@rtzh/engine 0.0.7 → 0.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (177) hide show
  1. package/Build/Workers/chunk-2B7VLWK3.js +58 -0
  2. package/Build/Workers/chunk-2CZLDPAQ.js +101 -0
  3. package/Build/Workers/chunk-2LMIHR6B.js +73 -0
  4. package/Build/Workers/chunk-2ZR6KBRW.js +8366 -0
  5. package/Build/Workers/chunk-32GOIUYC.js +139 -0
  6. package/Build/Workers/chunk-37WPNI52.js +55 -0
  7. package/Build/Workers/chunk-3L7XBXFS.js +124 -0
  8. package/Build/Workers/chunk-3QLIXW6V.js +778 -0
  9. package/Build/Workers/chunk-3SVEN5QG.js +288 -0
  10. package/Build/Workers/chunk-3YO7HM5H.js +476 -0
  11. package/Build/Workers/chunk-3ZDA3MBK.js +114 -0
  12. package/Build/Workers/chunk-45SKJP37.js +102 -0
  13. package/Build/Workers/chunk-4C4UR2S6.js +682 -0
  14. package/Build/Workers/chunk-4DQ3ODGO.js +629 -0
  15. package/Build/Workers/chunk-4SZJ3KRD.js +497 -0
  16. package/Build/Workers/chunk-4UBPBH32.js +162 -0
  17. package/Build/Workers/chunk-5A4OWIAY.js +511 -0
  18. package/Build/Workers/chunk-5D3ECYS3.js +97 -0
  19. package/Build/Workers/chunk-5IOA3NCI.js +8366 -0
  20. package/Build/Workers/chunk-5UKR42KW.js +1483 -0
  21. package/Build/Workers/chunk-5WAMP6Z4.js +299 -0
  22. package/Build/Workers/chunk-6F4HKBHD.js +352 -0
  23. package/Build/Workers/chunk-6HB2DMC2.js +2719 -0
  24. package/Build/Workers/chunk-6J63N735.js +171 -0
  25. package/Build/Workers/chunk-72YPCD72.js +1067 -0
  26. package/Build/Workers/chunk-7AS3X42P.js +682 -0
  27. package/Build/Workers/chunk-7BQLJI3P.js +692 -0
  28. package/Build/Workers/chunk-7EU3DIKZ.js +3514 -0
  29. package/Build/Workers/chunk-AFZVC5JN.js +778 -0
  30. package/Build/Workers/chunk-ASGXCLGL.js +97 -0
  31. package/Build/Workers/chunk-BGG3BP2R.js +280 -0
  32. package/Build/Workers/chunk-BQRZMSMM.js +102 -0
  33. package/Build/Workers/chunk-BYTLHM7N.js +414 -0
  34. package/Build/Workers/chunk-CR6BZUQC.js +1443 -0
  35. package/Build/Workers/chunk-CV5JLCHF.js +387 -0
  36. package/Build/Workers/chunk-CXDJ7YNS.js +305 -0
  37. package/Build/Workers/chunk-DBM2NHJ5.js +352 -0
  38. package/Build/Workers/chunk-DLRIAMQF.js +1800 -0
  39. package/Build/Workers/chunk-DPTYP7J3.js +75 -0
  40. package/Build/Workers/chunk-E7SFSMUX.js +44 -0
  41. package/Build/Workers/chunk-EE4T7VKT.js +368 -0
  42. package/Build/Workers/chunk-ENIF6OQ5.js +139 -0
  43. package/Build/Workers/chunk-ET7K6FSD.js +398 -0
  44. package/Build/Workers/chunk-F6JVBOM5.js +788 -0
  45. package/Build/Workers/chunk-F7IITURY.js +497 -0
  46. package/Build/Workers/chunk-FRF5LWIM.js +299 -0
  47. package/Build/Workers/chunk-GMOKUODV.js +352 -0
  48. package/Build/Workers/chunk-GPWELPVQ.js +198 -0
  49. package/Build/Workers/chunk-H3BSU65R.js +1067 -0
  50. package/Build/Workers/chunk-HEFUSHA6.js +3514 -0
  51. package/Build/Workers/chunk-HKSICPYV.js +55 -0
  52. package/Build/Workers/chunk-I7LWED3Z.js +101 -0
  53. package/Build/Workers/chunk-IHOM6QXV.js +439 -0
  54. package/Build/Workers/chunk-IK4D64GY.js +439 -0
  55. package/Build/Workers/chunk-IVDXHQYL.js +124 -0
  56. package/Build/Workers/chunk-J2S3WMUZ.js +642 -0
  57. package/Build/Workers/chunk-JM4TFRYQ.js +163 -0
  58. package/Build/Workers/chunk-JNNIPGJU.js +163 -0
  59. package/Build/Workers/chunk-JQ7IQ56G.js +837 -0
  60. package/Build/Workers/chunk-K2PUGKEO.js +2058 -0
  61. package/Build/Workers/chunk-KMJD5APO.js +162 -0
  62. package/Build/Workers/chunk-KWX3CJFT.js +198 -0
  63. package/Build/Workers/chunk-L33HPENB.js +75 -0
  64. package/Build/Workers/chunk-LFQ63ZU4.js +455 -0
  65. package/Build/Workers/chunk-LHJDLAZT.js +1483 -0
  66. package/Build/Workers/chunk-LSGHTNF5.js +511 -0
  67. package/Build/Workers/chunk-LVU4AZC6.js +219 -0
  68. package/Build/Workers/chunk-LXOUU2I5.js +219 -0
  69. package/Build/Workers/chunk-M7EEEKQE.js +476 -0
  70. package/Build/Workers/chunk-MXKQUDTP.js +55 -0
  71. package/Build/Workers/chunk-NEF7XO5W.js +940 -0
  72. package/Build/Workers/chunk-NL7US44X.js +171 -0
  73. package/Build/Workers/chunk-NSRZZEHH.js +455 -0
  74. package/Build/Workers/chunk-NUMQ72QV.js +55 -0
  75. package/Build/Workers/chunk-O4MZOV3C.js +414 -0
  76. package/Build/Workers/chunk-OOIZ7CHP.js +114 -0
  77. package/Build/Workers/chunk-OX4DGIUJ.js +788 -0
  78. package/Build/Workers/chunk-PEEYBEL5.js +2058 -0
  79. package/Build/Workers/chunk-PEUDXOFI.js +241 -0
  80. package/Build/Workers/chunk-PKXFFIEZ.js +57 -0
  81. package/Build/Workers/chunk-Q2X2Z7JH.js +241 -0
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  85. package/Build/Workers/chunk-RJ564LVX.js +398 -0
  86. package/Build/Workers/chunk-RNZ5L3W4.js +387 -0
  87. package/Build/Workers/chunk-SPPYSEH2.js +1460 -0
  88. package/Build/Workers/chunk-SSE2O2SB.js +1460 -0
  89. package/Build/Workers/chunk-SX6GJD6B.js +837 -0
  90. package/Build/Workers/chunk-SXISWCV7.js +58 -0
  91. package/Build/Workers/chunk-TBEKWAR5.js +73 -0
  92. package/Build/Workers/chunk-TE277WT3.js +280 -0
  93. package/Build/Workers/chunk-TFL2ZV77.js +692 -0
  94. package/Build/Workers/chunk-THWXTO7B.js +57 -0
  95. package/Build/Workers/chunk-TSNKYHSC.js +305 -0
  96. package/Build/Workers/chunk-TYQ7MNMK.js +37 -0
  97. package/Build/Workers/chunk-ULWO6TCN.js +352 -0
  98. package/Build/Workers/chunk-UQSQNTEF.js +368 -0
  99. package/Build/Workers/chunk-USWXYJRX.js +1045 -0
  100. package/Build/Workers/chunk-UTDSEOTC.js +288 -0
  101. package/Build/Workers/chunk-UUKLWTJC.js +2719 -0
  102. package/Build/Workers/chunk-V7QHEF6O.js +1317 -0
  103. package/Build/Workers/chunk-VFC54WB7.js +940 -0
  104. package/Build/Workers/chunk-VG7NX64T.js +37 -0
  105. package/Build/Workers/chunk-VIMRGSM5.js +256 -0
  106. package/Build/Workers/chunk-VL4QTEZC.js +138 -0
  107. package/Build/Workers/chunk-W3LNGBJU.js +44 -0
  108. package/Build/Workers/chunk-WDMHDACX.js +1800 -0
  109. package/Build/Workers/chunk-WF224D4A.js +642 -0
  110. package/Build/Workers/chunk-WZJEAPEP.js +629 -0
  111. package/Build/Workers/chunk-XHGB5IOL.js +1045 -0
  112. package/Build/Workers/chunk-XZN7KCY3.js +1054 -0
  113. package/Build/Workers/chunk-YWPKCFKZ.js +1443 -0
  114. package/Build/Workers/chunk-ZEEVOFG2.js +256 -0
  115. package/Build/Workers/combineGeometry.js +24 -24
  116. package/Build/Workers/createBoxGeometry.js +18 -18
  117. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  118. package/Build/Workers/createCircleGeometry.js +26 -26
  119. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  120. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  121. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  122. package/Build/Workers/createCorridorGeometry.js +29 -29
  123. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  124. package/Build/Workers/createCylinderGeometry.js +20 -20
  125. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  126. package/Build/Workers/createEllipseGeometry.js +26 -26
  127. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  128. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  129. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  130. package/Build/Workers/createFrustumGeometry.js +18 -18
  131. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  132. package/Build/Workers/createGeometry.js +24 -24
  133. package/Build/Workers/createGroundPolylineGeometry.js +22 -22
  134. package/Build/Workers/createPlaneGeometry.js +16 -16
