@satisfactory-dev/docs.json.ts 0.10.0 → 0.10.1

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Files changed (283) hide show
  1. package/README.md +1 -0
  2. package/assert/CustomAssert.js +0 -1
  3. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
  4. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
  5. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
  6. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
  7. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
  8. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
  9. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +164 -0
  10. package/generated-types/update8/classes/CoreUObject/FGBuildable.js +1 -0
  11. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +9 -0
  12. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
  13. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
  14. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
  15. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
  16. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
  17. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +23 -0
  18. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
  19. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
  20. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
  21. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +20 -0
  22. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
  23. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +12 -0
  24. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
  25. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
  26. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
  27. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +23 -0
  28. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
  29. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
  30. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.js +1 -0
  31. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +38 -0
  32. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
  33. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +22 -0
  34. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.js +1 -0
  35. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
  36. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
  37. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
  38. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
  39. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
  40. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
  41. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +16 -0
  42. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.js +1 -0
  43. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +6 -0
  44. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
  45. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
  46. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
  47. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
  48. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
  49. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
  50. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.js +1 -0
  51. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +99 -0
  52. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
  53. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
  54. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
  55. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +41 -0
  56. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
  57. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
  58. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.js +1 -0
  59. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
  60. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.js +1 -0
  61. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
  62. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.js +1 -0
  63. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
  64. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
  65. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +10 -0
  66. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.js +1 -0
  67. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +59 -0
  68. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
  69. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +20 -0
  70. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
  71. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
  72. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
  73. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
  74. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
  75. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
  76. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
  77. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
  78. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
  79. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
  80. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
  81. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +36 -0
  82. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.js +1 -0
  83. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
  84. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
