@safe-engine/cocos 2.2.8 → 2.3.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (104) hide show
  1. package/@types/index.d.ts +0 -59
  2. package/dist/app.d.ts +1 -1
  3. package/dist/app.d.ts.map +1 -1
  4. package/dist/app.js +25 -23
  5. package/dist/collider/CollideComponent.d.ts +21 -3
  6. package/dist/collider/CollideComponent.d.ts.map +1 -1
  7. package/dist/core/NodeComp.d.ts +1 -1
  8. package/dist/core/NodeComp.d.ts.map +1 -1
  9. package/dist/dragonbones/DragonBonesComp.d.ts +4 -6
  10. package/dist/dragonbones/DragonBonesComp.d.ts.map +1 -1
  11. package/dist/dragonbones/DragonBonesComp.js +15 -13
  12. package/dist/dragonbones/DragonBonesSystem.d.ts +1 -1
  13. package/dist/dragonbones/DragonBonesSystem.d.ts.map +1 -1
  14. package/dist/dragonbones/DragonBonesSystem.js +42 -35
  15. package/dist/dragonbones/db-cocos/CocosArmatureDisplay.d.ts +87 -0
  16. package/dist/dragonbones/db-cocos/CocosArmatureDisplay.d.ts.map +1 -0
  17. package/dist/dragonbones/db-cocos/CocosArmatureDisplay.js +240 -0
  18. package/dist/dragonbones/db-cocos/CocosFactory.d.ts +128 -0
  19. package/dist/dragonbones/db-cocos/CocosFactory.d.ts.map +1 -0
  20. package/dist/dragonbones/db-cocos/CocosFactory.js +190 -0
  21. package/dist/dragonbones/db-cocos/CocosSlot.d.ts +49 -0
  22. package/dist/dragonbones/db-cocos/CocosSlot.d.ts.map +1 -0
  23. package/dist/dragonbones/db-cocos/CocosSlot.js +368 -0
  24. package/dist/dragonbones/db-cocos/CocosTextureAtlasData.d.ts +53 -0
  25. package/dist/dragonbones/db-cocos/CocosTextureAtlasData.d.ts.map +1 -0
  26. package/dist/dragonbones/db-cocos/CocosTextureAtlasData.js +121 -0
  27. package/dist/dragonbones/index.d.ts +0 -1
  28. package/dist/dragonbones/index.d.ts.map +1 -1
  29. package/dist/dragonbones/index.js +0 -1
  30. package/dist/polyfills.d.ts +1 -1
  31. package/dist/polyfills.d.ts.map +1 -1
  32. package/dist/polyfills.js +1 -2
  33. package/dist/render/RenderComponent.d.ts.map +1 -1
  34. package/dist/render/RenderComponent.js +1 -0
  35. package/dist/render/RenderSystem.d.ts.map +1 -1
  36. package/dist/render/RenderSystem.js +34 -2
  37. package/dist/richtext/RichTextComp.js +1 -1
  38. package/dist/spine/SpineSkeleton.d.ts +5 -3
  39. package/dist/spine/SpineSkeleton.d.ts.map +1 -1
  40. package/dist/spine/SpineSkeleton.js +12 -5
  41. package/dist/spine/SpineSystem.d.ts +1 -2
  42. package/dist/spine/SpineSystem.d.ts.map +1 -1
  43. package/dist/spine/SpineSystem.js +22 -24
  44. package/dist/spine/index.d.ts +0 -1
  45. package/dist/spine/index.d.ts.map +1 -1
  46. package/dist/spine/index.js +14 -2
  47. package/dist/spine/spine-cocos/CCSkeleton.d.ts +86 -0
  48. package/dist/spine/spine-cocos/CCSkeleton.d.ts.map +1 -0
  49. package/dist/spine/{CCSkeleton.js → spine-cocos/CCSkeleton.js} +39 -128
  50. package/dist/spine/spine-cocos/CCSkeletonAnimation.d.ts +87 -0
  51. package/dist/spine/spine-cocos/CCSkeletonAnimation.d.ts.map +1 -0
  52. package/dist/spine/{CCSkeletonAnimation.js → spine-cocos/CCSkeletonAnimation.js} +37 -97
  53. package/dist/spine/spine-cocos/CCSkeletonCanvasRenderCmd.d.ts +28 -0
