@rpg-engine/long-bow 0.1.92 โ†’ 0.1.96

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Files changed (90) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/components/Item/Inventory/ItemContainer.d.ts +1 -1
  4. package/dist/components/Item/Inventory/ItemSlot.d.ts +1 -1
  5. package/dist/components/Item/Inventory/itemContainerHelper.d.ts +1 -0
  6. package/dist/long-bow.cjs.development.js +13 -41
  7. package/dist/long-bow.cjs.development.js.map +1 -1
  8. package/dist/long-bow.cjs.production.min.js +1 -1
  9. package/dist/long-bow.cjs.production.min.js.map +1 -1
  10. package/dist/long-bow.esm.js +13 -41
  11. package/dist/long-bow.esm.js.map +1 -1
  12. package/package.json +98 -98
  13. package/src/components/Abstractions/SlotsContainer.tsx +42 -42
  14. package/src/components/Button.tsx +30 -30
  15. package/src/components/Chat/Chat.tsx +193 -193
  16. package/src/components/CheckButton.tsx +65 -65
  17. package/src/components/DraggableContainer.tsx +150 -150
  18. package/src/components/Dropdown.tsx +57 -57
  19. package/src/components/Equipment/EquipmentSet.tsx +134 -134
  20. package/src/components/Input.tsx +11 -11
  21. package/src/components/Item/Cards/ItemTooltip.tsx +32 -32
  22. package/src/components/Item/Inventory/ItemContainer.tsx +65 -65
  23. package/src/components/Item/Inventory/ItemContainerTypes.ts +4 -4
  24. package/src/components/Item/Inventory/ItemSlot.tsx +198 -199
  25. package/src/components/Item/Inventory/itemContainerHelper.ts +86 -94
  26. package/src/components/ListMenu.tsx +65 -65
  27. package/src/components/Multitab/Tab.tsx +57 -57
  28. package/src/components/Multitab/TabBody.tsx +13 -13
  29. package/src/components/Multitab/TabsContainer.tsx +97 -97
  30. package/src/components/NPCDialog/NPCDialog.tsx +145 -145
  31. package/src/components/NPCDialog/NPCDialogText.tsx +53 -53
  32. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +239 -239
  33. package/src/components/ProgressBar.tsx +91 -91
  34. package/src/components/PropertySelect/PropertySelect.tsx +101 -101
  35. package/src/components/PropertySelect/img/ui-arrows/arrow01-left-clicked.png +0 -0
  36. package/src/components/PropertySelect/img/ui-arrows/arrow01-left.png +0 -0
  37. package/src/components/PropertySelect/img/ui-arrows/arrow01-right-clicked.png +0 -0
  38. package/src/components/PropertySelect/img/ui-arrows/arrow01-right.png +0 -0
  39. package/src/components/PropertySelect/img/ui-arrows/arrow02-left-clicked.png +0 -0
  40. package/src/components/PropertySelect/img/ui-arrows/arrow02-left.png +0 -0
  41. package/src/components/PropertySelect/img/ui-arrows/arrow02-right-clicked.png +0 -0
  42. package/src/components/PropertySelect/img/ui-arrows/arrow02-right.png +0 -0
  43. package/src/components/QuestInfo/QuestInfo.tsx +143 -143
  44. package/src/components/RPGUIContainer.tsx +47 -47
  45. package/src/components/RPGUIRoot.tsx +14 -14
  46. package/src/components/RadioButton.tsx +53 -53
  47. package/src/components/RangeSlider.tsx +68 -68
  48. package/src/components/RelativeListMenu.tsx +83 -83
  49. package/src/components/ScrollList.tsx +77 -77
  50. package/src/components/SimpleProgressBar.tsx +62 -62
  51. package/src/components/SkillProgressBar.tsx +123 -123
  52. package/src/components/SkillsContainer.tsx +196 -196
  53. package/src/components/TextArea.tsx +11 -11
  54. package/src/components/Truncate.tsx +25 -25
  55. package/src/components/shared/Column.tsx +16 -16
  56. package/src/components/shared/SpriteFromAtlas.tsx +99 -99
