@rpg-engine/long-bow 0.1.92 → 0.1.96

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (90) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/components/Item/Inventory/ItemContainer.d.ts +1 -1
  4. package/dist/components/Item/Inventory/ItemSlot.d.ts +1 -1
  5. package/dist/components/Item/Inventory/itemContainerHelper.d.ts +1 -0
  6. package/dist/long-bow.cjs.development.js +13 -41
  7. package/dist/long-bow.cjs.development.js.map +1 -1
  8. package/dist/long-bow.cjs.production.min.js +1 -1
  9. package/dist/long-bow.cjs.production.min.js.map +1 -1
  10. package/dist/long-bow.esm.js +13 -41
  11. package/dist/long-bow.esm.js.map +1 -1
  12. package/package.json +98 -98
  13. package/src/components/Abstractions/SlotsContainer.tsx +42 -42
  14. package/src/components/Button.tsx +30 -30
  15. package/src/components/Chat/Chat.tsx +193 -193
  16. package/src/components/CheckButton.tsx +65 -65
  17. package/src/components/DraggableContainer.tsx +150 -150
  18. package/src/components/Dropdown.tsx +57 -57
  19. package/src/components/Equipment/EquipmentSet.tsx +134 -134
  20. package/src/components/Input.tsx +11 -11
  21. package/src/components/Item/Cards/ItemTooltip.tsx +32 -32
  22. package/src/components/Item/Inventory/ItemContainer.tsx +65 -65
  23. package/src/components/Item/Inventory/ItemContainerTypes.ts +4 -4
  24. package/src/components/Item/Inventory/ItemSlot.tsx +198 -199
  25. package/src/components/Item/Inventory/itemContainerHelper.ts +86 -94
  26. package/src/components/ListMenu.tsx +65 -65
  27. package/src/components/Multitab/Tab.tsx +57 -57
  28. package/src/components/Multitab/TabBody.tsx +13 -13
  29. package/src/components/Multitab/TabsContainer.tsx +97 -97
  30. package/src/components/NPCDialog/NPCDialog.tsx +145 -145
  31. package/src/components/NPCDialog/NPCDialogText.tsx +53 -53
  32. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +239 -239
  33. package/src/components/ProgressBar.tsx +91 -91
  34. package/src/components/PropertySelect/PropertySelect.tsx +101 -101
  35. package/src/components/PropertySelect/img/ui-arrows/arrow01-left-clicked.png +0 -0
  36. package/src/components/PropertySelect/img/ui-arrows/arrow01-left.png +0 -0
  37. package/src/components/PropertySelect/img/ui-arrows/arrow01-right-clicked.png +0 -0
  38. package/src/components/PropertySelect/img/ui-arrows/arrow01-right.png +0 -0
  39. package/src/components/PropertySelect/img/ui-arrows/arrow02-left-clicked.png +0 -0
  40. package/src/components/PropertySelect/img/ui-arrows/arrow02-left.png +0 -0
  41. package/src/components/PropertySelect/img/ui-arrows/arrow02-right-clicked.png +0 -0
  42. package/src/components/PropertySelect/img/ui-arrows/arrow02-right.png +0 -0
  43. package/src/components/QuestInfo/QuestInfo.tsx +143 -143
  44. package/src/components/RPGUIContainer.tsx +47 -47
  45. package/src/components/RPGUIRoot.tsx +14 -14
  46. package/src/components/RadioButton.tsx +53 -53
  47. package/src/components/RangeSlider.tsx +68 -68
  48. package/src/components/RelativeListMenu.tsx +83 -83
  49. package/src/components/ScrollList.tsx +77 -77
