@satisfactory-dev/docs.json.ts 0.7.2 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (211) hide show
  1. package/README.md +1 -1
  2. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
  3. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
  4. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
  5. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
  6. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
  7. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
  8. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +164 -0
  9. package/generated-types/update8/classes/CoreUObject/FGBuildable.js +1 -0
  10. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +9 -0
  11. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
  12. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
  13. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
  14. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
  15. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
  16. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +23 -0
  17. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
  18. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
  19. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
  20. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +20 -0
  21. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
  22. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +12 -0
  23. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
  24. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
  25. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
  26. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +23 -0
  27. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
  28. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
  29. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.js +1 -0
  30. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +38 -0
  31. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
  32. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +22 -0
  33. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.js +1 -0
  34. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
  35. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
  36. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
  37. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
  38. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
  39. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
  40. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +16 -0
  41. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.js +1 -0
  42. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +6 -0
  43. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
  44. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
  45. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
  46. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
  47. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
  48. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
  49. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.js +1 -0
  50. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +99 -0
  51. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
  52. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
  53. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
  54. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +41 -0
  55. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
  56. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
  57. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.js +1 -0
  58. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
  59. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.js +1 -0
  60. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
  61. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.js +1 -0
  62. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
  63. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
  64. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +10 -0
  65. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.js +1 -0
  66. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +59 -0
  67. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
  68. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +20 -0
  69. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
  70. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
  71. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
  72. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
  73. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
  74. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
  75. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
  76. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
  77. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
  78. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
  79. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
  80. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +36 -0
  81. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.js +1 -0
  82. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
  83. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
  84. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
  85. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
  86. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
  87. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
  88. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
  89. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
  90. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
  91. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
  92. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +17 -0
  93. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
  94. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
  95. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
  96. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
  97. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
  98. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
  99. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
  100. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
  101. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
  102. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
  103. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
  104. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +10 -0
  105. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.js +1 -0
  106. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +38 -0
  107. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
  108. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +16 -0
  109. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
  110. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
  111. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
  112. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
  113. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
  114. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +6 -0
  115. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
  116. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
  117. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
  118. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +11 -0
  119. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.js +1 -0
  120. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
  121. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.js +1 -0
  122. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +38 -0
  123. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
  124. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
  125. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
  126. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
  127. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
  128. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
  129. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
  130. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
  131. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.js +1 -0
  132. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
  133. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
  134. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
  135. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.js +1 -0
  136. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
  137. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
  138. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
  139. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
  140. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +25 -0
  141. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
  142. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
  143. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.js +1 -0
  144. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
  145. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
  146. package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +21 -0
  147. package/generated-types/update8/classes/CoreUObject/FGChainsaw.js +1 -0
  148. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +15 -0
  149. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.js +1 -0
  150. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
  151. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
  152. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +5 -0
  153. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.js +1 -0
  154. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
  155. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
  156. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
  157. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
  158. package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +57 -0
  159. package/generated-types/update8/classes/CoreUObject/FGEquipment.js +1 -0
  160. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
  161. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
  162. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +28 -0
  163. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
  164. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +17 -0
  165. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.js +1 -0
  166. package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +13 -0
  167. package/generated-types/update8/classes/CoreUObject/FGGasMask.js +1 -0
  168. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +13 -0
  169. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
  170. package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +39 -0
  171. package/generated-types/update8/classes/CoreUObject/FGHoverPack.js +1 -0
  172. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +56 -0
  173. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.js +1 -0
  174. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
  175. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
  176. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +14 -0
  177. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
  178. package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +25 -0
  179. package/generated-types/update8/classes/CoreUObject/FGJetPack.js +1 -0
  180. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +10 -0
  181. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.js +1 -0
  182. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +22 -0
  183. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.js +1 -0
  184. package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +15 -0
  185. package/generated-types/update8/classes/CoreUObject/FGParachute.js +1 -0
  186. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
  187. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.js +1 -0
  188. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
  189. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.js +1 -0
  190. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +6 -0
  191. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
  192. package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +9 -0
  193. package/generated-types/update8/classes/CoreUObject/FGRecipe.js +1 -0
  194. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
  195. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.js +1 -0
  196. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +146 -0
  197. package/generated-types/update8/classes/CoreUObject/FGSchematic.js +1 -0
  198. package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +27 -0
  199. package/generated-types/update8/classes/CoreUObject/FGSuitBase.js +1 -0
  200. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
  201. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
  202. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +45 -0
  203. package/generated-types/update8/classes/CoreUObject/FGWeapon.js +1 -0
  204. package/generated-types/update8/common/scalar.d.ts +7 -0
  205. package/generated-types/update8/common/scalar.js +1 -0
  206. package/generated-types/update8/common/unassigned.d.ts +251 -0
  207. package/generated-types/update8/common/unassigned.js +1 -0
  208. package/generated-types/update8/utils/validators.d.ts +14 -0
  209. package/generated-types/update8/utils/validators.js +14 -0
  210. package/lib/FilesGenerator.js +10 -0
  211. package/package.json +1 -1
package/README.md CHANGED
@@ -4,7 +4,7 @@
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  # Current Plan for Development:
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  - If [the relevant QA Site post](https://questions.satisfactorygame.com/post/65e5367dcd33105bd53f931f) gets resolved via a public announcement and/or the inclusion of a license:
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- - generated files will be included in the repo
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+ - all generated files will be included in the repo
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  - Docs.json _may_ be included
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  - Docs.utf8.json _may_ be included
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  - the contents of [data-progress.md](data-progress.md) do not indicate that data generation is _valid_, only that it spits out _something_.
