@rpgjs/tiledmap 5.0.0-beta.2 → 5.0.0-beta.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +143 -0
- package/dist/client/client.d.ts +3 -0
- package/dist/client/compat.d.ts +19 -0
- package/dist/{index.d.ts → client/index.d.ts} +1 -1
- package/dist/client/index.js +35 -49
- package/dist/client/index2.js +3998 -12
- package/dist/client/index3.js +131 -5221
- package/dist/client/index4.js +63 -17
- package/dist/client/index5.js +11 -50
- package/dist/client/index6.js +24 -0
- package/dist/server/compat.d.ts +19 -0
- package/dist/server/index.d.ts +4 -0
- package/dist/server/index.js +11 -14
- package/dist/server/index2.js +3997 -15
- package/dist/server/index3.js +131 -4943
- package/dist/server/index4.js +81 -60
- package/dist/server/index5.js +15 -0
- package/dist/server/physics.d.ts +7 -0
- package/dist/server/server.d.ts +54 -0
- package/package.json +11 -11
- package/src/compat.ts +221 -0
- package/src/physics.spec.ts +196 -1
- package/src/physics.ts +75 -2
- package/src/server.ts +39 -0
- package/dist/client.d.ts +0 -2
- package/dist/server.d.ts +0 -12
- /package/dist/{physics.d.ts → client/physics.d.ts} +0 -0
package/CHANGELOG.md
ADDED
|
@@ -0,0 +1,143 @@
|
|
|
1
|
+
# @rpgjs/tiledmap
|
|
2
|
+
|
|
3
|
+
## 5.0.0-beta.22
|
|
4
|
+
|
|
5
|
+
### Patch Changes
|
|
6
|
+
|
|
7
|
+
- Updated dependencies [1028c17]
|
|
8
|
+
- Updated dependencies [06afecc]
|
|
9
|
+
- @rpgjs/client@5.0.0-beta.22
|
|
10
|
+
- @rpgjs/vite@5.0.0-beta.22
|
|
11
|
+
- @rpgjs/server@5.0.0-beta.22
|
|
12
|
+
|
|
13
|
+
## 5.0.0-beta.20
|
|
14
|
+
|
|
15
|
+
### Patch Changes
|
|
16
|
+
|
|
17
|
+
- Release the next RPGJS beta while keeping the physics package unchanged.
|
|
18
|
+
- Updated dependencies
|
|
19
|
+
- @rpgjs/client@5.0.0-beta.20
|
|
20
|
+
- @rpgjs/common@5.0.0-beta.20
|
|
21
|
+
- @rpgjs/server@5.0.0-beta.20
|
|
22
|
+
- @rpgjs/vite@5.0.0-beta.20
|
|
23
|
+
|
|
24
|
+
## 5.0.0-beta.19
|
|
25
|
+
|
|
26
|
+
### Patch Changes
|
|
27
|
+
|
|
28
|
+
- Release the next RPGJS beta while keeping the physics package unchanged.
|
|
29
|
+
- Updated dependencies
|
|
30
|
+
- @rpgjs/client@5.0.0-beta.19
|
|
31
|
+
- @rpgjs/common@5.0.0-beta.19
|
|
32
|
+
- @rpgjs/server@5.0.0-beta.19
|
|
33
|
+
- @rpgjs/vite@5.0.0-beta.19
|
|
34
|
+
|
|
35
|
+
## 5.0.0-beta.17
|
|
36
|
+
|
|
37
|
+
### Patch Changes
|
|
38
|
+
|
|
39
|
+
- Release the next RPGJS beta while keeping the physics package on its stable release line.
|
|
40
|
+
- Updated dependencies
|
|
41
|
+
- @rpgjs/client@5.0.0-beta.17
|
|
42
|
+
- @rpgjs/common@5.0.0-beta.16
|
|
43
|
+
- @rpgjs/server@5.0.0-beta.17
|
|
44
|
+
- @rpgjs/vite@5.0.0-beta.17
|
|
45
|
+
|
|
46
|
+
## 5.0.0-beta.16
|
|
47
|
+
|
|
48
|
+
### Patch Changes
|
|
49
|
+
|
|
50
|
+
- Release the next RPGJS beta with terrain rendering performance improvements and a unified server tick loop.
