@rtzh/engine 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (172) hide show
  1. package/Build/ThirdParty/Workers/zip-web-worker.js +640 -0
  2. package/Build/Workers/chunk-245NZYCR.js +124 -0
  3. package/Build/Workers/chunk-25BA4527.js +837 -0
  4. package/Build/Workers/chunk-2APW7KRS.js +101 -0
  5. package/Build/Workers/chunk-2BLQ3B4Q.js +299 -0
  6. package/Build/Workers/chunk-2CAIFJD5.js +387 -0
  7. package/Build/Workers/chunk-3K2PK2OU.js +1045 -0
  8. package/Build/Workers/chunk-3M5CRHSG.js +288 -0
  9. package/Build/Workers/chunk-4HXPSZRC.js +1483 -0
  10. package/Build/Workers/chunk-4Z26IS65.js +3514 -0
  11. package/Build/Workers/chunk-55IROWAX.js +139 -0
  12. package/Build/Workers/chunk-56XTN5NJ.js +1800 -0
  13. package/Build/Workers/chunk-5BIQOSBV.js +55 -0
  14. package/Build/Workers/chunk-5CSRWY7L.js +280 -0
  15. package/Build/Workers/chunk-5QTPACZQ.js +455 -0
  16. package/Build/Workers/chunk-5VZISKJF.js +629 -0
  17. package/Build/Workers/chunk-5WAG5YKS.js +368 -0
  18. package/Build/Workers/chunk-64W2RXA4.js +219 -0
  19. package/Build/Workers/chunk-66YGZWBI.js +1317 -0
  20. package/Build/Workers/chunk-6H33B6OL.js +37 -0
  21. package/Build/Workers/chunk-6LZBBEA7.js +439 -0
  22. package/Build/Workers/chunk-6QVMKRJ4.js +3514 -0
  23. package/Build/Workers/chunk-6XJO625E.js +497 -0
  24. package/Build/Workers/chunk-75UGCVME.js +102 -0
  25. package/Build/Workers/chunk-7B23DD46.js +1054 -0
  26. package/Build/Workers/chunk-7NCJH26L.js +352 -0
  27. package/Build/Workers/chunk-ACH67MPW.js +1483 -0
  28. package/Build/Workers/chunk-AIW5F22O.js +352 -0
  29. package/Build/Workers/chunk-AL22JVIA.js +256 -0
  30. package/Build/Workers/chunk-AVSQILVI.js +75 -0
  31. package/Build/Workers/chunk-B2VFNYD7.js +280 -0
  32. package/Build/Workers/chunk-BJ6WXQOW.js +305 -0
  33. package/Build/Workers/chunk-BN4WA7LX.js +75 -0
  34. package/Build/Workers/chunk-BOV6T7FO.js +44 -0
  35. package/Build/Workers/chunk-BXBGWQ3Z.js +171 -0
  36. package/Build/Workers/chunk-D7TGILR3.js +1054 -0
  37. package/Build/Workers/chunk-DBKYAGM6.js +1800 -0
  38. package/Build/Workers/chunk-DEIMB3B5.js +629 -0
  39. package/Build/Workers/chunk-DP76S3IQ.js +1067 -0
  40. package/Build/Workers/chunk-DSBEWMOQ.js +1067 -0
  41. package/Build/Workers/chunk-E2CARZA7.js +73 -0
  42. package/Build/Workers/chunk-EDIUN7V3.js +219 -0
  43. package/Build/Workers/chunk-EISI2CR2.js +2058 -0
  44. package/Build/Workers/chunk-EKMWNF4U.js +55 -0
  45. package/Build/Workers/chunk-ELXGXAYS.js +682 -0
  46. package/Build/Workers/chunk-F5LAPCFC.js +1460 -0
  47. package/Build/Workers/chunk-FJREGHFG.js +138 -0
  48. package/Build/Workers/chunk-FVYRV2T6.js +455 -0
  49. package/Build/Workers/chunk-GDIBU55R.js +778 -0
  50. package/Build/Workers/chunk-HAWJ7FMN.js +8366 -0
  51. package/Build/Workers/chunk-HAY6YE7M.js +97 -0
  52. package/Build/Workers/chunk-HGIGANIQ.js +163 -0
  53. package/Build/Workers/chunk-HI6X33GO.js +58 -0
  54. package/Build/Workers/chunk-HU5P7PMU.js +1317 -0
  55. package/Build/Workers/chunk-I76SRIKN.js +138 -0
  56. package/Build/Workers/chunk-IDVURFRN.js +241 -0
  57. package/Build/Workers/chunk-IELTSYPZ.js +241 -0
  58. package/Build/Workers/chunk-J3FBVUY4.js +37 -0
  59. package/Build/Workers/chunk-J4MIJCN5.js +171 -0
  60. package/Build/Workers/chunk-JFO3ELF3.js +642 -0
  61. package/Build/Workers/chunk-JH27ZGLN.js +352 -0
  62. package/Build/Workers/chunk-JURLMTV2.js +398 -0
  63. package/Build/Workers/chunk-K4IMD7KH.js +162 -0
  64. package/Build/Workers/chunk-KBAGFNQ4.js +139 -0
  65. package/Build/Workers/chunk-KFMCOG26.js +692 -0
  66. package/Build/Workers/chunk-KH2OWUUA.js +163 -0
  67. package/Build/Workers/chunk-KHKSE4WQ.js +778 -0
  68. package/Build/Workers/chunk-KKYQRQ57.js +368 -0
  69. package/Build/Workers/chunk-KQIZ7AFF.js +8366 -0
  70. package/Build/Workers/chunk-KUAWPGSB.js +511 -0
  71. package/Build/Workers/chunk-KVDSJXRK.js +114 -0
  72. package/Build/Workers/chunk-KVE5EAPO.js +398 -0
  73. package/Build/Workers/chunk-KXB3AARU.js +162 -0
  74. package/Build/Workers/chunk-LN4NMLYY.js +55 -0
  75. package/Build/Workers/chunk-LPM2FVDN.js +642 -0
  76. package/Build/Workers/chunk-MLFVICFZ.js +102 -0
  77. package/Build/Workers/chunk-MQ62ZE2U.js +124 -0
  78. package/Build/Workers/chunk-NOH3R3YY.js +198 -0
  79. package/Build/Workers/chunk-OAOREOSO.js +940 -0
  80. package/Build/Workers/chunk-OFJRMGNX.js +788 -0
  81. package/Build/Workers/chunk-OOB2KZC6.js +476 -0
  82. package/Build/Workers/chunk-OVPPHDU7.js +97 -0
  83. package/Build/Workers/chunk-P7M4VYFT.js +788 -0
  84. package/Build/Workers/chunk-PHB5MRHM.js +439 -0
  85. package/Build/Workers/chunk-PLLZB3R4.js +198 -0
  86. package/Build/Workers/chunk-POY6ZE32.js +2058 -0
  87. package/Build/Workers/chunk-PV5B2YNB.js +2719 -0
  88. package/Build/Workers/chunk-Q2DXNFYW.js +414 -0
  89. package/Build/Workers/chunk-QWV2DM66.js +1443 -0
  90. package/Build/Workers/chunk-R73BHGGI.js +305 -0
  91. package/Build/Workers/chunk-S3AE3MZZ.js +511 -0
  92. package/Build/Workers/chunk-SBFTVHRW.js +57 -0
  93. package/Build/Workers/chunk-SOR7PD4V.js +114 -0
  94. package/Build/Workers/chunk-TDI7UQBO.js +57 -0
  95. package/Build/Workers/chunk-TO7TWUET.js +476 -0
  96. package/Build/Workers/chunk-TSAJNE4K.js +101 -0
  97. package/Build/Workers/chunk-TWF4XRZ6.js +73 -0
  98. package/Build/Workers/chunk-U364CIW4.js +682 -0
  99. package/Build/Workers/chunk-UOD5YNH3.js +940 -0
  100. package/Build/Workers/chunk-UTWLMOPM.js +387 -0
  101. package/Build/Workers/chunk-UUJXSLQ2.js +2719 -0
  102. package/Build/Workers/chunk-UYT2PBMV.js +58 -0
  103. package/Build/Workers/chunk-VIYQ56Z7.js +837 -0
  104. package/Build/Workers/chunk-VR2L2Y4Z.js +1443 -0
  105. package/Build/Workers/chunk-WAS3IHIQ.js +288 -0
  106. package/Build/Workers/chunk-WLREXLZ7.js +414 -0
  107. package/Build/Workers/chunk-WMGESUDW.js +497 -0
  108. package/Build/Workers/chunk-WO5ZNC7S.js +1045 -0
  109. package/Build/Workers/chunk-X65Y2JSA.js +55 -0
  110. package/Build/Workers/chunk-XJKMLTSH.js +692 -0
  111. package/Build/Workers/chunk-XOVHLPKW.js +299 -0
  112. package/Build/Workers/chunk-YBVMSCW4.js +352 -0
  113. package/Build/Workers/chunk-YPGJSFOO.js +1460 -0
  114. package/Build/Workers/chunk-Z356SW7E.js +256 -0