  54. package/dist/spine/spine-cocos/CCSkeletonCanvasRenderCmd.d.ts.map +1 -0
  55. package/dist/spine/spine-cocos/CCSkeletonCanvasRenderCmd.js +224 -0
  56. package/dist/spine/{CCSkeletonTexture.d.ts → spine-cocos/CCSkeletonTexture.d.ts} +1 -1
  57. package/dist/spine/spine-cocos/CCSkeletonTexture.d.ts.map +1 -0
  58. package/dist/spine/{CCSkeletonTexture.js → spine-cocos/CCSkeletonTexture.js} +5 -5
  59. package/dist/spine/spine-cocos/CCSkeletonWebGLRenderCmd.d.ts.map +1 -0
  60. package/dist/spine/{CCSkeletonWebGLRenderCmd.js → spine-cocos/CCSkeletonWebGLRenderCmd.js} +13 -13
  61. package/package.json +5 -6
  62. package/dist/core/index.d.ts +0 -6
  63. package/dist/core/index.d.ts.map +0 -1
  64. package/dist/core/index.js +0 -5
  65. package/dist/dragonbones/PixiDragonBonesSprite.d.ts +0 -19
  66. package/dist/dragonbones/PixiDragonBonesSprite.d.ts.map +0 -1
  67. package/dist/dragonbones/PixiDragonBonesSprite.js +0 -75
  68. package/dist/gworld/EnhancedComponent.d.ts +0 -22
  69. package/dist/gworld/EnhancedComponent.d.ts.map +0 -1
  70. package/dist/gworld/EnhancedComponent.js +0 -44
  71. package/dist/gworld/NodeComp.d.ts +0 -153
  72. package/dist/gworld/NodeComp.d.ts.map +0 -1
  73. package/dist/gworld/NodeComp.js +0 -337
  74. package/dist/gworld/NodePool.d.ts +0 -9
  75. package/dist/gworld/NodePool.d.ts.map +0 -1
  76. package/dist/gworld/NodePool.js +0 -23
  77. package/dist/gworld/Scene.d.ts +0 -5
  78. package/dist/gworld/Scene.d.ts.map +0 -1
  79. package/dist/gworld/Scene.js +0 -14
  80. package/dist/gworld/decorator.d.ts +0 -8
  81. package/dist/gworld/decorator.d.ts.map +0 -1
  82. package/dist/gworld/decorator.js +0 -12
  83. package/dist/gworld/index.d.ts +0 -8
  84. package/dist/gworld/index.d.ts.map +0 -1
  85. package/dist/gworld/index.js +0 -14
  86. package/dist/render/TiledSprite.d.ts +0 -13
  87. package/dist/render/TiledSprite.d.ts.map +0 -1
  88. package/dist/render/TiledSprite.js +0 -69
  89. package/dist/safex.d.ts +0 -10
  90. package/dist/safex.d.ts.map +0 -1
  91. package/dist/safex.js +0 -1
  92. package/dist/spine/CCSkeleton.d.ts +0 -189
  93. package/dist/spine/CCSkeleton.d.ts.map +0 -1
  94. package/dist/spine/CCSkeletonAnimation.d.ts +0 -146
  95. package/dist/spine/CCSkeletonAnimation.d.ts.map +0 -1
  96. package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts +0 -2
  97. package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts.map +0 -1
  98. package/dist/spine/CCSkeletonCanvasRenderCmd.js +0 -228
  99. package/dist/spine/CCSkeletonTexture.d.ts.map +0 -1
  100. package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts.map +0 -1
  101. package/dist/spine/PixiSpineSprite.d.ts +0 -19
  102. package/dist/spine/PixiSpineSprite.d.ts.map +0 -1
  103. package/dist/spine/PixiSpineSprite.js +0 -72
  104. /package/dist/spine/{CCSkeletonWebGLRenderCmd.d.ts → spine-cocos/CCSkeletonWebGLRenderCmd.d.ts} +0 -0
@@ -1,4 +1,3 @@
1
- import * as spine from '@esotericsoftware/spine-core';
2
1
  /****************************************************************************
3
2
  Copyright (c) 2013-2014 Chukong Technologies Inc.