@@ -0,0 +1,20 @@
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+ import { boolean__type, decimal_string__type } from '../../common/scalar';
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+ import { xyz__type, NativeClass__type } from '../../common/unassigned';
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+ import { FGAmmoTypeProjectile__base__type } from './FGAmmoTypeProjectile';
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+ export type FGAmmoTypeInstantHit__base__type = FGAmmoTypeProjectile__base__type & {
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+ mPlayFireEffects: boolean__type;
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+ };
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+ export type FGAmmoTypeInstantHit__chaos__type = FGAmmoTypeInstantHit__base__type & {
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+ ClassName: 'Desc_CartridgeChaos_C';
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+ Location: xyz__type;
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+ Trail_Velocity: decimal_string__type;
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+ };
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+ export type FGAmmoTypeInstantHit__standard__type = FGAmmoTypeInstantHit__base__type & {
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+ ClassName: 'Desc_CartridgeStandard_C';
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+ };
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+ export type FGAmmoTypeInstantHit__NativeClass = NativeClass__type & {
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+ Classes: [
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+ FGAmmoTypeInstantHit__chaos__type | FGAmmoTypeInstantHit__standard__type,
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+ FGAmmoTypeInstantHit__chaos__type | FGAmmoTypeInstantHit__standard__type
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+ ];
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+ };
@@ -0,0 +1,88 @@
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+ import { boolean__type, decimal_string__type, decimal_string__signed__type, integer_string__type } from '../../common/scalar';
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+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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+ import { MaterialSlotName__type, EditorCurveData__type, empty_object__type, transformation__type, xyz__type, color_decimal__type, mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
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+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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+ export type FGAmmoTypeProjectile__type = FGAmmoTypeProjectile__base__type & {
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+ mInitialProjectileSpeedOverride: decimal_string__signed__type;
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+ mProjectileMaxSpeedOverride: decimal_string__signed__type;
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+ mProjectileHealthOverride: decimal_string__signed__type;
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+ mProjectileLifespan: decimal_string__signed__type;
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+ mProjectileStickspan: decimal_string__signed__type;
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+ mCanTakeDamageBySameProjectileOrChild: boolean__type;
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+ mDamageTypesAtEndOfLife: '' | mDamageTypes__type;
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+ mGravityScaleOverLifespan: EditorCurveData__type;
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+ mHomingProjectile: boolean__type;
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+ mHomingNeedsValidTarget: boolean__type;
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+ mMaxHomingAccelerationMagnitudeOverride: decimal_string__signed__type;
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+ mHomingMagnitudeMultiplierOverLifespan: EditorCurveData__type;
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+ mHomingMagnitudeMultiplierOverDistanceToTarget: EditorCurveData__type;
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+ mHomingOverlapSize: decimal_string__type;
20
+ mHomingAngleLimit: decimal_string__type;
21
+ mHomingOverrideTargets: '' | [
22
+ {
23
+ ActorClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Character/Creature/Enemy/'>>;
24
+ },
25
+ ...{
26
+ ActorClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Character/Creature/Enemy/'>>;