  115. package/Build/Workers/chunk-ZV42SJKS.js +44 -0
  116. package/Build/Workers/combineGeometry.js +66 -0
  117. package/Build/Workers/createBoxGeometry.js +58 -0
  118. package/Build/Workers/createBoxOutlineGeometry.js +231 -0
  119. package/Build/Workers/createCircleGeometry.js +201 -0
  120. package/Build/Workers/createCircleOutlineGeometry.js +147 -0
  121. package/Build/Workers/createCoplanarPolygonGeometry.js +505 -0
  122. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +225 -0
  123. package/Build/Workers/createCorridorGeometry.js +1258 -0
  124. package/Build/Workers/createCorridorOutlineGeometry.js +563 -0
  125. package/Build/Workers/createCylinderGeometry.js +60 -0
  126. package/Build/Workers/createCylinderOutlineGeometry.js +231 -0
  127. package/Build/Workers/createEllipseGeometry.js +72 -0
  128. package/Build/Workers/createEllipseOutlineGeometry.js +65 -0
  129. package/Build/Workers/createEllipsoidGeometry.js +59 -0
  130. package/Build/Workers/createEllipsoidOutlineGeometry.js +61 -0
  131. package/Build/Workers/createFrustumGeometry.js +58 -0
  132. package/Build/Workers/createFrustumOutlineGeometry.js +234 -0
  133. package/Build/Workers/createGeometry.js +173 -0
  134. package/Build/Workers/createGroundPolylineGeometry.js +1602 -0
  135. package/Build/Workers/createPlaneGeometry.js +223 -0
  136. package/Build/Workers/createPlaneOutlineGeometry.js +124 -0
  137. package/Build/Workers/createPolygonGeometry.js +1404 -0
  138. package/Build/Workers/createPolygonOutlineGeometry.js +532 -0
  139. package/Build/Workers/createPolylineGeometry.js +491 -0
  140. package/Build/Workers/createPolylineVolumeGeometry.js +374 -0
  141. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +272 -0
  142. package/Build/Workers/createRectangleGeometry.js +1264 -0
  143. package/Build/Workers/createRectangleOutlineGeometry.js +476 -0
  144. package/Build/Workers/createSimplePolylineGeometry.js +397 -0
  145. package/Build/Workers/createSphereGeometry.js +116 -0
  146. package/Build/Workers/createSphereOutlineGeometry.js +116 -0
  147. package/Build/Workers/createTaskProcessorWorker.js +32 -0
  148. package/Build/Workers/createVectorTileClampedPolylines.js +492 -0
  149. package/Build/Workers/createVectorTileGeometries.js +387 -0
  150. package/Build/Workers/createVectorTilePoints.js +114 -0
  151. package/Build/Workers/createVectorTilePolygons.js +386 -0
  152. package/Build/Workers/createVectorTilePolylines.js +262 -0
  153. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +91 -0
  154. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +565 -0
  155. package/Build/Workers/createVerticesFromHeightmap.js +2254 -0
  156. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +499 -0
  157. package/Build/Workers/createWallGeometry.js +487 -0
  158. package/Build/Workers/createWallOutlineGeometry.js +335 -0
  159. package/Build/Workers/decodeDraco.js +369 -0
  160. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2680 -0
  161. package/Build/Workers/decodeI3S.js +1339 -0
  162. package/Build/Workers/gaussianSplatSorter.js +62 -0
  163. package/Build/Workers/gaussianSplatTextureGenerator.js +68 -0
  164. package/Build/Workers/incrementallyBuildTerrainPicker.js +121 -0
  165. package/Build/Workers/transcodeKTX2.js +3463 -0
  166. package/Build/Workers/transferTypedArrayTest.js +41 -0
  167. package/Build/Workers/upsampleQuantizedTerrainMesh.js +820 -0
  168. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +95 -0
  169. package/Source/Scene/GltfLoader.js +2 -2
  170. package/Source/Scene/Model/I3dmLoader.js +2 -2
  171. package/index.js +110 -110
  172. package/package.json +1 -1
@@ -0,0 +1,95 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.4
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ Cesium3DTilesTerrainGeometryProcessor_default
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+ } from "./chunk-6QVMKRJ4.js";
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+ import "./chunk-YBVMSCW4.js";
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+ import "./chunk-P7M4VYFT.js";
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+ import {
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+ createTaskProcessorWorker_default
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+ } from "./chunk-2APW7KRS.js";
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+ import "./chunk-KVDSJXRK.js";
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+ import "./chunk-VIYQ56Z7.js";
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+ import "./chunk-PHB5MRHM.js";
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+ import "./chunk-3M5CRHSG.js";
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+ import "./chunk-KXB3AARU.js";
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+ import "./chunk-HU5P7PMU.js";
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+ import "./chunk-BXBGWQ3Z.js";
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+ import "./chunk-KBAGFNQ4.js";
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+ import "./chunk-UOD5YNH3.js";
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+ import "./chunk-5BIQOSBV.js";
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+ import "./chunk-HAWJ7FMN.js";
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+ import "./chunk-EISI2CR2.js";
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+ import "./chunk-Z356SW7E.js";
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+ import "./chunk-DEIMB3B5.js";
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+ import "./chunk-HI6X33GO.js";
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+ import "./chunk-F5LAPCFC.js";
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+ import "./chunk-VR2L2Y4Z.js";
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+ import "./chunk-WMGESUDW.js";
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+ import "./chunk-HGIGANIQ.js";
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+ import "./chunk-BN4WA7LX.js";
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+
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+ // packages/engine/Source/Workers/upsampleVerticesFromCesium3DTilesTerrain.js