  57. package/src/components/typography/DynamicText.tsx +49 -49
  58. package/src/constants/uiColors.ts +10 -10
  59. package/src/hooks/useEventListener.ts +21 -21
  60. package/src/hooks/useOutsideAlerter.ts +25 -25
  61. package/src/index.tsx +25 -25
  62. package/src/libs/StringHelpers.ts +3 -3
  63. package/src/mocks/atlas/icons/icons.json +735 -735
  64. package/src/mocks/atlas/items/items.json +5215 -5215
  65. package/src/mocks/equipmentSet.mocks.ts +347 -347
  66. package/src/mocks/itemContainer.mocks.ts +249 -249
  67. package/src/mocks/skills.mocks.ts +122 -122
  68. package/src/stories/Button.stories.tsx +36 -36
  69. package/src/stories/Chat.stories.tsx +170 -170
  70. package/src/stories/CheckButton.stories.tsx +48 -48
  71. package/src/stories/DraggableContainer.stories.tsx +28 -28
  72. package/src/stories/Dropdown.stories.tsx +46 -46
  73. package/src/stories/EquipmentSet.stories.tsx +50 -50
  74. package/src/stories/ItemContainer.stories.tsx +50 -50
  75. package/src/stories/ListMenu.stories.tsx +56 -56
  76. package/src/stories/Multitab.stories.tsx +51 -51
  77. package/src/stories/NPCDialog.stories.tsx +130 -130
  78. package/src/stories/ProgressBar.stories.tsx +23 -23
  79. package/src/stories/PropertySelect.stories.tsx +41 -41
  80. package/src/stories/QuestInfo.stories.tsx +76 -76
  81. package/src/stories/RPGUIContainers.stories.tsx +42 -42
  82. package/src/stories/RadioButton.stories.tsx +49 -49
  83. package/src/stories/RangeSlider.stories.tsx +60 -60
  84. package/src/stories/ScrollList.stories.tsx +85 -85
  85. package/src/stories/SimpleProgressBar.stories.tsx +22 -22
  86. package/src/stories/SkillProgressBar.stories.tsx +30 -30
  87. package/src/stories/SkillsContainer.stories.tsx +31 -31
  88. package/src/stories/Text.stories.tsx +42 -42
  89. package/src/types/eventTypes.ts +4 -4
  90. package/src/types/index.d.ts +2 -2
@@ -1,48 +1,48 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import {
4
- CheckButton,
5
- ICheckItems,
6
- ICheckProps,
7
- } from '../../src/components/CheckButton';
8
- import {
9
- RPGUIContainer,
10
- RPGUIContainerTypes,
11
- } from '../../src/components/RPGUIContainer';
12
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
-
14
- const meta: Meta = {
15
- title: 'Check Input',
16
- component: CheckButton,
17
- };
18
-
19
- export default meta;
20
-
21
- const Template: Story<ICheckProps> = args => (
22
- <RPGUIRoot>
23
- <RPGUIContainer type={RPGUIContainerTypes.Framed}>
24
- <CheckButton {...args} />
25
- </RPGUIContainer>
26
- </RPGUIRoot>
27
- );
28
-
29
- export const Default = Template.bind({});
30
-
31
- const items: ICheckItems[] = [
32
- {
33
- label: 'label1',
34
- value: 'value1',
35
- },
36
- {
37
- label: 'label2',
38
- value: 'value2',
39
- },
40
- {
41
- label: 'label3',
42
- value: 'value3',
43
- },
44
- ];
45
-
46
- Default.args = {
47
- items,
48
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ CheckButton,
5
+ ICheckItems,
6
+ ICheckProps,
7
+ } from '../../src/components/CheckButton';
8
+ import {
9
+ RPGUIContainer,
10
+ RPGUIContainerTypes,
11
+ } from '../../src/components/RPGUIContainer';
12
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
+
14
+ const meta: Meta = {
15
+ title: 'Check Input',
16
+ component: CheckButton,
17
+ };
18
+
19
+ export default meta;
20
+
21
+ const Template: Story<ICheckProps> = args => (
22
+ <RPGUIRoot>
23
+ <RPGUIContainer type={RPGUIContainerTypes.Framed}>
24
+ <CheckButton {...args} />
25
+ </RPGUIContainer>
26
+ </RPGUIRoot>
27
+ );
28
+
29