  50. package/src/components/SimpleProgressBar.tsx +62 -62
  51. package/src/components/SkillProgressBar.tsx +123 -123
  52. package/src/components/SkillsContainer.tsx +196 -196
  53. package/src/components/TextArea.tsx +11 -11
  54. package/src/components/Truncate.tsx +25 -25
  55. package/src/components/shared/Column.tsx +16 -16
  56. package/src/components/shared/SpriteFromAtlas.tsx +99 -99
  57. package/src/components/typography/DynamicText.tsx +49 -49
  58. package/src/constants/uiColors.ts +10 -10
  59. package/src/hooks/useEventListener.ts +21 -21
  60. package/src/hooks/useOutsideAlerter.ts +25 -25
  61. package/src/index.tsx +25 -25
  62. package/src/libs/StringHelpers.ts +3 -3
  63. package/src/mocks/atlas/icons/icons.json +735 -735
  64. package/src/mocks/atlas/items/items.json +5215 -5215
  65. package/src/mocks/equipmentSet.mocks.ts +347 -347
  66. package/src/mocks/itemContainer.mocks.ts +249 -249
  67. package/src/mocks/skills.mocks.ts +122 -122
  68. package/src/stories/Button.stories.tsx +36 -36
  69. package/src/stories/Chat.stories.tsx +170 -170
  70. package/src/stories/CheckButton.stories.tsx +48 -48
  71. package/src/stories/DraggableContainer.stories.tsx +28 -28
  72. package/src/stories/Dropdown.stories.tsx +46 -46
  73. package/src/stories/EquipmentSet.stories.tsx +50 -50
  74. package/src/stories/ItemContainer.stories.tsx +50 -50
  75. package/src/stories/ListMenu.stories.tsx +56 -56
  76. package/src/stories/Multitab.stories.tsx +51 -51
  77. package/src/stories/NPCDialog.stories.tsx +130 -130
  78. package/src/stories/ProgressBar.stories.tsx +23 -23
  79. package/src/stories/PropertySelect.stories.tsx +41 -41
  80. package/src/stories/QuestInfo.stories.tsx +76 -76
  81. package/src/stories/RPGUIContainers.stories.tsx +42 -42
  82. package/src/stories/RadioButton.stories.tsx +49 -49
  83. package/src/stories/RangeSlider.stories.tsx +60 -60
  84. package/src/stories/ScrollList.stories.tsx +85 -85
  85. package/src/stories/SimpleProgressBar.stories.tsx +22 -22
  86. package/src/stories/SkillProgressBar.stories.tsx +30 -30
  87. package/src/stories/SkillsContainer.stories.tsx +31 -31
  88. package/src/stories/Text.stories.tsx +42 -42
  89. package/src/types/eventTypes.ts +4 -4
  90. package/src/types/index.d.ts +2 -2
@@ -1,94 +1,86 @@
1
- import {
2
- ActionsByItemType,
3
- ItemSocketEventsDisplayLabels,
4
- ItemType,
5
- } from '@rpg-engine/shared';
6
- import { SlotContainerType } from './ItemContainerTypes';
7
-
8
- export interface IContextMenuItem {
9
- id: string;
10
- text: string;
11
- }
12
-
13
- export enum ContainerType {
14
- INVENTORY = 'Inventory',
15
- EQUIPMENT_SET = 'EquipmentSet',
16
- }
17
-
18
- export const handleContextMenuList = (itemType: ItemType, slotContainerType: SlotContainerType | null) => {
19
- let contextActionMenu: IContextMenuItem[] = [];
20
- if(slotContainerType === SlotContainerType.INVENTORY){
21
- contextActionMenu = handleItemContainerContextMenuList(itemType);
22
- }else{
23
- contextActionMenu = handleEquipmentContextMenuList(itemType);
24
- }
25
-
26
- return contextActionMenu;
27
-
28
- };
29
-
30
