@rpgjs/client 5.0.0-alpha.4 → 5.0.0-alpha.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. package/dist/components/index.d.ts +2 -1
  2. package/dist/index.js +1 -0
  3. package/dist/index.js.map +1 -1
  4. package/dist/index10.js +1 -1
  5. package/dist/index11.js +2 -2
  6. package/dist/index12.js +1 -1
  7. package/dist/index13.js +1 -1
  8. package/dist/index13.js.map +1 -1
  9. package/dist/index14.js +80 -39
  10. package/dist/index14.js.map +1 -1
  11. package/dist/index15.js +45 -186
  12. package/dist/index15.js.map +1 -1
  13. package/dist/index16.js +187 -5
  14. package/dist/index16.js.map +1 -1
  15. package/dist/index17.js +5 -383
  16. package/dist/index17.js.map +1 -1
  17. package/dist/index18.js +384 -28
  18. package/dist/index18.js.map +1 -1
  19. package/dist/index19.js +24 -17
  20. package/dist/index19.js.map +1 -1
  21. package/dist/index2.js +6 -6
  22. package/dist/index20.js +16 -2413
  23. package/dist/index20.js.map +1 -1
  24. package/dist/index21.js +2395 -88
  25. package/dist/index21.js.map +1 -1
  26. package/dist/index22.js +108 -103
  27. package/dist/index22.js.map +1 -1
  28. package/dist/index23.js +95 -57
  29. package/dist/index23.js.map +1 -1
  30. package/dist/index24.js +62 -12
  31. package/dist/index24.js.map +1 -1
  32. package/dist/index25.js +17 -37
  33. package/dist/index25.js.map +1 -1
  34. package/dist/index26.js +39 -3
  35. package/dist/index26.js.map +1 -1
  36. package/dist/index27.js +1 -318
  37. package/dist/index27.js.map +1 -1
  38. package/dist/index28.js +319 -22
  39. package/dist/index28.js.map +1 -1
  40. package/dist/index29.js +22 -8
  41. package/dist/index29.js.map +1 -1
  42. package/dist/index3.js +2 -2
  43. package/dist/index30.js +4 -4
  44. package/dist/index30.js.map +1 -1
  45. package/dist/index31.js +8 -9
  46. package/dist/index31.js.map +1 -1
  47. package/dist/index32.js +9 -4400
  48. package/dist/index32.js.map +1 -1
  49. package/dist/index33.js +4394 -307
  50. package/dist/index33.js.map +1 -1
  51. package/dist/index34.js +307 -165
  52. package/dist/index34.js.map +1 -1
  53. package/dist/index35.js +56 -496
  54. package/dist/index35.js.map +1 -1
  55. package/dist/index36.js +170 -87
  56. package/dist/index36.js.map +1 -1
  57. package/dist/index37.js +496 -56
  58. package/dist/index37.js.map +1 -1
  59. package/dist/index38.js +17 -17
  60. package/dist/index38.js.map +1 -1
  61. package/dist/index39.js +17 -17
  62. package/dist/index39.js.map +1 -1
  63. package/dist/index4.js +2 -2
  64. package/dist/index5.js +1 -1
  65. package/dist/index6.js +1 -1
  66. package/dist/index7.js +1 -1
  67. package/dist/index8.js +1 -1
  68. package/dist/index9.js +2 -2
  69. package/package.json +7 -5
  70. package/src/components/index.ts +2 -1