  85. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
  86. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
  87. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
  88. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
  89. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
  90. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
  91. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
  92. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
  93. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +17 -0
  94. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
  95. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
  96. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
  97. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
  98. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
  99. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
  100. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
  101. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
  102. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
  103. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
  104. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
  105. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +10 -0
  106. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.js +1 -0
  107. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +38 -0
  108. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
  109. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +16 -0
  110. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
  111. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
  112. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
  113. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
  114. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
  115. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +6 -0
  116. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
  117. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
  118. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
  119. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +11 -0
  120. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.js +1 -0
  121. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
  122. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.js +1 -0
  123. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +38 -0
  124. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
  125. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
  126. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
  127. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
  128. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
  129. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
  130. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
  131. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
  132. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.js +1 -0
  133. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
  134. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
  135. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
  136. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.js +1 -0
  137. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
  138. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
  139. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
  140. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
  141. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +25 -0
  142. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
  143. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
  144. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.js +1 -0
  145. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
  146. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
  147. package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +21 -0
  148. package/generated-types/update8/classes/CoreUObject/FGChainsaw.js +1 -0
  149. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +15 -0
  150. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.js +1 -0
  151. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
  152. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
  153. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +5 -0
  154. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.js +1 -0
  155. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
  156. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
  157. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
  158. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
  159. package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +57 -0
  160. package/generated-types/update8/classes/CoreUObject/FGEquipment.js +1 -0
  161. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
  162. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
  163. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +28 -0
  164. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
  165. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +17 -0
  166. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.js +1 -0
  167. package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +13 -0