- // TODO: Refactor this file
31
- const generateContextList = (actionsByTypeList: any) => {
32
- const contextMenu: IContextMenuItem[] = actionsByTypeList.map(
33
- (action: string) => {
34
- return { id: action, text: ItemSocketEventsDisplayLabels[action] };
35
- }
36
- );
37
- return contextMenu;
38
- };
39
-
40
- const handleItemContainerContextMenuList = (itemType: ItemType) => {
41
- let contextActionMenu: IContextMenuItem[] = [];
42
-
43
- switch (itemType) {
44
- case ItemType.Weapon:
45
- case ItemType.Armor:
46
- case ItemType.Accessory:
47
- case ItemType.Jewelry:
48
- case ItemType.Tool:
49
- contextActionMenu = generateContextList(ActionsByItemType.Equipment);
50
- break;
51
- case ItemType.Consumable:
52
- contextActionMenu = generateContextList(ActionsByItemType.Consumable);
53
- break;
54
- case ItemType.CraftMaterial:
55
- contextActionMenu = generateContextList(ActionsByItemType.CraftMaterial);
56
- break;
57
- case ItemType.Other:
58
- case ItemType.Information:
59
- case ItemType.Quest:
60
- case ItemType.Container:
61
- contextActionMenu = generateContextList(ActionsByItemType.Other);
62
- break;
63
- default:
64
- contextActionMenu = generateContextList(ActionsByItemType.Other);
65
- break;
66
- }
67
- return contextActionMenu;
68
- };
69
-
70
- const handleEquipmentContextMenuList = (itemType: ItemType) => {
71
- let contextActionMenu: IContextMenuItem[] = [];
72
- switch (itemType) {
73
- case ItemType.Weapon:
74
- case ItemType.Armor:
75
- case ItemType.Accessory:
76
- case ItemType.Jewelry:
77
- case ItemType.Tool:
78
- contextActionMenu = generateContextList(
79
- ActionsByItemType.EquipmenSetItems
80
- );
81
- break;
82
- case ItemType.Container:
83
- contextActionMenu = generateContextList(
84
- ActionsByItemType.EquipmenSetContainer
85
- );
86
- break;
87
- default:
88
- contextActionMenu = generateContextList(
89
- ActionsByItemType.EquipmenSetItems
90
- );
91
- break;
92
- }
93
- return contextActionMenu;
94
- };
1
+ import {
2
+ ActionsByItemType,
3
+ ItemSocketEventsDisplayLabels,
4
+ ItemType
5
+ } from '@rpg-engine/shared';
6
+ import { SlotContainerType } from './ItemContainerTypes';
7
+
8
+ export interface IContextMenuItem {
9
+ id: string;
10
+ text: string;
11
+ }
12
+
13
+ export enum ContainerType {
14
+ INVENTORY = 'Inventory',
15
+ EQUIPMENT_SET = 'EquipmentSet',
16
+ }
17
+
18
+ // TODO: Refactor this file
19
+ const generateContextList = (actionsByTypeList: any) => {
20
+ const contextMenu: IContextMenuItem[] = actionsByTypeList.map(
21
+ (action: string) => {
22
+ return { id: action, text: ItemSocketEventsDisplayLabels[action] };
23
+ }
24
+ );
25
+ return contextMenu;
26
+ };
27
+
28
+ export const handleContextMenuList = (itemType: ItemType, slotContainerType: SlotContainerType | null) => {
29
+ let contextActionMenu: IContextMenuItem[] = [];
30
+
31
+ switch (itemType) {
32
+ case ItemType.Weapon:
33
+ case ItemType.Armor:
34
+ case ItemType.Accessory:
35
+ case ItemType.Jewelry:
36
+ case ItemType.Tool:
37
+ if (slotContainerType === SlotContainerType.EQUIPMENT_SET) {
38
+ contextActionMenu = generateContextList(ActionsByItemType.EquipmentSetItems);