  71. package/src/components/scenes/draw-map.ce +0 -18
  72. package/src/components/scenes/event-layer.ce +1 -1
  73. package/vite.config.ts +1 -1
  74. package/src/components/scenes/element-map.ce +0 -23
@@ -1 +1 @@
1
- {"version":3,"file":"index38.js","sources":["../src/components/gui/dialogbox/itemMenu.ce"],"sourcesContent":["<Container>\n <Rect width height color=\"#595971\" alpha visible={isSelected} />\n <Container flexDirection=\"row\" alignItems=\"center\" justifyContent=\"center\">\n <Text text color=\"#fff\" fontSize={18} margin={10} />\n </Container>\n</Container>\n\n<script>\nimport { animatedSignal } from \"canvasengine\";\n\nconst { text, isSelected } = defineProps();\n\nconst alpha = animatedSignal(1, {\n repeatType: \"reverse\",\n duration: 500,\n repeat: Infinity,\n});\n\nalpha.set(0.5);\n\nconst height = 40;\nconst width = 256;\n</script>"],"names":[],"mappings":";;AAQqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,EAAE,GAAG,WAAW,EAAE,EAAE,IAAI,GAAG,EAAE,CAAC,IAAI,EAAE,UAAU,GAAG,EAAE,CAAC,UAAU;AAC1E,IAAI,KAAK,GAAG,cAAc,CAAC,CAAC,EAAE;AAC9B,IAAI,UAAU,EAAE,SAAS;AACzB,IAAI,QAAQ,EAAE,GAAG;AACjB,IAAI,MAAM,EAAE,QAAQ;AACpB,CAAC,CAAC;AACF,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;AACd,IAAI,MAAM,GAAG,EAAE;AACf,IAAI,KAAK,GAAG,GAAG;AACf,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,OAAO,EAAE,UAAU,EAAE,CAAC,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,aAAa,EAAE,KAAK,EAAE,UAAU,EAAE,QAAQ,EAAE,cAAc,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;AACrQ,QAAQ,OAAO;AACf;;;;"}
1
+ {"version":3,"file":"index38.js","sources":["../src/Game/Object.ts"],"sourcesContent":["import { RpgCommonPlayer } from \"@rpgjs/common\";\nimport { trigger, signal } from \"canvasengine\";\n\nexport abstract class RpgClientObject extends RpgCommonPlayer {\n abstract type: string;\n emitParticleTrigger = trigger()\n particleName = signal('')\n\n flash(color: string, duration: number = 100) {\n const lastTint = this.tint()\n this.tint.set(color);\n setTimeout(() => {\n this.tint.set(lastTint)\n }, duration)\n }\n} "],"names":[],"mappings":";;;AAGO,MAAe,wBAAwB,eAAgB,CAAA;AAAA,EAAvD,WAAA,GAAA;AAAA,IAAA,KAAA,CAAA,GAAA,SAAA,CAAA;AAEL,IAAA,IAAA,CAAA,mBAAA,GAAsB,OAAQ,EAAA;AAC9B,IAAA,IAAA,CAAA,YAAA,GAAe,OAAO,EAAE,CAAA;AAAA;AAAA,EAExB,KAAA,CAAM,KAAe,EAAA,QAAA,GAAmB,GAAK,EAAA;AAC3C,IAAM,MAAA,QAAA,GAAW,KAAK,IAAK,EAAA;AAC3B,IAAK,IAAA,CAAA,IAAA,CAAK,IAAI,KAAK,CAAA;AACnB,IAAA,UAAA,CAAW,MAAM;AACf,MAAK,IAAA,CAAA,IAAA,CAAK,IAAI,QAAQ,CAAA;AAAA,OACrB,QAAQ,CAAA;AAAA;AAEf;;;;"}
package/dist/index39.js CHANGED
@@ -1,20 +1,20 @@
1
- import { RpgCommonPlayer } from '@rpgjs/common';
2
- import { trigger, signal } from 'canvasengine';
1
+ import { useProps, useDefineProps, animatedSignal, h, Container, Rect, Text } from 'canvasengine';
3
2
 
