@safe-engine/pixi 8.8.2 → 8.8.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (141) hide show
  1. package/dist/app.d.ts +1 -0
  2. package/dist/app.d.ts.map +1 -1
  3. package/dist/app.js +20 -1
  4. package/dist/dragonbones/DragonBonesComponent.d.ts +1 -1
  5. package/dist/dragonbones/DragonBonesComponent.d.ts.map +1 -1
  6. package/dist/dragonbones/DragonBonesComponent.js +1 -1
  7. package/dist/dragonbones/DragonBonesSystem.d.ts.map +1 -1
  8. package/dist/dragonbones/DragonBonesSystem.js +1 -1
  9. package/dist/dragonbones/db-pixi/PixiArmatureDisplay.d.ts +59 -0
  10. package/dist/dragonbones/db-pixi/PixiArmatureDisplay.d.ts.map +1 -0
  11. package/dist/dragonbones/db-pixi/PixiArmatureDisplay.js +180 -0
  12. package/dist/dragonbones/db-pixi/PixiFactory.d.ts +87 -0
  13. package/dist/dragonbones/db-pixi/PixiFactory.d.ts.map +1 -0
  14. package/dist/dragonbones/db-pixi/PixiFactory.js +159 -0
  15. package/dist/dragonbones/db-pixi/PixiSlot.d.ts +31 -0
  16. package/dist/dragonbones/db-pixi/PixiSlot.d.ts.map +1 -0
  17. package/dist/dragonbones/db-pixi/PixiSlot.js +332 -0
  18. package/dist/dragonbones/db-pixi/PixiTextureAtlasData.d.ts +38 -0
  19. package/dist/dragonbones/db-pixi/PixiTextureAtlasData.d.ts.map +1 -0
  20. package/dist/dragonbones/db-pixi/PixiTextureAtlasData.js +85 -0
  21. package/dist/dragonbones/db-pixi/index.d.ts +5 -0
  22. package/dist/dragonbones/db-pixi/index.d.ts.map +1 -0
  23. package/dist/dragonbones/db-pixi/index.js +4 -0
  24. package/dist/dragonbones/dragonBones/animation/Animation.d.ts +241 -0
  25. package/dist/dragonbones/dragonBones/animation/Animation.d.ts.map +1 -0
  26. package/dist/dragonbones/dragonBones/animation/Animation.js +692 -0
  27. package/dist/dragonbones/dragonBones/animation/AnimationState.d.ts +323 -0
  28. package/dist/dragonbones/dragonBones/animation/AnimationState.d.ts.map +1 -0
  29. package/dist/dragonbones/dragonBones/animation/AnimationState.js +1161 -0
  30. package/dist/dragonbones/dragonBones/animation/BaseTimelineState.d.ts +100 -0
  31. package/dist/dragonbones/dragonBones/animation/BaseTimelineState.d.ts.map +1 -0
  32. package/dist/dragonbones/dragonBones/animation/BaseTimelineState.js +479 -0
  33. package/dist/dragonbones/dragonBones/animation/IAnimatable.d.ts +38 -0
  34. package/dist/dragonbones/dragonBones/animation/IAnimatable.d.ts.map +1 -0
  35. package/dist/dragonbones/dragonBones/animation/IAnimatable.js +9 -0
  36. package/dist/dragonbones/dragonBones/animation/TimelineState.d.ts +159 -0
  37. package/dist/dragonbones/dragonBones/animation/TimelineState.d.ts.map +1 -0
  38. package/dist/dragonbones/dragonBones/animation/TimelineState.js +998 -0
  39. package/dist/dragonbones/dragonBones/animation/WorldClock.d.ts +74 -0
  40. package/dist/dragonbones/dragonBones/animation/WorldClock.d.ts.map +1 -0
  41. package/dist/dragonbones/dragonBones/animation/WorldClock.js +162 -0
  42. package/dist/dragonbones/dragonBones/armature/Armature.d.ts +314 -0
  43. package/dist/dragonbones/dragonBones/armature/Armature.d.ts.map +1 -0
  44. package/dist/dragonbones/dragonBones/armature/Armature.js +650 -0
  45. package/dist/dragonbones/dragonBones/armature/Bone.d.ts +123 -0
  46. package/dist/dragonbones/dragonBones/armature/Bone.d.ts.map +1 -0
  47. package/dist/dragonbones/dragonBones/armature/Bone.js +438 -0
