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.js +0 -1
  219. package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +0 -21
  220. package/generated-types/update8/classes/CoreUObject/FGChainsaw.js +0 -1
  221. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +0 -15
  222. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.js +0 -1
  223. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +0 -18
  224. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.js +0 -1
  225. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +0 -5
  226. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.js +0 -1
  227. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +0 -5
  228. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.js +0 -1
  229. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +0 -35
  230. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.js +0 -1
  231. package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +0 -57
  232. package/generated-types/update8/classes/CoreUObject/FGEquipment.js +0 -1
  233. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +0 -13
  234. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.js +0 -1
  235. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +0 -28
  236. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.js +0 -1
  237. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +0 -17
  238. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.js +0 -1
  239. package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +0 -13
  240. package/generated-types/update8/classes/CoreUObject/FGGasMask.js +0 -1
  241. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +0 -13
  242. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.js +0 -1
  243. package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +0 -39
  244. package/generated-types/update8/classes/CoreUObject/FGHoverPack.js +0 -1
  245. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +0 -56
  246. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.js +0 -1
  247. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +0 -9
  248. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.js +0 -1
  249. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +0 -14
  250. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +0 -1
  251. package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +0 -25
  252. package/generated-types/update8/classes/CoreUObject/FGJetPack.js +0 -1
  253. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +0 -10
  254. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.js +0 -1
  255. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +0 -22
  256. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.js +0 -1
  257. package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +0 -15
  258. package/generated-types/update8/classes/CoreUObject/FGParachute.js +0 -1
  259. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +0 -19
  260. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.js +0 -1
  261. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +0 -13
  262. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.js +0 -1
  263. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +0 -6
  264. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.js +0 -1
  265. package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +0 -9
  266. package/generated-types/update8/classes/CoreUObject/FGRecipe.js +0 -1
  267. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +0 -12
  268. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.js +0 -1
  269. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +0 -146
  270. package/generated-types/update8/classes/CoreUObject/FGSchematic.js +0 -1
  271. package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +0 -27
  272. package/generated-types/update8/classes/CoreUObject/FGSuitBase.js +0 -1
  273. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +0 -22
  274. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.js +0 -1
  275. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +0 -45