4
3
 
@@ -22,6 +21,7 @@ import * as spine from '@esotericsoftware/spine-core';
22
21
  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23
22
  THE SOFTWARE.
24
23
  ****************************************************************************/
24
+ import { BlendMode, MeshAttachment, RegionAttachment, Utils } from '@esotericsoftware/spine-core';
25
25
  export const WebGLRenderCmd = function (renderableObject) {
26
26
  this._rootCtor(renderableObject);
27
27
  this._needDraw = true;
@@ -59,10 +59,10 @@ proto.uploadData = function (f32buffer, ui32buffer, vertexDataOffset) {
59
59
  attachment = slot.attachment;
60
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  // get the vertices length
61
61
  let vertCount = 0;
62
- if (attachment instanceof spine.RegionAttachment) {
62
+ if (attachment instanceof RegionAttachment) {
63
63
  vertCount = 6; // a quad = two triangles = six vertices
64
64
  }
65
- else if (attachment instanceof spine.MeshAttachment) {
65
+ else if (attachment instanceof MeshAttachment) {
66
66
  vertCount = attachment.regionUVs.length / 2;
67
67
  }
68
68
  else {
@@ -92,10 +92,10 @@ proto.uploadData = function (f32buffer, ui32buffer, vertexDataOffset) {
92
92
  }
93
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  // update the vertex buffer
94
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  let slotDebugPoints = null;
95
- if (attachment instanceof spine.RegionAttachment) {
95
+ if (attachment instanceof RegionAttachment) {
96
96
  slotDebugPoints = this._uploadRegionAttachmentData(attachment, slot, premultiAlpha, f32buffer, ui32buffer, vertexDataOffset);
97
97
  }
98
- else if (attachment instanceof spine.MeshAttachment) {
98
+ else if (attachment instanceof MeshAttachment) {
99
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  this._uploadMeshAttachmentData(attachment, slot, premultiAlpha, f32buffer, ui32buffer, vertexDataOffset);
100
100
  }
101
101
  else {
@@ -105,7 +105,7 @@ proto.uploadData = function (f32buffer, ui32buffer, vertexDataOffset) {
105
105
  debugSlotsInfo[i] = slotDebugPoints;
106
106
  }
107
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  // update the index buffer
108
- if (attachment instanceof spine.RegionAttachment) {
108
+ if (attachment instanceof RegionAttachment) {
109
109
  cc.renderer._increaseBatchingSize(vertCount, cc.renderer.VertexType.TRIANGLE);
110
110
  }
111
111
  else {
@@ -168,19 +168,19 @@ proto.uploadData = function (f32buffer, ui32buffer, vertexDataOffset) {
168
168
  proto._getBlendFunc = function (blendMode, premultiAlpha) {
169
169
  let ret = this._currBlendFunc;
170
170
  switch (blendMode) {
171
- case spine.BlendMode.Normal:
171
+ case BlendMode.Normal:
172
172
  ret.src = premultiAlpha ? cc.ONE : cc.SRC_ALPHA;
173
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  ret.dst = cc.ONE_MINUS_SRC_ALPHA;
174
174
  break;
175
- case spine.BlendMode.Additive:
175
+ case BlendMode.Additive:
176
176
  ret.src = premultiAlpha ? cc.ONE : cc.SRC_ALPHA;
177
177
  ret.dst = cc.ONE;
178
178
  break;
179
- case spine.BlendMode.Multiply:
179
+ case BlendMode.Multiply:
180
180
  ret.src = cc.DST_COLOR;
181
181
  ret.dst = cc.ONE_MINUS_SRC_ALPHA;
182
182
  break;
183