27
+ }[]
28
+ ];
29
+ };
30
+ export type FGAmmoTypeProjectile__base__type = FGItemDescriptor__FGResourceDescriptor__type & {
31
+ AmmoFiredDelegate: empty_object__type;
32
+ mFiringTransform: transformation__type;
33
+ mFiringDirection: xyz__type;
34
+ mMagazineSize: integer_string__type;
35
+ mMaxAmmoEffectiveRange: decimal_string__type;
36
+ mReloadTimeMultiplier: decimal_string__type;
37
+ mFireRate: decimal_string__type;
38
+ mFiringTransformIgnoresDispersion: boolean__type;
39
+ mDispersionFireRateMultiplier: decimal_string__type;
40
+ mDispersionPerShot: decimal_string__type;
41
+ mRestingDispersion: decimal_string__type;
42
+ mFiringDispersion: decimal_string__type;
43
+ mDispersionRecoveryTime: decimal_string__type;
44
+ mHasBeenInitialized: boolean__type;
45
+ mWeaponDamageMultiplier: decimal_string__type;
46
+ mMagazineMeshMaterials: [
47
+ {
48
+ MaterialInterface: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant' | '/Script/Engine.Material'>;
49
+ MaterialSlotName: MaterialSlotName__type;
50
+ ImportedMaterialSlotName: MaterialSlotName__type;
51
+ UVChannelData: {
52
+ bInitialized: boolean__type;
53
+ ['LocalUVDensities[0]']: decimal_string__type;
54
+ ['LocalUVDensities[1]']?: decimal_string__type;
55
+ };
56
+ },
57
+ ...{
58
+ MaterialInterface: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant' | '/Script/Engine.Material'>;
59
+ MaterialSlotName: MaterialSlotName__type;
60
+ ImportedMaterialSlotName: MaterialSlotName__type;
61
+ UVChannelData: {
62
+ bInitialized: boolean__type;
63
+ ['LocalUVDensities[0]']: decimal_string__type;
64
+ ['LocalUVDensities[1]']?: decimal_string__type;
65
+ };
66
+ }[]
67
+ ];
68
+ mMagazineMeshMaterials1p: [
69
+ UnrealEngineString<'/Script/Engine.MaterialInstanceConstant'>,
70
+ ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant'>[]
71
+ ];
72
+ mDamageTypesOnImpact: '' | mDamageTypes__type;
73
+ mAmmoDamageFalloff: EditorCurveData__type;
74
+ mMuzzleFlashScale: xyz__type;
75
+ mFiringSounds: '' | [
76
+ UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>,
77
+ ...UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/'>>[]
78
+ ];
79
+ mFiringSounds1P: '';
80
+ mAmmoColor: color_decimal__type;
81
+ mAmmoScale: decimal_string__type;
82
+ mAmmoTickFunction: {
83
+ bAllowTickOnDedicatedServer: boolean__type;
84
+ };
85
+ };
86
+ export type FGAmmoTypeProjectile__NativeClass = NativeClass__type & {
87
+ Classes: [FGAmmoTypeProjectile__type, ...FGAmmoTypeProjectile__type[]];
88
+ };
@@ -0,0 +1,14 @@
1
+ import { integer_string__type, decimal_string__type } from '../../common/scalar';
2
+ import { FGAmmoTypeProjectile__base__type } from './FGAmmoTypeProjectile';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGAmmoTypeSpreadshot__type = FGAmmoTypeProjectile__base__type & {
5
+ SpreadTrail_Velocity: decimal_string__type;
6
+ mNumShots: {
7
+ Min: integer_string__type;
8
+ Max: integer_string__type;
9
+ };
10
+ mSpreadAngleDegrees: decimal_string__type;
11
+ };
12
+ export type FGAmmoTypeSpreadshot__NativeClass = NativeClass__type & {
13
+ Classes: [FGAmmoTypeSpreadshot__type];
14
+ };
@@ -0,0 +1,164 @@
1
+ import { decimal_string__signed__type, boolean__type, decimal_string__type, integer_string__signed__type, integer_string__type } from '../../common/scalar';
2
+ import { empty_object__type, xyz__type, UnrealEngineString__array__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
3
+ import { StringPassedRegExp } from '../../utils/validators';
4
+ export type FGBuildable__base__type = class__type & {
5
+ MaxRenderDistance: decimal_string__signed__type;
6
+ mAlternativeMaterialRecipes: '' | [
7
+ {
8
+ mMaterial: '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Asphalt.MaterialDesc_Foundation_Asphalt_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Concrete.MaterialDesc_Foundation_Concrete_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Default.MaterialDesc_Foundation_Default_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_GripMetal.MaterialDesc_Foundation_GripMetal_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_PolishedConcrete.MaterialDesc_Foundation_PolishedConcrete_C';
9