  276. package/generated-types/update8/classes/CoreUObject/FGWeapon.js +0 -1
  277. package/generated-types/update8/common/scalar.d.ts +0 -7
  278. package/generated-types/update8/common/scalar.js +0 -1
  279. package/generated-types/update8/common/unassigned.d.ts +0 -251
  280. package/generated-types/update8/common/unassigned.js +0 -1
  281. package/generated-types/update8/utils/validators.d.ts +0 -14
  282. package/generated-types/update8/utils/validators.js +0 -14
@@ -1,25 +0,0 @@
1
- import { decimal_string__type, integer_string__type } from '../../common/scalar';
2
- import { empty_object__type, xy__integer__type, color_decimal__type, xy__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
- import { FGBuildable__base__type } from './FGBuildable';
4
- export type FGBuildableWidgetSign__type = FGBuildable__base__type & {
5
- mGainSignificanceDistance: decimal_string__type;
6
- mTextElementToDataMap: empty_object__type;
7
- mIconElementToDataMap: empty_object__type;
8
- mSignDrawSize: xy__integer__type;
9
- mPrefabTextElementSaveData: '';
10
- mPrefabIconElementSaveData: '';
11
- mForegroundColor: color_decimal__type;
12
- mBackgroundColor: color_decimal__type;
13
- mAuxilaryColor: color_decimal__type;
14
- mEmissive: decimal_string__type;
15
- mGlossiness: decimal_string__type;
16
- mDataVersion: integer_string__type;
17
- mSignPoles: '';
18
- mWorldDimensions: xy__type;
19
- mPoleOffset: xyz__type;
20
- mPoleScale: xy__type;
21
- mSignToSignOffset: decimal_string__type;
22
- };
23
- export type FGBuildableWidgetSign__NativeClass = NativeClass__type & {
24
- Classes: [FGBuildableWidgetSign__type, ...FGBuildableWidgetSign__type[]];
25
- };
@@ -1,15 +0,0 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
- import { None__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
- import { FGBuildable__base__type } from './FGBuildable';
4
- export type FGBuildableWire__type = FGBuildable__base__type & {
5
- mMaxLength: decimal_string__type;
6
- mMaxPowerTowerLength: decimal_string__type;
7
- mLengthPerCost: decimal_string__type;
8
- mConnections: None__type;
9
- mConnectionLocations: xyz__type;
10
- mWireInstances: '';
11
- mCachedLength: decimal_string__type;
12
- };
13
- export type FGBuildableWire__NativeClass = NativeClass__type & {
14
- Classes: [FGBuildableWire__type, FGBuildableWire__type];
15
- };
@@ -1,14 +0,0 @@
1
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGBuildingDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
5
- ClassName: Exclude<string, '' | 'Desc_ConveyorPole_C' | 'Desc_PipelineSupport_C' | 'Desc_PipeSupportStackable_C' | 'Desc_HyperPoleStackable_C' | 'Desc_PipeHyperSupport_C' | 'Desc_ConveyorPoleStackable_C'>;
6
- mForm: 'RF_INVALID';
7
- mSubCategories: [
8
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>,
9
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>[]
10
- ];
11
- };
12
- export type FGBuildingDescriptor__NativeClass = NativeClass__type & {
13
- Classes: [FGBuildingDescriptor__type, ...FGBuildingDescriptor__type[]];
14
- };
@@ -1,21 +0,0 @@
1
- import { decimal_string__type, integer_string__type, boolean__type } from '../../common/scalar';
2
- import { mChainsawState__type, NativeClass__type } from '../../common/unassigned';
3
- import { FGEquipment__base__type } from './FGEquipment';
4
- export type FGChainsaw__type = FGEquipment__base__type & {
5
- mSawingMontageLength: decimal_string__type;
6
- mInterpSawProgress: decimal_string__type;
7
- mCurrentOutputDataSFX: decimal_string__type;
8
- mCurrentAkID: integer_string__type;
9
- mCurrentHasFuel: boolean__type;
10
- mPreviousState: mChainsawState__type;
11
- mEnergyConsumption: decimal_string__type;
12
- mSawDownTreeTime: decimal_string__type;
13
- mCollateralPickupRadius: decimal_string__type;
14
- mExcludeChainsawableFoliage: boolean__type;
15
- mEnergyStored: decimal_string__type;
16
- mSawingProgress: decimal_string__type;
17
- mChainsawState: mChainsawState__type;
18
- };
19
- export type FGChainsaw__NativeClass = NativeClass__type & {