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+ function upsampleVerticesFromCesium3DTilesTerrain(options, transferableObjects) {
57
+ const mesh = Cesium3DTilesTerrainGeometryProcessor_default.upsampleMesh(options);
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+ const verticesBuffer = mesh.vertices.buffer;
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+ const indicesBuffer = mesh.indices.buffer;
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+ const westIndicesBuffer = mesh.westIndicesSouthToNorth.buffer;
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+ const southIndicesBuffer = mesh.southIndicesEastToWest.buffer;
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+ const eastIndicesBuffer = mesh.eastIndicesNorthToSouth.buffer;
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+ const northIndicesBuffer = mesh.northIndicesWestToEast.buffer;
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+ transferableObjects.push(
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+ verticesBuffer,
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+ indicesBuffer,
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+ westIndicesBuffer,
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+ southIndicesBuffer,
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+ eastIndicesBuffer,
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+ northIndicesBuffer
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+ );
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+ const result = {
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+ verticesBuffer,
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+ indicesBuffer,
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+ vertexCountWithoutSkirts: mesh.vertexCountWithoutSkirts,
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+ indexCountWithoutSkirts: mesh.indexCountWithoutSkirts,
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+ encoding: mesh.encoding,
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+ westIndicesBuffer,
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+ southIndicesBuffer,
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+ eastIndicesBuffer,
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+ northIndicesBuffer,
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+ minimumHeight: mesh.minimumHeight,
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+ maximumHeight: mesh.maximumHeight,
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+ boundingSphere: mesh.boundingSphere3D,
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+ orientedBoundingBox: mesh.orientedBoundingBox,
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+ horizonOcclusionPoint: mesh.horizonOcclusionPoint
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+ };
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+ return result;
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+ }
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+ var upsampleVerticesFromCesium3DTilesTerrain_default = createTaskProcessorWorker_default(
91
+ upsampleVerticesFromCesium3DTilesTerrain
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+ );
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+ export {
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+ upsampleVerticesFromCesium3DTilesTerrain_default as default
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+ };
@@ -2201,7 +2201,7 @@ function loadPrimitive(loader, gltfPrimitive, hasInstances, frameState) {
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  let fa = featureIdAttrs[fg];
2202
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  let label = "featureId_" + fa.setIndex;
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  if (!existingSetIndices[fa.setIndex] && !existingLabels[label]) {
2204
- let newFeatId = new ModelComponents.FeatureIdAttribute();
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+ let newFeatId = new FeatureIdAttribute();
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  newFeatId.setIndex = fa.setIndex;
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  newFeatId.positionalLabel = label;
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  newFeatId.propertyTableId = 0;
@@ -2219,7 +2219,7 @@ function loadPrimitive(loader, gltfPrimitive, hasInstances, frameState) {
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  for (let fh = 0; fh <= 1; fh++) {
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  let defLabel = "featureId_" + fh;
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  if (!existingLabels[defLabel]) {
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- let defFeatId = new ModelComponents.FeatureIdAttribute();
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+ let defFeatId = new FeatureIdAttribute();
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  defFeatId.setIndex = fh;
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  defFeatId.positionalLabel = defLabel;
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  defFeatId.propertyTableId = 0;
@@ -623,7 +623,7 @@ function createInstances(loader, components, frameState) {
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  featureId1Array[i] = defined(fid1) ? fid1 : 0;
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  }
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  }
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- let fid1Attr = new Attribute3();
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+ let fid1Attr = new Attribute();
627
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  fid1Attr.name = "Instance Feature ID 1";
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  fid1Attr.setIndex = 1;
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  fid1Attr.semantic = InstanceAttributeSemantic.FEATURE_ID;
@@ -639,7 +639,7 @@ function createInstances(loader, components, frameState) {
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  buffers.push(fid1Buf);
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  fid1Attr.buffer = fid1Buf;
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  instances.attributes.push(fid1Attr);
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- let fid1FeatAttr = new FeatureIdAttribute4();