  135. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  136. package/Build/Workers/createPolygonGeometry.js +32 -32
  137. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  138. package/Build/Workers/createPolylineGeometry.js +25 -25
  139. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  140. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  141. package/Build/Workers/createRectangleGeometry.js +27 -27
  142. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  143. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  144. package/Build/Workers/createSphereGeometry.js +19 -19
  145. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  146. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  147. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  148. package/Build/Workers/createVectorTileGeometries.js +24 -24
  149. package/Build/Workers/createVectorTilePoints.js +13 -13
  150. package/Build/Workers/createVectorTilePolygons.js +22 -22
  151. package/Build/Workers/createVectorTilePolylines.js +14 -14
  152. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  153. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  154. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  155. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  156. package/Build/Workers/createWallGeometry.js +24 -24
  157. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  158. package/Build/Workers/decodeDraco.js +10 -10
  159. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  160. package/Build/Workers/decodeI3S.js +10 -10
  161. package/Build/Workers/gaussianSplatSorter.js +4 -4
  162. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  163. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  164. package/Build/Workers/transcodeKTX2.js +6 -6
  165. package/Build/Workers/transferTypedArrayTest.js +1 -1
  166. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  167. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  168. package/Source/Scene/Cesium3DTileset.js +1 -7
  169. package/Source/Scene/Model/BarycentricWireframePipelineStage.js +79 -95
  170. package/Source/Scene/Model/Model.js +15 -15
  171. package/Source/Scene/Model/Model3DTileContent.js +16 -33
  172. package/Source/Shaders/Model/ModelFS.glsl +7 -10
  173. package/Source/Shaders/Model/ModelFS.js +7 -10
  174. package/Source/Shaders/Model/ModelVS.glsl +2 -1
  175. package/Source/Shaders/Model/ModelVS.js +2 -1
  176. package/index.js +136 -136
  177. package/package.json +1 -1
@@ -1,7 +1,7 @@
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
@@ -25,21 +25,21 @@
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  import {
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  createTaskProcessorWorker_default
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- } from "./chunk-3WT5VKYM.js";
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+ } from "./chunk-2CZLDPAQ.js";
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  import {
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  AxisAlignedBoundingBox_default
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- } from "./chunk-C3G2NDXM.js";
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- import "./chunk-IRG63TBY.js";
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+ } from "./chunk-4UBPBH32.js";
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+ import "./chunk-NUMQ72QV.js";
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  import {
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  Matrix4_default
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- } from "./chunk-GWLEBUVI.js";
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- import "./chunk-IY53MZW2.js";
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+ } from "./chunk-PEEYBEL5.js";
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+ import "./chunk-SXISWCV7.js";
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  import {
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  Cartesian3_default
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- } from "./chunk-HEKLTOOR.js";
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- import "./chunk-YR3LX3PR.js";
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- import "./chunk-2ZXYLPPT.js";
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- import "./chunk-PU44PXY2.js";
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+ } from "./chunk-YWPKCFKZ.js";
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+ import "./chunk-F7IITURY.js";
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+ import "./chunk-JNNIPGJU.js";
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+ import "./chunk-DPTYP7J3.js";
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  // packages/engine/Source/Workers/incrementallyBuildTerrainPicker.js
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  var scratchAABBCornerMin = new Cartesian3_default();
@@ -1,7 +1,7 @@
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
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  import {
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- } from "./chunk-3WT5VKYM.js";
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+ } from "./chunk-2CZLDPAQ.js";
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  import {
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  WebGLConstants_default
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- } from "./chunk-XEB4GEXW.js";
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+ } from "./chunk-4DQ3ODGO.js";
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  import {
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  RuntimeError_default
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- } from "./chunk-IY53MZW2.js";
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+ } from "./chunk-SXISWCV7.js";
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  import {
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- } from "./chunk-2ZXYLPPT.js";
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+ } from "./chunk-JNNIPGJU.js";
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  import {
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- } from "./chunk-PU44PXY2.js";
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+ } from "./chunk-DPTYP7J3.js";
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  // packages/engine/Source/ThirdParty/Workers/basis_transcoder.js
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  var require_basis_transcoder = __commonJS({
@@ -1,7 +1,7 @@
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
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  /**
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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+ * Version 0.0.10
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
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  import {
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- } from "./chunk-MEFWVMG6.js";
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+ } from "./chunk-F6JVBOM5.js";
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  import {
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  createTaskProcessorWorker_default
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- } from "./chunk-3WT5VKYM.js";