+ mRecipe: '/Game/FactoryGame/Recipes/Buildings/Foundations/Recipe_QuarterPipeCorner_01.Recipe_QuarterPipeCorner_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x1.Recipe_QuarterPipeMiddle_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x2.Recipe_QuarterPipeMiddle_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x4.Recipe_QuarterPipeMiddle_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeInCorner_Asphalt_8x4.Recipe_QuarterPipeInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x1.Recipe_QuarterPipeMiddle_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x2.Recipe_QuarterPipeMiddle_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x4.Recipe_QuarterPipeMiddle_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x1.Recipe_QuarterPipeMiddleInCorner_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x2.Recipe_QuarterPipeMiddleInCorner_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x4.Recipe_QuarterPipeMiddleInCorner_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x1.Recipe_QuarterPipeMiddle_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x2.Recipe_QuarterPipeMiddle_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x4.Recipe_QuarterPipeMiddle_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x1.Recipe_QuarterPipeMiddle_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x2.Recipe_QuarterPipeMiddle_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x4.Recipe_QuarterPipeMiddle_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x1.Recipe_QuarterPipeMiddleInCorner_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x2.Recipe_QuarterPipeMiddleInCorner_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x4.Recipe_QuarterPipeMiddleInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x1.Recipe_QuarterPipeMiddleOutCorner_Grip_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x2.Recipe_QuarterPipeMiddleOutCorner_Grip_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x4.Recipe_QuarterPipeMiddleOutCorner_Grip_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeInCorner_Grip_8x4.Recipe_QuarterPipeInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x1.Recipe_QuarterPipeMiddle_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x2.Recipe_QuarterPipeMiddle_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x4.Recipe_QuarterPipeMiddle_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeInCorner_ConcretePolished_8x4.Recipe_QuarterPipeInCorner_ConcretePolished_8x4_C';
10
+ },
11
+ ...{
12
+ mMaterial: '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Asphalt.MaterialDesc_Foundation_Asphalt_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Concrete.MaterialDesc_Foundation_Concrete_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Default.MaterialDesc_Foundation_Default_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_GripMetal.MaterialDesc_Foundation_GripMetal_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_PolishedConcrete.MaterialDesc_Foundation_PolishedConcrete_C';
13
+ mRecipe: '/Game/FactoryGame/Recipes/Buildings/Foundations/Recipe_QuarterPipeCorner_01.Recipe_QuarterPipeCorner_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x1.Recipe_QuarterPipeMiddle_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x2.Recipe_QuarterPipeMiddle_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x4.Recipe_QuarterPipeMiddle_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeInCorner_Asphalt_8x4.Recipe_QuarterPipeInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x1.Recipe_QuarterPipeMiddle_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x2.Recipe_QuarterPipeMiddle_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x4.Recipe_QuarterPipeMiddle_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x1.Recipe_QuarterPipeMiddleInCorner_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x2.Recipe_QuarterPipeMiddleInCorner_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x4.Recipe_QuarterPipeMiddleInCorner_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x1.Recipe_QuarterPipeMiddle_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x2.Recipe_QuarterPipeMiddle_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x4.Recipe_QuarterPipeMiddle_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x1.Recipe_QuarterPipeMiddle_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x2.Recipe_QuarterPipeMiddle_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x4.Recipe_QuarterPipeMiddle_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x1.Recipe_QuarterPipeMiddleInCorner_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x2.Recipe_QuarterPipeMiddleInCorner_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x4.Recipe_QuarterPipeMiddleInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x1.Recipe_QuarterPipeMiddleOutCorner_Grip_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x2.Recipe_QuarterPipeMiddleOutCorner_Grip_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x4.Recipe_QuarterPipeMiddleOutCorner_Grip_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeInCorner_Grip_8x4.Recipe_QuarterPipeInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x1.Recipe_QuarterPipeMiddle_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x2.Recipe_QuarterPipeMiddle_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x4.Recipe_QuarterPipeMiddle_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeInCorner_ConcretePolished_8x4.Recipe_QuarterPipeInCorner_ConcretePolished_8x4_C';
