@rtzh/engine 0.0.12 → 0.0.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/chunk-2J26NSQJ.js +57 -0
- package/Build/Workers/chunk-2ZWJOYYZ.js +497 -0
- package/Build/Workers/chunk-3ENHMKKX.js +1800 -0
- package/Build/Workers/chunk-47CWFJX6.js +124 -0
- package/Build/Workers/chunk-4VAD4BJM.js +55 -0
- package/Build/Workers/chunk-5DTY5JIA.js +256 -0
- package/Build/Workers/chunk-623LOZW5.js +511 -0
- package/Build/Workers/chunk-6WNAMM2J.js +368 -0
- package/Build/Workers/chunk-7IJ6YJDR.js +439 -0
- package/Build/Workers/chunk-A44RSIOC.js +138 -0
- package/Build/Workers/chunk-ALHM5LNB.js +163 -0
- package/Build/Workers/chunk-ASKKSAO2.js +114 -0
- package/Build/Workers/chunk-AUOSJ7RD.js +1483 -0
- package/Build/Workers/chunk-BLMLQN3N.js +288 -0
- package/Build/Workers/chunk-BLPBGSIN.js +778 -0
- package/Build/Workers/chunk-BVMMZTO2.js +73 -0
- package/Build/Workers/chunk-DQLCJMOH.js +692 -0
- package/Build/Workers/chunk-DU24KQOE.js +352 -0
- package/Build/Workers/chunk-EAXGQLHV.js +102 -0
- package/Build/Workers/chunk-EPAJ4UIR.js +75 -0
- package/Build/Workers/chunk-F2MK22SO.js +198 -0
- package/Build/Workers/chunk-F4XSN4LN.js +642 -0
- package/Build/Workers/chunk-FAVFRMK5.js +1317 -0
- package/Build/Workers/chunk-FKKXVIQS.js +58 -0
- package/Build/Workers/chunk-FQBOVVHM.js +2719 -0
- package/Build/Workers/chunk-HTTTEW64.js +305 -0
- package/Build/Workers/chunk-HZQONEX2.js +241 -0
- package/Build/Workers/chunk-ILNFTW5Z.js +788 -0
- package/Build/Workers/chunk-J6DW5QIM.js +55 -0
- package/Build/Workers/chunk-JCJRAI2M.js +8366 -0
- package/Build/Workers/chunk-JEFN4ZPU.js +44 -0
- package/Build/Workers/chunk-KWI3TOQ3.js +1460 -0
- package/Build/Workers/chunk-L63MA7DS.js +299 -0
- package/Build/Workers/chunk-LKCPP73L.js +139 -0
- package/Build/Workers/chunk-MBKDVX63.js +1067 -0
- package/Build/Workers/chunk-ODIGZZ3R.js +682 -0
- package/Build/Workers/chunk-Q2GNXOAO.js +414 -0
- package/Build/Workers/chunk-QCRUW3OJ.js +387 -0
- package/Build/Workers/chunk-QG2AN7NK.js +2058 -0
- package/Build/Workers/chunk-RGAJSVVU.js +1045 -0
- package/Build/Workers/chunk-RJJMDQTR.js +455 -0
- package/Build/Workers/chunk-RMYM65KX.js +629 -0
- package/Build/Workers/chunk-S3QVNBQ2.js +837 -0
- package/Build/Workers/chunk-SL6RUOEJ.js +1443 -0
- package/Build/Workers/chunk-TDP5NGTP.js +171 -0
- package/Build/Workers/chunk-TDQUDFAH.js +940 -0
- package/Build/Workers/chunk-TVCOYHIQ.js +1054 -0
- package/Build/Workers/chunk-TVVFCSTW.js +162 -0
- package/Build/Workers/chunk-UCLPK6WA.js +101 -0
- package/Build/Workers/chunk-UR5UUI2S.js +280 -0
- package/Build/Workers/chunk-VH6ZXWXV.js +398 -0
- package/Build/Workers/chunk-VU5DFAMV.js +97 -0
- package/Build/Workers/chunk-WMSJG24O.js +352 -0
- package/Build/Workers/chunk-X7RJMQRF.js +476 -0
- package/Build/Workers/chunk-XOKZRQNH.js +219 -0
- package/Build/Workers/chunk-YF767F7T.js +37 -0
- package/Build/Workers/chunk-YLNURUBI.js +3514 -0
- package/Build/Workers/combineGeometry.js +24 -24
- package/Build/Workers/createBoxGeometry.js +18 -18
- package/Build/Workers/createBoxOutlineGeometry.js +16 -16
- package/Build/Workers/createCircleGeometry.js +26 -26
- package/Build/Workers/createCircleOutlineGeometry.js +19 -19
- package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
- package/Build/Workers/createCorridorGeometry.js +29 -29
- package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
- package/Build/Workers/createCylinderGeometry.js +20 -20
- package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
- package/Build/Workers/createEllipseGeometry.js +26 -26
- package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
- package/Build/Workers/createEllipsoidGeometry.js +19 -19
- package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
- package/Build/Workers/createFrustumGeometry.js +18 -18
- package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
- package/Build/Workers/createGeometry.js +24 -24
- package/Build/Workers/createGroundPolylineGeometry.js +22 -22
- package/Build/Workers/createPlaneGeometry.js +16 -16
- package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
- package/Build/Workers/createPolygonGeometry.js +32 -32
- package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
- package/Build/Workers/createPolylineGeometry.js +25 -25
- package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
- package/Build/Workers/createRectangleGeometry.js +27 -27
- package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
- package/Build/Workers/createSimplePolylineGeometry.js +23 -23
- package/Build/Workers/createSphereGeometry.js +19 -19
- package/Build/Workers/createSphereOutlineGeometry.js +18 -18
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
- package/Build/Workers/createVectorTileGeometries.js +24 -24
- package/Build/Workers/createVectorTilePoints.js +13 -13
- package/Build/Workers/createVectorTilePolygons.js +22 -22
- package/Build/Workers/createVectorTilePolylines.js +14 -14
- package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
- package/Build/Workers/createVerticesFromHeightmap.js +22 -22
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
- package/Build/Workers/createWallGeometry.js +24 -24
- package/Build/Workers/createWallOutlineGeometry.js +23 -23
- package/Build/Workers/decodeDraco.js +10 -10
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +10 -10
- package/Build/Workers/gaussianSplatSorter.js +4 -4
- package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
- package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
- package/Build/Workers/transcodeKTX2.js +6 -6
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