|
|
51
|
+
- Updated dependencies
|
|
52
|
+
- @rpgjs/client@5.0.0-beta.16
|
|
53
|
+
- @rpgjs/common@5.0.0-beta.15
|
|
54
|
+
- @rpgjs/server@5.0.0-beta.16
|
|
55
|
+
- @rpgjs/vite@5.0.0-beta.16
|
|
56
|
+
|
|
57
|
+
## 5.0.0-beta.15
|
|
58
|
+
|
|
59
|
+
### Patch Changes
|
|
60
|
+
|
|
61
|
+
- Updated dependencies [dba133e]
|
|
62
|
+
- @rpgjs/client@5.0.0-beta.15
|
|
63
|
+
- @rpgjs/server@5.0.0-beta.15
|
|
64
|
+
- @rpgjs/vite@5.0.0-beta.15
|
|
65
|
+
|
|
66
|
+
## 5.0.0-beta.14
|
|
67
|
+
|
|
68
|
+
### Patch Changes
|
|
69
|
+
|
|
70
|
+
- Updated dependencies [c96b31a]
|
|
71
|
+
- @rpgjs/common@5.0.0-beta.14
|
|
72
|
+
- @rpgjs/server@5.0.0-beta.14
|
|
73
|
+
- @rpgjs/client@5.0.0-beta.14
|
|
74
|
+
- @rpgjs/vite@5.0.0-beta.14
|
|
75
|
+
|
|
76
|
+
## 5.0.0-beta.13
|
|
77
|
+
|
|
78
|
+
### Patch Changes
|
|
79
|
+
|
|
80
|
+
- Release the next RPGJS beta with client interactions, i18n support, movement and physics improvements, Studio fixes, action battle updates, playground migration, and related runtime documentation.
|
|
81
|
+
- Updated dependencies
|
|
82
|
+
- @rpgjs/client@5.0.0-beta.13
|
|
83
|
+
- @rpgjs/common@5.0.0-beta.13
|
|
84
|
+
- @rpgjs/server@5.0.0-beta.13
|
|
85
|
+
- @rpgjs/vite@5.0.0-beta.13
|
|
86
|
+
|
|
87
|
+
## 5.0.0-beta.12
|
|
88
|
+
|
|
89
|
+
### Patch Changes
|
|
90
|
+
|
|
91
|
+
- Updated dependencies
|
|
92
|
+
- @rpgjs/client@5.0.0-beta.12
|
|
93
|
+
- @rpgjs/common@5.0.0-beta.12
|
|
94
|
+
- @rpgjs/server@5.0.0-beta.12
|
|
95
|
+
- @rpgjs/vite@5.0.0-beta.12
|
|
96
|
+
|
|
97
|
+
## 5.0.0-beta.11
|
|
98
|
+
|
|
99
|
+
### Patch Changes
|
|
100
|
+
|
|
101
|
+
- Align CanvasEngine tiled, peer, and compiler dependencies with the beta.11 package set.
|
|
102
|
+
|
|
103
|
+
- @rpgjs/client@5.0.0-beta.11
|
|
104
|
+
- @rpgjs/common@5.0.0-beta.11
|
|
105
|
+
- @rpgjs/server@5.0.0-beta.11
|
|
106
|
+
- @rpgjs/vite@5.0.0-beta.11
|
|
107
|
+
|
|
108
|
+
## 5.0.0-beta.10
|
|
109
|
+
|
|
110
|
+
### Patch Changes
|
|
111
|
+
|
|
112
|
+
- Updated dependencies
|
|
113
|
+
- @rpgjs/client@5.0.0-beta.10
|
|
114
|
+
- @rpgjs/server@5.0.0-beta.10
|
|
115
|
+
- @rpgjs/vite@5.0.0-beta.10
|
|
116
|
+
|
|
117
|
+
## 5.0.0-beta.9
|
|
118
|
+
|
|
119
|
+
### Major Changes
|
|
120
|
+
|
|
121
|
+
- c456d25: beta.9
|
|
122
|
+
|
|
123
|
+
### Patch Changes
|
|
124
|
+
|
|
125
|
+
- Updated dependencies [c456d25]
|
|
126
|
+
- @rpgjs/client@5.0.0-beta.9
|
|
127
|
+
- @rpgjs/common@5.0.0-beta.9
|
|
128
|
+
- @rpgjs/server@5.0.0-beta.9
|
|
129
|
+
- @rpgjs/vite@5.0.0-beta.9
|
|
130
|
+
|
|
131
|
+
## 5.0.0-beta.8
|
|
132
|
+
|
|
133
|
+
### Major Changes
|
|
134
|
+
|
|
135
|
+
- 35e7fa4: beta.8
|
|
136
|
+
|
|
137
|
+
### Patch Changes
|
|
138
|
+
|
|
139
|
+
- Updated dependencies [35e7fa4]
|
|
140
|
+
- @rpgjs/client@5.0.0-beta.8
|
|
141
|
+
- @rpgjs/common@5.0.0-beta.8
|
|
142
|
+
- @rpgjs/server@5.0.0-beta.8
|
|
143
|
+
- @rpgjs/vite@5.0.0-beta.8
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { MapClass } from '@canvasengine/tiled';
|
|
2
|
+
type AnyMap = {
|
|
3
|
+
tiled?: MapClass;
|
|
4
|
+
[key: string]: any;
|
|
5
|
+
};
|
|
6
|
+
type ParsedTiledMap = {
|
|
7
|
+
width?: number;
|
|
8
|
+
height?: number;
|
|
9
|
+
tilewidth?: number;
|
|
10
|
+
tileheight?: number;
|
|
11
|
+
layers?: any[];
|
|
12
|
+
tilesets?: any[];
|
|
13
|
+
[key: string]: any;
|
|
14
|
+
};
|
|
15
|
+
/**
|
|
16
|
+
* Adds v4-style map helpers backed by CanvasEngine Tiled.
