@rpg-engine/long-bow 0.1.77 → 0.1.792

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (58) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/components/store/UI.store.d.ts +3 -0
  4. package/dist/long-bow.cjs.development.js +14 -5
  5. package/dist/long-bow.cjs.development.js.map +1 -1
  6. package/dist/long-bow.cjs.production.min.js +1 -1
  7. package/dist/long-bow.cjs.production.min.js.map +1 -1
  8. package/dist/long-bow.esm.js +14 -5
  9. package/dist/long-bow.esm.js.map +1 -1
  10. package/dist/mocks/skills.mocks.d.ts +6 -0
  11. package/package.json +96 -96
  12. package/src/components/Abstractions/SlotsContainer.tsx +42 -42
  13. package/src/components/Button.tsx +29 -29
  14. package/src/components/Chat/Chat.tsx +193 -193
  15. package/src/components/CheckButton.tsx +65 -65
  16. package/src/components/DraggableContainer.tsx +150 -150
  17. package/src/components/Dropdown.tsx +57 -57
  18. package/src/components/Equipment/EquipmentSet.tsx +180 -179
  19. package/src/components/Input.tsx +11 -11
  20. package/src/components/Item/Cards/ItemCard.tsx +36 -36
  21. package/src/components/Item/Inventory/ItemContainer.tsx +113 -113
  22. package/src/components/Item/Inventory/ItemSlot.tsx +158 -158
  23. package/src/components/Item/Inventory/itemContainerHelper.ts +81 -81
  24. package/src/components/ListMenu.tsx +65 -65
  25. package/src/components/Multitab/Tab.tsx +57 -57
  26. package/src/components/Multitab/TabBody.tsx +13 -13
  27. package/src/components/Multitab/TabsContainer.tsx +97 -97
  28. package/src/components/NPCDialog/NPCDialog.tsx +145 -145
  29. package/src/components/NPCDialog/NPCDialogText.tsx +53 -53
  30. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +242 -242
  31. package/src/components/ProgressBar.tsx +91 -91
  32. package/src/components/RPGUIContainer.tsx +47 -47
  33. package/src/components/RPGUIRoot.tsx +14 -14
  34. package/src/components/RadioButton.tsx +53 -53
  35. package/src/components/RangeSlider.tsx +68 -68
  36. package/src/components/ScrollList.tsx +77 -77
  37. package/src/components/SimpleProgressBar.tsx +62 -62
  38. package/src/components/SkillProgressBar.tsx +124 -124
  39. package/src/components/SkillsContainer.tsx +235 -235
  40. package/src/components/TextArea.tsx +11 -11
  41. package/src/components/Truncate.tsx +25 -25
  42. package/src/components/shared/Column.tsx +16 -16
  43. package/src/components/shared/SpriteFromAtlas.tsx +99 -99
  44. package/src/components/shared/SpriteIcon.tsx +67 -67
  45. package/src/components/store/UI.store.ts +205 -192
  46. package/src/components/typography/DynamicText.tsx +49 -49
  47. package/src/constants/uiColors.ts +10 -10
  48. package/src/hooks/useEventListener.ts +21 -21
  49. package/src/hooks/useOutsideAlerter.ts +25 -25
  50. package/src/index.tsx +25 -25
  51. package/src/libs/StringHelpers.ts +3 -3
  52. package/src/mocks/atlas/icons/icons.json +303 -303
  53. package/src/mocks/atlas/items/items.json +5195 -5195
  54. package/src/mocks/equipmentSet.mocks.ts +347 -347
  55. package/src/mocks/itemContainer.mocks.ts +249 -249
  56. package/src/mocks/skills.mocks.ts +122 -116
  57. package/src/types/eventTypes.ts +4 -4
  58. package/src/types/index.d.ts +2 -2
@@ -1,145 +1,145 @@
1
- import React, { useState } from 'react';
2
- import styled from 'styled-components';