+ export const Default = Template.bind({});
30
+
31
+ const items: ICheckItems[] = [
32
+ {
33
+ label: 'label1',
34
+ value: 'value1',
35
+ },
36
+ {
37
+ label: 'label2',
38
+ value: 'value2',
39
+ },
40
+ {
41
+ label: 'label3',
42
+ value: 'value3',
43
+ },
44
+ ];
45
+
46
+ Default.args = {
47
+ items,
48
+ };
@@ -1,28 +1,28 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import {
4
- DraggableContainer,
5
- IDraggableContainerProps,
6
- } from '../../src/components/DraggableContainer';
7
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
8
-
9
- const meta: Meta = {
10
- title: 'Draggable Container',
11
- component: DraggableContainer,
12
- };
13
-
14
- export default meta;
15
-
16
- const Template: Story<IDraggableContainerProps> = args => (
17
- <RPGUIRoot>
18
- <DraggableContainer {...args} />
19
- </RPGUIRoot>
20
- );
21
-
22
- export const Default = Template.bind({});
23
-
24
- Default.args = {
25
- title: 'Example',
26
- onCloseButton: () => console.log('closing'),
27
- children: <p>This is a draggable container!</p>,
28
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ DraggableContainer,
5
+ IDraggableContainerProps,
6
+ } from '../../src/components/DraggableContainer';
7
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
8
+
9
+ const meta: Meta = {
10
+ title: 'Draggable Container',
11
+ component: DraggableContainer,
12
+ };
13
+
14
+ export default meta;
15
+
16
+ const Template: Story<IDraggableContainerProps> = args => (
17
+ <RPGUIRoot>
18
+ <DraggableContainer {...args} />
19
+ </RPGUIRoot>
20
+ );
21
+
22
+ export const Default = Template.bind({});
23
+
24
+ Default.args = {
25
+ title: 'Example',
26
+ onCloseButton: () => console.log('closing'),
27
+ children: <p>This is a draggable container!</p>,
28
+ };
@@ -1,46 +1,46 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import { RPGUIRoot } from '../../src';
4
- import {
5
- Dropdown,
6
- IDropdownProps,
7
- IOptionsProps,
8
- } from '../../src/components/Dropdown';
9
-
10
- const meta: Meta = {
11
- title: 'Dropdown',
12
- component: Dropdown,
13
- };
14
-
15
- export default meta;
16
-
17
- const Template: Story<IDropdownProps> = args => (
18
- <RPGUIRoot>
19
- <Dropdown {...args} />
20
- </RPGUIRoot>
21
- );
22
-
23
- export const Default = Template.bind({});
24
-
25
- const options: IOptionsProps[] = [
26
- {
27
- id: 1,
28
- value: 'Human',
29
- option: 'Human',
30
- },
31
- {
32
- id: 2,
33
- value: 'Elfo',
34
- option: 'Elfo',
35
- },
36
- {
37
- id: 3,
38
- value: 'Dragรฃo',
39
- option: 'Dragรฃo',
40
- },
41
- ];
42
-
43
- Default.args = {
44
- options,
45
- width: '100%',
46
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { RPGUIRoot } from '../../src';
4
+ import {
5
+ Dropdown,
6
+ IDropdownProps,
7
+ IOptionsProps,
8
+ } from '../../src/components/Dropdown';
9
+
10
+ const meta: Meta = {
11
+ title: 'Dropdown',
12
+ component: Dropdown,
13
+ };
14
+
15
+ export default meta;
16
+
17
+ const Template: Story<IDropdownProps> = args => (
18
+ <RPGUIRoot>
19
+ <Dropdown {...args} />
20
+ </RPGUIRoot>
21
+ );
22
+
23
+ export const Default = Template.bind({});
24
+
25
+ const options: IOptionsProps[] = [
26
+ {
27
+ id: 1,
28
+ value: 'Human',
29
+ option: 'Human',
30
+ },
31
+ {
32
+ id: 2,
33
+ value: 'Elfo',
34
+ option: 'Elfo',
35
+ },
36
+ {
37
+ id: 3,
38
+ value: 'Dragรฃo',
39
+ option: 'Dragรฃo',
40
+ },
41
+ ];
42
+
43
+ Default.args = {
44
+ options,
45
+ width: '100%',
46
+ };
@@ -1,50 +1,50 @@
1
- import { IItem } from '@rpg-engine/shared';
2
- import { Meta, Story } from '@storybook/react';
