@satisfactory-dev/docs.json.ts 0.10.0 → 0.10.1

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Files changed (283) hide show
  1. package/README.md +1 -0
  2. package/assert/CustomAssert.js +0 -1
  3. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +20 -0
  4. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.js +1 -0
  5. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +88 -0
  6. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.js +1 -0
  7. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +14 -0
  8. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.js +1 -0
  9. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +164 -0
  10. package/generated-types/update8/classes/CoreUObject/FGBuildable.js +1 -0
  11. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +9 -0
  12. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.js +1 -0
  13. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +6 -0
  14. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.js +1 -0
  15. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +15 -0
  16. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.js +1 -0
  17. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +23 -0
  18. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.js +1 -0
  19. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +8 -0
  20. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.js +1 -0
  21. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +20 -0
  22. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.js +1 -0
  23. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +12 -0
  24. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.js +1 -0
  25. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +10 -0
  26. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.js +1 -0
  27. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +23 -0
  28. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.js +1 -0
  29. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +23 -0
  30. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.js +1 -0
  31. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +38 -0
  32. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.js +1 -0
  33. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +22 -0
  34. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.js +1 -0
  35. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +9 -0
  36. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.js +1 -0
  37. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +10 -0
  38. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.js +1 -0
  39. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +9 -0
  40. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.js +1 -0
  41. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +16 -0
  42. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.js +1 -0
  43. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +6 -0
  44. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.js +1 -0
  45. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +18 -0
  46. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.js +1 -0
  47. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +13 -0
  48. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.js +1 -0
  49. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +6 -0
  50. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.js +1 -0
  51. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +99 -0
  52. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.js +1 -0
  53. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +15 -0
  54. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.js +1 -0
  55. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +41 -0
  56. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.js +1 -0
  57. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +34 -0
  58. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.js +1 -0
  59. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +13 -0
  60. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.js +1 -0
  61. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +22 -0
  62. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.js +1 -0
  63. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +13 -0
  64. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.js +1 -0
  65. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +10 -0
  66. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.js +1 -0
  67. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +59 -0
  68. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.js +1 -0
  69. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +20 -0
  70. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.js +1 -0
  71. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +18 -0
  72. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.js +1 -0
  73. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +5 -0
  74. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.js +1 -0
  75. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +13 -0
  76. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.js +1 -0
  77. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +11 -0
  78. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.js +1 -0
  79. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +11 -0