20
- Classes: [FGChainsaw__type];
21
- };
@@ -1,15 +0,0 @@
1
- import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
2
- import { FGWeapon__base__type } from './FGWeapon';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGChargedWeapon__type = FGWeapon__base__type & {
5
- mRadialMenuShowUpTime: decimal_string__type;
6
- mDispensedProjectiles: '';
7
- mIsPendingExecuteFire: boolean__type;
8
- mMaxChargeTime: decimal_string__type;
9
- mMaxThrowForce: integer_string__type;
10
- mMinThrowForce: integer_string__type;
11
- mDelayBetweenSecondaryTriggers: decimal_string__type;
12
- };
13
- export type FGChargedWeapon__NativeClass = NativeClass__type & {
14
- Classes: [FGChargedWeapon__type];
15
- };
@@ -1,18 +0,0 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
- import { pitch_yaw_roll__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
- import { FGEquipmentDescriptor__base__type } from './FGEquipmentDescriptor';
4
- export type FGConsumableDescriptor__type = FGConsumableDescriptor__base__type;
5
- export type FGConsumableDescriptor__base__type = FGEquipmentDescriptor__base__type & {
6
- mCustomHandsMeshScale: decimal_string__type;
7
- mCustomRotation: pitch_yaw_roll__type;
8
- mCustomLocation: xyz__type;
9
- };
10
- export type FGConsumableDescriptor__healing__type = FGConsumableDescriptor__base__type & {
11
- mHealthGain: decimal_string__type;
12
- };
13
- export type FGConsumableDescriptor__NativeClass = NativeClass__type & {
14
- Classes: [
15
- FGConsumableDescriptor__type | FGConsumableDescriptor__healing__type,
16
- ...(FGConsumableDescriptor__type | FGConsumableDescriptor__healing__type)[]
17
- ];
18
- };
@@ -1,5 +0,0 @@
1
- import { FGEquipment__base__type } from './FGEquipment';
2
- import { NativeClass__type } from '../../common/unassigned';
3
- export type FGConsumableEquipment__NativeClass = NativeClass__type & {
4
- Classes: [FGEquipment__base__type, ...FGEquipment__base__type[]];
5
- };
@@ -1,5 +0,0 @@
1
- import { FGBuildablePoleLightweight__type } from './FGBuildablePoleLightweight';
2
- import { NativeClass__type } from '../../common/unassigned';
3
- export type FGConveyorPoleStackable__NativeClass = NativeClass__type & {
4
- Classes: [FGBuildablePoleLightweight__type];
5
- };
@@ -1,35 +0,0 @@
1
- import { StringPassedRegExp } from '../../utils/validators';
2
- import { decimal_string__type } from '../../common/scalar';
3
- import { mEventType__optional_csv__type, ItemClass__type, class__no_description__type, NativeClass__type } from '../../common/unassigned';
4
- export type FGCustomizationRecipe__FGRecipe__type = class__no_description__type & {
5
- FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(?:-?[A-Z][A-Za-z0-9_]+/)*(Recipe_[A-Za-z0-9_]+)\\.\\1_C$'>;
6
- mDisplayName: Exclude<string, ''>;
7
- mIngredients: '' | ItemClass__type;
8
- mProduct: '' | ItemClass__type;
9
- mManufacturingMenuPriority: decimal_string__type;
10
- mManufactoringDuration: decimal_string__type;
11
- mManualManufacturingMultiplier: decimal_string__type;
12
- mProducedIn: '' | [
13
- ('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench'),
14
- ...('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench')[]
15
- ];
16
- mRelevantEvents: mEventType__optional_csv__type;
17
- mVariablePowerConsumptionConstant: decimal_string__type;
18
- mVariablePowerConsumptionFactor: decimal_string__type;
19
- };
20
- export type FGCustomizationRecipe__NativeClass = NativeClass__type & {
21
- Classes: [
22
- FGCustomizationRecipe__FGRecipe__type & {
23
- mDisplayName: 'N/A' | 'Custom Slot' | 'Swatch 1' | 'Swatch 2' | 'Swatch 3' | 'Swatch 4' | 'Swatch 5' | 'Swatch 6' | 'Swatch 7' | 'Swatch 8' | 'Swatch 9' | 'Swatch 10' | 'Swatch 11' | 'Swatch 12' | 'Swatch 13' | 'Swatch 14' | 'Swatch 15';
24
- mProducedIn: [
25
- '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C'
26
- ];
27
- },
28
- ...(FGCustomizationRecipe__FGRecipe__type & {
29