- package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
- package/Source/Scene/Model/CPUStylingPipelineStage.js +4 -1
- package/Source/Scene/Model/CustomShader.js +21 -0
- package/Source/Scene/Model/CustomShaderPipelineStage.js +9 -0
- package/Source/Scene/Model/ModelDrawCommand.js +52 -3
- package/Source/Shaders/Model/CPUStylingStageFS.glsl +4 -1
- package/Source/Shaders/Model/CPUStylingStageFS.js +4 -1
- package/Source/Shaders/Model/CPUStylingStageVS.glsl +4 -1
- package/Source/Shaders/Model/CPUStylingStageVS.js +4 -1
- package/Source/Shaders/Model/ModelFS.glsl +11 -9
- package/Source/Shaders/Model/ModelFS.js +11 -9
- package/index.d.ts +8 -0
- package/index.js +64 -64
- package/package.json +1 -1
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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 0.0.14
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*
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* Copyright 2011-2022 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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import {
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Quaternion_default
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} from "./chunk-JCJRAI2M.js";
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import {
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Cartesian3_default,
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Matrix3_default
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} from "./chunk-SL6RUOEJ.js";
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import {
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Math_default
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} from "./chunk-2ZWJOYYZ.js";
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// packages/engine/Source/Core/EllipseGeometryLibrary.js
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var EllipseGeometryLibrary = {};
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var rotAxis = new Cartesian3_default();
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var tempVec = new Cartesian3_default();
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var unitQuat = new Quaternion_default();
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var rotMtx = new Matrix3_default();
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function pointOnEllipsoid(theta, rotation, northVec, eastVec, aSqr, ab, bSqr, mag, unitPos, result) {
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const azimuth = theta + rotation;
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Cartesian3_default.multiplyByScalar(eastVec, Math.cos(azimuth), rotAxis);
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Cartesian3_default.multiplyByScalar(northVec, Math.sin(azimuth), tempVec);
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Cartesian3_default.add(rotAxis, tempVec, rotAxis);
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let cosThetaSquared = Math.cos(theta);
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cosThetaSquared = cosThetaSquared * cosThetaSquared;
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let sinThetaSquared = Math.sin(theta);
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sinThetaSquared = sinThetaSquared * sinThetaSquared;
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const radius = ab / Math.sqrt(bSqr * cosThetaSquared + aSqr * sinThetaSquared);
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const angle = radius / mag;
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Quaternion_default.fromAxisAngle(rotAxis, angle, unitQuat);
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Matrix3_default.fromQuaternion(unitQuat, rotMtx);
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Matrix3_default.multiplyByVector(rotMtx, unitPos, result);
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Cartesian3_default.normalize(result, result);
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Cartesian3_default.multiplyByScalar(result, mag, result);
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return result;
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}
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var scratchCartesian1 = new Cartesian3_default();
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var scratchCartesian2 = new Cartesian3_default();
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var scratchCartesian3 = new Cartesian3_default();
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var scratchNormal = new Cartesian3_default();
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EllipseGeometryLibrary.raisePositionsToHeight = function(positions, options, extrude) {
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const ellipsoid = options.ellipsoid;
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const height = options.height;
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const extrudedHeight = options.extrudedHeight;
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const size = extrude ? positions.length / 3 * 2 : positions.length / 3;
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const finalPositions = new Float64Array(size * 3);
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const length = positions.length;
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const bottomOffset = extrude ? length : 0;
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for (let i = 0; i < length; i += 3) {
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const i1 = i + 1;
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const i2 = i + 2;
