@rpgjs/tiledmap 5.0.0-beta.2 → 5.0.0-beta.22

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package/CHANGELOG.md ADDED
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+ # @rpgjs/tiledmap
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+
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+ ## 5.0.0-beta.22
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+
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+ ### Patch Changes
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+
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+ - Updated dependencies [1028c17]
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+ - Updated dependencies [06afecc]
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+ - @rpgjs/client@5.0.0-beta.22
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+ - @rpgjs/vite@5.0.0-beta.22
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+ - @rpgjs/server@5.0.0-beta.22
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+
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+ ## 5.0.0-beta.20
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+
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+ ### Patch Changes
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+
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+ - Release the next RPGJS beta while keeping the physics package unchanged.
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+ - Updated dependencies
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+ - @rpgjs/client@5.0.0-beta.20
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+ - @rpgjs/common@5.0.0-beta.20
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+ - @rpgjs/server@5.0.0-beta.20
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+ - @rpgjs/vite@5.0.0-beta.20
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+
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+ ## 5.0.0-beta.19
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+
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+ ### Patch Changes
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+
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+ - Release the next RPGJS beta while keeping the physics package unchanged.
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+ - Updated dependencies
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+ - @rpgjs/client@5.0.0-beta.19
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+ - @rpgjs/common@5.0.0-beta.19
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+ - @rpgjs/server@5.0.0-beta.19
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+ - @rpgjs/vite@5.0.0-beta.19
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+
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+ ## 5.0.0-beta.17
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+
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+ ### Patch Changes
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+
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+ - Release the next RPGJS beta while keeping the physics package on its stable release line.
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+ - Updated dependencies
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+ - @rpgjs/client@5.0.0-beta.17
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+ - @rpgjs/common@5.0.0-beta.16
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+ - @rpgjs/server@5.0.0-beta.17
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+ - @rpgjs/vite@5.0.0-beta.17
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+
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+ ## 5.0.0-beta.16
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+
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+ ### Patch Changes
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+
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+ - Release the next RPGJS beta with terrain rendering performance improvements and a unified server tick loop.
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+ - Updated dependencies
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+ - @rpgjs/client@5.0.0-beta.16
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+ - @rpgjs/common@5.0.0-beta.15
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+ - @rpgjs/server@5.0.0-beta.16
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+ - @rpgjs/vite@5.0.0-beta.16
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+
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+ ## 5.0.0-beta.15
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+
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+ ### Patch Changes
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+
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+ - Updated dependencies [dba133e]
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+ - @rpgjs/client@5.0.0-beta.15
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+ - @rpgjs/server@5.0.0-beta.15
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+ - @rpgjs/vite@5.0.0-beta.15
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+
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+ ## 5.0.0-beta.14
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+
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+ ### Patch Changes
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+
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+ - Updated dependencies [c96b31a]
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+ - @rpgjs/common@5.0.0-beta.14
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+ - @rpgjs/server@5.0.0-beta.14
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+ - @rpgjs/client@5.0.0-beta.14
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+ - @rpgjs/vite@5.0.0-beta.14
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+
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+ ## 5.0.0-beta.13
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+
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+ ### Patch Changes
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+
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+ - Release the next RPGJS beta with client interactions, i18n support, movement and physics improvements, Studio fixes, action battle updates, playground migration, and related runtime documentation.
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+ - Updated dependencies
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+ - @rpgjs/client@5.0.0-beta.13
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+ - @rpgjs/common@5.0.0-beta.13
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+ - @rpgjs/server@5.0.0-beta.13
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+ - @rpgjs/vite@5.0.0-beta.13
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+
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+ ## 5.0.0-beta.12
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+
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+ ### Patch Changes
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+
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+ - Updated dependencies
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+ - @rpgjs/client@5.0.0-beta.12
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+ - @rpgjs/common@5.0.0-beta.12
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+ - @rpgjs/server@5.0.0-beta.12
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+ - @rpgjs/vite@5.0.0-beta.12
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+
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+ ## 5.0.0-beta.11
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+
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+ ### Patch Changes
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+
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+ - Align CanvasEngine tiled, peer, and compiler dependencies with the beta.11 package set.