3
- import { RPGUIContainer, RPGUIContainerTypes } from '../RPGUIContainer';
4
- import aliceDefaultThumbnail from './img/npcDialog/npcThumbnails/alice.png';
5
- import pressSpaceGif from './img/space.gif';
6
- import { NPCDialogText } from './NPCDialogText';
7
- import {
8
- IQuestionDialog,
9
- IQuestionDialogAnswer,
10
- QuestionDialog,
11
- } from './QuestionDialog/QuestionDialog';
12
-
13
- export enum NPCDialogType {
14
- TextOnly = 'TextOnly',
15
- TextAndThumbnail = 'TextAndThumbnail',
16
- }
17
-
18
- export interface INPCDialogProps {
19
- text?: string;
20
- type: NPCDialogType;
21
- imagePath?: string;
22
- onClose?: () => void;
23
- isQuestionDialog?: boolean;
24
- answers?: IQuestionDialogAnswer[];
25
- questions?: IQuestionDialog[];
26
- }
27
-
28
- export const NPCDialog: React.FC<INPCDialogProps> = ({
29
- text,
30
- type,
31
- onClose,
32
- imagePath,
33
- isQuestionDialog = false,
34
- questions,
35
- answers,
36
- }) => {
37
- const [showGoNextIndicator, setShowGoNextIndicator] = useState<boolean>(
38
- false
39
- );
40
-
41
- return (
42
- <RPGUIContainer
43
- type={RPGUIContainerTypes.FramedGold}
44
- width={isQuestionDialog ? '600px' : '50%'}
45
- height={'180px'}
46
- >
47
- {isQuestionDialog && questions && answers ? (
48
- <>
49
- <TextContainer
50
- flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}
51
- >
52
- <QuestionDialog
53
- questions={questions}
54
- answers={answers}
55
- onClose={() => {
56
- if (onClose) {
57
- onClose();
58
- }
59
- }}
60
- />
61
- </TextContainer>
62
- {type === NPCDialogType.TextAndThumbnail && (
63
- <ThumbnailContainer>
64
- <NPCThumbnail src={imagePath || aliceDefaultThumbnail} />
65
- </ThumbnailContainer>
66
- )}
67
- </>
68
- ) : (
69
- <>
70
- <Container>
71
- <TextContainer
72
- flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}
73
- >
74
- <NPCDialogText
75
- onStartStep={() => setShowGoNextIndicator(false)}
76
- onEndStep={() => setShowGoNextIndicator(true)}
77
- text={text || 'No text provided.'}
78
- onClose={() => {
79
- if (onClose) {
80
- onClose();
81
- }
82
- }}
83
- />
84
- </TextContainer>
85
- {type === NPCDialogType.TextAndThumbnail && (
86
- <ThumbnailContainer>
87
- <NPCThumbnail src={imagePath || aliceDefaultThumbnail} />
88
- </ThumbnailContainer>
89
- )}
90
- </Container>
91
- {showGoNextIndicator && (
92
- <PressSpaceIndicator
93
- right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}
94
- src={pressSpaceGif}
95
- />
96
- )}
97
- </>
98
- )}
99
- </RPGUIContainer>
100
- );
101
- };
102
-
103
- const Container = styled.div`
104
- display: flex;
105
- width: 100%;
106
- height: 100%;
107
-
108
- box-sizing: border-box;
109
- justify-content: center;
110
- align-items: flex-start;
111
- position: relative;
112
- `;
113
-
114
- interface ITextContainerProps {
115
- flex: string;
116
- }
117
-
118
- const TextContainer = styled.div<ITextContainerProps>`
119
- flex: ${({ flex }) => flex} 0 0;
120
- width: 355px;
121
- `;
122
-
123
- const ThumbnailContainer = styled.div`
124
- flex: 30% 0 0;
125
- display: flex;
126
- justify-content: flex-end;
127
- `;
128
-
129
- const NPCThumbnail = styled.img`
130
- image-rendering: pixelated;
131
- height: 128px;
132
- width: 128px;
133
- `;
134
-
135
- interface IPressSpaceIndicatorProps {
136
- right: string;
137
- }
138