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const position = Cartesian3_default.fromArray(positions, i, scratchCartesian1);
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ellipsoid.scaleToGeodeticSurface(position, position);
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const extrudedPosition = Cartesian3_default.clone(position, scratchCartesian2);
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const normal = ellipsoid.geodeticSurfaceNormal(position, scratchNormal);
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const scaledNormal = Cartesian3_default.multiplyByScalar(
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normal,
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height,
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scratchCartesian3
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);
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Cartesian3_default.add(position, scaledNormal, position);
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if (extrude) {
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Cartesian3_default.multiplyByScalar(normal, extrudedHeight, scaledNormal);
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Cartesian3_default.add(extrudedPosition, scaledNormal, extrudedPosition);
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finalPositions[i + bottomOffset] = extrudedPosition.x;
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finalPositions[i1 + bottomOffset] = extrudedPosition.y;
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finalPositions[i2 + bottomOffset] = extrudedPosition.z;
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}
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finalPositions[i] = position.x;
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finalPositions[i1] = position.y;
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finalPositions[i2] = position.z;
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}
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return finalPositions;
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};
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var unitPosScratch = new Cartesian3_default();
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var eastVecScratch = new Cartesian3_default();
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var northVecScratch = new Cartesian3_default();
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EllipseGeometryLibrary.computeEllipsePositions = function(options, addFillPositions, addEdgePositions) {
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const semiMinorAxis = options.semiMinorAxis;
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const semiMajorAxis = options.semiMajorAxis;
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const rotation = options.rotation;
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const center = options.center;
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const granularity = options.granularity * 8;
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const aSqr = semiMinorAxis * semiMinorAxis;
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const bSqr = semiMajorAxis * semiMajorAxis;
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const ab = semiMajorAxis * semiMinorAxis;
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const mag = Cartesian3_default.magnitude(center);
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const unitPos = Cartesian3_default.normalize(center, unitPosScratch);
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let eastVec = Cartesian3_default.cross(Cartesian3_default.UNIT_Z, center, eastVecScratch);
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eastVec = Cartesian3_default.normalize(eastVec, eastVec);
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const northVec = Cartesian3_default.cross(unitPos, eastVec, northVecScratch);
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let numPts = 1 + Math.ceil(Math_default.PI_OVER_TWO / granularity);
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const deltaTheta = Math_default.PI_OVER_TWO / (numPts - 1);
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let theta = Math_default.PI_OVER_TWO - numPts * deltaTheta;
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if (theta < 0) {
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numPts -= Math.ceil(Math.abs(theta) / deltaTheta);
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}
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const size = 2 * (numPts * (numPts + 2));
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const positions = addFillPositions ? new Array(size * 3) : void 0;
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let positionIndex = 0;
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let position = scratchCartesian1;
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let reflectedPosition = scratchCartesian2;
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const outerPositionsLength = numPts * 4 * 3;
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let outerRightIndex = outerPositionsLength - 1;
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let outerLeftIndex = 0;
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const outerPositions = addEdgePositions ? new Array(outerPositionsLength) : void 0;
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let i;
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let j;
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let numInterior;
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let t;