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+ } from "./chunk-2CZLDPAQ.js";
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  import {
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  OrientedBoundingBox_default
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- } from "./chunk-FYW5UQ24.js";
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+ } from "./chunk-JQ7IQ56G.js";
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  import {
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  AttributeCompression_default
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- } from "./chunk-ZS7KQSEM.js";
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- import "./chunk-52UUGJQ6.js";
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- import "./chunk-C3G2NDXM.js";
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- import "./chunk-LGMONS4O.js";
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- import "./chunk-BM6ZG63T.js";
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+ } from "./chunk-IHOM6QXV.js";
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+ import "./chunk-3SVEN5QG.js";
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+ import "./chunk-4UBPBH32.js";
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+ import "./chunk-V7QHEF6O.js";
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+ import "./chunk-NL7US44X.js";
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  import {
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  IndexDatatype_default
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- } from "./chunk-SKXE77AM.js";
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+ } from "./chunk-32GOIUYC.js";
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  import {
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  BoundingSphere_default
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- } from "./chunk-H33FCT5U.js";
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- import "./chunk-IRG63TBY.js";
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+ } from "./chunk-VFC54WB7.js";
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+ import "./chunk-NUMQ72QV.js";
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  import {
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  Rectangle_default
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- } from "./chunk-EPVJ5OOH.js";
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- import "./chunk-GWLEBUVI.js";
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- import "./chunk-ZBRVFEGF.js";
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- import "./chunk-XEB4GEXW.js";
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- import "./chunk-IY53MZW2.js";
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+ } from "./chunk-2ZR6KBRW.js";
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+ import "./chunk-PEEYBEL5.js";
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+ import "./chunk-VIMRGSM5.js";
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+ import "./chunk-4DQ3ODGO.js";
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+ import "./chunk-SXISWCV7.js";
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  import {
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- } from "./chunk-KMZXZUA7.js";
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+ } from "./chunk-SSE2O2SB.js";
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  import {
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+ } from "./chunk-YWPKCFKZ.js";
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+ } from "./chunk-F7IITURY.js";
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  Check_default,
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  DeveloperError_default
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- } from "./chunk-2ZXYLPPT.js";
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+ } from "./chunk-JNNIPGJU.js";
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- } from "./chunk-PU44PXY2.js";
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  /**
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 0.0.8
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  * Copyright 2011-2022 Cesium Contributors
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+ } from "./chunk-7EU3DIKZ.js";
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- import "./chunk-ZS7KQSEM.js";
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- import "./chunk-52UUGJQ6.js";
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- import "./chunk-C3G2NDXM.js";
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- import "./chunk-LGMONS4O.js";
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- import "./chunk-BM6ZG63T.js";
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- import "./chunk-H33FCT5U.js";
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- import "./chunk-IRG63TBY.js";
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- import "./chunk-EPVJ5OOH.js";
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- import "./chunk-GWLEBUVI.js";
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- import "./chunk-ZBRVFEGF.js";
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- import "./chunk-XEB4GEXW.js";
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- import "./chunk-IY53MZW2.js";
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- import "./chunk-KMZXZUA7.js";
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- import "./chunk-HEKLTOOR.js";
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- import "./chunk-YR3LX3PR.js";
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- import "./chunk-2ZXYLPPT.js";
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- import "./chunk-PU44PXY2.js";
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+ } from "./chunk-2CZLDPAQ.js";
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+ import "./chunk-OOIZ7CHP.js";
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+ import "./chunk-JQ7IQ56G.js";
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+ import "./chunk-IHOM6QXV.js";
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+ import "./chunk-3SVEN5QG.js";
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+ import "./chunk-4UBPBH32.js";
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+ import "./chunk-V7QHEF6O.js";
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+ import "./chunk-NL7US44X.js";
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+ import "./chunk-32GOIUYC.js";
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+ import "./chunk-VFC54WB7.js";
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+ import "./chunk-NUMQ72QV.js";
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+ import "./chunk-2ZR6KBRW.js";
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+ import "./chunk-PEEYBEL5.js";
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+ import "./chunk-VIMRGSM5.js";
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+ import "./chunk-4DQ3ODGO.js";
48
+ import "./chunk-SXISWCV7.js";
49
+ import "./chunk-SSE2O2SB.js";
50
+ import "./chunk-YWPKCFKZ.js";
51
+ import "./chunk-F7IITURY.js";
52
+ import "./chunk-JNNIPGJU.js";
53
+ import "./chunk-DPTYP7J3.js";
54
54
 