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+
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+ - @rpgjs/client@5.0.0-beta.11
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+ - @rpgjs/common@5.0.0-beta.11
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+ - @rpgjs/server@5.0.0-beta.11
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+ - @rpgjs/vite@5.0.0-beta.11
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+
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+ ## 5.0.0-beta.10
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+
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+ ### Patch Changes
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+
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+ - Updated dependencies
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+ - @rpgjs/client@5.0.0-beta.10
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+ - @rpgjs/server@5.0.0-beta.10
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+ - @rpgjs/vite@5.0.0-beta.10
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+
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+ ## 5.0.0-beta.9
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+
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+ ### Major Changes
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+
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+ - c456d25: beta.9
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+
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+ ### Patch Changes
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+
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+ - Updated dependencies [c456d25]
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+ - @rpgjs/client@5.0.0-beta.9
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+ - @rpgjs/common@5.0.0-beta.9
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+ - @rpgjs/server@5.0.0-beta.9
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+ - @rpgjs/vite@5.0.0-beta.9
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+ ## 5.0.0-beta.8
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+
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+ ### Major Changes
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+
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+ - 35e7fa4: beta.8
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+
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+ ### Patch Changes
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+
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+ - Updated dependencies [35e7fa4]
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+ - @rpgjs/client@5.0.0-beta.8
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+ - @rpgjs/common@5.0.0-beta.8
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+ - @rpgjs/server@5.0.0-beta.8
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+ - @rpgjs/vite@5.0.0-beta.8
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+ import { RpgClient } from '@rpgjs/client';
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+ declare const _default: RpgClient;
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+ export default _default;
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+ import { MapClass } from '@canvasengine/tiled';
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+ type AnyMap = {
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+ tiled?: MapClass;
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+ [key: string]: any;
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+ };
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+ type ParsedTiledMap = {
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+ width?: number;
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+ height?: number;
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+ tilewidth?: number;
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+ tileheight?: number;
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+ layers?: any[];
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+ tilesets?: any[];
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+ [key: string]: any;
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+ };
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+ /**
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+ * Adds v4-style map helpers backed by CanvasEngine Tiled.
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+ */
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+ export declare function applyTiledMapCompat(map: AnyMap, parsedMap: ParsedTiledMap): void;
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+ export {};
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  export declare function provideTiledMap(options: {
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  basePath: string;
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  onLoadMap?: (map: string) => Promise<void>;
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- }): any;
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+ }): any[];
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- import client from "./index2.js";
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+ import { TiledParser } from "./index2.js";
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+ import { prepareTiledPhysicsData } from "./index4.js";
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+ import client_default from "./index5.js";
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+ import __ce_component from "./index6.js";
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  import { createModule } from "@rpgjs/common";
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  import { provideLoadMap } from "@rpgjs/client";
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- import { TiledParser } from "./index3.js";
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- import component from "./index4.js";
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- import { prepareTiledPhysicsData } from "./index5.js";
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- const server = null;
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+ //#region src/index.ts
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+ var server = null;
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  function provideTiledMap(options) {
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- return createModule("TiledMap", [
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- {
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- server,
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- client
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- },
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- provideLoadMap?.(async (map) => {
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- const response = await fetch(`${options.basePath}/${map}.tmx`);
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- const mapData = await response.text();
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- const parser = new TiledParser(mapData);
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- const parsedMap = parser.parseMap();
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- const tilesets = [];
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- for (let tileset of parsedMap.tilesets) {
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- const response2 = await fetch(`${options.basePath}/${tileset.source}`);
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- const tilesetData = await response2.text();
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- const parser2 = new TiledParser(tilesetData);
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- const parsedTileset = parser2.parseTileset();
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- parsedTileset.image.source = `${options.basePath}/${parsedTileset.image.source}`;
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- tilesets.push({
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- ...tileset,
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- // Preserve original properties including firstgid
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- ...parsedTileset
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- // Merge with parsed tileset data
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- });
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- }
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- parsedMap.tilesets = tilesets;
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- const obj = {
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- data: mapData,
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- component,
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- parsedMap,
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- id: map,
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- params: {
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- basePath: options.basePath
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- }
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- };
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- prepareTiledPhysicsData(obj, obj);
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- if (options.onLoadMap) {
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- await options.onLoadMap(map);
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- }
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- return obj;
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- })
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- ]);
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+ return createModule("TiledMap", [{
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+ server,
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+ client: client_default
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+ }, provideLoadMap?.(async (map) => {
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+ const mapData = await (await fetch(`${options.basePath}/${map}.tmx`)).text();
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+ const parsedMap = new TiledParser(mapData).parseMap();
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+ const tilesets = [];
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+ for (let tileset of parsedMap.tilesets) {
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+ const parsedTileset = new TiledParser(await (await fetch(`${options.basePath}/${tileset.source}`)).text()).parseTileset();
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+ parsedTileset.image.source = `${options.basePath}/${parsedTileset.image.source}`;
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+ tilesets.push({
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+ ...tileset,
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+ ...parsedTileset
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+ });
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+ }
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+ parsedMap.tilesets = tilesets;
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+ const obj = {
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+ data: mapData,
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+ component: __ce_component,
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+ parsedMap,
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+ id: map,
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+ params: { basePath: options.basePath }
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+ };
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+ prepareTiledPhysicsData(obj, obj);
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+ if (options.onLoadMap) await options.onLoadMap(map);
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+ return obj;
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+ })]);
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  }
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- export {
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- provideTiledMap
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- };
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+ //#endregion
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+ export { provideTiledMap };