4
- class RpgClientObject extends RpgCommonPlayer {
5
- constructor() {
6
- super(...arguments);
7
- this.emitParticleTrigger = trigger();
8
- this.particleName = signal("");
9
- }
10
- flash(color, duration = 100) {
11
- const lastTint = this.tint();
12
- this.tint.set(color);
13
- setTimeout(() => {
14
- this.tint.set(lastTint);
15
- }, duration);
16
- }
17
- }
3
+ function component($$props) {
4
+ useProps($$props);
5
+ const defineProps = useDefineProps($$props);
6
+ var _a = defineProps(), text = _a.text, isSelected = _a.isSelected;
7
+ var alpha = animatedSignal(1, {
8
+ repeatType: "reverse",
9
+ duration: 500,
10
+ repeat: Infinity,
11
+ });
12
+ alpha.set(0.5);
13
+ var height = 40;
14
+ var width = 256;
15
+ let $this = h(Container, null, [h(Rect, { width, height, color: '#595971', alpha, visible: isSelected }), h(Container, { flexDirection: 'row', alignItems: 'center', justifyContent: 'center' }, h(Text, { text, color: '#fff', fontSize: 18, margin: 10 }))]);
16
+ return $this
17
+ }
18
18
 
19
- export { RpgClientObject };
19
+ export { component as default };
20
20
  //# sourceMappingURL=index39.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index39.js","sources":["../src/Game/Object.ts"],"sourcesContent":["import { RpgCommonPlayer } from \"@rpgjs/common\";\nimport { trigger, signal } from \"canvasengine\";\n\nexport abstract class RpgClientObject extends RpgCommonPlayer {\n abstract type: string;\n emitParticleTrigger = trigger()\n particleName = signal('')\n\n flash(color: string, duration: number = 100) {\n const lastTint = this.tint()\n this.tint.set(color);\n setTimeout(() => {\n this.tint.set(lastTint)\n }, duration)\n }\n} "],"names":[],"mappings":";;;AAGO,MAAe,wBAAwB,eAAgB,CAAA;AAAA,EAAvD,WAAA,GAAA;AAAA,IAAA,KAAA,CAAA,GAAA,SAAA,CAAA;AAEL,IAAA,IAAA,CAAA,mBAAA,GAAsB,OAAQ,EAAA;AAC9B,IAAA,IAAA,CAAA,YAAA,GAAe,OAAO,EAAE,CAAA;AAAA;AAAA,EAExB,KAAA,CAAM,KAAe,EAAA,QAAA,GAAmB,GAAK,EAAA;AAC3C,IAAM,MAAA,QAAA,GAAW,KAAK,IAAK,EAAA;AAC3B,IAAK,IAAA,CAAA,IAAA,CAAK,IAAI,KAAK,CAAA;AACnB,IAAA,UAAA,CAAW,MAAM;AACf,MAAK,IAAA,CAAA,IAAA,CAAK,IAAI,QAAQ,CAAA;AAAA,OACrB,QAAQ,CAAA;AAAA;AAEf;;;;"}
1
+ {"version":3,"file":"index39.js","sources":["../src/components/gui/dialogbox/itemMenu.ce"],"sourcesContent":["<Container>\n <Rect width height color=\"#595971\" alpha visible={isSelected} />\n <Container flexDirection=\"row\" alignItems=\"center\" justifyContent=\"center\">\n <Text text color=\"#fff\" fontSize={18} margin={10} />\n </Container>\n</Container>\n\n<script>\nimport { animatedSignal } from \"canvasengine\";\n\nconst { text, isSelected } = defineProps();\n\nconst alpha = animatedSignal(1, {\n repeatType: \"reverse\",\n duration: 500,\n repeat: Infinity,\n});\n\nalpha.set(0.5);\n\nconst height = 40;\nconst width = 256;\n</script>"],"names":[],"mappings":";;AAQqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,EAAE,GAAG,WAAW,EAAE,EAAE,IAAI,GAAG,EAAE,CAAC,IAAI,EAAE,UAAU,GAAG,EAAE,CAAC,UAAU;AAC1E,IAAI,KAAK,GAAG,cAAc,CAAC,CAAC,EAAE;AAC9B,IAAI,UAAU,EAAE,SAAS;AACzB,IAAI,QAAQ,EAAE,GAAG;AACjB,IAAI,MAAM,EAAE,QAAQ;AACpB,CAAC,CAAC;AACF,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;AACd,IAAI,MAAM,GAAG,EAAE;AACf,IAAI,KAAK,GAAG,GAAG;AACf,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,OAAO,EAAE,UAAU,EAAE,CAAC,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,aAAa,EAAE,KAAK,EAAE,UAAU,EAAE,QAAQ,EAAE,cAAc,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;AACrQ,QAAQ,OAAO;AACf;;;;"}
package/dist/index4.js CHANGED
@@ -1,7 +1,7 @@
1
- import { connectionRoom } from './index21.js';
1
+ import { connectionRoom } from './index22.js';
2
2
  import { RpgGui } from './index9.js';
3
3
  import { RpgClientEngine } from './index2.js';
4
- import { WebSocketToken, AbstractWebsocket } from './index16.js';
4
+ import { WebSocketToken, AbstractWebsocket } from './index17.js';
5
5
  import { UpdateMapToken, UpdateMapService } from '@rpgjs/common';
6
6
 
7
7
  class BridgeWebsocket extends AbstractWebsocket {
package/dist/index5.js CHANGED
@@ -1,4 +1,4 @@
1
- import { injector, inject, Context } from './index15.js';
1
+ import { injector, inject, Context } from './index16.js';
2
2
  import { RpgClientEngine } from './index2.js';
3
3
  import { setInject } from './index6.js';
4
4
 
package/dist/index6.js CHANGED
@@ -1,4 +1,4 @@
1
- import { inject as inject$1 } from './index15.js';
1
+ import { inject as inject$1 } from './index16.js';
2
2
 
3
3
  let context = null;
4
4
  function inject(service, _context) {
package/dist/index7.js CHANGED
@@ -1,4 +1,4 @@
1
- import { inject } from './index15.js';
1
+ import { inject } from './index16.js';
2
2
  import { UpdateMapToken } from '@rpgjs/common';
3
3
 
4
4
  const LoadMapToken = "LoadMapToken";
package/dist/index8.js CHANGED
@@ -1,5 +1,5 @@
1
1
  import { provideModules, findModules } from '@rpgjs/common';
2
- import { inject } from './index15.js';
2
+ import { inject } from './index16.js';
3
3
  import { RpgGui } from './index9.js';
4
4
 