3
- import React from 'react';
4
- import {
5
- EquipmentSet,
6
- IEquipmentSetProps,
7
- } from '../../src/components/Equipment/EquipmentSet';
8
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
9
- import { equipmentSetMock } from '../../src/mocks/equipmentSet.mocks';
10
- import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
11
-
12
- const meta: Meta = {
13
- title: 'Equipment Set',
14
- component: EquipmentSet,
15
- };
16
-
17
- export default meta;
18
-
19
- const onMouseOver = (event: any, slotIndex: number, item: IItem | null) => {
20
- if (!item) {
21
- console.log(`Free at ${slotIndex},${event}`);
22
- return;
23
- }
24
- };
25
-
26
- const onItemClick = (
27
- item: IItem,
28
- slotContainerType: SlotContainerType | null
29
- ) => {
30
- console.log(item, slotContainerType, 'was clicked!');
31
- };
32
-
33
- const onSelected = (payload: string) => {
34
- console.log('dispatch', payload);
35
- };
36
-
37
- const Template: Story<IEquipmentSetProps> = args => (
38
- <RPGUIRoot>
39
- <EquipmentSet
40
- {...args}
41
- equipmentSet={equipmentSetMock}
42
- onClose={() => console.log('closing Equipment Set Container')}
43
- onMouseOver={onMouseOver}
44
- onSelected={onSelected}
45
- onItemClick={onItemClick}
46
- />
47
- </RPGUIRoot>
48
- );
49
-
50
- export const Default = Template.bind({});
1
+ import { IItem } from '@rpg-engine/shared';
2
+ import { Meta, Story } from '@storybook/react';
3
+ import React from 'react';
4
+ import {
5
+ EquipmentSet,
6
+ IEquipmentSetProps,
7
+ } from '../../src/components/Equipment/EquipmentSet';
8
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
9
+ import { equipmentSetMock } from '../../src/mocks/equipmentSet.mocks';
10
+ import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
11
+
12
+ const meta: Meta = {
13
+ title: 'Equipment Set',
14
+ component: EquipmentSet,
15
+ };
16
+
17
+ export default meta;
18
+
19
+ const onMouseOver = (event: any, slotIndex: number, item: IItem | null) => {
20
+ if (!item) {
21
+ console.log(`Free at ${slotIndex},${event}`);
22
+ return;
23
+ }
24
+ };
25
+
26
+ const onItemClick = (
27
+ item: IItem,
28
+ slotContainerType: SlotContainerType | null
29
+ ) => {
30
+ console.log(item, slotContainerType, 'was clicked!');
31
+ };
32
+
33
+ const onSelected = (payload: string) => {
34
+ console.log('dispatch', payload);
35
+ };
36
+
37
+ const Template: Story<IEquipmentSetProps> = args => (
38
+ <RPGUIRoot>
39
+ <EquipmentSet
40
+ {...args}
41
+ equipmentSet={equipmentSetMock}
42
+ onClose={() => console.log('closing Equipment Set Container')}
43
+ onMouseOver={onMouseOver}
44
+ onSelected={onSelected}
45
+ onItemClick={onItemClick}
46
+ />
47
+ </RPGUIRoot>
48
+ );
49
+
50
+ export const Default = Template.bind({});
@@ -1,50 +1,50 @@
1
- import { IItem } from '@rpg-engine/shared';
2
- import { Meta, Story } from '@storybook/react';
3
- import React from 'react';
4
- import {
5
- IItemContainerProps,
6
- ItemContainer,
7
- } from '../../src/components/Item/Inventory/ItemContainer';
8
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
9
- import { itemContainerMock } from '../../src/mocks/itemContainer.mocks';
10
- import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
11
-
12
- const meta: Meta = {
13
- title: 'Item Container',
14
- component: ItemContainer,
15
- };
16
-
17
- export default meta;
18
-
19
- const onMouseOver = (_event: any, slotIndex: number, item: IItem | null) => {
20
- if (!item) {
21
- // console.log(`Free at ${slotIndex}` )
22