39
+ } else {
40
+ contextActionMenu = generateContextList(ActionsByItemType.Equipment);
41
+ }
42
+ break;
43
+ case ItemType.Consumable:
44
+ contextActionMenu = generateContextList(ActionsByItemType.Consumable);
45
+ break;
46
+ case ItemType.CraftMaterial:
47
+ contextActionMenu = generateContextList(ActionsByItemType.CraftMaterial);
48
+ break;
49
+ case ItemType.Other:
50
+ case ItemType.Information:
51
+ case ItemType.Quest:
52
+ case ItemType.Container:
53
+ contextActionMenu = generateContextList(ActionsByItemType.Other);
54
+ break;
55
+ default:
56
+ contextActionMenu = generateContextList(ActionsByItemType.Other);
57
+ break;
58
+ }
59
+ return contextActionMenu;
60
+ };
61
+
62
+ export const handleEquipmentContextMenuList = (itemType: ItemType) => {
63
+ let contextActionMenu: IContextMenuItem[] = [];
64
+ switch (itemType) {
65
+ case ItemType.Weapon:
66
+ case ItemType.Armor:
67
+ case ItemType.Accessory:
68
+ case ItemType.Jewelry:
69
+ case ItemType.Tool:
70
+ contextActionMenu = generateContextList(
71
+ ActionsByItemType.EquipmentSetItems
72
+ );
73
+ break;
74
+ case ItemType.Container:
75
+ contextActionMenu = generateContextList(
76
+ ActionsByItemType.EquipmentSetContainer
77
+ );
78
+ break;
79
+ default:
80
+ contextActionMenu = generateContextList(
81
+ ActionsByItemType.EquipmentSetItems
82
+ );
83
+ break;
84
+ }
85
+ return contextActionMenu;
86
+ };
@@ -1,65 +1,65 @@
1
- import React from 'react';
2
- import styled from 'styled-components';
3
-
4
- interface IListMenuOption {
5
- id: string;
6
- text: string;
7
- }
8
-
9
- export interface IListMenuProps {
10
- x: number;
11
- y: number;
12
- options: IListMenuOption[];
13
- onSelected: (selectedOptionId: string) => void;
14
- fontSize?: number;
15
- }
16
-
17
- export const ListMenu: React.FC<IListMenuProps> = ({
18
- options,
19
- onSelected,
20
- x,
21
- y,
22
- fontSize = 0.8,
23
- }) => {
24
- return (
25
- <Container x={x} y={y} fontSize={fontSize}>
26
- <ul className="rpgui-list-imp" style={{ overflow: 'hidden' }}>
27
- {options.map((params, index) => (
28
- <ListElement
29
- key={params?.id || index}
30
- onClick={() => {
31
- onSelected(params?.id);
32
- }}
33
- >
34
- {params?.text || 'No text'}
35
- </ListElement>
36
- ))}
37
- </ul>
38
- </Container>
39
- );
40
- };
41
-
42
- interface IContainerProps {
43
- x?: number;
44
- y?: number;
45
- fontSize?: number;
46
- }
47
-
48
- const Container = styled.div<IContainerProps>`
49
- display: flex;
50
- flex-direction: column;
51
- width: 100%;
52
- justify-content: start;
53
- align-items: flex-start;
54
- position: absolute;
55
- top: ${props => props.y || 0}px;
56
- left: ${props => props.x || 0}px;
57
-
58
- li {
59
- font-size: ${props => props.fontSize}em;
60
- }
61
- `;
62
-
63
- const ListElement = styled.li`
64
- margin-right: 0.5rem;
65
- `;
1
+ import React from 'react';
2
+ import styled from 'styled-components';
3
+
4
+ interface IListMenuOption {
5
+ id: string;
6
+ text: string;
7
+ }
8
+
9
+ export interface IListMenuProps {
10
+ x: number;
11
+ y: number;
12
+ options: IListMenuOption[];