  168. package/generated-types/update8/classes/CoreUObject/FGGasMask.js +1 -0
  169. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +13 -0
  170. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
  171. package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +39 -0
  172. package/generated-types/update8/classes/CoreUObject/FGHoverPack.js +1 -0
  173. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +56 -0
  174. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.js +1 -0
  175. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
  176. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
  177. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +14 -0
  178. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
  179. package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +25 -0
  180. package/generated-types/update8/classes/CoreUObject/FGJetPack.js +1 -0
  181. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +10 -0
  182. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.js +1 -0
  183. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +22 -0
  184. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.js +1 -0
  185. package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +15 -0
  186. package/generated-types/update8/classes/CoreUObject/FGParachute.js +1 -0
  187. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
  188. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.js +1 -0
  189. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
  190. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.js +1 -0
  191. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +6 -0
  192. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
  193. package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +9 -0
  194. package/generated-types/update8/classes/CoreUObject/FGRecipe.js +1 -0
  195. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
  196. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.js +1 -0
  197. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +146 -0
  198. package/generated-types/update8/classes/CoreUObject/FGSchematic.js +1 -0
  199. package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +27 -0
  200. package/generated-types/update8/classes/CoreUObject/FGSuitBase.js +1 -0
  201. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
  202. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
  203. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +45 -0
  204. package/generated-types/update8/classes/CoreUObject/FGWeapon.js +1 -0
  205. package/generated-types/update8/common/scalar.d.ts +7 -0
  206. package/generated-types/update8/common/scalar.js +1 -0
  207. package/generated-types/update8/common/unassigned.d.ts +251 -0
  208. package/generated-types/update8/common/unassigned.js +1 -0
  209. package/generated-types/update8/utils/validators.d.ts +14 -0
  210. package/generated-types/update8/utils/validators.js +14 -0
  211. package/lib/CustomParsingTypes/CustomPairingTypes.js +0 -1
  212. package/lib/CustomParsingTypes/TypedString.js +0 -1
  213. package/lib/CustomParsingTypes/TypedStringConst.js +0 -1
  214. package/lib/CustomParsingTypes/TypedStringEnum.js +0 -1
  215. package/lib/CustomParsingTypes/TypedStringPattern.js +0 -1
  216. package/lib/CustomParsingTypes/UnrealEngineString.js +0 -1
  217. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +0 -1
  218. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.js +0 -1
  219. package/lib/DataDiscovery/CustomTypes/StringStartsWith.js +0 -1
  220. package/lib/DataDiscovery/CustomTypes/TypedString.js +0 -1
  221. package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +0 -1
  222. package/lib/DataDiscovery/Generator.js +0 -1
  223. package/lib/DataDiscovery/JsonSchema/Array.js +0 -1
  224. package/lib/DataDiscovery/JsonSchema/Object.js +0 -1
  225. package/lib/DataDiscovery/JsonSchema/OneOf.js +0 -1
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  227. package/lib/DataDiscovery/JsonSchema/StringType.js +0 -1
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  230. package/lib/DocsToAutoImport/ArrayTypeNodes.js +0 -1
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  239. package/lib/DocsToAutoImport/TypeReferenceNodes.js +0 -1
  240. package/lib/DocsToAutoImport/from_Node_array.js +0 -1
  241. package/lib/DocsTsAutoImports.js +0 -1
  242. package/lib/DocsTsGenerator/FilesGenerator.js +0 -1
  243. package/lib/DocsTsGenerator.js +0 -1
  244. package/lib/DocsValidation.js +0 -1
  245. package/lib/Exceptions.js +0 -1
  246. package/lib/FilesGenerator.js +0 -1
  247. package/lib/MarkdownUtilities.js +0 -1
  248. package/lib/StringStartsWith.js +0 -1
  249. package/lib/TsFactoryWrapper.js +0 -1
  250. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +0 -1
  251. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/string_starts_with.js +0 -1
  252. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +0 -1
  253. package/lib/TypeDefinitionDiscovery/Generator.js +0 -1
  254. package/lib/TypeDefinitionDiscovery/GeneratorDoesDiscovery.js +0 -1
  255. package/lib/TypeDefinitionDiscovery/JsonSchema/ArrayType.js +0 -1