  80. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.js +1 -0
  81. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +36 -0
  82. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.js +1 -0
  83. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +6 -0
  84. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.js +1 -0
  85. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +16 -0
  86. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.js +1 -0
  87. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +13 -0
  88. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.js +1 -0
  89. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +10 -0
  90. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.js +1 -0
  91. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +12 -0
  92. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.js +1 -0
  93. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +17 -0
  94. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.js +1 -0
  95. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +10 -0
  96. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.js +1 -0
  97. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +11 -0
  98. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.js +1 -0
  99. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +23 -0
  100. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.js +1 -0
  101. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +12 -0
  102. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.js +1 -0
  103. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +30 -0
  104. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.js +1 -0
  105. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +10 -0
  106. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.js +1 -0
  107. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +38 -0
  108. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.js +1 -0
  109. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +16 -0
  110. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.js +1 -0
  111. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +9 -0
  112. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.js +1 -0
  113. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +9 -0
  114. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.js +1 -0
  115. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +6 -0
  116. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.js +1 -0
  117. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +20 -0
  118. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.js +1 -0
  119. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +11 -0
  120. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.js +1 -0
  121. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +11 -0
  122. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.js +1 -0
  123. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +38 -0
  124. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.js +1 -0
  125. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +16 -0
  126. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.js +1 -0
  127. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +47 -0
  128. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.js +1 -0
  129. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +9 -0
  130. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.js +1 -0
  131. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +22 -0
  132. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.js +1 -0
  133. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +11 -0
  134. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.js +1 -0
  135. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +24 -0
  136. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.js +1 -0
  137. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +9 -0
  138. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.js +1 -0
  139. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +20 -0
  140. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.js +1 -0
  141. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +25 -0
  142. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.js +1 -0
  143. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +15 -0
  144. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.js +1 -0
  145. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +14 -0
  146. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.js +1 -0
  147. package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +21 -0
  148. package/generated-types/update8/classes/CoreUObject/FGChainsaw.js +1 -0
  149. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +15 -0
  150. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.js +1 -0
  151. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +18 -0
  152. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.js +1 -0
  153. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +5 -0
  154. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.js +1 -0
  155. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +5 -0
  156. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.js +1 -0
  157. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +35 -0