13
+ onSelected: (selectedOptionId: string) => void;
14
+ fontSize?: number;
15
+ }
16
+
17
+ export const ListMenu: React.FC<IListMenuProps> = ({
18
+ options,
19
+ onSelected,
20
+ x,
21
+ y,
22
+ fontSize = 0.8,
23
+ }) => {
24
+ return (
25
+ <Container x={x} y={y} fontSize={fontSize}>
26
+ <ul className="rpgui-list-imp" style={{ overflow: 'hidden' }}>
27
+ {options.map((params, index) => (
28
+ <ListElement
29
+ key={params?.id || index}
30
+ onClick={() => {
31
+ onSelected(params?.id);
32
+ }}
33
+ >
34
+ {params?.text || 'No text'}
35
+ </ListElement>
36
+ ))}
37
+ </ul>
38
+ </Container>
39
+ );
40
+ };
41
+
42
+ interface IContainerProps {
43
+ x?: number;
44
+ y?: number;
45
+ fontSize?: number;
46
+ }
47
+
48
+ const Container = styled.div<IContainerProps>`
49
+ display: flex;
50
+ flex-direction: column;
51
+ width: 100%;
52
+ justify-content: start;
53
+ align-items: flex-start;
54
+ position: absolute;
55
+ top: ${props => props.y || 0}px;
56
+ left: ${props => props.x || 0}px;
57
+
58
+ li {
59
+ font-size: ${props => props.fontSize}em;
60
+ }
61
+ `;
62
+
63
+ const ListElement = styled.li`
64
+ margin-right: 0.5rem;
65
+ `;
@@ -1,57 +1,57 @@
1
- import React from 'react';
2
- import styled from 'styled-components';
3
- import { MultitabType } from './TabsContainer';
4
-
5
- export interface ISingleTab {
6
- active: boolean;
7
- label: string;
8
- onClick: () => void;
9
- type: MultitabType;
10
- }
11
-
12
- export const Tab: React.FC<ISingleTab> = ({ active, label, onClick, type }) => {
13
- return (
14
- <CustomTab activeTab={active} onClick={onClick} className={type}>
15
- <p>{label}</p>
16
- </CustomTab>
17
- );
18
- };
19
-
20
- interface ICustomTab {
21
- activeTab: boolean;
22
- }
23
-
24
- const CustomTab = styled.div<ICustomTab>`
25
- width: 120px;
26
- color: white;
27
- font-size: 0.8rem;
28
-
29
- &.gray {
30
- border-left: 0.25rem solid rgba(0, 0, 0, 0.25);
31
- border-right: 0.25rem solid rgba(0, 0, 0, 0.25);
32
- border-top: 0.25rem solid rgba(0, 0, 0, 0.25);
33
- background: ${props => (props.activeTab ? '#4E4A4E' : '#2b292b')};
34
- }
35
-
36
- &.brown {
37
- border-left: 0.25rem solid #996d55;
38
- border-right: 0.25rem solid #996d55;
39
- border-top: 0.25rem solid #996d55;
40
- background: ${props => (props.activeTab ? '#BF886A' : '#B67051')};
41
- }
42
-
43
- margin-right: 10px;
44
- p {
45
- text-align: center;
46
- font-size: 0.6rem;
47
-
48
- opacity: ${props => (props.activeTab ? '1' : '0.5')};
49
- }
50
-
51
- border-radius: 5px 5px 0 0;
52
-
53
- z-index: ${props => (props.activeTab ? 1 : -1)};
54
-
55
- position: relative;
56
- top: 0.3rem;
57
- `;
1
+ import React from 'react';
2
+ import styled from 'styled-components';
3
+ import { MultitabType } from './TabsContainer';
4
+
5
+ export interface ISingleTab {
6
+ active: boolean;
7
+ label: string;
8
+ onClick: () => void;
9
+ type: MultitabType;
10
+ }
11
+
12
+ export const Tab: React.FC<ISingleTab> = ({ active, label, onClick, type }) => {
13
+ return (
14
+ <CustomTab activeTab={active} onClick={onClick} className={type}>
15
+ <p>{label}</p>
16
+ </CustomTab>