  256. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.js +0 -1
  257. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.js +0 -1
  258. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Const.js +0 -1
  259. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Enum/BooleanEnum.js +0 -1
  260. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Enum.js +0 -1
  261. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Pattern.js +0 -1
  262. package/lib/TypeDefinitionDiscovery/JsonSchema/String.js +0 -1
  263. package/lib/TypeDefinitionDiscovery/JsonSchema/oneOf_or_anyOf.js +0 -1
  264. package/lib/TypeDefinitionDiscovery.js +0 -1
  265. package/lib/TypeDefinitionWriter.js +0 -1
  266. package/lib/TypesDiscovery/CandidatesDiscovery.js +0 -1
  267. package/lib/TypesDiscovery/CustomParsingTypes/UnrealEngineString.js +0 -1
  268. package/lib/TypesDiscovery/CustomParsingTypes/typed_string.js +0 -1
  269. package/lib/TypesDiscovery/JsonSchema/$ref.js +0 -1
  270. package/lib/TypesDiscovery/JsonSchema/const.js +0 -1
  271. package/lib/TypesDiscovery/JsonSchema/enum.js +0 -1
  272. package/lib/TypesDiscovery/JsonSchema/properties.js +0 -1
  273. package/lib/TypesDiscovery/non_array_object_property.js +0 -1
  274. package/lib/TypesDiscovery/non_empty_array_property.js +0 -1
  275. package/lib/TypesDiscovery.js +0 -1
  276. package/lib/TypesGeneration/validators.js +0 -1
  277. package/lib/TypesGeneration.js +0 -1
  278. package/lib/__dirname.js +0 -1
  279. package/lib/generator.js +0 -1
  280. package/lib/helpers.js +0 -1
  281. package/lib/index.js +0 -1
  282. package/package.json +1 -1
  283. package/setup_PerformanceObserver.js +0 -1
@@ -0,0 +1,15 @@
1
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
2
+ import { FGEquipment__base__type } from './FGEquipment';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGParachute__type = FGEquipment__base__type & {
5
+ ArmEquipmentsToSkipAnim: [
6
+ ('AE_ChainSaw' | 'AE_PortableMiner' | 'AE_Generic2Hand' | 'AE_Nobelisk' | 'AE_Rifle'),
7
+ ...('AE_ChainSaw' | 'AE_PortableMiner' | 'AE_Generic2Hand' | 'AE_Nobelisk' | 'AE_Rifle')[]
8
+ ];
9
+ DeployedVFXComponents: '';
10
+ mUseDistanceOverride: decimal_string__type;
11
+ mIsDeployed: boolean__type;
12
+ };
13
+ export type FGParachute__NativeClass = NativeClass__type & {
14
+ Classes: [FGParachute__type];
15
+ };
@@ -0,0 +1,19 @@
1
+ import { empty_object__type, NativeClass__type } from '../../common/unassigned';
2
+ import { boolean__type, decimal_string__type } from '../../common/scalar';
3
+ import { FGBuildable__consumes_power_base__type } from './FGBuildable';
4
+ export type FGPipeHyperStart__type = FGBuildable__consumes_power_base__type & {
5
+ mWindDirectionFromTurbine: empty_object__type;
6
+ ['mIsWindSoundPlaying?']: boolean__type;
7
+ mAudioTimerCounter: decimal_string__type;
8
+ AudioCounterTimer: empty_object__type;
9
+ IsEnginePlaying: boolean__type;
10
+ mOpeningOffset: decimal_string__type;
11
+ mInitialMinSpeedFactor: decimal_string__type;
12
+ mLength: decimal_string__type;
13
+ mCanStack: boolean__type;
14
+ mStackHeight: decimal_string__type;
15
+ mUseStaticHeight: boolean__type;
16
+ };
17
+ export type FGPipeHyperStart__NativeClass = NativeClass__type & {
18
+ Classes: [FGPipeHyperStart__type];
19
+ };
@@ -0,0 +1,13 @@
1
+ import { UnrealEngineString } from '../../utils/validators';
2
+ import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGPoleDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
5
+ mForm: 'RF_INVALID';
6
+ mSubCategories: [
7
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>,
8
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_ConverPole.SC_ConverPole_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_PipeSupport.SC_PipeSupport_C' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/SC_HyperTubes.SC_HyperTubes_C'>[]
9
+ ];
10
+ };
11
+ export type FGPoleDescriptor__NativeClass = NativeClass__type & {
12
+ Classes: [FGPoleDescriptor__type, ...FGPoleDescriptor__type[]];
13
+ };
@@ -0,0 +1,6 @@
1
+ import { FGEquipment__placeable__type } from './FGEquipment';
2
+ import { NativeClass__type } from '../../common/unassigned';
3
+ export type FGPortableMinerDispenser__type = FGEquipment__placeable__type;
4
+ export type FGPortableMinerDispenser__NativeClass = NativeClass__type & {
5
+ Classes: [FGPortableMinerDispenser__type];
6
+ };
@@ -0,0 +1,9 @@
1
+ import { ItemClass__amount_required__type, NativeClass__type } from '../../common/unassigned';
2
+ import { FGCustomizationRecipe__FGRecipe__type } from './FGCustomizationRecipe';
3
+ export type FGRecipe__type = FGCustomizationRecipe__FGRecipe__type & {
4
+ mIngredients: ItemClass__amount_required__type;
5
+ mProduct: ItemClass__amount_required__type;
6
+ };
7
+ export type FGRecipe__NativeClass = NativeClass__type & {
8
+ Classes: [FGRecipe__type, ...FGRecipe__type[]];
9
+ };
@@ -0,0 +1,12 @@
1
+ import { decimal_string__type } from '../../common/scalar';
2
+ import { color_decimal__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
+ export type FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
+ mDecalSize: decimal_string__type;
6
+ mPingColor: color_decimal__type;
7
+ mCollectSpeedMultiplier: decimal_string__type;
8