- return;
23
- }
24
- console.log(`${item.name} at ${slotIndex}`);
25
- };
26
-
27
- const onSelected = (payload: any) => {
28
- console.log('dispatch', payload);
29
- };
30
-
31
- const onItemClick = (
32
- item: IItem,
33
- slotContainerType: SlotContainerType | null
34
- ) => {
35
- console.log(item, slotContainerType, 'was clicked!');
36
- };
37
-
38
- const Template: Story<IItemContainerProps> = () => (
39
- <RPGUIRoot>
40
- <ItemContainer
41
- itemContainer={itemContainerMock}
42
- onClose={() => console.log('closing item container')}
43
- onMouseOver={onMouseOver}
44
- onSelected={onSelected}
45
- onItemClick={onItemClick}
46
- />
47
- </RPGUIRoot>
48
- );
49
-
50
- export const Default = Template.bind({});
1
+ import { IItem } from '@rpg-engine/shared';
2
+ import { Meta, Story } from '@storybook/react';
3
+ import React from 'react';
4
+ import {
5
+ IItemContainerProps,
6
+ ItemContainer,
7
+ } from '../../src/components/Item/Inventory/ItemContainer';
8
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
9
+ import { itemContainerMock } from '../../src/mocks/itemContainer.mocks';
10
+ import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
11
+
12
+ const meta: Meta = {
13
+ title: 'Item Container',
14
+ component: ItemContainer,
15
+ };
16
+
17
+ export default meta;
18
+
19
+ const onMouseOver = (_event: any, slotIndex: number, item: IItem | null) => {
20
+ if (!item) {
21
+ // console.log(`Free at ${slotIndex}` )
22
+ return;
23
+ }
24
+ console.log(`${item.name} at ${slotIndex}`);
25
+ };
26
+
27
+ const onSelected = (payload: string, item: IItem) => {
28
+ console.log('onSelected', payload, item);
29
+ };
30
+
31
+ const onItemClick = (
32
+ item: IItem,
33
+ slotContainerType: SlotContainerType | null
34
+ ) => {
35
+ console.log(item, slotContainerType, 'was clicked!');
36
+ };
37
+
38
+ const Template: Story<IItemContainerProps> = () => (
39
+ <RPGUIRoot>
40
+ <ItemContainer
41
+ itemContainer={itemContainerMock}
42
+ onClose={() => console.log('closing item container')}
43
+ onMouseOver={onMouseOver}
44
+ onSelected={onSelected}
45
+ onItemClick={onItemClick}
46
+ />
47
+ </RPGUIRoot>
48
+ );
49
+
50
+ export const Default = Template.bind({});
@@ -1,56 +1,56 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
4
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
-
6
- const meta: Meta = {
7
- /* ๐Ÿ‘‡ The title prop is optional.
8
- * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
- * to learn how to generate automatic titles
10
- */
11
- title: 'List Menu',
12
- component: ListMenu,
13
- argTypes: {},
14
- };
15
-
16
- export default meta;
17
-
18
- //๐Ÿ‘‡ We create a โ€œtemplateโ€ of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
- const Template: Story<IListMenuProps> = args => (
20
- <RPGUIRoot>
21
- <ListMenu {...args} />
22
- </RPGUIRoot>
23
- );
24
-
25
- export const Default = Template.bind({});
26
-
27
- Default.args = {
28
- // x: 100,
29
- // y: 100,
30
- options: [
31
- {
32
- id: 'blacksmith',
33
- text: 'Huge option added here',
34
- },
35
- {
36
- text: 'Merchant',
37
- id: 'merchant',
38
- },
39
- {
40
- text: 'City Guard',
41
- id: 'city-guard',
42
- },
43
- {
44
- text: 'Explorer',
45
- id: 'explorer',
46
- },
47
- {
48
- text: 'Royalty',
49
- id: 'royalty',
50
- },
51
- {
52
- text: 'Gladiator',
53
- id: 'gladiator',
54
- },
55
- ],
56
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
4
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
+
6
+ const meta: Meta = {
7
+ /* ๐Ÿ‘‡ The title prop is optional.