  48. package/dist/dragonbones/dragonBones/armature/Constraint.d.ts +99 -0
  49. package/dist/dragonbones/dragonBones/armature/Constraint.d.ts.map +1 -0
  50. package/dist/dragonbones/dragonBones/armature/Constraint.js +672 -0
  51. package/dist/dragonbones/dragonBones/armature/IArmatureProxy.d.ts +47 -0
  52. package/dist/dragonbones/dragonBones/armature/IArmatureProxy.d.ts.map +1 -0
  53. package/dist/dragonbones/dragonBones/armature/IArmatureProxy.js +1 -0
  54. package/dist/dragonbones/dragonBones/armature/Slot.d.ts +357 -0
  55. package/dist/dragonbones/dragonBones/armature/Slot.d.ts.map +1 -0
  56. package/dist/dragonbones/dragonBones/armature/Slot.js +1009 -0
  57. package/dist/dragonbones/dragonBones/armature/Surface.d.ts +41 -0
  58. package/dist/dragonbones/dragonBones/armature/Surface.d.ts.map +1 -0
  59. package/dist/dragonbones/dragonBones/armature/Surface.js +463 -0
  60. package/dist/dragonbones/dragonBones/armature/TransformObject.d.ts +80 -0
  61. package/dist/dragonbones/dragonBones/armature/TransformObject.d.ts.map +1 -0
  62. package/dist/dragonbones/dragonBones/armature/TransformObject.js +77 -0
  63. package/dist/dragonbones/dragonBones/core/BaseObject.d.ts +53 -0
  64. package/dist/dragonbones/dragonBones/core/BaseObject.d.ts.map +1 -0
  65. package/dist/dragonbones/dragonBones/core/BaseObject.js +130 -0
  66. package/dist/dragonbones/dragonBones/core/DragonBones.d.ts +236 -0
  67. package/dist/dragonbones/dragonBones/core/DragonBones.d.ts.map +1 -0
  68. package/dist/dragonbones/dragonBones/core/DragonBones.js +61 -0
  69. package/dist/dragonbones/dragonBones/event/EventObject.d.ts +143 -0
  70. package/dist/dragonbones/dragonBones/event/EventObject.d.ts.map +1 -0
  71. package/dist/dragonbones/dragonBones/event/EventObject.js +99 -0
  72. package/dist/dragonbones/dragonBones/event/IEventDispatcher.d.ts +48 -0
  73. package/dist/dragonbones/dragonBones/event/IEventDispatcher.d.ts.map +1 -0
  74. package/dist/dragonbones/dragonBones/event/IEventDispatcher.js +1 -0
  75. package/dist/dragonbones/dragonBones/factory/BaseFactory.d.ts +292 -0
  76. package/dist/dragonbones/dragonBones/factory/BaseFactory.d.ts.map +1 -0
  77. package/dist/dragonbones/dragonBones/factory/BaseFactory.js +735 -0
  78. package/dist/dragonbones/dragonBones/geom/ColorTransform.d.ts +17 -0
  79. package/dist/dragonbones/dragonBones/geom/ColorTransform.d.ts.map +1 -0
  80. package/dist/dragonbones/dragonBones/geom/ColorTransform.js +33 -0
  81. package/dist/dragonbones/dragonBones/geom/Curve.d.ts +10 -0
  82. package/dist/dragonbones/dragonBones/geom/Curve.d.ts.map +1 -0
  83. package/dist/dragonbones/dragonBones/geom/Curve.js +26 -0
  84. package/dist/dragonbones/dragonBones/geom/Matrix.d.ts +105 -0
  85. package/dist/dragonbones/dragonBones/geom/Matrix.d.ts.map +1 -0
  86. package/dist/dragonbones/dragonBones/geom/Matrix.js +207 -0
  87. package/dist/dragonbones/dragonBones/geom/Point.d.ts +38 -0
  88. package/dist/dragonbones/dragonBones/geom/Point.d.ts.map +1 -0
  89. package/dist/dragonbones/dragonBones/geom/Point.js +31 -0
  90. package/dist/dragonbones/dragonBones/geom/Rectangle.d.ts +53 -0
  91. package/dist/dragonbones/dragonBones/geom/Rectangle.d.ts.map +1 -0
  92. package/dist/dragonbones/dragonBones/geom/Rectangle.js +37 -0
  93. package/dist/dragonbones/dragonBones/geom/Transform.d.ts +102 -0