  158. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.js +1 -0
  159. package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +57 -0
  160. package/generated-types/update8/classes/CoreUObject/FGEquipment.js +1 -0
  161. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +13 -0
  162. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.js +1 -0
  163. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +28 -0
  164. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.js +1 -0
  165. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +17 -0
  166. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.js +1 -0
  167. package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +13 -0
  168. package/generated-types/update8/classes/CoreUObject/FGGasMask.js +1 -0
  169. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +13 -0
  170. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.js +1 -0
  171. package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +39 -0
  172. package/generated-types/update8/classes/CoreUObject/FGHoverPack.js +1 -0
  173. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +56 -0
  174. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.js +1 -0
  175. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +9 -0
  176. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.js +1 -0
  177. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +14 -0
  178. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.js +1 -0
  179. package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +25 -0
  180. package/generated-types/update8/classes/CoreUObject/FGJetPack.js +1 -0
  181. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +10 -0
  182. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.js +1 -0
  183. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +22 -0
  184. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.js +1 -0
  185. package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +15 -0
  186. package/generated-types/update8/classes/CoreUObject/FGParachute.js +1 -0
  187. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +19 -0
  188. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.js +1 -0
  189. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +13 -0
  190. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.js +1 -0
  191. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +6 -0
  192. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.js +1 -0
  193. package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +9 -0
  194. package/generated-types/update8/classes/CoreUObject/FGRecipe.js +1 -0
  195. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +12 -0
  196. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.js +1 -0
  197. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +146 -0
  198. package/generated-types/update8/classes/CoreUObject/FGSchematic.js +1 -0
  199. package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +27 -0
  200. package/generated-types/update8/classes/CoreUObject/FGSuitBase.js +1 -0
  201. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +22 -0
  202. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.js +1 -0
  203. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +45 -0
  204. package/generated-types/update8/classes/CoreUObject/FGWeapon.js +1 -0
  205. package/generated-types/update8/common/scalar.d.ts +7 -0
  206. package/generated-types/update8/common/scalar.js +1 -0
  207. package/generated-types/update8/common/unassigned.d.ts +251 -0
  208. package/generated-types/update8/common/unassigned.js +1 -0
  209. package/generated-types/update8/utils/validators.d.ts +14 -0
  210. package/generated-types/update8/utils/validators.js +14 -0
  211. package/lib/CustomParsingTypes/CustomPairingTypes.js +0 -1
  212. package/lib/CustomParsingTypes/TypedString.js +0 -1
  213. package/lib/CustomParsingTypes/TypedStringConst.js +0 -1
  214. package/lib/CustomParsingTypes/TypedStringEnum.js +0 -1
  215. package/lib/CustomParsingTypes/TypedStringPattern.js +0 -1
  216. package/lib/CustomParsingTypes/UnrealEngineString.js +0 -1
  217. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +0 -1
  218. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.js +0 -1
  219. package/lib/DataDiscovery/CustomTypes/StringStartsWith.js +0 -1
  220. package/lib/DataDiscovery/CustomTypes/TypedString.js +0 -1
  221. package/lib/DataDiscovery/CustomTypes/UnrealEngineString.js +0 -1
  222. package/lib/DataDiscovery/Generator.js +0 -1
  223. package/lib/DataDiscovery/JsonSchema/Array.js +0 -1
  224. package/lib/DataDiscovery/JsonSchema/Object.js +0 -1
  225. package/lib/DataDiscovery/JsonSchema/OneOf.js +0 -1
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  227. package/lib/DataDiscovery/JsonSchema/StringType.js +0 -1
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  230. package/lib/DocsToAutoImport/ArrayTypeNodes.js +0 -1
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  239. package/lib/DocsToAutoImport/TypeReferenceNodes.js +0 -1
  240. package/lib/DocsToAutoImport/from_Node_array.js +0 -1
  241. package/lib/DocsTsAutoImports.js +0 -1
  242. package/lib/DocsTsGenerator/FilesGenerator.js +0 -1
  243. package/lib/DocsTsGenerator.js +0 -1
  244. package/lib/DocsValidation.js +0 -1
  245. package/lib/Exceptions.js +0 -1