+ mManualMiningAudioName: 'Metal';
9
+ };
10
+ export type FGResourceDescriptor__NativeClass = NativeClass__type & {
11
+ Classes: [FGResourceDescriptor__type, ...FGResourceDescriptor__type[]];
12
+ };
@@ -0,0 +1,146 @@
1
+ import { UnrealEngineString, StringStartsWith, StringPassedRegExp } from '../../utils/validators';
2
+ import { integer_string__type, boolean__type, decimal_string__signed__type, decimal_string__type } from '../../common/scalar';
3
+ import { UnrealEngineString__array__type, ItemClass__type, quaternion__type, SpecifiedColor__type, xy__type, empty_object__type, Texture2D__type, mEventType__optional_csv__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
4
+ export type FGSchematic__type = FGSchematic__base__type;
5
+ export type FGSchematic__base__type = class__type & {
6
+ FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(Schematics|Events/Christmas)/'>;
7
+ mType: 'EST_Custom' | 'EST_ResourceSink' | 'EST_Milestone' | 'EST_Alternate' | 'EST_MAM' | 'EST_HardDrive' | 'EST_Tutorial';
8
+ mSubCategories: '' | [None__type, ...None__type[]] | [
9
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>,
10
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>[]
11
+ ];
12
+ mMenuPriority: decimal_string__signed__type;
13
+ mTechTier: integer_string__type;
14
+ mCost: '' | ItemClass__type;
15
+ mTimeToComplete: decimal_string__type;
16
+ mRelevantShopSchematics: '' | [
17
+ (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type),
18
+ ...(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type)[]
19
+ ];
20
+ mIsPlayerSpecific: boolean__type;
21
+ mUnlocks: [
22
+ ...(FGSchematic__mUnlocks_Class__type | FGSchematic__mUnlocks_mTapeUnlocks__type | FGSchematic__mUnlocks_mRecipes__type | FGSchematic__mUnlocks_resources_to_scan__type | FGSchematic__mUnlocks_mEmotes__type | FGSchematic__mUnlocks_mSchematics__type | FGSchematic__mUnlocks_inventory_slots__type | FGSchematic__mUnlocks_equipment_slots__type | FGSchematic__mUnlocks_mScannableObjects__type | FGSchematic__mUnlocks_mItemsToGive__type)[]
23
+ ];
24
+ mSchematicIcon: {
25
+ DrawAs: 'Image';
26
+ ImageSize: xy__type;
27
+ Margin: empty_object__type;
28
+ TintColor: SpecifiedColor__type;
29
+ OutlineSettings: {
30
+ CornerRadii: quaternion__type;
31
+ Color: SpecifiedColor__type;
32
+ RoundingType: 'HalfHeightRadius';
33
+ };
34
+ ResourceObject?: Texture2D__type;
35
+ UVRegion: {
36
+ Min: xy__type;
37
+ Max: xy__type;
38
+ bIsValid: boolean__type;
39
+ };
40
+ };
41
+ mSmallSchematicIcon: Texture2D__type;
42
+ mSchematicDependencies: [
43
+ ...({
44
+ Class: StringPassedRegExp<'BP_[A-Z][A-z]+_C$'>;
45
+ mSchematics: [
46
+ FGSchematic__mUnlocks_mSchematics__mSchematics__type,
47
+ ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
48
+ ];
49
+ mRequireAllSchematicsToBePurchased: boolean__type;
50
+ } | {
51
+ Class: 'BP_GamePhaseReachedDependency_C';
52
+ mGamePhase: 'EGP_FoodCourt';
53
+ })[]
54
+ ];
55
+ mDependenciesBlocksSchematicAccess: boolean__type;
56
+ mHiddenUntilDependenciesMet: boolean__type;
57
+ mRelevantEvents: mEventType__optional_csv__type;
58
+ mIncludeInBuilds: 'IIB_PublicBuilds';
59
+ };
60
+ export type FGSchematic__mUnlocks_Class__type = {
61
+ Class: 'BP_UnlockInfoOnly_C' | 'BP_UnlockCheckmark_C' | 'BP_UnlockCustomizer_C' | 'BP_UnlockMap_C' | 'BP_UnlockBuildEfficiency_C' | 'BP_UnlockBuildOverclock_C';
62
+ };
63
+ export type FGSchematic__mUnlocks_equipment_slots__type = {
64
+ Class: 'BP_UnlockArmEquipmentSlot_C';
65
+ mNumArmEquipmentSlotsToUnlock: integer_string__type;
66
+ };
67
+ export type FGSchematic__mUnlocks_inventory_slots__type = {
68
+ Class: 'BP_UnlockInventorySlot_C';
69
+ mNumInventorySlotsToUnlock: integer_string__type;
70
+ };
71
+ export type FGSchematic__mUnlocks_mEmotes__type = {
72
+ Class: 'BP_UnlockEmote_C';
73
+ mEmotes: UnrealEngineString__array__type;
74
+ };
75
+ export type FGSchematic__mUnlocks_mItemsToGive__type = {
76
+ Class: 'BP_UnlockGiveItem_C';
77
+ mItemsToGive: ItemClass__type;
78
+ };
79
+ export type FGSchematic__mUnlocks_mRecipes__type = {
80
+ Class: 'BP_UnlockRecipe_C' | 'BP_UnlockBlueprints_C';
81
+ mRecipes: UnrealEngineString__array__type;
82
+ };
83
+ export type FGSchematic__mUnlocks_mScannableObjects__type = {
84
+ Class: 'BP_UnlockScannableObject_C';
85
+ mScannableObjects: [
86
+ {
87
+ ItemDescriptor: UnrealEngineString;
88
+ ActorsAllowedToScan: [
89
+ UnrealEngineString<'/Script/CoreUObject.Class'>,
90
+ ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
91
+ ];
92
+ },
93
+ ...{
94
+ ItemDescriptor: UnrealEngineString;
95
+ ActorsAllowedToScan: [
96
+ UnrealEngineString<'/Script/CoreUObject.Class'>,
97
+ ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
98
+ ];
99
+ }[]
100
+ ];
101
+ };
102
+ export type FGSchematic__mUnlocks_mSchematics__type = {
103
+ Class: 'BP_UnlockSchematic_C';
104
+ mSchematics: [
105
+ FGSchematic__mUnlocks_mSchematics__mSchematics__type,
106
+ ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
107
+ ];
108
+ };
109
+ export type FGSchematic__mUnlocks_mSchematics__mSchematics__type = UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/' | '/Game/FactoryGame/Events/Christmas/'>>;
110
+ export type FGSchematic__mUnlocks_mTapeUnlocks__type = {