- mDisplayName: 'N/A' | 'Custom Slot' | 'Swatch 1' | 'Swatch 2' | 'Swatch 3' | 'Swatch 4' | 'Swatch 5' | 'Swatch 6' | 'Swatch 7' | 'Swatch 8' | 'Swatch 9' | 'Swatch 10' | 'Swatch 11' | 'Swatch 12' | 'Swatch 13' | 'Swatch 14' | 'Swatch 15';
30
- mProducedIn: [
31
- '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C'
32
- ];
33
- })[]
34
- ];
35
- };
@@ -1,57 +0,0 @@
1
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { integer_string__type, boolean__type, decimal_string__type } from '../../common/scalar';
3
- import { empty_object__type, ItemClass__type, class__no_description_or_display_name__type } from '../../common/unassigned';
4
- export type FGEquipment__base__type = class__no_description_or_display_name__type & {
5
- mRandomAnim?: integer_string__type;
6
- mCanPress?: boolean__type;
7
- mAnimData?: [
8
- {
9
- Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
10
- CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
11
- },
12
- {
13
- Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
14
- CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
15
- },
16
- {
17
- Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
18
- CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
19
- }
20
- ];
21
- mCurrentAnimData?: empty_object__type;
22
- mEquipmentSlot: 'ES_ARMS' | 'ES_BACK' | 'ES_BODY' | 'ES_HEAD' | 'ES_LEGS';
23
- mAttachSocket: 'hand_lSocket' | 'hand_rSocket' | 'root' | 'None' | 'helmetSocket' | 'jumpingStilt_lSocket';
24
- mComponentNameToFirstPersonMaterials: empty_object__type | [
25
- [
26
- ('1P_PortableMiner' | 'Bacon_skl' | 'Chainsaw_skl' | 'NobeliskDetonator_Skl_01' | 'RebarGun_skl' | 'Rifle' | 'ScannerSkeletalMesh' | 'ShockShank_skl' | 'SK_1pHoverPack_01' | 'SK_Medkit' | 'SK_JumpingStiltLeft_02' | 'SkeletalMesh' | 'SM_Gasmask_01' | 'SM_GolfcartEquipment_01' | 'StunSpear_skl'),
27
- {
28
- FirstPersonMaterials: [
29
- UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>,
30
- ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>[]
31
- ];
32
- }
33
- ],
34
- ...[
35
- ('1P_PortableMiner' | 'Bacon_skl' | 'Chainsaw_skl' | 'NobeliskDetonator_Skl_01' | 'RebarGun_skl' | 'Rifle' | 'ScannerSkeletalMesh' | 'ShockShank_skl' | 'SK_1pHoverPack_01' | 'SK_Medkit' | 'SK_JumpingStiltLeft_02' | 'SkeletalMesh' | 'SM_Gasmask_01' | 'SM_GolfcartEquipment_01' | 'StunSpear_skl'),
36
- {
37
- FirstPersonMaterials: [
38
- UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>,
39
- ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>[]
40
- ];
41
- }
42
- ][]
43
- ];
44
- mNeedsDefaultEquipmentMappingContext: boolean__type;
45
- mCostToUse: '' | ItemClass__type;
46
- mArmAnimation: 'AE_ShockShank' | 'AE_StunSpear' | 'AE_Generic2Hand' | 'AE_Generic1Hand' | 'AE_None' | 'AE_ChainSaw' | 'AE_RebarGun' | 'AE_Rifle' | 'AE_Nobelisk';
47
- mBackAnimation: 'BE_None' | 'BE_Jetpack';
48
- mHasPersistentOwner: boolean__type;
49
- mOnlyVisibleToOwner: boolean__type;
50
- mDefaultEquipmentActions: integer_string__type;
51
- mReceivedDamageModifiers: '';
52
- mSwappedOutThirdPersonMaterials: empty_object__type;
53
- };
54
- export type FGEquipment__placeable__type = FGEquipment__base__type & {
55
- mAllowedResourceForms: ['RF_SOLID', ...'RF_SOLID'[]];
56
- mPlaceDistanceMax: decimal_string__type;
57
- };
@@ -1,13 +0,0 @@
1
- import { FGItemDescriptor__FGResourceDescriptor__type, FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
2
- import { integer_string__type } from '../../common/scalar';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGEquipmentDescriptor__type = FGEquipmentDescriptor__base__type;
5
- export type FGEquipmentDescriptor__base__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
6
- mResourceSinkPoints: integer_string__type;
7
- };
8
- export type FGEquipmentDescriptor__NativeClass = NativeClass__type & {
9
- Classes: [
10
- FGItemDescriptor__FGResourceDescriptor__type,
11
- ...FGItemDescriptor__FGResourceDescriptor__type[]
12
- ];
13
- };
@@ -1,28 +0,0 @@
1
- import { mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
2
- import { integer_string__type, decimal_string__type } from '../../common/scalar';