55
55
  // packages/engine/Source/Workers/upsampleVerticesFromCesium3DTilesTerrain.js
56
56
  function upsampleVerticesFromCesium3DTilesTerrain(options, transferableObjects) {
@@ -4055,8 +4055,6 @@ Cesium3DTileset.prototype.showWireframe = function ({
4055
4055
  this._debugWireframeScanAxis = new Cartesian3(0, 0, 1);
4056
4056
  this._debugWireframeScanMin = 0.0;
4057
4057
  this._debugWireframeScanMax = 1.0;
4058
- this._debugWireframeModelMinHeight = undefined;
4059
- this._debugWireframeModelMaxHeight = undefined;
4060
4058
 
4061
4059
  if (defined(effects)) {
4062
4060
  if (defined(effects.glow) && effects.glow.enabled) {
@@ -4068,7 +4066,7 @@ Cesium3DTileset.prototype.showWireframe = function ({
4068
4066
  this._debugWireframeScanAxis = new Cartesian3(
4069
4067
  direction === "x" ? 1 : 0,
4070
4068
  direction === "y" ? 1 : 0,
4071
- direction === "z" ? 1 : 0
4069
+ direction === "z" ? 1 : 0,
4072
4070
  );
4073
4071
  const bs = this.boundingSphere;
4074
4072
  if (defined(bs)) {
@@ -4083,10 +4081,6 @@ Cesium3DTileset.prototype.showWireframe = function ({
4083
4081
  this._debugWireframeScanMin = centerHeight - bs.radius;
4084
4082
  this._debugWireframeScanMax = centerHeight + bs.radius;
4085
4083
  }
4086
- // Compute tileset height range from bounding sphere for scanline
4087
- const centerHeight = Cartesian3.magnitude(bs.center);
4088
- this._debugWireframeModelMinHeight = centerHeight - bs.radius;
4089
- this._debugWireframeModelMaxHeight = centerHeight + bs.radius;
4090
4084
  }
4091
4085
  }
4092
4086
  }
@@ -4,7 +4,6 @@ import Cartesian3 from "../../Core/Cartesian3.js";
4
4
  import Color from "../../Core/Color.js";
5
5
  import ComponentDatatype from "../../Core/ComponentDatatype.js";
6
6
  import defined from "../../Core/defined.js";
7
- import IndexDatatype from "../../Core/IndexDatatype.js";
8
7
  import ModelUtility from "./ModelUtility.js";
9
8
  import PrimitiveType from "../../Core/PrimitiveType.js";
10
9
  import ShaderDestination from "../../Renderer/ShaderDestination.js";
@@ -17,6 +16,8 @@ const BarycentricWireframePipelineStage = {
17
16
  name: "BarycentricWireframePipelineStage",
18
17
  };
19
18
 