  94. package/dist/dragonbones/dragonBones/geom/Transform.d.ts.map +1 -0
  95. package/dist/dragonbones/dragonBones/geom/Transform.js +170 -0
  96. package/dist/dragonbones/dragonBones/index.d.ts +37 -0
  97. package/dist/dragonbones/dragonBones/index.d.ts.map +1 -0
  98. package/dist/dragonbones/dragonBones/index.js +36 -0
  99. package/dist/dragonbones/dragonBones/model/AnimationConfig.d.ts +162 -0
  100. package/dist/dragonbones/dragonBones/model/AnimationConfig.d.ts.map +1 -0
  101. package/dist/dragonbones/dragonBones/model/AnimationConfig.js +81 -0
  102. package/dist/dragonbones/dragonBones/model/AnimationData.d.ts +174 -0
  103. package/dist/dragonbones/dragonBones/model/AnimationData.d.ts.map +1 -0
  104. package/dist/dragonbones/dragonBones/model/AnimationData.js +256 -0
  105. package/dist/dragonbones/dragonBones/model/ArmatureData.d.ts +319 -0
  106. package/dist/dragonbones/dragonBones/model/ArmatureData.d.ts.map +1 -0
  107. package/dist/dragonbones/dragonBones/model/ArmatureData.js +450 -0
  108. package/dist/dragonbones/dragonBones/model/BoundingBoxData.d.ts +188 -0
  109. package/dist/dragonbones/dragonBones/model/BoundingBoxData.d.ts.map +1 -0
  110. package/dist/dragonbones/dragonBones/model/BoundingBoxData.js +500 -0
  111. package/dist/dragonbones/dragonBones/model/CanvasData.d.ts +15 -0
  112. package/dist/dragonbones/dragonBones/model/CanvasData.d.ts.map +1 -0
  113. package/dist/dragonbones/dragonBones/model/CanvasData.js +17 -0
  114. package/dist/dragonbones/dragonBones/model/ConstraintData.d.ts +46 -0
  115. package/dist/dragonbones/dragonBones/model/ConstraintData.d.ts.map +1 -0
  116. package/dist/dragonbones/dragonBones/model/ConstraintData.js +57 -0
  117. package/dist/dragonbones/dragonBones/model/DisplayData.d.ts +98 -0
  118. package/dist/dragonbones/dragonBones/model/DisplayData.d.ts.map +1 -0
  119. package/dist/dragonbones/dragonBones/model/DisplayData.js +174 -0
  120. package/dist/dragonbones/dragonBones/model/DragonBonesData.d.ts +108 -0
  121. package/dist/dragonbones/dragonBones/model/DragonBonesData.d.ts.map +1 -0
  122. package/dist/dragonbones/dragonBones/model/DragonBonesData.js +86 -0
  123. package/dist/dragonbones/dragonBones/model/SkinData.d.ts +40 -0
  124. package/dist/dragonbones/dragonBones/model/SkinData.d.ts.map +1 -0
  125. package/dist/dragonbones/dragonBones/model/SkinData.js +68 -0
  126. package/dist/dragonbones/dragonBones/model/TextureAtlasData.d.ts +73 -0
  127. package/dist/dragonbones/dragonBones/model/TextureAtlasData.d.ts.map +1 -0
  128. package/dist/dragonbones/dragonBones/model/TextureAtlasData.js +102 -0
  129. package/dist/dragonbones/dragonBones/model/UserData.d.ts +73 -0
  130. package/dist/dragonbones/dragonBones/model/UserData.d.ts.map +1 -0
  131. package/dist/dragonbones/dragonBones/model/UserData.js +101 -0
  132. package/dist/dragonbones/dragonBones/parser/BinaryDataParser.d.ts +29 -0
  133. package/dist/dragonbones/dragonBones/parser/BinaryDataParser.d.ts.map +1 -0
  134. package/dist/dragonbones/dragonBones/parser/BinaryDataParser.js +356 -0
  135. package/dist/dragonbones/dragonBones/parser/DataParser.d.ts +153 -0
  136. package/dist/dragonbones/dragonBones/parser/DataParser.d.ts.map +1 -0
  137. package/dist/dragonbones/dragonBones/parser/DataParser.js +283 -0