- case spine.BlendMode.Screen:
183
+ case BlendMode.Screen:
184
184
  ret.src = cc.ONE;
185
185
  ret.dst = cc.ONE_MINUS_SRC_COLOR;
186
186
  break;
@@ -203,7 +203,7 @@ proto._uploadRegionAttachmentData = function (attachment, slot, premultipliedAlp
203
203
  //
204
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  const nodeColor = this._displayedColor;
205
205
  const nodeR = nodeColor.r, nodeG = nodeColor.g, nodeB = nodeColor.b, nodeA = this._displayedOpacity;
206
- const vertices = spine.Utils.setArraySize([], 8, 0);
206
+ const vertices = Utils.setArraySize([], 8, 0);
207
207
  attachment.computeWorldVertices(slot, vertices, 0, 2);
208
208
  const uvs = attachment.uvs;
209
209
  // get the colors data
@@ -235,7 +235,7 @@ proto._uploadRegionAttachmentData = function (attachment, slot, premultipliedAlp
235
235
  }
236
236
  if (this._node._debugSlots) {
237
237
  // return the quad points info if debug slot enabled
238
- const VERTEX = spine.RegionAttachment;
238
+ const VERTEX = RegionAttachment;
239
239
  return [
240
240
  cc.p(vertices[VERTEX.X1], vertices[VERTEX.Y1]),
241
241
  cc.p(vertices[VERTEX.X2], vertices[VERTEX.Y2]),
@@ -248,7 +248,7 @@ proto._uploadMeshAttachmentData = function (attachment, slot, premultipliedAlpha
248
248
  const wt = this._worldTransform, wa = wt.a, wb = wt.b, wc = wt.c, wd = wt.d, wx = wt.tx, wy = wt.ty, z = this._node.vertexZ;
249
249
  // get the vertex data
250
250
  const verticesLength = attachment.worldVerticesLength;
251
- const vertices = spine.Utils.setArraySize([], verticesLength, 0);
251
+ const vertices = Utils.setArraySize([], verticesLength, 0);
252
252
  attachment.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2);
253
253
  const uvs = attachment.uvs;
254
254
  // get the colors data
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@safe-engine/cocos",
3
- "version": "2.2.8",
3
+ "version": "2.3.4",
4
4
  "description": "safe-engine with cocos renderer support",
5
5
  "type": "module",
6
6
  "main": "dist/index.js",
@@ -21,12 +21,11 @@
21
21
  "typescript": "^5.9.2"
22
22
  },
23
23
  "dependencies": {
24
- "@esotericsoftware/spine-pixi-v8": "^4.2.92",
24
+ "@cocos/dragonbones-js": "^1.0.2",
25
+ "@esotericsoftware/spine-core": "^4.2.93",
25
26
  "box2d-wasm": "^7.0.0",
26
- "cocos-html5-ts": "^1.2.2",
27
- "dragonbones-pixijs": "^1.0.5",
28
- "entityx-ts": "^2.3.1",
29
- "pixi.js": "^8.13.2"
27
+ "cocos-html5-ts": "^1.2.4",
28
+ "entityx-ts": "^2.3.1"
30
29
  },
31
30
  "author": "",
32
31
  "license": "ISC"
@@ -1,6 +0,0 @@
1
- export * from './decorator';
2
- export * from './EnhancedComponent';
3
- export * from './NodeComp';
4
- export * from './NodePool';
5
- export * from './Scene';
6
- //# sourceMappingURL=index.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/core/index.ts"],"names":[],"mappings":"AAAA,cAAc,aAAa,CAAA;AAC3B,cAAc,qBAAqB,CAAA;AACnC,cAAc,YAAY,CAAA;AAC1B,cAAc,YAAY,CAAA;AAC1B,cAAc,SAAS,CAAA"}
@@ -1,5 +0,0 @@
1
- export * from './decorator';
2
- export * from './EnhancedComponent';
3
- export * from './NodeComp';
4
- export * from './NodePool';
5
- export * from './Scene';
@@ -1,19 +0,0 @@
1
- import { PixiArmatureDisplay } from 'dragonbones-pixijs';
2