8
+ * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
+ * to learn how to generate automatic titles
10
+ */
11
+ title: 'List Menu',
12
+ component: ListMenu,
13
+ argTypes: {},
14
+ };
15
+
16
+ export default meta;
17
+
18
+ //๐Ÿ‘‡ We create a โ€œtemplateโ€ of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
+ const Template: Story<IListMenuProps> = args => (
20
+ <RPGUIRoot>
21
+ <ListMenu {...args} />
22
+ </RPGUIRoot>
23
+ );
24
+
25
+ export const Default = Template.bind({});
26
+
27
+ Default.args = {
28
+ // x: 100,
29
+ // y: 100,
30
+ options: [
31
+ {
32
+ id: 'blacksmith',
33
+ text: 'Huge option added here',
34
+ },
35
+ {
36
+ text: 'Merchant',
37
+ id: 'merchant',
38
+ },
39
+ {
40
+ text: 'City Guard',
41
+ id: 'city-guard',
42
+ },
43
+ {
44
+ text: 'Explorer',
45
+ id: 'explorer',
46
+ },
47
+ {
48
+ text: 'Royalty',
49
+ id: 'royalty',
50
+ },
51
+ {
52
+ text: 'Gladiator',
53
+ id: 'gladiator',
54
+ },
55
+ ],
56
+ };
@@ -1,51 +1,51 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import { TabBody } from '../../src/components/Multitab/TabBody';
4
- import {
5
- ITabsContainer,
6
- MultitabType,
7
- TabsContainer,
8
- } from '../../src/components/Multitab/TabsContainer';
9
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
10
-
11
- const meta: Meta = {
12
- title: 'MultiTabs',
13
- component: TabsContainer,
14
- };
15
-
16
- export default meta;
17
-
18
- const Template: Story<ITabsContainer> = args => (
19
- <RPGUIRoot>
20
- <TabsContainer {...args}>
21
- <TabBody id="animal">
22
- <p>Animals content here</p>
23
- </TabBody>
24
- <TabBody id="plant">
25
- <p>Plant content here</p>
26
- </TabBody>
27
- </TabsContainer>
28
- </RPGUIRoot>
29
- );
30
-
31
- export const Brown = Template.bind({});
32
-
33
- Brown.args = {
34
- type: MultitabType.Brown,
35
- onCloseButton: () => console.log('close tab'),
36
- tabs: [
37
- { label: 'Animal', id: 'animal' },
38
- { label: 'Plant', id: 'plant' },
39
- ],
40
- };
41
-
42
- export const Gray = Template.bind({});
43
-
44
- Gray.args = {
45
- type: MultitabType.Gray,
46
- onCloseButton: () => console.log('close tab'),
47
- tabs: [
48
- { label: 'Animal', id: 'animal' },
49
- { label: 'Plant', id: 'plant' },
50
- ],
51
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { TabBody } from '../../src/components/Multitab/TabBody';
4
+ import {
5
+ ITabsContainer,
6
+ MultitabType,
7
+ TabsContainer,
8
+ } from '../../src/components/Multitab/TabsContainer';
9
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
10
+
11
+ const meta: Meta = {
12
+ title: 'MultiTabs',
13
+ component: TabsContainer,
14
+ };
15
+
16
+ export default meta;
17
+
18
+ const Template: Story<ITabsContainer> = args => (
19
+ <RPGUIRoot>
20
+ <TabsContainer {...args}>
21
+ <TabBody id="animal">
22
+ <p>Animals content here</p>
23
+ </TabBody>
24
+ <TabBody id="plant">
25
+ <p>Plant content here</p>
26
+ </TabBody>
27
+ </TabsContainer>
28
+ </RPGUIRoot>
29
+ );
30
+
31
+ export const Brown = Template.bind({});
32
+
33
+ Brown.args = {
34
+ type: MultitabType.Brown,
35
+ onCloseButton: () => console.log('close tab'),
36
+ tabs: [
37
+ { label: 'Animal', id: 'animal' },
38
+ { label: 'Plant', id: 'plant' },
39
+ ],
40
+ };
41
+
42
+ export const Gray = Template.bind({});
43
+
44
+ Gray.args = {
45
+ type: MultitabType.Gray,
46
+ onCloseButton: () => console.log('close tab'),
47
+ tabs: [
48
+ { label: 'Animal', id: 'animal' },
49
+ { label: 'Plant', id: 'plant' },
50
+ ],
51
+ };