  138. package/dist/dragonbones/dragonBones/parser/ObjectDataParser.d.ts +130 -0
  139. package/dist/dragonbones/dragonBones/parser/ObjectDataParser.d.ts.map +1 -0
  140. package/dist/dragonbones/dragonBones/parser/ObjectDataParser.js +2098 -0
  141. package/package.json +1 -2
@@ -0,0 +1,256 @@
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+ import { BaseObject } from "../core/BaseObject";
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+ /**
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+ * - The animation data.
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+ * @version DragonBones 3.0
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+ * @language en_US
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+ */
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+ export class AnimationData extends BaseObject {
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+ constructor() {
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+ super(...arguments);
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+ /**
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+ * @private
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+ */
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+ this.cachedFrames = [];
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+ /**
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+ * @private
16
+ */
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+ this.boneTimelines = {};
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+ /**
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+ * @private
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+ */
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+ this.slotTimelines = {};
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+ /**
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+ * @private
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+ */
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+ this.constraintTimelines = {};
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+ /**
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+ * @private
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+ */
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+ this.animationTimelines = {};
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+ /**
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+ * @private
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+ */
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+ this.boneCachedFrameIndices = {};
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+ /**
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+ * @private
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+ */
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+ this.slotCachedFrameIndices = {};
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+ /**
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+ * @private
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+ */
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+ this.actionTimeline = null; // Initial value.
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+ /**
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+ * @private
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+ */
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+ this.zOrderTimeline = null; // Initial value.