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+ let fid1FeatAttr = new FeatureIdAttribute();
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  fid1FeatAttr.propertyTableId = 0;
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  fid1FeatAttr.setIndex = 1;
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  fid1FeatAttr.positionalLabel = "instanceFeatureId_1";
package/index.js CHANGED
@@ -1,4 +1,50 @@
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- globalThis.CESIUM_VERSION = "0.0.1";
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+ globalThis.CESIUM_VERSION = "0.0.4";
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+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
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+ export { default as Buffer } from './Source/Renderer/Buffer.js';
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+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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+ export { default as Context } from './Source/Renderer/Context.js';
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+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
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+ export { default as createUniform } from './Source/Renderer/createUniform.js';
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+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
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+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
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+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
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+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
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+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
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+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
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+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
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+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
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+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
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+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
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+ export { default as Pass } from './Source/Renderer/Pass.js';
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+ export { default as PassState } from './Source/Renderer/PassState.js';
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+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
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+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
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+ export { default as RenderState } from './Source/Renderer/RenderState.js';
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+ export { default as Sampler } from './Source/Renderer/Sampler.js';
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+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
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+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
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+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
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+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
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+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
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+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
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+ export { default as Sync } from './Source/Renderer/Sync.js';
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+ export { default as Texture } from './Source/Renderer/Texture.js';
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+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
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+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
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+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
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+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
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+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
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+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
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+ export { default as UniformState } from './Source/Renderer/UniformState.js';
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+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
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+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
2
48
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
3
49
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
4
50
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -107,52 +153,61 @@ export { default as VelocityVectorProperty } from './Source/DataSources/Velocity
107
153
  export { default as Visualizer } from './Source/DataSources/Visualizer.js';
108
154
  export { default as WallGeometryUpdater } from './Source/DataSources/WallGeometryUpdater.js';
109
155
  export { default as WallGraphics } from './Source/DataSources/WallGraphics.js';
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- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
111
- export { default as Buffer } from './Source/Renderer/Buffer.js';
112
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
113
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
114
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
115
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
116
- export { default as Context } from './Source/Renderer/Context.js';
117
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
118
- export { default as createUniform } from './Source/Renderer/createUniform.js';
119
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
120
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