  246. package/lib/FilesGenerator.js +0 -1
  247. package/lib/MarkdownUtilities.js +0 -1
  248. package/lib/StringStartsWith.js +0 -1
  249. package/lib/TsFactoryWrapper.js +0 -1
  250. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/UnrealEngineString.js +0 -1
  251. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/string_starts_with.js +0 -1
  252. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +0 -1
  253. package/lib/TypeDefinitionDiscovery/Generator.js +0 -1
  254. package/lib/TypeDefinitionDiscovery/GeneratorDoesDiscovery.js +0 -1
  255. package/lib/TypeDefinitionDiscovery/JsonSchema/ArrayType.js +0 -1
  256. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.js +0 -1
  257. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.js +0 -1
  258. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Const.js +0 -1
  259. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Enum/BooleanEnum.js +0 -1
  260. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Enum.js +0 -1
  261. package/lib/TypeDefinitionDiscovery/JsonSchema/String/Pattern.js +0 -1
  262. package/lib/TypeDefinitionDiscovery/JsonSchema/String.js +0 -1
  263. package/lib/TypeDefinitionDiscovery/JsonSchema/oneOf_or_anyOf.js +0 -1
  264. package/lib/TypeDefinitionDiscovery.js +0 -1
  265. package/lib/TypeDefinitionWriter.js +0 -1
  266. package/lib/TypesDiscovery/CandidatesDiscovery.js +0 -1
  267. package/lib/TypesDiscovery/CustomParsingTypes/UnrealEngineString.js +0 -1
  268. package/lib/TypesDiscovery/CustomParsingTypes/typed_string.js +0 -1
  269. package/lib/TypesDiscovery/JsonSchema/$ref.js +0 -1
  270. package/lib/TypesDiscovery/JsonSchema/const.js +0 -1
  271. package/lib/TypesDiscovery/JsonSchema/enum.js +0 -1
  272. package/lib/TypesDiscovery/JsonSchema/properties.js +0 -1
  273. package/lib/TypesDiscovery/non_array_object_property.js +0 -1
  274. package/lib/TypesDiscovery/non_empty_array_property.js +0 -1
  275. package/lib/TypesDiscovery.js +0 -1
  276. package/lib/TypesGeneration/validators.js +0 -1
  277. package/lib/TypesGeneration.js +0 -1
  278. package/lib/__dirname.js +0 -1
  279. package/lib/generator.js +0 -1
  280. package/lib/helpers.js +0 -1
  281. package/lib/index.js +0 -1
  282. package/package.json +1 -1
  283. package/setup_PerformanceObserver.js +0 -1
@@ -0,0 +1,20 @@
1
+ import { UnrealEngineString } from '../../utils/validators';
2
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
3
+ import { xyz__type, None__type, NativeClass__type } from '../../common/unassigned';
4
+ import { FGBuildable__extractor_base__type } from './FGBuildable';
5
+ export type FGBuildableWaterPump__type = FGBuildable__extractor_base__type & {
6
+ mWaterpumpTimeline_RTPC_B8FA6F944E717E3B7A286E84901F620E: decimal_string__type;
7
+ mWaterpumpTimeline__Direction_B8FA6F944E717E3B7A286E84901F620E: 'Forward';
8
+ HasLostSignificance: boolean__type;
9
+ mMinimumDepthForPlacement: decimal_string__type;
10
+ mDepthTraceOriginOffset: xyz__type;
11
+ mAllowedResourceForms: ['RF_LIQUID', ...'RF_LIQUID'[]];
12
+ mAllowedResources: [
13
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Resource/RawResources/Water/Desc_Water.Desc_Water_C'>,
14
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', '/Game/FactoryGame/Resource/RawResources/Water/Desc_Water.Desc_Water_C'>[]
15
+ ];
16
+ mExtractorTypeName?: None__type;
17
+ };
18
+ export type FGBuildableWaterPump__NativeClass = NativeClass__type & {
19
+ Classes: [FGBuildableWaterPump__type];
20
+ };
@@ -0,0 +1,25 @@
1
+ import { decimal_string__type, integer_string__type } from '../../common/scalar';
2
+ import { empty_object__type, xy__integer__type, color_decimal__type, xy__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGBuildable__base__type } from './FGBuildable';
4
+ export type FGBuildableWidgetSign__type = FGBuildable__base__type & {
5
+ mGainSignificanceDistance: decimal_string__type;
6
+ mTextElementToDataMap: empty_object__type;
7
+ mIconElementToDataMap: empty_object__type;
8
+ mSignDrawSize: xy__integer__type;
9
+ mPrefabTextElementSaveData: '';
10
+ mPrefabIconElementSaveData: '';
11
+ mForegroundColor: color_decimal__type;
12
+ mBackgroundColor: color_decimal__type;
13
+ mAuxilaryColor: color_decimal__type;
14
+ mEmissive: decimal_string__type;
15
+ mGlossiness: decimal_string__type;
16
+ mDataVersion: integer_string__type;
17
+ mSignPoles: '';
18
+ mWorldDimensions: xy__type;
19
+ mPoleOffset: xyz__type;
20
+ mPoleScale: xy__type;
21
+ mSignToSignOffset: decimal_string__type;
22
+ };
23
+ export type FGBuildableWidgetSign__NativeClass = NativeClass__type & {
24
+ Classes: [FGBuildableWidgetSign__type, ...FGBuildableWidgetSign__type[]];
25
+ };
@@ -0,0 +1,15 @@
1
+ import { decimal_string__type } from '../../common/scalar';
2
+ import { None__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGBuildable__base__type } from './FGBuildable';
4
+ export type FGBuildableWire__type = FGBuildable__base__type & {
5
+ mMaxLength: decimal_string__type;
6
+ mMaxPowerTowerLength: decimal_string__type;
7
+ mLengthPerCost: decimal_string__type;
8
+ mConnections: None__type;
9
+ mConnectionLocations: xyz__type;
10
+ mWireInstances: '';
11
+ mCachedLength: decimal_string__type;
12
+ };
13
+ export type FGBuildableWire__NativeClass = NativeClass__type & {
14