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+ }
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+ static toString() {
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+ return "[class dragonBones.AnimationData]";
49
+ }
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+ _onClear() {
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+ for (let k in this.boneTimelines) {
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+ for (const timeline of this.boneTimelines[k]) {
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+ timeline.returnToPool();
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+ }
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+ delete this.boneTimelines[k];
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+ }
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+ for (let k in this.slotTimelines) {
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+ for (const timeline of this.slotTimelines[k]) {
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+ timeline.returnToPool();
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+ }
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+ delete this.slotTimelines[k];
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+ }
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+ for (let k in this.constraintTimelines) {
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+ for (const timeline of this.constraintTimelines[k]) {
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+ timeline.returnToPool();
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+ }
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+ delete this.constraintTimelines[k];
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+ }
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+ for (let k in this.animationTimelines) {
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+ for (const timeline of this.animationTimelines[k]) {
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+ timeline.returnToPool();
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+ }
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+ delete this.animationTimelines[k];
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+ }
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+ for (let k in this.boneCachedFrameIndices) {
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+ delete this.boneCachedFrameIndices[k];
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+ }
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+ for (let k in this.slotCachedFrameIndices) {
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+ delete this.slotCachedFrameIndices[k];
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+ }
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+ if (this.actionTimeline !== null) {
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+ this.actionTimeline.returnToPool();
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+ }
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+ if (this.zOrderTimeline !== null) {
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+ this.zOrderTimeline.returnToPool();
86
+ }
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+ this.frameIntOffset = 0;
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+ this.frameFloatOffset = 0;
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+ this.frameOffset = 0;
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+ this.blendType = 0 /* AnimationBlendType.None */;
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+ this.frameCount = 0;
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+ this.playTimes = 0;
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+ this.duration = 0.0;
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+ this.scale = 1.0;
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+ this.fadeInTime = 0.0;
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+ this.cacheFrameRate = 0.0;
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+ this.name = "";
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+ this.cachedFrames.length = 0;
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+ // this.boneTimelines.clear();
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+ // this.slotTimelines.clear();
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+ // this.constraintTimelines.clear();
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+ // this.animationTimelines.clear();
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+ // this.boneCachedFrameIndices.clear();
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+ // this.slotCachedFrameIndices.clear();
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+ this.actionTimeline = null;
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+ this.zOrderTimeline = null;
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+ this.parent = null; //
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+ }
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+ /**
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+ * @internal
111
+ */
112
+ cacheFrames(frameRate) {
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+ if (this.cacheFrameRate > 0.0) {
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+ // TODO clear cache.
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+ return;
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+ }
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+ this.cacheFrameRate = Math.max(Math.ceil(frameRate * this.scale), 1.0);
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+ const cacheFrameCount = Math.ceil(this.cacheFrameRate * this.duration) + 1; // Cache one more frame.
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+ this.cachedFrames.length = cacheFrameCount;
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+ for (let i = 0, l = this.cacheFrames.length; i < l; ++i) {
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+ this.cachedFrames[i] = false;
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+ }
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+ for (const bone of this.parent.sortedBones) {
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+ const indices = new Array(cacheFrameCount);
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+ for (let i = 0, l = indices.length; i < l; ++i) {
126
+ indices[i] = -1;
127
+ }
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+ this.boneCachedFrameIndices[bone.name] = indices;
129
+ }
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+ for (const slot of this.parent.sortedSlots) {
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+ const indices = new Array(cacheFrameCount);
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+ for (let i = 0, l = indices.length; i < l; ++i) {
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+ indices[i] = -1;
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+ }
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+ this.slotCachedFrameIndices[slot.name] = indices;
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+ }
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+ }
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+ /**
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+ * @private
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+ */
141
+ addBoneTimeline(timelineName, timeline) {
142