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let interiorPosition;
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theta = Math_default.PI_OVER_TWO;
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position = pointOnEllipsoid(
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theta,
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rotation,
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northVec,
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eastVec,
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aSqr,
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ab,
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bSqr,
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mag,
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unitPos,
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position
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);
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if (addFillPositions) {
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positions[positionIndex++] = position.x;
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positions[positionIndex++] = position.y;
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positions[positionIndex++] = position.z;
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}
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if (addEdgePositions) {
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outerPositions[outerRightIndex--] = position.z;
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outerPositions[outerRightIndex--] = position.y;
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outerPositions[outerRightIndex--] = position.x;
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}
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theta = Math_default.PI_OVER_TWO - deltaTheta;
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for (i = 1; i < numPts + 1; ++i) {
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position = pointOnEllipsoid(
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theta,
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rotation,
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northVec,
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eastVec,
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aSqr,
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bSqr,
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unitPos,
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position
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);
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reflectedPosition = pointOnEllipsoid(
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Math.PI - theta,
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rotation,
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northVec,
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eastVec,
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aSqr,
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unitPos,
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reflectedPosition
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if (addFillPositions) {
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positions[positionIndex++] = position.x;
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positions[positionIndex++] = position.y;
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positions[positionIndex++] = position.z;
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numInterior = 2 * i + 2;
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for (j = 1; j < numInterior - 1; ++j) {
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t = j / (numInterior - 1);
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interiorPosition = Cartesian3_default.lerp(
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position,
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reflectedPosition,
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t,
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scratchCartesian3
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positions[positionIndex++] = interiorPosition.x;
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positions[positionIndex++] = interiorPosition.y;
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positions[positionIndex++] = interiorPosition.z;
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}
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positions[positionIndex++] = reflectedPosition.x;
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positions[positionIndex++] = reflectedPosition.y;
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positions[positionIndex++] = reflectedPosition.z;
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}
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if (addEdgePositions) {
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outerPositions[outerRightIndex--] = position.z;
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|
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outerPositions[outerRightIndex--] = position.y;
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outerPositions[outerRightIndex--] = position.x;
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outerPositions[outerLeftIndex++] = reflectedPosition.x;
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outerPositions[outerLeftIndex++] = reflectedPosition.y;
|
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|
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outerPositions[outerLeftIndex++] = reflectedPosition.z;
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}