19
+ const defaultScanAxis = new Cartesian3(0, 0, 1);
20
+
20
21
  BarycentricWireframePipelineStage.process = function (
21
22
  renderResources,
22
23
  primitive,
@@ -45,6 +46,8 @@ BarycentricWireframePipelineStage.process = function (
45
46
  ShaderDestination.BOTH,
46
47
  );
47
48
 
49
+ const scanlineEnabled = (model._debugWireframeScanSpeed ?? 0.0) > 0.0;
50
+
48
51
  if (model.debugWireframeOverlay) {
49
52
  shaderBuilder.addDefine(
50
53
  "WIREFRAME_OVERLAY",
@@ -53,73 +56,41 @@ BarycentricWireframePipelineStage.process = function (
53
56
  );
54
57
  }
55
58
 
56
- if ((model._debugWireframeScanSpeed ?? 0.0) > 0.0) {
59
+ if (scanlineEnabled) {
57
60
  shaderBuilder.addDefine(
58
61
  "WIREFRAME_SCANLINE",
59
62
  undefined,
60
- ShaderDestination.FRAGMENT,
63
+ ShaderDestination.BOTH,
61
64
  );
62
65
  }
63
66
 
64
67
  shaderBuilder.addVarying("vec3", "v_barycentric");
65
- shaderBuilder.addVarying("vec3", "v_wireframeWorldPos");
66
- shaderBuilder.addVarying("vec3", "v_wireframeLocalPos");
68
+ if (scanlineEnabled) {
69
+ shaderBuilder.addVarying("vec3", "v_wireframeWorldPos");
70
+ }
67
71
 
68
- shaderBuilder.addUniform(
69
- "float",
70
- "u_wireframeWidth",
71
- ShaderDestination.FRAGMENT,
72
- );
73
- shaderBuilder.addUniform(
74
- "vec4",
75
- "u_wireframeColor",
76
- ShaderDestination.FRAGMENT,
77
- );
78
- shaderBuilder.addUniform(
79
- "float",
80
- "u_wireframeFillAlpha",
81
- ShaderDestination.FRAGMENT,
82
- );
83
- shaderBuilder.addUniform(
84
- "float",
85
- "u_wireframeGlow",
86
- ShaderDestination.FRAGMENT,
87
- );
88
- shaderBuilder.addUniform(
89
- "float",
90
- "u_wireframeScanSpeed",
91
- ShaderDestination.FRAGMENT,
92
- );
93
- shaderBuilder.addUniform(
94
- "float",
95
- "u_wireframeTime",
96
- ShaderDestination.FRAGMENT,
97
- );
98
- shaderBuilder.addUniform(
99
- "float",
100
- "u_wireframeModelMinHeight",
101
- ShaderDestination.BOTH,
102
- );
103
- shaderBuilder.addUniform(
104
- "float",
105
- "u_wireframeModelMaxHeight",
106
- ShaderDestination.BOTH,
107
- );
108
- shaderBuilder.addUniform(
109
- "vec3",
110
- "u_wireframeScanAxis",
111
- ShaderDestination.FRAGMENT,
112
- );
113
- shaderBuilder.addUniform(
114
- "float",
115
- "u_wireframeScanMin",
116
- ShaderDestination.FRAGMENT,
117
- );
118
- shaderBuilder.addUniform(
119
- "float",
120
- "u_wireframeScanMax",
121
- ShaderDestination.FRAGMENT,
122
- );
72
+ shaderBuilder.addUniform("float", "u_wireframeWidth", ShaderDestination.FRAGMENT);
73
+ shaderBuilder.addUniform("vec4", "u_wireframeColor", ShaderDestination.FRAGMENT);
74
+ shaderBuilder.addUniform("float", "u_wireframeFillAlpha", ShaderDestination.FRAGMENT);
75
+ shaderBuilder.addUniform("float", "u_wireframeGlow", ShaderDestination.FRAGMENT);
76
+
77
+ const hasFillColor = defined(model._debugWireframeFillColor);
78
+ if (hasFillColor) {
79
+ shaderBuilder.addDefine(
80
+ "HAS_WIREFRAME_FILL_COLOR",
81
+ undefined,
82
+ ShaderDestination.FRAGMENT,
83
+ );
84
+ shaderBuilder.addUniform("vec4", "u_wireframeFillColor", ShaderDestination.FRAGMENT);
85
+ }
86
+
87
+ if (scanlineEnabled) {
88
+ shaderBuilder.addUniform("float", "u_wireframeScanSpeed", ShaderDestination.FRAGMENT);
89
+ shaderBuilder.addUniform("float", "u_wireframeTime", ShaderDestination.FRAGMENT);
90
+ shaderBuilder.addUniform("vec3", "u_wireframeScanAxis", ShaderDestination.FRAGMENT);
91
+ shaderBuilder.addUniform("float", "u_wireframeScanMin", ShaderDestination.FRAGMENT);
92
+ shaderBuilder.addUniform("float", "u_wireframeScanMax", ShaderDestination.FRAGMENT);
93
+ }
123
94
 