111
+ Class: 'FGUnlockTape';
112
+ mTapeUnlocks: [
113
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>,
114
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>[]
115
+ ];
116
+ };
117
+ export type FGSchematic__mUnlocks_resources_to_scan__type = {
118
+ Class: 'BP_UnlockScannableResource_C';
119
+ mResourcesToAddToScanner: '' | [
120
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>,
121
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>[]
122
+ ];
123
+ mResourcePairsToAddToScanner: [
124
+ {
125
+ ResourceDescriptor: UnrealEngineString;
126
+ ResourceNodeType?: 'FrackingCore' | 'Geyser';
127
+ },
128
+ ...{
129
+ ResourceDescriptor: UnrealEngineString;
130
+ ResourceNodeType?: 'FrackingCore' | 'Geyser';
131
+ }[]
132
+ ];
133
+ };
134
+ export type FGSchematic__with_unlocks__type = FGSchematic__base__type & {
135
+ mUnlockName: Exclude<string, ''>;
136
+ mUnlockDescription: string;
137
+ mUnlockIconBig: 'Unsupported texture. Contact developer for support';
138
+ mUnlockIconSmall: 'Unsupported texture. Contact developer for support';
139
+ mUnlockIconCategory: 'Unsupported texture. Contact developer for support';
140
+ };
141
+ export type FGSchematic__NativeClass = NativeClass__type & {
142
+ Classes: [
143
+ FGSchematic__type | FGSchematic__with_unlocks__type,
144
+ ...(FGSchematic__type | FGSchematic__with_unlocks__type)[]
145
+ ];
146
+ };
@@ -0,0 +1,27 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
3
+ import { FGEquipment__base__type } from './FGEquipment';
4
+ import { NativeClass__type } from '../../common/unassigned';
5
+ export type FGSuitBase__type = FGEquipment__base__type & {
6
+ mImmunity: decimal_string__type;
7
+ mIsWorking: boolean__type;
8
+ mHasNegatedDamage: boolean__type;
9
+ mDamageNegated: decimal_string__type;
10
+ mFilterDuration: decimal_string__type;
11
+ mCountdown: decimal_string__type;
12
+ mDisableEffectTimer: decimal_string__type;
13
+ mIsBurningFuel: boolean__type;
14
+ mSuit1PMeshMaterials: [
15
+ {
16
+ SlotName: 'Body_Details' | 'Body_01' | 'Body_02' | 'Body_Hands' | 'Body_Backpack';
17
+ Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
18
+ },
19
+ ...{
20
+ SlotName: 'Body_Details' | 'Body_01' | 'Body_02' | 'Body_Hands' | 'Body_Backpack';
21
+ Material: UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/Character/Player/Material/'>>;
22
+ }[]
23
+ ];
24
+ };
25
+ export type FGSuitBase__NativeClass = NativeClass__type & {
26
+ Classes: [FGSuitBase__type];
27
+ };
@@ -0,0 +1,22 @@
1
+ import { decimal_string__type, integer_string__type } from '../../common/scalar';
2
+ import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGVehicleDescriptor__fueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type & {
5
+ mFuelConsumption: decimal_string__type;
6
+ };
7
+ export type FGVehicleDescriptor__powered_no_inventory__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
8
+ mPowerConsumption: {
9
+ Min: decimal_string__type;
10
+ Max: decimal_string__type;
11
+ };
12
+ };
13
+ export type FGVehicleDescriptor__unfueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type;
14
+ export type FGVehicleDescriptor__with_inventory__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
15
+ mInventorySize: integer_string__type;
16
+ };
17
+ export type FGVehicleDescriptor__NativeClass = NativeClass__type & {
18
+ Classes: [
19
+ (FGVehicleDescriptor__powered_no_inventory__type | FGVehicleDescriptor__unfueled_with_inventory__type | FGVehicleDescriptor__fueled_with_inventory__type),
20
+ ...(FGVehicleDescriptor__powered_no_inventory__type | FGVehicleDescriptor__unfueled_with_inventory__type | FGVehicleDescriptor__fueled_with_inventory__type)[]
21
+ ];
22
+ };
@@ -0,0 +1,45 @@
1
+ import { empty_object__type, weaponState__type, UnrealEngineString__array__type, NativeClass__type } from '../../common/unassigned';
2
+ import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
3
+ import { FGEquipment__base__type } from './FGEquipment';
4
+ export type FGWeapon__base__type = FGEquipment__base__type & {
5
+ mShowCycleAmmoRadialMenuTimer: empty_object__type;
6
+ mOnWeaponStateChanged: empty_object__type;
7
+ mWeaponState: weaponState__type;
8
+ mAutomaticallyReload: boolean__type;
9
+ mAutoReloadDelay: decimal_string__type;
10
+ mAutoReloadTimerHandle: empty_object__type;
11
+ mCurrentAmmoCount: integer_string__type;
12
+ mAllowedAmmoClasses: UnrealEngineString__array__type;
13
+ mAttachMagazineToPlayer: boolean__type;
14
+ mMuzzleSocketName: 'muzzleSocket' | 'MuzzleSocket' | 'None';
15
+ mCurrentMagazineBoneName: 'CurrentMagazine' | 'hand_rSocket';
16
+ mEjectMagazineBoneName: 'EjectMagazine' | 'hand_rSocket';
17
+ mDispersionOnNoMagazine: decimal_string__type;
18
+ mWeaponDamageMultiplier: decimal_string__type;
19
+ mFiringBlocksDispersionReduction: boolean__type;
20
+ mCurrentDispersion: decimal_string__type;
21
+ mReloadTime: decimal_string__type;
22
+ mAmmoSwitchUsedRadialMenu: boolean__type;
23
+ mOnAmmoCyclingPressed: empty_object__type;
24
+ mOnAmmoCyclingReleased: empty_object__type;
25
+ mBlockSprintWhenFiring: boolean__type;
26
+ };
27
+ export type FGWeapon__rebar_gun__type = FGWeapon__base__type & {
28