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|
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theta = Math_default.PI_OVER_TWO - (i + 1) * deltaTheta;
|
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|
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}
|
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|
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for (i = numPts; i > 1; --i) {
|
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theta = Math_default.PI_OVER_TWO - (i - 1) * deltaTheta;
|
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position = pointOnEllipsoid(
|
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-theta,
|
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rotation,
|
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|
+
northVec,
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eastVec,
|
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aSqr,
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ab,
|
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bSqr,
|
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mag,
|
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unitPos,
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position
|
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+
);
|
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|
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reflectedPosition = pointOnEllipsoid(
|
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theta + Math.PI,
|
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+
rotation,
|
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233
|
+
northVec,
|
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234
|
+
eastVec,
|
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|
+
aSqr,
|
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+
ab,
|
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+
bSqr,
|
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+
mag,
|
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|
+
unitPos,
|
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|
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reflectedPosition
|
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|
+
);
|
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|
+
if (addFillPositions) {
|
|
243
|
+
positions[positionIndex++] = position.x;
|
|
244
|
+
positions[positionIndex++] = position.y;
|
|
245
|
+
positions[positionIndex++] = position.z;
|
|
246
|
+
numInterior = 2 * (i - 1) + 2;
|
|
247
|
+
for (j = 1; j < numInterior - 1; ++j) {
|
|
248
|
+
t = j / (numInterior - 1);
|
|
249
|
+
interiorPosition = Cartesian3_default.lerp(
|
|
250
|
+
position,
|
|
251
|
+
reflectedPosition,
|
|
252
|
+
t,
|
|
253
|
+
scratchCartesian3
|
|
254
|
+
);
|
|
255
|
+
positions[positionIndex++] = interiorPosition.x;
|
|
256
|
+
positions[positionIndex++] = interiorPosition.y;
|
|
257
|
+
positions[positionIndex++] = interiorPosition.z;
|
|
258
|
+
}
|
|
259
|
+
positions[positionIndex++] = reflectedPosition.x;
|
|
260
|
+
positions[positionIndex++] = reflectedPosition.y;
|
|
261
|
+
positions[positionIndex++] = reflectedPosition.z;
|
|
262
|
+
}
|
|
263
|
+
if (addEdgePositions) {
|
|
264
|
+
outerPositions[outerRightIndex--] = position.z;
|
|
265
|
+
outerPositions[outerRightIndex--] = position.y;
|
|
266
|
+
outerPositions[outerRightIndex--] = position.x;
|
|
267
|
+
outerPositions[outerLeftIndex++] = reflectedPosition.x;
|
|
268
|
+
outerPositions[outerLeftIndex++] = reflectedPosition.y;
|
|
269
|
+
outerPositions[outerLeftIndex++] = reflectedPosition.z;
|
|
270
|
+
}
|
|
271
|
+
}
|
|
272
|
+
theta = Math_default.PI_OVER_TWO;
|
|
273
|
+
position = pointOnEllipsoid(
|
|
274
|
+
-theta,
|
|
275
|
+
rotation,
|
|
276
|
+
northVec,
|
|
277
|
+
eastVec,
|
|
278
|
+
aSqr,
|
|
279
|
+
ab,
|
|
280
|
+
bSqr,
|
|
281
|
+
mag,
|
|
282
|
+
unitPos,
|
|
283
|
+
position
|
|
284
|
+
);
|
|
285
|
+
const r = {};
|
|
286
|
+
if (addFillPositions) {
|
|
287
|
+
positions[positionIndex++] = position.x;
|
|
288
|
+
positions[positionIndex++] = position.y;
|
|
289
|
+
positions[positionIndex++] = position.z;
|
|
290
|
+
r.positions = positions;
|
|
291
|
+
r.numPts = numPts;
|
|
292
|
+
}
|
|
293
|
+
if (addEdgePositions) {
|
|
294
|
+
outerPositions[outerRightIndex--] = position.z;
|
|
295
|
+
outerPositions[outerRightIndex--] = position.y;
|
|
296
|
+
outerPositions[outerRightIndex--] = position.x;
|
|
297
|
+
r.outerPositions = outerPositions;
|
|
298
|
+
}
|
|
299
|
+
return r;
|
|
300
|
+
};
|
|
301
|
+
var EllipseGeometryLibrary_default = EllipseGeometryLibrary;
|
|
302
|
+
|
|
303
|
+
export {
|
|
304
|
+
EllipseGeometryLibrary_default
|
|
305
|
+
};
|
|
@@ -0,0 +1,241 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @license
|
|
3
|
+
* Cesium - https://github.com/CesiumGS/cesium
|
|
4
|
+
* Version 0.0.14
|
|
5
|
+
*
|
|
6
|
+
* Copyright 2011-2022 Cesium Contributors
|
|
7
|
+
*
|
|
8
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
9
|
+
* you may not use this file except in compliance with the License.
|
|
10
|
+
* You may obtain a copy of the License at
|
|
11
|
+
*
|
|
12
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
13
|
+
*
|
|
14
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
15
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
16
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
17
|
+
* See the License for the specific language governing permissions and
|
|
18
|
+
* limitations under the License.
|
|
19
|
+
*
|
|
20
|
+
* Columbus View (Pat. Pend.)
|
|
21
|
+
*
|
|
22
|
+
* Portions licensed separately.