17
+ );
18
+ };
19
+
20
+ interface ICustomTab {
21
+ activeTab: boolean;
22
+ }
23
+
24
+ const CustomTab = styled.div<ICustomTab>`
25
+ width: 120px;
26
+ color: white;
27
+ font-size: 0.8rem;
28
+
29
+ &.gray {
30
+ border-left: 0.25rem solid rgba(0, 0, 0, 0.25);
31
+ border-right: 0.25rem solid rgba(0, 0, 0, 0.25);
32
+ border-top: 0.25rem solid rgba(0, 0, 0, 0.25);
33
+ background: ${props => (props.activeTab ? '#4E4A4E' : '#2b292b')};
34
+ }
35
+
36
+ &.brown {
37
+ border-left: 0.25rem solid #996d55;
38
+ border-right: 0.25rem solid #996d55;
39
+ border-top: 0.25rem solid #996d55;
40
+ background: ${props => (props.activeTab ? '#BF886A' : '#B67051')};
41
+ }
42
+
43
+ margin-right: 10px;
44
+ p {
45
+ text-align: center;
46
+ font-size: 0.6rem;
47
+
48
+ opacity: ${props => (props.activeTab ? '1' : '0.5')};
49
+ }
50
+
51
+ border-radius: 5px 5px 0 0;
52
+
53
+ z-index: ${props => (props.activeTab ? 1 : -1)};
54
+
55
+ position: relative;
56
+ top: 0.3rem;
57
+ `;
@@ -1,13 +1,13 @@
1
- import React from 'react';
2
- import styled from 'styled-components';
3
-
4
- interface IProps {
5
- id: string;
6
- children: React.ReactNode;
7
- }
8
-
9
- export const TabBody: React.FC<IProps> = ({ id, children }) => {
10
- return <Container data-tab-id={id}>{children}</Container>;
11
- };
12
-
13
- const Container = styled.div``;
1
+ import React from 'react';
2
+ import styled from 'styled-components';
3
+
4
+ interface IProps {
5
+ id: string;
6
+ children: React.ReactNode;
7
+ }
8
+
9
+ export const TabBody: React.FC<IProps> = ({ id, children }) => {
10
+ return <Container data-tab-id={id}>{children}</Container>;
11
+ };
12
+
13
+ const Container = styled.div``;
@@ -1,97 +1,97 @@
1
- import React, { useState } from 'react';
2
- import styled from 'styled-components';
3
- import { DraggableContainer } from '../DraggableContainer';
4
- import { RPGUIContainerTypes } from '../RPGUIContainer';
5
- import { Tab } from './Tab';
6
-
7
- interface ITab {
8
- label: string;
9
- id: string;
10
- }
11
-
12
- export enum MultitabType {
13
- Brown = 'brown',
14
- Gray = 'gray',
15
- }
16
-
17
- export interface ITabsContainer {
18
- children: React.ReactNode;
19
- onCloseButton?: () => void;
20
- tabs: ITab[];
21
- type: MultitabType;
22
- }
23
-
24
- export const TabsContainer: React.FC<ITabsContainer> = ({
25
- children,
26
- onCloseButton,
27
- tabs,
28
- type = MultitabType.Brown,
29
- }) => {
30
- const [selectedTab, setSelectedTab] = useState(tabs[0].id); //by default the first one
31
-
32
- const onRenderTabs = () =>
33
- tabs.map((tab, index) => (
34
- <Tab
35
- type={type}
36
- active={selectedTab === tab.id}
37
- label={tab.label}
38
- key={`${tab.label}_${index}`}
39
- onClick={() => setSelectedTab(tab.id)}
40
- />
41
- ));
42
-
43
- const onGetContainerType = () => {
44
- switch (type) {
45
- case 'brown':
46
- return RPGUIContainerTypes.FramedGold;
47
- case 'gray':
48
- return RPGUIContainerTypes.Framed;
49
- default:
50
- return RPGUIContainerTypes.Framed;
51
- }
52
- };
53
-
54
- return (
55
- <DraggableContainer
56
- onCloseButton={onCloseButton}
57