+ Classes: [FGBuildableWire__type, FGBuildableWire__type];
15
+ };
@@ -0,0 +1,14 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGBuildingDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
5
+ ClassName: Exclude<string, '' | 'Desc_ConveyorPole_C' | 'Desc_PipelineSupport_C' | 'Desc_PipeSupportStackable_C' | 'Desc_HyperPoleStackable_C' | 'Desc_PipeHyperSupport_C' | 'Desc_ConveyorPoleStackable_C'>;
6
+ mForm: 'RF_INVALID';
7
+ mSubCategories: [
8
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>,
9
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>[]
10
+ ];
11
+ };
12
+ export type FGBuildingDescriptor__NativeClass = NativeClass__type & {
13
+ Classes: [FGBuildingDescriptor__type, ...FGBuildingDescriptor__type[]];
14
+ };
@@ -0,0 +1,21 @@
1
+ import { decimal_string__type, integer_string__type, boolean__type } from '../../common/scalar';
2
+ import { mChainsawState__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGEquipment__base__type } from './FGEquipment';
4
+ export type FGChainsaw__type = FGEquipment__base__type & {
5
+ mSawingMontageLength: decimal_string__type;
6
+ mInterpSawProgress: decimal_string__type;
7
+ mCurrentOutputDataSFX: decimal_string__type;
8
+ mCurrentAkID: integer_string__type;
9
+ mCurrentHasFuel: boolean__type;
10
+ mPreviousState: mChainsawState__type;
11
+ mEnergyConsumption: decimal_string__type;
12
+ mSawDownTreeTime: decimal_string__type;
13
+ mCollateralPickupRadius: decimal_string__type;
14
+ mExcludeChainsawableFoliage: boolean__type;
15
+ mEnergyStored: decimal_string__type;
16
+ mSawingProgress: decimal_string__type;
17
+ mChainsawState: mChainsawState__type;
18
+ };
19
+ export type FGChainsaw__NativeClass = NativeClass__type & {
20
+ Classes: [FGChainsaw__type];
21
+ };
@@ -0,0 +1,15 @@
1
+ import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
2
+ import { FGWeapon__base__type } from './FGWeapon';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGChargedWeapon__type = FGWeapon__base__type & {
5
+ mRadialMenuShowUpTime: decimal_string__type;
6
+ mDispensedProjectiles: '';
7
+ mIsPendingExecuteFire: boolean__type;
8
+ mMaxChargeTime: decimal_string__type;
9
+ mMaxThrowForce: integer_string__type;
10
+ mMinThrowForce: integer_string__type;
11
+ mDelayBetweenSecondaryTriggers: decimal_string__type;
12
+ };
13
+ export type FGChargedWeapon__NativeClass = NativeClass__type & {
14
+ Classes: [FGChargedWeapon__type];
15
+ };
@@ -0,0 +1,18 @@
1
+ import { decimal_string__type } from '../../common/scalar';
2
+ import { pitch_yaw_roll__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGEquipmentDescriptor__base__type } from './FGEquipmentDescriptor';
4
+ export type FGConsumableDescriptor__type = FGConsumableDescriptor__base__type;
5
+ export type FGConsumableDescriptor__base__type = FGEquipmentDescriptor__base__type & {
6
+ mCustomHandsMeshScale: decimal_string__type;
7
+ mCustomRotation: pitch_yaw_roll__type;
8
+ mCustomLocation: xyz__type;
9
+ };
10
+ export type FGConsumableDescriptor__healing__type = FGConsumableDescriptor__base__type & {
11
+ mHealthGain: decimal_string__type;
12
+ };
13
+ export type FGConsumableDescriptor__NativeClass = NativeClass__type & {
14
+ Classes: [
15
+ FGConsumableDescriptor__type | FGConsumableDescriptor__healing__type,
16
+ ...(FGConsumableDescriptor__type | FGConsumableDescriptor__healing__type)[]
17
+ ];
18
+ };
@@ -0,0 +1,5 @@
1
+ import { FGEquipment__base__type } from './FGEquipment';
2
+ import { NativeClass__type } from '../../common/unassigned';
3
+ export type FGConsumableEquipment__NativeClass = NativeClass__type & {
4
+ Classes: [FGEquipment__base__type, ...FGEquipment__base__type[]];
5
+ };
@@ -0,0 +1,5 @@
1
+ import { FGBuildablePoleLightweight__type } from './FGBuildablePoleLightweight';
2
+ import { NativeClass__type } from '../../common/unassigned';
3
+ export type FGConveyorPoleStackable__NativeClass = NativeClass__type & {
4
+ Classes: [FGBuildablePoleLightweight__type];
5
+ };
@@ -0,0 +1,35 @@
1
+ import { StringPassedRegExp } from '../../utils/validators';
2
+ import { decimal_string__type } from '../../common/scalar';
3
+ import { mEventType__optional_csv__type, ItemClass__type, class__no_description__type, NativeClass__type } from '../../common/unassigned';
4
+ export type FGCustomizationRecipe__FGRecipe__type = class__no_description__type & {
5
+ FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(?:-?[A-Z][A-Za-z0-9_]+/)*(Recipe_[A-Za-z0-9_]+)\\.\\1_C$'>;
6
+ mDisplayName: Exclude<string, ''>;
7
+ mIngredients: '' | ItemClass__type;
8
+ mProduct: '' | ItemClass__type;
9
+ mManufacturingMenuPriority: decimal_string__type;
10
+ mManufactoringDuration: decimal_string__type;
11
+ mManualManufacturingMultiplier: decimal_string__type;
12
+ mProducedIn: '' | [
13
+ ('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench'),
14
+ ...('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench')[]
15
+ ];
16
+ mRelevantEvents: mEventType__optional_csv__type;
17
+ mVariablePowerConsumptionConstant: decimal_string__type;
18
+ mVariablePowerConsumptionFactor: decimal_string__type;
19
+ };
20
+ export type FGCustomizationRecipe__NativeClass = NativeClass__type & {
21
+ Classes: [
22
+ FGCustomizationRecipe__FGRecipe__type & {
23