14
+ }[]
15
+ ];
16
+ mContainsComponents: boolean__type;
17
+ mIsConsideredForBaseWeightValue: decimal_string__type;
18
+ mBuildEffectSpeed: decimal_string__type;
19
+ mAllowColoring: boolean__type;
20
+ mAllowPatterning: boolean__type;
21
+ mSkipBuildEffect: boolean__type;
22
+ mForceNetUpdateOnRegisterPlayer: boolean__type;
23
+ mToggleDormancyOnInteraction: boolean__type;
24
+ mIsMultiSpawnedBuildable: boolean__type;
25
+ mShouldShowAttachmentPointVisuals: boolean__type;
26
+ mCreateClearanceMeshRepresentation: boolean__type;
27
+ mCanContainLightweightInstances: boolean__type;
28
+ mAffectsOcclusion: boolean__type;
29
+ mOcclusionShape: 'ROCS_Box' | 'ROCS_Ramp' | 'ROCS_Box_Special' | 'ROCS_CornerRamp';
30
+ mScaleCustomOffset: decimal_string__type;
31
+ mCustomScaleType: 'ROCSS_Center' | 'ROCSS_Top' | 'ROCSS_Bot';
32
+ mOcclusionBoxInfo: '' | [
33
+ {
34
+ Min: xyz__type;
35
+ Max: xyz__type;
36
+ IsValid: boolean__type;
37
+ },
38
+ ...{
39
+ Min: xyz__type;
40
+ Max: xyz__type;
41
+ IsValid: boolean__type;
42
+ }[]
43
+ ];
44
+ mAttachmentPoints: '';
45
+ mInteractingPlayers: '';
46
+ mIsUseable: boolean__type;
47
+ mHideOnBuildEffectStart: boolean__type;
48
+ mShouldModifyWorldGrid: boolean__type;
49
+ mBlueprintBuildEffectID: integer_string__signed__type;
50
+ };
51
+ export type FGBuildable__circuits_base__type = FGBuildable__base__type & {
52
+ mOnCircuitsChanged: empty_object__type;
53
+ mIsBridgeConnected: boolean__type;
54
+ mConnections: '';
55
+ };
56
+ export type FGBuildable__consumes_power_base__type = FGBuildable__base__type & {
57
+ mPowerConsumption: decimal_string__type;
58
+ mPowerConsumptionExponent: decimal_string__type;
59
+ mDoesHaveShutdownAnimation: boolean__type;
60
+ mOnHasPowerChanged: empty_object__type;
61
+ mOnHasProductionChanged: empty_object__type;
62
+ mOnHasStandbyChanged: empty_object__type;
63
+ mMinimumProducingTime: decimal_string__type;
64
+ mMinimumStoppedTime: decimal_string__type;
65
+ mCanEverMonitorProductivity: boolean__type;
66
+ mCanChangePotential: boolean__type;
67
+ mMinPotential: decimal_string__type;
68
+ mMaxPotential: decimal_string__type;
69
+ mMaxPotentialIncreasePerCrystal: decimal_string__type;
70
+ mFluidStackSizeDefault: 'SS_FLUID';
71
+ mFluidStackSizeMultiplier: integer_string__type;
72
+ OnReplicationDetailActorCreatedEvent: empty_object__type;
73
+ mInventoryPotentialHandlerData: empty_object__type;
74
+ mEffectUpdateInterval: decimal_string__type;
75
+ mDefaultProductivityMeasurementDuration: decimal_string__type;
76
+ mLastProductivityMeasurementProduceDuration: decimal_string__type;
77
+ mLastProductivityMeasurementDuration: decimal_string__type;
78
+ mCurrentProductivityMeasurementProduceDuration: decimal_string__type;
79
+ mCurrentProductivityMeasurementDuration: decimal_string__type;
80
+ mProductivityMonitorEnabled: boolean__type;
81
+ mCachedSkeletalMeshes: '';
82
+ mAddToSignificanceManager: boolean__type;
83
+ mSignificanceRange: decimal_string__type;
84
+ mTickExponent: decimal_string__type;
85
+ };
86
+ export type FGBuildable__docking_station_base__type = FGBuildable__consumes_power_base__type & {
87
+ mStorageSizeX: integer_string__type;
88
+ mStorageSizeY: integer_string__type;
89
+ mTransferSpeed: decimal_string__type;
90
+ mStackTransferSize: decimal_string__type;
91
+ };
92
+ export type FGBuildable__extractor_base__type = FGBuildable__extractor_base__shared__type & {
93
+ mPipeOutputConnections: '';
94
+ mReplicatedFlowRate: decimal_string__type;
95
+ mExtractStartupTime: decimal_string__signed__type;
96
+ mExtractStartupTimer: decimal_string__type;
97
+ mExtractCycleTime: decimal_string__type;
98
+ mItemsPerCycle: integer_string__type;
99
+ };
100
+ export type FGBuildable__extractor_base__shared__type = FGBuildable__consumes_power_base__type & {
101
+ mAllowedResourceForms: [
102
+ 'RF_LIQUID' | 'RF_SOLID' | 'RF_GAS' | 'RF_HEAT',
103
+ ...('RF_LIQUID' | 'RF_SOLID' | 'RF_GAS' | 'RF_HEAT')[]
104
+ ];
105
+ mOnlyAllowCertainResources: boolean__type;
106
+ mAllowedResources: '' | UnrealEngineString__array__type;
107
+ mExtractorTypeName: None__type | 'Miner';