124
95
  const stageUniforms = renderResources.uniformMap;
125
96
  stageUniforms.u_wireframeWidth = function () {
@@ -133,33 +104,38 @@ BarycentricWireframePipelineStage.process = function (
133
104
  ? 1.0
134
105
  : (model._debugWireframeFillAlpha ?? 1.0);
135
106
  };
107
+ if (hasFillColor) {
108
+ stageUniforms.u_wireframeFillColor = function () {
109
+ return model._debugWireframeFillColor;
110
+ };
111
+ }
136
112
  stageUniforms.u_wireframeGlow = function () {
137
113
  return model._debugWireframeGlow ?? 0.0;
138
114
  };
139
- stageUniforms.u_wireframeScanSpeed = function () {
140
- return model._debugWireframeScanSpeed ?? 0.0;
141
- };
142
- stageUniforms.u_wireframeTime = function () {
143
- return frameState.time.secondsOfDay;
144
- };
145
- stageUniforms.u_wireframeModelMinHeight = function () {
146
- return model._debugWireframeModelMinHeight ?? 0.0;
147
- };
148
- stageUniforms.u_wireframeModelMaxHeight = function () {
149
- return model._debugWireframeModelMaxHeight ?? 1.0;
150
- };
151
- stageUniforms.u_wireframeScanAxis = function () {
152
- return model._debugWireframeScanAxis ?? new Cartesian3(0, 0, 1);
153
- };
154
- stageUniforms.u_wireframeScanMin = function () {
155
- return model._debugWireframeScanMin ?? 0.0;
156
- };
157
- stageUniforms.u_wireframeScanMax = function () {
158
- return model._debugWireframeScanMax ?? 1.0;
159
- };
160
115
 
161
- // Enable alpha blending when fillAlpha < 1.0 in preserve-original-color mode
162
- if (!defined(model._debugWireframeFillColor) && (model._debugWireframeFillAlpha ?? 1.0) < 1.0) {
116
+ if (scanlineEnabled) {
117
+ stageUniforms.u_wireframeScanSpeed = function () {
118
+ return model._debugWireframeScanSpeed ?? 0.0;
119
+ };
120
+ stageUniforms.u_wireframeTime = function () {
121
+ return frameState.time.secondsOfDay;
122
+ };
123
+ stageUniforms.u_wireframeScanAxis = function () {
124
+ return model._debugWireframeScanAxis ?? defaultScanAxis;
125
+ };
126
+ stageUniforms.u_wireframeScanMin = function () {
127
+ return model._debugWireframeScanMin ?? 0.0;
128
+ };
129
+ stageUniforms.u_wireframeScanMax = function () {
130
+ return model._debugWireframeScanMax ?? 1.0;
131
+ };
132
+ }
133
+
134
+ // Enable alpha blending when fillAlpha < 1.0 or fillColor alpha < 1.0
135
+ const fillAlphaValue = defined(model._debugWireframeFillColor)
136
+ ? model._debugWireframeFillColor.alpha
137
+ : (model._debugWireframeFillAlpha ?? 1.0);
138
+ if (fillAlphaValue < 1.0) {
163
139
  renderResources.alphaOptions.pass = Pass.TRANSLUCENT;
164
140
  }
165
141
 
@@ -168,6 +144,7 @@ BarycentricWireframePipelineStage.process = function (
168
144
  primitive,
169
145
  barycentricAttributeLocation,
170
146
  frameState,
147
+ model.debugWireframeOverlay,
171
148
  );
172
149
  };
173
150
 