- import { Application } from 'pixi.js';
3
- export declare function loadDragonBonesAssets({ skeleton, atlas, texture }: {
4
- skeleton: any;
5
- atlas: any;
6
- texture: any;
7
- }): Promise<any>;
8
- export declare class PixiDragonBonesSprite extends cc.Sprite {
9
- _canvas: any;
10
- _pixiApp: Application;
11
- _texture: cc.Texture2D;
12
- _config: any;
13
- _armatureDisplay: PixiArmatureDisplay;
14
- constructor(config: any);
15
- _setupArmature(): void;
16
- updateTexture(): void;
17
- onExit(): void;
18
- }
19
- //# sourceMappingURL=PixiDragonBonesSprite.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PixiDragonBonesSprite.d.ts","sourceRoot":"","sources":["../../src/dragonbones/PixiDragonBonesSprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,mBAAmB,EAAe,MAAM,oBAAoB,CAAA;AACrE,OAAO,EAAE,WAAW,EAAU,MAAM,SAAS,CAAA;AAE7C,wBAAgB,qBAAqB,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,OAAO,EAAE;;;;CAAA,gBAGjE;AAED,qBAAa,qBAAsB,SAAQ,EAAE,CAAC,MAAM;IAClD,OAAO,EAAE,GAAG,CAAA;IACZ,QAAQ,EAAE,WAAW,CAAA;IACrB,QAAQ,EAAE,EAAE,CAAC,SAAS,CAAA;IACtB,OAAO,MAAA;IACP,gBAAgB,EAAE,mBAAmB,CAAA;gBACzB,MAAM,KAAA;IA+BlB,cAAc;IAuBd,aAAa;IASb,MAAM;CAQP"}
@@ -1,75 +0,0 @@
1
- import { PixiFactory } from 'dragonbones-pixijs';
2
- import { Application, Assets } from 'pixi.js';
3
- export function loadDragonBonesAssets({ skeleton, atlas, texture }) {
4
- // console.log('loadDragonBonesAssets', skeleton, atlas, texture)
5
- return Assets.load([skeleton, atlas, texture]);
6
- }
7
- export class PixiDragonBonesSprite extends cc.Sprite {
8
- _canvas;
9
- _pixiApp;
10
- _texture;
11
- _config;
12
- _armatureDisplay;
13
- constructor(config) {
14
- super();
15
- super.ctor(); // always call this for compatibility with cocos2dx JS Javascript class system
16
- this._canvas = document.createElement('canvas');
17
- this._canvas.width = config.width || 1024;
18
- this._canvas.height = config.height || 1024;
19
- this._pixiApp = new Application();
20
- this._pixiApp.init({
21
- view: this._canvas,
22
- width: this._canvas.width,
23
- height: this._canvas.height,
24
- backgroundAlpha: 0, // nền trong suốt
25
- // transparent: true, // bắt buộc để alpha hoạt động
26
- clearBeforeRender: true, // xoá trước khi vẽ frame mới
27
- preserveDrawingBuffer: true, // giúp lấy ảnh từ canvas
28
- antialias: true,
29
- });
30
- this._texture = new cc.Texture2D();
31
- this._texture.initWithElement(this._canvas);
32
- this._texture.handleLoadedTexture();
33
- this.initWithTexture(this._texture);
34
- this._config = config;
35
- this._armatureDisplay = null;
36
- this._setupArmature();
37
- // this.schedule(this.updateTexture, 1 / 30);
38
- }
39
- _setupArmature() {
40
- const { skeleton, atlas, texture, playTimes, animationName, scale = 1 } = this._config;
41
- const factory = PixiFactory.factory;
42
- const atlasAsset = Assets.get(atlas);
43
- const dragonData = factory.parseDragonBonesData(Assets.get(skeleton), atlasAsset.name);
44
- factory.parseTextureAtlasData(Assets.get(atlas), Assets.get(texture), atlasAsset.name);
45
- const { armatureNames } = dragonData;
46
- const armatureName = armatureNames[0];
47
- const display = factory.buildArmatureDisplay(armatureName, atlasAsset.name);
48
- if (!display) {