108
+ mTryFindMissingResource: boolean__type;
109
+ };
110
+ export type FGBuildable__occupied__type = FGBuildable__base__type & {
111
+ mOccupiedText: StringPassedRegExp<' occupied!?$'>;
112
+ };
113
+ export type FGBuildable__pipeline_accessory__type = FGBuildable__pipeline_accessory__base__type & {
114
+ mRadius: decimal_string__type;
115
+ mFluidBoxVolume: decimal_string__type;
116
+ mFluidBox: empty_object__type;
117
+ mPipeConnections: '';
118
+ };
119
+ export type FGBuildable__pipeline_accessory__base__type = FGBuildable__consumes_power_base__type & {
120
+ mFluidBox: empty_object__type;
121
+ mPipeConnections: '';
122
+ };
123
+ export type FGBuildable__pipeline_flow_accessory__type = FGBuildable__pipeline_accessory__type & {
124
+ mLastFlowUpdate: decimal_string__type;
125
+ mUpdateFlowTime: decimal_string__type;
126
+ mAnimSpeed: decimal_string__type;
127
+ mLastFlowValue: decimal_string__type;
128
+ mTimeScaleOffset: decimal_string__type;
129
+ mMaxPressure: decimal_string__type;
130
+ mDesignPressure: decimal_string__type;
131
+ mDefaultFlowLimit: decimal_string__type;
132
+ mUserFlowLimit: decimal_string__signed__type;
133
+ mMinimumFlowPercentForStandby: decimal_string__type;
134
+ mIndicatorData: empty_object__type;
135
+ mPistonAudioTimer?: empty_object__type;
136
+ };
137
+ export type FGBuildable__pole__base__type = FGBuildable__base__type & {
138
+ mUseStaticHeight: boolean__type;
139
+ mCanStack: boolean__type;
140
+ mStackHeight: decimal_string__type;
141
+ };
142
+ export type FGBuildable__power_switch__base__type = FGBuildable__circuits_base__type & {
143
+ mTextRenderers: '';
144
+ bIsSignificant: boolean__type;
145
+ mMaxCharacters: integer_string__type;
146
+ mOnIsSwitchOnChanged: empty_object__type;
147
+ mOnIsConnectedChanged: empty_object__type;
148
+ mOnBuildingTagChanged: empty_object__type;
149
+ mIsSwitchOn: boolean__type;
150
+ mHasBuildingTag: boolean__type;
151
+ mBuildingTag: '';
152
+ };
153
+ export type FGBuildable__splitter__base__type = FGBuildable__base__type & {
154
+ mCurrentOutputIndex: integer_string__signed__type;
155
+ };
156
+ export type FGBuildable__tiered__type = FGBuildable__base__type & {
157
+ Tier: integer_string__type;
158
+ };
159
+ export type FGBuildable__NativeClass = NativeClass__type & {
160
+ Classes: [
161
+ (FGBuildable__base__type | FGBuildable__occupied__type | FGBuildable__tiered__type),
162
+ ...(FGBuildable__base__type | FGBuildable__occupied__type | FGBuildable__tiered__type)[]
163
+ ];
164
+ };
@@ -0,0 +1,9 @@
1
+ import { integer_string__signed__type } from '../../common/scalar';
2
+ import { FGBuildable__base__type } from './FGBuildable';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGBuildableAttachmentMerger__type = FGBuildable__base__type & {
5
+ mCurrentInputIndex: integer_string__signed__type;
6
+ };
7
+ export type FGBuildableAttachmentMerger__NativeClass = NativeClass__type & {
8
+ Classes: [FGBuildableAttachmentMerger__type];
9
+ };
@@ -0,0 +1,6 @@
1
+ import { FGBuildable__splitter__base__type } from './FGBuildable';
2
+ import { NativeClass__type } from '../../common/unassigned';
3
+ export type FGBuildableAttachmentSplitter__type = FGBuildable__splitter__base__type;
4
+ export type FGBuildableAttachmentSplitter__NativeClass = NativeClass__type & {
5
+ Classes: [FGBuildableAttachmentSplitter__type];
6
+ };
@@ -0,0 +1,15 @@
1
+ import { decimal_string__type } from '../../common/scalar';
2
+ import { FGBuildable__base__type } from './FGBuildable';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGBuildableBeamLightweight__type = FGBuildable__base__type & {
5
+ mSize: decimal_string__type;
6
+ mDefaultLength: decimal_string__type;
7
+ mMaxLength: decimal_string__type;
8
+ mLength: decimal_string__type;
9
+ };
10
+ export type FGBuildableBeamLightweight__NativeClass = NativeClass__type & {
11
+ Classes: [
12
+ FGBuildableBeamLightweight__type,
13
+ ...FGBuildableBeamLightweight__type[]
14
+ ];
15
+ };
@@ -0,0 +1,23 @@
1
+ import { integer_string__signed__type, decimal_string__type, boolean__type } from '../../common/scalar';
2
+ import { color_decimal__type, xyz__integer__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGBuildable__base__type } from './FGBuildable';
4
+ export type FGBuildableBlueprintDesigner__type = FGBuildable__base__type & {
5
+ ClassName?: 'Build_BlueprintDesigner_C';
6
+ mDisplayName?: 'Blueprint Designer';
7
+ mTerminalDistanceFromEdge: decimal_string__type;
8
+ mTerminalHalfDepth: decimal_string__type;
9
+ mDimensions: xyz__integer__type;
10
+ OnRecordDataChanged: empty_object__type;