-
139
- const PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`
140
- position: absolute;
141
- right: ${({ right }) => right};
142
- bottom: 1rem;
143
- height: 20.7px;
144
- image-rendering: -webkit-optimize-contrast;
145
- `;
1
+ import React, { useState } from 'react';
2
+ import styled from 'styled-components';
3
+ import { RPGUIContainer, RPGUIContainerTypes } from '../RPGUIContainer';
4
+ import aliceDefaultThumbnail from './img/npcDialog/npcThumbnails/alice.png';
5
+ import pressSpaceGif from './img/space.gif';
6
+ import { NPCDialogText } from './NPCDialogText';
7
+ import {
8
+ IQuestionDialog,
9
+ IQuestionDialogAnswer,
10
+ QuestionDialog,
11
+ } from './QuestionDialog/QuestionDialog';
12
+
13
+ export enum NPCDialogType {
14
+ TextOnly = 'TextOnly',
15
+ TextAndThumbnail = 'TextAndThumbnail',
16
+ }
17
+
18
+ export interface INPCDialogProps {
19
+ text?: string;
20
+ type: NPCDialogType;
21
+ imagePath?: string;
22
+ onClose?: () => void;
23
+ isQuestionDialog?: boolean;
24
+ answers?: IQuestionDialogAnswer[];
25
+ questions?: IQuestionDialog[];
26
+ }
27
+
28
+ export const NPCDialog: React.FC<INPCDialogProps> = ({
29
+ text,
30
+ type,
31
+ onClose,
32
+ imagePath,
33
+ isQuestionDialog = false,
34
+ questions,
35
+ answers,
36
+ }) => {
37
+ const [showGoNextIndicator, setShowGoNextIndicator] = useState<boolean>(
38
+ false
39
+ );
40
+
41
+ return (
42
+ <RPGUIContainer
43
+ type={RPGUIContainerTypes.FramedGold}
44
+ width={isQuestionDialog ? '600px' : '50%'}
45
+ height={'180px'}
46
+ >
47
+ {isQuestionDialog && questions && answers ? (
48
+ <>
49
+ <TextContainer
50
+ flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}
51
+ >
52
+ <QuestionDialog
53
+ questions={questions}
54
+ answers={answers}
55
+ onClose={() => {
56
+ if (onClose) {
57
+ onClose();
58
+ }
59
+ }}
60
+ />
61
+ </TextContainer>
62
+ {type === NPCDialogType.TextAndThumbnail && (
63
+ <ThumbnailContainer>
64
+ <NPCThumbnail src={imagePath || aliceDefaultThumbnail} />
65
+ </ThumbnailContainer>
66
+ )}
67
+ </>
68
+ ) : (
69
+ <>
70
+ <Container>
71
+ <TextContainer
72
+ flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}
73
+ >
74
+ <NPCDialogText
75
+ onStartStep={() => setShowGoNextIndicator(false)}
76
+ onEndStep={() => setShowGoNextIndicator(true)}
77
+ text={text || 'No text provided.'}
78
+ onClose={() => {
79
+ if (onClose) {
80
+ onClose();
81
+ }
82
+ }}
83
+ />
84
+ </TextContainer>
85
+ {type === NPCDialogType.TextAndThumbnail && (
86
+ <ThumbnailContainer>
87
+ <NPCThumbnail src={imagePath || aliceDefaultThumbnail} />
88
+ </ThumbnailContainer>
89
+ )}
90
+ </Container>
91
+ {showGoNextIndicator && (
92
+ <PressSpaceIndicator
93
+ right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}
94
+ src={pressSpaceGif}
95
+ />
96
+ )}
97
+ </>
98
+ )}
99
+ </RPGUIContainer>
100
+ );
101
+ };
102
+
103
+ const Container = styled.div`
104
+ display: flex;
105
+ width: 100%;
106
+ height: 100%;
107
+
108
+ box-sizing: border-box;
109
+ justify-content: center;
110
+ align-items: flex-start;
111
+ position: relative;
112
+ `;
113
+
114
+ interface ITextContainerProps {
115
+ flex: string;
116
+ }
117
+
118
+ const TextContainer = styled.div<ITextContainerProps>`
119
+ flex: ${({ flex }) => flex} 0 0;
120
+ width: 355px;
121
+ `;
122
+
123