3
- import { FGEquipment__base__type } from './FGEquipment';
4
- export type FGEquipmentStunSpear__type = FGEquipmentStunSpear__base__type & {
5
- mDamageTypes?: mDamageTypes__type;
6
- mArmAnimation?: 'AE_StunSpear';
7
- mRandomAttackAnim: integer_string__type;
8
- mRandomEquipAnim: integer_string__type;
9
- };
10
- export type FGEquipmentStunSpear__base__type = FGEquipment__base__type & {
11
- mDamageTypes: mDamageTypes__type;
12
- mSecondSwingMaxTime: decimal_string__type;
13
- mSecondSwingCooldDownTime: decimal_string__type;
14
- mAttackDistance: decimal_string__type;
15
- mAttackSweepRadius: decimal_string__type;
16
- };
17
- export type FGEquipmentStunSpear__xeno_zapper__type = FGEquipmentStunSpear__base__type & {
18
- mDamageTypes?: mDamageTypes__type;
19
- mArmAnimation?: 'AE_ShockShank';
20
- mPunchAnimationWeight: decimal_string__type;
21
- };
22
- export type FGEquipmentStunSpear__NativeClass = NativeClass__type & {
23
- Classes: [
24
- FGEquipmentStunSpear__xeno_zapper__type | FGEquipmentStunSpear__type,
25
- FGEquipmentStunSpear__xeno_zapper__type | FGEquipmentStunSpear__type,
26
- FGEquipmentStunSpear__xeno_zapper__type | FGEquipmentStunSpear__type
27
- ];
28
- };
@@ -1,17 +0,0 @@
1
- import { boolean__type, decimal_string__type } from '../../common/scalar';
2
- import { FGEquipment__base__type } from './FGEquipment';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGEquipmentZipline__type = FGEquipment__base__type & {
5
- mShouldPlayDeactivateSound: boolean__type;
6
- mZiplineJumpLaunchVelocity: decimal_string__type;
7
- mMaxZiplineAngle: decimal_string__type;
8
- mTraceDistance: decimal_string__type;
9
- mTraceStartOffset: decimal_string__type;
10
- mTraceRadius: decimal_string__type;
11
- mVisualizeTraceDistance: boolean__type;
12
- mActiveNoiseFrequency: decimal_string__type;
13
- mZiplineReattachCooldown: decimal_string__type;
14
- };
15
- export type FGEquipmentZipline__NativeClass = NativeClass__type & {
16
- Classes: [FGEquipmentZipline__type];
17
- };
@@ -1,13 +0,0 @@
1
- import { mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
- import { FGEquipment__base__type } from './FGEquipment';
4
- export type FGGasMask__type = FGEquipment__base__type & {
5
- mDamageTypesToProtectAgainst: mDamageTypes__type;
6
- mPostProcessEnabled: boolean__type;
7
- mFilterCountdown: decimal_string__type;
8
- mFilterDuration: decimal_string__type;
9
- mIsInPoisonGas: boolean__type;
10
- };
11
- export type FGGasMask__NativeClass = NativeClass__type & {
12
- Classes: [FGGasMask__type];
13
- };
@@ -1,13 +0,0 @@
1
- import { decimal_string__type, boolean__type } from '../../common/scalar';
2
- import { FGEquipment__base__type } from './FGEquipment';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGGolfCartDispenser__type = FGEquipment__base__type & {
5
- mMaxSpawnDistance: decimal_string__type;
6
- mSpawningClearance: decimal_string__type;
7
- mBuildDisqualifierText: 'Vehicles cannot be built or deployed on top of existing vehicles.';
8
- canDisplayDisqualifier: boolean__type;
9
- mPlaceDistanceMax: decimal_string__type;
10
- };
11
- export type FGGolfCartDispenser__NativeClass = NativeClass__type & {
12
- Classes: [FGGolfCartDispenser__type, ...FGGolfCartDispenser__type[]];
13
- };
@@ -1,39 +0,0 @@
1
- import { empty_object__type, xyz__type, NativeClass__type } from '../../common/unassigned';
2
- import { decimal_string__type, boolean__type } from '../../common/scalar';
3
- import { FGEquipment__base__type } from './FGEquipment';
4
- export type FGHoverPack__type = FGEquipment__base__type & {
5
- mHoverPackActiveTimer: empty_object__type;
6
- mCurrentPlayerVelocity: decimal_string__type;
7
- mCurrentMouseDelta: decimal_string__type;
8
- mHoverpackJoystickTimer: empty_object__type;
9
- mCurrentBatteryPowerLevel: decimal_string__type;
10
- m_PreviousHoverMode: 'HPM_Inactive';
11
- ConnectionLocationUpdatedDelegate: empty_object__type;
12
- ConnectionStatusUpdatedDelegate: empty_object__type;
13
- HoverModeChangedDelegate: empty_object__type;