11
+ OnBlueprintCostChanged: empty_object__type;
12
+ mCurrentCost: '';
13
+ mBuildables: '';
14
+ mIntersectComponents: '';
15
+ mCurrentRecordData: {
16
+ IconID: integer_string__signed__type;
17
+ Color: color_decimal__type;
18
+ };
19
+ mIsDismantlingAll: boolean__type;
20
+ };
21
+ export type FGBuildableBlueprintDesigner__NativeClass = NativeClass__type & {
22
+ Classes: [FGBuildableBlueprintDesigner__type];
23
+ };
@@ -0,0 +1,8 @@
1
+ import { FGBuildable__power_switch__base__type } from './FGBuildable';
2
+ import { NativeClass__type } from '../../common/unassigned';
3
+ export type FGBuildableCircuitSwitch__type = FGBuildable__power_switch__base__type & {
4
+ ClassName: 'Build_PowerSwitch_C';
5
+ };
6
+ export type FGBuildableCircuitSwitch__NativeClass = NativeClass__type & {
7
+ Classes: [FGBuildableCircuitSwitch__type];
8
+ };
@@ -0,0 +1,20 @@
1
+ import { decimal_string__type, integer_string__type } from '../../common/scalar';
2
+ import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGBuildable__base__type } from './FGBuildable';
4
+ export type FGBuildableConveyorBelt__type = FGBuildableConveyorBelt__base__type & {
5
+ mMeshLength: decimal_string__type;
6
+ mSplineData: '';
7
+ mCustomSkins: [
8
+ '/Game/FactoryGame/Buildable/-Shared/Customization/Skins/SkinDesc_Test1.SkinDesc_Test1_C',
9
+ ...'/Game/FactoryGame/Buildable/-Shared/Customization/Skins/SkinDesc_Test1.SkinDesc_Test1_C'[]
10
+ ];
11
+ };
12
+ export type FGBuildableConveyorBelt__base__type = FGBuildable__base__type & {
13
+ mItemMeshMap: empty_object__type;
14
+ mSpeed: decimal_string__type;
15
+ mItems: empty_object__type;
16
+ mConveyorChainFlags: integer_string__type;
17
+ };
18
+ export type FGBuildableConveyorBelt__NativeClass = NativeClass__type & {
19
+ Classes: [FGBuildableConveyorBelt__type, ...FGBuildableConveyorBelt__type[]];
20
+ };
@@ -0,0 +1,12 @@
1
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
2
+ import { transformation__type, mSnappedPassthroughs__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGBuildableConveyorBelt__base__type } from './FGBuildableConveyorBelt';
4
+ export type FGBuildableConveyorLift__type = FGBuildableConveyorBelt__base__type & {
5
+ mMeshHeight: decimal_string__type;
6
+ mIsReversed: boolean__type;
7
+ mTopTransform: transformation__type;
8
+ mSnappedPassthroughs: mSnappedPassthroughs__type;
9
+ };
10
+ export type FGBuildableConveyorLift__NativeClass = NativeClass__type & {
11
+ Classes: [FGBuildableConveyorLift__type, ...FGBuildableConveyorLift__type[]];
12
+ };
@@ -0,0 +1,10 @@
1
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
2
+ import { FGBuildableWall__base__type } from './FGBuildableWall';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGBuildableCornerWall__type = FGBuildableWall__base__type & {
5
+ mSize: decimal_string__type;
6
+ mIsInverted: boolean__type;
7
+ };
8
+ export type FGBuildableCornerWall__NativeClass = NativeClass__type & {
9
+ Classes: [FGBuildableCornerWall__type, ...FGBuildableCornerWall__type[]];
10
+ };
@@ -0,0 +1,23 @@
1
+ import { empty_object__type, xy__type, NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type, integer_string__type, boolean__type } from '../../common/scalar';
3
+ import { FGBuildable__docking_station_base__type } from './FGBuildable';
4
+ export type FGBuildableDockingStation__type = FGBuildable__docking_station_base__type & {
5
+ VehicleFuelConsumptionRateChangedDelegate: empty_object__type;
6
+ ItemTransferRateChangedDelegate: empty_object__type;
7
+ MaximumStackTransferRateChangedDelegate: empty_object__type;
8
+ mDockPosition: xy__type;
9
+ mMinimumDockingTime: decimal_string__type;
10
+ mFuelInventorySizeX: integer_string__type;
11
+ mFuelInventorySizeY: integer_string__type;
12
+ mFuelTransferSpeed: decimal_string__type;
13
+ mFuelInventoryHandlerData: empty_object__type;
14
+ mInventoryHandlerData: empty_object__type;
15
+ mForceSignificance: boolean__type;
16
+ mVehicleFuelConsumptionRate: decimal_string__type;
17
+ mItemTransferRate: decimal_string__type;
18
+ mMaximumStackTransferRate: decimal_string__type;
19
+ mDockingVehicleStatistics: empty_object__type;
20
+ };
21
+ export type FGBuildableDockingStation__NativeClass = NativeClass__type & {
22
+ Classes: [FGBuildableDockingStation__type];
23
+ };
@@ -0,0 +1,23 @@
1
+ import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
2
+ import { FGBuildableWall__base__rectangle__type } from './FGBuildableWall';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGBuildableDoor__type = FGBuildableDoor__base__type & {
5
+ IsDoorOpen: boolean__type;