+ const timelines = timelineName in this.boneTimelines
143
+ ? this.boneTimelines[timelineName]
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+ : (this.boneTimelines[timelineName] = []);
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+ if (timelines.indexOf(timeline) < 0) {
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+ timelines.push(timeline);
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+ }
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+ }
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+ /**
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+ * @private
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+ */
152
+ addSlotTimeline(timelineName, timeline) {
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+ const timelines = timelineName in this.slotTimelines
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+ ? this.slotTimelines[timelineName]
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+ : (this.slotTimelines[timelineName] = []);
156
+ if (timelines.indexOf(timeline) < 0) {
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+ timelines.push(timeline);
158
+ }
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+ }
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+ /**
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+ * @private
162
+ */
163
+ addConstraintTimeline(timelineName, timeline) {
164
+ const timelines = timelineName in this.constraintTimelines
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+ ? this.constraintTimelines[timelineName]
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+ : (this.constraintTimelines[timelineName] = []);
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+ if (timelines.indexOf(timeline) < 0) {
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+ timelines.push(timeline);
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+ }
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+ }
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+ /**
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+ * @private
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+ */
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+ addAnimationTimeline(timelineName, timeline) {
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+ const timelines = timelineName in this.animationTimelines
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+ ? this.animationTimelines[timelineName]
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+ : (this.animationTimelines[timelineName] = []);
178
+ if (timelines.indexOf(timeline) < 0) {
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+ timelines.push(timeline);
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+ }
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+ }
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+ /**
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+ * @private
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+ */
185
+ getBoneTimelines(timelineName) {
186
+ return timelineName in this.boneTimelines
187
+ ? this.boneTimelines[timelineName]
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+ : null;
189
+ }
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+ /**
191
+ * @private
192
+ */
193
+ getSlotTimelines(timelineName) {
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+ return timelineName in this.slotTimelines
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+ ? this.slotTimelines[timelineName]
196
+ : null;
197
+ }
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+ /**
199
+ * @private
200
+ */
201
+ getConstraintTimelines(timelineName) {
202
+ return timelineName in this.constraintTimelines
203
+ ? this.constraintTimelines[timelineName]
204
+ : null;
205
+ }
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+ /**
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+ * @private
208
+ */
209
+ getAnimationTimelines(timelineName) {
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+ return timelineName in this.animationTimelines
211
+ ? this.animationTimelines[timelineName]
212
+ : null;
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+ }
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+ /**
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+ * @private
216
+ */
217
+ getBoneCachedFrameIndices(boneName) {
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+ return boneName in this.boneCachedFrameIndices
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+ ? this.boneCachedFrameIndices[boneName]
220
+ : null;
221
+ }
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+ /**
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+ * @private
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+ */
225
+ getSlotCachedFrameIndices(slotName) {
226
+ return slotName in this.slotCachedFrameIndices
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+ ? this.slotCachedFrameIndices[slotName]
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+ : null;
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+ }
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+ }
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+ /**
232
+ * @private
233
+ */
234
+ export class TimelineData extends BaseObject {
235
+ static toString() {
236
+ return "[class dragonBones.TimelineData]";
237
+ }
238
+ _onClear() {
239
+ this.type = 10 /* TimelineType.BoneAll */;
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+ this.offset = 0;
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+ this.frameIndicesOffset = -1;
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+ }
243
+ }
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+ /**
245
+ * @internal
246
+ */
247
+ export class AnimationTimelineData extends TimelineData {
248
+ static toString() {
249
+ return "[class dragonBones.AnimationTimelineData]";
250
+ }
251
+ _onClear() {
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+ super._onClear();
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+ this.x = 0.0;
254
+ this.y = 0.0;
255
+ }
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+ }
@@ -0,0 +1,319 @@
1
+ import { BaseObject } from "../core/BaseObject";
2
+ import { ArmatureType, BoneType, BlendMode, Map } from "../core/DragonBones";
3
+ import { ColorTransform } from "../geom/ColorTransform";
4
+ import { Matrix } from "../geom/Matrix";
5
+ import { Rectangle } from "../geom/Rectangle";
6
+ import { Transform } from "../geom/Transform";
7
+ import { AnimationData } from "./AnimationData";
8
+ import { CanvasData } from "./CanvasData";
9
+ import { ConstraintData } from "./ConstraintData";
10
+ import { MeshDisplayData, GeometryData } from "./DisplayData";
11
+ import { DragonBonesData } from "./DragonBonesData";
12
+ import { SkinData } from "./SkinData";
13
+ import { ActionData, UserData } from "./UserData";
14
+ /**
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+ * - The armature data.
16
+ * @version DragonBones 3.0
17
+ * @language en_US
18
+ */
19
+ export declare class ArmatureData extends BaseObject {
20
+ static toString(): string;
21
+ /**
22
+ * @private
23
+ */
24
+ type: ArmatureType;
25
+ /**
26
+ * - The animation frame rate.
27
+ * @version DragonBones 3.0
28
+ * @language en_US
29
+ */
30
+ frameRate: number;
31
+ /**
32
+ * @private
33
+ */
34
+ cacheFrameRate: number;
35
+ /**
36
+ * @private
37
+ */
38
+ scale: number;
39
+ /**
40
+ * - The armature name.