14
- RangeWarningToggleDelegate: empty_object__type;
15
- mHoverSpeed: decimal_string__type;
16
- mHoverAccelerationSpeed: decimal_string__type;
17
- mHoverSprintMultiplier: decimal_string__type;
18
- mHoverFriction: decimal_string__type;
19
- mJumpKeyHoldActivationTime: decimal_string__type;
20
- mFallSpeedLimitWhenPowered: decimal_string__type;
21
- mPowerConnectionSearchRadius: decimal_string__type;
22
- mPowerConnectionSearchTickRate: decimal_string__type;
23
- mPowerConnectionDisconnectionTime: decimal_string__type;
24
- mPowerCapacity: decimal_string__type;
25
- mPowerDrainRate: decimal_string__type;
26
- mPowerConsumption: decimal_string__type;
27
- mCurrentPowerLevel: decimal_string__type;
28
- mRangeWarningNormalizedDistanceThreshold: decimal_string__type;
29
- mCurrentHoverMode: 'HPM_Inactive';
30
- mHasConnection: boolean__type;
31
- mShouldAutomaticallyHoverWhenConnected: boolean__type;
32
- mCrouchHoverCancelTime: decimal_string__type;
33
- mCharacterUseDistanceWhenActive: decimal_string__type;
34
- mActiveNoiseFrequency: decimal_string__type;
35
- mCurrentConnectionLocation: xyz__type;
36
- };
37
- export type FGHoverPack__NativeClass = NativeClass__type & {
38
- Classes: [FGHoverPack__type];
39
- };
@@ -1,56 +0,0 @@
1
- import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
2
- import { Texture2D__type, color__type, mForm__type, UnrealEngineString__array__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
3
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
4
- export type FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = class__type & {
5
- mAbbreviatedDisplayName: string;
6
- mStackSize: 'SS_ONE' | 'SS_FLUID' | 'SS_SMALL' | 'SS_MEDIUM' | 'SS_BIG' | 'SS_HUGE';
7
- mCanBeDiscarded: boolean__type;
8
- mRememberPickUp: boolean__type;
9
- mEnergyValue: decimal_string__type;
10
- mRadioactiveDecay: decimal_string__type;
11
- mSmallIcon: Texture2D__type;
12
- mPersistentBigIcon: Texture2D__type;
13
- mCrosshairMaterial: ('' | 'None') | StringStartsWith<'/Game/FactoryGame/Interface/UI/Material/Crosshairs/'>;
14
- mDescriptorStatBars: '' | [
15
- {
16
- Value: integer_string__type;
17
- },
18
- ...{
19
- Value: integer_string__type;
20
- }[]
21
- ];
22
- mMenuPriority: decimal_string__type;
23
- mFluidColor: color__type;
24
- mGasColor: color__type;
25
- mCompatibleItemDescriptors: '' | [
26
- {
27
- CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
28
- CompatibleItemDescriptors: UnrealEngineString__array__type;
29
- },
30
- ...{
31
- CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
32
- CompatibleItemDescriptors: UnrealEngineString__array__type;
33
- }[]
34
- ];
35
- mClassToScanFor: None__type | StringStartsWith<'/Game/FactoryGame/Resource/Environment/'> | StringStartsWith<'/Game/FactoryGame/World/Benefit/'>;
36
- mScannableType: 'RTWOT_Default' | 'RTWOT_WeakSignal' | 'RTWOT_Flora';
37
- mShouldOverrideScannerDisplayText: boolean__type;
38
- mScannerDisplayText: string;
39
- mScannerLightColor: color__type;
40
- };
41
- export type FGItemDescriptor__FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
42
- mResourceSinkPoints: integer_string__type;
43
- };
44
- export type FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
45
- mSubCategories: '' | [
46
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>,
47
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>[]
48
- ];
49
- mForm: mForm__type;
50
- };
51
- export type FGItemDescriptor__NativeClass = NativeClass__type & {
52
- Classes: [
53
- FGItemDescriptor__FGResourceDescriptor__type,
54
- ...FGItemDescriptor__FGResourceDescriptor__type[]
55
- ];
56
- };
@@ -1,9 +0,0 @@
1
- import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
2
- import { NativeClass__type } from '../../common/unassigned';
3
- export type FGItemDescriptorBiomass__type = FGItemDescriptor__FGResourceDescriptor__type;
4
- export type FGItemDescriptorBiomass__NativeClass = NativeClass__type & {
5
- Classes: [
6
- FGItemDescriptor__FGResourceDescriptor__type,
7