|
|
17
|
+
*/
|
|
18
|
+
export declare function applyTiledMapCompat(map: AnyMap, parsedMap: ParsedTiledMap): void;
|
|
19
|
+
export {};
|
package/dist/client/index.js
CHANGED
|
@@ -1,53 +1,39 @@
|
|
|
1
|
-
import
|
|
1
|
+
import { TiledParser } from "./index2.js";
|
|
2
|
+
import { prepareTiledPhysicsData } from "./index4.js";
|
|
3
|
+
import client_default from "./index5.js";
|
|
4
|
+
import __ce_component from "./index6.js";
|
|
2
5
|
import { createModule } from "@rpgjs/common";
|
|
3
6
|
import { provideLoadMap } from "@rpgjs/client";
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
import { prepareTiledPhysicsData } from "./index5.js";
|
|
7
|
-
const server = null;
|
|
7
|
+
//#region src/index.ts
|
|
8
|
+
var server = null;
|
|
8
9
|
function provideTiledMap(options) {
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
component,
|
|
37
|
-
parsedMap,
|
|
38
|
-
id: map,
|
|
39
|
-
params: {
|
|
40
|
-
basePath: options.basePath
|
|
41
|
-
}
|
|
42
|
-
};
|
|
43
|
-
prepareTiledPhysicsData(obj, obj);
|
|
44
|
-
if (options.onLoadMap) {
|
|
45
|
-
await options.onLoadMap(map);
|
|
46
|
-
}
|
|
47
|
-
return obj;
|
|
48
|
-
})
|
|
49
|
-
]);
|
|
10
|
+
return createModule("TiledMap", [{
|
|
11
|
+
server,
|
|
12
|
+
client: client_default
|
|
13
|
+
}, provideLoadMap?.(async (map) => {
|
|
14
|
+
const mapData = await (await fetch(`${options.basePath}/${map}.tmx`)).text();
|
|
15
|
+
const parsedMap = new TiledParser(mapData).parseMap();
|
|
16
|
+
const tilesets = [];
|
|
17
|
+
for (let tileset of parsedMap.tilesets) {
|
|
18
|
+
const parsedTileset = new TiledParser(await (await fetch(`${options.basePath}/${tileset.source}`)).text()).parseTileset();
|
|
19
|
+
parsedTileset.image.source = `${options.basePath}/${parsedTileset.image.source}`;
|
|
20
|
+
tilesets.push({
|
|
21
|
+
...tileset,
|
|
22
|
+
...parsedTileset
|
|
23
|
+
});
|
|
24
|
+
}
|
|
25
|
+
parsedMap.tilesets = tilesets;
|
|
26
|
+
const obj = {
|
|
27
|
+
data: mapData,
|
|
28
|
+
component: __ce_component,
|
|
29
|
+
parsedMap,
|
|
30
|
+
id: map,
|
|
31
|
+
params: { basePath: options.basePath }
|
|
32
|
+
};
|
|
33
|
+
prepareTiledPhysicsData(obj, obj);
|
|
34
|
+
if (options.onLoadMap) await options.onLoadMap(map);
|
|
35
|
+
return obj;
|
|
36
|
+
})]);
|
|
50
37
|
}
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
};
|
|
38
|
+
//#endregion
|
|
39
|
+
export { provideTiledMap };
|