41
+ * @version DragonBones 3.0
42
+ * @language en_US
43
+ */
44
+ name: string;
45
+ /**
46
+ * @private
47
+ */
48
+ readonly aabb: Rectangle;
49
+ /**
50
+ * - The names of all the animation data.
51
+ * @version DragonBones 3.0
52
+ * @language en_US
53
+ */
54
+ readonly animationNames: Array<string>;
55
+ /**
56
+ * @private
57
+ */
58
+ readonly sortedBones: Array<BoneData>;
59
+ /**
60
+ * @private
61
+ */
62
+ readonly sortedSlots: Array<SlotData>;
63
+ /**
64
+ * @private
65
+ */
66
+ readonly defaultActions: Array<ActionData>;
67
+ /**
68
+ * @private
69
+ */
70
+ readonly actions: Array<ActionData>;
71
+ /**
72
+ * @private
73
+ */
74
+ readonly bones: Map<BoneData>;
75
+ /**
76
+ * @private
77
+ */
78
+ readonly slots: Map<SlotData>;
79
+ /**
80
+ * @private
81
+ */
82
+ readonly constraints: Map<ConstraintData>;
83
+ /**
84
+ * @private
85
+ */
86
+ readonly skins: Map<SkinData>;
87
+ /**
88
+ * @private
89
+ */
90
+ readonly animations: Map<AnimationData>;
91
+ /**
92
+ * - The default skin data.
93
+ * @version DragonBones 4.5
94
+ * @language en_US
95
+ */
96
+ defaultSkin: SkinData | null;
97
+ /**
98
+ * - The default animation data.
99
+ * @version DragonBones 4.5
100
+ * @language en_US
101
+ */
102
+ defaultAnimation: AnimationData | null;
103
+ /**
104
+ * @private
105
+ */
106
+ canvas: CanvasData | null;
107
+ /**
108
+ * @private
109
+ */
110
+ userData: UserData | null;
111
+ /**
112
+ * @private
113
+ */
114
+ parent: DragonBonesData;
115
+ protected _onClear(): void;
116
+ /**
117
+ * @internal
118
+ */
119
+ sortBones(): void;
120
+ /**
121
+ * @internal
122
+ */
123
+ cacheFrames(frameRate: number): void;
124
+ /**
125
+ * @internal
126
+ */
127
+ setCacheFrame(globalTransformMatrix: Matrix, transform: Transform): number;
128
+ /**
129
+ * @internal
130
+ */
131
+ getCacheFrame(globalTransformMatrix: Matrix, transform: Transform, arrayOffset: number): void;
132
+ /**
133
+ * @internal
134
+ */
135
+ addBone(value: BoneData): void;
136
+ /**
137
+ * @internal
138
+ */
139
+ addSlot(value: SlotData): void;
140
+ /**
141
+ * @internal
142
+ */
143
+ addConstraint(value: ConstraintData): void;
144
+ /**
145
+ * @internal
146
+ */
147
+ addSkin(value: SkinData): void;
148
+ /**
149
+ * @internal
150
+ */
151
+ addAnimation(value: AnimationData): void;
152
+ /**
153
+ * @internal
154
+ */
155
+ addAction(value: ActionData, isDefault: boolean): void;
156
+ /**
157
+ * - Get a specific done data.
158
+ * @param boneName - The bone name.
159
+ * @version DragonBones 3.0
160
+ * @language en_US
161
+ */
162
+ getBone(boneName: string): BoneData | null;
163
+ /**
164
+ * - Get a specific slot data.
165
+ * @param slotName - The slot name.
166
+ * @version DragonBones 3.0
167
+ * @language en_US
168
+ */
169
+ getSlot(slotName: string): SlotData | null;
170
+ /**
171
+ * @private
172
+ */
173
+ getConstraint(constraintName: string): ConstraintData | null;
174
+ /**
175
+ * - Get a specific skin data.