49
- console.error('Cannot build armature:', armatureName);
50
- return;
51
- }
52
- display.animation.play(animationName, playTimes);
53
- display.x = this._canvas.width / 2;
54
- display.y = this._canvas.height / 2;
55
- display.scale.set(scale);
56
- this._pixiApp.stage.addChild(display);
57
- this._armatureDisplay = display;
58
- }
59
- updateTexture() {
60
- if (this._armatureDisplay && this._pixiApp.renderer && this._pixiApp.stage) {
61
- this._pixiApp.renderer.render(this._pixiApp.stage);
62
- this._texture.initWithElement(this._canvas);
63
- this._texture.handleLoadedTexture();
64
- this.setTexture(this._texture);
65
- }
66
- }
67
- onExit() {
68
- // this.unschedule(this.updateTexture);
69
- this._pixiApp.destroy(true, { children: true });
70
- this._canvas.remove();
71
- this._armatureDisplay.destroy();
72
- this._armatureDisplay = null;
73
- super.onExit();
74
- }
75
- }
@@ -1,22 +0,0 @@
1
- import { Constructor } from 'entityx-ts';
2
- import { BaseComponentProps } from '../safex';
3
- import { NodeComp } from './NodeComp';
4
- export declare class EnhancedComponent<Props = object, N extends NodeComp<any> = NodeComp<any>> {
5
- static hasRender: boolean;
6
- props: Props;
7
- node: N;
8
- enabled: boolean;
9
- constructor(data?: BaseComponentProps<EnhancedComponent> & Props);
10
- init(data?: Props): void;
11
- addComponent<T extends EnhancedComponent>(instance: T): T;
12
- getComponent<T extends EnhancedComponent>(component: Constructor<T>): T;
13
- schedule(callback: (arg: any) => void, interval: number, repeat?: number, delay?: number): void;
14
- unschedule(callback: (arg: any) => void): void;
15
- unscheduleAllCallbacks(): void;
16
- scheduleOnce(callback: (arg: any) => void, delay: number, key?: string): void;
17
- getComponentsInChildren<T extends ComponentType>(component: Constructor<T>): T[];
18
- getComponentInChildren<T extends ComponentType>(component: Constructor<T>): T;
19
- isEqual(other: EnhancedComponent): boolean;
20
- }
21
- export type ComponentType = EnhancedComponent | NodeComp;
22
- //# sourceMappingURL=EnhancedComponent.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"EnhancedComponent.d.ts","sourceRoot":"","sources":["../../src/gworld/EnhancedComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,YAAY,CAAA;AAExC,OAAO,EAAE,kBAAkB,EAAE,MAAM,UAAU,CAAA;AAC7C,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAA;AAErC,qBAAa,iBAAiB,CAAC,KAAK,GAAG,MAAM,EAAE,CAAC,SAAS,QAAQ,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC,GAAG,CAAC;IACpF,MAAM,CAAC,SAAS,UAAO;IACvB,KAAK,EAAE,KAAK,CAAY;IACxB,IAAI,EAAE,CAAC,CAAA;IACP,OAAO,UAAO;gBACF,IAAI,CAAC,EAAE,kBAAkB,CAAC,iBAAiB,CAAC,GAAG,KAAK;IAGhE,IAAI,CAAC,IAAI,CAAC,EAAE,KAAK;IASjB,YAAY,CAAC,CAAC,SAAS,iBAAiB,EAAE,QAAQ,EAAE,CAAC,GAAG,CAAC;IAGzD,YAAY,CAAC,CAAC,SAAS,iBAAiB,EAAE,SAAS,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;IAGvE,QAAQ,CAAC,QAAQ,EAAE,CAAC,GAAG,EAAE,GAAG,KAAK,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,GAAE,MAAgC,EAAE,KAAK,SAAI;IAG5G,UAAU,CAAC,QAAQ,EAAE,CAAC,GAAG,EAAE,GAAG,KAAK,IAAI;IAGvC,sBAAsB;IAGtB,YAAY,CAAC,QAAQ,EAAE,CAAC,GAAG,EAAE,GAAG,KAAK,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM;IAGtE,uBAAuB,CAAC,CAAC,SAAS,aAAa,EAAE,SAAS,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE;IAGhF,sBAAsB,CAAC,CAAC,SAAS,aAAa,EAAE,SAAS,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;IAG7E,OAAO,CAAC,KAAK,EAAE,iBAAiB;CAGjC;AAED,MAAM,MAAM,aAAa,GAAG,iBAAiB,GAAG,QAAQ,CAAA"}