121
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
122
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
123
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
124
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
125
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
126
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
127
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
128
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
129
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
130
- export { default as Pass } from './Source/Renderer/Pass.js';
131
- export { default as PassState } from './Source/Renderer/PassState.js';
132
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
133
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
134
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
135
- export { default as RenderState } from './Source/Renderer/RenderState.js';
136
- export { default as Sampler } from './Source/Renderer/Sampler.js';
137
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
138
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
139
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
140
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
141
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
142
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
143
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
144
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
145
- export { default as Sync } from './Source/Renderer/Sync.js';
146
- export { default as Texture } from './Source/Renderer/Texture.js';
147
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
148
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
149
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
150
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
151
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
152
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
153
- export { default as UniformState } from './Source/Renderer/UniformState.js';
154
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
155
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
156
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
157
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
158
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
159
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
160
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
161
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
162
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
163
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
164
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
165
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
166
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
167
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
168
+ export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
169
+ export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
170
+ export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
171
+ export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
172
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
173
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
174
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
175
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
176
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
177
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
178
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
179
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
180
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
181
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
182
+ export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
183
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
184
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
185
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
186
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
187
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
188
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
189
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
190
+ export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
191
+ export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
192
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
193
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
194
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
195
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
196
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
197
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
198
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
199
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
200
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
201
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
202
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
203
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
204
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
205
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
206
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
207
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
208
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
209
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
210
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
156
211
  export { default as addAllToArray } from './Source/Core/addAllToArray.js';
157
212
  export { default as appendForwardSlash } from './Source/Core/appendForwardSlash.js';
158
213
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
@@ -440,60 +495,6 @@ export { default as WindingOrder } from './Source/Core/WindingOrder.js';
440
495
  export { default as WireframeIndexGenerator } from './Source/Core/WireframeIndexGenerator.js';
441
496
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
442
497
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
443
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
444
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
445
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
446
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
447
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
448