@@ -273,6 +250,7 @@ function deindexGeometryAndAddBarycentric(
273
250
  primitive,
274
251
  barycentricAttributeLocation,
275
252
  frameState,
253
+ overlay,
276
254
  ) {
277
255
  const model = renderResources.model;
278
256
  const shaderBuilder = renderResources.shaderBuilder;
@@ -337,18 +315,24 @@ function deindexGeometryAndAddBarycentric(
337
315
  let attributeIndex;
338
316
  if (semantic === VertexAttributeSemantic.POSITION) {
339
317
  attributeIndex = shaderBuilder.attributeLocations.position;
340
- } else if (semantic === VertexAttributeSemantic.NORMAL) {
341
- attributeIndex = shaderBuilder.attributeLocations.normal;
342
- } else if (semantic === VertexAttributeSemantic.TANGENT) {
343
- attributeIndex = shaderBuilder.attributeLocations.tangent;
344
- } else if (semantic === VertexAttributeSemantic.TEXCOORD) {
345
- attributeIndex = shaderBuilder.attributeLocations["texCoord_" + setIndex];
346
- } else if (semantic === VertexAttributeSemantic.COLOR) {
347
- attributeIndex = shaderBuilder.attributeLocations["color_" + setIndex];
348
- } else if (semantic === VertexAttributeSemantic.JOINTS) {
349
- attributeIndex = shaderBuilder.attributeLocations["joints_" + setIndex];
350
- } else if (semantic === VertexAttributeSemantic.WEIGHTS) {
351
- attributeIndex = shaderBuilder.attributeLocations["weights_" + setIndex];
318
+ } else if (overlay) {
319
+ // Only deindex non-position attributes in overlay mode
320
+ // (overlay needs original material for blending)
321
+ if (semantic === VertexAttributeSemantic.NORMAL) {
322
+ attributeIndex = shaderBuilder.attributeLocations.normal;
323
+ } else if (semantic === VertexAttributeSemantic.TANGENT) {
324
+ attributeIndex = shaderBuilder.attributeLocations.tangent;
325
+ } else if (semantic === VertexAttributeSemantic.TEXCOORD) {
326
+ attributeIndex = shaderBuilder.attributeLocations["texCoord_" + setIndex];
327
+ } else if (semantic === VertexAttributeSemantic.COLOR) {
328
+ attributeIndex = shaderBuilder.attributeLocations["color_" + setIndex];
329
+ } else if (semantic === VertexAttributeSemantic.JOINTS) {
330
+ attributeIndex = shaderBuilder.attributeLocations["joints_" + setIndex];
331
+ } else if (semantic === VertexAttributeSemantic.WEIGHTS) {
332
+ attributeIndex = shaderBuilder.attributeLocations["weights_" + setIndex];
333
+ } else {
334
+ continue;
335
+ }
352
336
  } else {
353
337
  continue;
354
338
  }
@@ -421,6 +421,9 @@ function Model(options) {
421
421
  this._debugWireframeMode = options.debugWireframeMode ?? "lines";
422
422
  this._debugWireframeOverlay = options.debugWireframeOverlay ?? false;
423
423
  this._debugWireframeFillAlpha = options.debugWireframeFillAlpha ?? 0.2;
424
+ this._debugWireframeFillColor = defined(options.debugWireframeFillColor)
425
+ ? Color.clone(options.debugWireframeFillColor)
426
+ : undefined;
424
427
  this._debugWireframeColor = Color.clone(Color.WHITE);
425
428
  this._wireframeOriginalColor = undefined;
426
429
  this._wireframeOriginalColorBlendMode = undefined;
@@ -1229,7 +1232,11 @@ Object.defineProperties(Model.prototype, {
1229
1232
  return this._debugWireframeColor;
1230
1233
  },
1231
1234
  set: function (value) {
1232
- this._debugWireframeColor = Color.clone(value);
1235
+ const newValue = defined(value) ? Color.clone(value) : undefined;
1236
+ if (Color.equals(newValue, this._debugWireframeColor)) {
1237
+ return;
1238
+ }
1239
+ this._debugWireframeColor = newValue;
1233
1240
  this.resetDrawCommands();
1234
1241
  },
1235
1242
  },
@@ -1253,6 +1260,9 @@ Object.defineProperties(Model.prototype, {
1253
1260
  return this._debugWireframeFillAlpha;
1254
1261
  },
1255
1262
  set: function (value) {
1263
+ if (this._debugWireframeFillAlpha === value) {
1264
+ return;
1265
+ }
1256
1266
  this._debugWireframeFillAlpha = value;
1257
1267
  this.resetDrawCommands();
1258
1268
  },
@@ -2041,14 +2051,10 @@ Model.prototype.showWireframe = function ({
2041
2051
  ? Color.clone(fillColor)
2042
2052
  : undefined;
2043
2053
 
2044
- if (defined(fillColor)) {
2045
- const fillColorWithAlpha = Color.clone(fillColor);
2046
- fillColorWithAlpha.alpha = fillAlpha;
2047
- this.color = fillColorWithAlpha;
2048
- this.colorBlendMode = colorBlendMode;
2049
- } else {
2054
+ if (!defined(fillColor)) {
2050
2055
  this.color = this._wireframeOriginalColor;
2051
- this.colorBlendMode = ColorBlendMode.HIGHLIGHT;
2056
+ this.colorBlendMode =
2057
+ this._wireframeOriginalColorBlendMode ?? ColorBlendMode.HIGHLIGHT;
2052
2058
  }
2053
2059
 
2054
2060
  this._debugWireframeGlow = 0.0;
@@ -2056,8 +2062,6 @@ Model.prototype.showWireframe = function ({
2056
2062
  this._debugWireframeScanAxis = new Cartesian3(0, 0, 1);
2057
2063
  this._debugWireframeScanMin = 0.0;
2058
2064
  this._debugWireframeScanMax = 1.0;
2059
- this._debugWireframeModelMinHeight = undefined;
2060
- this._debugWireframeModelMaxHeight = undefined;
2061
2065
 
2062
2066
  if (defined(effects)) {
2063
2067
  if (defined(effects.glow) && effects.glow.enabled) {
@@ -2069,7 +2073,7 @@ Model.prototype.showWireframe = function ({
2069
2073
  this._debugWireframeScanAxis = new Cartesian3(
2070
2074
  direction === "x" ? 1 : 0,
2071
2075
  direction === "y" ? 1 : 0,
2072
- direction === "z" ? 1 : 0
2076
+ direction === "z" ? 1 : 0,
2073
2077
  );
2074
2078
  const bs = this.boundingSphere;
2075
2079
  if (defined(bs)) {
@@ -2084,10 +2088,6 @@ Model.prototype.showWireframe = function ({
2084
2088
  this._debugWireframeScanMin = centerHeight - bs.radius;
2085
2089
  this._debugWireframeScanMax = centerHeight + bs.radius;
2086
2090
  }
2087
- // Compute model height range from bounding sphere for scanline
2088
- const centerHeight = Cartesian3.magnitude(bs.center);
2089
- this._debugWireframeModelMinHeight = centerHeight - bs.radius;
2090
- this._debugWireframeModelMaxHeight = centerHeight + bs.radius;
2091
2091
  }
2092
2092
  }
2093
2093
  }
@@ -9,6 +9,8 @@ import Pass from "../../Renderer/Pass.js";
9
9
  import ModelAnimationLoop from "../ModelAnimationLoop.js";
10
10
  import Model from "./Model.js";
11
11
 