- type={onGetContainerType()}
58
- >
59
- {onRenderTabs()}
60
- <BodyContainer selectedTab={selectedTab} className={type}>
61
- {children}
62
- </BodyContainer>
63
- </DraggableContainer>
64
- );
65
- };
66
-
67
- interface IBodyContainer {
68
- selectedTab: string;
69
- }
70
-
71
- const BodyContainer = styled.div<IBodyContainer>`
72
- display: flex;
73
- width: 100%;
74
- height: 100%;
75
- justify-content: space-between;
76
-
77
- /* hide everything that is not data-tab-id selectedTab */
78
- & > *:not([data-tab-id=${props => props.selectedTab}]) {
79
- display: none;
80
- }
81
-
82
- &.brown {
83
- border: 0.25rem solid #996D55;
84
- background-color: #BF886A;
85
- }
86
-
87
-
88
- &.gray {
89
- border: 0.25rem solid rgba(0, 0, 0, 0.25);
90
- background-color: #4E4A4E;
91
- }
92
-
93
-
94
- border-radius: 5px;
95
- padding: 0.5rem;
96
-
97
- `;
1
+ import React, { useState } from 'react';
2
+ import styled from 'styled-components';
3
+ import { DraggableContainer } from '../DraggableContainer';
4
+ import { RPGUIContainerTypes } from '../RPGUIContainer';
5
+ import { Tab } from './Tab';
6
+
7
+ interface ITab {
8
+ label: string;
9
+ id: string;
10
+ }
11
+
12
+ export enum MultitabType {
13
+ Brown = 'brown',
14
+ Gray = 'gray',
15
+ }
16
+
17
+ export interface ITabsContainer {
18
+ children: React.ReactNode;
19
+ onCloseButton?: () => void;
20
+ tabs: ITab[];
21
+ type: MultitabType;
22
+ }
23
+
24
+ export const TabsContainer: React.FC<ITabsContainer> = ({
25
+ children,
26
+ onCloseButton,
27
+ tabs,
28
+ type = MultitabType.Brown,
29
+ }) => {
30
+ const [selectedTab, setSelectedTab] = useState(tabs[0].id); //by default the first one
31
+
32
+ const onRenderTabs = () =>
33
+ tabs.map((tab, index) => (
34
+ <Tab
35
+ type={type}
36
+ active={selectedTab === tab.id}
37
+ label={tab.label}
38
+ key={`${tab.label}_${index}`}
39
+ onClick={() => setSelectedTab(tab.id)}
40
+ />
41
+ ));
42
+
43
+ const onGetContainerType = () => {
44
+ switch (type) {
45
+ case 'brown':
46
+ return RPGUIContainerTypes.FramedGold;
47
+ case 'gray':
48
+ return RPGUIContainerTypes.Framed;
49
+ default:
50
+ return RPGUIContainerTypes.Framed;
51
+ }
52
+ };
53
+
54
+ return (
55
+ <DraggableContainer
56
+ onCloseButton={onCloseButton}
57
+ type={onGetContainerType()}
58
+ >
59
+ {onRenderTabs()}
60
+ <BodyContainer selectedTab={selectedTab} className={type}>
61
+ {children}
62
+ </BodyContainer>
63
+ </DraggableContainer>
64
+ );
65
+ };
66
+
67
+ interface IBodyContainer {
68
+ selectedTab: string;
69
+ }
70
+
71
+ const BodyContainer = styled.div<IBodyContainer>`
72
+ display: flex;
73
+ width: 100%;
74
+ height: 100%;
75
+ justify-content: space-between;
76
+
77
+ /* hide everything that is not data-tab-id selectedTab */
78
+ & > *:not([data-tab-id=${props => props.selectedTab}]) {
79
+ display: none;
80
+ }
81
+
82
+ &.brown {
83
+ border: 0.25rem solid #996D55;
84
+ background-color: #BF886A;
85
+ }
86
+
87
+
88
+ &.gray {
89
+ border: 0.25rem solid rgba(0, 0, 0, 0.25);
90
+ background-color: #4E4A4E;
91
+ }
92
+
93
+
94
+ border-radius: 5px;
95
+ padding: 0.5rem;
96
+
97
+ `;