@@ -1,44 +0,0 @@
1
- export class EnhancedComponent {
2
- static hasRender = true;
3
- props = {};
4
- node;
5
- enabled = true;
6
- constructor(data) {
7
- this.init(data);
8
- }
9
- init(data) {
10
- if (data) {
11
- // console.log('constructor', this.constructor.name, data)
12
- Object.keys(data).forEach((key) => {
13
- this.props[key] = data[key];
14
- });
15
- }
16
- }
17
- addComponent(instance) {
18
- return this.node.addComponent(instance);
19
- }
20
- getComponent(component) {
21
- return this.node.getComponent(component);
22
- }
23
- schedule(callback, interval, repeat = cc.macro.REPEAT_FOREVER, delay = 0) {
24
- this.node.instance.schedule(callback.bind(this), interval, repeat, delay);
25
- }
26
- unschedule(callback) {
27
- this.node.instance.unschedule(callback.bind(this));
28
- }
29
- unscheduleAllCallbacks() {
30
- this.node.instance.unscheduleAllCallbacks();
31
- }
32
- scheduleOnce(callback, delay, key) {
33
- this.node.instance.scheduleOnce(callback, delay, key);
34
- }
35
- getComponentsInChildren(component) {
36
- return this.node.getComponentsInChildren(component);
37
- }
38
- getComponentInChildren(component) {
39
- return this.node.getComponentInChildren(component);
40
- }
41
- isEqual(other) {
42
- return this.node.entity.id === other.node.entity.id;
43
- }
44
- }
@@ -1,153 +0,0 @@
1
- import { Constructor, Entity } from 'entityx-ts';
2
- import { Vec2 } from '../polyfills';
3
- import { ComponentType, EnhancedComponent } from './EnhancedComponent';
4
- export type EventCallbackType = (...args: any[]) => void;
5
- export declare class NodeComp<C extends cc.Node = cc.Node> {
6
- entity: Entity;
7
- instance: C;
8
- parent: NodeComp;
9
- children: NodeComp[];
10
- name: string;
11
- private _group;
12
- private _active;
13
- constructor(instance: C, entity: Entity);
14
- get uuid(): number;
15
- get position(): Readonly<Vec2>;
16
- set position(val: Vec2);
17
- set xy(val: [number, number]);
18
- get posX(): number;
19
- set posX(val: number);
20
- get posY(): number;
21
- set posY(val: number);
22
- get scale(): number;
23
- set scale(val: number);
24
- get scaleX(): number;
25
- set scaleX(val: number);
26
- get scaleY(): number;
27
- set scaleY(val: number);
28
- get anchorX(): number;
29
- set anchorX(val: number);
30
- get anchorY(): number;
31
- set anchorY(val: number);
32
- /**
33
- * Returns the angle of the node in degrees. 0 is the default rotation angle. Positive values rotate node clockwise.
34
- * @function
35
- * @return {Number} The rotation of the node in degrees.
36
- */
37
- get rotation(): number;
38
- /**
39
- *
40
- * Sets the X angle of the node in degrees which performs a horizontal rotational skew.
41
- * (support only in WebGL rendering mode)
42
- * 0 is the default rotation angle.
43
- * Positive values rotate node clockwise, and negative values for anti-clockwise.
44
- *
45
- * @param {Number} degrees The X rotation in degrees which performs a horizontal rotational skew.