+ mDisplayName: 'N/A' | 'Custom Slot' | 'Swatch 1' | 'Swatch 2' | 'Swatch 3' | 'Swatch 4' | 'Swatch 5' | 'Swatch 6' | 'Swatch 7' | 'Swatch 8' | 'Swatch 9' | 'Swatch 10' | 'Swatch 11' | 'Swatch 12' | 'Swatch 13' | 'Swatch 14' | 'Swatch 15';
24
+ mProducedIn: [
25
+ '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C'
26
+ ];
27
+ },
28
+ ...(FGCustomizationRecipe__FGRecipe__type & {
29
+ mDisplayName: 'N/A' | 'Custom Slot' | 'Swatch 1' | 'Swatch 2' | 'Swatch 3' | 'Swatch 4' | 'Swatch 5' | 'Swatch 6' | 'Swatch 7' | 'Swatch 8' | 'Swatch 9' | 'Swatch 10' | 'Swatch 11' | 'Swatch 12' | 'Swatch 13' | 'Swatch 14' | 'Swatch 15';
30
+ mProducedIn: [
31
+ '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C'
32
+ ];
33
+ })[]
34
+ ];
35
+ };
@@ -0,0 +1,57 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { integer_string__type, boolean__type, decimal_string__type } from '../../common/scalar';
3
+ import { empty_object__type, ItemClass__type, class__no_description_or_display_name__type } from '../../common/unassigned';
4
+ export type FGEquipment__base__type = class__no_description_or_display_name__type & {
5
+ mRandomAnim?: integer_string__type;
6
+ mCanPress?: boolean__type;
7
+ mAnimData?: [
8
+ {
9
+ Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
10
+ CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
11
+ },
12
+ {
13
+ Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
14
+ CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
15
+ },
16
+ {
17
+ Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
18
+ CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
19
+ }
20
+ ];
21
+ mCurrentAnimData?: empty_object__type;
22
+ mEquipmentSlot: 'ES_ARMS' | 'ES_BACK' | 'ES_BODY' | 'ES_HEAD' | 'ES_LEGS';
23
+ mAttachSocket: 'hand_lSocket' | 'hand_rSocket' | 'root' | 'None' | 'helmetSocket' | 'jumpingStilt_lSocket';
24
+ mComponentNameToFirstPersonMaterials: empty_object__type | [
25
+ [
26
+ ('1P_PortableMiner' | 'Bacon_skl' | 'Chainsaw_skl' | 'NobeliskDetonator_Skl_01' | 'RebarGun_skl' | 'Rifle' | 'ScannerSkeletalMesh' | 'ShockShank_skl' | 'SK_1pHoverPack_01' | 'SK_Medkit' | 'SK_JumpingStiltLeft_02' | 'SkeletalMesh' | 'SM_Gasmask_01' | 'SM_GolfcartEquipment_01' | 'StunSpear_skl'),
27
+ {
28
+ FirstPersonMaterials: [
29
+ UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>,
30
+ ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>[]
31
+ ];
32
+ }
33
+ ],
34
+ ...[
35
+ ('1P_PortableMiner' | 'Bacon_skl' | 'Chainsaw_skl' | 'NobeliskDetonator_Skl_01' | 'RebarGun_skl' | 'Rifle' | 'ScannerSkeletalMesh' | 'ShockShank_skl' | 'SK_1pHoverPack_01' | 'SK_Medkit' | 'SK_JumpingStiltLeft_02' | 'SkeletalMesh' | 'SM_Gasmask_01' | 'SM_GolfcartEquipment_01' | 'StunSpear_skl'),
36
+ {
37
+ FirstPersonMaterials: [
38
+ UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>,
39
+ ...UnrealEngineString<'/Script/Engine.MaterialInstanceConstant', StringStartsWith<'/Game/FactoryGame/'>>[]
40
+ ];
41
+ }
42
+ ][]
43
+ ];
44
+ mNeedsDefaultEquipmentMappingContext: boolean__type;
45
+ mCostToUse: '' | ItemClass__type;
46
+ mArmAnimation: 'AE_ShockShank' | 'AE_StunSpear' | 'AE_Generic2Hand' | 'AE_Generic1Hand' | 'AE_None' | 'AE_ChainSaw' | 'AE_RebarGun' | 'AE_Rifle' | 'AE_Nobelisk';
47
+ mBackAnimation: 'BE_None' | 'BE_Jetpack';
48
+ mHasPersistentOwner: boolean__type;
49
+ mOnlyVisibleToOwner: boolean__type;
50
+ mDefaultEquipmentActions: integer_string__type;
51
+ mReceivedDamageModifiers: '';
52
+ mSwappedOutThirdPersonMaterials: empty_object__type;
53
+ };
54
+ export type FGEquipment__placeable__type = FGEquipment__base__type & {
55
+ mAllowedResourceForms: ['RF_SOLID', ...'RF_SOLID'[]];
56
+ mPlaceDistanceMax: decimal_string__type;
57
+ };
@@ -0,0 +1,13 @@
1
+ import { FGItemDescriptor__FGResourceDescriptor__type, FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
2
+ import { integer_string__type } from '../../common/scalar';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGEquipmentDescriptor__type = FGEquipmentDescriptor__base__type;
5
+ export type FGEquipmentDescriptor__base__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
6
+ mResourceSinkPoints: integer_string__type;
7
+ };
8
+ export type FGEquipmentDescriptor__NativeClass = NativeClass__type & {
9
+ Classes: [
10
+ FGItemDescriptor__FGResourceDescriptor__type,
11
+ ...FGItemDescriptor__FGResourceDescriptor__type[]
12
+ ];
13
+ };
@@ -0,0 +1,28 @@
1
+ import { mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
2
+ import { integer_string__type, decimal_string__type } from '../../common/scalar';
3
+ import { FGEquipment__base__type } from './FGEquipment';
4
+ export type FGEquipmentStunSpear__type = FGEquipmentStunSpear__base__type & {
5
+ mDamageTypes?: mDamageTypes__type;
6
+ mArmAnimation?: 'AE_StunSpear';
7
+ mRandomAttackAnim: integer_string__type;
8
+ mRandomEquipAnim: integer_string__type;
9
+ };
10
+ export type FGEquipmentStunSpear__base__type = FGEquipment__base__type & {
11
+ mDamageTypes: mDamageTypes__type;
12
+ mSecondSwingMaxTime: decimal_string__type;
13
+ mSecondSwingCooldDownTime: decimal_string__type;
14
+ mAttackDistance: decimal_string__type;
15
+ mAttackSweepRadius: decimal_string__type;
16
+ };
17
+ export type FGEquipmentStunSpear__xeno_zapper__type = FGEquipmentStunSpear__base__type & {
18
+ mDamageTypes?: mDamageTypes__type;
19
+ mArmAnimation?: 'AE_ShockShank';
20