|
|
23
|
+
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
|
|
24
|
+
*/
|
|
25
|
+
|
|
26
|
+
import {
|
|
27
|
+
GeographicProjection_default
|
|
28
|
+
} from "./chunk-TDQUDFAH.js";
|
|
29
|
+
import {
|
|
30
|
+
Matrix2_default,
|
|
31
|
+
Rectangle_default
|
|
32
|
+
} from "./chunk-JCJRAI2M.js";
|
|
33
|
+
import {
|
|
34
|
+
Cartographic_default,
|
|
35
|
+
Ellipsoid_default
|
|
36
|
+
} from "./chunk-KWI3TOQ3.js";
|
|
37
|
+
import {
|
|
38
|
+
Cartesian3_default
|
|
39
|
+
} from "./chunk-SL6RUOEJ.js";
|
|
40
|
+
import {
|
|
41
|
+
Math_default
|
|
42
|
+
} from "./chunk-2ZWJOYYZ.js";
|
|
43
|
+
import {
|
|
44
|
+
DeveloperError_default
|
|
45
|
+
} from "./chunk-ALHM5LNB.js";
|
|
46
|
+
import {
|
|
47
|
+
defined_default
|
|
48
|
+
} from "./chunk-EPAJ4UIR.js";
|
|
49
|
+
|
|
50
|
+
// packages/engine/Source/Core/RectangleGeometryLibrary.js
|
|
51
|
+
var cos = Math.cos;
|
|
52
|
+
var sin = Math.sin;
|
|
53
|
+
var sqrt = Math.sqrt;
|
|
54
|
+
var RectangleGeometryLibrary = {};
|
|
55
|
+
RectangleGeometryLibrary.computePosition = function(computedOptions, ellipsoid, computeST, row, col, position, st) {
|
|
56
|
+
const radiiSquared = ellipsoid.radiiSquared;
|
|
57
|
+
const nwCorner = computedOptions.nwCorner;
|
|
58
|
+
const rectangle = computedOptions.boundingRectangle;
|
|
59
|
+
let stLatitude = nwCorner.latitude - computedOptions.granYCos * row + col * computedOptions.granXSin;
|
|
60
|
+
const cosLatitude = cos(stLatitude);
|
|
61
|
+
const nZ = sin(stLatitude);
|
|
62
|
+
const kZ = radiiSquared.z * nZ;
|
|
63
|
+
let stLongitude = nwCorner.longitude + row * computedOptions.granYSin + col * computedOptions.granXCos;
|
|
64
|
+
const nX = cosLatitude * cos(stLongitude);
|
|
65
|
+
const nY = cosLatitude * sin(stLongitude);
|
|
66
|
+
const kX = radiiSquared.x * nX;
|
|
67
|
+
const kY = radiiSquared.y * nY;
|
|
68
|
+
const gamma = sqrt(kX * nX + kY * nY + kZ * nZ);
|
|
69
|
+
position.x = kX / gamma;
|
|
70
|
+
position.y = kY / gamma;
|
|
71
|
+
position.z = kZ / gamma;
|
|
72
|
+
if (computeST) {
|
|
73
|
+
const stNwCorner = computedOptions.stNwCorner;
|
|
74
|
+
if (defined_default(stNwCorner)) {
|
|
75
|
+
stLatitude = stNwCorner.latitude - computedOptions.stGranYCos * row + col * computedOptions.stGranXSin;
|
|
76
|
+
stLongitude = stNwCorner.longitude + row * computedOptions.stGranYSin + col * computedOptions.stGranXCos;
|
|
77
|
+
st.x = (stLongitude - computedOptions.stWest) * computedOptions.lonScalar;
|
|
78
|
+
st.y = (stLatitude - computedOptions.stSouth) * computedOptions.latScalar;
|
|
79
|
+
} else {
|
|
80
|
+
st.x = (stLongitude - rectangle.west) * computedOptions.lonScalar;
|
|
81
|
+
st.y = (stLatitude - rectangle.south) * computedOptions.latScalar;
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
};
|
|
85
|
+
var rotationMatrixScratch = new Matrix2_default();
|
|
86
|
+
var nwCartesian = new Cartesian3_default();
|
|
87
|
+
var centerScratch = new Cartographic_default();
|
|
88
|
+
var centerCartesian = new Cartesian3_default();
|
|
89
|
+
var proj = new GeographicProjection_default();
|
|
90
|
+
function getRotationOptions(nwCorner, rotation, granularityX, granularityY, center, width, height) {