5
5
  function provideClientModules(modules) {
package/dist/index9.js CHANGED
@@ -1,6 +1,6 @@
1
- import { inject } from './index15.js';
1
+ import { inject } from './index16.js';
2
2
  import { signal } from 'canvasengine';
3
- import { WebSocketToken } from './index16.js';
3
+ import { WebSocketToken } from './index17.js';
4
4
  import { PrebuiltGui } from './index10.js';
5
5
 
6
6
  const throwError = (id) => {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@rpgjs/client",
3
- "version": "5.0.0-alpha.4",
3
+ "version": "5.0.0-alpha.5",
4
4
  "description": "RPGJS is a framework for creating RPG/MMORPG games",
5
5
  "main": "dist/index.js",
6
6
  "types": "./dist/index.d.ts",
@@ -16,14 +16,16 @@
16
16
  ],
17
17
  "author": "Samuel Ronce",
18
18
  "license": "MIT",
19
+ "peerDependencies": {
20
+ "canvasengine": "^2.0.0-beta.22",
21
+ "@canvasengine/presets": "^2.0.0-beta.22",
22
+ "pixi.js": "^8.9.2"
23
+ },
19
24
  "dependencies": {
20
- "@canvasengine/presets": "2.0.0-beta.22",
21
- "@rpgjs/common": "5.0.0-alpha.4",
25
+ "@rpgjs/common": "5.0.0-alpha.5",
22
26
  "@signe/di": "^2.3.3",
23
27
  "@signe/room": "^2.3.3",
24
28
  "@signe/sync": "^2.3.3",
25
- "canvasengine": "2.0.0-beta.22",
26
- "pixi.js": "^8.10.1",
27
29
  "rxjs": "^7.8.2"
28
30
  },
29
31
  "devDependencies": {
@@ -1,3 +1,4 @@
1
1
  import EventLayerComponent from "./scenes/event-layer.ce";
2
+ import CharacterComponent from "./character.ce";
2
3
 
3
- export { EventLayerComponent }
4
+ export { EventLayerComponent, CharacterComponent }
@@ -1,24 +1,8 @@
1
1
  <Container sound={backgroundMusic} >
2
2
  <Container sound={backgroundAmbientSound} />
3
3
 
4
- <!-- <Sprite image={map.@fullImage} scale /> -->
5
-
6
4
  <sceneComponent() data={map.@data} />
7
5
 
8
- <!-- <Container sortableChildren={true}>
9
- @for (obj of middleLayer) {
10
- <ElementMap ...obj image={map.@gridImage} scale />
11
- }
12
-
13
- @for ((event,id) of events) {
14
- <Character id={id} object={event} isMe={false} />
15
- }
16
-
17
- @for ((player,id) of players) {
18
- <Character id={id} object={player} isMe={true} />
19
- }
20
- </Container> -->
21
-
22
6
  @for (effect of effects) {
23
7
  <Container>
24
8
  @for (animation of effect.current) {
@@ -43,8 +27,6 @@
43
27
  const backgroundAmbientSound = { src: mapParams?.backgroundAmbientSound, autoplay: true, loop: true }
44
28
 
45
29
  const data = signal(map().data)
46
- // const middleLayer = computed(() => data().filter(obj => obj.layer === 1))
47
- // const topLayer = computed(() => data().filter(obj => obj.layer === 2))
48
30
 
49
31
  const scale = mapParams?.scale || 1
50
32
  const worldWidth = (mapParams?.width || 2048) * scale
@@ -9,7 +9,7 @@
9
9
  </Container>
10
10
 
11
11
  <script>
12
- import { effect, signal, computed, mount } from 'canvasengine'
12
+ import { effect, signal } from 'canvasengine'
13
13
  import { inject } from "../../core/inject";
14
14
  import { RpgClientEngine } from "../../RpgClientEngine";
15
15
  import Character from "../character.ce";
package/vite.config.ts CHANGED
@@ -24,7 +24,7 @@ export default defineConfig({
24
24
  fileName: 'index'
25
25
  },
26
26
  rollupOptions: {
27
- external: [/@rpgjs/, 'esbuild', 'canvasengine', '@canvasengine/presets', 'rxjs'],
27
+ external: [/@rpgjs/, 'esbuild', 'canvasengine', '@canvasengine/presets', 'rxjs', 'pixi.js'],
28
28
  output: {
29
29
  preserveModules: true,
30
30
  preserveModulesRoot: 'src'
@@ -1,23 +0,0 @@
1
- <Sprite image rectangle x y zIndex />
2
-
3
- <script>
4
- const {
5
- image,
6
- rect,
7
- drawIn,
8
- id,
9
- } = defineProps()
10
-
11
- const rectangle = {
12
- x: rect[0],
13
- y: rect[1],
14
- width: rect[2],
15
- height: rect[3]
16
- }
17
-
18
- const x = drawIn[0]
19
- const y = drawIn[1]
20
-
21
- const zIndex = y + rectangle.height
22
- </script>
23
-