+ mPunchAnimationWeight: decimal_string__type;
21
+ };
22
+ export type FGEquipmentStunSpear__NativeClass = NativeClass__type & {
23
+ Classes: [
24
+ FGEquipmentStunSpear__xeno_zapper__type | FGEquipmentStunSpear__type,
25
+ FGEquipmentStunSpear__xeno_zapper__type | FGEquipmentStunSpear__type,
26
+ FGEquipmentStunSpear__xeno_zapper__type | FGEquipmentStunSpear__type
27
+ ];
28
+ };
@@ -0,0 +1,17 @@
1
+ import { boolean__type, decimal_string__type } from '../../common/scalar';
2
+ import { FGEquipment__base__type } from './FGEquipment';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGEquipmentZipline__type = FGEquipment__base__type & {
5
+ mShouldPlayDeactivateSound: boolean__type;
6
+ mZiplineJumpLaunchVelocity: decimal_string__type;
7
+ mMaxZiplineAngle: decimal_string__type;
8
+ mTraceDistance: decimal_string__type;
9
+ mTraceStartOffset: decimal_string__type;
10
+ mTraceRadius: decimal_string__type;
11
+ mVisualizeTraceDistance: boolean__type;
12
+ mActiveNoiseFrequency: decimal_string__type;
13
+ mZiplineReattachCooldown: decimal_string__type;
14
+ };
15
+ export type FGEquipmentZipline__NativeClass = NativeClass__type & {
16
+ Classes: [FGEquipmentZipline__type];
17
+ };
@@ -0,0 +1,13 @@
1
+ import { mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
2
+ import { boolean__type, decimal_string__type } from '../../common/scalar';
3
+ import { FGEquipment__base__type } from './FGEquipment';
4
+ export type FGGasMask__type = FGEquipment__base__type & {
5
+ mDamageTypesToProtectAgainst: mDamageTypes__type;
6
+ mPostProcessEnabled: boolean__type;
7
+ mFilterCountdown: decimal_string__type;
8
+ mFilterDuration: decimal_string__type;
9
+ mIsInPoisonGas: boolean__type;
10
+ };
11
+ export type FGGasMask__NativeClass = NativeClass__type & {
12
+ Classes: [FGGasMask__type];
13
+ };
@@ -0,0 +1,13 @@
1
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
2
+ import { FGEquipment__base__type } from './FGEquipment';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGGolfCartDispenser__type = FGEquipment__base__type & {
5
+ mMaxSpawnDistance: decimal_string__type;
6
+ mSpawningClearance: decimal_string__type;
7
+ mBuildDisqualifierText: 'Vehicles cannot be built or deployed on top of existing vehicles.';
8
+ canDisplayDisqualifier: boolean__type;
9
+ mPlaceDistanceMax: decimal_string__type;
10
+ };
11
+ export type FGGolfCartDispenser__NativeClass = NativeClass__type & {
12
+ Classes: [FGGolfCartDispenser__type, ...FGGolfCartDispenser__type[]];
13
+ };
@@ -0,0 +1,39 @@
1
+ import { empty_object__type, xyz__type, NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type, boolean__type } from '../../common/scalar';
3
+ import { FGEquipment__base__type } from './FGEquipment';
4
+ export type FGHoverPack__type = FGEquipment__base__type & {
5
+ mHoverPackActiveTimer: empty_object__type;
6
+ mCurrentPlayerVelocity: decimal_string__type;
7
+ mCurrentMouseDelta: decimal_string__type;
8
+ mHoverpackJoystickTimer: empty_object__type;
9
+ mCurrentBatteryPowerLevel: decimal_string__type;
10
+ m_PreviousHoverMode: 'HPM_Inactive';
11
+ ConnectionLocationUpdatedDelegate: empty_object__type;
12
+ ConnectionStatusUpdatedDelegate: empty_object__type;
13
+ HoverModeChangedDelegate: empty_object__type;
14
+ RangeWarningToggleDelegate: empty_object__type;
15
+ mHoverSpeed: decimal_string__type;
16
+ mHoverAccelerationSpeed: decimal_string__type;
17
+ mHoverSprintMultiplier: decimal_string__type;
18
+ mHoverFriction: decimal_string__type;
19
+ mJumpKeyHoldActivationTime: decimal_string__type;
20
+ mFallSpeedLimitWhenPowered: decimal_string__type;
21
+ mPowerConnectionSearchRadius: decimal_string__type;
22
+ mPowerConnectionSearchTickRate: decimal_string__type;
23
+ mPowerConnectionDisconnectionTime: decimal_string__type;
24
+ mPowerCapacity: decimal_string__type;
25
+ mPowerDrainRate: decimal_string__type;
26
+ mPowerConsumption: decimal_string__type;
27
+ mCurrentPowerLevel: decimal_string__type;
28
+ mRangeWarningNormalizedDistanceThreshold: decimal_string__type;
29
+ mCurrentHoverMode: 'HPM_Inactive';
30
+ mHasConnection: boolean__type;
31
+ mShouldAutomaticallyHoverWhenConnected: boolean__type;
32
+ mCrouchHoverCancelTime: decimal_string__type;
33
+ mCharacterUseDistanceWhenActive: decimal_string__type;
34
+ mActiveNoiseFrequency: decimal_string__type;
35
+ mCurrentConnectionLocation: xyz__type;
36
+ };
37
+ export type FGHoverPack__NativeClass = NativeClass__type & {
38
+ Classes: [FGHoverPack__type];
39
+ };
@@ -0,0 +1,56 @@
1
+ import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
2
+ import { Texture2D__type, color__type, mForm__type, UnrealEngineString__array__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
3
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
4
+ export type FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = class__type & {
5
+ mAbbreviatedDisplayName: string;
6
+ mStackSize: 'SS_ONE' | 'SS_FLUID' | 'SS_SMALL' | 'SS_MEDIUM' | 'SS_BIG' | 'SS_HUGE';
7
+ mCanBeDiscarded: boolean__type;
8
+ mRememberPickUp: boolean__type;
9
+ mEnergyValue: decimal_string__type;
10
+ mRadioactiveDecay: decimal_string__type;
11
+ mSmallIcon: Texture2D__type;
12
+ mPersistentBigIcon: Texture2D__type;
13
+ mCrosshairMaterial: ('' | 'None') | StringStartsWith<'/Game/FactoryGame/Interface/UI/Material/Crosshairs/'>;