+ ClassName?: 'Equip_RebarGun_Projectile_C';
29
+ mMuteDryFire: boolean__type;
30
+ mRandomReloadAnim: integer_string__type;
31
+ mRandomStingerAnim: integer_string__type;
32
+ mRebarGunStingerID: integer_string__type;
33
+ mRebarGunEquipID: integer_string__type;
34
+ };
35
+ export type FGWeapon__rifle__type = FGWeapon__base__type & {
36
+ ClassName?: 'Equip_Rifle_C';
37
+ Fire: empty_object__type;
38
+ mHasReloadedOnce: boolean__type;
39
+ };
40
+ export type FGWeapon__NativeClass = NativeClass__type & {
41
+ Classes: [
42
+ FGWeapon__rebar_gun__type | FGWeapon__rifle__type,
43
+ ...(FGWeapon__rebar_gun__type | FGWeapon__rifle__type)[]
44
+ ];
45
+ };
@@ -0,0 +1,7 @@
1
+ import { StringPassedRegExp } from '../utils/validators';
2
+ export type boolean__type = boolean;
3
+ export type boolean_extended__type = boolean | null;
4
+ export type decimal_string__type = StringPassedRegExp<'^\\d+\\.\\d{6}$'>;
5
+ export type decimal_string__signed__type = StringPassedRegExp<'^-?\\d+\\.\\d{6}$'>;
6
+ export type integer_string__type = StringPassedRegExp<'^\\d+$'>;
7
+ export type integer_string__signed__type = StringPassedRegExp<'^-?\\d+$'>;
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,251 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../utils/validators';
2
+ import { integer_string__type, decimal_string__type, decimal_string__signed__type, boolean__type } from './scalar';
3
+ import { FGBuildableResourceExtractor__miner__base__type } from '../classes/CoreUObject/FGBuildableResourceExtractor';
4
+ export type class__type = class__no_description__type & {
5
+ mDescription: string;
6
+ };
7
+ export type class__no_description__type = class__no_description_or_display_name__type & {
8
+ mDisplayName: string;
9
+ };
10
+ export type class__no_description_or_display_name__type = {
11
+ ClassName: Exclude<string, ''>;
12
+ };
13
+ export type color__type = {
14
+ B: integer_string__type;
15
+ G: integer_string__type;
16
+ R: integer_string__type;
17
+ A: integer_string__type;
18
+ };
19
+ export type color_decimal__type = {
20
+ R: decimal_string__type;
21
+ G: decimal_string__type;
22
+ B: decimal_string__type;
23
+ A: decimal_string__type;
24
+ };
25
+ export type EditorCurveData__type = {
26
+ EditorCurveData: {
27
+ DefaultValue: decimal_string__type;
28
+ PreInfinityExtrap: InfinityExtrap__type;
29
+ PostInfinityExtrap: InfinityExtrap__type;
30
+ };
31
+ ExternalCurve?: UnrealEngineString<'/Script/Engine.CurveFloat', '/Game/FactoryGame/Resource/Parts/SpikedRebar/SpikedRebar_Falloff.SpikedRebar_Falloff' | '/Game/FactoryGame/Resource/Parts/CartridgeStandard/LinearDamageFalloff.LinearDamageFalloff'>;
32
+ };
33
+ export type empty_object__type = '()';
34
+ export type FGBuildableResourceExtractor__miner_mk3__type = FGBuildableResourceExtractor__miner__base__type & {
35
+ mInternalMiningState_0: 'NewEnumerator0';
36
+ mToggleMiningStateHandle_0: empty_object__type;
37
+ mMinimumDrillTime_0: decimal_string__type;
38
+ mMaximumDrillTime_0: decimal_string__type;
39
+ };
40
+ export type InfinityExtrap__type = 'RCCE_Constant';
41
+ export type ItemClass__type = [
42
+ {
43
+ ItemClass: UnrealEngineString;
44
+ Amount?: integer_string__type;
45
+ },
46
+ ...{
47
+ ItemClass: UnrealEngineString;
48
+ Amount?: integer_string__type;
49
+ }[]
50
+ ];
51
+ export type ItemClass__amount_required__type = [
52
+ {
53
+ ItemClass: UnrealEngineString;
54
+ Amount: integer_string__type;
55
+ },
56
+ ...{
57
+ ItemClass: UnrealEngineString;
58
+ Amount: integer_string__type;
59
+ }[]
60
+ ];
61
+ export type mAspect__type = 'RSA_None';
62
+ export type MaterialSlotName__type = 'lambert1' | 'lambert10' | 'lambert9_001' | 'lambert2' | 'Material_002' | 'Material_003' | 'Rocket1' | 'Rocket2' | 'Rifle' | '01 - Default';
63
+ export type mBatteryStatus__type = 'BS_Idle';
64
+ export type mChainsawState__type = None__type;
65
+ export type mDamageTypes__type = [
66
+ UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>,
67
+ ...UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>[]
68
+ ];
69
+ export type mDisableSnapOn__type = {
70
+ Front: boolean__type;
71
+ Right: boolean__type;
72
+ Left: boolean__type;
73
+ Top: boolean__type;
74
+ Bottom: boolean__type;
75
+ } | {
76
+ Right: boolean__type;
77
+ Left: boolean__type;
78
+ Top: boolean__type;
79
+ Bottom: boolean__type;
80
+ } | {
81
+ Left: boolean__type;
82
+ Top: boolean__type;
83
+ Bottom: boolean__type;
84
+ } | {
85
+ Top: boolean__type;
86
+ Bottom: boolean__type;
87
+ } | {
88
+ Bottom: boolean__type;
89
+ } | {
90
+ Top: boolean__type;
91
+ } | {
92
+ Left: boolean__type;
93
+ Bottom: boolean__type;
94
+ } | {
95
+ Left: boolean__type;
96
+ } | {
97
+ Left: boolean__type;
98
+ Top: boolean__type;
99
+ } | {
100
+ Right: boolean__type;
101
+ Top: boolean__type;
102
+ Bottom: boolean__type;
103
+ } | {
104
+ Right: boolean__type;
105
+ Bottom: boolean__type;
106
+ } | {
107
+ Right: boolean__type;
108
+ } | {
109
+ Right: boolean__type;
110
+ Top: boolean__type;
111
+ } | {
112
+ Right: boolean__type;
113
+ Left: boolean__type;
114
+ Bottom: boolean__type;
115
+ } | {
116
+ Right: boolean__type;
117
+ Left: boolean__type;
118
+ } | {
119
+ Right: boolean__type;