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
449
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
450
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
451
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
452
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
453
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
454
- export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
455
- export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
456
- export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
457
- export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
458
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
459
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
460
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
461
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
462
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
463
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
464
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
465
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
466
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
467
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
468
- export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
469
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
470
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
471
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
472
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
473
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
474
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
475
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
476
- export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
477
- export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
478
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
479
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
480
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
481
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
482
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
483
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
484
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
485
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
486
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
487
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
488
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
489
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
490
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
491
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
492
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
493
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
494
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
495
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
496
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
497
498
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
498
499
  export { default as Appearance } from './Source/Scene/Appearance.js';
499
500
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -849,7 +850,6 @@ export { default as VoxelShapeType } from './Source/Scene/VoxelShapeType.js';
849
850
  export { default as VoxelTraversal } from './Source/Scene/VoxelTraversal.js';
850
851
  export { default as WebMapServiceImageryProvider } from './Source/Scene/WebMapServiceImageryProvider.js';
851
852
  export { default as WebMapTileServiceImageryProvider } from './Source/Scene/WebMapTileServiceImageryProvider.js';
852
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
853
853
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
854
854
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
855
855
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -1072,14 +1072,6 @@ export { default as UniformType } from './Source/Scene/Model/UniformType.js';
1072
1072
  export { default as VaryingType } from './Source/Scene/Model/VaryingType.js';
1073
1073
  export { default as VerticalExaggerationPipelineStage } from './Source/Scene/Model/VerticalExaggerationPipelineStage.js';
1074
1074
  export { default as WireframePipelineStage } from './Source/Scene/Model/WireframePipelineStage.js';
1075
- export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1076
- export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1077
- export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1078
- export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1079
- export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1080
- export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1081
- export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1082
- export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1083
1075
  export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
1084
1076
  export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
1085
1077
  export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
@@ -1120,6 +1112,14 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
1120
1112
  export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1121
1113
  export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1122
1114
  export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1115
+ export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1116
+ export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1117
+ export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1118
+ export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1119
+ export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1120
+ export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1121
+ export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1122
+ export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1123
1123
  export { default as _shadersacesTonemapping } from './Source/Shaders/Builtin/Functions/acesTonemapping.js';
1124
1124
  export { default as _shadersalphaWeight } from './Source/Shaders/Builtin/Functions/alphaWeight.js';
1125
1125
  export { default as _shadersantialias } from './Source/Shaders/Builtin/Functions/antialias.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@rtzh/engine",
3
- "version": "0.0.3",
3
+ "version": "0.0.4",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",