|
|
91
|
+
const cosRotation = Math.cos(rotation);
|
|
92
|
+
const granYCos = granularityY * cosRotation;
|
|
93
|
+
const granXCos = granularityX * cosRotation;
|
|
94
|
+
const sinRotation = Math.sin(rotation);
|
|
95
|
+
const granYSin = granularityY * sinRotation;
|
|
96
|
+
const granXSin = granularityX * sinRotation;
|
|
97
|
+
proj._ellipsoid = Ellipsoid_default.default;
|
|
98
|
+
nwCartesian = proj.project(nwCorner, nwCartesian);
|
|
99
|
+
nwCartesian = Cartesian3_default.subtract(nwCartesian, centerCartesian, nwCartesian);
|
|
100
|
+
const rotationMatrix = Matrix2_default.fromRotation(rotation, rotationMatrixScratch);
|
|
101
|
+
nwCartesian = Matrix2_default.multiplyByVector(
|
|
102
|
+
rotationMatrix,
|
|
103
|
+
nwCartesian,
|
|
104
|
+
nwCartesian
|
|
105
|
+
);
|
|
106
|
+
nwCartesian = Cartesian3_default.add(nwCartesian, centerCartesian, nwCartesian);
|
|
107
|
+
nwCorner = proj.unproject(nwCartesian, nwCorner);
|
|
108
|
+
width -= 1;
|
|
109
|
+
height -= 1;
|
|
110
|
+
const latitude = nwCorner.latitude;
|
|
111
|
+
const latitude0 = latitude + width * granXSin;
|
|
112
|
+
const latitude1 = latitude - granYCos * height;
|
|
113
|
+
const latitude2 = latitude - granYCos * height + width * granXSin;
|
|
114
|
+
const north = Math.max(latitude, latitude0, latitude1, latitude2);
|
|
115
|
+
const south = Math.min(latitude, latitude0, latitude1, latitude2);
|
|
116
|
+
const longitude = nwCorner.longitude;
|
|
117
|
+
const longitude0 = longitude + width * granXCos;
|
|
118
|
+
const longitude1 = longitude + height * granYSin;
|
|
119
|
+
const longitude2 = longitude + height * granYSin + width * granXCos;
|
|
120
|
+
const east = Math.max(longitude, longitude0, longitude1, longitude2);
|
|
121
|
+
const west = Math.min(longitude, longitude0, longitude1, longitude2);
|
|
122
|
+
return {
|
|
123
|
+
north,
|
|
124
|
+
south,
|
|
125
|
+
east,
|
|
126
|
+
west,
|
|
127
|
+
granYCos,
|
|
128
|
+
granYSin,
|
|
129
|
+
granXCos,
|
|
130
|
+
granXSin,
|
|
131
|
+
nwCorner
|
|
132
|
+
};
|
|
133
|
+
}
|
|
134
|
+
RectangleGeometryLibrary.computeOptions = function(rectangle, granularity, rotation, stRotation, boundingRectangleScratch, nwCornerResult, stNwCornerResult) {
|
|
135
|
+
let east = rectangle.east;
|
|
136
|
+
let west = rectangle.west;
|
|
137
|
+
let north = rectangle.north;
|
|
138
|
+
let south = rectangle.south;
|
|
139
|
+
let northCap = false;
|
|
140
|
+
let southCap = false;
|
|
141
|
+
if (north === Math_default.PI_OVER_TWO) {
|
|
142
|
+
northCap = true;
|
|
143
|
+
}
|
|
144
|
+
if (south === -Math_default.PI_OVER_TWO) {
|
|
145
|
+
southCap = true;
|
|
146
|
+
}
|
|
147
|
+
let dx;
|
|
148
|
+
const dy = north - south;
|
|
149
|
+
if (west > east) {
|
|
150
|
+
dx = Math_default.TWO_PI - west + east;
|
|
151
|
+
} else {
|
|
152
|
+
dx = east - west;
|
|
153
|
+
}
|
|
154
|
+
const width = Math.ceil(dx / granularity) + 1;
|
|
155
|
+
const height = Math.ceil(dy / granularity) + 1;
|
|
156
|
+
const granularityX = dx / (width - 1);
|
|
157
|
+
const granularityY = dy / (height - 1);
|
|
158
|
+
const nwCorner = Rectangle_default.northwest(rectangle, nwCornerResult);
|
|
159
|
+
const center = Rectangle_default.center(rectangle, centerScratch);