120
+ Left: boolean__type;
121
+ Top: boolean__type;
122
+ } | {
123
+ Front: boolean__type;
124
+ Left: boolean__type;
125
+ Top: boolean__type;
126
+ Bottom: boolean__type;
127
+ } | {
128
+ Front: boolean__type;
129
+ Top: boolean__type;
130
+ Bottom: boolean__type;
131
+ } | {
132
+ Front: boolean__type;
133
+ Bottom: boolean__type;
134
+ } | {
135
+ Front: boolean__type;
136
+ } | {
137
+ Front: boolean__type;
138
+ Top: boolean__type;
139
+ } | {
140
+ Front: boolean__type;
141
+ Left: boolean__type;
142
+ Bottom: boolean__type;
143
+ } | {
144
+ Front: boolean__type;
145
+ Left: boolean__type;
146
+ } | {
147
+ Front: boolean__type;
148
+ Left: boolean__type;
149
+ Top: boolean__type;
150
+ } | {
151
+ Front: boolean__type;
152
+ Right: boolean__type;
153
+ Top: boolean__type;
154
+ Bottom: boolean__type;
155
+ } | {
156
+ Front: boolean__type;
157
+ Right: boolean__type;
158
+ Bottom: boolean__type;
159
+ } | {
160
+ Front: boolean__type;
161
+ Right: boolean__type;
162
+ } | {
163
+ Front: boolean__type;
164
+ Right: boolean__type;
165
+ Top: boolean__type;
166
+ } | {
167
+ Front: boolean__type;
168
+ Right: boolean__type;
169
+ Left: boolean__type;
170
+ Bottom: boolean__type;
171
+ } | {
172
+ Front: boolean__type;
173
+ Right: boolean__type;
174
+ Left: boolean__type;
175
+ } | {
176
+ Front: boolean__type;
177
+ Right: boolean__type;
178
+ Left: boolean__type;
179
+ Top: boolean__type;
180
+ };
181
+ export type mDockingRuleSet__type = {
182
+ DockForDuration: decimal_string__type;
183
+ };
184
+ export type mEventType__type = 'EV_Christmas';
185
+ export type mEventType__optional_csv__type = '' | [mEventType__type, ...mEventType__type[]];
186
+ export type mForm__type = 'RF_SOLID' | 'RF_LIQUID' | 'RF_GAS' | 'RF_INVALID';
187
+ export type mLightControlData__type = {
188
+ Intensity: decimal_string__type;
189
+ };
190
+ export type mOutputInventoryHandlerData__type = empty_object__type;
191
+ export type mPlatformDockingStatus__type = 'ETPDS_None';
192
+ export type mSnappedPassthroughs__type = '';
193
+ export type NativeClass__type = {
194
+ NativeClass: UnrealEngineString<'/Script/CoreUObject.Class', StringStartsWith<'/Script/FactoryGame.FG'>>;
195
+ };
196
+ export type None__type = 'None';
197
+ export type pitch_yaw_roll__type = {
198
+ Pitch: decimal_string__signed__type;
199
+ Yaw: decimal_string__signed__type;
200
+ Roll: decimal_string__signed__type;
201
+ };
202
+ export type quaternion__type = {
203
+ X: decimal_string__signed__type;
204
+ Y: decimal_string__signed__type;
205
+ Z: decimal_string__signed__type;
206
+ W: decimal_string__type;
207
+ };
208
+ export type SpecifiedColor__type = {
209
+ SpecifiedColor: color_decimal__type;
210
+ };
211
+ export type Texture2D__type = StringStartsWith<'Texture2D /Game/FactoryGame/'> | None__type | UnrealEngineString<'/Script/Engine.Texture2D'>;
212
+ export type transformation__type = {
213
+ Rotation: quaternion__type;
214
+ Translation: xyz__type;
215
+ Scale3D: xyz__type;
216
+ };
217
+ export type UnrealEngineString__array__type = [
218
+ UnrealEngineString,
219
+ ...UnrealEngineString[]
220
+ ];
221
+ export type weaponState__type = 'EWS_Unequipped';
222
+ export type xy__type = {
223
+ X: decimal_string__signed__type;
224
+ Y: decimal_string__signed__type;
225
+ };
226
+ export type xy__integer__type = {
227
+ X: integer_string__type;
228
+ Y: integer_string__type;
229
+ };
230
+ export type xyz__type = {
231
+ X: decimal_string__signed__type;
232
+ Y: decimal_string__signed__type;
233
+ Z: decimal_string__signed__type;
234
+ };
235
+ export type xyz__integer__type = {
236
+ X: integer_string__type;
237
+ Y: integer_string__type;
238
+ Z: integer_string__type;
239
+ };
240
+ export type xyz_array__type = [
241
+ {
242
+ X: decimal_string__type;
243
+ Y: decimal_string__signed__type;
244
+ Z: decimal_string__signed__type;
245
+ },
246
+ ...{
247
+ X: decimal_string__type;
248
+ Y: decimal_string__signed__type;
249
+ Z: decimal_string__signed__type;
250
+ }[]
251
+ ];
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,14 @@
1
+ export type StringStartsWith<prefix extends string> = keyof {
2
+ [pseudo_key in keyof {
3
+ [key: string]: unknown;
4
+ } as pseudo_key extends string ? `${prefix}${pseudo_key}` : never]: string;
5
+ };
6
+ export type StringPassedRegExp<pattern extends string, T extends string = string> = T & {
7
+ [pseudo_key in pattern]: never;
8
+ };
9
+ export declare class UnrealEngineString<left extends string = string, right extends string = string> {
10
+ readonly left: left;
11
+ readonly right: right;
12
+ protected constructor(left: left, right: right);
13
+ static fromString<left extends string = string, right extends string = string>(value: string): UnrealEngineString<left, right>;
14
+ }
@@ -0,0 +1,14 @@
1
+ export class UnrealEngineString {
2
+ left;
3
+ right;
4
+ constructor(left, right) {
5
+ this.left = left;
6
+ this.right = right;
7
+ }
8
+ static fromString(value) {
9
+ const result = /^([^']+)'(?:"([^"]+)"|([^"]+))'$/.exec(value);
10
+ if (!result)
11
+ throw new Error(`Not an UnrealEngineString (${value})`);
12
+ return new UnrealEngineString(result[1], (result[2] || result[3]));
13
+ }
14
+ }