176
+ * @param skinName - The skin name.
177
+ * @version DragonBones 3.0
178
+ * @language en_US
179
+ */
180
+ getSkin(skinName: string): SkinData | null;
181
+ /**
182
+ * @private
183
+ */
184
+ getMesh(skinName: string, slotName: string, meshName: string): MeshDisplayData | null;
185
+ /**
186
+ * - Get a specific animation data.
187
+ * @param animationName - The animation animationName.
188
+ * @version DragonBones 3.0
189
+ * @language en_US
190
+ */
191
+ getAnimation(animationName: string): AnimationData | null;
192
+ }
193
+ /**
194
+ * - The bone data.
195
+ * @version DragonBones 3.0
196
+ * @language en_US
197
+ */
198
+ export declare class BoneData extends BaseObject {
199
+ static toString(): string;
200
+ /**
201
+ * @private
202
+ */
203
+ inheritTranslation: boolean;
204
+ /**
205
+ * @private
206
+ */
207
+ inheritRotation: boolean;
208
+ /**
209
+ * @private
210
+ */
211
+ inheritScale: boolean;
212
+ /**
213
+ * @private
214
+ */
215
+ inheritReflection: boolean;
216
+ /**
217
+ * @private
218
+ */
219
+ type: BoneType;
220
+ /**
221
+ * - The bone length.
222
+ * @version DragonBones 3.0
223
+ * @language en_US
224
+ */
225
+ length: number;
226
+ /**
227
+ * @private
228
+ */
229
+ alpha: number;
230
+ /**
231
+ * - The bone name.
232
+ * @version DragonBones 3.0
233
+ * @language en_US
234
+ */
235
+ name: string;
236
+ /**
237
+ * @private
238
+ */
239
+ readonly transform: Transform;
240
+ /**
241
+ * @private
242
+ */
243
+ userData: UserData | null;
244
+ /**
245
+ * - The parent bone data.
246
+ * @version DragonBones 3.0
247
+ * @language en_US
248
+ */
249
+ parent: BoneData | null;
250
+ protected _onClear(): void;
251
+ }
252
+ /**
253
+ * @internal
254
+ */
255
+ export declare class SurfaceData extends BoneData {
256
+ static toString(): string;
257
+ segmentX: number;
258
+ segmentY: number;
259
+ readonly geometry: GeometryData;
260
+ protected _onClear(): void;
261
+ }
262
+ /**
263
+ * - The slot data.
264
+ * @version DragonBones 3.0
265
+ * @language en_US
266
+ */
267
+ export declare class SlotData extends BaseObject {
268
+ /**
269
+ * @internal
270
+ */
271
+ static readonly DEFAULT_COLOR: ColorTransform;
272
+ /**
273
+ * @internal
274
+ */
275
+ static createColor(): ColorTransform;
276
+ static toString(): string;
277
+ /**
278
+ * @private
279
+ */
280
+ blendMode: BlendMode;
281
+ /**
282
+ * @private
283
+ */
284
+ displayIndex: number;
285
+ /**
286
+ * @private
287
+ */
288
+ zOrder: number;
289
+ /**
290
+ * @private
291
+ */
292
+ zIndex: number;
293
+ /**
294
+ * @private
295
+ */
296
+ alpha: number;
297
+ /**
298
+ * - The slot name.
299
+ * @version DragonBones 3.0
300
+ * @language en_US
301
+ */
302
+ name: string;
303
+ /**
304
+ * @private
305
+ */
306
+ color: ColorTransform;
307
+ /**
308
+ * @private
309
+ */
310
+ userData: UserData | null;
311
+ /**
312
+ * - The parent bone data.
313
+ * @version DragonBones 3.0
314
+ * @language en_US
315
+ */
316
+ parent: BoneData;
317
+ protected _onClear(): void;
318
+ }
319
+ //# sourceMappingURL=ArmatureData.d.ts.map
@@ -0,0 +1 @@
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