46
- */
47
- set rotation(val: number);
48
- get color(): cc.Color;
49
- set color(val: cc.Color);
50
- get opacity(): number;
51
- set opacity(val: number);
52
- get active(): boolean;
53
- set active(val: boolean);
54
- get group(): string | number;
55
- set group(val: string | number);
56
- get width(): number;
57
- set width(val: number);
58
- get height(): number;
59
- set height(val: number);
60
- get zIndex(): number;
61
- set zIndex(val: number);
62
- get childrenCount(): number;
63
- destroy(): void;
64
- addComponent<T extends ComponentType>(instance: T): T;
65
- getComponent<T extends ComponentType>(component: Constructor<T>): T;
66
- getComponentsInChildren<T extends ComponentType>(component: Constructor<T>): T[];
67
- getComponentInChildren<T extends ComponentType>(component: Constructor<T>): T;
68
- hasComponentInChildren<T extends ComponentType>(component: Constructor<T>): boolean;
69
- getPercent(): number;
70
- setPercent(val: number): void;
71
- setTouchEnabled(enabled: boolean): void;
72
- addTouchEventListener(cb: any): void;
73
- convertToNodeSpace(point: cc.Point): {
74
- x: number;
75
- y: number;
76
- equals(other: /*elided*/ any): boolean;
77
- add(value: cc.Point | Vec2): /*elided*/ any;
78
- addSelf(value: cc.Point | Vec2): /*elided*/ any;
79
- sub(value: cc.Point | Vec2): /*elided*/ any;
80
- mul(multiply: number): /*elided*/ any;
81
- mulSelf(multiply: number): /*elided*/ any;
82
- mag(): number;
83
- normalizeSelf(): /*elided*/ any;
84
- normalize(): /*elided*/ any;
85
- cross(other: Vec2): number;
86
- signAngle(other: Vec2): number;
87
- lengthSqr(): number;
88
- dot(other: Vec2): number;
89
- angle(other: Vec2): number;
90
- distance(other: /*elided*/ any): number;
91
- };
92
- convertToNodeSpaceAR(point: cc.Point): {
93
- x: number;
94
- y: number;
95
- equals(other: /*elided*/ any): boolean;
96
- add(value: cc.Point | Vec2): /*elided*/ any;
97
- addSelf(value: cc.Point | Vec2): /*elided*/ any;
98
- sub(value: cc.Point | Vec2): /*elided*/ any;
99
- mul(multiply: number): /*elided*/ any;
100
- mulSelf(multiply: number): /*elided*/ any;
101
- mag(): number;
102
- normalizeSelf(): /*elided*/ any;
103
- normalize(): /*elided*/ any;
104
- cross(other: Vec2): number;
105
- signAngle(other: Vec2): number;
106
- lengthSqr(): number;
107
- dot(other: Vec2): number;
108
- angle(other: Vec2): number;
109
- distance(other: /*elided*/ any): number;
110
- };
111
- convertToWorldSpaceAR(point: cc.Vec2): {
112
- x: number;
113
- y: number;
114
- equals(other: /*elided*/ any): boolean;
115
- add(value: cc.Point | Vec2): /*elided*/ any;
116
- addSelf(value: cc.Point | Vec2): /*elided*/ any;
117
- sub(value: cc.Point | Vec2): /*elided*/ any;
118
- mul(multiply: number): /*elided*/ any;
119
- mulSelf(multiply: number): /*elided*/ any;
120
- mag(): number;
121
- normalizeSelf(): /*elided*/ any;
122
- normalize(): /*elided*/ any;
123
- cross(other: Vec2): number;
124
- signAngle(other: Vec2): number;
125
- lengthSqr(): number;
126
- dot(other: Vec2): number;
127
- angle(other: Vec2): number;
128
- distance(other: /*elided*/ any): number;
129
- };
130
- getPosition(): cc.Point;
131
- setPosition(x: number | cc.Vec2 | cc.Vec3 | cc.Point, y?: number): void;
132
- setRotation(deg: number): void;
133
- getRotation(): number;
134
- setAnchorPoint(point: number | cc.Point, y?: number): void;
135
- getAnchorPoint(): cc.Point;
136
- getBoundingBox(): cc.Rect;
137
- getContentSize(): cc.Size;
138
- setContentSize(size: cc.Size | number, height?: number): void;
139
- setColor(color: cc.Color): void;
140
- setScale(scaleX: number, scaleY?: number): void;
141
- runAction(atc: cc.ActionInterval): void;
142
- stopAllActions(): void;
143
- pauseAllActionsAndSchedule(): void;
144
- resumeAllActionsAndSchedule(): void;
145
- removeFromParent(cleanup?: boolean): void;
146
- addChild(child: NodeComp, zOrder?: number, tag?: number): any;
147
- removeAllChildren(cleanup?: any): void;
148
- getData<T>(key: string): T;
149
- setData<T extends Integer | Float | string>(key: string, value: T): void;
150
- removeData(key: string): void;
151
- resolveComponent(component: EnhancedComponent<object, NodeComp>): void;
152
- }
153
- //# sourceMappingURL=NodeComp.d.ts.map
@@ -1 +0,0 @@
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