12
+ const defaultScanAxis = new Cartesian3(0, 0, 1);
13
+
12
14
  /**
13
15
  * Represents the contents of a glTF, glb or
14
16
  * {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification/TileFormats/Batched3DModel|Batched 3D Model}
@@ -271,31 +273,24 @@ Model3DTileContent.prototype.update = function (tileset, frameState) {
271
273
  model.showCreditsOnScreen = tileset.showCreditsOnScreen;
272
274
  model.splitDirection = tileset.splitDirection;
273
275
  model.debugWireframe = tileset.debugWireframe;
274
- model.debugWireframeColor = tileset._debugWireframeColor;
275
- model.debugWireframeFillAlpha = tileset._debugWireframeFillAlpha;
276
- model.debugWireframeLineWidth = tileset.debugWireframeLineWidth;
277
- model.debugWireframeMode = tileset.debugWireframeMode;
278
- model.debugWireframeOverlay = tileset.debugWireframeOverlay;
279
- model._debugWireframeGlow = tileset._debugWireframeGlow ?? 0.0;
280
- model._debugWireframeScanSpeed = tileset._debugWireframeScanSpeed ?? 0.0;
281
- model._debugWireframeScanAxis = tileset._debugWireframeScanAxis ?? new Cartesian3(0, 0, 1);
282
- model._debugWireframeScanMin = tileset._debugWireframeScanMin ?? 0.0;
283
- model._debugWireframeScanMax = tileset._debugWireframeScanMax ?? 1.0;
284
- model._debugWireframeModelMinHeight = tileset._debugWireframeModelMinHeight ?? 0.0;
285
- model._debugWireframeModelMaxHeight = tileset._debugWireframeModelMaxHeight ?? 1.0;
276
+ if (tileset.debugWireframe) {
277
+ model.debugWireframeColor = tileset._debugWireframeColor;
278
+ model._debugWireframeFillColor = tileset._debugWireframeFillColor;
279
+ model.debugWireframeFillAlpha = tileset._debugWireframeFillAlpha;
280
+ model.debugWireframeLineWidth = tileset.debugWireframeLineWidth;
281
+ model.debugWireframeMode = tileset.debugWireframeMode;
282
+ model.debugWireframeOverlay = tileset.debugWireframeOverlay;
283
+ model._debugWireframeGlow = tileset._debugWireframeGlow ?? 0.0;
284
+ model._debugWireframeScanSpeed = tileset._debugWireframeScanSpeed ?? 0.0;
285
+ model._debugWireframeScanAxis =
286
+ tileset._debugWireframeScanAxis ?? defaultScanAxis;
287
+ model._debugWireframeScanMin = tileset._debugWireframeScanMin ?? 0.0;
288
+ model._debugWireframeScanMax = tileset._debugWireframeScanMax ?? 1.0;
289
+ }
286
290
  model.showOutline = tileset.showOutline;
287
291
  model.outlineColor = tileset.outlineColor;
288
292
  model.pointCloudShading = tileset.pointCloudShading;
289
293
 
290
- if (tileset.debugWireframe && defined(tileset._debugWireframeFillColor)) {
291
- const fillColor = Color.clone(tileset._debugWireframeFillColor);
292
- fillColor.alpha = tileset._debugWireframeFillAlpha;
293
- model.color = fillColor;
294
- model.colorBlendMode = tileset.colorBlendMode;
295
- } else if (!tileset.debugWireframe) {
296
- model.color = undefined;
297
- }
298
-
299
294
  // Updating clipping planes requires more effort because of ownership checks
300
295
  const tilesetClippingPlanes = tileset.clippingPlanes;
301
296
  model.referenceMatrix = tileset.clippingPlanesOriginMatrix;
@@ -560,18 +555,6 @@ function makeModelOptions(tileset, tile, content, additionalOptions) {
560
555
  splitDirection: tileset.splitDirection,
561
556
  enableDebugWireframe: tileset._enableDebugWireframe,
562
557
  debugWireframe: tileset.debugWireframe,
563
- debugWireframeColor: tileset._debugWireframeColor,
564
- debugWireframeFillAlpha: tileset._debugWireframeFillAlpha,
565
- debugWireframeLineWidth: tileset.debugWireframeLineWidth,
566
- debugWireframeMode: tileset.debugWireframeMode,
567
- debugWireframeOverlay: tileset.debugWireframeOverlay,
568
- _debugWireframeGlow: tileset._debugWireframeGlow ?? 0.0,
569
- _debugWireframeScanSpeed: tileset._debugWireframeScanSpeed ?? 0.0,
570
- _debugWireframeScanAxis: tileset._debugWireframeScanAxis ?? new Cartesian3(0, 0, 1),
571
- _debugWireframeScanMin: tileset._debugWireframeScanMin ?? 0.0,
572
- _debugWireframeScanMax: tileset._debugWireframeScanMax ?? 1.0,
573
- _debugWireframeModelMinHeight: tileset._debugWireframeModelMinHeight ?? 0.0,
574
- _debugWireframeModelMaxHeight: tileset._debugWireframeModelMaxHeight ?? 1.0,
575
558
  projectTo2D: tileset._projectTo2D,
576
559
  enablePick: tileset._enablePick,
577
560
  enableShowOutline: tileset._enableShowOutline,