+ const ThumbnailContainer = styled.div`
124
+ flex: 30% 0 0;
125
+ display: flex;
126
+ justify-content: flex-end;
127
+ `;
128
+
129
+ const NPCThumbnail = styled.img`
130
+ image-rendering: pixelated;
131
+ height: 128px;
132
+ width: 128px;
133
+ `;
134
+
135
+ interface IPressSpaceIndicatorProps {
136
+ right: string;
137
+ }
138
+
139
+ const PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`
140
+ position: absolute;
141
+ right: ${({ right }) => right};
142
+ bottom: 1rem;
143
+ height: 20.7px;
144
+ image-rendering: -webkit-optimize-contrast;
145
+ `;
@@ -1,53 +1,53 @@
1
- import React, { useEffect, useState } from 'react';
2
- import styled from 'styled-components';
3
- import { chunkString } from '../../libs/StringHelpers';
4
- import { DynamicText } from '../typography/DynamicText';
5
-
6
- interface IProps {
7
- text: string;
8
- onClose: () => void;
9
- onEndStep: () => void;
10
- onStartStep: () => void;
11
- }
12
-
13
- export const NPCDialogText: React.FC<IProps> = ({
14
- text,
15
- onClose,
16
- onEndStep,
17
- onStartStep,
18
- }) => {
19
- const textChunks = chunkString(text, 85);
20
-
21
- const [chunkIndex, setChunkIndex] = useState<number>(0);
22
-
23
- const onHandleSpacePress = (event: KeyboardEvent) => {
24
- if (event.code === 'Space') {
25
- const hasNextChunk = textChunks?.[chunkIndex + 1] || false;
26
-
27
- if (hasNextChunk) {
28
- setChunkIndex(prev => prev + 1);
29
- } else {
30
- // if there's no more text chunks, close the dialog
31
- onClose();
32
- }
33
- }
34
- };
35
-
36
- useEffect(() => {
37
- document.addEventListener('keydown', onHandleSpacePress);
38
-
39
- return () => document.removeEventListener('keydown', onHandleSpacePress);
40
- }, [chunkIndex]);
41
-
42
- return (
43
- <Container>
44
- <DynamicText
45
- text={textChunks?.[chunkIndex] || ''}
46
- onFinish={onEndStep}
47
- onStart={onStartStep}
48
- />
49
- </Container>
50
- );
51
- };
52
-
53
- const Container = styled.div``;
1
+ import React, { useEffect, useState } from 'react';
2
+ import styled from 'styled-components';
3
+ import { chunkString } from '../../libs/StringHelpers';
4
+ import { DynamicText } from '../typography/DynamicText';
5
+
6
+ interface IProps {
7
+ text: string;
8
+ onClose: () => void;
9
+ onEndStep: () => void;
10
+ onStartStep: () => void;
11
+ }
12
+
13
+ export const NPCDialogText: React.FC<IProps> = ({
14
+ text,
15
+ onClose,
16
+ onEndStep,
17
+ onStartStep,
18
+ }) => {
19
+ const textChunks = chunkString(text, 85);
20
+
21
+ const [chunkIndex, setChunkIndex] = useState<number>(0);
22
+
23
+ const onHandleSpacePress = (event: KeyboardEvent) => {
24
+ if (event.code === 'Space') {
25
+ const hasNextChunk = textChunks?.[chunkIndex + 1] || false;
26
+
27
+ if (hasNextChunk) {
28
+ setChunkIndex(prev => prev + 1);
29
+ } else {
30
+ // if there's no more text chunks, close the dialog
31
+ onClose();
32
+ }
33
+ }
34
+ };
35
+
36
+ useEffect(() => {
37
+ document.addEventListener('keydown', onHandleSpacePress);
38
+
39
+ return () => document.removeEventListener('keydown', onHandleSpacePress);
40
+ }, [chunkIndex]);
41
+
42
+ return (
43
+ <Container>
44
+ <DynamicText
45
+ text={textChunks?.[chunkIndex] || ''}
46
+ onFinish={onEndStep}
47
+ onStart={onStartStep}
48
+ />
49
+ </Container>
50
+ );
51
+ };
52
+
53
+ const Container = styled.div``;