14
+ mDescriptorStatBars: '' | [
15
+ {
16
+ Value: integer_string__type;
17
+ },
18
+ ...{
19
+ Value: integer_string__type;
20
+ }[]
21
+ ];
22
+ mMenuPriority: decimal_string__type;
23
+ mFluidColor: color__type;
24
+ mGasColor: color__type;
25
+ mCompatibleItemDescriptors: '' | [
26
+ {
27
+ CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
28
+ CompatibleItemDescriptors: UnrealEngineString__array__type;
29
+ },
30
+ ...{
31
+ CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
32
+ CompatibleItemDescriptors: UnrealEngineString__array__type;
33
+ }[]
34
+ ];
35
+ mClassToScanFor: None__type | StringStartsWith<'/Game/FactoryGame/Resource/Environment/'> | StringStartsWith<'/Game/FactoryGame/World/Benefit/'>;
36
+ mScannableType: 'RTWOT_Default' | 'RTWOT_WeakSignal' | 'RTWOT_Flora';
37
+ mShouldOverrideScannerDisplayText: boolean__type;
38
+ mScannerDisplayText: string;
39
+ mScannerLightColor: color__type;
40
+ };
41
+ export type FGItemDescriptor__FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
42
+ mResourceSinkPoints: integer_string__type;
43
+ };
44
+ export type FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
45
+ mSubCategories: '' | [
46
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>,
47
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>[]
48
+ ];
49
+ mForm: mForm__type;
50
+ };
51
+ export type FGItemDescriptor__NativeClass = NativeClass__type & {
52
+ Classes: [
53
+ FGItemDescriptor__FGResourceDescriptor__type,
54
+ ...FGItemDescriptor__FGResourceDescriptor__type[]
55
+ ];
56
+ };
@@ -0,0 +1,9 @@
1
+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
2
+ import { NativeClass__type } from '../../common/unassigned';
3
+ export type FGItemDescriptorBiomass__type = FGItemDescriptor__FGResourceDescriptor__type;
4
+ export type FGItemDescriptorBiomass__NativeClass = NativeClass__type & {
5
+ Classes: [
6
+ FGItemDescriptor__FGResourceDescriptor__type,
7
+ ...FGItemDescriptor__FGResourceDescriptor__type[]
8
+ ];
9
+ };
@@ -0,0 +1,14 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { integer_string__type } from '../../common/scalar';
3
+ import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
+ import { NativeClass__type } from '../../common/unassigned';
5
+ export type FGItemDescriptorNuclearFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
6
+ mSpentFuelClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/NuclearWaste/'>>;
7
+ mAmountOfWaste: integer_string__type;
8
+ };
9
+ export type FGItemDescriptorNuclearFuel__NativeClass = NativeClass__type & {
10
+ Classes: [
11
+ FGItemDescriptorNuclearFuel__type,
12
+ FGItemDescriptorNuclearFuel__type
13
+ ];
14
+ };
@@ -0,0 +1,25 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
+ import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
4
+ import { FGEquipment__base__type } from './FGEquipment';
5
+ export type FGJetPack__type = FGEquipment__base__type & {
6
+ FuelTypeDescriptos: '';
7
+ mOnFuelAmountChanged: empty_object__type;
8
+ mOnBurnPercentChanged: empty_object__type;
9
+ mOnFuelTypeChanged: empty_object__type;
10
+ mDefaultAirControl: decimal_string__type;
11
+ mRTPCInterval: decimal_string__type;
12
+ mThrustCooldown: decimal_string__type;
13
+ mCurrentFuel: decimal_string__type;
14
+ mIsThrusting: boolean__type;
15
+ mFuelTypes: [
16
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Testing/JetPack/'>>,
17
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Testing/JetPack/'>>[]
18
+ ];
19
+ mSelectedFuelType: integer_string__type;
20
+ mCurrentFuelType: integer_string__type;
21
+ mActiveNoiseFrequency: decimal_string__type;
22
+ };
23
+ export type FGJetPack__NativeClass = NativeClass__type & {
24
+ Classes: [FGJetPack__type];
25
+ };
@@ -0,0 +1,10 @@
1
+ import { decimal_string__type } from '../../common/scalar';
2
+ import { FGEquipment__base__type } from './FGEquipment';
3
+ import { NativeClass__type } from '../../common/unassigned';
4
+ export type FGJumpingStilts__type = FGEquipment__base__type & {
5
+ mSprintSpeedFactor: decimal_string__type;
6
+ mJumpSpeedFactor: decimal_string__type;
7
+ };
8
+ export type FGJumpingStilts__NativeClass = NativeClass__type & {
9
+ Classes: [FGJumpingStilts__type];
10
+ };
@@ -0,0 +1,22 @@
1
+ import { boolean__type, decimal_string__type } from '../../common/scalar';
2
+ import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
+ import { FGEquipment__base__type } from './FGEquipment';
4
+ export type FGObjectScanner__type = FGEquipment__base__type & {
5
+ mPlayingSound: boolean__type;
6
+ mScreenUpdateTimer: empty_object__type;
7
+ mScanlineLerpT: decimal_string__type;
8
+ mScreenUpdateTime: decimal_string__type;
9
+ mNormalizedCloesnessToObject: decimal_string__type;
10
+ mObjectIsWithinRange: boolean__type;
11
+ mIsPlayingStaticSound: boolean__type;
12
+ mBeepDelayMax: decimal_string__type;
13
+ mBeepDelayMin: decimal_string__type;
14
+ mDetectionRange: decimal_string__type;
15
+ mUpdateClosestObjectTime: decimal_string__type;
16
+ mClosestObjectInScanRange: boolean__type;
17
+ mNormalizedDistanceToClosestObject: decimal_string__type;
18
+ mAngleToClosestObject: decimal_string__type;
19
+ };
20
+ export type FGObjectScanner__NativeClass = NativeClass__type & {
21
+ Classes: [FGObjectScanner__type];
22
+ };