|
|
160
|
+
if (rotation !== 0 || stRotation !== 0) {
|
|
161
|
+
if (center.longitude < nwCorner.longitude) {
|
|
162
|
+
center.longitude += Math_default.TWO_PI;
|
|
163
|
+
}
|
|
164
|
+
proj._ellipsoid = Ellipsoid_default.default;
|
|
165
|
+
centerCartesian = proj.project(center, centerCartesian);
|
|
166
|
+
}
|
|
167
|
+
const granYCos = granularityY;
|
|
168
|
+
const granXCos = granularityX;
|
|
169
|
+
const granYSin = 0;
|
|
170
|
+
const granXSin = 0;
|
|
171
|
+
const boundingRectangle = Rectangle_default.clone(
|
|
172
|
+
rectangle,
|
|
173
|
+
boundingRectangleScratch
|
|
174
|
+
);
|
|
175
|
+
const computedOptions = {
|
|
176
|
+
granYCos,
|
|
177
|
+
granYSin,
|
|
178
|
+
granXCos,
|
|
179
|
+
granXSin,
|
|
180
|
+
nwCorner,
|
|
181
|
+
boundingRectangle,
|
|
182
|
+
width,
|
|
183
|
+
height,
|
|
184
|
+
northCap,
|
|
185
|
+
southCap
|
|
186
|
+
};
|
|
187
|
+
if (rotation !== 0) {
|
|
188
|
+
const rotationOptions = getRotationOptions(
|
|
189
|
+
nwCorner,
|
|
190
|
+
rotation,
|
|
191
|
+
granularityX,
|
|
192
|
+
granularityY,
|
|
193
|
+
center,
|
|
194
|
+
width,
|
|
195
|
+
height
|
|
196
|
+
);
|
|
197
|
+
north = rotationOptions.north;
|
|
198
|
+
south = rotationOptions.south;
|
|
199
|
+
east = rotationOptions.east;
|
|
200
|
+
west = rotationOptions.west;
|
|
201
|
+
if (north < -Math_default.PI_OVER_TWO || north > Math_default.PI_OVER_TWO || south < -Math_default.PI_OVER_TWO || south > Math_default.PI_OVER_TWO) {
|
|
202
|
+
throw new DeveloperError_default(
|
|
203
|
+
"Rotated rectangle is invalid. It crosses over either the north or south pole."
|
|
204
|
+
);
|
|
205
|
+
}
|
|
206
|
+
computedOptions.granYCos = rotationOptions.granYCos;
|
|
207
|
+
computedOptions.granYSin = rotationOptions.granYSin;
|
|
208
|
+
computedOptions.granXCos = rotationOptions.granXCos;
|
|
209
|
+
computedOptions.granXSin = rotationOptions.granXSin;
|
|
210
|
+
boundingRectangle.north = north;
|
|
211
|
+
boundingRectangle.south = south;
|
|
212
|
+
boundingRectangle.east = east;
|
|
213
|
+
boundingRectangle.west = west;
|
|
214
|
+
}
|
|
215
|
+
if (stRotation !== 0) {
|
|
216
|
+
rotation = rotation - stRotation;
|
|
217
|
+
const stNwCorner = Rectangle_default.northwest(boundingRectangle, stNwCornerResult);
|
|
218
|
+
const stRotationOptions = getRotationOptions(
|
|
219
|
+
stNwCorner,
|
|
220
|
+
rotation,
|
|
221
|
+
granularityX,
|
|
222
|
+
granularityY,
|
|
223
|
+
center,
|
|
224
|
+
width,
|
|
225
|
+
height
|
|
226
|
+
);
|
|
227
|
+
computedOptions.stGranYCos = stRotationOptions.granYCos;
|
|
228
|
+
computedOptions.stGranXCos = stRotationOptions.granXCos;
|
|
229
|
+
computedOptions.stGranYSin = stRotationOptions.granYSin;
|
|
230
|
+
computedOptions.stGranXSin = stRotationOptions.granXSin;
|
|
231
|
+
computedOptions.stNwCorner = stNwCorner;
|
|
232
|
+
computedOptions.stWest = stRotationOptions.west;
|
|
233
|
+
computedOptions.stSouth = stRotationOptions.south;
|
|
234
|
+
}
|
|
235
|
+
return computedOptions;
|
|
236
|
+
};
|
|
237
|
+
var RectangleGeometryLibrary_default = RectangleGeometryLibrary;
|
|
238
|
+
|
|
239
|
+
export {
|
|
240
|
+
RectangleGeometryLibrary_default
|
|
241
|
+
};
|