- ...FGItemDescriptor__FGResourceDescriptor__type[]
8
- ];
9
- };
@@ -1,14 +0,0 @@
1
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { integer_string__type } from '../../common/scalar';
3
- import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
- import { NativeClass__type } from '../../common/unassigned';
5
- export type FGItemDescriptorNuclearFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
6
- mSpentFuelClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/NuclearWaste/'>>;
7
- mAmountOfWaste: integer_string__type;
8
- };
9
- export type FGItemDescriptorNuclearFuel__NativeClass = NativeClass__type & {
10
- Classes: [
11
- FGItemDescriptorNuclearFuel__type,
12
- FGItemDescriptorNuclearFuel__type
13
- ];
14
- };
@@ -1,25 +0,0 @@
1
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
- import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
4
- import { FGEquipment__base__type } from './FGEquipment';
5
- export type FGJetPack__type = FGEquipment__base__type & {
6
- FuelTypeDescriptos: '';
7
- mOnFuelAmountChanged: empty_object__type;
8
- mOnBurnPercentChanged: empty_object__type;
9
- mOnFuelTypeChanged: empty_object__type;
10
- mDefaultAirControl: decimal_string__type;
11
- mRTPCInterval: decimal_string__type;
12
- mThrustCooldown: decimal_string__type;
13
- mCurrentFuel: decimal_string__type;
14
- mIsThrusting: boolean__type;
15
- mFuelTypes: [
16
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Testing/JetPack/'>>,
17
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Testing/JetPack/'>>[]
18
- ];
19
- mSelectedFuelType: integer_string__type;
20
- mCurrentFuelType: integer_string__type;
21
- mActiveNoiseFrequency: decimal_string__type;
22
- };
23
- export type FGJetPack__NativeClass = NativeClass__type & {
24
- Classes: [FGJetPack__type];
25
- };
@@ -1,10 +0,0 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
- import { FGEquipment__base__type } from './FGEquipment';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGJumpingStilts__type = FGEquipment__base__type & {
5
- mSprintSpeedFactor: decimal_string__type;
6
- mJumpSpeedFactor: decimal_string__type;
7
- };
8
- export type FGJumpingStilts__NativeClass = NativeClass__type & {
9
- Classes: [FGJumpingStilts__type];
10
- };
@@ -1,22 +0,0 @@
1
- import { boolean__type, decimal_string__type } from '../../common/scalar';
2
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
- import { FGEquipment__base__type } from './FGEquipment';
4
- export type FGObjectScanner__type = FGEquipment__base__type & {
5
- mPlayingSound: boolean__type;
6
- mScreenUpdateTimer: empty_object__type;
7
- mScanlineLerpT: decimal_string__type;
8
- mScreenUpdateTime: decimal_string__type;
9
- mNormalizedCloesnessToObject: decimal_string__type;
10
- mObjectIsWithinRange: boolean__type;
11
- mIsPlayingStaticSound: boolean__type;
12
- mBeepDelayMax: decimal_string__type;
13
- mBeepDelayMin: decimal_string__type;
14
- mDetectionRange: decimal_string__type;
15
- mUpdateClosestObjectTime: decimal_string__type;
16
- mClosestObjectInScanRange: boolean__type;
17
- mNormalizedDistanceToClosestObject: decimal_string__type;
18
- mAngleToClosestObject: decimal_string__type;
19
- };
20
- export type FGObjectScanner__NativeClass = NativeClass__type & {
21
- Classes: [FGObjectScanner__type];
22
- };
@@ -1,15 +0,0 @@
1
- import { decimal_string__type, boolean__type } from '../../common/scalar';
2
- import { FGEquipment__base__type } from './FGEquipment';
3
- import { NativeClass__type } from '../../common/unassigned';
4
- export type FGParachute__type = FGEquipment__base__type & {
5
- ArmEquipmentsToSkipAnim: [
6
- ('AE_ChainSaw' | 'AE_PortableMiner' | 'AE_Generic2Hand' | 'AE_Nobelisk' | 'AE_Rifle'),
7
- ...('AE_ChainSaw' | 'AE_PortableMiner' | 'AE_Generic2Hand' | 'AE_Nobelisk' | 'AE_Rifle')[]
8
- ];
9
- DeployedVFXComponents: '';
10
- mUseDistanceOverride: decimal_string__type;
11
- mIsDeployed: boolean__type;
12
- };
13
- export type FGParachute__NativeClass = NativeClass__type & {
14
- Classes: [FGParachute__type];
15
- };