6
+ };
7
+ export type FGBuildableDoor__automated__type = FGBuildableDoor__base__type & {
8
+ bigOverlapList: '';
9
+ };
10
+ export type FGBuildableDoor__base__type = FGBuildableWall__base__rectangle__type & {
11
+ mCanBeLocked: boolean__type;
12
+ mAnimationRate: decimal_string__type;
13
+ mMovementRate: decimal_string__type;
14
+ EasingFunction: 'ExpoInOut' | 'Linear';
15
+ BlendExp: decimal_string__type;
16
+ Steps: integer_string__type;
17
+ };
18
+ export type FGBuildableDoor__NativeClass = NativeClass__type & {
19
+ Classes: [
20
+ FGBuildableDoor__type | FGBuildableDoor__automated__type,
21
+ ...(FGBuildableDoor__type | FGBuildableDoor__automated__type)[]
22
+ ];
23
+ };
@@ -0,0 +1,38 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { boolean__type, boolean_extended__type, decimal_string__type, integer_string__type } from '../../common/scalar';
3
+ import { xyz__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
4
+ import { FGBuildable__docking_station_base__type } from './FGBuildable';
5
+ export type FGBuildableDroneStation__type = FGBuildable__docking_station_base__type & {
6
+ ClassName?: 'Build_DroneStation_C';
7
+ mDisplayName?: 'Drone Port';
8
+ mStoppedProducingAnimationSounds: boolean__type;
9
+ mStoppedAkComponents: boolean_extended__type;
10
+ mSocketStoppedAkComponents: '';
11
+ m_DockingStates: 'DS_UNDOCKED';
12
+ m_OffsetTime: decimal_string__type;
13
+ mDroneDockingStartLocationLocal: xyz__type;
14
+ mDroneDockingLocationLocal: xyz__type;
15
+ mBatteryClasses: [
16
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/Battery/'>>,
17
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/Battery/'>>[]
18
+ ];
19
+ mDroneDockingQueue: '';
20
+ mStationHasDronesInQueue: boolean__type;
21
+ mItemTransferringStage: 'ITS_NONE';
22
+ mTransferProgress: decimal_string__type;
23
+ mDroneQueueRadius: decimal_string__type;
24
+ mDroneQueueSeparationRadius: decimal_string__type;
25
+ mDroneQueueVerticalSeparation: decimal_string__type;
26
+ mTripPowerCost: decimal_string__type;
27
+ mTripPowerPerMeterCost: decimal_string__type;
28
+ mTripInformationSampleCount: integer_string__type;
29
+ mBatteryStorageSizeX: integer_string__type;
30
+ mBatteryStorageSizeY: integer_string__type;
31
+ mInputInventoryHandler: empty_object__type;
32
+ mOutputInventoryHandler: empty_object__type;
33
+ mBatteryInventoryHandler: empty_object__type;
34
+ mMapText: '';
35
+ };
36
+ export type FGBuildableDroneStation__NativeClass = NativeClass__type & {
37
+ Classes: [FGBuildableDroneStation__type];
38
+ };
@@ -0,0 +1,22 @@
1
+ import { FGBuildable__consumes_power_base__type } from './FGBuildable';
2
+ import { decimal_string__type } from '../../common/scalar';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGBuildableFactory__generic__type = FGBuildable__consumes_power_base__type;
5
+ export type FGBuildableFactory__jump_pad__type = FGBuildable__consumes_power_base__type & {
6
+ JumpForceCharacter: decimal_string__type;
7
+ JumpForcePhysics: decimal_string__type;
8
+ };
9
+ export type FGBuildableFactory__landing_pad__type = FGBuildable__consumes_power_base__type & {
10
+ mDampeningFactor: decimal_string__type;
11
+ mPlayerList: '';
12
+ };
13
+ export type FGBuildableFactory__NativeClass = NativeClass__type & {
14
+ Classes: [
15
+ (FGBuildableFactory__jump_pad__type | FGBuildableFactory__landing_pad__type | FGBuildableFactory__generic__type),
16
+ (FGBuildableFactory__jump_pad__type | FGBuildableFactory__landing_pad__type | FGBuildableFactory__generic__type),
17
+ (FGBuildableFactory__jump_pad__type | FGBuildableFactory__landing_pad__type | FGBuildableFactory__generic__type),
18
+ (FGBuildableFactory__jump_pad__type | FGBuildableFactory__landing_pad__type | FGBuildableFactory__generic__type),
19
+ (FGBuildableFactory__jump_pad__type | FGBuildableFactory__landing_pad__type | FGBuildableFactory__generic__type),
20
+ (FGBuildableFactory__jump_pad__type | FGBuildableFactory__landing_pad__type | FGBuildableFactory__generic__type)
21
+ ];
22
+ };
@@ -0,0 +1,9 @@
1
+ import { FGBuildable__base__type, FGBuildable__occupied__type, FGBuildable__tiered__type } from './FGBuildable';
2
+ import { NativeClass__type } from '../../common/unassigned';
3
+ export type FGBuildableFactoryBuilding__type = FGBuildable__base__type;
4
+ export type FGBuildableFactoryBuilding__NativeClass = NativeClass__type & {
5
+ Classes: [
6
+ (FGBuildable__base__type | FGBuildable__occupied__type | FGBuildable__tiered__type),
7
+ ...(FGBuildable__base__type | FGBuildable__occupied__type | FGBuildable__tiered__type)[]
8
+ ];
9
+ };